| // Copyright (c) 2016 Google Inc. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| namespace spvtools { | |
| namespace opt { | |
| class Pass; | |
| struct DescriptorSetAndBinding; | |
| } // namespace opt | |
| // C++ interface for SPIR-V optimization functionalities. It wraps the context | |
| // (including target environment and the corresponding SPIR-V grammar) and | |
| // provides methods for registering optimization passes and optimizing. | |
| // | |
| // Instances of this class provides basic thread-safety guarantee. | |
| class SPIRV_TOOLS_EXPORT Optimizer { | |
| public: | |
| // The token for an optimization pass. It is returned via one of the | |
| // Create*Pass() standalone functions at the end of this header file and | |
| // consumed by the RegisterPass() method. Tokens are one-time objects that | |
| // only support move; copying is not allowed. | |
| struct PassToken { | |
| struct SPIRV_TOOLS_LOCAL Impl; // Opaque struct for holding internal data. | |
| PassToken(std::unique_ptr<Impl>); | |
| // Tokens for built-in passes should be created using Create*Pass functions | |
| // below; for out-of-tree passes, use this constructor instead. | |
| // Note that this API isn't guaranteed to be stable and may change without | |
| // preserving source or binary compatibility in the future. | |
| PassToken(std::unique_ptr<opt::Pass>&& pass); | |
| // Tokens can only be moved. Copying is disabled. | |
| PassToken(const PassToken&) = delete; | |
| PassToken(PassToken&&); | |
| PassToken& operator=(const PassToken&) = delete; | |
| PassToken& operator=(PassToken&&); | |
| ~PassToken(); | |
| std::unique_ptr<Impl> impl_; // Unique pointer to internal data. | |
| }; | |
| // Constructs an instance with the given target |env|, which is used to decode | |
| // the binaries to be optimized later. | |
| // | |
| // The instance will have an empty message consumer, which ignores all | |
| // messages from the library. Use SetMessageConsumer() to supply a consumer | |
| // if messages are of concern. | |
| explicit Optimizer(spv_target_env env); | |
| // Disables copy/move constructor/assignment operations. | |
| Optimizer(const Optimizer&) = delete; | |
| Optimizer(Optimizer&&) = delete; | |
| Optimizer& operator=(const Optimizer&) = delete; | |
| Optimizer& operator=(Optimizer&&) = delete; | |
| // Destructs this instance. | |
| ~Optimizer(); | |
| // Sets the message consumer to the given |consumer|. The |consumer| will be | |
| // invoked once for each message communicated from the library. | |
| void SetMessageConsumer(MessageConsumer consumer); | |
| // Returns a reference to the registered message consumer. | |
| const MessageConsumer& consumer() const; | |
| // Registers the given |pass| to this optimizer. Passes will be run in the | |
| // exact order of registration. The token passed in will be consumed by this | |
| // method. | |
| Optimizer& RegisterPass(PassToken&& pass); | |
| // Registers passes that attempt to improve performance of generated code. | |
| // This sequence of passes is subject to constant review and will change | |
| // from time to time. | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. | |
| Optimizer& RegisterPerformancePasses(); | |
| Optimizer& RegisterPerformancePasses(bool preserve_interface); | |
| // Registers passes that attempt to improve the size of generated code. | |
| // This sequence of passes is subject to constant review and will change | |
| // from time to time. | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. | |
| Optimizer& RegisterSizePasses(); | |
| Optimizer& RegisterSizePasses(bool preserve_interface); | |
| // Registers passes that attempt to legalize the generated code. | |
| // | |
| // Note: this recipe is specially designed for legalizing SPIR-V. It should be | |
| // used by compilers after translating HLSL source code literally. It should | |
| // *not* be used by general workloads for performance or size improvement. | |
| // | |
| // This sequence of passes is subject to constant review and will change | |
| // from time to time. | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. | |
| Optimizer& RegisterLegalizationPasses(); | |
| Optimizer& RegisterLegalizationPasses(bool preserve_interface); | |
| // Register passes specified in the list of |flags|. Each flag must be a | |
| // string of a form accepted by Optimizer::FlagHasValidForm(). | |
| // | |
| // If the list of flags contains an invalid entry, it returns false and an | |
| // error message is emitted to the MessageConsumer object (use | |
| // Optimizer::SetMessageConsumer to define a message consumer, if needed). | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. | |
| // | |
| // If all the passes are registered successfully, it returns true. | |
| bool RegisterPassesFromFlags(const std::vector<std::string>& flags); | |
| bool RegisterPassesFromFlags(const std::vector<std::string>& flags, | |
| bool preserve_interface); | |
| // Registers the optimization pass associated with |flag|. This only accepts | |
| // |flag| values of the form "--pass_name[=pass_args]". If no such pass | |
| // exists, it returns false. Otherwise, the pass is registered and it returns | |
| // true. | |
| // | |
| // The following flags have special meaning: | |
| // | |
| // -O: Registers all performance optimization passes | |
| // (Optimizer::RegisterPerformancePasses) | |
| // | |
| // -Os: Registers all size optimization passes | |
| // (Optimizer::RegisterSizePasses). | |
| // | |
| // --legalize-hlsl: Registers all passes that legalize SPIR-V generated by an | |
| // HLSL front-end. | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. | |
| bool RegisterPassFromFlag(const std::string& flag); | |
| bool RegisterPassFromFlag(const std::string& flag, bool preserve_interface); | |
| // Validates that |flag| has a valid format. Strings accepted: | |
| // | |
| // --pass_name[=pass_args] | |
| // -O | |
| // -Os | |
| // | |
| // If |flag| takes one of the forms above, it returns true. Otherwise, it | |
| // returns false. | |
| bool FlagHasValidForm(const std::string& flag) const; | |
| // Allows changing, after creation time, the target environment to be | |
| // optimized for and validated. Should be called before calling Run(). | |
| void SetTargetEnv(const spv_target_env env); | |
| // Optimizes the given SPIR-V module |original_binary| and writes the | |
| // optimized binary into |optimized_binary|. The optimized binary uses | |
| // the same SPIR-V version as the original binary. | |
