Each year Kent Food Bank distributes approximately 6,000 lbs of food. We are a non-profit organization that run on volunteer support with funding from grants, individual doners, and some money from the city of Kent.
Every contribution makes a difference.
Clothing Bank Accepts donations on M, T, W and F from 9 am – 2 pm of gently used men’s, women’s, children’s clothing along with small household items at
Amazon donates 0.5% of the prie of your elighble AmazonSmile purchases to the charitable organization of your choice. Support your charitable organization by starting your shopping at smile.amazon.com
Sign up for the Community Rewards program by linking your Fred Meyer Rewards Card to Kent Food Bank at: www.fredmeyer.com/communityrewardsYou can search for us by name, Kent Food Bank or by our NPO # 83698


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--- layout: post status: publish published: true title: "晚安，美梦。" author: Leask author_login: leask author_email<EMAIL_ADDRESS>author_url: https://leaskh.com wordpress_id: 420 wordpress_url: http://leaskh.wordpress.com/2006/11/08/%e6%99%9a%e5%ae%89%ef%bc%8c%e7%be%8e%e6%a2%a6%e3%80%82 date: '2006-11-08 20:55:50 +0800' date_gmt: '2006-11-08 20:55:50 +0800' categories: - Life tags: [] comments: [] ---


The SSH protocol is available in two incompatible varieties: SSH 1 and SSH 2.
The older SSH 1 protocol comes in two major sub-variants: protocol 1.3 and protocol 1.5. Both are supported by OpenSSH. Both of these use the asymmetric cryptography algorithm RSA (for which the USA patent has expired, allowing full use by everyone) for key negotiation, and then use a short list of symmetric algorithms for data hiding: 3DES and Blowfish. (There used to be a few other algorithms like RC4, but their implementations had security problems). Some SSH 1 protocol implementations also support the IDEA symmetric algorithm, but since this algorithm is patented in some nations, and because the other two supplied algorithms are sufficient, OpenSSH ships without support for IDEA.
The SSH 1 protocol uses a simple CRC for data integrity, which turns out to be flawed; an insertion attack is known to be possible, however due to a number of bandaids which have been applied to SSH implementations over the years, attacks against it are very difficult to perform. When the 3DES cipher is used, the insertion attack is significantly less possible. (We may solve this soon).
The second major variety of SSH is the SSH 2 protocol. SSH 2 was invented to avoid the patent issues regarding RSA (patent issues which no longer apply, since the patent has expired), and to fix the CRC data integrity problem that SSH1 has, and for a number of other technical reasons. By using the asymmetric DSA and DH algorithms, protocol 2 avoids all patents. The CRC problem is also solved by using a real HMAC algorithm. SSH 2 protocol supports many other choices for symmetric ciphers, as well as many other new features.
OpenSSH code including full SSH 1.3 and SSH 1.5 protocol support shipped on December 1, 1999.
For many of its cryptography features, OpenSSH relies on the non-GPL'd OpenSSL library.
Almost immediately after we shipped our SSH 1 protocol implementation, various non-OpenBSD groups got very, very interested. Damien Miller, Philip Hands, and handful of others started porting OpenSSH to Linux and various other Unix operating systems. From the start of our own efforts, we have felt that even the original SSH implementation was too complicated; it simply had too many operating system dependencies to deal with. Our approach to writing completely secure and rock solid code avoids dealing with excessive differences like that. Thus, to make the entire development process easier on us all, we decided to split our core development efforts from portability developments. This has worked out very well for us. (As a case in point, compare the number of lines of code between the baseline and portable versions).
Continuing that trend, the OpenBSD project members who worked on OpenSSH made a push at supporting the SSH 2 protocol as well. This work was primarily done by Markus Friedl. Around May 4, 2000, the SSH 2 protocol support was implemented sufficiently to be useable.


