--- layout: post title: "@Disclosedtech: Edsurge and Knewton" date: 2017-05-19 14:30:00 +0000 tags: image: https://s3.amazonaws.com/hackedu/2017-05-19-pigeon.jpg imagecredits: https://www.flickr.com/photos/jeffweese/3720761507 ---
"Pearson, an Investor in Knewton, Is 'Phasing Out' Partnership on Adaptive Products," Edsurge wrote on May 12, 2017. This article fails to disclose that Edsurge and Knewtonshare investors: GSV. Pearson is also one of the largest limited partners in Learn Capital, another Edsurge investor.
This sort of disclosure (or lack thereof) is particularly important as Edsurge now sells schools a service recommending which ed-tech products they should buy.


1. Numbers divisible by 3 return fizz. 2. Numbers divisible by 5 return buzz. 3. Numbers divisible by 15 return fizzbuzz. 4. Numbers that do not fit any of the conditions above return the number entered.


Spanish Immersive
Verbos regulares [Presente]
-AR
-ER
-IR
Verbos irregulares [Presente]
Ejemplos de verbos terminados en -ar
Abandonar (to abandon)
Abrazar (to hug)
Acabar (to finish)
Aceptar (to accept)
Amar (to love)
Bajar (to go down)
Bailar (to dance)
Besar (to kiss)
Buscar (to find)
Caminar (to walk)
Cantar (to sing)
Comprar (to buy)
Copiar (to copy)
Dibujar (to draw)
Entregar (to deliver)
Expresar (to express)
Imaginar (to imagine)
Iniciar (to start)
Limpiar (to clean)
Llamar (to call)
Llegar (to arrive)
Llorar (to cry)
Mejorar (to improve)
Mirar (to look)
Nadar (to swim)
Pasar (to pass)
Pasear (to walk around)
Reparar (to repair)
Terminar (to finish)
Tomar (to take)
Viajar (to travel)
Ejemplos de verbos terminados en -er
Aprender (to learn)
Comer (to eat)
Comprender (to understand)
Comprometer (compromise)
Correr (to run)
Creer (to believe)
Deber (to must)
Depender (to depend)
Esconder (to hide)
Joder (to fuck)
Lamer (to lick)
Leer (to read)
Meter (to put)
Poseer (to own)
Prender (to fire)
Pretender (to pretend)
Proceder (to proceed)
Prometer (to promise)
Temer (to fear)
Toser (to cough)
Vender (to sell)
Ver (to see)
Ejemplos de verbos terminados en -ir
Abrir (to open)
Aburrir (to bore)
Admitir (to admit)
Añadir (to add)
Aplaudir (to applaud)
Asistir (to attend)
Batir (to shake)
Comprimir (to compress)
Confundir (to confuse)
Consumir (to consume)
Cumplir (to fulfill)
Debatir (to discuss)
Decidir (to decide)
Descubrir (to discover)
Difundir (to spread)
Dimitir (to resign)
Discutir (to dispute)
Emitir (to issue)
Escribir (to write)
Evadir (to evade)
Existir (to exist)
Imprimir (to print)
Insistir (to insist)
Interrumpir (to disrupt)
Invadir (to invade)
Omitir (to omit)
Parir (to give birth)
Partir (to leave)
Permitir (to enable)
Presumir (to assume)
Prohibir (to forbid)
Recibir (to receive)
Repartir (to distribute)
Resistir (to resist)
Resumir (to summarize)
Reunir (to collect)
Subir (to raise)
Transcribir (to transcribe)
Transmitir (to transmit)
Vivir (to live)


virsh pool-start
Start a previously configured but inactive virtual machine storage pool.
See also: `virsh`, `virsh-pool-define-as`, `virsh-pool-destroy`.
More information: home page
- Start the storage pool specified by name or UUID (determine using `virsh pool-list`) and create the underlying storage system if it doesn't exist:
virsh pool-start --pool name|uuid --build


Before Change
def _fastq_gen(self, fastq_gens):
Yield fastq data
for (seq_id, seq, qual) in fastq_gens:
yield SequenceRecord(seq_id, seq, seq_id, qual)
After Change
Yield fastq data
for (seq_id, seq, qual) in fastq_gens:
self.state["SequenceID"] = seq_id
self.state["Sequence"] = seq
self.state["QualID"] = seq_id
self.state["Qual"] = qual
// as we"re updating state in place and effectively circumventing
// Workflow.initialize_state, we do not need to yield anything
yield None


Chatinder is an open-source desktop application for Mac and Windows that allows you to chat with all your matches from your computer.
- Secure: no third-party server for you to worry. Just you and Tinder.
- Convenient: typing on a real keyboard is much simpler. Express your thoughts!
- Open-source: app is completely free. You can even build it from sources yourself.


Beef Recipes
Try one of our top 3 beef recipes!
Pork Recipes
Change your dinner up with one of our top 3 pork recipes!

Our site is dedicated to optimizing your recipe finding experience! You can just search our site for your favorite recipes, or you can make an account and search by ingredient! Account owners are also able to add their own favorite recipes!
Try one of our top 3 beef recipes!
Change your dinner up with one of our top 3 pork recipes!


rlcc.learn¶
Learning and related functionality.
-
class
rlcc.learn.
DPGActor
(actor_local, actor_target, actor_optimizer, critic, tau=0.001, clip_norm=None, clip_value=None)[source]¶ Implements Deterministic Policy Gradient Actor learner.
Parameters: - actor_local (
torch.nn.Module
) – the local network - actor_target (
torch.nn.Module
) – the target network - actor_optimizer (
torch.nn.Module
) – the optimizer - critic (
torch.nn.Module
) – the critic - tau (float, optional) – the update weight
- observers (list of observers, optional) – list of observers
- clip_norm (float, optional) – the gradient norm maximum
- clip_value (float, optional) – the gradient value maximum
-
loss
(transitions)[source]¶ Compute the loss of the transitions
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
- actor_local (
-
class
rlcc.learn.
DPGCritic
(critic_local, critic_target, critic_optimizer, actor, gamma=0.99, tau=0.001, clip_norm=None, clip_value=None)[source]¶ Implements Deterministic Policy Gradient Critic learner.
Parameters: - critic_local (
torch.nn.Module
) – the local network - critic_target (
torch.nn.Module
) – the target network - critic_optimizer (
torch.nn.Module
) – the optimizer - actor (
torch.nn.Module
) – the actor - tau (float, optional) – the update weight
- observers (list of observers, optional) – list of observers
- clip_norm (float, optional) – the gradient norm maximum
- clip_value (float, optional) – the gradient value maximum
-
loss
(transitions)[source]¶ Compute the loss of the transitions
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
- critic_local (
-
class
rlcc.learn.
DoubleLearningStrategy
(local, target, optimizer, tau=0.001, clip_norm=None, clip_value=None)[source]¶ Implements a double learning strategy.
Parameters: - local (
torch.nn.Module
) – the local network - target (
torch.nn.Module
) – the target network - optimizer (
torch.nn.Module
) – the optimizer - tau (float, optional) – the update weight
- clip_norm (float, optional) – the gradient norm maximum
- clip_value (float, optional) – the gradient value maximum
-
loss
(transitions)[source]¶ Compute the loss of the transitions
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
-
step
(transitions)[source]¶ Performs a single learning step.
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
- local (
-
class
rlcc.learn.
Learner
[source]¶ Base class for all learners.
Your learners should also subclass this class.
-
class
rlcc.learn.
LearningStrategy
[source]¶ Base class for all learning strategies.
Your learning strategies should also subclass this class.
-
step
(transitions)[source]¶ Performs a single learning step.
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
-
-
class
rlcc.learn.
ReplayLearner
(learning_strategy, transitions, batch_size=128, batches_per_step=1)[source]¶ Implements a learner using a replay buffer.
Parameters: - learning_strategy (
rlcc.learn.LearningStrategy
) – delegate learning strategy - transitions (list of
rlcc.Transition
) – list of transitions - device (str, optional) – the torch device
- batch_size (int, optional) – the batch size
- batches_per_step (int, optional) – the number of batches per step
- learning_strategy (
-
class
rlcc.learn.
StackedLearner
(learners)[source]¶ Implements a learner that delegates to other learners.
Parameters: learners (list of rlcc.learn.Learner
) – list of learners
-
class
rlcc.learn.
StackedLearningStrategy
(strategies)[source]¶ Implements stacked learning strategy
Parameters: strategies (list of rlcc.learn.LearningStrategy
) – list of learning strategies-
step
(transitions)[source]¶ Performs a single learning step.
Parameters: transitions ( rlcc.Transition
) – a list ofrlcc.Transition
-


Here is a list of all class members with links to the classes they belong to:
- h -
- h : Crossword , Kakuro , Gecode::Int::Distinct::HallInfo< IntType > , Gecode::PostInfo , Test::Int::Cumulatives::Event , Gecode::Int::GCC::HallInfo , Test::Int::NoOverlap::Int2 , Test::Int::NoOverlap::IntOpt2 , Play , Gecode::Iter::Ranges::RangeListIter , SportsLeague , Gecode::Iter::Values::ValueListIter
- hadError : Gecode::FlatZinc::ParserState
- hag() : RRS
- Hamming() : Hamming , Test::NoGoods::Hamming
- HammingOptions() : HammingOptions
- has_stopped : Gecode::Search::Parallel::Engine
- hasAtom() : Gecode::FlatZinc::AST::Node
- hasCall() : Gecode::FlatZinc::AST::Node
- hasCopy() : Gecode::Gist::SpaceNode
- hasFailedChildren() : Gecode::Gist::SpaceNode
- HASFAILEDCHILDREN : Gecode::Gist::SpaceNode
- hasLabel() : Gecode::Gist::NodeAllocatorBase< T >
- hasOpenChildren() : Gecode::Gist::SpaceNode
- HASOPENCHILDREN : Gecode::Gist::SpaceNode
- HasSolutions() : Test::Search::HasSolutions
- hasSolvedChildren() : Gecode::Gist::SpaceNode
- HASSOLVEDCHILDREN : Gecode::Gist::SpaceNode
- hasWorkingSpace() : Gecode::Gist::SpaceNode
- hc : Gecode::SharedMemory
- head() : Gecode::ActorLink
- Heap() : Gecode::Heap
- heap_alloc() : Gecode::SharedMemory
- heap_free() : Gecode::SharedMemory
- heart : Nonogram
- height : ColoredMatrix , TileSpec , ColoredMatrixOptions , Nonogram , Gecode::Matrix< A >
- help() : Gecode::FlatZinc::FlatZincOptions , Gecode::InstanceOptions , Gecode::Driver::IplOption , Gecode::Driver::IntOption , Gecode::Driver::StringOption::Value , BIBDOptions , LangfordNumberOptions , SatOptions , SchurOptions , SteelMillOptions , Gecode::Driver::BaseOption , Gecode::Driver::StringValueOption , Gecode::Driver::StringOption , Gecode::Driver::UnsignedIntOption , Gecode::Driver::DoubleOption , Gecode::Driver::BoolOption , Gecode::Driver::TraceOption , Gecode::BaseOptions , Gecode::SizeOptions
- HI : Gecode::PropCost
- HIDDEN : Gecode::Gist::VisualNode
- hidden : Gecode::Gist::Shape
- hideCheck : Gecode::Gist::PreferencesDialog
- hideFailed() : Gecode::Gist::VisualNode , Gecode::Gist::TreeCanvas , Gecode::Gist::PreferencesDialog , Gecode::Gist::Gist
- HideFailedCursor() : Gecode::Gist::HideFailedCursor
- holes : Gecode::Int::IntVarImp
- home : Gecode::Int::BinPacking::ConflictGraph , SportsLeague
- Home() : Gecode::Home
- htb() : Test::Search::BranchTypes
- htb1 : Test::Search::Test , Test::Search::HasSolutions
- htb2 : Test::Search::HasSolutions , Test::Search::Test
- htb3 : Test::Search::Test , Test::Search::HasSolutions
- htc : Test::Search::Test , Test::Search::ConstrainTypes , Test::Search::HasSolutions
- hull() : Gecode::FloatVal
- hw() : Gecode::Rnd