| // | |
| // Returns true on successful optimization, whether or not the module is | |
| // modified. Returns false if |original_binary| fails to validate or if errors | |
| // occur when processing |original_binary| using any of the registered passes. | |
| // In that case, no further passes are executed and the contents in | |
| // |optimized_binary| may be invalid. | |
| // | |
| // By default, the binary is validated before any transforms are performed, | |
| // and optionally after each transform. Validation uses SPIR-V spec rules | |
| // for the SPIR-V version named in the binary's header (at word offset 1). | |
| // Additionally, if the target environment is a client API (such as | |
| // Vulkan 1.1), then validate for that client API version, to the extent | |
| // that it is verifiable from data in the binary itself. | |
| // | |
| // It's allowed to alias |original_binary| to the start of |optimized_binary|. | |
| bool Run(const uint32_t* original_binary, size_t original_binary_size, | |
| std::vector<uint32_t>* optimized_binary) const; | |
| // DEPRECATED: Same as above, except passes |options| to the validator when | |
| // trying to validate the binary. If |skip_validation| is true, then the | |
| // caller is guaranteeing that |original_binary| is valid, and the validator | |
| // will not be run. The |max_id_bound| is the limit on the max id in the | |
| // module. | |
| bool Run(const uint32_t* original_binary, const size_t original_binary_size, | |
| std::vector<uint32_t>* optimized_binary, | |
| const ValidatorOptions& options, bool skip_validation) const; | |
| // Same as above, except it takes an options object. See the documentation | |
| // for |OptimizerOptions| to see which options can be set. | |
| // | |
| // By default, the binary is validated before any transforms are performed, | |
| // and optionally after each transform. Validation uses SPIR-V spec rules | |
| // for the SPIR-V version named in the binary's header (at word offset 1). | |
| // Additionally, if the target environment is a client API (such as | |
| // Vulkan 1.1), then validate for that client API version, to the extent | |
| // that it is verifiable from data in the binary itself, or from the | |
| // validator options set on the optimizer options. | |
| bool Run(const uint32_t* original_binary, const size_t original_binary_size, | |
| std::vector<uint32_t>* optimized_binary, | |
| const spv_optimizer_options opt_options) const; | |
| // Returns a vector of strings with all the pass names added to this | |
| // optimizer's pass manager. These strings are valid until the associated | |
| // pass manager is destroyed. | |
| std::vector<const char*> GetPassNames() const; | |
| // Sets the option to print the disassembly before each pass and after the | |
| // last pass. If |out| is null, then no output is generated. Otherwise, | |
| // output is sent to the |out| output stream. | |
| Optimizer& SetPrintAll(std::ostream* out); | |
| // Sets the option to print the resource utilization of each pass. If |out| | |
| // is null, then no output is generated. Otherwise, output is sent to the | |
| // |out| output stream. | |
| Optimizer& SetTimeReport(std::ostream* out); | |
| // Sets the option to validate the module after each pass. | |
| Optimizer& SetValidateAfterAll(bool validate); | |
| private: | |
| struct SPIRV_TOOLS_LOCAL Impl; // Opaque struct for holding internal data. | |
| std::unique_ptr<Impl> impl_; // Unique pointer to internal data. | |
| }; | |
| // Creates a null pass. | |
| // A null pass does nothing to the SPIR-V module to be optimized. | |
| Optimizer::PassToken CreateNullPass(); | |
| // Creates a strip-debug-info pass. | |
| // A strip-debug-info pass removes all debug instructions (as documented in | |
| // Section 3.42.2 of the SPIR-V spec) of the SPIR-V module to be optimized. | |
| Optimizer::PassToken CreateStripDebugInfoPass(); | |
| // [Deprecated] This will create a strip-nonsemantic-info pass. See below. | |
| Optimizer::PassToken CreateStripReflectInfoPass(); | |
| // Creates a strip-nonsemantic-info pass. | |
| // A strip-nonsemantic-info pass removes all reflections and explicitly | |
| // non-semantic instructions. | |
| Optimizer::PassToken CreateStripNonSemanticInfoPass(); | |
| // Creates an eliminate-dead-functions pass. | |
| // An eliminate-dead-functions pass will remove all functions that are not in | |
| // the call trees rooted at entry points and exported functions. These | |
| // functions are not needed because they will never be called. | |
| Optimizer::PassToken CreateEliminateDeadFunctionsPass(); | |
| // Creates an eliminate-dead-members pass. | |
| // An eliminate-dead-members pass will remove all unused members of structures. | |
| // This will not affect the data layout of the remaining members. | |
| Optimizer::PassToken CreateEliminateDeadMembersPass(); | |
| // Creates a set-spec-constant-default-value pass from a mapping from spec-ids | |
| // to the default values in the form of string. | |
| // A set-spec-constant-default-value pass sets the default values for the | |
| // spec constants that have SpecId decorations (i.e., those defined by | |
| // OpSpecConstant{|True|False} instructions). | |
| Optimizer::PassToken CreateSetSpecConstantDefaultValuePass( | |
| const std::unordered_map<uint32_t, std::string>& id_value_map); | |
| // Creates a set-spec-constant-default-value pass from a mapping from spec-ids | |
| // to the default values in the form of bit pattern. | |
| // A set-spec-constant-default-value pass sets the default values for the | |
| // spec constants that have SpecId decorations (i.e., those defined by | |
| // OpSpecConstant{|True|False} instructions). | |
| Optimizer::PassToken CreateSetSpecConstantDefaultValuePass( | |
| const std::unordered_map<uint32_t, std::vector<uint32_t>>& id_value_map); | |
| // Creates a flatten-decoration pass. | |
| // A flatten-decoration pass replaces grouped decorations with equivalent | |
| // ungrouped decorations. That is, it replaces each OpDecorationGroup | |
| // instruction and associated OpGroupDecorate and OpGroupMemberDecorate | |
| // instructions with equivalent OpDecorate and OpMemberDecorate instructions. | |
| // The pass does not attempt to preserve debug information for instructions | |
| // it removes. | |
| Optimizer::PassToken CreateFlattenDecorationPass(); | |
| // Creates a freeze-spec-constant-value pass. | |
| // A freeze-spec-constant pass specializes the value of spec constants to | |
