content: # Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT
  # except for the third-party components listed below.
  # Hunyuan 3D does not impose any additional limitations beyond what is outlined
  # in the repsective licenses of these third-party components.
  # Users must comply with all terms and conditions of original licenses of these third-party
  # components and must ensure that the usage of the third party components adheres to
  # all relevant laws and regulations.
  
  # For avoidance of doubts, Hunyuan 3D means the large language models and
  # their software and algorithms, including trained model weights, parameters (including
  # optimizer states), machine-learning model code, inference-enabling code, training-enabling code,
  # fine-tuning enabling code and other elements of the foregoing made publicly available
  # by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT.
  
  from textureGenPipeline import Hunyuan3DPaintPipeline, Hunyuan3DPaintConfig
  
  try:
      from utils.torchvision_fix import apply_fix
  
      apply_fix()
  except ImportError:
      print("Warning: torchvision_fix module not found, proceeding without compatibility fix")
  except Exception as e:
      print(f"Warning: Failed to apply torchvision fix: {e}")
  
  
  if __name__ == "__main__":
  
      max_num_view = 6  # can be 6 to 9
      resolution = 512  # can be 768 or 512
  
      conf = Hunyuan3DPaintConfig(max_num_view, resolution)
      paint_pipeline = Hunyuan3DPaintPipeline(conf)
      output_mesh_path = paint_pipeline(mesh_path="./assets/case_1/mesh.glb", image_path="./assets/case_1/image.png")
      print(f"Output mesh path: {output_mesh_path}")
  