Regional Climate Modeling at IUGG99
A session to be held at the XXII General Assembly of the International Union of Geodesy and Geophysics 18-30 July 1999, Birmingham, U.K.
Note new date: 22-23 July 1999
Advances in Regional Climate Modeling
Limited-area atmospheric numerical models have recently gained widespread use as tools for understanding regional climates. This technique is also being explored as a method for evaluating regional climate change and its impacts on human activities. This session will summarize recent progress and outstanding issues in the use of regional climate models. For this purpose "climate" simulations are defined as having duration of at least 30 days (i.e., beyond the range of deterministic weather prediction). Contributions are also invited on complementary modeling techniques, such as global variable-resolution models, and methods for processing and interpreting regional climate model results.
The regional climate modeling session is a part of a five-day (19-23 July) program on model intercomparisons, which will also include AMIP and other organized climate model intercomparison projects. The regional modeling session is scheduled for Thursday and Friday, 22-23 July 1999. (Note new date!)
The quantity and quality of abstracts received point to an excellent session. The program for the model intercomparison session (including the regional modeling session) is available on the PCMDI web site at http://www-pcmdi.llnl.gov/amip/IUGG98_MC01/prelim.html. Information on the IUGG XXII General Assembly can be found at the web site for IUGG.
Presenters at the IUGG session are encouraged to submit followup papers to a JGR special issue on regional climate modeling, which will have a manuscript due date of 1 December 1999. Contributions to the JGR issue also are welcome from those who are unable to attend the IUGG session.
Co-convenors: Raymond Arritt, Iowa State University, Ames, IA 50011 USA, fax<PHONE_NUMBER><EMAIL_ADDRESS>F. Giorgi, International Center for Theoretical Physics, P.O. Box 586, 34100 Trieste, Italy, fax 39 (40) 224 163, giorgi@ictp.trieste.it.


Step 2: Prepare the the Card's network
- Put your SD card into the camera or wherever else you want it to use
- Let it connect to the network.
- Enter the IP adress in the left field. You may also combine any hostnames or IP adresses by separating them with a comma.
- Click on "Check connection..." to test the connection. This may take a while.
If the network is currently not established, just enter the values and skip this step.
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Case filed against two marijuana activists
A case has been filed against two persons who led the demonstration for the official use of marijuana, under Section 19 of Peaceful Assembly and Peaceful Procession Law, at Kyauktada Township Police Station on November 11.
On the evening of November 11, around 100 people wearing face masks participated in the demonstration at Mahabandoola Park in Yangon, calling for the legalization of marijuana. The demonstration was organized by the NJ.
“Heavy sentences are handed down to youths due to marijuana use. Marijuana can save the lives. We will continue to make demonstration until we achieve our goal,” said Ko Htet Shin Aung from Belin of Mon State, who participated in the demonstration.
The similar activities were held in Mandalay, Taunggyi and Myingyan simultaneously. They released 111 hot-air balloons bearing Cannabis Saves Lives”.
“The police have filed a case against Sein Hla Maung and Htet Khaing Soe,” said a police officer from Kyauktada Township.
Recently, Thailand legalized the use of marijuana for medicinal and research purposes.


“Base B”
问题描述 :
AekdyCoin is so fond of math.He loves Number.He knows how to express a non-negative number into P base.Say,he knows that the number 71 in 2 Base is exactly “1000111”. But AekdyCoin doesn’t think it’s a proper way to express a number.AekdyCoin want to creat the “Base B”,whose digits’ value is not only equal or larger than A,but also smaller than A+B.For example,if A = 1,B = 5,then AekdyCoin could express number 65 in “Base 5” ,it is “225” definitely .(But Not “230”,0 is out of the range [1,5]!)
AekdyCoin is quite exciting about his “invention”,now he hopes that you could write a program for him which could help him to express a number in “Base B”.
AekdyCoin is quite exciting about his “invention”,now he hopes that you could write a program for him which could help him to express a number in “Base B”.
输入:
The input consists of several test cases.
Every case has only three integers indicating N,A,B (0<=N<=10^9,0<=A<=100,2<=B<=100)
输出:
The input consists of several test cases.
Every case has only three integers indicating N,A,B (0<=N<=10^9,0<=A<=100,2<=B<=100)
样例输入:
65 1 5 15 0 2
样例输出:
Case 1: 2 2 5 Case 2: 1 1 1 1HintHint: In case 1, 65 = 2 * 5^2 + 2 * 5 + 5 * 1,and all digits are in the range[1,5].
#include <iostream> using namespace std; int main() { int N,A,B,cases=0; while (cin>>N>>A>>B) { cases++; int i=0,dig[100]; while (N!=0) { if (N%B<A) { dig[i]=N%B+B; N=N/B-1; } else { dig[i]=N%B; N=N/B; } i++; } cout<<"Case "<<cases<<":"; for (int j=i-1;j>=0;j--) { cout<<" "<<dig[j]; } cout<<endl; } return 0; }
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看管子数明显是双管的炮塔吧
m /= i; 是一直在变的。参考这一篇关于质因数的http://www.acmerblog.com/integer-factorization-5124.html
漏了一个"不"，已修正:)
第二个方法很不错啊
以了解 想問為甚麼 Tbl[6001] = {1} 初始化都是1
為何不是Tbl[0]=1 其他為0
The site You have write is very nicely prepared and quite insightful thanks for nice posta?|
学习了。找到这题
这个方法是错的，不信你试试：
20 5
1 A:9
1 A:9
1 A:9
1 A:6
1 A:4
正确答案应该是19，这个答案是18
为什么暴力求解方法循环到sqrt(n) 就可以了呢
漏了一个"不"，已修正:)
其实国内大部分公司对算法都不够重视。特别是中小型公司老板根本都不懂技术，也不懂什么是算法，从而也不要求程序员懂什么算法，做程序从来不考虑性能问题，只要页面能显示出来就是好程序，这是国内的现状，很无奈。
前排支持
第二个解法好像不对
这个应该是最朴素的KMP实现


Module imagingbook.common
module imagingbook.common
The central part of imagingbook library with implementions of image
processing algorithms, associated data structures and utility code.
-
Packages
PackageDescriptionFourier descriptors for 2D shape representation and matching.EISPACK code (FORTRAN) for solving generalized eigenvalue problems (from http://www.netlib.no/netlib/eispack).Implementation of David Lowe's SIFT feature detection scheme. -
Modules
ModifierModuleDescriptiontransitiveProvides minimal infrastructure required for building other imagingbook library packages.