| // their default values. This pass only processes the spec constants that have | |
| // SpecId decorations (defined by OpSpecConstant, OpSpecConstantTrue, or | |
| // OpSpecConstantFalse instructions) and replaces them with their normal | |
| // counterparts (OpConstant, OpConstantTrue, or OpConstantFalse). The | |
| // corresponding SpecId annotation instructions will also be removed. This | |
| // pass does not fold the newly added normal constants and does not process | |
| // other spec constants defined by OpSpecConstantComposite or | |
| // OpSpecConstantOp. | |
| Optimizer::PassToken CreateFreezeSpecConstantValuePass(); | |
| // Creates a fold-spec-constant-op-and-composite pass. | |
| // A fold-spec-constant-op-and-composite pass folds spec constants defined by | |
| // OpSpecConstantOp or OpSpecConstantComposite instruction, to normal Constants | |
| // defined by OpConstantTrue, OpConstantFalse, OpConstant, OpConstantNull, or | |
| // OpConstantComposite instructions. Note that spec constants defined with | |
| // OpSpecConstant, OpSpecConstantTrue, or OpSpecConstantFalse instructions are | |
| // not handled, as these instructions indicate their value are not determined | |
| // and can be changed in future. A spec constant is foldable if all of its | |
| // value(s) can be determined from the module. E.g., an integer spec constant | |
| // defined with OpSpecConstantOp instruction can be folded if its value won't | |
| // change later. This pass will replace the original OpSpecConstantOp | |
| // instruction with an OpConstant instruction. When folding composite spec | |
| // constants, new instructions may be inserted to define the components of the | |
| // composite constant first, then the original spec constants will be replaced | |
| // by OpConstantComposite instructions. | |
| // | |
| // There are some operations not supported yet: | |
| // OpSConvert, OpFConvert, OpQuantizeToF16 and | |
| // all the operations under Kernel capability. | |
| // TODO(qining): Add support for the operations listed above. | |
| Optimizer::PassToken CreateFoldSpecConstantOpAndCompositePass(); | |
| // Creates a unify-constant pass. | |
| // A unify-constant pass de-duplicates the constants. Constants with the exact | |
| // same value and identical form will be unified and only one constant will | |
| // be kept for each unique pair of type and value. | |
| // There are several cases not handled by this pass: | |
| // 1) Constants defined by OpConstantNull instructions (null constants) and | |
| // constants defined by OpConstantFalse, OpConstant or OpConstantComposite | |
| // with value 0 (zero-valued normal constants) are not considered equivalent. | |
| // So null constants won't be used to replace zero-valued normal constants, | |
| // vice versa. | |
| // 2) Whenever there are decorations to the constant's result id id, the | |
| // constant won't be handled, which means, it won't be used to replace any | |
| // other constants, neither can other constants replace it. | |
| // 3) NaN in float point format with different bit patterns are not unified. | |
| Optimizer::PassToken CreateUnifyConstantPass(); | |
| // Creates a eliminate-dead-constant pass. | |
| // A eliminate-dead-constant pass removes dead constants, including normal | |
| // constants defined by OpConstant, OpConstantComposite, OpConstantTrue, or | |
| // OpConstantFalse and spec constants defined by OpSpecConstant, | |
| // OpSpecConstantComposite, OpSpecConstantTrue, OpSpecConstantFalse or | |
| // OpSpecConstantOp. | |
| Optimizer::PassToken CreateEliminateDeadConstantPass(); | |
| // Creates a strength-reduction pass. | |
| // A strength-reduction pass will look for opportunities to replace an | |
| // instruction with an equivalent and less expensive one. For example, | |
| // multiplying by a power of 2 can be replaced by a bit shift. | |
| Optimizer::PassToken CreateStrengthReductionPass(); | |
| // Creates a block merge pass. | |
| // This pass searches for blocks with a single Branch to a block with no | |
| // other predecessors and merges the blocks into a single block. Continue | |
| // blocks and Merge blocks are not candidates for the second block. | |
| // | |
| // The pass is most useful after Dead Branch Elimination, which can leave | |
| // such sequences of blocks. Merging them makes subsequent passes more | |
| // effective, such as single block local store-load elimination. | |
| // | |
| // While this pass reduces the number of occurrences of this sequence, at | |
| // this time it does not guarantee all such sequences are eliminated. | |
| // | |
| // Presence of phi instructions can inhibit this optimization. Handling | |
| // these is left for future improvements. | |
| Optimizer::PassToken CreateBlockMergePass(); | |
| // Creates an exhaustive inline pass. | |
| // An exhaustive inline pass attempts to exhaustively inline all function | |
| // calls in all functions in an entry point call tree. The intent is to enable, | |
| // albeit through brute force, analysis and optimization across function | |
| // calls by subsequent optimization passes. As the inlining is exhaustive, | |
| // there is no attempt to optimize for size or runtime performance. Functions | |
| // that are not in the call tree of an entry point are not changed. | |
| Optimizer::PassToken CreateInlineExhaustivePass(); | |
| // Creates an opaque inline pass. | |
| // An opaque inline pass inlines all function calls in all functions in all | |
| // entry point call trees where the called function contains an opaque type | |
| // in either its parameter types or return type. An opaque type is currently | |
| // defined as Image, Sampler or SampledImage. The intent is to enable, albeit | |
| // through brute force, analysis and optimization across these function calls | |
| // by subsequent passes in order to remove the storing of opaque types which is | |
| // not legal in Vulkan. Functions that are not in the call tree of an entry | |
| // point are not changed. | |
| Optimizer::PassToken CreateInlineOpaquePass(); | |
| // Creates a single-block local variable load/store elimination pass. | |
| // For every entry point function, do single block memory optimization of | |
| // function variables referenced only with non-access-chain loads and stores. | |
| // For each targeted variable load, if previous store to that variable in the | |
| // block, replace the load's result id with the value id of the store. | |