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--- layout: post title: "Misremembering Monsters" date: 2015-07-19 10:45:00 +0000 categories: tags: image: https://s3.amazonaws.com/audreywatters/Nolde_Masks_Still_Life__III_19111.jpg imagecredits: http://www.visualnews.com/2012/06/04/bridge-utopia-expressionist-group-die-brcke-early-20th-century/ ---
I recently asked The Internet to help me identify these woodcuts. My dad made them in his early twenties, when he was bedridden with a severely broken leg.
My dad made these wood burnings in 1964. Anyone recognize who these are supposed to be? (Ok, Sherlock is obvious) pic.twitter.com/GksdGqbEUe
— Audrey Watters (@audreywatters) July 12, 2015
I recognized one – Sherlock Holmes – but I needed help identifying the others, and I was surprised with what I learned.
I don’t recall my dad having any particular interest in German Expressionism, the style of three of these. I imagine now that there must have been a book at my grandparents’ house from which he copied some of these: the works of Karl Schmidt Rottluff, Erich Heckel, Emil Nolde.
Based on "Mutter" by Karl Schmidt Rottluff
Was he attracted to Die Brücke – its emotion, its violence, its primitivism? Or was he simply copying woodcuts as he made his own? I don’t know.
I’d remembered these pieces of art, which hung in my grandparents’ house before they hung in my dad’s, quite differently than what they actually portray. I was certain, for example, the set contained an etching of Boris Karloff as Frankenstein’s monster and one of Lon Chaney. In part, it’s my failed recollection of what my dad had drawn; I wonder if he didn’t really recollect who the subjects were either.
Based on "Portrait of a Man" by Erich Heckel
And this is what has stuck with me. (Well, the pictures have too. I didn’t keep much from my dad’s house, but I did bring these six woodcuts home with me.)
At one point his life, my dad wanted to be an artist of some sort – a cartoonist perhaps, or a musician. It was a dream of a teen, no doubt. But that’s the age when his brother had left home to become a writer; instead my dad stayed to work at the family grocery store. He was nevertheless an elaborate storyteller – it’s likely my dad did invent a tale about what he’d carved in these pictures.
Why I remember these stories and woodcuts centered on the Universal Monsters, I don’t know but I can guess.
Based on "The Prophet" by Emil Nolde
Sometimes we invent stories to cope; sometimes we invent stories to forget; sometimes the truth gets so foggy, imagination and invention are all that’s left. Sometimes we see monsters; and sometimes there really are monsters there.


{% extends "base.html" %} {% block title %}
Medieval catalogues > BENEDICTINES: THE SHORTER CATALOGUES > Monk Bretton > Inventory of books, 1558
{% endif %}160 identified entries found.
All data was derived from the List of Identifications by Professor Richard Sharpe.
{% if not printing %}
A key to codes used in the List is available (opens in new tab).{% endif %}


--- layout: default permalink: talks.html title: "Rob Waller Conference Talks" description: "A list of conference talks written by Rob Waller on software development and tech management" ---
{{ page.description }}


The mission of the Writing Group is to help graduate students to achieve their writing goals while maintaining a good work-life balance. We are committed to maximize productivity and quality of life of graduate students.
“Writing” means any activity that happens between the conception of an idea and the publication. (Definition adopted from http://www.facultydiversity.org/)
Write-on-Site: We sit together in one room and write on their respective projects.
Writing Goals Check-up: We report progress of previous writing goals, reflect, and set new goals for the next week.
The group originally started at Department of Psychological Brain Sciences in Summer 2016. It became an official graduate student organization in 2017.


PV:
Sound: On Off | Sort by: Move Score | No history | Make moves by clicking on them, or on an involved square.
remoteglot © 2007–2016 Steinar H. Gunderson. Chess analysis by Stockfish. Hosting and additional analysis hardware by Studentersamfundet i Trondhjem. JavaScript chessboard powered by chessboard.js and chess.js. Ding sound by Aiwha (CC-BY-3.0). 7-man Lomonosov tablebase lookup by ChessOK.


| Survey.ID |
54141 |
| Survey.Date |
06/06/2019 |
| Site.Name |
NF-24 (near Vance Creek Viaduct trailhead) |
| Surveyor.Name |
Caleb GM |
| Geo.Location |
47.337007,-123.309368 |
| Elevation |
648 |
| Area |
336 sq. ft. |
| Shape |
rectangle |
| Slope |
|
| Aspect |
|
| Fern.Count..Healthy. |
12 |
| Fern.Count..No.new.growth. |
|
| Fern.Count..Dead. |
10 |
| estimated.pre.die.off.sword.fern.dominance |
70 |
| Leaf.Litter.Depth |
|
| Canopy.Cover |
50 |
| Trees...DBH. |
~12 in |
| Trees..Distribution. |
on south side of road |
| Trees..Species. |
Alnus rubra / Red alder,Acer macrophyllum / Bigleaf maple, Big-leaf maple |
| Shrubs..Species. |
Rubus armeniacus / Himalayan blackberry,Galium aparine / Cleavers, Goose grass |
| Notes |
11 ferns with late unfurled chlorotic new growth fronds lacking sori, pictures included |


Compass Recipes is available as a gem (and use Sass and Compass)
gem update --system
gem install compass-recipes
Then in your compass configuration file config.rb
, add :
require "compass-recipes"
If you are a designer, I encourage you to read the The Designer’s Guide to the OSX Command Prompt.
For more information about alternative installation checkout the Readme on Github
Like every Compass components, you just need to import file and use some mixins.
@import "recipes/shape/triangle";
.my-triangle {
@include triangle;
}
Like Compass does, you can include all recipes in a folder like this (some recipes examples have been sneaked)
@import "recipes/shape";
.my-triangle {
@include triangle;
}
.my-square {
@include square
}
@mixin my-weird-mixin($param: true) {
@if ($param == true) { // == @if (param);
background: lighten(#000, 10%);
}
@else if ($param != null and $param == false) {
background: darken(#fefefe, 10%);
}
@else {
@extend .selector;
}
}
@import "recipes/media-queries";
.sidebar {
@include media-min(60em) {
float: left;
}
background: image-url("sidebar-bg.png");
@include media-highres() {
background: image-url("sidebar-bg@2x.png");
}
// @2x include will be automatic soon ;)
}
@import "recipes/ui";
body.loading {
&::before {
@include ui-loader-pulse;
}
}
nav {
@extend %my-nav-style;
@include ui-menu-dropdown;
}
$tooltip-color: #000 !default;
.tooltip {
@include ui-tooltip($tip-color: rgba($tooltip-color, .2));
:first-letter {
font-size: 1em
}
}
You can also includes all recipes in one line (this should add nothing to your stylesheets until you call mixins)
@charset "utf-8";
@import "recipes";
// then call whatever mixins you want !
body {
@include background-carbon-fiber;
}
@include icon-font-face-fontawesome;
.icon {
@include icon-font($class: 'fontawesome', $hover: null);
// require .icon to have a data-icon="{unicode}", see tests to get custom unicode
}
.picture {
@include effect-glass;
}
It's easy to sumbit your own recipe. Using Github you just need to fork & add your recipes into stylesheets/recipes/
in the appropriate folder.
Do not forget to add a visual test into tests/recipes/
with the same path you use for the recipe Sass code.
Please use only Scss syntax.