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| # OS: | Linux x86_64(Host ID client04) |
| # Generated on: | Wed Nov 6 22:15:13 2019 |
| # Design: /TD> | screen_design |
| # Command: | summaryReport -outdir summaryReport |
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| In the beginning was the Word, and the Word was with God, and the Word was God.
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| ᏗᏓᎴᏂᏍᎬ ᎧᏃᎮᏛ ᎡᎮᎢ, ᎠᎴ ᎾᏍᎩ ᎧᏃᎮᏛ ᎤᏁᎳᏅᎯ ᎢᏧᎳᎭ ᎠᏁᎮᎢ, ᎠᎴ ᎾᏍᎩ ᎧᏃᎮᏛ ᎤᏁᎳᏅᎯ ᎨᏎᎢ.
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Di-da-le-ni-s-gv Ka-no-he-dv e-he-i, a-le na-s-gi Ka-no-he-dv U-ne-la-nv-hi i-tsu-la-ha a-ne-he-i, a-le na-s-gi Ka-no-he-dv U-ne-la-nv-hi ge-se-i.
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| The same was in the beginning with God.
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| ᏗᏓᎴᏂᏍᎬᎢ ᎾᏍᎩ ᎤᏁᎳᏅᎯ ᎢᏧᎳᎭ ᎠᏁᎮᎢ.
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Di-da-le-ni-s-gv-i na-s-gi U-ne-la-nv-hi i-tsu-la-ha a-ne-he-i.
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| All things were made by him; and without him was not any thing made that was made.
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| ᏂᎦᎥ ᎪᎱᏍᏗ ᎾᏍᎩ ᎤᏬᏢᏁᎢ, ᎠᎴ ᏂᎦᎥ ᎪᏢᏅᎯ ᏥᎩ ᎥᏝ ᎪᎱᏍᏗ ᎾᏍᎩ ᏄᏬᏢᏅᎾ ᏱᎩ.
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Ni-ga-v go-hu-s-di na-s-gi u-wo-tlv-ne-i, a-le ni-ga-v go-tlv-nv-hi tsi-gi v-tla go-hu-s-di na-s-gi nu-wo-tlv-nv-na yi-gi.
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| In him was life; and the life was the light of men.
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| ᎾᏍᎩ [ᎧᏃᎮᏛ] ᎬᏂᏛ ᎤᏪᎮᎢ; ᎠᎴ ᎾᏍᎩ ᎬᏂᏛ ᏴᏫ ᎢᎦ ᎤᎾᏘᏍᏓᏁᎯ ᎨᏎᎢ.
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Na-s-gi [Ka-no-he-dv] gv-ni-dv u-we-he-i; a-le na-s-gi gv-ni-dv yv-wi i-ga u-na-ti-s-da-ne-hi ge-se-i.
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| And the light shineth in darkness; and the darkness comprehended it not.
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| ᎠᎴ ᎾᏍᎩ ᎢᎦ-ᎦᏘᏍᏗᏍᎩ ᎤᎵᏏᎬ ᏚᎸᏌᏕᎢ, ᎤᎵᏏᎩᏃ ᎥᏝ ᏱᏚᏓᏂᎸᏤᎢ.
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A-le na-s-gi i-ga--ga-ti-s-di-s-gi u-li-si-gv du-lv-sa-de-i, u-li-si-gi-no v-tla yi-du-da-ni-lv-tse-i.
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| There was a man sent from God, whose name was John.
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| ᎩᎶ ᎢᏳᏍᏗ ᎠᏍᎦᏯ ᎡᎲᎩ ᏣᏂ ᏧᏙᎢᏛ ᎤᏁᎳᏅᎯ ᏅᏓᏳᏅᏏᏛ ᎨᏒᎩ.
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Gi-lo i-yu-s-di a-s-ga-ya e-hv-gi Tsa-ni tsu-do-i-dv U-ne-la-nv-hi nv-da-yu-nv-si-dv ge-sv-gi.
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| The same came for a witness, to bear witness of the Light, that all men through him might believe.
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| ᎾᏍᎩ ᎤᎷᏨᎩ ᎧᏃᎮᏍᎩ ᎨᏒᎩ, ᎾᏍᎩ ᎢᎦ-ᎦᏘ ᎤᏃᎮᏗᏱ, ᎾᏍᎩ ᎢᏳᏩᏂᏐᏗᏱ ᎾᏂᎥ ᎤᏃᎯᏳᏗᏱ.
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Na-s-gi u-lu-tsv-gi ka-no-he-s-gi ge-sv-gi, na-s-gi I-ga--ga-ti u-no-he-di-yi, na-s-gi i-yu-wa-ni-so-di-yi na-ni-v u-no-hi-yu-di-yi.
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| He was not that Light, but was sent to bear witness of that Light.
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| ᎥᏝ ᎾᏍᎩ Ꮎ ᎢᎦ-ᎦᏘ ᏱᎨᏎᎢ, ᎧᏃᎮᏍᎩᏉᏍᎩᏂ ᎨᏒᎩ ᎾᏍᎩ ᎢᎦ-ᎦᏘ.
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V-tla na-s-gi na I-ga--ga-ti yi-ge-se-i, ka-no-he-s-gi-quo-s-gi-ni ge-sv-gi na-s-gi I-ga--ga-ti.
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| That was the true Light, which lighteth every man that cometh into the world.
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| ᎾᏍᎩᏍᎩᏂ Ꮎ ᎧᏃᎮᏛ ᎤᏙᎯᏳᏒ ᎢᎦ-ᎦᏘ ᎨᏒᎩ; ᎾᏍᎩ ᎡᎶᎯ ᏧᎷᏨ, ᎢᎦ ᏥᏕᎠᏘᏍᏓᏁ ᎾᏂᎥ ᏴᏫ.
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Na-s-gi-s-gi-ni na ka-no-he-dv u-do-hi-yu-sv I-ga--ga-ti ge-sv-gi; na-s-gi e-lo-hi tsu-lu-tsv, i-ga tsi-de-a-ti-s-da-ne na-ni-v yv-wi.
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| He was in the world, and the world was made by him, and the world knew him not.
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| ᎾᏍᎩ ᎡᎶᎯ ᎡᎲᎩ, ᎠᎴ ᎾᏍᎩ ᎡᎶᎯ ᎤᏬᏢᏅᎯ ᎨᏒᎩ, ᎠᎴ ᎡᎶᎯ ᎥᏝ ᏳᏬᎵᏤᎢ.
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Na-s-gi e-lo-hi e-hv-gi, a-le na-s-gi e-lo-hi u-wo-tlv-nv-hi ge-sv-gi, a-le e-lo-hi v-tla yu-wo-li-tse-i.
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| He came unto his own, and his own received him not.
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| ᎤᏤᎵᎪᎯ ᎤᎷᏨᎩ, ᎠᏎᏃ ᏧᏤᎵ ᎥᏝ ᏱᏗᎬᏩᏓᏂᎸᏤᎢ.
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U-tse-li-go-hi u-lu-tsv-gi, a-se-no tsu-tse-li v-tla yi-di-gv-wa-da-ni-lv-tse-i.
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| But as many as received him, to them gave he power to become the sons of God, even to them that believe on his name:
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| ᎾᏂᎥᏍᎩᏂ ᏗᎬᏩᏓᏂᎸᏨᎯ ᏕᎤᎵᏍᎪᎸᏓᏁᎸᎩ ᎤᏁᎳᏅ Ꭿ ᏧᏪᏥ ᎢᏳᎾᎵᏍᏙᏗᏱ; ᎾᏍᎩ ᏕᎤᏙᎥ ᎠᏃᎯᏳᎲᏍᎩ;
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Na-ni-v-s-gi-ni di-gv-wa-da-ni-lv-tsv-hi de-u-li-s-go-lv-da-ne-lv-gi U-ne-la-nv hi tsu-we-tsi i-yu-na-li-s-do-di-yi; na-s-gi de-u-do-v a-no-hi-yu-hv-s-gi;
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| Which were born, not of blood, nor of the will of the flesh, nor of the will of man, but of God.
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| ᎾᏍᎩ ᎩᎬ ᏧᎾᏄᎪᏫᏒᎯ ᏂᎨᏒᎾ, ᎠᎴ ᎤᏇᏓᎵ ᎠᏓᏅᏖᏍᎬ ᏧᎾᏄᎪᏫᏒᎯ ᏂᎨᏒᎾ, ᎠᎴ ᏴᏫ ᎠᏓᏅᏖᏍᎬ ᏧᎾᏄᎪᏫᏒᎯ ᏂᎨᏒᎾ, ᎤᏁᎳᏅᎯᏍᎩᏂ ᏧᎾᏄᎪᏫᏒᎯ.
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Na-s-gi gi-gv tsu-na-nu-go-wi-sv-hi ni-ge-sv-na, a-le u-que-da-li a-da-nv-te-s-gv tsu-na-nu-go-wi-sv-hi ni-ge-sv-na, a-le yv-wi a-da-nv-te-s-gv tsu-na-nu-go-wi-sv-hi ni-ge-sv-na, U-ne-la-nv-hi-s-gi-ni tsu-na-nu-go-wi-sv-hi.
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| And the Word was made flesh, and dwelt among us, (and we beheld his glory, the glory as of the only begotten of the Father,) full of grace and truth.
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| ᎠᎴ ᎧᏃᎮᏛ ᎤᏇᏓᎵ ᏄᎵᏍᏔᏅᎩ, ᎠᎴ ᎢᏕᎲ ᎤᎴᏂᏙᎸᎩ, ᎤᎧᎵᏨᎯ ᎨᏒᎩ ᎤᏓᏙᎵᏣᏛ ᎠᎴ ᏚᏳᎪᏛᎢ; ᎠᎴ ᎢᏗᎪᏩᏘᏍᎬᎩ ᎤᏤᎵᎦ ᎦᎸᏉᏗᏳ ᎨᏒᎢ, ᎾᏍᎩ ᎦᎸᏉᏗᏳ ᎨᏒ ᎠᎦᏴᎵᎨ ᎤᏩᏒᎯᏳ ᎤᏕᏁᎸᎯ ᎤᏤᎵᎦ ᎾᏍᎩᏯ ᎨᏒᎩ.
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A-le Ka-no-he-dv u-que-da-li nu-li-s-ta-nv-gi, a-le i-de-hv u-le-ni-do-lv-gi, u-ka-li-tsv-hi ge-sv-gi u-da-do-li-tsa-dv a-le du-yu-go-dv-i; a-le i-di-go-wa-ti-s-gv-gi u-tse-li-ga ga-lv-quo-di-yu ge-sv-i, na-s-gi ga-lv-quo-di-yu ge-sv A-ga-yv-li-ge u-wa-sv-hi-yu u-de-ne-lv-hi u-tse-li-ga na-s-gi-ya ge-sv-gi.
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| John bare witness of him, and cried, saying, This was he of whom I spake, He that cometh after me is preferred before me: for he was before me.
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| ᏣᏂ ᎧᏃᎮᏍᎬᎩ ᎾᏍᎩ [ᎧᏃᎮᏛ,] ᎠᎴ ᎤᏪᎷᏅᎩ ᎯᎠ ᏄᏪᏒᎩ; ᎯᎠ ᎾᏍᎩ ᏥᏥᏃᎮᏍᎬᎩ, ᎯᎠ ᏥᏂᏥᏪᏍᎬᎩ, ᎣᏂ ᏨᏓᏯᎢ ᎢᎬᏱ ᎠᎦᎴᏗ, ᎾᏍᎩᏰᏃ ᎡᎲᎩ ᎠᏏ ᏂᎨᎥᎾ ᏥᎨᏒᎩ.
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Tsa-ni ka-no-he-s-gv-gi na-s-gi [Ka-no-he-dv,] a-le u-we-lu-nv-gi hi-a nu-we-sv-gi; Hi-a na-s-gi tsi-tsi-no-he-s-gv-gi, hi-a tsi-ni-tsi-we-s-gv-gi, o-ni tsv-da-ya-i i-gv-yi a-ga-le-di, na-s-gi-ye-no e-hv-gi a-si ni-ge-v-na tsi-ge-sv-gi.
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| And of his fulness have all we received, and grace for grace.
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| ᎠᎴ ᎾᏍᎩ ᎤᎧᎵᏨᎯ ᎨᏒ ᏂᏗᎥ ᎡᎩᏁᎸᎯ, ᎬᏩᎦᏘᏯᏰᏃ ᎤᏓᏙᎵᏍᏗ ᎨᏒ ᎤᎶᏏᎶᏛ ᎡᎩᏁᎸ.
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A-le na-s-gi u-ka-li-tsv-hi ge-sv ni-di-v e-gi-ne-lv-hi, gv-wa-ga-ti-ya-ye-no u-da-do-li-s-di ge-sv u-lo-si-lo-dv e-gi-ne-lv.
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| For the law was given by Moses, but grace and truth came by Jesus Christ.
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| ᏗᎧᎿᎭᏩᏛᏍᏗᏰᏃ ᎼᏏ ᎬᏂᎨᏒ ᎢᏳᏩᏁᎸᎯ ᎨᏒᎩ, ᎤᏓᏙᎵᏣᏛᏍᎩᏂ ᎠᎴ ᏚᏳᎪᏛᎢ ᏥᏌ ᎦᎶᏁᏛ ᏂᏙᏓᏳᎵᏍᎪᎸᏔᏅᎯ.
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Di-ka-hna-wa-dv-s-di-ye-no Mo-si gv-ni-ge-sv i-yu-wa-ne-lv-hi ge-sv-gi, u-da-do-li-tsa-dv-s-gi-ni a-le du-yu-go-dv-i Tsi-sa Ga-lo-ne-dv ni-do-da-yu-li-s-go-lv-ta-nv-hi.
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| No man hath seen God at any time; the only begotten Son, which is in the bosom of the Father, he hath declared him.
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| ᎥᏝ ᎩᎶ ᎢᎸᎯᏳ ᏱᎬᏩᎪᎰ ᎤᏁᎳᏅᎯ; ᎤᏩᏒᎯᏳ ᎤᏕᏁᎸᎯ ᎤᏪᏥ, ᎠᎦᏴᎵᎨ ᎦᏁᏥᎢ ᎡᎯ, ᎾᏍᎩ ᎬᏂᎨᏒ ᏄᏩᏁᎸ.
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V-tla gi-lo i-lv-hi-yu yi-gv-wa-go-ho U-ne-la-nv-hi; u-wa-sv-hi-yu u-de-ne-lv-hi U-we-tsi, A-ga-yv-li-ge ga-ne-tsi-i e-hi, na-s-gi gv-ni-ge-sv nu-wa-ne-lv.
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| And this is the record of John, when the Jews sent priests and Levites from Jerusalem to ask him, Who art thou?
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| ᎠᎴ ᎾᏍᎩ ᎯᎠ ᏣᏂ ᎤᏃᎮᎸᎯ, ᎾᎯᏳ ᎠᏂᏧᏏ ᏥᎷᏏᎵᎻ ᏙᏧᏂᏅᏒ ᎠᏥᎸ-ᎠᏁᎶᎯ ᎠᎴ ᎠᏂᎵᏫ ᎬᏩᏛᏛᏗᏱ, ᎯᎠ ᎢᏳᏂᏪᏍᏗᏱ; ᎦᎪ ᏂᎯ?
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A-le na-s-gi hi-a Tsa-ni u-no-he-lv-hi, na-hi-yu A-ni-tsu-si Tsi-lu-si-li-mi do-tsu-ni-nv-sv a-tsi-lv--a-ne-lo-hi a-le A-ni-li-wi gv-wa-dv-dv-di-yi, hi-a i-yu-ni-we-s-di-yi; Ga-go ni-hi?
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| And he confessed, and denied not; but confessed, I am not the Christ.
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| ᎠᎴ Ꭴ'ᏃᏅᎩ, ᎠᎴ ᎥᏝ ᏳᏓᏱᎴᎢ, Ꭴ'ᏃᏅᏉᏍᎩᏂ ᎯᎠ ᏄᏪᏒᎩ; ᎥᏝ ᎠᏴ ᎦᎶᏁᏛ ᏱᎩ.
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A-le u'no-nv-gi, a-le v-tla yu-da-yi-le-i, u'no-nv-quo-s-gi-ni hi-a nu-we-sv-gi; V-tla a-yv Ga-lo-ne-dv yi-gi.
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| And they asked him, What then? Art thou Elias? And he saith, I am not. Art thou that prophet? And he answered, No.
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| ᎠᎴ ᎥᎬᏩᏛᏛᏅᎩ ᎯᎠ ᏄᏂᏪᏒᎩ; ᎦᎪᎨ? ᎢᎳᏯᏍᎪ ᏂᎯ? ᎯᎠᏃ ᏄᏪᏒᎩ; ᎥᏝ. ᏥᎪᎨ Ꮎ ᎠᏙᎴᎰᏍᎩ ᏂᎯ? ᎥᏝ, ᎤᏛᏅᎩ.
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A-le v-gv-wa-dv-dv-nv-gi hi-a nu-ni-we-sv-gi; Ga-go-ge? I-la-ya-s-go ni-hi? Hi-a-no nu-we-sv-gi; V-tla. Tsi-go-ge na a-do-le-ho-s-gi ni-hi? V-tla, u-dv-nv-gi.
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| Then said they unto him, Who art thou? that we may give an answer to them that sent us. What sayest thou of thyself?
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| ᎿᎭᏉᏃ ᎯᎠ ᏅᎬᏩᏪᏎᎸᎩ; ᎦᎪ ᏂᎯ? ᏫᏙᏥᏃᏁᏗᏱᏰᏃ ᏅᏓᎪᎩᏅᏒᎯ; ᎦᏙ ᎭᏗᎭ ᏨᏒ ᎭᏓᏃᎮᏍᎬᎢ?
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Hna-quo-no hi-a nv-gv-wa-we-se-lv-gi; Ga-go ni-hi? Wi-do-tsi-no-ne-di-yi-ye-no nv-da-go-gi-nv-sv-hi; Ga-do ha-di-ha tsv-sv ha-da-no-he-s-gv-i?
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| He said, I am the voice of one crying in the wilderness, Make straight the way of the Lord, as said the prophet Esaias.
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| ᎯᎠ ᏄᏪᏒᎩ; ᎠᏴ ᎾᏍᎩ Ꮎ ᎤᏪᎷᎩ ᎯᎠ ᏥᏂᎦᏪ ᎢᎾᎨᎢ; ᎢᏥᏥᏃᎯᏍᏓ ᏅᏃᎯ ᎤᎬᏫᏳᎯ ᎤᏤᎵᎦ; ᎾᏍᎩ ᏄᏪᏒ ᎢᏌᏯ ᎠᏙᎴᎰᏍᎩ.
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Hi-a nu-we-sv-gi; A-yv na-s-gi na u-we-lu-gi hi-a tsi-ni-ga-we i-na-ge-i; I-tsi-tsi-no-hi-s-da nv-no-hi U-gv-wi-yu-hi u-tse-li-ga; na-s-gi nu-we-sv I-sa-ya a-do-le-ho-s-gi.
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| And they which were sent were of the Pharisees.
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| ᎾᏍᎩᏃ Ꮎ ᏅᏓᎨᏥᏅᏏᏛ ᎠᏂᏆᎵᏏᏱ ᎤᎾᎵᎪᎯ ᎨᏒᎩ.
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Na-s-gi-no na nv-da-ge-tsi-nv-si-dv A-ni-qua-li-si-yi u-na-li-go-hi ge-sv-gi.
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| And they asked him, and said unto him, Why baptizest thou then, if thou be not that Christ, nor Elias, neither that prophet?
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| ᎬᏩᏛᏛᏅᎩᏃ ᎯᎠ ᏂᎬᏩᏪᏎᎸᎩ; ᎦᏙᏃ ᏥᏕᎭᏓᏬᏍᎦ, ᎢᏳᏃ ᏂᎯ ᎾᏍᎩ Ꮎ ᎦᎶᏁᏛ ᎠᎴ ᎢᎳᏯ ᎠᎴ ᎾᏍᎩ Ꮎ ᎠᏙᎴᎰᏍᎩ ᏂᎨᏒᎾ ᏱᎩ?
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Gv-wa-dv-dv-nv-gi-no hi-a ni-gv-wa-we-se-lv-gi; Ga-do-no tsi-de-ha-da-wo-s-ga, i-yu-no ni-hi na-s-gi na Ga-lo-ne-dv a-le I-la-ya a-le na-s-gi na a-do-le-ho-s-gi ni-ge-sv-na yi-gi?
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| John answered them, saying, I baptize with water: but there standeth one among you, whom ye know not;
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| ᏣᏂ ᏚᏁᏤᎸᎩ, ᎯᎠ ᏄᏪᏒᎩ, ᎠᏴ ᎠᎹ ᏕᎦᏓᏬᏍᏗᎭ; ᎠᏎᏃ ᎦᏙᎦ ᎩᎶ ᎢᏥᏙᎾᎥ ᎤᏓᏑᏯ ᎾᏍᎩ ᏁᏥᎦᏔᎲᎾ;
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Tsa-ni du-ne-tse-lv-gi, hi-a nu-we-sv-gi, A-yv a-ma de-ga-da-wo-s-di-ha; a-se-no ga-do-ga gi-lo i-tsi-do-na-v u-da-su-ya na-s-gi ne-tsi-ga-ta-hv-na;
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| He it is, who coming after me is preferred before me, whose shoe's latchet I am not worthy to unloose.
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| ᎾᏍᎩᏍᎩᏂ Ꮎ ᎣᏂ ᏨᏓᏯᎢ, ᎢᎬᏱ ᏣᎦᎴᏗ; ᎾᏍᎩ ᏧᎳᏑᎶ ᏕᎪᎸᏌᏛ ᎥᏝ ᏰᎵ ᏱᏂᎪᎢ ᏗᏍᎩᎧᏁᏴᏗᏱ.
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Na-s-gi-s-gi-ni na o-ni tsv-da-ya-i, i-gv-yi tsa-ga-le-di; na-s-gi tsu-la-su-lo de-go-lv-sa-dv v-tla ye-li yi-ni-go-i di-s-gi-ka-ne-yv-di-yi.
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| These things were done in Bethabara beyond Jordan, where John was baptizing.
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| ᎾᏍᎩ ᎯᎠ ᏄᎵᏍᏔᏂᏙᎸᎩ ᏗᎦᏐᎯᏍᏗᏱ ᏦᏓᏂ ᏍᎪᏂᏗᏢ ᎾᎿᎭᏣᏂ ᏓᏓᏬᏍᎬᎢ.
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Na-s-gi hi-a nu-li-s-ta-ni-do-lv-gi Di-ga-so-hi-s-di-yi Tso-da-ni s-go-ni-di-tlv na-hna Tsa-ni da-da-wo-s-gv-i.
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| The next day John seeth Jesus coming unto him, and saith, Behold the Lamb of God, which taketh away the sin of the world.
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| ᎠᎴ ᎤᎩᏨᏛ ᏣᏂ ᏭᎪᎲᎩ ᏥᏌ ᎦᏙᎬ ᎢᏗᏢ ᏛᎦᏛᎩ, ᎠᎴ ᎯᎠ ᏄᏪᏒᎩ; ᏤᏣᎦᏅᎦ ᎠᏫ-ᎠᎩᎾ ᎤᏁᎳᏅᎯ ᎤᏤᎵᎦ, ᎾᏍᎩ ᎠᎲᏍᎩ ᎡᎶᎯ ᎤᏂᏍᎦᏅᏨᎢ.
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A-le u-gi-tsv-dv Tsa-ni wu-go-hv-gi Tsi-sa ga-do-gv i-di-tlv dv-ga-dv-gi, a-le hi-a nu-we-sv-gi; Tse-tsa-ga-nv-ga A-wi--a-gi-na U-ne-la-nv-hi u-tse-li-ga, na-s-gi a-hv-s-gi e-lo-hi u-ni-s-ga-nv-tsv-i.
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| This is he of whom I said, After me cometh a man which is preferred before me: for he was before me.
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| ᎾᏍᎩᏍᎩᏂ ᎯᎠ Ꮎ ᏥᏥᏁᎢᏍᏗᏍᎬᎩ; ᎣᏂ ᏓᏯᎢ ᎢᎬᏱ ᎠᎦᎴᏗ ᏥᎦᏗᏍᎬᎩ, ᎾᏍᎩᏰᏃ ᎡᎲᎩ ᎠᏏ ᏂᎨᎥᎾ ᏥᎨᏒᎢ.
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Na-s-gi-s-gi-ni hi-a na tsi-tsi-ne-i-s-di-s-gv-gi; O-ni da-ya-i i-gv-yi a-ga-le-di tsi-ga-di-s-gv-gi, na-s-gi-ye-no e-hv-gi a-si ni-ge-v-na tsi-ge-sv-i.
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| And I knew him not: but that he should be made manifest to Israel, therefore am I come baptizing with water.
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| ᎠᎴ ᎠᏴ ᎥᏝ ᏱᏥᎦᏔᎮᎢ; ᎠᏎᏃ ᎾᏍᎩ ᎢᏏᎵ ᎨᏥᎾᏄᎪᏫᏎᏗᏱ ᏅᏧᎵᏍᏙᏔᏅ ᎠᎩᎷᏨ ᎠᎹ ᏕᎦᏓᏬᏍᏗᎭ.
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A-le a-yv v-tla yi-tsi-ga-ta-he-i; a-se-no na-s-gi I-si-li ge-tsi-na-nu-go-wi-se-di-yi nv-tsu-li-s-do-ta-nv a-gi-lu-tsv a-ma de-ga-da-wo-s-di-ha.
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| And John bare record, saying, I saw the Spirit descending from heaven like a dove, and it abode upon him.
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| ᎠᎴ ᏣᏂ ᎤᏃᎮᎸᎩ ᎯᎠ ᏄᏪᏒᎩ; ᎠᎩᎪᎲᎩ ᎠᏓᏅᏙ ᎫᎴ-ᏗᏍᎪᏂᎯ ᎾᏍᎩᏯ ᏓᏳᏁᏡᏅᎩ ᎦᎸᎳᏗ, ᎠᎴ ᎾᏍᎩ ᏚᎩᎸᏨᎩ.
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A-le Tsa-ni u-no-he-lv-gi hi-a nu-we-sv-gi; A-gi-go-hv-gi A-da-nv-do gu-le--di-s-go-ni-hi na-s-gi-ya da-yu-ne-tlu-nv-gi ga-lv-la-di, a-le na-s-gi du-gi-lv-tsv-gi.
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| And I knew him not: but he that sent me to baptize with water, the same said unto me, Upon whom thou shalt see the Spirit descending, and remaining on him, the same is he which baptizeth with the Holy Ghost.
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| ᎠᎴ ᎠᏴ ᎥᏝ ᏱᏥᎦᏔᎮᎢ; ᎠᏎᏃ ᎾᏍᎩ Ꮎ ᏅᏛᎩᏅᏏᏛ ᎠᎹ ᏗᏆᏓᏬᏍᏙᏗᏱ ᎾᏍᎩ ᎯᎠ ᎾᎩᏪᏎᎸᎩ; ᎩᎶ ᎯᎪᎥᎭ ᎠᏓᏅᏙ ᎠᏁᏡᎲᏍᎬᎢ ᏚᎩᎸᏨᎭ, ᎾᏍᎩ ᎦᎸᏉᏗᏳ ᎠᏓᏅᏙ ᏗᏓᏬᏍᏗᏍᎩ.
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A-le a-yv v-tla yi-tsi-ga-ta-he-i; a-se-no na-s-gi na nv-dv-gi-nv-si-dv a-ma di-qua-da-wo-s-do-di-yi na-s-gi hi-a na-gi-we-se-lv-gi; Gi-lo hi-go-v-ha A-da-nv-do a-ne-tlu-hv-s-gv-i du-gi-lv-tsv-ha, na-s-gi Ga-lv-quo-di-yu A-da-nv-do di-da-wo-s-di-s-gi.
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| And I saw, and bare record that this is the Son of God.
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| ᎠᎩᎪᎲᎩᏃ ᎠᎴ ᎠᎩᏃᎮᎸᎩ ᎾᏍᎩ ᎤᏁᎳᏅᎯ ᎤᏪᏥ ᎨᏒᎢ.
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A-gi-go-hv-gi-no a-le a-gi-no-he-lv-gi na-s-gi U-ne-la-nv-hi U-we-tsi ge-sv-i.
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| Again the next day after John stood, and two of his disciples;
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| ᎠᎴᏬ ᎤᎩᏨᏛ ᏣᏂ ᎦᏙᎬᎩ, ᎠᎴ ᎠᏂᏔᎵ ᎬᏩᏍᏓᏩᏗᏙᎯ ᏓᏂᏙᎬᎩ.
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A-le-wo u-gi-tsv-dv Tsa-ni ga-do-gv-gi, a-le a-ni-ta-li gv-wa-s-da-wa-di-do-hi da-ni-do-gv-gi.
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| And looking upon Jesus as he walked, he saith, Behold the Lamb of God!
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| ᏚᎧᎿᎭᏅᏃ ᏥᏌ ᎠᎢᏒᎢ ᎯᎠ ᏄᏪᏒᎩ; ᏤᏣᎦᏅᎦ ᎠᏫ-ᎠᎩᎾ ᎤᏁᎳᏅᎯ ᎤᏤᎵᎦ;
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Du-ka-hna-nv-no Tsi-sa a-i-sv-i hi-a nu-we-sv-gi; Tse-tsa-ga-nv-ga A-wi--a-gi-na U-ne-la-nv-hi u-tse-li-ga;
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| And the two disciples heard him speak, and they followed Jesus.
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| ᎾᏍᎩᏃ Ꮎ ᎠᏂᏔᎵ ᎬᏩᏍᏓᏩᏗᏙᎯ ᎤᎾᏛᎦᏅᎩ ᎤᏁᏨ; ᎠᎴ ᎾᏍᎩ ᎤᏂᏍᏓᏩᏛᏒᎩ ᏥᏌ.
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Na-s-gi-no na a-ni-ta-li gv-wa-s-da-wa-di-do-hi u-na-dv-ga-nv-gi u-ne-tsv; a-le na-s-gi u-ni-s-da-wa-dv-sv-gi Tsi-sa.
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| Then Jesus turned, and saw them following, and saith unto them, What seek ye? They said unto him, Rabbi, (which is to say, being interpreted, Master,) where dwellest thou?
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| ᏥᏌᏃ ᎤᎦᏔᎲᏒ, ᎠᎴ ᎬᏩᏍᏓᏩᏗᏒ ᏚᎪᎲ, ᎯᎠ ᏂᏚᏪᏎᎸᎩ; ᎦᏙ ᎢᏍᏗᏲᎭ? ᎯᎠᏃ ᏂᎬᏩᏪᏎᎸᎩ; ᏔᏈ-ᎾᏍᎩ ᎠᏁᏢᏔᏅᎯ ᎦᏛᎦ ᏔᏕᏲᎲᏍᎩ-ᎭᏢ ᏗᏤᏅ.
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Tsi-sa-no u-ga-ta-hv-sv, a-le gv-wa-s-da-wa-di-sv du-go-hv, hi-a ni-du-we-se-lv-gi; Ga-do i-s-di-yo-ha? Hi-a-no ni-gv-wa-we-se-lv-gi; Ta-qui---na-s-gi a-ne-tlv-ta-nv-hi ga-dv-ga Ta-de-yo-hv-s-gi---ha-tlv di-tse-nv.
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| He saith unto them, Come and see. They came and saw where he dwelt, and abode with him that day: for it was about the tenth hour.
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| ᎯᎠ ᏂᏚᏪᏎᎸᎩ; ᎢᏕᎾ, ᏫᏍᏓᎦᏔ. ᎤᏁᏅᏒᎩᏃ ᎠᎴ ᎤᎾᎦᏔᏅᎩ ᎦᏁᎸᎢ, ᎠᎴ ᎢᏧᎳᎭ ᎤᏁᏙᎸᎯ ᎾᎯᏳ ᎢᎦ; ᏅᎩᏁᏰᏃ ᎢᏳᏟᎶᏛ ᎧᎳᏩᏗᏒ ᎨᏒᎩ.
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Hi-a ni-du-we-se-lv-gi; I-de-na, wi-s-da-ga-ta. U-ne-nv-sv-gi-no a-le u-na-ga-ta-nv-gi ga-ne-lv-i, a-le i-tsu-la-ha u-ne-do-lv-hi na-hi-yu i-ga; nv-gi-ne-ye-no i-yu-tli-lo-dv ka-la-wa-di-sv ge-sv-gi.
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| One of the two which heard John speak, and followed him, was Andrew, Simon Peter's brother.
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| ᎠᏏᏴᏫ ᎾᏍᎩ Ꮎ ᎠᏂᏔᎵ ᏣᏂ ᎤᎾᏛᎦᏁᎸᎯ, ᎠᎴ [ᏥᏌ] ᎤᏂᏍᏓᏩᏛᏛ, ᎾᏍᎩ ᎡᏂᏗ ᎨᏒᎩ, ᏌᏩᏂ ᏈᏓ ᏗᎾᏓᏅᏟ.
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A-si-yv-wi na-s-gi na a-ni-ta-li Tsa-ni u-na-dv-ga-ne-lv-hi, a-le [Tsi-sa] u-ni-s-da-wa-dv-dv, na-s-gi E-ni-di ge-sv-gi, Sa-wa-ni Qui-da di-na-da-nv-tli.
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| He first findeth his own brother Simon, and saith unto him, We have found the Messias, which is, being interpreted, the Christ.
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| ᎢᎬᏱ ᎤᏩᏛᎲᎩ ᎤᏤᎵ ᎤᏂᎵ ᏌᏩᏂ, ᎠᎴ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎣᏥᏩᏛᎲ ᎺᏌᏯ; (ᎾᏍᎩ ᎠᏁᏢᏔᏅᎯ ᎦᎶᏁᏛ ᎦᏛᎦ.)
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I-gv-yi u-wa-dv-hv-gi u-tse-li u-ni-li Sa-wa-ni, a-le hi-a nu-we-se-lv-gi; O-tsi-wa-dv-hv Me-sa-ya; (na-s-gi a-ne-tlv-ta-nv-hi Ga-lo-ne-dv ga-dv-ga.)
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| And he brought him to Jesus. And when Jesus beheld him, he said, Thou art Simon the son of Jona: thou shalt be called Cephas, which is by interpretation, A stone.
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| ᎠᎴ ᎾᏍᎩ ᎤᏘᏃᎸᎩ ᏥᏌ ᎡᏙᎲᎢ. ᏥᏌᏃ ᏚᎧᎿᎭᏅ ᎯᎠ ᏄᏪᏒᎩ; ᏌᏩᏂ ᏂᎯ, ᏦᎾ ᎤᏪᏥ, ᏏᏆᏏ ᏕᏣᏙᎡᏍᏗ; ᎾᏍᎩ ᎠᏁᏢᏔᏅᎯ ᏈᏓ ᎦᏛᎦ.
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A-le na-s-gi u-ti-no-lv-gi Tsi-sa e-do-hv-i. Tsi-sa-no du-ka-hna-nv hi-a nu-we-sv-gi; Sa-wa-ni ni-hi, Tso-na u-we-tsi, Si-qua-si de-tsa-do-e-s-di; na-s-gi a-ne-tlv-ta-nv-hi Qui-da ga-dv-ga.
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| The day following Jesus would go forth into Galilee, and findeth Philip, and saith unto him, Follow me.
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| ᎤᎩᏨᏛ ᏥᏌ ᎤᏚᎵᏍᎬᎩ ᎨᎵᎵ ᎤᏪᏅᏍᏗᏱ; ᏈᎵᎩᏃ ᎤᏩᏛᎲᎩ, ᎠᎴ ᎾᏍᎩ ᎯᎠ ᏄᏪᏎᎸᎩ; ᏍᎩᏍᏓᏩᏚᎦ.
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U-gi-tsv-dv Tsi-sa u-du-li-s-gv-gi Ge-li-li u-we-nv-s-di-yi; Qui-li-gi-no u-wa-dv-hv-gi, a-le na-s-gi hi-a nu-we-se-lv-gi; S-gi-s-da-wa-du-ga.
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| Now Philip was of Bethsaida, the city of Andrew and Peter.
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| ᏈᎵᎩ ᏇᏣᏱᏗ ᎡᎯ ᎨᏒᎩ, ᎡᏂᏗ ᎠᎴ ᏈᏓ ᎤᏂᏚᎲᎢ.
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Qui-li-gi Que-tsa-yi-di e-hi ge-sv-gi, E-ni-di a-le Qui-da u-ni-du-hv-i.
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| Philip findeth Nathanael, and saith unto him, We have found him, of whom Moses in the law, and the prophets, did write, Jesus of Nazareth, the son of Joseph.
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| ᏈᎵᏃ ᎤᏩᏛᎲᎩ ᏁᏓᏂᎵ, ᎠᎴ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎣᏥᏩᏛᎲ ᎾᏍᎩ ᎼᏏ ᎫᏬᏪᎳ ᏥᎧᏃᎮᎭ ᏗᎧᎿᎭᏩᏛᏍᏗ ᎪᏪᎵᎯ, ᎠᎴ ᎠᎾᏙᎴᎰᏍᎩ ᏣᏂᏃᎮᎭ, ᎾᏍᎩ ᏥᏌ ᎾᏎᎵᏗ ᎡᎯ ᏦᏩ ᎤᏪᏥ.
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Qui-li-no u-wa-dv-hv-gi Ne-da-ni-li, a-le hi-a nu-we-se-lv-gi; O-tsi-wa-dv-hv na-s-gi Mo-si gu-wo-we-la tsi-ka-no-he-ha di-ka-hna-wa-dv-s-di go-we-li-hi, a-le a-na-do-le-ho-s-gi tsa-ni-no-he-ha, na-s-gi Tsi-sa Na-se-li-di e-hi Tso-wa u-we-tsi.
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| And Nathanael said unto him, Can there any good thing come out of Nazareth? Philip saith unto him, Come and see.
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| ᏁᏓᏂᎵᏃ ᎯᎠ ᏄᏪᏎᎸᎩ; ᏰᎵᏍᎪ ᎪᎱᏍᏗ ᎣᏍᏛ ᏅᏓᎬᏩᎾᏄᎪᎢᏍᏗ ᎾᏎᎵᏗ? ᏈᎵᎩ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎢᏁᎾ, ᏩᎦᏔ.
|
|---|
Ne-da-ni-li-no hi-a nu-we-se-lv-gi; Ye-li-s-go go-hu-s-di o-s-dv nv-da-gv-wa-na-nu-go-i-s-di Na-se-li-di? Qui-li-gi hi-a nu-we-se-lv-gi; I-ne-na, wa-ga-ta.
|
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|
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| Jesus saw Nathanael coming to him, and saith of him, Behold an Israelite indeed, in whom is no guile!
|
|---|
| ᏥᏌ ᏭᎪᎲᎩ ᏁᏓᏂᎵ, ᎦᏙᎬ ᎢᏗᏢ ᏛᎦᏛᎩ; ᎯᎠᏃ ᏄᏪᏒᎩ, ᎾᏍᎩ ᎤᏁᎢᏍᏔᏅᎩ; ᎬᏂᏳᏉ ᎤᏙᎯᏳᎯᏯ ᎢᏏᎵ ᎤᏪᏥ, ᎾᏍᎩ ᎦᎶᏄᎮᏛ ᏄᏓᏑᏴᎾ.
|
|---|
Tsi-sa wu-go-hv-gi Ne-da-ni-li, ga-do-gv i-di-tlv dv-ga-dv-gi; hi-a-no nu-we-sv-gi, na-s-gi u-ne-i-s-ta-nv-gi; Gv-ni-yu-quo u-do-hi-yu-hi-ya I-si-li u-we-tsi, na-s-gi ga-lo-nu-he-dv nu-da-su-yv-na.
|
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|
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| Nathanael saith unto him, Whence knowest thou me? Jesus answered and said unto him, Before that Philip called thee, when thou wast under the fig tree, I saw thee.
|
|---|
| ᏁᏓᏂᎵ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎦᏙ ᏗᎦᎵᏍᏙᏗ ᎢᏍᎩᎦᏔᎭ? ᏥᏌ ᎤᏁᏨ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎠᏏᏉ ᏈᎵᎩ ᏫᏂᏣᏯᏂᏍᎬᎾ ᏥᎨᏒᎩ, ᎡᎦᏔ-ᎢᏳᏍᏗ ᏡᎬᎢ ᎭᏫᏂᏗᏢ ᏥᏦᎸᎩ, ᏫᎬᎪᎥᎩ.
|
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Ne-da-ni-li hi-a nu-we-se-lv-gi; Ga-do di-ga-li-s-do-di i-s-gi-ga-ta-ha? Tsi-sa u-ne-tsv hi-a nu-we-se-lv-gi; A-si-quo qui-li-gi wi-ni-tsa-ya-ni-s-gv-na tsi-ge-sv-gi, e-ga-ta--i-yu-s-di Tlu-gv-i ha-wi-ni-di-tlv tsi-tso-lv-gi, wi-gv-go-v-gi.
|
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| Nathanael answered and saith unto him, Rabbi, thou art the Son of God; thou art the King of Israel.
|
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| ᏁᏓᏂᎵ ᎤᏅᏨ ᎯᎠ ᏄᏪᏒᎩ; ᏔᏕᏲᎲᏍᎩ, ᏂᎯ ᎤᏁᎳᏅᎯ ᎤᏪᏥ; ᏂᎯ ᏣᎬᏫᏳᎯ ᎢᏏᎵ ᎤᎾᏤᎵᎦ.
|
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Ne-da-ni-li u-nv-tsv hi-a nu-we-sv-gi; Ta-de-yo-hv-s-gi, ni-hi U-ne-la-nv-hi u-we-tsi; ni-hi Tsa-gv-wi-yu-hi I-si-li u-na-tse-li-ga.
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| Jesus answered and said unto him, Because I said unto thee, I saw thee under the fig tree, believest thou? thou shalt see greater things than these.
|
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| ᏥᏌ ᎤᏁᏨ ᎯᎠ ᏄᏪᏎᎸᎩ; ᏥᎪ ᎯᎠ ᏥᏂᎬᏪᏏ, ᎬᎪᎥᎩ ᎭᏫᏂᏗᏢ ᏒᎦᏔ-ᎢᏳᏍᏗ ᏡᎬᎢ, ᎾᏍᎩ ᏅᏗᎦᎵᏍᏙᏗᎭ ᎰᎯᏳᎲᏍᎦ? ᎤᏟ ᎢᏳᏍᏆᏂᎪᏗ ᎯᎪᏩᏘᏍᎨᏍᏗ, ᎡᏍᎦᏉ ᎾᏍᎩ.
|
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Tsi-sa u-ne-tsv hi-a nu-we-se-lv-gi; Tsi-go hi-a tsi-ni-gv-we-si, gv-go-v-gi ha-wi-ni-di-tlv sv-ga-ta--i-yu-s-di tlu-gv-i, na-s-gi nv-di-ga-li-s-do-di-ha ho-hi-yu-hv-s-ga? U-tli i-yu-s-qua-ni-go-di hi-go-wa-ti-s-ge-s-di, e-s-ga-quo na-s-gi.
|
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|
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| And he saith unto him, Verily, verily, I say unto you, Hereafter ye shall see heaven open, and the angels of God ascending and descending upon the Son of man.
|
|---|
| ᎠᎴᏬ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎤᏙᎯᏳᎯᏩ ᎤᏙᎯᏳᎯᏯ ᎯᎠ ᏂᏨᏪᏎᎭ; ᎪᎯ ᎢᏳᏓᎴᏅᏛ ᎢᏥᎪᏩᏘᏍᎨᏍᏗ ᎦᎸᎳᏗ ᎤᎵᏍᏚᎢᏛ ᎨᏎᏍᏗ, ᎠᎴ ᏕᏥᎪᏩᏘᏍᎨᏍᏗ ᏗᏂᎧᎿᎭᏩᏗᏙᎯ ᎤᏁᎳᏅᎯ ᏧᏤᎵᎦ ᎠᎾᎵᏌᎳᏗᏍᎨᏍᏗ ᎠᎴ ᎡᎳᏗ ᎾᎾᏛᏁᎮᏍᏗ ᎬᏩᎷᏤᎮᏍᏗ ᏴᏫ ᎤᏪᏥ.
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A-le-wo hi-a nu-we-se-lv-gi; U-do-hi-yu-hi-wa u-do-hi-yu-hi-ya hi-a ni-tsv-we-se-ha; Go-hi i-yu-da-le-nv-dv i-tsi-go-wa-ti-s-ge-s-di ga-lv-la-di u-li-s-du-i-dv ge-se-s-di, a-le de-tsi-go-wa-ti-s-ge-s-di di-ni-ka-hna-wa-di-do-hi U-ne-la-nv-hi tsu-tse-li-ga a-na-li-sa-la-di-s-ge-s-di a-le e-la-di na-na-dv-ne-he-s-di gv-wa-lu-tse-he-s-di yv-wi U-we-tsi.
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@main(title = "Mix a cocktail") {
Click here to see a list of cocktails for inspiration. Or Add ingredients here to see what cocktail you can mix!