| // If previous load within the block, replace the current load's result id | |
| // with the previous load's result id. In either case, delete the current | |
| // load. Finally, check if any remaining stores are useless, and delete store | |
| // and variable if possible. | |
| // | |
| // The presence of access chain references and function calls can inhibit | |
| // the above optimization. | |
| // | |
| // Only modules with relaxed logical addressing (see opt/instruction.h) are | |
| // currently processed. | |
| // | |
| // This pass is most effective if preceded by Inlining and | |
| // LocalAccessChainConvert. This pass will reduce the work needed to be done | |
| // by LocalSingleStoreElim and LocalMultiStoreElim. | |
| // | |
| // Only functions in the call tree of an entry point are processed. | |
| Optimizer::PassToken CreateLocalSingleBlockLoadStoreElimPass(); | |
| // Create dead branch elimination pass. | |
| // For each entry point function, this pass will look for SelectionMerge | |
| // BranchConditionals with constant condition and convert to a Branch to | |
| // the indicated label. It will delete resulting dead blocks. | |
| // | |
| // For all phi functions in merge block, replace all uses with the id | |
| // corresponding to the living predecessor. | |
| // | |
| // Note that some branches and blocks may be left to avoid creating invalid | |
| // control flow. Improving this is left to future work. | |
| // | |
| // This pass is most effective when preceded by passes which eliminate | |
| // local loads and stores, effectively propagating constant values where | |
| // possible. | |
| Optimizer::PassToken CreateDeadBranchElimPass(); | |
| // Creates an SSA local variable load/store elimination pass. | |
| // For every entry point function, eliminate all loads and stores of function | |
| // scope variables only referenced with non-access-chain loads and stores. | |
| // Eliminate the variables as well. | |
| // | |
| // The presence of access chain references and function calls can inhibit | |
| // the above optimization. | |
| // | |
| // Only shader modules with relaxed logical addressing (see opt/instruction.h) | |
| // are currently processed. Currently modules with any extensions enabled are | |
| // not processed. This is left for future work. | |
| // | |
| // This pass is most effective if preceded by Inlining and | |
| // LocalAccessChainConvert. LocalSingleStoreElim and LocalSingleBlockElim | |
| // will reduce the work that this pass has to do. | |
| Optimizer::PassToken CreateLocalMultiStoreElimPass(); | |
| // Creates a local access chain conversion pass. | |
| // A local access chain conversion pass identifies all function scope | |
| // variables which are accessed only with loads, stores and access chains | |
| // with constant indices. It then converts all loads and stores of such | |
| // variables into equivalent sequences of loads, stores, extracts and inserts. | |
| // | |
| // This pass only processes entry point functions. It currently only converts | |
| // non-nested, non-ptr access chains. It does not process modules with | |
| // non-32-bit integer types present. Optional memory access options on loads | |
| // and stores are ignored as we are only processing function scope variables. | |
| // | |
| // This pass unifies access to these variables to a single mode and simplifies | |
| // subsequent analysis and elimination of these variables along with their | |
| // loads and stores allowing values to propagate to their points of use where | |
| // possible. | |
| Optimizer::PassToken CreateLocalAccessChainConvertPass(); | |
| // Creates a local single store elimination pass. | |
| // For each entry point function, this pass eliminates loads and stores for | |
| // function scope variable that are stored to only once, where possible. Only | |
| // whole variable loads and stores are eliminated; access-chain references are | |
| // not optimized. Replace all loads of such variables with the value that is | |
| // stored and eliminate any resulting dead code. | |
| // | |
| // Currently, the presence of access chains and function calls can inhibit this | |
| // pass, however the Inlining and LocalAccessChainConvert passes can make it | |
| // more effective. In additional, many non-load/store memory operations are | |
| // not supported and will prohibit optimization of a function. Support of | |
| // these operations are future work. | |
| // | |
| // Only shader modules with relaxed logical addressing (see opt/instruction.h) | |
| // are currently processed. | |
| // | |
| // This pass will reduce the work needed to be done by LocalSingleBlockElim | |
| // and LocalMultiStoreElim and can improve the effectiveness of other passes | |
| // such as DeadBranchElimination which depend on values for their analysis. | |
| Optimizer::PassToken CreateLocalSingleStoreElimPass(); | |
| // Creates an insert/extract elimination pass. | |
| // This pass processes each entry point function in the module, searching for | |
| // extracts on a sequence of inserts. It further searches the sequence for an | |
| // insert with indices identical to the extract. If such an insert can be | |
| // found before hitting a conflicting insert, the extract's result id is | |
| // replaced with the id of the values from the insert. | |
| // | |
| // Besides removing extracts this pass enables subsequent dead code elimination | |
| // passes to delete the inserts. This pass performs best after access chains are | |
| // converted to inserts and extracts and local loads and stores are eliminated. | |
| Optimizer::PassToken CreateInsertExtractElimPass(); | |
| // Creates a dead insert elimination pass. | |
| // This pass processes each entry point function in the module, searching for | |
| // unreferenced inserts into composite types. These are most often unused | |
| // stores to vector components. They are unused because they are never | |
| // referenced, or because there is another insert to the same component between | |
| // the insert and the reference. After removing the inserts, dead code | |
| // elimination is attempted on the inserted values. | |
| // | |
| // This pass performs best after access chains are converted to inserts and | |
| // extracts and local loads and stores are eliminated. While executing this | |
| // pass can be advantageous on its own, it is also advantageous to execute | |
| // this pass after CreateInsertExtractPass() as it will remove any unused | |
| // inserts created by that pass. | |