K
- the key typeV
- the value typepublic interface Store<K,V> extends ConfigurationChangeSupport
Store
interface represents the backing storage of a Cache
. It abstracts the support for multiple
tiers, eventing, eviction and expiry.
It maps key of type K
to value holder
which contains value of type V
and
associated metadata.
Store implementations must not handle null
keys or values.
| Modifier and Type | Interface and Description |
|---|---|
static interface |
Store.Configuration<K,V>
The basic configuration for a Store.
|
static interface |
Store.Iterator<T>
An iterator over a Store.
|
static interface |
Store.Provider
The Service used to create Stores.
|
static class |
Store.PutStatus
Put operation status
|
static class |
Store.RemoveStatus
Conditional Remove operation status
|
static class |
Store.ReplaceStatus
Conditional Replace operation status
|
static interface |
Store.ValueHolder<V>
Holds both a value, and all the metadata associated with a mapping in a Store.
|
| Modifier and Type | Method and Description |
|---|---|
java.util.Map<K,Store.ValueHolder<V>> |
bulkCompute(java.util.Set<? extends K> keys,
java.util.function.Function<java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> remappingFunction)
Compute a value for every key passed in the
Set keys argument, using the remappingFunction to compute the value. |
java.util.Map<K,Store.ValueHolder<V>> |
bulkCompute(java.util.Set<? extends K> keys,
java.util.function.Function<java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> remappingFunction,
java.util.function.Supplier<java.lang.Boolean> replaceEqual)
Compute a value for every key passed in the
Set keys argument, using the remappingFunction to compute the value. |
java.util.Map<K,Store.ValueHolder<V>> |
bulkComputeIfAbsent(java.util.Set<? extends K> keys,
java.util.function.Function<java.lang.Iterable<? extends K>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> mappingFunction)
Compute a value for every key passed in the
Set keys argument using the mappingFunction
to compute the value. |
void |
clear()
Removes all of the mappings from this
Store . |
Store.ValueHolder<V> |
computeAndGet(K key,
java.util.function.BiFunction<? super K,? super V,? extends V> mappingFunction,
java.util.function.Supplier<java.lang.Boolean> replaceEqual,
java.util.function.Supplier<java.lang.Boolean> invokeWriter)
Compute the value for the given key by invoking the given function to produce the value.
|
Store.ValueHolder<V> |
computeIfAbsent(K key,
java.util.function.Function<? super K,? extends V> mappingFunction)
Compute the value for the given key (only if absent or expired) by invoking the given function to produce the value.
|
boolean |
containsKey(K key)
Returns
true if this store contains the specified key
and the entry is not expired. |
Store.ValueHolder<V> |
get(K key)
Returns the
ValueHolder to
which the specified key is mapped, or null if this store contains no
mapping for the key or if it was evicted (or became expired) since it was
initially installed. |
Store.ValueHolder<V> |
getAndCompute(K key,
java.util.function.BiFunction<? super K,? super V,? extends V> mappingFunction)
Compute the value for the given key by invoking the given function to produce the value.
|
default Store.ValueHolder<V> |
getAndPut(K key,
V value)
Maps the specified key to the specified value in this store.
|
default Store.ValueHolder<V> |
getAndRemove(K key)
Removes the key (and its corresponding value) from this store.
|
StoreEventSource<K,V> |
getStoreEventSource()
Exposes the
Store eventing system to allow configuration and registration of listeners. |
Store.Iterator<Cache.Entry<K,Store.ValueHolder<V>>> |
iterator()
Returns an iterator over the elements in this store.
|
Store.PutStatus |
put(K key,
V value)
Maps the specified key to the specified value in this store.
|
Store.ValueHolder<V> |
putIfAbsent(K key,
V value,
java.util.function.Consumer<java.lang.Boolean> put)
Maps the specified key to the specified value in this store, unless a non-expired mapping
already exists.
|
boolean |
remove(K key)
Removes the key (and its corresponding value) from this store.
|
Store.RemoveStatus |
remove(K key,
V value)
Removes the entry for a key only if currently mapped to the given value
and the entry is not expired.
|
Store.ValueHolder<V> |
replace(K key,
V value)
Replaces the entry for a key only if currently mapped to some value and the entry is not expired.
|
Store.ReplaceStatus |
replace(K key,
V oldValue,
V newValue)
Replaces the entry for a key only if currently mapped to the given value
and the entry is not expired.
|
getConfigurationChangeListeners
Store.ValueHolder<V> get(K key) throws StoreAccessException
ValueHolder
to
which the specified key is mapped, or null
if this store contains no
mapping for the key or if it was evicted (or became expired) since it was
initially installed.
More formally, if this store contains a non-expired mapping from a key
k
to a ValueHolder
v
such that key.equals(k)
,
then this method returns v
; otherwise it returns
null
. (There can be at most one such mapping.)
The key cannot be null
.
key
- the key of the mapping to lookupnull
if no mapping exists or is expiredjava.lang.NullPointerException
- if the argument is null
java.lang.ClassCastException
- if the specified key is not an instance of K
StoreAccessException
- if the mapping can't be retrievedboolean containsKey(K key) throws StoreAccessException
true
if this store contains the specified key
and the entry is not expired.
More formally, returns true
if and only if this store
contains a key k
such that (o.equals(k))
.
The key cannot be null
.
key
- key whose presence in this store is to be testedtrue
if this store contains the specified non-expired element, false
otherwisejava.lang.NullPointerException
- if the argument is null
java.lang.ClassCastException
- if the specified key is not an instance of K
StoreAccessException
- if the presence can't be tested forStore.PutStatus put(K key, V value) throws StoreAccessException
The ValueHolder can be retrieved by calling the get
method
with a key that is equal to the original key.
Neither the key nor the value can be null
.
key
- key with which the specified value is to be associatedvalue
- value to be associated with the specified keyStore.PutStatus
based on the result of the operation in storejava.lang.NullPointerException
- if any of the arguments is null
java.lang.ClassCastException
- if the specified key or value are not of the correct types (K
or V
)StoreAccessException
- if the mapping can't be installeddefault Store.ValueHolder<V> getAndPut(K key, V value) throws StoreAccessException
null
.key
- key with which the specified value is to be associatedvalue
- value to be associated with the specified keyjava.lang.NullPointerException
- if any of the arguments is null
java.lang.ClassCastException
- if the specified key or value are not of the correct types (K
or V
)StoreAccessException
- if the mapping can't be installedStore.ValueHolder<V> putIfAbsent(K key, V value, java.util.function.Consumer<java.lang.Boolean> put) throws StoreAccessException
This is equivalent to
if (!store.containsKey(key)) store.put(key, value); return null; else return store.get(key);except that the action is performed atomically.
The ValueHolder can be retrieved by calling the get
method
with a key that is equal to the original key.
Neither the key nor the value can be null
.
key
- key with which the specified value is to be associatedvalue
- value to be associated with the specified keyput
- lambda to be consumed if value has been putValueHolder
to
which the specified key was previously mapped, or null
if no such mapping existed or the mapping was expiredjava.lang.NullPointerException
- if any of the arguments is null
java.lang.ClassCastException
- if the specified key or value are not of the correct types (K
or V
)StoreAccessException
- if the mapping can't be installedreplace(Object, Object)
boolean remove(K key) throws StoreAccessException
The key cannot be null
.
key
- the key that needs to be removedtrue
if the mapping existed and was successfully removed, false
otherwisejava.lang.NullPointerException
- if the specified key is nulljava.lang.NullPointerException
- if the argument is null
StoreAccessException
- if the mapping can't be removeddefault Store.ValueHolder<V> getAndRemove(K key) throws StoreAccessException
The key cannot be null
.
key
- the key that needs to be removedjava.lang.NullPointerException
- if the specified key is nulljava.lang.NullPointerException
- if the argument is null
StoreAccessException
- if the mapping can't be removedStore.RemoveStatus remove(K key, V value) throws StoreAccessException
This is equivalent to
if (store.containsKey(key)) { if (store.get(key).equals(value)) { store.remove(key); return REMOVED; } else return KEY_PRESENT; } else return KEY_MISSING;except that the action is performed atomically.
The key cannot be null
.
key
- key with which the specified value is associatedvalue
- value expected to be associated with the specified keyStore.RemoveStatus
based on the result of the remove operation in storejava.lang.ClassCastException
- if the specified key or value are not of the correct types (K
or V
)java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be removedStore.ValueHolder<V> replace(K key, V value) throws StoreAccessException
This is equivalent to
ValueHolder<V> oldValue = store.get(key); if (oldValue != null) { store.put(key, value); } return oldValue;except that the action is performed atomically.
Neither the key nor the value can be null
.
key
- key with which the specified value is associatedvalue
- value expected to be associated with the specified keyValueHolder
to which the specified key was previously mapped,
or null
if no such mapping existedjava.lang.ClassCastException
- if the specified key or value are not of the correct types (K
or V
)java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be replacedStore.ReplaceStatus replace(K key, V oldValue, V newValue) throws StoreAccessException
This is equivalent to
if (store.containsKey(key)) { if (store.get(key).equals(oldValue)) { store.put(key, newValue); return HIT; } else { return MISS_PRESENT; } } else { return MISS_NOT_PRESENT; }except that the action is performed atomically.
Neither the key nor the value can be null
.
key
- key with which the specified value is associatedoldValue
- value expected to be associated with the specified keynewValue
- value to be associated with the specified keyStore.ReplaceStatus
based on the result of the replace operation in storejava.lang.ClassCastException
- if the specified key or values are not of the correct types (K
or V
)java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be replacedvoid clear() throws StoreAccessException
Store
.
This method provides no guarantee of atomicity.
StoreAccessException
- if the store couldn't be partially or entirely be cleared.StoreEventSource<K,V> getStoreEventSource()
Store
eventing system to allow configuration and registration of listeners.StoreEventSource
of this Store
Store.Iterator<Cache.Entry<K,Store.ValueHolder<V>>> iterator()
The elements are returned in no particular order.
Store.ValueHolder<V> getAndCompute(K key, java.util.function.BiFunction<? super K,? super V,? extends V> mappingFunction) throws StoreAccessException
The function will be supplied with the key and existing value (or null
if no entry exists) as parameters.
The function should return the desired new value for the entry or null
to remove the entry.
If the function throws an unchecked exception the Store will not be modified and a StoreAccessException
will
be thrown.
This is equivalent to
V oldValue = store.get(key; V newValue = mappingFunction.apply(key, oldValue); if (newValue != null) { store.put(key, newValue); } else { store.remove(key); } return oldValue;except that the action is performed atomically. Neither the key nor the function can be
null
key
- the key to update the mapping formappingFunction
- the function that will produce the new value.null
if nonejava.lang.ClassCastException
- if the specified key is not of the correct type K
java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be changedStore.ValueHolder<V> computeAndGet(K key, java.util.function.BiFunction<? super K,? super V,? extends V> mappingFunction, java.util.function.Supplier<java.lang.Boolean> replaceEqual, java.util.function.Supplier<java.lang.Boolean> invokeWriter) throws StoreAccessException
The mappingFunction
will be supplied with the key and existing value (or null
if no entry exists) as parameters.
The mappingFunction
should return the desired new value for the entry or null
to remove the entry.
The replaceEqual
function will be invoked if the mappingFunction
returns a value that is
equal
to the existing value. If the replaceEqual
function returns
false
then the existing mapping will not be replaced and will have its metadata updated.
If either function throws an unchecked exception the Store
will not be modified and a StoreAccessException
will be thrown.
This is equivalent to
V oldValue = store.get(key); V newValue = mappingFunction.apply(key, oldValue); if (newValue != null) { if (!newValue.equals(oldValue) || replaceEqual.apply()) { store.put(key, newValue); } } else { store.remove(key); } return newValue;except that the action is performed atomically.
Neither the key nor the functions can be null
key
- the key to operate onmappingFunction
- the function that will produce the new value.replaceEqual
- indicates if an equal value replaces the existing oneinvokeWriter
- indicates if the writer should be invokednull
if nonejava.lang.ClassCastException
- if the specified key is not of the correct type K
java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be changedStore.ValueHolder<V> computeIfAbsent(K key, java.util.function.Function<? super K,? extends V> mappingFunction) throws StoreAccessException
The function will be supplied with the key only if no mapping exists.
The function should return the desired new value for the entry. null
will result in a no-op.
If the function throws an unchecked exception the Store will not be modified and a StoreAccessException
will be thrown.
This is equivalent to
if (!store.containsKey(key)) { V newValue = mappingFunction.apply(key); if (newValue != null) { store.put(key, newValue); } return newValue; } return store.get(key);except that the action is performed atomically.
Neither the key nor the function can be null
key
- the key to operate onmappingFunction
- the function that will produce the value.null
if nonejava.lang.ClassCastException
- If the specified key is not of the correct type (K
) or if the
function returns a value that is not of type (V
)java.lang.NullPointerException
- if any of the arguments is null
StoreAccessException
- if the mapping can't be changedjava.util.Map<K,Store.ValueHolder<V>> bulkCompute(java.util.Set<? extends K> keys, java.util.function.Function<java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> remappingFunction) throws StoreAccessException
Set
keys
argument, using the remappingFunction
to compute the value.
The function gets an Iterable
of Map.Entry
key/value pairs, where each entry's value is its currently stored value,
or null if nothing is stored under the key. It is expected that the function returns an Iterable
of Map.Entry
key/value pairs containing an entry for each key that was passed to it. This returned Iterable
should also iterate in the same order as the input Iterable
.
If an entry's value is null, its mapping will be removed from the store.
Note that the remapping function can be invoked multiple times with key subsets but that it will never the see the same key in different invocations.
Behaviour is equivalent to compute invocations in an external loop. There is no cross key atomicity guarantee / requirement. Implementations may provide coarser grained guarantees.
This is equivalent to calling bulkCompute(Set, Function, Supplier)
with a "replaceEquals" function that returns true
keys
- the set of keys on which to compute valuesremappingFunction
- the function that generates new valuesMap
of key/value pairs for each key in keys
to the value computed.java.lang.ClassCastException
- if the specified key(s) are not of the correct type (K
). Also thrown if the
given function produces entries with either incorrect key or value typesjava.lang.NullPointerException
- if any of the arguments is nullStoreAccessException
- if mappings can't be changedjava.util.Map<K,Store.ValueHolder<V>> bulkCompute(java.util.Set<? extends K> keys, java.util.function.Function<java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> remappingFunction, java.util.function.Supplier<java.lang.Boolean> replaceEqual) throws StoreAccessException
Set
keys
argument, using the remappingFunction
to compute the value.
The function gets an Iterable
of Map.Entry
key/value pairs, where each entry's value is its currently stored value,
or null if nothing is stored under the key. It is expected that the function returns an Iterable
of Map.Entry
key/value pairs containing an entry for each key that was passed to it. This returned Iterable
should also iterate in the same order as the input Iterable
.
If an entry's value is null, its mapping will be removed from the store.
Note that the remapping function can be invoked multiple times with key subsets but that it will never the see the same key in different invocations.
Behaviour is equivalent to compute invocations in an external loop. There is no cross key atomicity guarantee / requirement. Implementations may provide coarser grained guarantees.
keys
- the set of keys on which to compute valuesremappingFunction
- the function that generates new valuesreplaceEqual
- If the existing value in the store is Object.equals(Object)
to
the value returned from the mappingFunction this function will be invoked. If this function
returns Boolean.FALSE
then the existing entry in the store will not be replaced
with a new entry and the existing entry will have its access time updatedMap
of key/value pairs for each key in keys
to the value computed.java.lang.ClassCastException
- if the specified key(s) are not of the correct type (K
). Also thrown if the given function produces
entries with either incorrect key or value typesjava.lang.NullPointerException
- if any of the arguments is nullStoreAccessException
- if mappings can't be changedjava.util.Map<K,Store.ValueHolder<V>> bulkComputeIfAbsent(java.util.Set<? extends K> keys, java.util.function.Function<java.lang.Iterable<? extends K>,java.lang.Iterable<? extends java.util.Map.Entry<? extends K,? extends V>>> mappingFunction) throws StoreAccessException
Set
keys
argument using the mappingFunction
to compute the value.
The function gets an Iterable
of Map.Entry
key/value pairs, where each entry's value is its currently stored value
for each key that is not mapped in the store. It is expected that the function returns an Iterable
of Map.Entry
key/value pairs containing an entry for each key that was passed to it. This returned Iterable
should also iterate in the same order as the input Iterable
.
The function may be called multiple times per bulkComputeIfAbsent
call, depending on how the store wants or does not want to batch computations.
Note: This method guarantees atomicity of computations for each individual key in keys
. Implementations may choose to provide coarser grained atomicity.
keys
- the keys to compute a new value for, if they're not in the store.mappingFunction
- the function that generates new values.Map
of key/value pairs for each key in keys
to the previously missing value.java.lang.ClassCastException
- if the specified key(s) are not of the correct type (K
). Also thrown if the given function produces
entries with either incorrect key or value typesStoreAccessException
- when a failure occurs when accessing the store