frequent1y @sked questi0ns
What is TheReviewIndex all about?
TheReviewIndex is an independent site that aspires to simplify online shopping, by organizing and summarizing user reviews from various online sources. All user reviews, from across sources, are summarized and presented as an unbiased, feature-wise summary to make reading reviews more efficient. Not just that, you can also use the search engine to discover products based on your specific feature requirements. Lastly, the engine compares the prices for products across all the online stores, to conclude which one has the most cost-effective offering.
How does it work?
We crawl various sources on the internet, aggregate and reconcile reviews for products. Leveraging machine learning algorithms and artificial neural networks, we detect fine-grained topics and implicit sentiment, after blacklisting potentially fraudulant content. This information is churned and presented as an unbiased, feature-wise summary scorecard of the aggregate opinion, along with the relevant pros and cons. A search engine sits on top of this insights layer, enabling discovery based on specific feature requirements.
Where does TheReviewIndex get the data?
TheReviewIndex requires data such as products catalog, reviews, specifications, etc. We crawl and aggregate all available information from across various public webpages. This data is then churned to get presentable insights.
How do you calculate the overall rating?
First, a score is computed for each feature (e.g battery, camera, etc) of the product by taking into account factors such as - volume and split of positive vs negative review sentences, strength of sentiment, etc. Then, all the individual feature scores are combined, giving due importance to critical features, to get the overall rating. This rating is converted to a percentile view and presented.
I noticed some discrepencies in the data quality? What do I do?
We use machine learning algorithms to perform activities such as detecting topics of discussion and sentiment in review sentences. It is possible that there will be a few cases of incorrect classification.
Having said that, we constantly monitor the quality of algorithms and data to maximize accuracy and ensure that these outliers do not influence the eventual outcome or recommendation.
After taking above points into consideration, if you still think that there are large discrepencies, please write to us at<EMAIL_ADDRESS>with the details and we will take these inputs into consideration while tweaking our algorithms.
How can I trust TheReviewIndex? How do I know that the evaluation is fair?
We have deliberated over this question from the very beginning. Since building and keeping trust with you is very important to us, we have designed the product to ensure that every recommendation is strongly supported by solid evidence, in case you choose to drill deeper. If you choose to, you can drill down and read all individual user comments that contributes toward the score of each feature. Not just that, all these comments are properly attributed and linked back to the origin.
How does the site make money?
We make money via affiliate partnerships with online stores where payout is a percentage of the sale value to the referring site. This means that every time a visitor uses our site to research and decide on a product and then goes on to purchase the item from any of our partner ecommerce stores (by clicking on the links provided on our site), we make a small commission of the sale value. This doesn’t at all change the price the user pays.
You do not have the category that I am looking for. What do I do?
We will soon expand to include all major electronic and appliance categories. If you do not want to wait, shoot out a request at<EMAIL_ADDRESS>Who knows, maybe we will be able to prioritize your request.
Have more questions? Send them out to<EMAIL_ADDRESS>and we will revert as soon as possible.