There were some suggestions in respose to my last bazaar-ng post to look at other systems. I was aware of each DVCS (distributed version control system), but haven't used them. How am I possibly supposed to make a decision?
Arch is dead. Whew, that was easy. Bazaar seems to be the successor, and Bazaar-NG is the successor to Bazaar. Wait, dammit, it's not dead. But I'll just ignore it since the UI has always seemed confusing and weird.
Darcs seems to be the not-disfunctionally-managed peer to Arch; I think Arch is older, but Darcs is older than everyone else. Notable for its novel implementation language (Haskell). People complain about its speed and memory use. Otherwise, it seems very capable, and fairly straight-forward. It uses email very heavily for communication, which is a turn-off for me, but not unjustifiable.
There seems to be some debate about its merge algorithm. As a Subversion user all of these are going to have far improved merging, so the distinctions don't mean much to me. Any of them will seem like a breath of fresh air. This reminds me of the DVCS vs. VCS debate when Subversion was being developed; the DVCS people missed the point that CVS users didn't even know what they were talking about, and Subversion provided the improvements that people actually wanted.
Git, Linus Torvald's entry. I hear it is confusing. It's not really a DVCS, just one piece you might use to build a DVCS. Cogito seems to be the leading frontend to Git. The whole thing seems silly... I kind of understand where they are coming from, but it's a side project for everyone involved, and the usability issues seem like such an afterthought. As a project it doesn't make sense to me. A similar idea might be the extraction of Subversions filesystem layer as an equivalent to Git (which is exactly what svk does).
So, SVK takes a piece of Subversion and adds DVCS on top of it. This means that it is easier to work with Subversion projects without forcing the upstream project to change their system. I'm not sure about how smooth the process is -- svk adds special properties to manage the merging process, and I assume other tools ignore those properties, and so the merging is improved from Subversion, but only when you are using svk alone (at least, that's what I'd guess). I hear iffy things about its usability. It is implemented in Perl; many implementation languages are good candidates, but I must admit I have a bias against Perl as it encourages sloppy programming and poor error handling. But that may be unfair -- good error handling (which is essential for any VCS system) isn't really automatic anyway.
SVK has some significant strategic advantages over the other options. At least from my perspective Subversion has successfully supplanted CVS everywhere I go. SVK seems to be taking a page from their book.
Mercurial is a version control system that popped up around the same time as Git, after the Linux/BitKeeper relationship went up in flames. Its most notable feature seems to be its speed. It also has one of the easiest commands to type, hg (the chemical symbol for mercury). It has some simple client/server support (that's not purely hacked on top of scp or other tools, which I personally dislike in many other projects). It is written in Python. I don't know more about it.
Bazaar-NG I talked about earlier. It is also written in Python. It has a lineage from Arch (which itself has been written in several languages), starting with UI enhancements and then a more signficant rewrite. It is sponsored by Canonical (also known for Ubuntu), which makes it seem unlikely that it will simply fade away; this seems pretty significant to me, considering the number of current options. I find the client/server parts underdeveloped, though it does seem to be a specific area of current development. They seem interested in a pluggable architecture as well.
Monotone is another system. My eyes are blurring at this point. It is written in C (or C++?), which has become rather unusual. It uses SQLite underneath. I have no idea what its advantages are. Despite the implementation language I don't get the impression that it is faster than the other systems. Strategically the implementation language makes it a difficult project to develop.
I guess that's all the major players now? Did I miss someone?
There's a number that seem to have fallen by the wayside. Codeville, for instance, is just a side project, with its most notable feature being merges. Who knows about the other Arch forks. The Monotone site has a list which seems a little old, but because of that shows there's a lot of turnover. Less turnover now than a year or two ago, but still a lot. This is why viability seems like a major issue in selection.
Personally I'm not terribly interested in comparisons put into tables of yes/no on different features. Things that seem important to me:
Git or Cogito are not that terrible to use, and, in fact, they're quite pleasant to use. Their shortcoming is that they're not very portable (at least to win32 native) or there's little effort in having an usable win32 binary. Mercurial has proven very powerful and it's really concise and easy to use. The Xen people are using it and I do it myself with home grown pet projects... without any hassle. I would tell you, give it a try!
Sorry to nitpick, but
"Bazaar seems to be the predecessor, and Bazaar-NG is the predecessor to Bazaar."
should be
"Bazaar seems to be the successor, and Bazaar-NG is the successor to Bazaar."
# Will
Yes, that actually makes sense then ;) Corrected
# Ian Bicking
Just to correct one minor misconception -- I have yet to use e-mail with darcs. (Other people have sent me a patch or two, but I've never used the send feature myself.) I always use ssh/scp. E-mail integration with darcs is a feature, but not one that's necessary to use.
I haven't had a chance to use bzr-ng seriously yet, although one Python OSS project I'm involved with is switching to it soon-ish. My current belief -- which is probably obvious ;) -- is that darcs is quite nice for small projects, while svn is best for large projects. bzr-ng presumably is fine for both, but I think it has some sharp corners still.
--titus
The reason the darcs merging algorithm is talked about is because the algorithm has a huge impact on how the program works. The big problem is that if you try to merge two substantially similar patches, you'll get a conflict which kicks off a comparison against every line of every patch you've ever put into the system. Needless to say, this causes the app to hang (sometimes for hours) and is thus a subject for debate. You rarely run into this, but when you do it's annoying to have to do the dance to get your repo in working order again.
darcs is my favorite vcs because it's terrifically simple and by default has interactive prompting for patches and you can push or pull between repos. The email stuff is just another transport, normal transport is via scp (transparent when using push/pull). I wish it didn't have the merge problem so I could recommend it to people.
The only two dvcs systems I'd look at today are svk and bzr.
Bah, re-read the darcs conflict bug when I posted and realized I didn't describe the conflict correctly.
The conflict compares every line of every patch to every line of every other patch that you've ever committed to the system. It's very ugly when it hits.
I've been using mercurial a lot lately, and it really is a delight. It's nicely self-contained, so its easy to set up on a new machine. It works quickly, and keeps working quickly as the project grows. Because it was written to be able to deal with the Linux kernel from the outset, the ability to scale with project size is a basic design requirement.
It works well in practice; the command structure is easy to pick up if you have a cvs/svn background. It supports 3 modes of remote operation: a CGI script which can be used for either manual browsing of the repo, or for mercurial push/pulls; transport over ssh with no requirements beyond mercurial being installed on both ends; and bundles which can be emailed around.
Mercurial is also being actively developed, and shows no signs of stagnation. It also has an extensions mechanism which allows extra functionality without cluttering up the core; current and proposed extensions include graphical history browsers, other merge algorithms, and so on. One particularly interesting one is "mq", which allows you to maintain a stack of patches against your tree, which can be pushed and popped in a manner very similar to "quilt"; this is useful for maintaining a set of small local changes against someone else's project, or for doing experimental changes without creating branches.
I've also used monotone, which I was quite keen on for a while. However, it seems pretty slow in practice, and doesn't scale well with project size. It has a lot of interesting ideas in there, but they're not particularly well developed.
Alright, enough fanboy.
I'm liking Mercurial as well.
I think it's easy for people to get the wrong idea since it has some git-compatibility. I find bzr less elegant in comparison, but both are still have some time to go before 1.0.
Well, dunno what you mean by a "side project" wrt. Git and Cogito - it's certainly not a "side project" for me (I maintain Cogito) and AFAIK not for Junio (the Git maintainer) either. Also, it is used extensively for the Linux kernel development, which makes it not likely to fade away either. Otherwise, I've found your comments confusing since it's not clear what exactly is wrong with it other than it "seems silly". We obviously love specific feedback, tho' (even from non-users to explain why they do not like us and what can we improve to fix it).
I guess I got the impression due to Git starting with Linus, for whom it of course is a side project. Sorry that I didn't notice the maintainership had moved around. Also, many Git frontends have come and gone -- while Cogito seems to have emerged as the preferred frontend, it adds to the confusion.
Git itself just seems like an internal implementation detail. An important detail, perhaps, but not very important to a user. So it comes off as strange because Git is kind of the front man. Then starting from the Git page, Cogito links to an index of source files, which comes off as very hackerly and a little half-hearted. Linus's opinion on programmer accessibility (which he seems to be against) perhaps also colors my view on these things.
That said, I haven't used Git or Cogito (I hope I didn't imply such -- I haven't used any of these except very light bzr and darcs use), so this is a shallow summary.
# Ian Bicking
Hmm, well, Cogito was there from the _very_ start (it popped up one or two days after Git 0.01, I think; first under the git-pasky name, but the first month was just very wild). I don't think there was actually any big fluctuation in the Git frontends, I can't remember any Git frontends which came and gone - which ones do you have on mind?
In fact, from Cogito point of view, Git indeed _is_ an (important) implementation detail. Perhaps I didn't put enough accent on Cogito being a version control system on its own.
I'm confused about the Cogito link, the only link I can see leads to the list of release tarballs - is that what you mean, that it would look better if there would be a direct link to the latest version? It wouldn't ever occur to me that this might make a negative impression, but perhaps you are right... - that's a valuable observation (if I understood you right, that is), thanks!
There's several pieces listed on the Git website, and when I've seen Git in conversations I've seen people refer to a couple different pieces. Many of those pieces may not be version control systems... all I know is there's a bunch of things, and it's unclear which is which. That "Git" gets all the fame due to its lineage, yet is a fairly low-level bit of code, probably doesn't help the situation.
I'm confused about the Cogito link, the only link I can see leads to the list of release tarballs - is that what you mean, that it would look better if there would be a direct link to the latest version?No, there should be a link to a real website! That website should show a quick sample of how to use it, links to docs, etc. It would probably be good to explain Cogito's relation to Git and other tools as well. A link to an index of files gives the impression that it's a really low-level tool, or else that it is a tool very early in its development. At least that's what I usually think when I encounter such a page.
# Ian Bicking
I've never really understood what Linus is talking about when he says "git is not a DVCS" -- it tackles all the same problems every other DVCS does. AFAICT the only thing it means is that the UI is sometimes lower level than a user might want. I'd suggest mostly just ignoring the "not a VCS" thing entirely. People use it as one.
Isn't Git more like a versioned filesystem? That's what Subversion and SVK are built on, but Subversion and SVK aren't the same as the versioned filesystem underlying them.
# Ian Bicking
This is an evolution problem, and the situation _is_ somewhat confusing. At the beginning, there was a tool called "Git" which provided very lowlevel commands in the "versioned filesystem" spirit, and on top of that was founded Cogito which provides a real DVCS interface (and I believe it has in fact one of the best UIs out there; but don't believe me, I wrote the thing ;).
So at the beginning, the "this is not a DVCS" notion was true. But that only held for the first several months. Then, various scripts appeared even in Git that started providing a real DVCS interface ("porcelain") you are used too (although the Git UI may be perceived as clumsy), so by now Git is a DVCS on its own, _at the same time? as it still provides the lowlevel interface ("plumbing") e.g. Cogito uses.
Don't get me wrong, but the problem with cogito/git is that there is no webpage claiming: "This is git, that is cogito. You can use it using this 10 minutes to success tutorial..."
If i google up "git" or "cogito" i don't get any results. Only a combination with linux or kernel returns me a link pointing to kernel.org/git. And there is nothing related to git :-/
Regards, Armin
git.or.cz is the fourth result when googling git, cogito directory on kernel.org is the fourth result when googling cogito and cogito's README is the fifth result. But I agree that Cogito needs own homepage and the Git's homepage is too brief, I've bumped its priority and will try to expand it. Thanks for your feedback!
Ah. Setting google language settings to English improved the situation. My prefered language was German and there were no results :-(
I dunno what the decision procedure for determining what a "VCS" versus "versioned filesystem" is. Certainly git has nothing in common with every other thing called a "distributed filesystem" (e.g., NFS, cluster filesystems, etc.), and everything in common with VCSes. Even from the very beginning, it was never possible to write _interestingly different? VCSes on top of git, because it defined all the semantics of what would be stored, and what wouldn't. You could put different UIs on top, maybe use different programs to actually copy the data around, but that's true of every VCS...
Not really an important argument, but I think there's enough noise in this space without continuing to perpetuate this bit :-)
I have been using Bazaar-NG for about 6 months or so, during which I have been trying to keep up with their mailing list discussions. Before Bazaar-NG I used Subversion and Monotone. I like the idea of "Distributed VCS", and so far Bazaar-NG seemed like the best one at that for me. That is, Bazaar-NG is still a work in progress, and they do some great stuff there, with great ideas. I'm a fan of Martin Pool and Aaron Bentley, two of the drivers of Bazaar-NG. Martin Pool is a great VCS designer with great patience, it seems. He is the leader and maintains the main repository. Aaron Bentley has many great ideas that he adds in his plugins project (BzrTools). One of the cool things that I used in BzrTools was the push/pull or something like that. But then there is this PQM thing which should be a patch manager, which I generally don't really care about, but they need it. Thus, Bazaar-NG moves sometimes more slowly towards the designs than I wish, and some of its design ideas like PQM don't really relate with me.
The first time I read about Mercury it didn't seem quite ready as well. But now I feel like giving Mercury a try. If it proves to make client/server with "distributed" well enough, while supporting Windows with confidency, I might switch to it for another 6 months, giving time to Bazaar-NG to mature beyond the initial design goals. Also, maybe this relation of Mercury with Git may be attracting many people to Mercury, because their mailing list seems to be quite active as of late.
Thanks? :-)
# Joao
I'd recommend looking at Mercurial too. Simple to learn, and has a nice bunch of people on the (very active) mailing lists.
# Dan Lewis
After an extensive experience with CVS at work, for my personal (i.e. no serious need for distributed VCS) projects that are now more or less in CVSNT I'm considering Mercurial. On paper, it seems to have good features, good performance and unusually good Windows support, not "someone wasted his time to compile an unofficial binary of an obsolete version that we don't want to contaminate our server with" or "using Cygwin it more or less works for most people", as seems more common. Am I going to miss something the other wonderful systems have or to find limitations?
Mercurial is behind bzr, darcs and others with respect to some simple features, and some things do not work as well in Windows as bzr or darcs.
In particular, Mercurial has quite a few problems with renaming, which are a mostly recent addition. It also has the strange notion that you cannot add directories, because it doesn't "do" directories. You can add files in a directory though.
Mercurial's greatest benefits over bzr and darcs at the moment seem to be the short command, "hg", and the multi-head support, which some people admit they don't use simply to avoid confusion and human error. You can approximate multi-head functionality with lightweight branches.
Mercurial doesn't have as much developer support and needs help.
Mercurial also suffers from some slight UI issues not affecting either bzr or darcs. Sometimes it seems the Mercurial folks are against dealing with some of these issues, because it goes against their principles, but it seems very simple to me what to do on rename, and it was apparently as simple to the developers of bzr, darcs, monotone and more.
Mercurial Windows support is primarily an illusion. The bzr site is a mess. Following the Mercurial tutorial using bzr is easier than doing so using hg. Give it a try, especially if you use Windows.
How am I going to decide between Bazaar-NG and Mercurial now? :-)
I installed Mercurial and am using it. But I reckon that Bazaar-NG does somethings more user-friendly like you mentioned.
Now I don't know anymore... Maybe I'm going back to Bazaar-NG with a 0.8 pre-release...
I decided to keep using Mercurial for now.
I'm afraid my sarcastic description of window versions applies to Bazaar-NG.
http://bazaar-vcs.org/BzrOnPureWindows says: Failing tests in bzr 0.6 selftest is failed for some tests. Mostly because some tests written in non-windows compatible way.
The current version is 0.7: failing tests can be a temporary problem, but not updating the results clearly shows neglect. Now I've found the Windows installer, but the first choice seems to be Cygwin. Can you explain the shortcomings of Mercurial, apart from developer attitude and lack of renaming support, and the specific Windows problems it has? You make very generic statements.
If I wrote up a document on this and all other evaluations I perform I'd have no time for work and I might unwittingly cloud the issue in the future by providing a checklist of problems for poorly reviewed VCS to quickly gloss over. So, evaluate them yourself.
Do the hg tutorial with bzr and hg, skipping the export section. You can add darcs and monotone to your short-list if you want.
Then do some of your own evaluations, like a simple rename, dir rename, merging divergent branches where one contains a renamed file which the other branch made changes to under original name.
Finally, evaluate a simple de-commit of changes.
Keep and eye on "log" (bzr/hg) and "changes" (darcs) when evaluating.
This takes less than an hour for each. You should find the results telling.
You should find bzr ui and functionality superior, but if you don't there's no need in anyone changing your mind, use what you like. In the end, I like mercurial for almost indescribable reasons, it has a better name and a more admirable history, but I can find solid technical reasons not to use it. I can find less (or no) technical reasons not to use bzr. I do believe it makes sense bzr is functionality and ui superior.
I evaluated hg, bzr and darcs fully, but discarded monotone early because I didn't like the ui. bzr, hg and darcs are all great and at a different time in their lives as products I might be inclined to pick any of them. But, I need VCS right now, and right now it seems bzr is the best choice.
You do not need any cygwin stuff for hg, bzr or darcs. If you find anything related to cygwin, skip it and look elsewhere. The bzr homepage is admittedly confusing, especially when it comes to downloads, some pages need to be deleted.
P.S. I just learned bzr shared repos are like mercurial's multi-heads (and perhaps less prone to human error).
It looks like mercurial's Windows support is even worse if you use the official source distribution. Some of that obviously makes its way through even in the Windows-friendly package from Bryan O'Sullivan.
I noticed this as I am now evaluating the ease/difficulty of contributing to each project (I even get to fix the same thing in both bzr and hg).
However, I will need to fix even basic things like "hg diff" in Windows if I want to contribute other Windows fixes. I didn't have to do anything like this using bzr, because the core distribution already works in Windows.
Do you want VCS, or DVCS? If you don't need distribution, or can live with a centralized repository with a lightweight network protocal and the ability to work detached, the there's a clear winner that nobody has mentioned yet: Perforce. Yeah, it's commercial. But they'll give free licenses to open source projects. They support more platforms than most OSS projects. Lots of add-on and extras. Lots of flexibility. It doesn't leave turds in your workspace. A command name (p4) that's as short as mercurials.
And the kicker - it's the only VCS I've ever encountered that gives me the kind of control I really want over a merge. After doing merges with perforce, every other VCS feels like I'm throwing my code against the wall, and hoping the right parts stick.
You can make "p4 resolve" act like other VCS merge commands, and merge everything it can and let you deal with conflicts. Or you can get an interactive loop, where you get told about the potential merge, can examine the files, or the automated merge, and choose to use anyone one of those three, or edit any one of those three and use that.
I can - and regularly want to - do things with perforce's merge that are at best very painfull, and in some cases impossible, with other VCS systems. If a VCS can't do the equivalent of "p4 resovle -at", it isn't going to replace perforce for me.
In reply to kai:
You didn't give any details on problems you had with Mercurial. Can you post some specifics?
I'm using Mercurial 0.9.3 on windows and linux quite successfully. Rename works just fine for me. Developer support has been great. (For example, look at the very helpful and patient posts in the Mercurial email lists.) What UI issues? Your last paragraph appears to be confusing Bazaar with Mercurial, so I don't understand what you were trying to express.
# branch
Well, since Nathaniel isn't going to advocate Monotone, barking up his own tree, perhaps I'll do it! Monotone is solid, especially for a system that is evolving so quickly. There are a lot of great work being done there. It has one of the most thorough test suites I've ever seen for regression testing; bugs that get fixed don't get a chance to resurface. The upcoming release of 0.26 will bring in some important changes to the software, making it more robust, quicker, and more useful. Honestly, I cannot see working with any other tool, now that I've worked with Monotone. Here's the recent pre-release notes for 0.26pre3: http://www.venge.net/monotone/NEWS.pre.
I've recently been looking at mercurial, bzr-ng, and svn/svk.
As far as I can tell, bzr-ng doesn't support tags. I'm not 100% sure of this, because despite claims to the contrary, the website is a mess - do checkouts/repos work in the released version, or not? What is the released version? There are 4 different tutorials, but no reference manual.The "bzr for SVN" entry is just an advertisement about how much better the merging is. All of this is too bad, because I want to like it - it seems like it has the best shot of becoming the de-facto standard, long supported VCS.
I like the feel of mercurial, and for stand alone projects, I think I'll be using this. It also seems like a good choice for versioning arbitrary directories (e.g. /etc/postfix).
But there seems to be a fatal (from my point of view, for my particular application) flaw for all of the DVCSs: they don't handle integrating third-party libs etc. as part of a bigger project. You can't "bring-in" a particular subset of one repo into a different location in another. Yeah, there are ways to work around this with scripts that do recursive checkouts or whatever, but then I don't get the benefits of consistent branching and tagging, and the system ends up being less cabapable that CVS (in this particular area, but it's an important one for me.)
So I'll probably end up migrating to SVN, and hope they are able to get their act together w.r.t. merging soon.
But there seems to be a fatal (from my point of view, for my particular application) flaw for all of the DVCSs: they don't handle integrating third-party libs etc. as part of a bigger project. You can't "bring-in" a particular subset of one repo into a different location in another.The core Bzr folks have been using the config-manager tool from Robert Collins for doing just this from back in the Arch days before Bzr existed. config-manager also allows one similar functionality to tags. If you want more tightly integrated functionality, bzr is pluggable (so having bzr subcommands call out to config-manager should be quite simple to implement, and not require any changes to core bzr code).
Personally, I'm waiting for Bzr's cherrypicking support to catch up with Arch -- when I've asked the core team, they indicated that such was a pre-1.0 feature. While they've kept backwards compatibility (via support to upgrade repository formats), bzr's backend is still very much in flux.
# Charles Duffy
That is exactly my thought. How do you deal with library source code shared between projects? I would like to use a Dvcs, but this factor and lack of a gui interface are things that hold me back.
Despite Linus's comments on: http://www.youtube.com/watch?v=4XpnKHJAok8
I actually find CVSNT to be ok for now, and it does handle repeated merges ok (maybe not for a kernel sized project though).
Charles
# Charles Pope
Six months ago, I was doing the same research and asking the same questions. I ended up going with bzr, mostly because I like the UI. Also, from lurking on the mailing list and seeing a core group of active developers with a common vision, the support of Ubuntu, and a lot of attention paid to UI/usability issues, and just generally doing the right thing, I feel confident that it will mature nicely. Plus I need both Linux and Windows support, and being written in Python I'm willing to believe that portability will be taken seriously even if right now it isn't quite. I don't think it is really ready for prime time yet, but it is self-hosting, and as a solo developer I've been satisfied with it.
The web site is weak, but interestingly enough this web page has gotten the attention of the key contributors, so perhaps that will improve soon. :-) The tutorials are a good enough start though, and the built-in help has been sufficient.