If you notice, each of these sections have a modal button within it. These buttons all open the same modal window. Your task is to use have the title and image added to the modal window based on the section using jQuery! Start you corg-wings and fly!


--- layout: page title: "About" description: "This is what I do." header-img: "img/about-bg.jpg" ---
A doctoral student of Zhejiang University specialize in structural geology. He developed a system (GitHub repository) that acquire and analyze fracture data from point clouds from outcrop LiDAR surveys, capable of correcting and analyzing errors from regular sampling methods. He is now working on the physical modeling of fracturing, folding and faulting. With a background in Remote Sensing and GIS, he is also seeking some breakthrough in processing remote sensing and GIS data, especially when he has obtained some experiences in processing large data sets and developing softwares.
Publications:
Xin Wang, Lejun Zou, Xiaohua Shen, Yupeng Ren, Yi Qin, 2016. A region-growing approach for automatic outcrop fracture extraction from a three-dimensional point cloud. Computers & Geosciences doi:10.1016/j.cageo.2016.11.002. (SCI, Impact Factor: 2.474)


Lack of illumination on Mambakkam Main Road poses a threat to motorists
Residents also want speed-breakers to be laid on the stretch
by T.S. ATUL SWAMINATHANLack of illumination on Mambakkam Main Road is posing a challenge to road users. The stretch facilitates easy connectivity to Ponmar, Karanai and Velachery Main Road in Medavakkam and at certain sections, there are no lamp posts to help motorists commute safely.
A few lamp posts have been installed at Vengaivasal and near Gangai Amman Kovil Street.
Residents say that representations to both Medavakkam and Vengaivasal Panchayats seeking lighting facility remain unheeded.
The stretch also lacks speed-breakers which makes the commute even more unsafe.
“The road is used by hundreds of motorists to reach Medavakkam, Perumbakkam, Mambakkam and Siruseri. Driving on the stretch after sunset is scary and dangerous. Steps should be taken at the earliest to install lamp posts and lay speed breakers on the stretch to prevent accidents,” N.K. Raja, a motorist, and a resident of Perumbakkam, said.
“The walking space abutting the stretch at Vengaivasal is dumped with garbage. During the rains, the space becomes slushy and slippery adding to the woes of the pedestrians," S. Srinivasan, a pedestrian and a resident of Vengaivasal, said.