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See what environments you thrive in & understand more about your preffered subject matter.
Know where you fit in the world of photograpy and how you can best leverage your talents.
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XCDYouTubeVideo
Objective-C
@interface XCDYouTubeVideo : NSObject <NSCopying>
Swift
class XCDYouTubeVideo : NSObject, NSCopying
Represents a YouTube video. Use the <-[XCDYouTubeClient getVideoWithIdentifier:completionHandler:]>
method to obtain a XCDYouTubeVideo
object.
-
The 11 characters YouTube video identifier.
Declaration
Objective-C
@property (nonatomic, readonly) NSString *_Nonnull identifier;
Swift
var identifier: String { get }
-
The title of the video.
Declaration
Objective-C
@property (nonatomic, readonly) NSString *_Nonnull title;
Swift
var title: String { get }
-
The name of author that uploaded this video.
Declaration
Objective-C
@property (nonatomic, readonly) NSString *_Nonnull author;
Swift
var author: String { get }
-
The channel identifier of YouTube channel that this video belongs to.
Declaration
Objective-C
@property (nonatomic, readonly) NSString *_Nonnull channelIdentifier;
Swift
var channelIdentifier: String { get }
-
The description of the video.
Declaration
Objective-C
@property (nonatomic, readonly) NSString *_Nonnull videoDescription;
Swift
var videoDescription: String { get }
-
The duration of the video in seconds.
Declaration
Objective-C
@property (nonatomic, readonly) NSTimeInterval duration;
Swift
var duration: TimeInterval { get }
-
The views count of the video.
Declaration
Objective-C
@property (nonatomic, readonly) NSInteger viewCount;
Swift
var viewCount: Int { get }
-
An array of thumbnail URLs for an images of different sizes. Ordered from smaller to bigger.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSArray<NSURL *> *thumbnailURLs;
Swift
var thumbnailURLs: [URL]? { get }
-
Deprecated
Use
thumbnailURLs
instead.A thumbnail URL for an image of small size, i.e. 120×90. May be nil.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSURL *thumbnailURL;
Swift
var thumbnailURL: URL? { get }
-
Deprecated
Renamed. Use
thumbnailURL
instead.A thumbnail URL for an image of small size, i.e. 120×90. May be nil.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSURL *smallThumbnailURL;
Swift
var smallThumbnailURL: URL? { get }
-
Deprecated
No longer available. Use
thumbnailURL
instead.A thumbnail URL for an image of medium size, i.e. 320×180, 480×360 or 640×480. May be nil.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSURL *mediumThumbnailURL;
Swift
var mediumThumbnailURL: URL? { get }
-
Deprecated
No longer available. Use
thumbnailURL
instead.A thumbnail URL for an image of large size, i.e. 1'280×720 or 1'980×1'080. May be nil.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSURL *largeThumbnailURL;
Swift
var largeThumbnailURL: URL? { get }
-
Undocumented
Declaration
Objective-C
@property (nonatomic, readonly) NSDictionary<id, NSURL *> *streamURLs
Swift
var streamURLs: [AnyHashable : URL] { get }
-
A streamURL that is compatible on Apple devices (can be
nil
) ThestreamURLs
may contain both video and audio streams, some video streams do not contain any audio. This property will return a video stream that contains both audio and video with a maximum video quality of 720p in the case of videos that aren’t live. Also, this properly will return the URL to a live stream in the case of live videos.Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSURL *streamURL;
Swift
var streamURL: URL? { get }
-
Undocumented
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSDictionary<id, NSURL *> *captionURLs
Swift
var captionURLs: [AnyHashable : URL]? { get }
-
Undocumented
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSDictionary<id, NSURL *> *autoGeneratedCaptionURLs
Swift
var autoGeneratedCaptionURLs: [AnyHashable : URL]? { get }
-
Undocumented
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSArray<NSString *> *videoIdentifiers
Swift
var videoIdentifiers: [String]? { get }
-
The expiration date of the video.
After this date, the stream URLs will not be playable. May be nil if it can not be determined, for example in live videos.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSDate *expirationDate;
Swift
var expirationDate: Date? { get }