| Optimizer::PassToken CreateDeadInsertElimPass(); | |
| // Create aggressive dead code elimination pass | |
| // This pass eliminates unused code from the module. In addition, | |
| // it detects and eliminates code which may have spurious uses but which do | |
| // not contribute to the output of the function. The most common cause of | |
| // such code sequences is summations in loops whose result is no longer used | |
| // due to dead code elimination. This optimization has additional compile | |
| // time cost over standard dead code elimination. | |
| // | |
| // This pass only processes entry point functions. It also only processes | |
| // shaders with relaxed logical addressing (see opt/instruction.h). It | |
| // currently will not process functions with function calls. Unreachable | |
| // functions are deleted. | |
| // | |
| // This pass will be made more effective by first running passes that remove | |
| // dead control flow and inlines function calls. | |
| // | |
| // This pass can be especially useful after running Local Access Chain | |
| // Conversion, which tends to cause cycles of dead code to be left after | |
| // Store/Load elimination passes are completed. These cycles cannot be | |
| // eliminated with standard dead code elimination. | |
| // | |
| // If |preserve_interface| is true, all non-io variables in the entry point | |
| // interface are considered live and are not eliminated. This mode is needed | |
| // by GPU-Assisted validation instrumentation, where a change in the interface | |
| // is not allowed. | |
| // | |
| // If |remove_outputs| is true, allow outputs to be removed from the interface. | |
| // This is only safe if the caller knows that there is no corresponding input | |
| // variable in the following shader. It is false by default. | |
| Optimizer::PassToken CreateAggressiveDCEPass(); | |
| Optimizer::PassToken CreateAggressiveDCEPass(bool preserve_interface); | |
| Optimizer::PassToken CreateAggressiveDCEPass(bool preserve_interface, | |
| bool remove_outputs); | |
| // Creates a remove-unused-interface-variables pass. | |
| // Removes variables referenced on the |OpEntryPoint| instruction that are not | |
| // referenced in the entry point function or any function in its call tree. Note | |
| // that this could cause the shader interface to no longer match other shader | |
| // stages. | |
| Optimizer::PassToken CreateRemoveUnusedInterfaceVariablesPass(); | |
| // Creates an empty pass. | |
| // This is deprecated and will be removed. | |
| // TODO(jaebaek): remove this pass after handling glslang's broken unit tests. | |
| // https://github.com/KhronosGroup/glslang/pull/2440 | |
| Optimizer::PassToken CreatePropagateLineInfoPass(); | |
| // Creates an empty pass. | |
| // This is deprecated and will be removed. | |
| // TODO(jaebaek): remove this pass after handling glslang's broken unit tests. | |
| // https://github.com/KhronosGroup/glslang/pull/2440 | |
| Optimizer::PassToken CreateRedundantLineInfoElimPass(); | |
| // Creates a compact ids pass. | |
| // The pass remaps result ids to a compact and gapless range starting from %1. | |
| Optimizer::PassToken CreateCompactIdsPass(); | |
| // Creates a remove duplicate pass. | |
| // This pass removes various duplicates: | |
| // * duplicate capabilities; | |
| // * duplicate extended instruction imports; | |
| // * duplicate types; | |
| // * duplicate decorations. | |
| Optimizer::PassToken CreateRemoveDuplicatesPass(); | |
| // Creates a CFG cleanup pass. | |
| // This pass removes cruft from the control flow graph of functions that are | |
| // reachable from entry points and exported functions. It currently includes the | |
| // following functionality: | |
| // | |
| // - Removal of unreachable basic blocks. | |
| Optimizer::PassToken CreateCFGCleanupPass(); | |
| // Create dead variable elimination pass. | |
| // This pass will delete module scope variables, along with their decorations, | |
| // that are not referenced. | |
| Optimizer::PassToken CreateDeadVariableEliminationPass(); | |
| // create merge return pass. | |
| // changes functions that have multiple return statements so they have a single | |
| // return statement. | |
| // | |
| // for structured control flow it is assumed that the only unreachable blocks in | |
| // the function are trivial merge and continue blocks. | |
| // | |
| // a trivial merge block contains the label and an opunreachable instructions, | |
| // nothing else. a trivial continue block contain a label and an opbranch to | |
| // the header, nothing else. | |
| // | |
| // these conditions are guaranteed to be met after running dead-branch | |
| // elimination. | |
| Optimizer::PassToken CreateMergeReturnPass(); | |
| // Create value numbering pass. | |
| // This pass will look for instructions in the same basic block that compute the | |
| // same value, and remove the redundant ones. | |
| Optimizer::PassToken CreateLocalRedundancyEliminationPass(); | |
| // Create LICM pass. | |
| // This pass will look for invariant instructions inside loops and hoist them to | |
| // the loops preheader. | |
| Optimizer::PassToken CreateLoopInvariantCodeMotionPass(); | |
| // Creates a loop fission pass. | |
| // This pass will split all top level loops whose register pressure exceedes the | |
| // given |threshold|. | |
| Optimizer::PassToken CreateLoopFissionPass(size_t threshold); | |
| // Creates a loop fusion pass. | |
| // This pass will look for adjacent loops that are compatible and legal to be | |
| // fused. The fuse all such loops as long as the register usage for the fused | |
| // loop stays under the threshold defined by |max_registers_per_loop|. | |
| Optimizer::PassToken CreateLoopFusionPass(size_t max_registers_per_loop); | |
| // Creates a loop peeling pass. | |
| // This pass will look for conditions inside a loop that are true or false only | |
| // for the N first or last iteration. For loop with such condition, those N | |
| // iterations of the loop will be executed outside of the main loop. | |
| // To limit code size explosion, the loop peeling can only happen if the code | |
| // size growth for each loop is under |code_growth_threshold|. | |
| Optimizer::PassToken CreateLoopPeelingPass(); | |
| // Creates a loop unswitch pass. | |
| // This pass will look for loop independent branch conditions and move the | |
| // condition out of the loop and version the loop based on the taken branch. | |
| // Works best after LICM and local multi store elimination pass. | |