It's important for YOU to make sure that you fully understand:
If you are just looking at Indeed or Monster or Careerbuilder and see all the opportunities/income potential within programming - and there ARE many opportunities available - you may need to take a step back and re-evaluate.
We hope you understand: We aren't trying to discourage you!
On the contrary, we simply believe that it's important for you to have a BIG WHY: to know exactly why you've chosen to make this change in your life, and your purpose/goals that you want to accomplish once you finish. For most people, their driving motivation for completing a challenging, monumental task has to be a little deeper than simply "I can make XYZ dollars doing it"! That's probably not going to get you through the intensity of this program.
If you choose to come to Epicodus, we want you to be completely committed and focused, so that you can finish well and not only be successful in graduating, but be thoroughly satisfied with the career you've chosen!
So: your first step in your journey is to go through the questionnaire below and answer the questions as honestly as you can.
Just as it is important to make sure that you have the right personality to work in the programming world in general- it is also a good idea to gauge what kind of work environment you will thrive in:
If you're ready to commit, we're here to help!
Take a look at the different tracks that are available through Epicodus below, and then use the contact form to get in touch with us! We're rooting for you!
HTML, CSS, and Javascript- along with their libraries and frameworks- are used in conjunction to create dynamic webpages. These 3 languages are used in almost all webpages.
If you are much more interested in the appearance of applications (front end/user interface) than the back-end logic, then this is the course for you!
For more information about the design track and it's related courses,click here.
Ruby and it's framework (Rails) are used primarily in web application development.
Ruby is is "a dynamic, reflective, object-oriented, general-purpose programming language" (Wikipedia).
The syntax of Ruby is fairly simple, and is similar to Python in it's format. It is generally regarded as an "easier-to-learn" programming language.
If you are interested in smaller business, startup business, and/or web application development, Ruby is a great place to start!
Check out our page with more information about the Ruby track and courses.
Also, this siteprovides a great breakdown of Ruby.
C# and .Net are the programming language/framework that runs the majority of Microsoft applications.
"C# is an object-oriented programming language from Microsoft that aims to combine the computing power of C++ with the programming ease of Visual Basic. C# is based on C++ and contains features similar to those of Java."" (reference).
If you are interested in developing games on a Windows platform, or creating applications that work on a Windows platform- this is the track for you!
Our course description for C# can be found here.
If you still want more information, this site provides a great summary of C# as a programming language.
"Java is a general-purpose computer programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible. It is intended to let application developers "write once, run anywhere" (WORA), meaning that compiled Java code can run on all platforms that support Java without the need for recompilation.
Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of computer architecture. As of 2016, Java is one of the most popular programming languages in use, particularly for client-server web applications, with a reported 9 million developers." (Wikipedia)"
Our course description for Java can be found here.
For more information, this site has excellent summaries of the most common programming languages, including Java.
Our course description for PHP can be found here.
For more information, this site has excellent summaries of the most common programming languages, including PHP.
All right! It's time to take stock of the situation!
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 A totally dull story that thinks it can use various explosions to make it interesting, "The Specialist" is about as exciting as an episode of "Dragnet," and about as well acted.  Who knew a big explosion could be so boring and anti-climactic? Unless you saw "Blown Away"...
"The Specliast" of the title is none other than action star Sylvester Stallone (in comeback #19, I think), who plays a quiet, hermit-like bomber who was once a bomb expert with the army or something, but who suffered a change of heart when he and his assistant (James Woods, who shows us exactly what over-the-top is, other than another bad Sly film) accidentally killed some innocent people during a job. His credo is killing bad people, not innocents. And that's why he makes big bombs.
 Turns out Sharon is actually using her boyfriend so she can kill him, since he killed her parents when she was young. So she calls Sly, leaves messages with him, sends him e-mail, etc, about planting a bomb to kill Roberts, which Sly listens to obsessively, and while he works out naked. Yea.
Also into his life, though again, comes Woods, who has been tipped off by Stone to catch Sly.  These are the most exciting scenes in the film, and Woods becomes the only ounce of entertainment in the film.
The film tries to offer us a moody film noir, except with explosions, but comes up completely snake-eyes.  And for action buffs, the action scenes are pretty lame, with some really unrealistic-looking special effects (a penthouse being blown off of a hotel looks like a piece of cardboard falling into a tub). Then there's the much-discussed sex scene between Sly and Stone, which are about as mispaired a couple as Rachel and Ross on "Friends." Their sex scene is more nauseating then sexy, because it shows us more of Sly than Stone. Now let's guess who WE'D rather see naked, okay?  I know I can't really judge it as a flaw of the film, but come on.
The worst flaw of the film is this: it's boring. I mean, I was on caffeine when watching it, but my friend fell asleep only to be woken up by James Woods ranting. But a good movie does not James Woods going nuts make. If you're in for some fun action, rent Sly's earlier "Demolition Man," which sucks too, but in a much more entertaining fashion. Skip this dull film, unless you want to see Woods, or make fun of Steiger's accent, or see Stone's breasts again.
MY RATING (out of 4): *
Homepage at: http://www.geocities.com/Hollywood/Hills/8335/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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 Unfortunately for Zorgnak, his spaceship’s engines have died, and he’s just out of range from his target. Zorgnak refuses to give up, though.  Use his jet-propelled tools to redirect his planet busting laser to take out the target.
User mirror's and other tools to direct your laser to the planets to succeed in your goal.
Producer
Unity 4
4 weeks
5
Windows 8, Web
This was the first published game on which I was producer. It was prototype that was pitched, designed and created in just over 4 weeks. It was an exhilarating rush to create something so quickly. I created many of the puzzles in the game, and helped get assets into the engine. I also presented the app for peer approval and published it on the windows app store.
This concept of mirrors to direct 'streams' was subsequently copied, almost identically, and made into various popular games on both the Google Play and iOS app store.
A vide of the prototype in action
If you have a Windows 8 or 8.1 computer, you can download the prototype:


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/GNU.20Public.20License.20files.html ---
I was going to make a PR that includes a small example of interacting with an external solver, but I noticed that this solver is under the GNU Public License. Are there any potential issues here with including the scripts of the solver? I'm not sure how GPL differs from Apache 2.0, so I wouldn't want to do this if this makes all of mathlib GPL.
I know nothing about licenses, but which solver out of interest?
http://www.leancop.de/leancopD.html#leancop10 This one.
It's probably too slow for anything practical, but it's meant to be a usage example for a general interface to external FOL solvers
LeanCoP no longer completely unrelated to Lean :-)
Yeah that was part of the motivation :)
Unfortunately, GPL v3 is incompatible with Apache 2 https://www.apache.org/licenses/GPL-compatibility.html
This is why I hate licenses. Join me and support CC0 / PD
If it's just an example or demonstration, I think you can license just that file as GPL
Or you can contact Jens Otten and ask for him to allow the file (or at least your derivative work) to be Apache licensed. Given that there's only one line about licensing anywhere on the site, I expect he didn't think so much about licenses so the request will probably be granted
OK that sounds reasonable, thank you
Just an aside, but it seems that software license is one area that could really benefit from logical specifications to sort out its ambiguities...
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


Customising path patterns for your Apiman Gateway
Jul 3, 2018 Marc Savy apiman, gateway, manager, plugin, and extensibilityOne common request we hear is how to create custom URL patterns for the Apiman Gateway.
For example, this means allowing changing the (Public API) default:
http://gatewayhost:port/{organizationId}/{apiId}/{version}/
To a custom alternative. As a simple example we’re going to hard-code an organisation in. We’ll assume that we’ve established a convention to always publish our APIs to a particular org. That will change the pattern to:
http://gatewayhost:port/{apiId}/{version}/
| If you’re using the Vert.x Gateway you should use Apiman 1.4.3.Final or later as a bug prevented plugins from loading from static config. |
Create a plugin skeleton
| Check out our documentation for creating Apiman Plugins for more in-depth information. |
One of Apiman’s handiest features is its plugin subsystem. This allows you to fully modularise custom code and distribute it through familiar channels like Maven repositories. It’s much more convenient than trying to play around with customising the class-path and messing around to make sure files are in the right place.
First, check out this plugin skeleton:
$ git clone https://github.com/apiman/apiman-plugins.git
$ cd custom-path-parser-demo/
Have a look at CustomPathParserImpl.java
. It implements IApiRequestPathParser
and takes the incoming path and headers; it returns an ApiRequestPathInfo
that instructs Apiman what the orgId
, apiId
, apiVersion
, and resource
are, allowing Apiman to map the incoming request correctly.
public class CustomPathParserImpl implements IApiRequestPathParser {
@Override
public ApiRequestPathInfo parseEndpoint(String path, HeaderMap headers) {
// Your custom path logic
}
}
For reference the default implementation is io.apiman.gateway.engine.impl.DefaultRequestPathParser.
Creating our custom version
In our demonstration CustomPathParserImpl
we will use a very simple parser that doesn’t inspect any headers. I recommend you check the default implementation to find utilities that handles alternative ways of capturing versioning info, such as accept headers, version headers, etc.
First we’ll add a constructor with a string map. This will allow us to pass in configuration information from our static config file (apiman.properties
or conf.json
).
final String defaultOrgName;
public CustomPathParserImpl(Map<String, String> config) {
// Pass in the defaultOrgName from static config or just use "DefaultOrg".
this.defaultOrgName = config.getOrDefault("defaultOrgName", "DefaultOrg");
}
public ApiRequestPathInfo parseEndpoint(String path, HeaderMap headers) {
String[] split = StringUtils.split(path, "/", 3);
if (split == null || split.length < 2) {
throw new IllegalArgumentException("Invalid path format, expected /apiId/apiVersion/<resource path>");
}
ApiRequestPathInfo parsed = new ApiRequestPathInfo();
// Let's set the org name manually as our configured `defaultOrgName`
parsed.orgId = defaultOrgName;
parsed.apiId = split[0];
parsed.apiVersion = split[1];
if (split.length > 2) {
parsed.resource = "/" + split[2];
} else {
parsed.resource = "/";
}
return parsed;
}
So now, if we have a path like this:
/FooApi/1.0/some/resource
This will become:
- orgId
-
DefaultOrg
- apiId
-
FooApi
- apiVersion
-
1.0
- resource
-
/some/resource
Which would be the equivalent of the default style of:
/DefaultOrg/FooApi/1.0/some/resource
Wiring it up
| Change the versions as applicable. |
Run mvn clean install
at the demo project’s root. Then open your Apiman configuration file (either apiman.properties or conf.json).
For the Vert.x Gateway:
"request-parser": {
"class": "plugin:io.apiman.plugins:custom-path-parser-plugin-demo:1.4.3.Final:war/io.apiman.plugins.demo.custompathparser.CustomPathParserImpl",
"config": {
"defaultOrgName": "Apiman" // Whatever you like
}
}
For the Servlet Gateway:
apiman-gateway.request-parser=plugin:io.apiman.plugins:custom-path-parser-plugin-demo:1.4.3.Final:war/io.apiman.plugins.demo.custompathparser.CustomPathParserImpl
apiman-gateway.request-parser.defaultOrgName=Apiman // Whatever you like
$ curl 'http://localhost:8082/TheApi/2'
{
"method" : "GET",
"resource" : "/services/echo/foobar/",
"uri" : "/services/echo/foobar/",
"headers" : {
"Accept" : "*/*",
"Host" : "localhost:8080",
"transfer-encoding" : "chunked",
"User-Agent" : "curl/7.54.0"
},
"bodyLength" : null,
"bodySha1" : null,
"counter" : 2
}
| Double check that your plugin is structured correctly and you have all of the names right in your plugin URL. Otherwise you will get errors complaining that your classes are not found. |
Conclusion
We created a simple plugin to provide custom URL mappings to the Apiman Gateway and configured our gateways to use our code.
A future improvement extending IApiRequestPathParser will allow for the Apiman Gateway to report URLs back to the Apiman Manager (or whomever publishes) in a more granular fashion (rather than just using parseEndpoint
).