-
- Bessie Berry
I pay for the 4Mb/sec down,512 Kb/sec up service from O2. In fact, it's relatively quick, and stable...
4 -
- Victor Weber
- Adobe 8m
I shared this on my fb wall a few months back, andI thought I'd share it here again because it's such a great..
4 -
- Dustin Benson
If there is anyone who needs an invitation please add yourself in the comments of this post!
4 -
- Jack Mason
- Yahoo Yesterday
BruteDC is a peer-to-peer movie+tv series sharing and downloading platform which works on intranet inside...
4 -
- Stephen Shelton
- Snapchat 13 Jun
Yes,p2p traffic is often filtered(QoSed). Although i do use BT on O2 wires, and in good days dl speed...
4 -
- Sally Willis
Yes, it's O2: internet extreme, which is no longer offered.
4 -
- Sally Willis
Yes, it's O2: internet extreme, which is no longer offered.
4 -
- Sally Willis
Yes, it's O2: internet extreme, which is no longer offered.
4
-
Bessie Berry8:31 AM
Hi guys lve got the O2 package and have really slow internet.A speed check online said i can get 3mbps but it seems more like 0.5 these days, just freezing and taking ages to open pages and open audio files for example.I have decided to switch to the UPC package which offers 10mbps but do you think i will get it?
-
Jordan Jackson8:31 AM
I have internet for 9 month and nevere could benefit from the full capacity of 5Mbit/s as it is filtered by O2 when it detect traffic on public p2p sharing in my situation all my internet speed slows to 512Kbit/s.I never had 400KB/s on when downloading from p2p public servers like torrent emule etc.I downoad with 500KB/s from private trakers instead.So conlcusion O2 block trafic on p2p connections.I have made hundreds of test in ltaly and Sweden and Romania with the same file to doanload with the same setting and same antivirus and just needed to open ports in firewall and forward same ports and the speed was at full capacity in 1 minute.here in 9 month never had this luck.
-
Bessie Berry8:31 AM
Funny comparison.so would the proper antivirus not slow down the internet as much or do you mean a freebie doenst protect the computer from viruses?
-
Jordan Jackson8:31 AM
I pay for the 4Mb/sec down,512 Kb/sec up service from O2, and haven't had any problems. In fact, it's rela-tively quick, and stable. It's not perfect, but I really don't have issues, as long as I keep track of what I'm doing on it.I max out at about 3 Mb/sec down, and 350 Kb/sec up. Probably because of a noisy telephone line, not because I'm being throttled. When my uploads go over 25 KB/sec(note, bytes, not bits), my download speed suffers. This is expected, as downloads require upload bandwidth as well.
Tuesday
-
Bessie Berry8:31 AM
I pay for the 4Mb/sec down,512 Kb/sec up service from O2. In fact, it's relatively quick, and stable. It's not perfect, but I really don't have issues, as long as I keep track of what I'm doing on it.
New Messages


|
rolmodl
C++ API for the Simple Directmedia Library 2 (SDL2)
|
Common window class. Use rolmodl::Win for use with accelerated rendering (rolmodl::Ren) and rolmodl::Win_SW for use with software rendering (rolmodl::SWTex). More...
#include <Win.hpp>
Public Member Functions | |
| Win_Base (const char *title, const geom::Pos p, const geom::Size s, const win::Flags flags) | |
Initialize a window with title title , at the screen position p , of size s , with configuration flags . More... | |
| Win_Base (const char *title, const geom::Size s, const win::Flags flags) | |
Initialize a window with title title , at the center of the screen, of size s , with configuration flags . More... | |
| Win_Base (const char *title, const geom::Pos p, const geom::Size s) | |
Initialize a window with title title , at the screen position p , of size s , with the default configuration. More... | |
| Win_Base (const char *title, const geom::Size s) | |
Initialize a window with title title , at the center of the screen, of size s , with the default configuration. More... | |
| ~Win_Base () noexcept | |
Free the underlying SDL_Window . More... | |
| Win_Base (const Win_Base &that)=delete | |
Copying rolmodl windows is not allowed because their lifetime is tied to the underlying SDL_Window 's. Use references or some other pointer type instead. | |
| Win_Base (Win_Base &&that) noexcept | |
Take over the underlying SDL_Window of that . | |
| Win_Base & | operator= (const Win_Base &that)=delete |
Copying rolmodl windows is not allowed because their lifetime is tied to the underlying SDL_Window 's. Use references or some other pointer type instead. | |
| Win_Base & | operator= (Win_Base &&that) noexcept |
Take over the underlying SDL_Window of that . | |
| SDL_Window * | unsafeRaw () noexcept |
Get the underlying SDL_Window* . Unsafe because this value might be nullptr and using it with some SDL functions can lead to rolmodl invariant violation. | |
| const SDL_Window * | unsafeRaw () const noexcept |
Get the underlying SDL_Window* in a const context. Unsafe because this value might be nullptr and using it with some SDL functions can lead to rolmodl invariant violation. | |
| void | hide () noexcept |
| Hide the window. More... | |
| void | show () noexcept |
| Show the window. More... | |
| void | raise () noexcept |
| Place this window above all other windows and grab input focus. More... | |
| void | maximize () noexcept |
| Maximize the window setting its size to the largest that will fit on screen. More... | |
| void | minimize () noexcept |
| Minimize the window hiding it in the start menu or dock or an equivalent. More... | |
| void | restore () noexcept |
| Restore the window to the size and screen position it had before being maximized or minimized. More... | |
| unsigned int | unsafeDisplayIndex () |
| Get the index of the display that contains this window's center. Unsafe because storing this index can lead to an out-of-bounds error if the display is later disconnected. More... | |
| sys::Display | display () |
| Get the display information snapshot for the display that contains this window's center. More... | |
| float | opacity () |
| Get the window opacity. More... | |
| void | setOpacity (const float v) |
| Set the window opacity. More... | |
| geom::Pos | pos () noexcept |
| Get the window screen position. More... | |
| void | setPos (const geom::Pos p) noexcept |
| Set the window screen position. More... | |
| const char * | title () noexcept |
| Get the window title in UTF-8. Will be an empty string if there is no title. More... | |
| void | setTitle (const char *str) noexcept |
Set the window title. str is in UTF-8. More... | |
| geom::Size | size () noexcept |
| Get the current window size. More... | |
| void | setSize (const geom::Size s) noexcept |
| Set the window size. More... | |
| geom::Size | maxSize () noexcept |
| Get the current maximum window size. More... | |
| void | setMaxSize (const geom::Size s) noexcept |
| Set the maximum window size. More... | |
| geom::Size | minSize () noexcept |
| Get the current minimum window size. More... | |
| void | setMinSize (const geom::Size s) noexcept |
| Set the minimum window size. More... | |
| uint32_t | unsafeId () |
| Get the underlying SDL window id. Unsafe because this can be used to make a pointer to the underlying window that escapes the window's lifetime. More... | |
| pixelfmt::Id | pixelFmt () |
| Get the window pixel format. More... | |
| void | moveMouseIn (const geom::Pos p) noexcept |
| Move the mouse pointer to a position relative to this window. More... | |
Friends | |
| void | swap (Win_Base &a, Win_Base &b) noexcept |
Exchange the underlying SDL_Window with that . | |
Common window class. Use rolmodl::Win for use with accelerated rendering (rolmodl::Ren) and rolmodl::Win_SW for use with software rendering (rolmodl::SWTex).
Wrapper around SDL_Window
.
| rolmodl::Win_Base::Win_Base | ( | const char * | title, |
| const geom::Pos | p, | ||
| const geom::Size | s, | ||
| const win::Flags | flags | ||
| ) |
Initialize a window with title title
, at the screen position p
, of size s
, with configuration flags
.
| rolmodl::Win_Base::Win_Base | ( | const char * | title, |
| const geom::Size | s, | ||
| const win::Flags | flags | ||
| ) |
Initialize a window with title title
, at the center of the screen, of size s
, with configuration flags
.
| rolmodl::Win_Base::Win_Base | ( | const char * | title, |
| const geom::Pos | p, | ||
| const geom::Size | s | ||
| ) |
Initialize a window with title title
, at the screen position p
, of size s
, with the default configuration.
| rolmodl::Win_Base::Win_Base | ( | const char * | title, |
| const geom::Size | s | ||
| ) |
Initialize a window with title title
, at the center of the screen, of size s
, with the default configuration.
|
noexcept |
Free the underlying SDL_Window
.
|
noexcept |
|
noexcept |
|
noexcept |
Place this window above all other windows and grab input focus.
Definition at line 113 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Maximize the window setting its size to the largest that will fit on screen.
Definition at line 117 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Minimize the window hiding it in the start menu or dock or an equivalent.
Definition at line 120 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Restore the window to the size and screen position it had before being maximized or minimized.
Definition at line 123 of file Win.cpp.
References unsafeRaw().
| unsigned int rolmodl::Win_Base::unsafeDisplayIndex | ( | ) |
Get the index of the display that contains this window's center. Unsafe because storing this index can lead to an out-of-bounds error if the display is later disconnected.
Definition at line 127 of file Win.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
Referenced by display().
| sys::Display rolmodl::Win_Base::display | ( | ) |
Get the display information snapshot for the display that contains this window's center.
Definition at line 130 of file Win.cpp.
References rolmodl::sys::display::unsafe::byIndex(), and unsafeDisplayIndex().
| float rolmodl::Win_Base::opacity | ( | ) |
Get the window opacity.
Definition at line 134 of file Win.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Win_Base::setOpacity | ( | const float | v | ) |
Set the window opacity.
Definition at line 139 of file Win.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
|
noexcept |
Set the window screen position.
|
noexcept |
Get the window title in UTF-8. Will be an empty string if there is no title.
Definition at line 152 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Set the window title. str
is in UTF-8.
|
noexcept |
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noexcept |
Set the window size.
|
noexcept |
Get the current maximum window size.
Definition at line 169 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Set the maximum window size.
|
noexcept |
Get the current minimum window size.
Definition at line 178 of file Win.cpp.
References unsafeRaw().
|
noexcept |
Set the minimum window size.
| uint32_t rolmodl::Win_Base::unsafeId | ( | ) |
Get the underlying SDL window id. Unsafe because this can be used to make a pointer to the underlying window that escapes the window's lifetime.
Definition at line 90 of file Win.cpp.
References unsafeRaw().
| pixelfmt::Id rolmodl::Win_Base::pixelFmt | ( | ) |
|
noexcept |
Move the mouse pointer to a position relative to this window.