| Optimizer::PassToken CreateLoopUnswitchPass(); | |
| // Create global value numbering pass. | |
| // This pass will look for instructions where the same value is computed on all | |
| // paths leading to the instruction. Those instructions are deleted. | |
| Optimizer::PassToken CreateRedundancyEliminationPass(); | |
| // Create scalar replacement pass. | |
| // This pass replaces composite function scope variables with variables for each | |
| // element if those elements are accessed individually. The parameter is a | |
| // limit on the number of members in the composite variable that the pass will | |
| // consider replacing. | |
| Optimizer::PassToken CreateScalarReplacementPass(uint32_t size_limit = 100); | |
| // Create a private to local pass. | |
| // This pass looks for variables declared in the private storage class that are | |
| // used in only one function. Those variables are moved to the function storage | |
| // class in the function that they are used. | |
| Optimizer::PassToken CreatePrivateToLocalPass(); | |
| // Creates a conditional constant propagation (CCP) pass. | |
| // This pass implements the SSA-CCP algorithm in | |
| // | |
| // Constant propagation with conditional branches, | |
| // Wegman and Zadeck, ACM TOPLAS 13(2):181-210. | |
| // | |
| // Constant values in expressions and conditional jumps are folded and | |
| // simplified. This may reduce code size by removing never executed jump targets | |
| // and computations with constant operands. | |
| Optimizer::PassToken CreateCCPPass(); | |
| // Creates a workaround driver bugs pass. This pass attempts to work around | |
| // a known driver bug (issue #1209) by identifying the bad code sequences and | |
| // rewriting them. | |
| // | |
| // Current workaround: Avoid OpUnreachable instructions in loops. | |
| Optimizer::PassToken CreateWorkaround1209Pass(); | |
| // Creates a pass that converts if-then-else like assignments into OpSelect. | |
| Optimizer::PassToken CreateIfConversionPass(); | |
| // Creates a pass that will replace instructions that are not valid for the | |
| // current shader stage by constants. Has no effect on non-shader modules. | |
| Optimizer::PassToken CreateReplaceInvalidOpcodePass(); | |
| // Creates a pass that simplifies instructions using the instruction folder. | |
| Optimizer::PassToken CreateSimplificationPass(); | |
| // Create loop unroller pass. | |
| // Creates a pass to unroll loops which have the "Unroll" loop control | |
| // mask set. The loops must meet a specific criteria in order to be unrolled | |
| // safely this criteria is checked before doing the unroll by the | |
| // LoopUtils::CanPerformUnroll method. Any loop that does not meet the criteria | |
| // won't be unrolled. See CanPerformUnroll LoopUtils.h for more information. | |
| Optimizer::PassToken CreateLoopUnrollPass(bool fully_unroll, int factor = 0); | |
| // Create the SSA rewrite pass. | |
| // This pass converts load/store operations on function local variables into | |
| // operations on SSA IDs. This allows SSA optimizers to act on these variables. | |
| // Only variables that are local to the function and of supported types are | |
| // processed (see IsSSATargetVar for details). | |
| Optimizer::PassToken CreateSSARewritePass(); | |
| // Create pass to convert relaxed precision instructions to half precision. | |
| // This pass converts as many relaxed float32 arithmetic operations to half as | |
| // possible. It converts any float32 operands to half if needed. It converts | |
| // any resulting half precision values back to float32 as needed. No variables | |
| // are changed. No image operations are changed. | |
| // | |
| // Best if run after function scope store/load and composite operation | |
| // eliminations are run. Also best if followed by instruction simplification, | |
| // redundancy elimination and DCE. | |
| Optimizer::PassToken CreateConvertRelaxedToHalfPass(); | |
| // Create relax float ops pass. | |
| // This pass decorates all float32 result instructions with RelaxedPrecision | |
| // if not already so decorated. | |
| Optimizer::PassToken CreateRelaxFloatOpsPass(); | |
| // Create copy propagate arrays pass. | |
| // This pass looks to copy propagate memory references for arrays. It looks | |
| // for specific code patterns to recognize array copies. | |
| Optimizer::PassToken CreateCopyPropagateArraysPass(); | |
| // Create a vector dce pass. | |
| // This pass looks for components of vectors that are unused, and removes them | |
| // from the vector. Note this would still leave around lots of dead code that | |
| // a pass of ADCE will be able to remove. | |
| Optimizer::PassToken CreateVectorDCEPass(); | |
| // Create a pass to reduce the size of loads. | |
| // This pass looks for loads of structures where only a few of its members are | |
| // used. It replaces the loads feeding an OpExtract with an OpAccessChain and | |
| // a load of the specific elements. The parameter is a threshold to determine | |
| // whether we have to replace the load or not. If the ratio of the used | |
| // components of the load is less than the threshold, we replace the load. | |
| Optimizer::PassToken CreateReduceLoadSizePass( | |
| double load_replacement_threshold = 0.9); | |
| // Create a pass to combine chained access chains. | |
| // This pass looks for access chains fed by other access chains and combines | |
| // them into a single instruction where possible. | |
| Optimizer::PassToken CreateCombineAccessChainsPass(); | |
| // Create a pass to instrument OpDebugPrintf instructions. | |
| // This pass replaces all OpDebugPrintf instructions with instructions to write | |
| // a record containing the string id and the all specified values into a special | |
| // printf output buffer (if space allows). This pass is designed to support | |
| // the printf validation in the Vulkan validation layers. | |
| // | |
| // The instrumentation will write buffers in debug descriptor set |desc_set|. | |
| // It will write |shader_id| in each output record to identify the shader | |
| // module which generated the record. | |
| Optimizer::PassToken CreateInstDebugPrintfPass(uint32_t desc_set, | |
| uint32_t shader_id); | |
| // Create a pass to upgrade to the VulkanKHR memory model. | |
| // This pass upgrades the Logical GLSL450 memory model to Logical VulkanKHR. | |
| // Additionally, it modifies memory, image, atomic and barrier operations to | |
| // conform to that model's requirements. | |