ROB ROY A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 8.8
U.S. Availability: limited release 4/7/95 Running Length: 2:15 MPAA Classification: R (Violence, mature themes, sex, nudity, rape)
Starring: Liam Neeson, Jessica Lange, John Hurt, Tim Roth, Eric Stoltz, Brian Cox, Andrew Keir Director: Michael Caton-Jones Producers: Peter Broughan and Richard Jackson Screenplay: Alan Sharp Cinematography: Karl Walter Lindenlaub Music: Carter Burwell Released by United Artists
Ultimately, it's of minor import how much of ROB ROY is based upon historical fact and how much has been embellished by the pen of screenwriter Alan Sharp. As a hero of 18th century Scotland, Robert Roy MacGregor is known to have walked through the mists of the Highlands, living by the code that made his name a legend. This film takes the skeletal myth and builds a real person around those bones. As embodied by Liam Neeson, Rob Roy is a tremendous protagonist--a naive man whose belief in honor and whose love for a woman, family, and clan make him a figure to cheer for.
ROB ROY has great villains as well. Tim Roth, one of today's finest character actors, takes on a role so different from that in PULP FICTION that it's only his distinctive face that identifies him. Roth plays Cunningham, a fop with effete mannerisms and a deadly blade. He's a sociopath who kills and rapes without compunction or remorse, and whose primary goal in life is to make the best out of a tormented existence in Scotland. Hunting down Rob Roy gives him something to do--something he enjoys.
Veteran actor John Hurt plays Cunningham's "keeper," the Marquis of Montrose, a Scottish lord who has become so used to a pampered life that he can't imagine things not going his way. Like his henchman, his sole objective is amassing wealth. He doesn't care who gets hurt in the process, and is willing to turn a blind eye to Cunningham's immoral actions as long as the net result is his own profit.
The fourth major player is Rob's wife Mary (Jessica Lange). Her relationship with her husband is one of the cornerstones upon which ROB ROY is founded, and her inner strength makes her a character to be reckoned with. This is no mere "stand by your man" role--in many ways, Mary is as important to the story as Rob himself.
It's the forcefulness of the characters and the talents of the actors who play them that give ROB ROY its soul. After all, almost everyone loves a movie with admirable heros and detestable villains. But there is more to this film than that. The story is well-developed, exciting, and visceral, and works equally well as an epic drama or an historical adventure. Those who enjoyed THE LAST OF THE MOHICANS and LEGENDS OF THE FALL will almost certainly find ROB ROY to their taste. By almost any standard of film making, this motion picture is in the same league.
Director Michael Caton-Jones, who has helmed such films as SCANDAL, MEMPHIS BELLE, and THIS BOY'S LIFE, adds another impressive credit to his resume. This movie, like his previous efforts, capably blends diverse motion picture elements into a satisfying whole. It's the depth of character development and uncompromising devotion to an intelligent narrative that mark ROB ROY as a standout of its genre. It's refreshing to find a movie that makes the effort to set up things before entering the meat of the tale. Too often, background is given by a quick voice- over at the film's outset. Not so here.
The picture is well-crafted, with expert editing, impressive camerawork, and an atmospheric musical score. Composer Carter Burwell has combined traditional Scottish folk songs with original material to form an audio tapestry that compliments the lens work of Karl Walter Lindenlaub (whose last job as a cinematographer came on STARGATE). With all the elements coming together so flawlessly, Caton-Jones can be justifiably proud of ROB ROY, sure to be one of 1995's most absorbing and exhilarating epic adventures.
-James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
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belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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A road trip demo
Source code & demo of lionel.me/experiments/roadtrip/
Images: Google StreetView
Programming & Design: Lionel Tardy
Ressources: glfx.js, Spinkit
Source on Github
A road trip demo
Source code & demo of lionel.me/experiments/roadtrip/
Images: Google StreetView
Programming & Design: Lionel Tardy
Ressources: glfx.js, Spinkit
Source on Github


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WebSocketSubscription2021
Version 1.0.0, 2022-05-09
More details about this document
- This version
- https://solidproject.org/TR/2022/websocket-subscription-2021-20220509
- Original resource
- https://solidproject.org/TR/websocket-subscription-2021
- Editor’s draft
- https://solid.github.io/notifications/websocket-subscription-2021
- Created
- Published
- Modified
- Repository
- GitHub
- Issues
- Language
- English
- License
- MIT License
- Document Status
- Published
- Resource State
- Memento
- In Reply To
- Solid Origin
- Solid Notifications Protocol
- Notifications Panel Charter
- Policy
-
- Rule
- Offer
- Unique Identifier
- https://solidproject.org/TR/websocket-subscription-2021#document-policy-offer
- Target
- https://solidproject.org/TR/websocket-subscription-2021
- Permission
-
- Assigner
- W3C Solid Community Group
- Action
MIT License. Copyright © 2022 W3C Solid Community Group.
Abstract
The Solid Notifications Protocol defines a set of interaction patterns for agents to establish subscriptions to resources in a Solid Storage.
This specification defines a subscription type that applies these patterns to the WebSocket Web API.
Status of This Document
This section describes the status of this document at the time of its publication.
This document was published by the Solid Community Group as Version 1.0.0. The sections that have been incorporated have been reviewed following the Solid process. However, the information in this document is still subject to change. You are invited to contribute any feedback, comments, or questions you might have.
Publication as Version 1.0.0 does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This document was produced by a group operating under the W3C Community Contributor License Agreement (CLA). A human-readable summary is available.
Introduction
This section is non-normative.
The Solid Notifications Protocol describes a general pattern by which agents can be notified when a Solid Resource changes. In the context of a Web Browser, the WebSocket API provides a convenient mechanism for a Solid Storage to alert a subscribing client of these changes.
This document describes a Solid Notifications subscription type that makes use of the WebSocket Web API.
This specification is for:
- Resource server developers who wish to enable clients to listen for updates to particular resources.
- Application developers who wish to implement a client to listen for updates to particular resources.
Terminology
This section is non-normative.
This document uses terminology from the Solid Notification Protocol, including subscription API
, gateway API
. This document also uses terms from The OAuth 2.0 Authorization Framework specification, including resource server
, authorization server
, access token
, and client
, as well as terms from the WebSub specification, including topic
.
Overview
This section is non-normative.
The following diagram shows the high-level interactions involved in this flow. How a client retrieves an access token for step 5 is outside the scope of this document.
Conformance
All assertions, diagrams, examples, and notes are non-normative, as are all sections explicitly marked non-normative. Everything else is normative.
The key words “MUST” and “MUST NOT” are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.
WebSocketSubscription2021 Type
This specification defines the WebSocketSubscription2021
type for use with Solid Notifications subscriptions that use the WebSocket Web API. The URI of the subscription type is http://www.w3.org/ns/solid/notification#WebSocketSubscription2021
.
An WebSocketSubscription2021
API MUST conform to the Solid Notifications Protocol. [SOLID-NOTIFICATIONS]
An WebSocketSubscription2021
API SHOULD support the Solid Notifications Features.
The WebSocketSubscription2021
type defines the following properties:
- source
- The
source
property is used in the body of the subscription response. The value of this property MUST be a URI, using thewss
scheme. A JavaScript client would use the entire value as input to the WebSocket constructor.
A client establishes a subscription using the WebSocketSubscription2021
type by sending an authenticated subscription request to the hypermedia API retrieved via Solid Notifications discovery.
For WebSocketSubscription2021
interactions, the client sends a JSON-LD payload to the appropriate hypermedia API via POST
. The only required fields in this interaction are type
and topic
. The type
field MUST contain the type of subscription being requested. The topic
field MUST contain the URL of the resource a client wishes to subscribe to changes.
Subscription Example
This section is non-normative.
An example POST
request using a DPoP
bound access token is below:
A successful response will contain a URL to the subscription API that can be used directly with a JavaScript client.
In JavaScript, a client can use the data in the response to establish a connection to the WebSocket hypermedia API.
A client will define how to handle events, especially the onclose
and onmessage
events.
References
Normative References
- [RFC2119]
- Key words for use in RFCs to Indicate Requirement Levels. S. Bradner. IETF. March 1997. Best Current Practice. URL: https://datatracker.ietf.org/doc/html/rfc2119
- [RFC8274]
- Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words. B. Leiba. IETF. May 2017. Best Current Practice. URL: https://datatracker.ietf.org/doc/html/rfc8174
- [SOLID-NOTIFICATIONS]
- Solid Notifications. Aaron Coburn; Sarven Capadisli. W3C Solid Community Group. Version 0.1.0. URL: https://solidproject.org/TR/notifications-protocol
- [SOLID-OIDC]
- SOLID-OIDC. Aaron Coburn; elf Pavlik; Dmitri Zagidulin. W3C Solid Community Group. W3C Editor's Draft. URL: https://solid.github.io/solid-oidc/
- [SOLID-PROTOCOL]
- Solid Protocol. Sarven Capadisli; Tim Berners-Lee; Ruben Verborgh; Kjetil Kjernsmo. W3C Solid Community Group. W3C Editor’s Draft. URL: https://solidproject.org/TR/protocol