{{ message }}
{% endfor %} {% elif messages|length > 1 %} Messages:According to your Google calendar, you should plan your meeting during these times:
According to your Google calendar, you're busy during these times:
{{ event.event_start | fmtdatetime }} — {{ event.event_end | fmtdatetime }}


Join the first AEM add-on hackathon!
Show the world what you've got!
The winning team will get an Apple Watch,
and will have its add-on published to the
AEM Outfitters marketplace.
Friday, November 6
9 AM - 9 PM
Adobe Systems SF
601 Townsend St, San Francisco, CA 94103


Project: Reclaimed Water Line
Type of Pipe: 30" SDR11 HDPE
length of Pipe: 3,500 Feet
Location: Gilroy, CA.
Contractor: Sanco Pipelines & R&B Fusion
Heartland West is expanding its residential community into a new area called Heartland Gardens. The already developed sections of the community has a reclaimed water. This project is an extension of that line into Heartland Gardens.
The new pipeline consist of 3,500 ft. of 30” SDR11 HDPE that loops around the west end of the new development to tie into the existing pipeline. The new line was installed by fusing 450 ft. sections with flanged ends. Each 450 ft. section was lifted and set into place. The sections were then bolted together by the flanges. The new line was tied into the existing line using new butterfly valves.
In addition, the new reclaimed water line ties into a pipeline feeding the Gilroy Golf course. This entire reclaimed pipeline network connects to the Gilroy Wastewater Treatment Plant. Reclaimed water is being used in Gilroy for irrigation to help alleviate the recent California water shortage and to better prepare for future water shortages.
Download the PDF here.


Project 2
BootCamp 4
Java Steam
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© 2017-2018


We are an infertility clinic based in Bikaner, Rajasthan-India. We are into existence for 27 years and are focused on providing moral, emotional, ethical and most advanced technical support to couples trying out to find a solution to the image of infertility. We specialize in each and every aspect of infertility and provide comprehensive services in IUI, IVF, IVF - egg donation, embryo donation, male infertility, natural infertility treatments, semen banking, embryo freezing, sexual and psychological problem and try to give moral and emotional support to our infertility patients. We provide everything under one roof for our general and medical tourism patients and make best possible efforts to help our patients get pregnant in shortest possible time with continuous efforts and hard work of our highly competitive staff, a STATE OF THE ART embryology culture lab, availability of embryologist, round the clock, we are able to achieve an astounding success rate of 35-40%. We aim to provide most advanced, competitive services of international standards at an affordable price and try to help you achieve your goal by providing practical alternative solutions
In all Branches of medicine both patients and doctors recognize that same symptoms may have many different causes and that accurate diagnosis should always come before treatment. This is no less true when the symptom is the "inability of a couple to have a baby (infertility)". Therefore, before you start infertility treatment we recommend you to have proper examination Keep in mind that success rates may vary, since one couple can have multiple problems
Have you been advised Hysterectomy ? or are you currently in consultation with your medical practitioner for the surgery of Hysterectomy ? We have a convinient and painless way to address your problem.
Only in the past few decades has the foetus been considered as apt with the establishment of separate foetal medicing unit. This involves services of a foetal medicine specialist who focuses on prenatal diagnosis, prognosis and the foetal procedures involved in the diagnosis and treatment. It has a high risk obstetric unit and neonatal care unit at the same centre.Foetal Medicine Unit is one of the most important and high significance departments of the Pratap Prasuti Grih


Next: bit-vector, Previous: vector (System Class), Up: Arrays Dictionary
simple-vector, vector, simple-array, array, sequence, t
The type of a vector that is not displaced to another array, has no fill pointer, is not expressly adjustable and is able to hold elements of any type is a subtype of type simple-vector.
The type simple-vector is a subtype of type vector, and is a subtype of type (vector t).
Specializing.
(simple-vector
{[size]})
size—a non-negative fixnum, or the symbol *. The default is the symbol *.
This is the same as (simple-array t (size)).


I'm a Management and Production graduate with a passion for programming. I am now working hard on transforming that passion into my life's work. I have completed courses on Java and HTML/CSS and I'm now developping projects and applying my new skillset.
The online Java course allowed me to learn and understand issues related to object-oriented programming, how to use most of the components that the SWING package provides, and how to create mobile applications in Android Studio.
Studies in Managament and Production Engineering completed with the title of Master of Science.
One-year intensive Chinese linguistic course at the Beijing University of Technology.
One semester of studies in Managament and Production Engineering at Instituto Politecnico de Braganca under the Erasmus program.


[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[Q]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Y]
[Z]
Web applications, trade-offs
CGI scripts and
[See web sites, from CGI scripts] client/server architecture
servers
[See web servers Zope] web browsers
[See browsers] web pages
cgi module, parsing user input
CGI scripts and
email deleting
forwarding
passwords
2nd
replying to
selecting
sending
viewing
forms on
changing
hidden fields in
laying out with tables
mocking up inputs
reusable
selection list
tags
graphics on, adding
HTMLgen
[See HTMLgen] modules
sharing objects between
tables on adding
tags
templates, Zope and
web servers
email client and
finding Python on
uploading client files to
web sites from CGI scripts email
[See browsers, email client] implementing
root page
databases
accessing
httplib module
urllib module
from CGI scripts error-reporting system
downloading
deleting files when
mirroring
relocating, automating edits
uploading
with subdirectories
user interaction, adding
zz
[See also Zope][See also Zope] webbrowser module
whichdb module
widgets analog/digital clock
canvas
arrow option
arrowshape option
scrolling
frame, nested
gridded
input adding to HTML forms
missing/invalid, checking for
PMW
redirecting streams to
resizing
2nd
3rd
anchor option
ScrolledText
text
editing text
Tic-Tac-Toe game
2nd
zzz
[See also GUIs][See also GUIs] win32all package
2nd
3rd
win32COM extensions
Windows client requests and
COM and
2nd
DBM and
windows email client status messages
Windows email client, threading
forking servers and
input
installing Python on
2nd
os.popen() and
portability in v2.0
Python programs, launching
Python version changes
Python versions
PYTHONPATH
Registry access
restricted execution mode
serial ports on
server processes, killing
Tcl/Tk on
Tkinter support
web scripting extensions
Active Scripting
ASP
COM
zzz
[See also Internet Explorer][See also Internet Explorer] __winreg module
write(), Pickler class
|


Open Pampas [aw21], plain, in Mandoria, peasants: 100
Last updated Turn #132
Open Pampas [aw21], plain, in Mandoria, peasants: 100
------------------------------------------------------------------------
9: Pack of wolves [dw0w], wolves, number: 3, arrived from the east.
11: Pack of wolves [dw0w], wolves, number: 3, went west.
15: Stack of cyclops [by5n] loots the countryside.
Routes leaving Open Pampas:
North, plain, to Open Pampas [av21], 7 days
East, plain, to Open Pampas [aw22], 7 days
South, to Ocean [ax21], Crystal Sea, 2 days
West, plain, to Open Pampas [aw20], 7 days
Seen here:
Stack of cyclops [by5n], cyclops, number: 16


Gnocchi
(...alternative Minecraft.)
Click canvas to start.
Pan camera - mouse.
Move around map - WASD.
. . . .
Movement Speed
Cached Chunks
Field of View
X-Axis View Sensitivity
Y-Axis View Sensitivity
Members
Angela Jin (aj445), Newton Ni (cn279), Irene Yoon (ey222)