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Update (8 June 2020): Due to the Covid-19 situation, this symposium will now run online.
Scope
Machine Learning (ML) can described as statistical and numerical methods which underpin modern algorithms for detecting patterns and inference. A common theme to many activities in ML today is that mathematical models based on sample data are used to train algorithms to work on real data. Applications include self-driven cars, fraud detection, and recommendations on online shops like Amazon. ML is an emerging field in mathematics, combining hitherto largely separated branches of mathematics under one roof, such as variational methods, numerical analysis and statistics. The conference will bring together people working in approximation theory, inverse problems, optimal transport, multi-scale analysis and statistics, for example.
ML is currently undergoing a massive expansion, due to the unprecedented availability of large amounts of data. The data explosion requires new fast and efficient classification methods. Image recognition is a classic example, where the aim is to train computers so that they can automatically detect and differentiate the content, say separate pictures of cats from pictures of dogs. Therefore it is sometimes said that an ML revolution is underway, which is transforming our society. The last decade has seen tremendous improvements by ML in application areas ranging from (bio-) medical sciences, computer vision and finance to name a few. Nowadays ML solutions are deployed on mobile phones such that ML impacts all of our lives.
Remarkably, while ML relies on mathematical models and tools, many ML algorithms are not well understood mathematically. One reason for this is that ML has been historically developed as a subfield of computer science and not mathematics. Fundamental questions are open, such as convergence and convergence rates, or the topology and geometry with which data should be studied. It is important for the mathematical community that mathematics claims its share of ML, and provides a solid underpinning of the ML methods that surround us in daily life. This conference will advocate the connection of many mathematical disciplines like numerical analysis, inverse problems, optimisation, statistics, optimal transport, dynamical systems, partial differential equations to ML. By bringing together world-leading mathematicians, statisticians and data scientists to discuss recent developments in the fundamental understanding of ML we aim to shed light into the mysterious pathways of ML.
Invited Speakers
- Jonas Adler, Google DeepMind, UK
- Simon Arridge, University College London, UK
- Erik Bekkers, University of Amsterdam, Netherlands
- Martin Benning, Queen Mary University of London, UK
- Elena Calledoni, Norwegian University of Science and Technology, Norway
- Coralia Cartis, University of Oxford, UK
- Yuejie Chi, Carnegie Mellon University, USA
- Lénaïc Chizat, Laboratoire de Mathématiques d’Orsay, France
- Stephane Chretien, University of Lyon, France
- Nadia Drenska, University of Minnesota, US
- Weinan E, Princeton University, USA
- Alhussein Fawzi, Google DeepMind, UK
- Andrew Fitzgibbon, Microsoft Research, UK
- Anders Hansen, University of Cambridge, UK
- Varun Kanade, University of Oxford, UK
- Benedict Leimkuhler, University of Edinburgh, UK
- Sofia Olhede, EPFL, Switzerland
- Brynjulf Owren, Norwegian University of Science and Technology, Norway
- Marcelo Pereyra, Heriot-Watt University, UK
- Philipp Petersen, University of Vienna, Austria
- Johannes Schmidt-Hieber, University of Twente, Netherlands
- Carola-Bibiane Schönlieb, University of Cambridge, UK
- Aretha Teckentrup, University of Edinburgh, UK
- Spencer Thomas, National Physical Laboratory, UK
- Matthew Thorpe, University of Manchester, UK
- Ivan Tyukin, University of Leicester, UK
- Pierfrancesco Urbani, Université Paris-Saclay, France
- Jong Chul Ye, KAIST, Korea
Organisers
- Philip Aston, University of Surrey, UK
- Matthias J. Ehrhardt, University of Bath, UK
- Catherine Higham, University of Glasgow, UK
- Clarice Poon, University of Bath, UK
Registration
Registration is now open, see link.
Deadline: 20 July 2020
Schedule
The event will run Monday, 3 August to Friday, 7 August with sessions starting at 9 am London/BST (4 am New York/EDT, 5 pm Seoul/KST) and finishing about 6 pm London/BST (1 pm New York/EDT, 2 am Seoul/KST). The schedule is now available here.
Contact
Contact the organisers<EMAIL_ADDRESS>Code of conduct
We invite you to this event in a spirit of curiosity, friendliness, open-mindedness and respect. We value your participation and want to ensure a welcoming and safe environment for all. For more information on the code of conduct please refer to link.
Sponsors
- Institute for Mathematical Innovation (IMI)
- London Mathematical Society (LMS)
- Microsoft Research
- Statistical Applied Mathematics at Bath (SAMBa)
- University of Bath


