'Beyond Good and Evil 2': News, Rumors, and Everything We Know
Gaming Beyond Good and Evil Beyond Good and Evil 2 roundup E3 2017 michel ancel Ubisoft
Steven Petite
'Beyond Good and Evil 2' is officially in development. Here's everything we know so far, dating back to 2008.
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Digital Trends
For years, it was unclear whether there would ever be a Beyond Good and Evil 2. The original

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Beyond Good and Evil came out way back in 2003, and although it earned good reviews and a cult following, underwhelming sales cast doubt on the possibility of a sequel. Ubisoft confirmed the development of the much sought after sequel in 2008 with a teaser trailer at Ubidays in Paris. The game, however, was rumored to have been put on hold the following year.

After years of rumors, the project finally resurfaced in April, 2016, when Ubisoft re-filed the game’s trademark. Months later, at E3 2016, Ubisoft CEO Yves Guillemo said the project was still alive. Michel Ancel, the game’s creative director, teased the project in late September, and a month later, Ubisoft confirmed its Montpellier Studio is working on Beyond Good and Evil 2. A CG trailer released during E3 2017 only got fans even more excited.

If you’re as excited as us for Beyond Good and Evil 2, then you can keep up with news, rumors, and everything we know about the game right here.

In-game footage

Shortly after E3 2017, Ancel released the first in-engine footage in a narrated, live tech demo. The scale is truly impressive. It starts with the player’s mothership, which will be an important hub of activity, exploration, and crew collection during the game. A smaller, more nimble ship then pops out of an opening in the nose, and then like Russian nesting dolls a gorilla character exits from the top of that ship. It jetpacks around the two spaceships and then the giant, Ganesh-like elephant statue at the heart of the city below, showing off the contrasting scale of the gorilla standing atop the enormous statue. He then takes this much further with a little Powers of 10 demonstration, zooming out to show the city situated on a continent, then the whole planet in orbit around another, larger planet. The smaller ship flies around at upwards of 20,000 km/hr, showing off how seamlessly the player will be able to explore across vast distances. Finally, he flies around to the other side of the planet, which is being bombarded by meteors, to demonstrate the engine’s impressive simulation capabilities, with circular waves of force radiating out across the planet’s surface surrounding impacts.

During a developer live-stream in December, Ancel and his team confirmed there will be at least five different types of ships to use. These include the mother ship, scouting ship, cargo frigate, small fighter, and “Tuk-Tuk.” All of these will be fully customizable, and most of the cosmetic changes will have an effect on gameplay. For instance, the shape of your craft will affect wind resistance, resulting in greater or lesser speed. You will also be free to steal other characters’ ships when visiting cities, though they won’t let them go without a fight.

Despite the name, the game is a prequel

The Beyond Good and Evil franchise was planned as a trilogy. Poor sales changed the trilogy’s timeline, as Ubisoft was not eager to fund additional installments. Now that Beyond Good and Evil 2 is moving full-steam ahead, Ubisoft chose to make the game a prequel.

According to Dale’s source, Beyond Good and Evil 2 will be a partial reboot.

Taking place in “System 3” in the 24th century, Beyond Good and Evil 2 centers around a system of “interstellar trade and colonization” after hybrid animal-human creatures have been turned into slaves. In a trailer breakdown video, Ancel added that this slavery system also exists between animal hybrids as well.

“While private enterprises fight over resources and power, the first colonists weave together the rich and diverse spiritual cultural heritages of Old Earth to give meaning to their existence,” Ubisoft said.

The publisher emphasized the game’s multicultural elements after the initial reveal trailer and this could be a hint of what to expect from the game’s story. Ubisoft has taken inspiration from several civilizations, including the ancient Egyptians, in the creation of its “hybrids.” One concept design featured in a developer live-stream took influence from cow gods in both ancient Egyptian religion and Hinduism.

If Laura Kate Dale of Let’s Play Video Games is correct, the game could still feature some sections that take place after the first Beyond Good and Evil. According to Dale’s source, Beyond Good and Evil 2 will be a partial reboot. It will retell important aspects of the original game, dive into Pey’j’s backstory, and go forth after the events of the first game — this seems to gain credibility from the game’s re-reveal trailer, in which the pig Zhou utters the word “Pey’j” at one point. Ancel mentioned that the name could be common, possibly referencing a deity of some kind.

Watch the trailers

Ubisoft showed the first extended trailer for Beyond Good and Evil 2 during its E3 2017 press conference. The video opens with a pig creature named Zhou Yuzhu speaking to a chimpanzee with an English accent named Knox in the city of Ganesha. Zhou is given a golden statue in exchange for a CD, but the statue turns out to be Swiss chocolate, and the chimp makes his escape from the ceiling of the bar they were in.