Plato on Github
Report Home
util/func.js
Maintainability
100.00
Lines of code
1
Difficulty
0.00
Estimated Errors
0.00
Function weight
By Complexity
By SLOC
/** @description Check if an object is a Promise. @function can.isPromise @parent can.util @signature `can.isPromise(subject)` @param {*} subject The object to check. @return {Boolean} Whether __subject__ is a Promise. @body `can.isPromise` returns if an object has the methods expected of a Promise object. ## Example Convert any value to a Promise: function convertPromise(prm) { return can.isPromise(prm) ? prm : new Promise(function(resolve) { resolve(prm) }); } */ // /** @description Check if an object is a Deferred. @deprecated {2.3.16} This method has been replaced by [can.isPromise]. @function can.isDeferred @parent can.util @signature `can.isDeferred(subject)` @param {*} subject The object to check. @return {Boolean} Whether __subject__ is a Deferred. @body `can.isDeferred` returns if an object is an instance of [can.Deferred]. ## Example Convert any value to a Deferred: function convertDeferred(dfd) { return can.isDeferred(dfd) ? dfd : can.Deferred(dfd); } */ // /** @description Trim whitespace off a string. @function can.trim @parent can.util @signature `can.trim(str)` @param {String} str The string to trim. @return {String} The trimmed string. @body `can.trim(str)` removes leading and trailing whitespace from a string. It will also remove all newlines, spaces including non-breaking, and tabs. If these occur in the middle of the string, then they will be persisted. can.trim(" foo ") // "foo" */ // /** @description Convert an array-like object to an Array. @function can.makeArray @parent can.util @signature `can.makeArray(arrLike)` @param {Object} arrLike An array-like object. @return {Array} The converted object. @body `can.makeArray(arrLike)` converts an array-like object into a array. can.makeArray({0 : "zero", 1: "one", length: 2}); // ["zero","one"] */ // /** @description Check if an object is an array. @function can.isArray @parent can.util @signature `can.isArray(obj)` @param {*} obj The object to check. @return {Boolean} Whether __obj__ is an Array. @body `can.isArray(object)` returns if the object is an explicitly an Array. If `can.isArray` is passed an array-like object, it will return `false`. can.isArray([]); // true can.isArray([1, 2, 3]); // true can.isArray(can.makeArray({0: "foo", 1: "bar"})); // true (function() { return can.isArray(arguments); })(); // false can.isArray(document.querySelectorAll("p")); // false can.isArray(true); // false */ // /** @description Iterate through an array or object. @function can.each @parent can.util @signature `can.each(collection, callback)` @param {Object} collection The object to iterate through. @param {Function} callback A function to call for each item in __collection__. __callback__ will receive the item's value first and its key second. @body `can.each(collection, callback)` iterates through an array or object like like [http://api.jquery.com/jQuery.each/ jQuery.each]. can.each([{prop: "val1"}, {prop: "val2"}], function( value, index ) { // function called with // index=0 value={prop: "val1"} // index=1 value={prop: "val2"} } ); */ // /** @description Merge objects together. @function can.extend @parent can.util @signature `can.extend([deep], target, ...obj)` @param {Boolean} [deep] If true, the merge becomes recursive (aka. deep copy). @param {Object} target The object to merge properties into. @param {Object} obj Objects containing properties to merge. @return {Object} __target__, post-merge. @body `can.extend(target, objectN)` merges the contents of two or more objects together into the first object similarly to [http://api.jquery.com/jQuery.extend/ jQuery.extend]. var first = {}, second = {a: "b"}, third = {c: "d"}; can.extend(first, second, third); //-> first first //-> {a: "b", c: "d"} second //-> {a: "b"} third //-> {c: "d"} */ // /** @description Serialize an object into a query string. @function can.param @parent can.util @signature `can.param(obj)` @param {Object} obj An array or object to serialize. @return {String} The serialized string. @body Parameterizes an object into a query string like [http://api.jquery.com/jQuery.param/ jQuery.param]. can.param({a: "b", c: "d"}) //-> "a=b&c=d" */ // /** @description Takes a string of name value pairs and returns a Object literal that represents those params. @function can.deparam @parent can.util @signature `can.deparam(params)` @param {String} params A string like "foo=bar&person[age]=3" @return {Object} A JavaScript Object that represents the params: { foo: "bar", person: { age: "3" } } @body can.depararm will take any string and convert it into an Object literal that represents the string passed into it. */ // /** @description Check if an object has no properties. @function can.isEmptyObject @parent can.util @signature `can.isEmptyObject(obj)` @param {Object} obj The object to check. @param {Boolean} Whether the object is empty. @body `can.isEmptyObject(obj)` returns if an object has no properties similar to [http://api.jquery.com/jQuery.isEmptyObject/ jQuery.isEmptyObject]. can.isEmptyObject({}) //-> true can.isEmptyObject({a:"b"}) //-> false */ // /** @description Bind a function to its context. @function can.proxy @parent can.util @signature `can.proxy(fn, context)` @param {Function} fn The function to bind to a context. @param {Object} context The context to bind the function to. @return {Function} A function that calls __fn__ in the context of __context__. @body `can.proxy(fn, context)` accepts a function and returns a new one that will always have the context from which it was called. This works similar to [http://api.jquery.com/jQuery.proxy/ jQuery.proxy]. var func = can.proxy(function(one){ return this.a + one }, {a: "b"}); func("two") //-> "btwo" */ // /** @description Check if an Object is a function. @function can.isFunction @parent can.util @signature `can.isFunction(obj)` @param {Object} obj The object to check. @return {Boolean} Whether __obj__ is a function. @body `can.isFunction(object)` returns if an object is a function similar to [http://api.jquery.com/jQuery.isFunction/ jQuery.isFunction]. can.isFunction({}) //-> false can.isFunction(function(){}) //-> true */ // /** @description Listen for events on an object. @function can.bind @parent can.util @signature `can.bind.call(target, eventName, handler)` @param {Object} target The object that emits events. @param {String} eventName The name of the event to listen for. @param {Function} handler The function to execute when the event occurs. @return {Object} The __target__. @body `can.bind(eventName, handler)` binds a callback handler on an object for a given event. It works on: - HTML elements and the window - Objects - Objects with bind / unbind methods The idea is that `can.bind` can be used on anything that produces events and it will figure out the appropriate way to bind to it. Typically, `can.bind` is only used internally to CanJS; however, if you are making libraries or extensions, use `can.bind` to listen to events independent of the underlying library. __Binding to an object__ var obj = {}; can.bind.call(obj,"something", function(ev, arg1, arg){ arg1 // 1 arg2 // 2 }) can.trigger(obj,"something",[1,2]) __Binding to an HTMLElement__ var el = document.getElementById('foo') can.bind.call(el, "click", function(ev){ this // el }); */ // /** @description Listen for events on an object. @function can.on @parent can.util @signature `can.on.call(target, eventName, handler)` @param {Object} target The object that emits events. @param {String} eventName The name of the event to listen for. @param {Function} handler The function to execute when the event occurs. @return {Object} The __target__. @body `can.on(eventName, handler)` is an alias for [can.bind `can.bind(eventName, handler)`] and binds a callback handler on an object for a given event. It works on: - HTML elements and the window - Objects - Objects with bind / unbind methods The idea is that `can.on` can be used on anything that produces events and it will figure out the appropriate way to bind to it. __Binding to an object__ var obj = {}; can.on.call(obj,"something", function(ev, arg1, arg){ arg1 // 1 arg2 // 2 }) can.trigger(obj,"something",[1,2]) __Binding to an HTMLElement__ var el = document.getElementById('foo') can.on.call(el, "click", function(ev){ this // el }); */ // /** @description Stop listening for events on an object. @function can.unbind @parent can.util @signature `can.unbind.call(target, eventName, handler)` @param {Object} target The object that emits events. @param {String} eventName The name of the event to listen for. @param {Function} handler The function to unbind. @return {Object} The __target__. @body `can.unbind(eventName, handler)` unbinds a callback handler from an object for a given event. It works on: - HTML elements and the window - Objects - Objects with bind / unbind methods The idea is that `can.unbind` can be used on anything that produces events and it will figure out the appropriate way to unbind to it. Typically, `can.unbind` is only used internally to CanJS; however, if you are making libraries or extensions, use `can.bind` to listen to events independent of the underlying library. __Binding/unbinding to an object__ var obj = {}, handler = function(ev, arg1, arg) { arg1 // 1 arg2 // 2 }; can.bind.call(obj,"something", handler) can.trigger(obj,"something",[1,2]) can.unbind.call(obj,"something", handler) __Binding/unbinding to an HTMLElement__ var el = document.getElementById('foo'), handler = function(ev){ this // el }; can.bind.call(el, "click", handler) can.unbind.call(el, "click", handler) */ // /** @description Stop listening for events on an object. @function can.off @parent can.util @signature `can.off.call(target, eventName, handler)` @param {Object} target The object that emits events. @param {String} eventName The name of the event to listen for. @param {Function} handler The function to unbind. @return {Object} The __target__. @body `can.off(eventName, handler)` is an alias for [can.unbind `can.unbind(eventName, handler)`] and unbinds a callback handler from an object for a given event. It works on: - HTML elements and the window - Objects - Objects with bind / unbind methods The idea is that `can.unbind` can be used on anything that produces events and it will figure out the appropriate way to unbind to it. Typically, `can.off` is only used internally to CanJS; however, if you are making libraries or extensions, use `can.on` to listen to events independent of the underlying library. __Binding/unbinding to an object__ var obj = {}, handler = function(ev, arg1, arg) { arg1 // 1 arg2 // 2 };2 can.on.call(obj,"something", handler) can.trigger(obj,"something",[1,2]) can.off.call(obj,"something", handler) __Binding/unbinding to an HTMLElement__ var el = document.getElementById('foo'), handler = function(ev){ this // el }; can.on.call(el, "click", handler) can.off.call(el, "click", handler) */ // /** @description Listen for events from the children of an element. @function can.delegate @parent can.util @signature `can.delegate.call(element, selector, eventName, handler)` @param {HTMLElement} element The HTML element to bind to. @param {String} selector A selector for delegating downward. @param {String} eventName The name of the event to listen for. @param {Function} handler The function to execute when the event occurs. @return {Object} The __element__. @body `can.delegate(selector, eventName, handler)` binds a delegate handler on an object for a given event. It works on: - HTML elements and the window The idea is that delegate can be used on anything that produces delegate events and it will figure out the appropriate way to bind to it. Typically, `can.delegate` is only used internally to CanJS; however, if you are making libraries or extensions, use `can.delegate` to listen to events independent of the underlying library. __Delegate binding to an HTMLElement__ // Assuming an HTML body like the following: //
 //
Hello
 //
 var el = document.getElementById('parent'); can.delegate.call(el, ".child", "click", function(ev) { return this; //-> el }); */ // /** @description Stop listening for events from the children of an element. @function can.undelegate @parent can.util @signature `can.undelegate.call(element, selector, eventName, handler)` @param {HTMLElement} element The HTML element to unbind from. @param {String} selector A selector for delegating downward. @param {String} eventName The name of the event to listen for. @param {Function} handler The function that was bound. @return {Object} The __element__. `can.undelegate(selector, eventName, handler)` unbinds a delegate handler on an object for a given event. It works on: - HTML elements and the window The idea is that undelegate can be used on anything that produces delegate events and it will figure out the appropriate way to bind to it. Typically, `can.undelegate` is only used internally to CanJS; however, if you are making libraries or extensions, use `can.undelegate` to stop listening to events independent of the underlying library. __Delegate/undelegate binding to an HTMLElement__ // Assuming an HTML body like the following: //
 //
Hello
 //
 var el = document.getElementById('parent'); var handler = function(ev) { return this; //-> el }; can.delegate.call(el, ".child", "click", handler); can.undelegate.call(el, ".child", "click", handler); */ // /** @description Trigger an event on an object. @function can.trigger @parent can.util @signature `can.trigger(target, eventName[, args])` @param {Object} target The object to trigger the event on. @param {String} eventName The event to trigger. @param {Array.<*>} [args] The event data. @body `can.trigger(target, eventName)` triggers an artificial event on an object and fires all associated callback handlers [can.bind that were bound to it.] This is exceptionally handly for simulating events. Such as the following: var button = document.createElement('button'); can.bind.call(button, 'click', function() { console.log('I have been clicked'); }) can.trigger(button, 'click'); */ // /** @description Make an AJAX request. @function can.ajax @parent can.util @signature `can.ajax(settings)` @param {Object} settings Configuration options for the AJAX request. The list of configuration options is the same as for [jQuery.ajax](http://api.jquery.com/jQuery.ajax/#jQuery-ajax-settings). @return {can.Deferred} A [can.Deferred](http://canjs.com/docs/can.Deferred.html) that resolves to the data. @body `can.ajax( settings )` is used to make an asynchronous HTTP (AJAX) request similar to [http://api.jquery.com/jQuery.ajax/jQuery.ajax]. The example below makes use of [can.frag]. can.ajax({ url: 'http://canjs.com/docs/can.ajax.html', success: function(document) { var frag = can.frag(document); return frag.querySelector(".heading h1").innerText; //-> can.ajax } }); */ // /** @description Make a library's nodelist. @function can.$ @parent can.util @signature `can.$(element)` @param {String|Element|NodeList} element The selector, HTML element, or nodelist to pass to the underlying library. @return {NodeList} The nodelist as constructed by the underlying library. @body `can.$(element)` returns the the underlying library's NodeList. It can be passed a css selector, a HTMLElement or an array of HTMLElements. The following lists how the NodeList is created by each library: - __jQuery__ `jQuery( HTMLElement )` - __Zepto__ `Zepto( HTMLElement )` - __Dojo__ `new dojo.NodeList( HTMLElement )` - __Mootools__ `$$( HTMLElement )` - __YUI__ `Y.all(selector)` or `Y.NodeList` */ // /** @description Make a document fragment. @function can.buildFragment @parent can.util @signature `can.buildFragment(html, node)` @param {String} html A string of HTML. @param {DOM Node} node A node used to access a document to make the fragment with. @return {DocumentFragment} A document fragment made from __html__. @body `can.buildFragment(html, node)` returns a document fragment for the HTML passed. */ // /** @description Append content to elements. @function can.append @parent can.util @signature `can.append(nodeList, html)` @param {NodeList} nodeList A nodelist of the elements to append content to. @param {String} html The HTML to append to the end of the elements in __nodeList__. @body `can.append( wrappedNodeList, html )` inserts content to the end of each wrapped node list item(s) passed. This is a wrapper API for the underlying library being used. If you're using jQuery, this is a wrapper API for [.append](http://api.jquery.com/append/). // Before
 can.append(can.$('#demo'), 'Demos are fun!'); // After
Demos are fun!
 */ // /** @description Remove elements from the DOM. @function can.remove @parent can.util @signature `can.remode(nodeList)` @param {NodeList} nodeList A nodelist of elements to remove. @body `can.remove( wrappedNodeList )` removes the set of matched element(s) from the DOM.
 can.remove(can.$('#wrap')) //-> removes 'wrap' */ // /** @description Associate data with or retrieve data from DOM nodes. @function can.data @parent can.util @signature `can.data(nodeList, key, value)` @param {NodeList} nodeList The list of nodes to add this data to. @param {String} key The key to store this data under. @param {*} value The data to store. @signature `can.data(nodeList, key)` @param {NodeList} nodeList The list of nodes data was stored under. @param {String} key The key to retrieve. @return {*} The data stored under __key__. @body `can.data` enables the associatation of arbitrary data with DOM nodes and JavaScript objects. ### Setting Data can.data( can.$('#elm'), key, value ) - __wrappedNodeList__ node list to associate data to. - __key__ string name of the association. - __value__ tdata value; it can be any Javascript type including Array or Object. ### Accessing Data can.data( can.$('#elm'), key ) - __wrappedNodeList__ node list to retrieve association data from. - __key__ string name of the association. Due to the way browsers security restrictions with plugins and external code, the _data_ method cannot be used on `object` (unless it's a Flash plugin), `applet` or `embed` elements. */ // /** @description Add a class to elements. @function can.addClass @parent can.util @signature `can.addClass(nodeList, className)` @param {NodeList} nodeList The list of HTML elements to add the class to. @param {String} className The class to add. @body `can.addClass( nodelist, className )` adds the specified class(es) to nodelist's HTMLElements. It does NOT replace any existing class(es) already defined. // Before
 can.addClass(can.$("#foo"),"bar") // After
 You can also pass multiple class(es) and it will add them to the existing set also. // Before
 can.addClass(can.$("#foo"),"bar man") // After
 This works similarly to [http://api.jquery.com/addClass/ jQuery.fn.addClass]. */ // /** @description Call a callback when a Deferred resolves. @function can.when @parent can.util @signature `can.when(deferred)` @param {Deferred|Object} deferred The Deferred, AJAX, or normal Objects to call the callback on. @return {Deferred} __deferred__ if __deferred__ is a Deferred, otherwise a Deferred that resolves to __deferred__. @body `can.when(deferred)` provides the ability to execute callback function(s) typically based on a Deferred or AJAX object. This is a wrapper API for the underlying library being used. If you're using jQuery, this is a wrapper API for [jQuery.when](http://api.jquery.com/jquery.when/); can.when( can.ajax('api/farm/animals') ).then(function(animals){ alert(animals); //-> alerts the ajax response }); You can also use this to wait for the results of multiple deferreds. can.when( can.ajax('api/farm/animals'), can.ajax('api/farm/beacons') ).then(function(animals, beacons){ // perform some logic using both the animals and beacons data }); You can also use this for regular JavaScript objects. $.when({ animals: [ 'cat' ] }).done(function(value){ alert(value.animals[0]); //-> alerts 'cat' }); */ // /** @constructor can.Deferred @parent can.util @group can.Deferred.prototype 0 Prototype @description `can.Deferred` is a object that allows users to assign and chain callback function(s) for the success or failure state of both asynchronous and synchronous function(s). @signature `can.Deferred()` @return {can.Deferred} A new Deferred object. */ // /* * @prototype */ // /** @description Add callbacks to a Deferred. @function can.Deferred.prototype.pipe @signature `deferred.pipe(doneCallback[, failCallback])` @param {Function} doneCallback A function called when the Deferred is resolved. @param {Function} failCallback A function called when the Deferred is rejected. @body `deferred.pipe(doneCallback, failCallback)` is a utility to filter Deferred(s). var def = can.Deferred(), filtered = def.pipe(function(val) { return val + " is awesome!"; }); def.resolve('Can'); filtered.done(function(value) { alert(value); // Alerts: 'Can is awesome!' }); */ // /** @description Resolve a Deferred in a particular context. @function can.Deferred.prototype.resolveWith resolveWith @parent can.Deferred.prototype @signature `deferred.resolveWith(context[, arguments])` @param {Object} context Context passed to the `doneCallbacks` as the `this` object. @param {Array} [arguments] Array of arguments that are passed to the `doneCallbacks`. @body `deferred.resolveWith(context, arguments)` resolves a Deferred and calls the `doneCallbacks` with the given arguments. var def = can.Deferred(); def.done(function(success) { this.logSuccess(success); //-> "Can rocks!" }); var context = { logSuccess: function(sucess) { console.log(sucess); } }; def.resolveWith(context, ["Can rocks!"]); */ // /** @description Reject a Deferred in a particular context. @function can.Deferred.prototype.rejectWith rejectWith @parent can.Deferred.prototype @signature `deferred.rejectWith(context[, arguments])` @param {Object} context Context passed to the `failCallbacks` as the `this` object. @param {Array} [arguments] Array of arguments that are passed to the `failCallback(s)`. @body `deferred.rejectWith(context, arguments)` rejects a Deferred and calls the `failCallbacks` with the given arguments. var def = can.Deferred(); def.fail(function(error) { this.logError(error); //-> "Oh no!" }); var context = { logError: function(error) { console.error(error); } }; def.rejectWith(context, ["Oh no!"]); */ // /** @description Add one or more callbacks to be called when a Deferred is resolved. @function can.Deferred.prototype.done done @parent can.Deferred.prototype @signature `deferred.done(doneCallbacks)` @param {Function|Array} doneCallbacks A function, or an array of functions, to be called when the Deferred is resolved. @body `deferred.done(doneCallbacks)` adds one or more functions to be called when the Deferred object is resolved. var def = can.Deferred(); def.done(function(){ //- Deferred is done. }); */ // /** @description Add a callback to be called when a Deferred is rejected. @function can.Deferred.prototype.fail fail @parent can.Deferred.prototype @signature `deferred.fail(failCallbacks)` @param {Function|Array} failCallbacks A function, or an array of functions, to be called when the Deferred is rejected. @body `deferred.fail(failCallbacks)` adds one or more functions to be called when the Deferred object is rejected. var def = can.Deferred(); def.fail(function(){ //- Deferred got rejected. }); */ // /** @description Add one or more callbacks to be unconditionally called when a Deferred is resolved or rejected. @function can.Deferred.prototype.always always @parent can.Deferred.prototype @signature `deferred.always(alwaysCallbacks)` @param {Function|Array} alwaysCallbacks A function, or an array of functions, to be called whether the Deferred is resolved or rejected. @body `deferred.always(alwaysCallbacks)` adds one or more functions to be called when the Deferred object is either resolved or rejected. var def = can.Deferred(); def.always(function(){ //- Called whether the handler fails or is success. }); */ // /** @description Add callbacks to a Deferred. @function can.Deferred.prototype.then then @parent can.Deferred.prototype @signature `deferred.then(doneCallback[, failCallback])` @param {Function} doneCallback A function called when the Deferred is resolved. @param {Function} [failCallback] A function called when the Deferred is rejected. @body `deferred.then(doneCallback, failCallback)` adds handler(s) to be called when the Deferred object to be called after its resolved. var def = can.Deferred(); def.then(function(success) { console.log(success); }, function(reason) { console.error(reason); //-> "Oh no! So sad." }); def.reject("Oh no! So sad."); */ // /** @description Determine whether a Deferred has been resolved. @function can.Deferred.prototype.isResolved isResolved @parent can.Deferred.prototype @signature `deferred.isResolved()` @return {Boolean} Whether this Boolean has been resolved. @body `deferred.isResolved()` returns whether a Deferred object has been resolved. var def = can.Deferred(); var resolved = def.isResolved(); */ /** @description Determine whether a Deferred has been rejected. @function can.Deferred.prototype.isRejected isRejected @signature `deferred.isRejected()` @return {Boolean} Whether this Boolean has been rejected. @body `deferred.isRejected()` returns whether a Deferred object has been rejected. var def = can.Deferred(); var rejected = def.isRejected() */ // /** @description Reject a Deferred. @function can.Deferred.prototype.reject reject @parent can.Deferred.prototype @signature `deferred.reject([argument])` @param {Object} [argument] The argument to call the `failCallback` with. @body `deferred.reject(args)` rejects the Deferred object and calls the fail callbacks with the given arguments. var def = can.Deferred(); def.fail(function(reason) { console.log("Failure! " + reason.foo); //-> Oh, no! }); def.reject({ foo: 'Oh, no!' }); */ // /** @description Resolve a Deferred. @function can.Deferred.prototype.resolve resolve @parent can.Deferred.prototype @signature `deferred.resolve([argument])` @param {Object} [argument] The argument to call the `doneCallback` with. @body `deferred.resolve( args )` resolves a Deferred object and calls the done callbacks with the given arguments. var def = can.Deferred(); def.resolve({ animals: [ 'pig', 'cow' ] }) */ // /** @function can.capitalize @parent can.util @description Capitalize the first letter of a string. @signature `can.capitalize(str)` @param {String} str The string to capitalize. @return {String} The string with the first letter capitalized. @body can.capitalize('candy is fun!'); //-> Returns: 'Candy is fun!' */ // /** @function can.camelize @parent can.util @description Capitalize the first letter after each hyphen in a string. @signature `can.camelize(str)` @param {String} str The string to camelize. @return {String} The string with the first letter after each hyphen capitalized. @body can.camelize('hello-world'); //-> Returns: 'helloWorld' */ // /** @function can.hyphenate @parent can.util @description Adds a hyphen before each uppercase letter and converts the entire string to lower case. @signature `can.hyphenate(str)` @param {String} str The string to hyphenate. @return {String} The lowercase string with hyphens added before each letter that was uppercase in the source string. @body can.hyphenate('helloWorld'); //-> Returns: 'hello-world' */ // /** @function can.sub @parent can.util @description Returns a string with {param} replaced values from data. @signature `can.sub(str, data, remove, s)` @param {String} str The string to make substitutes on @param {Object} data The data to be used to look for properties. If it's an array, multiple objects can be used. @param {Boolean} [remove] if a match is found, remove the property from the object @param {String} s The string to replace @return {String} The converted string or `null` if any data to render are `undefined` or `null` @body `can.sub` returns a string with {param} replaced values from data, where `param` is the name of an object property. can.sub("foo {bar}", {bar: "far"}) //-> "foo far" */ // /** @function can.underscore @parent can.util @description Takes a CamelCase or mixedCase string and underscores the string on the capital letter. @signature `can.underscore(str)` @param {String} str The string to underscore @return {String} the underscored string @body `can.underscore` takes a CamelCase or mixedCase string and underscores the string on the capital letter. If parts of the string are not CamelCase or mixedCase, it will not change them. `can.underscore` will lower case the entire string as well. can.underscore("OneTwo") //-> "one_two" can.underscore("OneTwo threeFour") //-> "one_two three_four" */ // /** @function can.esc @parent can.util @description Escapes a string for insertion into HTML. @signature `can.esc(str)` @param {String} str The string to escape @return {String} The HTML escaped string. @body can.esc( "<foo>&<bar>" ) //-> "<foo<&<bar<" */ // /** @function can.getObject @parent can.util @signature `can.getObject(name, roots, add)` Gets an object from a string. @param {String} name the name of the object to look for @param {Array} [roots] an array of root objects to look for the name. If roots is not provided, the window is used. @param {Boolean} [add] true to add missing objects to the path. false to remove found properties. undefined to not modify the root object @return {Object} The object. @body Gets an object from a string. It can also modify objects on the 'object path' by removing or adding properties. Foo = {Bar: {Zar: "Ted"}} can.getObject("Foo.Bar.Zar") //-> "Ted" */ // /** * @typedef {{}} can.NodeList NodeList * @inherits From-Your-Base-Library * * A "NodeList" is __Library Specific__ implementation of * an array of DOM elements. [can.$] returns a "NodeList" * and [can.Control::element] is a "NodeList". * * The following details the "NodeList" object used * by each library. * * ## jQuery `jQuery( HTMLElement )` * * A [http://api.jquery.com/jQuery/ jQuery-wrapped] list of elements. * * nodeList.text("Hello World") * * ## Zepto `Zepto( HTMLElement )` * * A Zepto-wrapped list of elements. * * nodeList.text("Hello World") * * ## Dojo `new dojo.NodeList( HTMLElement )` * * Dojo's [http://dojotoolkit.org/reference-guide/1.9/dojo/NodeList.html dojo.NodeList] constructor function. * * nodeList.text("Hello World") * * * ## Mootools `$$( HTMLElement )` * * The Mootools [Elements object](http://mootools.net/docs/core/Element/Element#Elements). * * nodeList.empty().appendText("Hello World") * * ## YUI * * YUI's [NodeList](http://yuilibrary.com/yui/docs/node/). * * nodeList.set('text',"Hello World") */ // /** * @typedef {String} CSSSelectorString * * A [http://www.w3.org/TR/CSS2/selector.html CSS Selector] in a string like: `"#content .title"`. */ // /** * @typedef {String} HttpMethod * * One of: `GET`, `POST`, `PUT`, or `DELETE`. */