--- permalink: / --- {% include head.html %}
Our software is still under development, but if you’re excited about the concept, we’d like to keep you in the loop. Soon we’ll start building out the first Althea networks, which will need sites for transmitters and equipment installers and operators.
If you have experience in networking, real estate, construction, or you can see other buildings from your window or roof, you could earn money providing connectivity in an Althea network.
If you have experience running a WISP, definitely get in touch. Althea is all about creating tools to let wireless and mixed networks compete with the big monopolies, and we’d love your input.


Your decentralized cloud backend
Welcome to a new era of cloud storage on the blockchain
Completely private
Sia splits apart, encrypts, and distributes your files across a decentralized network. Since you hold the keys, you own your data. No outside company can access or control your files, unlike traditional cloud storage providers.
Far more affordable
Sia's decentralized cloud is on average 10x less expensive than current cloud storage providers. Storing 1TB on Sia costs about $2 per month, compared with $23 on Amazon S3. Calculate your savings below!
Highly redundant
Sia stores tiny pieces of your files on dozens of nodes across the globe. This eliminates any single point of failure and ensures highest possible uptime, on par with other cloud storage providers.
Open source
Sia is completely open source. Over a dozen individuals have contributed to Sia's software, and there is an active community building innovative applications on top of the Sia API.
Marketplace on blockchain
Using the Sia blockchain, Sia creates a decentralized storage marketplace in which hosts compete for your business – this leads to the lowest possible prices. Renters pay using Siacoin, which can also be mined and traded.
Calculate your savings
How many TB?
| Storage Provider | Monthly Storage Cost | Download Bandwidth Cost | Private | Decentralized | Included Multi Region Redundancy |
|---|---|---|---|---|---|
| Sia | |||||
| Amazon S3 | |||||
| Google Cloud | |||||
| Microsoft Azure |


RT @TimKrajcar: We're holding a @newrelic User Group especially for Ruby devs at @rubyconf this year! RSVP here: http://www.eventbrite.com/e/november-san-antonio-new-relic-user-group-registration-19393062171
11/5/2015, 10:17:42 AM
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Retweets: 0
link


Module lib.color
Utilities for working with colors more easily
Functions
| Color.new (r, g, b) | Creates a new color from RGB space Please note that this uses values in the range of 0 to 255. |
| Color:toHex () | Converts the color to a hex string |
| Color.fromHex (hex) | Creates a new color from a hex color |
| Color:to01 (returnTable) | Converts the color to a LÖVE compatible color, in the 0 to 1 range |
Functions
- Color.new (r, g, b)
-
Creates a new color from RGB space
Please note that this uses values in the range of 0 to 255.
Parameters:
- r number The red component of the color
- g number The green component of the color
- b number The red component of the color
Returns:
-
Color
The new color
- Color:toHex ()
-
Converts the color to a hex string
Returns:
-
string
The color in hex
- Color.fromHex (hex)
-
Creates a new color from a hex color
Parameters:
- hex string The hex to convert
Returns:
-
Color
the created color
- Color:to01 (returnTable)
-
Converts the color to a LÖVE compatible color, in the 0 to 1 range
Parameters:
- returnTable boolean If the color should return a table, default true
Returns:
- number The red component
- number The green component
- number The blue component
- number The alpha component
Or
-
{number, ...} A table of the components


The 10 worst US cities for commutes that cost you time and money
by Rebecca Aydin, Business Insider US- Your commute is worth more than your subway fare.
- Online loan marketplace Lending Tree published a report on the most expensive commutes in the 100 largest cities in the US.
- Five cities in California – Oakland, San Jose, Irvine, San Francisco, and Fremont – took top 10 spots in the ranking, with four of those cities being in the increasingly expensive San Francisco Bay Area.
- Visit Business Insider’s homepage for more stories.
Your commute isn’t just costing you a subway fare or the price of gas – commuting costs time, and time is money.
Online loan marketplace Lending Tree published a report on the most expensive commutes in the 100 largest cities in the US in October. Lending Tree posits that the cost of a commute can be calculated by assuming time commuting has the same worth as time spent working.
Consider a resident in New York, which Lending Tree ranked as the city with the fifth most expensive commute. Using Lending Tree’s findings via 2017 Census Bureau data, the median annual earnings for a full-time employee in New York is $51,573; their hourly wage is $26. Now, consider the mean time of commuting one way, 41.8 minutes. If you make $26 per hour at your job, and you spend 83.6 minutes daily on your round-trip commute, then your time wasted commuting is worth $37 of time you would have been working.
Five cities in California – Oakland, San Jose, Irvine, San Francisco, and Fremont – took top 10 spots in Lending Tree’s ranking, with four of those cities being in the increasingly expensive San Francisco Bay Area.
Here are the 10 US cities with the most expensive commutes per person, given commute time and salary.
10. Oakland, California
Median full-time earnings: $56,307
Hourly wage: $29
Average hours worked per week: 38.7
Mean commute time: 33.9 minutes
Daily cost of commute: $33
Annual cost of commute: $8,549
9. San Jose, California
Median full-time earnings: $61,999
Hourly wage: $32
Average hours worked per week: 38.3
Mean commute time: 31.3 minutes
Daily cost of commute: $34
Annual cost of commute: $8,782
8. Seattle, Washington
Median full-time earnings: $72,052
Hourly wage: $37
Average hours worked per week: 39.2
Mean commute time: 28.3 minutes
Daily cost of commute: $35
Annual cost of commute: $9,016
7. Jersey City, New Jersey
Median full-time earnings: $57,152
Hourly wage: $29
Average hours worked per week: 39.9
Mean commute time: 36.5 minutes
Daily cost of commute: $35
Annual cost of commute: $9,062
6. Washington, DC
Median full-time earnings: $70,725
Hourly wage: $35
Average hours worked per week: 40.5
Mean commute time: 30.8 minutes
Daily cost of commute: $36
Annual cost of commute: $9,323
5. New York, New York
Median full-time earnings: $51,573
Hourly wage: $26
Average hours worked per week: 39
Mean commute time: 41.8
Daily cost of commute: $37
Annual cost of commute: $9,581
4. Irvine, California
Median full-time earnings: $80,944
Hourly wage: $42
Average hours worked per week: 38.3
Mean commute time: 26.8
Daily cost of commute: $38
Annual cost of commute: $9,818
3. Arlington. Virginia
Median full-time earnings: $82,357
Hourly wage: $39
Average hours worked per week: 41.8
Mean commute time: 29.1 minutes
Daily cost of commute: $38
Annual cost of commute: $9,938
2. San Francisco, California
Median full-time earnings: $80,812
Hourly wage: $40
Average hours worked per week: 40.4
Mean commute time: 33.8 minutes
Daily cost of commute: $45
Annual cost of commute: $11,719
1. Fremont, California
Median full-time earnings: $82,106
Hourly wage: $42
Average hours worked per week: 38.8
Mean commute time: 34.9 minutes
Daily cost of commute: $49
Annual cost of commute: $12,801