|
gtsam 4.1.1
gtsam
|
This class performs Dogleg nonlinear optimization.
Public Member Functions | |
Standard interface | |
| DoglegOptimizer (const NonlinearFactorGraph &graph, const Values &initialValues, const DoglegParams ¶ms=DoglegParams()) | |
| Standard constructor, requires a nonlinear factor graph, initial variable assignments, and optimization parameters. More... | |
| DoglegOptimizer (const NonlinearFactorGraph &graph, const Values &initialValues, const Ordering &ordering) | |
| Standard constructor, requires a nonlinear factor graph, initial variable assignments, and optimization parameters. More... | |
Advanced interface | |
| ~DoglegOptimizer () override | |
| Virtual destructor. | |
| GaussianFactorGraph::shared_ptr | iterate () override |
| Perform a single iteration, returning GaussianFactorGraph corresponding to the linearized factor graph. More... | |
| const DoglegParams & | params () const |
| Read-only access the parameters. | |
| double | getDelta () const |
| Access the current trust region radius delta. | |
| Public Member Functions inherited from gtsam::NonlinearOptimizer | |
| virtual const Values & | optimize () |
| Optimize for the maximum-likelihood estimate, returning a the optimized variable assignments. More... | |
| const Values & | optimizeSafely () |
| Optimize, but return empty result if any uncaught exception is thrown Intended for MATLAB. More... | |
| double | error () const |
| return error in current optimizer state | |
| size_t | iterations () const |
| return number of iterations in current optimizer state | |
| const Values & | values () const |
| return values in current optimizer state | |
| const NonlinearFactorGraph & | graph () const |
| return the graph with nonlinear factors | |
| virtual | ~NonlinearOptimizer () |
| Virtual destructor. | |
| virtual VectorValues | solve (const GaussianFactorGraph &gfg, const NonlinearOptimizerParams ¶ms) const |
| Default function to do linear solve, i.e. More... | |
Public Types | |
| typedef boost::shared_ptr< DoglegOptimizer > | shared_ptr |
| Public Types inherited from gtsam::NonlinearOptimizer | |
| using | shared_ptr = boost::shared_ptr< const NonlinearOptimizer > |
| A shared pointer to this class. | |
Protected Member Functions | |
| const NonlinearOptimizerParams & | _params () const override |
| Access the parameters (base class version) More... | |
| DoglegParams | ensureHasOrdering (DoglegParams params, const NonlinearFactorGraph &graph) const |
| Internal function for computing a COLAMD ordering if no ordering is specified. | |
| Protected Member Functions inherited from gtsam::NonlinearOptimizer | |
| void | defaultOptimize () |
| A default implementation of the optimization loop, which calls iterate() until checkConvergence returns true. | |
| virtual const NonlinearOptimizerParams & | _params () const =0 |
| NonlinearOptimizer (const NonlinearFactorGraph &graph, std::unique_ptr< internal::NonlinearOptimizerState > state) | |
| Constructor for initial construction of base classes. More... | |
Protected Attributes | |
| DoglegParams | params_ |
| Protected Attributes inherited from gtsam::NonlinearOptimizer | |
| NonlinearFactorGraph | graph_ |
| The graph with nonlinear factors. | |
| std::unique_ptr< internal::NonlinearOptimizerState > | state_ |
| PIMPL'd state. | |
| gtsam::DoglegOptimizer::DoglegOptimizer | ( | const NonlinearFactorGraph & | graph, |
| const Values & | initialValues, | ||
| const DoglegParams & | params = DoglegParams() |
||
| ) |
Standard constructor, requires a nonlinear factor graph, initial variable assignments, and optimization parameters.
For convenience this version takes plain objects instead of shared pointers, but internally copies the objects.
| graph | The nonlinear factor graph to optimize |
| initialValues | The initial variable assignments |
| params | The optimization parameters |
| gtsam::DoglegOptimizer::DoglegOptimizer | ( | const NonlinearFactorGraph & | graph, |
| const Values & | initialValues, | ||
| const Ordering & | ordering | ||
| ) |
Standard constructor, requires a nonlinear factor graph, initial variable assignments, and optimization parameters.
For convenience this version takes plain objects instead of shared pointers, but internally copies the objects.
| graph | The nonlinear factor graph to optimize |
| initialValues | The initial variable assignments |
|
inlineoverrideprotectedvirtual |
Access the parameters (base class version)
Implements gtsam::NonlinearOptimizer.
|
overridevirtual |
Perform a single iteration, returning GaussianFactorGraph corresponding to the linearized factor graph.
Implements gtsam::NonlinearOptimizer.


| Figure 1 |
Representation of workflow starting with creating nine speci ... |
| Figure 2 |
Example comparison of differences in range change for one sp ... |
| Figure 3 |
Variation in projected range change (range change index; RCI ... |
| Figure 4 |
Proportion of deviance in range change index ( RCI) explaine ... |
| Figure 5 |
Frequency of vulnerability rankings for 29 wetland‐dependent ... |


Introduction
Which are the main topics mentioned in the debate? How are they linked to each other? The aim of this visualization is to show the importance of the single actors inside the corpus and the recurrence of each actor compared to the others.
This representation will show the relevance and the relations among the topics emerged from our research by displaying them into the space and linking them more or less strongly depending on their simultaneous appearance into a document.


TSC Essentials
Looking to create the coolest, longest and best mod on the forums? Ready to start a giant project filled with story and bosses?
Stop doing that. This is a huge problem that most new modders have (including me) when they begin their mod.  However, they need a level of skill to match their enthusiasm and creativity, which doesn't come pre-packaged.
Before you even touch an editor, you have to keep organized. Try to plot out your entire story, characters, and assets in a text file so that you know what you're doing. There's nothing worse than having your mod hastily end with a cookie cutter plot twist final boss, and an unappealing ending which tries desperately to wrap up split ends.
But enough of that, on to the meat of this tutorial. This tutorial should help you learn some of the basics of scripting in Cave Story. This will be a more condensed version for modders just starting out, and should help people avoid common pitfalls that occur while scripting.
The images in this tutorial are screenshots of scripts from Booster's Lab, but the syntax are exactly the same, and they both look almost identical except for some parts highlighted in green in Booster's Lab, which show code that is not run. This is useful for making comments or notes, and organizing the code.
First of all, let's look at some script within the game.
Depending on how much practice you have with TSC scripting, this may or may not look familiar to you.
The first important point is towards the event numbers.
1. Event Numbers
These numbers represent what script is run at which event. The event number is found when a certain entity is interacted with, or through a specific TSC command <EVE. More on that later.
The important part is the order of the numbers, as well as where they are in comparison to the rest of the code. EVENTS MUST BE IN THE CORRECT ORDER. If you switched the placement of the two events, so that #0200 is first and #0110 is second, it is very likely that the game will not be able to correctly find the event number and weird things may happen to your game.
An event line comprises of the "#" symbol, followed by exactly four digits. This is the event's number. Putting in more or less than the required four digits can cause various issues; best-case scenario, you will hear some text sounds ingame, worst-case scenario, you might crash your game. Either way it's unprofessional, so don't do it.
2. Essential Map Starting Code
There are a few commands that are almost always in the starting event for a map - that is to say, the event that is run when the map is loaded.
These events highlight some of the commands used for starting a map. As you can probably see, they do mostly the same thing. The only difference is the value of <FAI.
<MNA is used to show the caption of the map for a few seconds in the middle of the screen. For example, the first playable map uses <MNA to display "Start Point". <CMU, followed by a four-digit value, starts a specific music track specified by the four-digit string. Remember that it must be four digits. <FAI, followed by a four-digit value, causes the game to "fade in" to a map. This basically means the game fades in from a blue screen to the map you are currently in. If you don't fade in to a map after fading out from another map, you will be able to move but won't be able to see anything. Make sure that you remember to put these in. Values 0-4 set which direction the game fades in from. <END simply ends the event.
There are more commands that can be useful for starting maps, but these are the basic commands that are usually important. Two other commands that are worth noting are <KEY and <FOM. <KEY prevents any movement of the player for the duration of the event. <FOM, followed by a four-digit value, focuses the screen on the player. The value represents the number of ticks it takes to shift the screen - 0001 is immediate, 0016 is the normal speed. The normal speed is the speed at which the screen moves throughout the game, so you must reset the speed to 0016 after changing it. Also, setting the value to 0000 crashes the game on the spot. Don't do that.
3. Essential Map Ending Code
Ending an event is easy; you need two commands and a few values. Extra commands are used for things like making noises, opening doors and the like, but that's not really important.
Make sure to include a <FAO, and <TRA command when changing maps. <FAO, followed by a number 0-4, fades out in a specific direction. It is exactly the same as <FAI, but it fades out instead of in. You will end with a blue screen. <TRA is a bit more complicated, and has four parameters, or values. The correct structure is <TRAXXXX:YYYY:ZZZZ:WWWW. In order from left to right, the values correspond to map number, the number of the event that is called after changing maps, and the x and y values of the player in the next map. After running <TRA, the map will be immediately changed to the one specified by XXXX.
Here is an example of an exit map code. Note the <FAO and <TRA commands. <FOM is added in because of a special circumstance, and can be ignored for this tutorial.
4. Beginning and Ending Messages
It's important to make sure your scripts run properly so that the game can run normally. This is a common problem for modders, especially with message boxes.
Knowledge of the <MSG command is vital for most mods, but it will not be covered here. Instead, we will discuss how to end and begin messages.
To start a message, there are three commands that are commonly used. (Technically there are five, counting <MS2 and <MS3, but those aren't important right now.) These commands are <FAC, <GIT, and of course <MSG.
<FAC creates a facepic that corresponds with the following value within the message box. Make sure to limit the value to four digits, as always. One important case is <FAC0000, which clears the current facepic. You don't have to do this if the event ends afterwards, as it automatically resets the current facepic to 0000, but pay attention if you need to change the message box so that the next line does not need a facepic. This command is also similar to <GIT, although the latter is used to display an item or weapon image. The value corresponds to the item or weapon, and is referenced from armsimage.pbm and itemimage.pbm. Weapon images range from values 0001-0013. If you wish to display an item image instead, take the value of the item and add 1000 to it. For example, to display a Life Capsule you would enter <GIT1006, as opposed to <GIT0006. The latter would show the Missiles image, instead.
To end a message, there are also three commands that are commonly used. These are <NOD, <CLR, and <CLO. <NOD simply waits for key input - it will wait at this point until you press the attack button or the jump button. Putting a <CLR after this will erase the text but keep the message box on the screen. <CLO will erase the text as well as closing the message box. If your event ends with the message, <CLO is not technically necessary, as the game will automatically close the message box when the event ends.
One more point: the limit for characters for each line within the message box is about 35 characters. Keep in mind that part of the final character may still be cut off if you have the maximum 35 characters on a line. Also, when using a facepic the limit is lowered to 27 characters. The text is supposed to wrap around, but that isn't always the case and you shouldn't rely on it.
5. Stabilizing Events
Making sure the event starts and ends properly is extremely important. Failing to do this can result in the game cycling through each event in the script without stopping, or the player accidentally falling off the map while in the middle of an event!
An event is usually started with <KEY or <PRI, although there are a few exceptions. <KEY is used to restrict movement of the player, as stated before. This stops your character from moving into places it shouldn't. This is bad for many reasons, two being that your character can skip through movement triggers, and can avoid almost all damage. <PRI is like <KEY, but universal. When using <PRI, everything except for the message box will be frozen until the end of the event. Keep in mind that you cannot create cutscenes with moving characters while using <PRI.
Events are ended in one of three ways. The commands that correspond to this are <END, <EVE, and <TRA. We've already talked about <TRA: it sends us to a different map and begins a new event. <EVE is like this - it begins a new event, but it does not send the player to a different map and does not move the player. It has one parameter, a (four-digit) value that determines the event that is changed to. <END, evidently enough, does nothing but ends the event. The unique, and perhaps obvious properties of <EVE and <TRA, are that they also act as <END commands. Anything after these commands is ignored, as the current event is finished.
As had been mentioned before, green text is text that is never run. You can clearly see that <END is not run, then. This is because the <TRA that is before <END ends the event, so the final <END is not actually required and not run anyway. This is the same for <EVE.
To summarize:
· Make sure to properly begin and end your events
· Event numbers should look proper and come in sequence
· Code can be written outside of what is actually run to essentially comment your code
· There is a limit for characters within a message box - 35, or 27 with a facepic
· Please close your message boxes and reset <FAC and <GIT or your game will look ugly
· For the love of god, and all that is holy, DO NOT PUT MORE OR LESS THAN FOUR DIGITS FOR EVERY SINGLE PARAMETER
Hopefully, reading this guide has helped you gain a better understanding of how the event system works, and will help you be able to find errors in your code easily or prevent them from ever happening. However, if you're absolutely stumped, you can always ask the experts.