| Optimizer::PassToken CreateUpgradeMemoryModelPass(); | |
| // Create a pass to do code sinking. Code sinking is a transformation | |
| // where an instruction is moved into a more deeply nested construct. | |
| Optimizer::PassToken CreateCodeSinkingPass(); | |
| // Create a pass to fix incorrect storage classes. In order to make code | |
| // generation simpler, DXC may generate code where the storage classes do not | |
| // match up correctly. This pass will fix the errors that it can. | |
| Optimizer::PassToken CreateFixStorageClassPass(); | |
| // Creates a graphics robust access pass. | |
| // | |
| // This pass injects code to clamp indexed accesses to buffers and internal | |
| // arrays, providing guarantees satisfying Vulkan's robustBufferAccess rules. | |
| // | |
| // TODO(dneto): Clamps coordinates and sample index for pointer calculations | |
| // into storage images (OpImageTexelPointer). For an cube array image, it | |
| // assumes the maximum layer count times 6 is at most 0xffffffff. | |
| // | |
| // NOTE: This pass will fail with a message if: | |
| // - The module is not a Shader module. | |
| // - The module declares VariablePointers, VariablePointersStorageBuffer, or | |
| // RuntimeDescriptorArrayEXT capabilities. | |
| // - The module uses an addressing model other than Logical | |
| // - Access chain indices are wider than 64 bits. | |
| // - Access chain index for a struct is not an OpConstant integer or is out | |
| // of range. (The module is already invalid if that is the case.) | |
| // - TODO(dneto): The OpImageTexelPointer coordinate component is not 32-bits | |
| // wide. | |
| // | |
| // NOTE: Access chain indices are always treated as signed integers. So | |
| // if an array has a fixed size of more than 2^31 elements, then elements | |
| // from 2^31 and above are never accessible with a 32-bit index, | |
| // signed or unsigned. For this case, this pass will clamp the index | |
| // between 0 and at 2^31-1, inclusive. | |
| // Similarly, if an array has more then 2^15 element and is accessed with | |
| // a 16-bit index, then elements from 2^15 and above are not accessible. | |
| // In this case, the pass will clamp the index between 0 and 2^15-1 | |
| // inclusive. | |
| Optimizer::PassToken CreateGraphicsRobustAccessPass(); | |
| // Create a pass to spread Volatile semantics to variables with SMIDNV, | |
| // WarpIDNV, SubgroupSize, SubgroupLocalInvocationId, SubgroupEqMask, | |
| // SubgroupGeMask, SubgroupGtMask, SubgroupLeMask, or SubgroupLtMask BuiltIn | |
| // decorations or OpLoad for them when the shader model is the ray generation, | |
| // closest hit, miss, intersection, or callable. This pass can be used for | |
| // VUID-StandaloneSpirv-VulkanMemoryModel-04678 and | |
| // VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V | |
| // Validation" section of Vulkan spec "Appendix A: Vulkan Environment for | |
| // SPIR-V"). When the SPIR-V version is 1.6 or above, the pass also spreads | |
| // the Volatile semantics to a variable with HelperInvocation BuiltIn decoration | |
| // in the fragement shader. | |
| Optimizer::PassToken CreateSpreadVolatileSemanticsPass(); | |
| // Create a pass to replace a descriptor access using variable index. | |
| // This pass replaces every access using a variable index to array variable | |
| // |desc| that has a DescriptorSet and Binding decorations with a constant | |
| // element of the array. In order to replace the access using a variable index | |
| // with the constant element, it uses a switch statement. | |
| Optimizer::PassToken CreateReplaceDescArrayAccessUsingVarIndexPass(); | |
| // Create descriptor scalar replacement pass. | |
| // This pass replaces every array variable |desc| that has a DescriptorSet and | |
| // Binding decorations with a new variable for each element of the | |
| // array/composite. Suppose |desc| was bound at binding |b|. Then the variable | |
| // corresponding to |desc[i]| will have binding |b+i|. The descriptor set will | |
| // be the same. It is assumed that no other variable already has a binding that | |
| // will used by one of the new variables. If not, the pass will generate | |
| // invalid Spir-V. All accesses to |desc| must be OpAccessChain instructions | |
| // with a literal index for the first index. This variant flattens both | |
| // composites and arrays. | |
| Optimizer::PassToken CreateDescriptorScalarReplacementPass(); | |
| // This variant flattens only composites. | |
| Optimizer::PassToken CreateDescriptorCompositeScalarReplacementPass(); | |
| // This variant flattens only arrays. | |
| Optimizer::PassToken CreateDescriptorArrayScalarReplacementPass(); | |
| // Create a pass to replace each OpKill instruction with a function call to a | |
| // function that has a single OpKill. Also replace each OpTerminateInvocation | |
| // instruction with a function call to a function that has a single | |
| // OpTerminateInvocation. This allows more code to be inlined. | |
| Optimizer::PassToken CreateWrapOpKillPass(); | |
| // Replaces the extensions VK_AMD_shader_ballot,VK_AMD_gcn_shader, and | |
| // VK_AMD_shader_trinary_minmax with equivalent code using core instructions and | |
| // capabilities. | |
| Optimizer::PassToken CreateAmdExtToKhrPass(); | |
| // Replaces the internal version of GLSLstd450 InterpolateAt* extended | |
| // instructions with the externally valid version. The internal version allows | |
| // an OpLoad of the interpolant for the first argument. This pass removes the | |
| // OpLoad and replaces it with its pointer. glslang and possibly other | |
| // frontends will create the internal version for HLSL. This pass will be part | |
| // of HLSL legalization and should be called after interpolants have been | |
| // propagated into their final positions. | |
| Optimizer::PassToken CreateInterpolateFixupPass(); | |
| // Replace OpExtInst instructions with OpExtInstWithForwardRefsKHR when | |
| // the instruction contains a forward reference to another debug instuction. | |
| // Replace OpExtInstWithForwardRefsKHR with OpExtInst when there are no forward | |
| // reference to another debug instruction. | |
| Optimizer::PassToken CreateOpExtInstWithForwardReferenceFixupPass(); | |
| // Removes unused components from composite input variables. Current | |
| // implementation just removes trailing unused components from input arrays | |
| // and structs. The pass performs best after maximizing dead code removal. | |
| // A subsequent dead code elimination pass would be beneficial in removing | |