Go Back
My Top 5 Favorite Songs/Hobbie
Rank
Name
Type
1
Sword Art Online
Anime
2
RPG Games
Game
3
BMW/Honda/Audi/Lexus
Cars
4
Sister (Trisha)
Family
5
Reality
Lost Frequencies (music)
Previous
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|
Bullet Collision Detection & Physics Library
|
The btDbvtBroadphase implements a broadphase using two dynamic AABB bounding volume hierarchies/trees (see btDbvt). More...
#include <btDbvtBroadphase.h>
Public Types | |
| enum | { DYNAMIC_SET = 0, FIXED_SET = 1, STAGECOUNT = 2 } |
Public Member Functions | |
| btDbvtBroadphase (btOverlappingPairCache *paircache=0) | |
| ~btDbvtBroadphase () | |
| void | collide (btDispatcher *dispatcher) |
| void | optimize () |
| btBroadphaseProxy * | createProxy (const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher) |
| virtual void | destroyProxy (btBroadphaseProxy *proxy, btDispatcher *dispatcher) |
| virtual void | setAabb (btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher) |
| virtual void | rayTest (const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0)) |
| virtual void | aabbTest (const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback) |
| virtual void | getAabb (btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const |
| virtual void | calculateOverlappingPairs (btDispatcher *dispatcher) |
| calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb More... | |
| virtual btOverlappingPairCache * | getOverlappingPairCache () |
| virtual const btOverlappingPairCache * | getOverlappingPairCache () const |
| virtual void | getBroadphaseAabb (btVector3 &aabbMin, btVector3 &aabbMax) const |
| getAabb returns the axis aligned bounding box in the 'global' coordinate frame will add some transform later More... | |
| virtual void | printStats () |
| virtual void | resetPool (btDispatcher *dispatcher) |
| reset broadphase internal structures, to ensure determinism/reproducability More... | |
| void | performDeferredRemoval (btDispatcher *dispatcher) |
| void | setVelocityPrediction (btScalar prediction) |
| btScalar | getVelocityPrediction () const |
| void | setAabbForceUpdate (btBroadphaseProxy *absproxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *) |
| this setAabbForceUpdate is similar to setAabb but always forces the aabb update. More... | |
| Public Member Functions inherited from btBroadphaseInterface | |
| virtual | ~btBroadphaseInterface () |
Static Public Member Functions | |
| static void | benchmark (btBroadphaseInterface *) |
Public Attributes | |
| btDbvt | m_sets [2] |
| btDbvtProxy * | m_stageRoots [STAGECOUNT+1] |
| btOverlappingPairCache * | m_paircache |
| btScalar | m_prediction |
| int | m_stageCurrent |
| int | m_fupdates |
| int | m_dupdates |
| int | m_cupdates |
| int | m_newpairs |
| int | m_fixedleft |
| unsigned | m_updates_call |
| unsigned | m_updates_done |
| btScalar | m_updates_ratio |
| int | m_pid |
| int | m_cid |
| int | m_gid |
| bool | m_releasepaircache |
| bool | m_deferedcollide |
| bool | m_needcleanup |
| btAlignedObjectArray< btAlignedObjectArray< const btDbvtNode * > > | m_rayTestStacks |
The btDbvtBroadphase implements a broadphase using two dynamic AABB bounding volume hierarchies/trees (see btDbvt).
One tree is used for static/non-moving objects, and another tree is used for dynamic objects. Objects can move from one tree to the other. This is a very fast broadphase, especially for very dynamic worlds where many objects are moving. Its insert/add and remove of objects is generally faster than the sweep and prune broadphases btAxisSweep3 and bt32BitAxisSweep3.
Definition at line 62 of file btDbvtBroadphase.h.
| anonymous enum |
| Enumerator | |
|---|---|
| DYNAMIC_SET | |
| FIXED_SET | |
| STAGECOUNT |
Definition at line 65 of file btDbvtBroadphase.h.
| btDbvtBroadphase::btDbvtBroadphase | ( | btOverlappingPairCache * | paircache = 0 | ) |
Definition at line 131 of file btDbvtBroadphase.cpp.
| btDbvtBroadphase::~btDbvtBroadphase | ( | ) |
Definition at line 165 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 300 of file btDbvtBroadphase.cpp.
|
static |
Definition at line 821 of file btDbvtBroadphase.cpp.
|
virtual |
calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb
Implements btBroadphaseInterface.
Definition at line 417 of file btDbvtBroadphase.cpp.
| void btDbvtBroadphase::collide | ( | btDispatcher * | dispatcher | ) |
Definition at line 512 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 175 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 205 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 219 of file btDbvtBroadphase.cpp.
getAabb returns the axis aligned bounding box in the 'global' coordinate frame will add some transform later
Implements btBroadphaseInterface.
Definition at line 646 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 634 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 640 of file btDbvtBroadphase.cpp.
|
inline |
Definition at line 132 of file btDbvtBroadphase.h.
| void btDbvtBroadphase::optimize | ( | ) |
Definition at line 627 of file btDbvtBroadphase.cpp.
| void btDbvtBroadphase::performDeferredRemoval | ( | btDispatcher * | dispatcher | ) |
Definition at line 443 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 697 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 240 of file btDbvtBroadphase.cpp.
|
virtual |
reset broadphase internal structures, to ensure determinism/reproducability
Reimplemented from btBroadphaseInterface.
Definition at line 665 of file btDbvtBroadphase.cpp.
|
virtual |
Implements btBroadphaseInterface.
Definition at line 311 of file btDbvtBroadphase.cpp.
| void btDbvtBroadphase::setAabbForceUpdate | ( | btBroadphaseProxy * | absproxy, |
| const btVector3 & | aabbMin, | ||
| const btVector3 & | aabbMax, | ||
| btDispatcher * | |||
| ) |
this setAabbForceUpdate is similar to setAabb but always forces the aabb update.
it is not part of the btBroadphaseInterface but specific to btDbvtBroadphase. it bypasses certain optimizations that prevent aabb updates (when the aabb shrinks), see http://code.google.com/p/bullet/issues/detail?id=223
Definition at line 376 of file btDbvtBroadphase.cpp.
|
inline |
Definition at line 128 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_cid |
Definition at line 86 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_cupdates |
Definition at line 79 of file btDbvtBroadphase.h.
| bool btDbvtBroadphase::m_deferedcollide |
Definition at line 89 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_dupdates |
Definition at line 78 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_fixedleft |
Definition at line 81 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_fupdates |
Definition at line 77 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_gid |
Definition at line 87 of file btDbvtBroadphase.h.
| bool btDbvtBroadphase::m_needcleanup |
Definition at line 90 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_newpairs |
Definition at line 80 of file btDbvtBroadphase.h.
| btOverlappingPairCache* btDbvtBroadphase::m_paircache |
Definition at line 74 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_pid |
Definition at line 85 of file btDbvtBroadphase.h.
| btScalar btDbvtBroadphase::m_prediction |
Definition at line 75 of file btDbvtBroadphase.h.
| btAlignedObjectArray<btAlignedObjectArray<const btDbvtNode*> > btDbvtBroadphase::m_rayTestStacks |
Definition at line 91 of file btDbvtBroadphase.h.
| bool btDbvtBroadphase::m_releasepaircache |
Definition at line 88 of file btDbvtBroadphase.h.
| btDbvt btDbvtBroadphase::m_sets[2] |
Definition at line 72 of file btDbvtBroadphase.h.
| int btDbvtBroadphase::m_stageCurrent |
Definition at line 76 of file btDbvtBroadphase.h.
| btDbvtProxy* btDbvtBroadphase::m_stageRoots[STAGECOUNT+1] |
Definition at line 73 of file btDbvtBroadphase.h.
| unsigned btDbvtBroadphase::m_updates_call |
Definition at line 82 of file btDbvtBroadphase.h.
| unsigned btDbvtBroadphase::m_updates_done |
Definition at line 83 of file btDbvtBroadphase.h.
| btScalar btDbvtBroadphase::m_updates_ratio |
Definition at line 84 of file btDbvtBroadphase.h.