Know us more and if possible connect with us
DEVELOPER
Constantly developing the newsapp and making it available to every innovation in his hymn.
WEB DESIGNER
Developed the web for the news as a result paved a way to reach a bigger and enthusiastic audience
MENTOR
Mentor in the entire process who helped in most of the things including the app part
CO-ORDINATOR AND MENTOR
Core Member - NOTIFICATIONS AND UPDATES Department
Core Member - IT Department
Core Member - PHOTOGRAPHY AND MULTIMEDIA Department
Core Member - PHOTOGRAPHY AND MULTIMEDIA Department
Core Member - RESEARCH AND ANALYTICS Department
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'Pregnant' girl, 13, 'kills herself after being gang raped by up to six men'
The teenager snapped a photo showing her legs dangling from a roof and told a friend "I’m about to go, I love you" before she took her own life in Bangkok, Thailand, it was reported
by Chris Kitching, https://www.mirror.co.uk/authors/chris-kitching/A pregnant 13-year-old girl killed herself after being gang raped by up to six men and held captive in a flat, it has been claimed.
The teenager is alleged to have snapped a photo showing her legs dangling from a roof and sent it to a friend with a message saying: "I’m about to go, I love you."
The girl also wrote a series of Facebook posts reading "I’m about to go" and "If I wasn’t pregnant, I would have gone a long time ago", it was reported.
Her mother, who reported the alleged attack to police in Bangkok, Thailand, said it had sent her into a deep depression before she died by suicide last Friday.
The girl, identified publicly only by her nickname, Pinkie, jumped to her death from a block of flats just before midnight, Thai media reported.
It is claimed she had rowed with her 45-year-old mum shortly before she died.
The mum ran after the girl and tried to stop her, Thai media reported.
The girl apparently found out she was pregnant about a month before her death.
Her mum had told police that a gang of men had held her daughter captive and raped her on the night of November 11, Coconuts Bangkok reported.
Police told the news website they had identified two suspects, but reports claimed up to six men were involved in the attack.
Royal Thai Police said they had arrested one man on an unrelated gun offence during a raid on his home.
Officers were searching for a second man.
Spokesman Krissana Pattanacharoen said: “Both suspects face charges for collaborating to sexually abuse the girl.
“There were two girls, two boys on the night of the incident. One of the girls, Pinkie, is dead.
"Warrants have been issued for both boys."
The force said the girl likely met the suspects the night of the attack.
The girl's friend was rescued by police, it was reported.
Samaritans (116 123) operates a 24-hour service available every day of the year. If you prefer to write down how you’re feeling, or if you’re worried about being overheard on the phone, you can email Samaritans at<EMAIL_ADDRESS>.
Childline (0800 1111) runs a helpline for children and young people in the UK. Calls are free and the number won’t show up on your phone bill.