| // newly unused component types. | |
| // | |
| // WARNING: This pass can only be safely applied standalone to vertex shaders | |
| // as it can otherwise cause interface incompatibilities with the preceding | |
| // shader in the pipeline. If applied to non-vertex shaders, the user should | |
| // follow by applying EliminateDeadOutputStores and | |
| // EliminateDeadOutputComponents to the preceding shader. | |
| Optimizer::PassToken CreateEliminateDeadInputComponentsPass(); | |
| // Removes unused components from composite output variables. Current | |
| // implementation just removes trailing unused components from output arrays | |
| // and structs. The pass performs best after eliminating dead output stores. | |
| // A subsequent dead code elimination pass would be beneficial in removing | |
| // newly unused component types. Currently only supports vertex and fragment | |
| // shaders. | |
| // | |
| // WARNING: This pass cannot be safely applied standalone as it can cause | |
| // interface incompatibility with the following shader in the pipeline. The | |
| // user should first apply EliminateDeadInputComponents to the following | |
| // shader, then apply EliminateDeadOutputStores to this shader. | |
| Optimizer::PassToken CreateEliminateDeadOutputComponentsPass(); | |
| // Removes unused components from composite input variables. This safe | |
| // version will not cause interface incompatibilities since it only changes | |
| // vertex shaders. The current implementation just removes trailing unused | |
| // components from input structs and input arrays. The pass performs best | |
| // after maximizing dead code removal. A subsequent dead code elimination | |
| // pass would be beneficial in removing newly unused component types. | |
| Optimizer::PassToken CreateEliminateDeadInputComponentsSafePass(); | |
| // Analyzes shader and populates |live_locs| and |live_builtins|. Best results | |
| // will be obtained if shader has all dead code eliminated first. |live_locs| | |
| // and |live_builtins| are subsequently used when calling | |
| // CreateEliminateDeadOutputStoresPass on the preceding shader. Currently only | |
| // supports tesc, tese, geom, and frag shaders. | |
| Optimizer::PassToken CreateAnalyzeLiveInputPass( | |
| std::unordered_set<uint32_t>* live_locs, | |
| std::unordered_set<uint32_t>* live_builtins); | |
| // Removes stores to output locations not listed in |live_locs| or | |
| // |live_builtins|. Best results are obtained if constant propagation is | |
| // performed first. A subsequent call to ADCE will eliminate any dead code | |
| // created by the removal of the stores. A subsequent call to | |
| // CreateEliminateDeadOutputComponentsPass will eliminate any dead output | |
| // components created by the elimination of the stores. Currently only supports | |
| // vert, tesc, tese, and geom shaders. | |
| Optimizer::PassToken CreateEliminateDeadOutputStoresPass( | |
| std::unordered_set<uint32_t>* live_locs, | |
| std::unordered_set<uint32_t>* live_builtins); | |
| // Creates a convert-to-sampled-image pass to convert images and/or | |
| // samplers with given pairs of descriptor set and binding to sampled image. | |
| // If a pair of an image and a sampler have the same pair of descriptor set and | |
| // binding that is one of the given pairs, they will be converted to a sampled | |
| // image. In addition, if only an image has the descriptor set and binding that | |
| // is one of the given pairs, it will be converted to a sampled image as well. | |
| Optimizer::PassToken CreateConvertToSampledImagePass( | |
| const std::vector<opt::DescriptorSetAndBinding>& | |
| descriptor_set_binding_pairs); | |
| // Create an interface-variable-scalar-replacement pass that replaces array or | |
| // matrix interface variables with a series of scalar or vector interface | |
| // variables. For example, it replaces `float3 foo[2]` with `float3 foo0, foo1`. | |
| Optimizer::PassToken CreateInterfaceVariableScalarReplacementPass(); | |
| // Creates a remove-dont-inline pass to remove the |DontInline| function control | |
| // from every function in the module. This is useful if you want the inliner to | |
| // inline these functions some reason. | |
| Optimizer::PassToken CreateRemoveDontInlinePass(); | |
| // Create a fix-func-call-param pass to fix non memory argument for the function | |
| // call, as spirv-validation requires function parameters to be an memory | |
| // object, currently the pass would remove accesschain pointer argument passed | |
| // to the function | |
| Optimizer::PassToken CreateFixFuncCallArgumentsPass(); | |
| // Creates a trim-capabilities pass. | |
| // This pass removes unused capabilities for a given module, and if possible, | |
| // associated extensions. | |
| // See `trim_capabilities.h` for the list of supported capabilities. | |
| // | |
| // If the module contains unsupported capabilities, this pass will ignore them. | |
| // This should be fine in most cases, but could yield to incorrect results if | |
| // the unknown capability interacts with one of the trimmed capabilities. | |
| Optimizer::PassToken CreateTrimCapabilitiesPass(); | |
| // Creates a struct-packing pass. | |
| // This pass re-assigns all offset layout decorators to tightly pack | |
| // the struct with OpName matching `structToPack` according to the given packing | |
| // rule. Accepted packing rules are: std140, std140EnhancedLayout, std430, | |
| // std430EnhancedLayout, hlslCbuffer, hlslCbufferPackOffset, scalar, | |
| // scalarEnhancedLayout. | |
| Optimizer::PassToken CreateStructPackingPass(const char* structToPack, | |
| const char* packingRule); | |
| // Creates a switch-descriptorset pass. | |
| // This pass changes any DescriptorSet decorations with the value |ds_from| to | |
| // use the new value |ds_to|. | |
| Optimizer::PassToken CreateSwitchDescriptorSetPass(uint32_t ds_from, | |
| uint32_t ds_to); | |
| // Creates an invocation interlock placement pass. | |
| // This pass ensures that an entry point will have at most one | |
| // OpBeginInterlockInvocationEXT and one OpEndInterlockInvocationEXT, in that | |
| // order. | |
| Optimizer::PassToken CreateInvocationInterlockPlacementPass(); | |
| // Creates a pass to add/remove maximal reconvergence execution mode. | |
| // This pass either adds or removes maximal reconvergence from all entry points. | |
| Optimizer::PassToken CreateModifyMaximalReconvergencePass(bool add); | |
| } // namespace spvtools | |