{% extends 'base.html'%} {% block title %}Available Nodes{% endblock %} {% block head %} {% endblock %} {% macro noderow(number, catName, catIcon, nodeName) -%}
Some functionality is shared across editor nodes and components. Check out what's there to simplify your custom nodes, or add new shared functionality.
{% for sname, slabel in shared_edits %} {{slabel}} edit {% endfor %}All projects are asembled from these nodes. Here you can edit how they appear in the editor, how they connect, and what they do at runtime. You can also create new nodes: from scratch or by cloning an existing one.
| # | Category | Name | Actions | ||
|---|---|---|---|---|---|
| {{rowCount[0]}} |


CSS allows us to add layout and design to our pages, and it allows us to share those styles from element to element and page to page. Before we can unlock all of its features, though, there are a few aspects of the language we must fully understand. aa
First, it's crucial to knwo exactly how styles are rendered. Specifcally, we'll need to know how different types of selectors work and how the oreder of those sleectors can afect how our styles are rendered. We'll also want to understand a few common property values that continually appear within CSS, particularly those that deal with color and length.
We’ll begin breaking down exactly how styles are rendered by looking at what is known as the cascade and studying a few examples of the cascade in action. Within CSS, all styles cascade from the top of a style sheet to the bottom, allowing different styles to be added or overwritten as the style sheet progresses.
For example, say we select all paragraph elements at the top of our style sheet and set their background color to orange and their font size to 24 pixels. Then towards the bottom of our style sheet, we select all paragraph elements again and set their background color to green, as seen here.
Because the paragraph selector that sets the background color to green comes after the paragraph selector that sets the background color to orange, it will take precedene in the cascade. All of the paragraphs will appear with a green background. The font size will remain 24 pixels because the second paragraph selector didn't identify a new font size.
The cascaded also works with properties inside individual selectors. Say if we specify the background of an element to green and later declare the background to be orange in the same scope, because the orange background color declaration comes after the green background color declaration, it will overrule the orange background.
Every selector in CSS has a specificity weight. A selector’s specificity weight, along with its placement in the cascade, identifies how its styles will be rendered.
The type selector has the lowest specificity weight and holds a point value of 0-0-1. The class selector has a medium specificty weight and holds a point value of 1-0-0. As we can see, specificity poings are calculated using three columns. The first coloumn counts id selectors, the second colum class selectors, and the third column type selectors.
Specificity points are intentionally hyphenated, as their values are not computed from a base of 10. Class selectors do not hold a point value of 10, and ID selectors do not hold a point value of 100. Instead, these points should be read as 0-1-0 and 1-0-0 respectively. We’ll take a closer look at why these point values are hyphenated shortly, when we combine selectors.
The higher the specificity weight of a selector, the more superiority the selector is given when a styling conflict occurs. For example if a paragraph element is selectred using a type selector in one place and an ID selector in another, the ID selector will take precedence over the type selector regardless of where the ID selector appears in the cascade.
Understanding how the cascade and specificity work is a huge hurdle, and we’ll continue to cover this topic. For now, let’s look at how to be a little more particular and intentional with our selectors by combining them. Keep in mind that as we combine selectors, we’ll also be changing their specificity.
If we want to select an element 'a' that is a child of another element 'b', then the selector in css would be:
b a{
...
}
When selectors are combined they should be read from right to left. The selector farthest to the right, directly before the opening curly bracket, is known as the key selector. The key selector identifies exactly which element the styles will be applied to. Any selector to the left of the key selector will serve as a prequalifier.
Let’s take a look at how combining selectors changes a selector’s specificity weight:
When selectors are combined, so are the specificity weights of the individual selectors. These combined specificity weighs can be calculated by counting each different type of selector within a combined selector.
Looking at our combined selectors from here, the second selector, .hotdog p, had both a class selector and a type selector. Knowing that the point value of a class selector is 0-1-0 and the point value of a type selector is 0-0-1, the total combined point value would be 0-1-1, found by adding up each kind of selector.
The first selector, .hotdog p.mustard, had two class selectors and one type selector. Combined, the selector has a point value of 0-2-1. The 0 in the first column is for zero ID selectors, the 2 in the second column is for two class selectors, and the 1 in the the last column if for one type selector.
Comparing the two selectors, the first selector, with its two classes, has a noticeably higher specificity weight and point value. As such it will take precedence within the cascade. If we were to flip the order of these selectors within our style sheet, placing the higher-weighted selector below the lower-weighted selector as shown here, the appearance of their styles would not be affected due to each selector's specificity weight.
p.hotdog directChild p
div.hotdog p.mustard
p.hotdog p
p.hotdog p.mustard
Specificity is a weight that is applied to a given CSS declaration, determined by the number of each selector type in the matching selector. When multiple declarations have equal specificity, the last declaration found in the CSS is applied to the element. Specificity only applies when the same element is targeted by multiple declarations. As per CSS rules, directly targeted elements will always take precedence over rules which an element inherits from its ancestor.
0. Type selectors (e.g., h1) and pseudo-elements (e.g., ::before).
1. Class selectors (e.g., .example), attributes selectors (e.g., [type="radio"]) and pseudo-classes (e.g., :hover).
2. ID selectors (e.g., #example).
Universal selector (*), combinators (+, >, ~, ' ') and negation pseudo-class (:not()) have no effect on specificity. (The selectors declared inside :not() do, however.) Inline styles added to an element (e.g., style="font-weight:bold") always overwrite any styles in external stylesheets, and thus can be thought of as having the highest specificity.
Elements in HTML can have multiple classes as long as there are separated by spaces. We can add styles to one class of the element and and layer another style through a more specific class.
We can tie styles we want to continually reuse to one class and layer on additional styles from another class.
Through this experiment we find out that the order the class values appear in the "class" atribute doesn't matter. The styles of an element will always be loaded in the sequence of there appearances in the stylesheet. html
Length values within CSS are similar to colors in that there are a handful of different types of values for length, all of which serve distinct purposes. Length values come in two different forms, absolute and relative, each of which uses different units of measurement.
Absolute length values are the simplest length values, as they are fixed to a physical measurement, such as inches, centimeters, or millimeters. The most popular absolute unit of measurement is known as the pixel and is represented by the px unit notation.
The pixel is equal to 1/96th of an inch; thus there are 96 pixels in an inch. The exact measurement of a pixel, however, may vary slightly between high-density and low-density viewing devices.
As a example: 14px;
Points are traditionally used in print media (anything that is to be printed on paper, etc.). One point is equal to 1/72 of an inch. Points are much like pixels, in that they are fixed-size units and cannot scale in size.
Relative Lengths
In addition to absolute length values, there are also relative length values. Relative length values are a little more complicated, as they are not fixed units of measurement; they rely on the length of another measurement.
Percentages, represented by the % unit notation, are one of the most popular relative values. Percentage lengths are defined in relation to the length of another object. For example, to set the width of an element to 50%, we have to know the width of its parent element, the element it is nested within, and then identify 50% of the parent element’s width.
The em unit is also a very popular relative value. The em unit is represented by the em unit notation, and its length is calculated based on an element’s font size.
A single em unit is equivalent to an element’s font size. So, for example, if an element has a font size of 14 pixels and a width set to 5em, the width would equal 70 pixels (14 pixels multiplied by 5).


receiver = Receiver.new
receiver.message
# or, implicit receiver
message
# => NameError: undefined local variable or method `message' for main:Object
# this metaphor also applies to core types
[1, 2, 3].first
class Cat
def meow
"meow"
end
def louder
upcase + " said the cat"
end
end
c = Cat.new
c.meow.louder
# => NoMethodError: undefined method `louder' for "meow":String
class Cat
def meow
"meow"
end
def louder(meow)
meow.upcase + " said the cat"
end
end
c = Cat.new
c.louder(c.meow)
# => "MEOW said the cat"
class Cat
attr_reader :meow
def meow
@meow = "meow"
self
end
def louder
@meow.upcase + " said the cat"
end
end
c = Cat.new
c.meow.louder
# => "MEOW said the cat"
class String
def louder
upcase + " said the cat"
end
end
class Cat
def meow
"meow"
end
end
c = Cat.new
c.meow.louder
# => "MEOW said the cat"
class Array
def first
if rand(1..10) == 1
'wat'
else
super
end
end
end
module Loud
refine String do
def louder
upcase + " said the cat"
end
end
end
class Cat
def meow
"meow"
end
end
using Loud
c = Cat.new
c.meow.louder
# => "MEOW said the cat"
# not activated here
class Foo
# not activated here
def foo
# not activated here
end
using M
# activated here
def bar
# activated here
end
# activated here
end
# not activated here
module HashFmap
refine Hash do
def fmap &block
self.reduce({}) { |memo, (k,v)| memo.merge!({ k => block.call(v) }) }
end
end
end
h = {:foo=>"bar", :biz=>"baz"}
h.map {|k, v| v.upcase }
# => ["BAR", "BAZ"]
using HashFmap
h.fmap(&:upcase)
# => {:foo=>"BAR", :biz=>"BAZ"}
module ThirdPartyAPIParams
refine ModelOne do
def params
{ ParamOne: 21 }
end
end
refine ModelTwo do
def params
{ ParamTwo: 22 }
end
end
end
class Worker
using ThirdPartyAPIParams
def perform(id, model)
m = model.find(id)
APIClient.post(m.params)
end
end
module MyWeirdFormatting
refine Thing do
def as_weird_format
to_s.chars.map(&:ord).map {|c| c.to_s(2) }.join
end
end
end
class ThingService
using MyWeirdFormatting
attr_accessor :thing
def initialize(thing)
@thing = thing
end
def store
$db.store(thing.id, thing.as_weird_format)
end
end
Do you really need every method on your class everywhere your class appears?
Really really??
My opinion: when an object has a smaller "surface area" of methods at base, and I extend its behavior explicitly in select contexts, I find it easier to reason about.
pry(main)> my_refined_object.methods
# => [ :to_s, :as_json, :inherited ]
pry(main)> my_object_bloated_with_mixins.methods
# => [ :to_s, :as_json, :random_method, :irrelevant, :wont_work, :inherited , :idc, :definitely_wrong, :mysterious ]
Literally, pry into some code and call .methods on it. What's truly useful for your receiver to accept as a message in that calling context?


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Add and manage customers for your store.


Tenant-App
Home
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For any questions or anything else feel free to contact us!
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Phosphatidylinositol 3-kinase couples the interleukin-2 receptor to the cell cycle regulator E2F.
Abstract
Cell cycle progression initiated by interleukin-2 (IL-2) in T cells is critical for lymphoproliferation and an immune response. Phosphatidyl inositol 3-kinase (PI3K) is activated by IL-2. However, nuclear targets for PI3K are not known. Here we identify the cell cycle regulator E2F as an IL-2 target in T lymphocytes and PI3K as the critical signaling pathway. We eliminate both Stat5 and Raf /MEK pathways from E2F regulation. Protein kinase B (PKB) is activated by IL-2 via PI3K. The expression of an active PKB is sufficient to induce E2F activity. Inhibition of PI3K inhibits phosphorylation of Rb, induction of cyclin D3, and degradation of p27kip1. These results establish a crucial PI3K / PKB -mediated link between the IL-2 teceptor and the cell cycle machinery.