In this section, you’ll have a chance to practice the concepts you’ve learned in the videos. First, review the core concepts covered that you’ll need to keep in mind. Then go through the exercises below.
Remember, these are for your own benefit. Feel free to skip them if you don’t find a particular exercise valuable or you get stuck for too long.
If you have a Python file, it can be executed inside PyCharm by simply right-clicking and choosing Run. Outside of PyCharm, you execute it like this:
$ python3 program.py
# or
C:\> python program.py
Remember to use either python
or python3
based
on your system setup.
The essential lesson from this chapter is how code makes decisions to do
one thing or another. The first building block are simple
this or that type of processes. These are done with
if
statements.
num = 7
if num < 100:
print("Number is smallish")
We can also have code that has two or more branches with
elif
and else
:
num = 7
if num < 100:
print("Number is smallish")
elif num < 1000:
print("Middle sized number.")
else:
print("That's one big number!")
When you need to repeat an operation as long as some condition is met, the
while
loop is the thing you want.
attempts = 0
while attempts < 5:
attempts += 1
# do whatever you are attempting here...
This seems like a simple question to answer but requires a new operation. The modulo operator. This is basically the remainder of a division. For example, 19 / 5 is 3 as a whole number (int). But we know that there is a remainder of 4 for whole number math. In Python we express this as:
div = int(19 / 5) # <-- 3
rem = 19 % 5 # <-- 4
Then we can test whether a number is even if it is evenly divisible by 2 or has a remainder of 0:
remainder = num % 2 # Is this 0 or 1?
Now it’s your turn. Here are some ideas to practice.


--- layout: post title: "My Week in Review" date: 2019-09-08 16:30:00 +0000 image: https://s3.amazonaws.com/audreywatters/2019-09-08-pigeon.jpg imagecredits: https://www.flickr.com/photos/nathaninsandiego/5678505267/ ---
I’m still working on revisions to my manuscript. I need to blog about what I’m thinking through and what I’m struggling with. I did make some progress this week on fixing the introduction and one of the chapters that the folks who’ve read the draft so far struggled with.
HEWN, No. 320 via substack.com
I did an interview with Uses This.
I finished reading Trick Mirror, and now I’m reading Clockwork Orange. Kin and I are watching the new Dark Crystal series on Netflix. It is wonderful. We also saw The Mountain Goats live.
Icon credits: The Noun Project


I am Nico Del Rosario, I am a student in the Polytechnic University of the Philippines, I constantly set goals for myself so that I have something to strive toward. I am not comfortable with settling, and I am always looking for opportunities to do better and achieve greatness in situations that truly matter.
I am results-oriented, constantly checking in with the goal to determine how close or how far away we are and what it will take to make it happen. I find this pressure inspiring and a great motivator for the rest of the team.
- Reading stuff
- Drawing illustrations
- Sleeping
- Building model kits
- Exploring new technologies
Link about something related to technology
Link related to drawing illustrations


Photos of the day: November 19, 2019
MORE GALLERY
Photos of the day: November 21, 2019
Photos of the day: November 20, 2019
Photos of the day: November 19, 2019
Photos of the day: November 18, 2019
Photos of the day: November 12
Photos of the day: November 11, 2019
The worrying decrease in Uttarakhand’s rhododendrons
Education loans for studies abroad


Greek bailout representation
The following visualizations pretend to show information related to the crisis in Europe during this 2015.


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Just a last minute event reminder for those who don’t know.
Target is having scavenger hunt from 10am-1pm on Saturday 3/24 (USA only)
This is a free in-store event. Every kid can get a free basket and hunt for Hachimals CollEGGtibles and treats.
Great event for kids!
See if the target near you are participating in this event by checking the link below:
https://www.target.com/c/kids-event-stores/-/N-i9dn5?lnk=KidsHatchimalss
This page is synchronized from the post: Target is having scavenger hunt from 10am-1pm on Saturday 3/24


IISc to set up research park to help start-ups with infra, finances
The research park will come up with Rs 50-crore investment
by BS ReporterThe Indian Institute of Science (IISc) is setting up a research park on its Bengaluru campus to provide infrastructure and financial support to start-ups. The facility — I-Hub — will be spread across 150,000 square feet and is likely to be comple-ted in two years. The research park will come up with Rs 50-crore investment .


--- layout: post title: 'It''s a Religion' date: 2006-10-10 00:00:00 categories: amusing software-development ---
It's a Religion: "Telling developers to stay lightweight is like telling depressed people to cheer up."


Jekyll PWA Starter
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This is a test - January 05, 2018
This post is a demonstration of indieweb blogging.
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Welcome to Jekyll! - November 17, 2015
short desciption of your post.
Notes
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The Lighthouse score for this project is...really good.
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Netlify does more than just host your static site. It gives you unbelievable control of deployments, form handling and SSL.
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