After grappling his way through several rooftops, Knox jumps onto a flying motorcycle driven by his human friend Shani and the two are pursued by an aircraft firing machine guns. Before their plane is destroyed, the two manage to commandeer another vehicle and fly to safety. Returning to their friends and captain, a woman named Dakini, at their enormous ship, the two hand over the CD, which reveals the location of a distant planet.

Prior to the 2017 reveal, the 2008 Ubidays trailer remained the only official trailer for Beyond Good and Evil 2 from Ubisoft for nine years. You can view it below, but it is no longer indicative of the final version of Beyond Good and Evil 2.

The game may be bigger than we thought

There is nothing out there so far to suggest that Beyond Good and Evil 2 will stray from its action-adventure roots but that particular genre was in its heyday in the PlayStation 2 era. So far, Ubisoft simply said the prequel will be bigger — way bigger. The company describes the game as a “vast and seamless online playground.” The final game will feature more cities to explore, planet exploration, and space travel. Ancel said the world will not be procedurally generated — each planet and region will be designed by Ubisoft directly, resulting in locations with detailed stories to tell. Players will also be able to recruit special “legendary” characters in each region, who can help with learning new abilities and upgrades on the player’s ship.

Play your way

Though online cooperative play will be a major feature in Beyond Good & Evil 2, Ancel told fans the game could also be played solo offline during a December 2017 developer live-stream. According to Ancel, players will be able to customize the experience to best fit their personal playstyle.

In a similar vein, Ancel showed off an in-game character creation tool, which may or may not be available to players. Shown off during the stream, the character-creation tool offers tremendous control over a hybrid’s appearance, with selectors for physical build, sex, and species — we saw monkeys, pigs, rhinos, alligators, dogs, and sharks.

Potential features teased

Beyond Good & Evil 2 is still in the early stages of development, but we now have a little bit more information on both gameplay and story features courtesy of a Ubisoft survey email.

Shared with members of the “Space Monkey Program,” a fan club for the upcoming game, the survey asks users for their opinion on a few elements we already know will be included in the game, such as “a huge and varied open world” and “a multiplayer/connected approach that allows interaction with other players.”

However, the survey also gauged users’ enthusiasm on role-playing elements, player-versus-player content, and post-launch update support.

The protagonist of the original game, Jade, doesn’t appear to be included in the prequel — it takes place far too early for her to be alive. However, the survey also asked users how important they found the character, as well as the secondary characters like Pey’j and Mammago. This could point to some strange time-bending element, and this seems to be further implied in a third section of the survey, when users were asked their opinion on other science-fiction franchises. Among them is Assassin’s Creed, which features the time-exploring Animus device.

Modern (concept) art

Prior to the game’s re-announcement trailer, three pieces of concept were teased by Ancel. They give insight into a few characters not seen in the video.

Somewhere in system 4 … – Thanks #ubisoft for making this possible !

A post shared by Michel Ancel (@michelancel) on Sep 26, 2016 at 11:58pm PDT

We know nothing about the man other than that he looks like a cross between Solid Snake and Nathan Drake. There are fans who believe he may be Jade’s unnamed father, and that his companion could be a younger Pey’j, which could work given the game prequel status. It’s interesting to note that before the events of Beyond Good and Evil, Jade’s father was said to be a good friend of Pey’j. The tiny boar pictured above sure seems to like the man, right?

&#34;Ready for the fight &#34; independence #ubisoft day

A post shared by Michel Ancel (@michelancel) on Sep 28, 2016 at 10:30pm PDT

The shark humanoid species was present in the original. The caption on the image suggests the species may take a more active role in the follow-up.

Endangered species – now saved – Game in pre-production – Stay tuned !

A post shared by Michel Ancel (@michelancel) on Oct 4, 2016 at 2:19pm PDT

In the original, a pair of rhino humanoids ran the Mammago Garage where you serviced Jade’s ship. The creature above is wearing attire fitting for a service shop, so maybe this anthropomorphic rhino will be as handy as the brothers in the garage.

When will it arrive and on which platforms?

Following the game’s re-reveal trailer at E3 2017, Ubisoft failed to give a release window for Beyond Good and Evil 2. The only timeframe that has been rumored came from journalist Laura Kate Dale’s report on the story of the game in January 2017. She claimed that, according to sources at Ubisoft, the company is eyeing a summer 2018 release. In the same report, written before a Nintendo press event in Tokyo, Dale said a teaser would be shown on stage. That did not happen at the Switch reveal, but information on the game did begin to come out beforehand on Ancel’s Instagram, which you can see below.

The original Beyond Good and Evil and its 2011 HD remaster were multi-platform, and Ubisoft rarely releases exclusives of the AAA variety. There have been rumors, however, that Beyond Good and Evil 2 could be a one-year timed-exclusive for the Nintendo Switch before it moves to Xbox One, PlayStation 4, and PC.