Benisco was started by Susan Davis, as a casual neighborhood place to get a bite to eat and a glass of wine.  We started small, and have grown to a nice place for the neighborhood. As time goes by we will be increasing our menu, our hours, and service to the surrounding community.
Located at the NE Lloyd hub, Benisco is a neighborhood restaurant with a rotating menu that sources the freshest ingredients available.
Stop in for our signature dishes and weekend brunch.
Home Made Granola
Served with fresh fruit and yogurt $5Two Eggs any Style
with baby red potatoes and toast $5.75 Add Bacon $3Mexican Migas
Three farm fresh eggs scrambled with pico de gallo, cheddar cheese, crispy corn tortillas, topped with sour cream, served with potatoes, green salad and warm tortillas $9.50Mushroom Omelet
Three eggs filled with crimini mushrooms, onion, rosemary and goat cheese, served with potatoes and toast $9.25French Toast
Baguette bread dipped in custard, served differently every week, ask your server for this weeks preparation, $8.25Eggs Benedict
Two poached eggs, over toasted English muffin with Choice of Hickory smoked ham, or fresh arugula, topped with hollandaise sauce and fresh herbs served with potatoes $10Corned Beef Hash
Sautéed onions, green peppers, potatoes, house cooked corned beef from St. Helens Farms, served with two poached eggs and horseradish hollandaise, side of toast $11.50Brussels and Pork Au Gratin
Slow cooked pork shoulder with brussel sprouts, topped with manchego and parmesan cheeses $13Pork Sausage and Porcini with Gnocchi
Pork sausage and Porcini mushrooms are simmered with tomatoes and onions and potato gnocchi $13Chicken Piri Piri
Chicken confit with creamy polenta, arugula and pickled onions $14.50Mushroom Risotto with Truffle
Sautéed crimini mushrooms, with fresh herbs and goat cheese, topped with Parmigiano-Reggiano and drizzled with Black Truffle oil $12Pan Roasted Oregon Troll Chinook Salmon
Served over collared greens and sweet potato hash with pancetta, basted with vanilla almond butter $17Salmon Raspberry Salad Troll Chinook
Pan roasted salmon with baby greens, goat cheese, apples, raspberries, almonds and red onion vinaigrette $16Bacon wrapped Meatloaf
Ground chuck, pork sausage, port wine demi-glace, mashed potatoes $11Ravioli of the Day
Pumpkin and Asiago in a creamy alfredo sauce topped with walnuts $10Brussels and Pork Au Gratin
Slow cooked pork shoulder with brussel sprouts, topped with manchego and parmesan cheeses $13Mushroom Risotto with Truffle
Sautéed crimini mushrooms, with fresh herbs and goat cheese, topped with Parmigiano-Reggiano cheese and drizzled with Black Truffle oil $13Chicken Piri Piri
Chicken confit with creamy polenta, arugula and pickled onions $14.50Pork Sausage and Porcini with Gnocchi
Pork sausage and Porcini mushrooms are simmered with tomatoes and onions and potato gnocchi $14Bacon wrapped Meatloaf
Ground chuck, pork sausage, port wine demi-glace, mashed potatoes $13Pan Roasted Oregon Troll Chinook Salmon
Served over collared greens and sweet potato hash with pancetta, basted with vanilla almond butter $19.75Salmon Raspberry Salad Troll Chinook
Pan roasted salmon with baby greens, goat cheese, apples, raspberries, almonds and red onion vinaigrette $18Ravioli of the Day
Pumpkin and Asiago in a creamy alfredo sauce topped with walnuts $12Every third Monday we have our PAELLA NIGHT
4 courses $35 and all of the delicious fresh cooked Paella you have been waiting for! call<PHONE_NUMBER> for reservations!
We are looking forward to seeing you there!


Connecting to an Information Model
Before you can perform any DIScover operations, you must connect to a valid information model version.
Note the following:
• The model browser and administration client both allow users and administrators to start and stop model versions. To avoid potential conflicts, we recommend that model browser users consult their DIScover administrator about starting and stopping model versions.
• Model versions started from the model browser support graphical views (i.e. Inheritance Tree view, Call Tree view) in the model browser; however, model versions started from the administration client do not support graphical views in the model browser.
Related Topics


{% if slot_info.slot_title %}{{ slot_info.slot_title }}{% else %} (Click to name this slot){% endif %}
{% if slot_info.adopted_versions %}
The following statement(s) have been produced by the CIR panel from this slot.
{% for stmt in slot_info.adopted_versions %}
Statement
{{ stmt.content | safe }}
Composed by {{ stmt.author }}
{% endfor %}
{% else %}
No statement has been produced from this slot.
{% endif %}
{% for src_claim in slot_info.claims %}


[MISSISSIPPI BURNING got its general release on Martin Luther King's birthday weekend. This review is posted on Martin Luther King's birthday. Neither was accidental. -Moderator]
MISSISSIPPI BURNING A film review by Mark R. Leeper Copyright 1989 Mark R. Leeper
Capsule review: Alan Parker (director of MIDNIGHT EXPRESS, THE WALL, and ANGEL HEART) creates a well-detailed, though allegedly very fictionalized, account of the FBI investigation into the disappearance of three civil rights workers from Jessup, Mississippi in 1964. Gene Hackman's performance is complex in a film that is violent but rewarding. Rating: +3.
Two waterfountains, side-by-side. One has a sign saying it is for whites; one says it is for colored. "Separate but equal."  With the very first shot of MISSISSIPPI BURNING Alan Parker sets the tone for what is to come and creates a feel for the South in 1964. And what is to come is the story of an FBI investigation into the deaths of three civil rights workers that turned into an all-out war between the FBI and the Ku Klux Klan.
Into Jessup, Mississippi come two FBI agents: Anderson (played by Gene Hackman) and Ward (played by Willem Dafoe). Ward is in command. Anderson knows the territory and how to get things done. As such they are roughly similar to the Sean Connery and Kevin Kostner characters in THE UNTOUCHABLES, but in this case neither is really fully right in his approach. The result is a (usually) quiet conflict between Anderson and Ward as they both fight the Klan and its sympathizers.
The script gives the greater acting opportunity to Hackman. His character seems at first to be jovial and friendly, almost a "good old boy," where Dafoe's character is flat and officious. Hackman's character and his performance operate at several levels at once. He has plans within plans and can be reckless and bloodthirsty in his attempts to get a job done. Brad Dourif, whose early career had him play mostly innocents in films like ONE FLEW OVER THE CUCKOO'S NEST and RAGTIME, these days usually plays vicious heavies in films like CHILD'S PLAY and MISSISSIPPI BURNING.
Stylistically MISSISSIPPI BURNING may well have been inspired by John Sayles' 1987 film MATEWAN. Like Sayles, Parker has created the feel of an epic inexpensively by careful choice of locale in which to shoot. As in MATEWAN, the story is a little too neat to be believed. Both stories have the feel of an anecdotal style for mood rather than that of a docu-drama--a style that undermines the realism. Even then the mood itself is damaged at the end by a small speech by Dafoe followed by the singing of a spiritual.
The photography, while at times atmospheric, in general is realistic and includes liberal (if that is the word) doses of violence realistic enough to bother some viewers. Parker (or screenwriter Chris Gerolmo) seems intentionally to put in disorienting scenes that do not immediately make sense, but which will fit into the puzzle in a few minutes.
In general MISSISSIPPI BURNING is a skillfully crafted piece of historical fiction just a little stronger in style than in credibility. Rate it a +3 on the -4 to +4 scale.
Mark R. Leeper att!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


#include <graphics_drawer.hpp>
◆ graphics_drawer()
| graphics_drawer::graphics_drawer |
( |
hwlib::xy |
size, |
|
|
hwlib::color |
foreground, |
|
|
hwlib::color |
background |
|
) |
| |
|
inline |
hwlib::window with the ability to store drawable to draw continuously
◆ draw_all()
| void graphics_drawer::draw_all |
( |
| ) |
|
◆ operator<<()
◆ update_all()
| void graphics_drawer::update_all |
( |
| ) |
|
◆ drawings
| hwlib::drawable* graphics_drawer::drawings[128] |
|
protected |
◆ drawings_c
| uint_fast16_t graphics_drawer::drawings_c = 0 |
|
protected |
The documentation for this class was generated from the following files:


{% extends league_base %} {% block title %}Game picks{% endblock %} {% block main_content %}
| Correct Picks: | Your Points: | Actual Points: | Differential: |
|---|---|---|---|
| {{ picks.correct }} | {{ picks.points }} | {{ week.points }} | ±{{ picks.points_delta }} |
| Kickoff | Away | Home |
|---|---|---|
| {{ pick.game.kickoff|date:"D P, M jS" }} | {{ pick.game.away }} | {{ pick.game.home }} |
You have not registered picks for this week.
{% endif %} {% endblock %}


This page provides step-by-step instructions to compile a simple program directly to WebAssembly.
A precompiled toolchain to compile C/C++ to WebAssembly is easily obtained via GitHub.
$ git clone https://github.com/emscripten-core/emsdk.git
$ cd emsdk
$ ./emsdk install latest
$ ./emsdk activate latest
If you are running a Linux distribution for which Emscripten toolchain is not available precompiled (currently Ubuntu 16.04 works best), or if you want to build the whole toolchain from source, Emscripten SDK can also be used to drive the build. The required steps are as follows.
To compile the WebAssembly toolchain, some prerequisite tools are needed:
apt-get
or brew
, on Windows download CMake installer.After installing, make sure that git
, cmake
and python
are accessible in PATH. Technically, CMake and a system compiler may not be needed if using a precompiled toolchain, but development options may be a bit limited without them.
$ git clone https://github.com/emscripten-core/emsdk.git
$ cd emsdk
$ ./emsdk install --build=Release sdk-incoming-64bit binaryen-master-64bit
$ ./emsdk activate --build=Release sdk-incoming-64bit binaryen-master-64bit
After installing or compiling the SDK, the installation is complete. To enter an Emscripten compiler environment in the current command line prompt after downloading a precompiled toolchain or building your own, type
$ source ./emsdk_env.sh --build=Release
This command adds relevant environment variables and directory entries to PATH to set up the current terminal for easy access to the compiler tools.
We now have a full toolchain we can use to compile a simple program to WebAssembly. There are a few remaining caveats, however:
.html
extension.file
protocol scheme. We have to actually serve the output files over HTTP.The commands below will create a simple “hello world” program and compile it. The compilation step is highlighted in bold.
$ mkdir hello $ cd hello $ cat << EOF > hello.c #include <stdio.h> int main(int argc, char ** argv) { printf("Hello, world!\n"); } EOF $ emcc hello.c -o hello.html
To serve the compiled files over HTTP, we can use the emrun
web server provided with the Emscripten SDK:
$ emrun --no_browser --port 8080 .
Once the HTTP server is running, you can open it in your browser. If you see “Hello, world!” printed to the Emscripten console, then congratulations! You’ve successfully compiled to WebAssembly!