OCSP
Section: OpenSSL (1)Updated: 2008-02-25
Index Return to Main Contents
NAME
ocsp - Online Certificate Status Protocol utilitySYNOPSIS
openssl ocsp [-out file] [-issuer file] [-cert file] [-serial n] [-signer file] [-signkey file] [-sign_other file] [-no_certs] [-req_text] [-resp_text] [-text] [-reqout file] [-respout file] [-reqin file] [-respin file] [-nonce] [-no_nonce] [-url URL] [-host host:n] [-path] [-CApath dir] [-CAfile file] [-VAfile file] [-validity_period n] [-status_age n] [-noverify] [-verify_other file] [-trust_other] [-no_intern] [-no_signature_verify] [-no_cert_verify] [-no_chain] [-no_cert_checks] [-port num] [-index file] [-CA file] [-rsigner file] [-rkey file] [-rother file] [-resp_no_certs] [-nmin n] [-ndays n] [-resp_key_id] [-nrequest n] [-md5|-sha1|...]DESCRIPTION
The Online Certificate Status Protocol (OCSP) enables applications to determine the (revocation) state of an identified certificate (RFC 2560).The ocsp command performs many common OCSP tasks. It can be used to print out requests and responses, create requests and send queries to an OCSP responder and behave like a mini OCSP server itself.
OCSP CLIENT OPTIONS
- -out filename
- specify output filename, default is standard output.
- -issuer filename
- This specifies the current issuer certificate. This option can be used multiple times. The certificate specified in filename must be in PEM format. This option MUST come before any -cert options.
- -cert filename
- Add the certificate filename to the request. The issuer certificate is taken from the previous issuer option, or an error occurs if no issuer certificate is specified.
- -serial num
- Same as the cert option except the certificate with serial number num is added to the request. The serial number is interpreted as a decimal integer unless preceded by 0x. Negative integers can also be specified by preceding the value by a - sign.
- -signer filename, -signkey filename
- Sign the OCSP request using the certificate specified in the signer option and the private key specified by the signkey option. If the signkey option is not present then the private key is read from the same file as the certificate. If neither option is specified then the OCSP request is not signed.
- -sign_other filename
- Additional certificates to include in the signed request.
- -nonce, -no_nonce
- Add an OCSP nonce extension to a request or disable OCSP nonce addition. Normally if an OCSP request is input using the respin option no nonce is added: using the nonce option will force addition of a nonce. If an OCSP request is being created (using cert and serial options) a nonce is automatically added specifying no_nonce overrides this.
- -req_text, -resp_text, -text
- print out the text form of the OCSP request, response or both respectively.
- -reqout file, -respout file
- write out the DER encoded certificate request or response to file.
- -reqin file, -respin file
- read OCSP request or response file from file. These option are ignored if OCSP request or response creation is implied by other options (for example with serial, cert and host options).
- -url responder_url
- specify the responder URL. Both HTTP and HTTPS (SSL/TLS) URLs can be specified.
- -host hostname:port, -path pathname
- if the host option is present then the OCSP request is sent to the host hostname on port port. path specifies the HTTP path name to use or ``/'' by default.
- -CAfile file, -CApath pathname
- file or pathname containing trusted CA certificates. These are used to verify the signature on the OCSP response.
- -verify_other file
- file containing additional certificates to search when attempting to locate the OCSP response signing certificate. Some responders omit the actual signer's certificate from the response: this option can be used to supply the necessary certificate in such cases.
- -trust_other
- the certificates specified by the -verify_other option should be explicitly trusted and no additional checks will be performed on them. This is useful when the complete responder certificate chain is not available or trusting a root CA is not appropriate.
- -VAfile file
- file containing explicitly trusted responder certificates. Equivalent to the -verify_other and -trust_other options.
- -noverify
- don't attempt to verify the OCSP response signature or the nonce values. This option will normally only be used for debugging since it disables all verification of the responders certificate.
- -no_intern
- ignore certificates contained in the OCSP response when searching for the signers certificate. With this option the signers certificate must be specified with either the -verify_other or -VAfile options.
- -no_signature_verify
- don't check the signature on the OCSP response. Since this option tolerates invalid signatures on OCSP responses it will normally only be used for testing purposes.
- -no_cert_verify
- don't verify the OCSP response signers certificate at all. Since this option allows the OCSP response to be signed by any certificate it should only be used for testing purposes.
- -no_chain
- do not use certificates in the response as additional untrusted CA certificates.
- -no_cert_checks
- don't perform any additional checks on the OCSP response signers certificate. That is do not make any checks to see if the signers certificate is authorised to provide the necessary status information: as a result this option should only be used for testing purposes.
- -validity_period nsec, -status_age age
-
these options specify the range of times, in seconds, which will be tolerated
in an OCSP response. Each certificate status response includes a notBefore time and
an optional notAfter time. The current time should fall between these two values, but
the interval between the two times may be only a few seconds. In practice the OCSP
responder and clients clocks may not be precisely synchronised and so such a check
may fail. To avoid this the -validity_period option can be used to specify an
acceptable error range in seconds, the default value is 5 minutes.
If the notAfter time is omitted from a response then this means that new status information is immediately available. In this case the age of the notBefore field is checked to see it is not older than age seconds old. By default this additional check is not performed.
- -md5|-sha1|-sha256|-ripemod160|...
- this option sets digest algorithm to use for certificate identification in the OCSP request. By default SHA-1 is used.
OCSP SERVER OPTIONS
- -index indexfile
-
indexfile is a text index file in ca format containing certificate revocation
information.
If the index option is specified the ocsp utility is in responder mode, otherwise it is in client mode. The request(s) the responder processes can be either specified on the command line (using issuer and serial options), supplied in a file (using the respin option) or via external OCSP clients (if port or url is specified).
If the index option is present then the CA and rsigner options must also be present.
- -CA file
- CA certificate corresponding to the revocation information in indexfile.
- -rsigner file
- The certificate to sign OCSP responses with.
- -rother file
- Additional certificates to include in the OCSP response.
- -resp_no_certs
- Don't include any certificates in the OCSP response.
- -resp_key_id
- Identify the signer certificate using the key ID, default is to use the subject name.
- -rkey file
- The private key to sign OCSP responses with: if not present the file specified in the rsigner option is used.
- -port portnum
- Port to listen for OCSP requests on. The port may also be specified using the url option.
- -nrequest number
- The OCSP server will exit after receiving number requests, default unlimited.
- -nmin minutes, -ndays days
- Number of minutes or days when fresh revocation information is available: used in the nextUpdate field. If neither option is present then the nextUpdate field is omitted meaning fresh revocation information is immediately available.
OCSP Response verification.
OCSP Response follows the rules specified in RFC2560.Initially the OCSP responder certificate is located and the signature on the OCSP request checked using the responder certificate's public key.
Then a normal certificate verify is performed on the OCSP responder certificate building up a certificate chain in the process. The locations of the trusted certificates used to build the chain can be specified by the CAfile and CApath options or they will be looked for in the standard OpenSSL certificates directory.
If the initial verify fails then the OCSP verify process halts with an error.
Otherwise the issuing CA certificate in the request is compared to the OCSP responder certificate: if there is a match then the OCSP verify succeeds.
Otherwise the OCSP responder certificate's CA is checked against the issuing CA certificate in the request. If there is a match and the OCSPSigning extended key usage is present in the OCSP responder certificate then the OCSP verify succeeds.
Otherwise the root CA of the OCSP responders CA is checked to see if it is trusted for OCSP signing. If it is the OCSP verify succeeds.
If none of these checks is successful then the OCSP verify fails.
What this effectively means if that if the OCSP responder certificate is authorised directly by the CA it is issuing revocation information about (and it is correctly configured) then verification will succeed.
If the OCSP responder is a ``global responder'' which can give details about multiple CAs and has its own separate certificate chain then its root CA can be trusted for OCSP signing. For example:
openssl x509 -in ocspCA.pem -addtrust OCSPSigning -out trustedCA.pem
Alternatively the responder certificate itself can be explicitly trusted with the -VAfile option.
NOTES
As noted, most of the verify options are for testing or debugging purposes. Normally only the -CApath, -CAfile and (if the responder is a 'global VA') -VAfile options need to be used.The OCSP server is only useful for test and demonstration purposes: it is not really usable as a full OCSP responder. It contains only a very simple HTTP request handling and can only handle the POST form of OCSP queries. It also handles requests serially meaning it cannot respond to new requests until it has processed the current one. The text index file format of revocation is also inefficient for large quantities of revocation data.
It is possible to run the ocsp application in responder mode via a CGI script using the respin and respout options.
EXAMPLES
Create an OCSP request and write it to a file:
openssl ocsp -issuer issuer.pem -cert c1.pem -cert c2.pem -reqout req.der
Send a query to an OCSP responder with URL http://ocsp.myhost.com/ save the response to a file and print it out in text form
openssl ocsp -issuer issuer.pem -cert c1.pem -cert c2.pem \ -url http://ocsp.myhost.com/ -resp_text -respout resp.der
Read in an OCSP response and print out text form:
openssl ocsp -respin resp.der -text
OCSP server on port 8888 using a standard ca configuration, and a separate responder certificate. All requests and responses are printed to a file.
openssl ocsp -index demoCA/index.txt -port 8888 -rsigner rcert.pem -CA demoCA/cacert.pem -text -out log.txt
As above but exit after processing one request:
openssl ocsp -index demoCA/index.txt -port 8888 -rsigner rcert.pem -CA demoCA/cacert.pem -nrequest 1
Query status information using internally generated request:
openssl ocsp -index demoCA/index.txt -rsigner rcert.pem -CA demoCA/cacert.pem -issuer demoCA/cacert.pem -serial 1
Query status information using request read from a file, write response to a second file.
openssl ocsp -index demoCA/index.txt -rsigner rcert.pem -CA demoCA/cacert.pem -reqin req.der -respout resp.der
Index
- NAME
- SYNOPSIS
- DESCRIPTION
- OCSP CLIENT OPTIONS
- OCSP SERVER OPTIONS
- OCSP Response verification.
- NOTES
- EXAMPLES
This document was created by man2html, using the manual pages.
Time: 05:29:06 GMT, December 24, 2015


{% extends 'base.html' %} {% block title %}Wheelodex — JSON API{% endblock %} {% block content %}
Wheelodex provides endpoints exposing some of its information as JSON:
/json/projects/:project
([example])Returns a list of all wheels for the given project currently registered
in Wheelodex, organized by version. Each wheel entry includes a
has_data
key indicating whether the contents of the given
wheel have been analyzed yet.
Example response:
{ "1.0.0": [ { "filename": "example-1.0.0-py3-none-any.whl", "has_data": true, "href": "/json/wheels/example-1.0.0-py3-none-any.whl.json" }, { "filename": "example-1.0.0-py2-none-any.whl", "has_data": false, "href": "/json/wheels/example-1.0.0-py2-none-any.whl.json" } ] }
/json/projects/:project/data
([example])Returns all known data about one of the project's wheels. If the project has multiple wheels, the one from the latest version that is likely to apply to the most users is chosen. Wheels whose contents have been analyzed are preferred over wheels that haven't been analyzed.
The schema of the returned data is the same as for
/json/wheels/:wheel.json
(see below).
Responds with a 404 if the project doesn't have any wheels.
/json/projects/:project/rdepends
([example])Returns a paginated list (100 entries per page) of the projects that depend on the given project.
Example response:
{ "items": [ { "href": "/json/projects/sample", "name": "sample" } { "href": "/json/projects/uses-your-project", "name": "Uses.Your.Project" }, … ], "links": { "next": "/json/projects/example/rdepends?page=2", "prev": null }, "total": 123 }
/json/wheels/:wheel.json
{% if example_wheel != None %} ([example]){% endif %}Returns all known data about the given wheel. :wheel
must be the entire wheel
filename, including the ".whl
" extension.
The returned structure contains the following keys:
"pypi"
"data"
"wheelodex"
"processed"
, the timestamp of when the wheel was
analyzed, and "wheel_inspect_version"
, the version of
wheel-inspect used to analyze the wheel"errored"
true
) indicating whether
any errors occurred while trying to process the wheel