| DOSE: T+ 0:00 |
4 glasses |
oral |
Alcohol - Beer/Wine |
(liquid) |
| T+ 0:00 |
2 tablets |
oral |
MDMA |
(pill / tablet) |
| T+ 1:00 |
1 tablet |
oral |
MDMA |
(pill / tablet) |
| T+ 1:30 |
2 tablets |
oral |
MDMA |
(pill / tablet) |
Last night I went to a rave in D.C. by myself since none of my friends would join me. I went to hear good tech/house music and chill out. I'm 20, not 21, yet they slapped me with a serve alcohol bracelet.
I was feeling nice from the beers when a shady dude asked if I needed anything. I was bored so I bought two pills from him. This was 11:00pm. An hour later I was very dissapointed; the only perceivable effect from the two pills were slight disassociation, but no increase in energy and actually less motivation to dance. I knew I had eaten duds.
I ran into another dude who claimed to have some good stuff. At midnight I bought one, and immediately felt amped and soon I was feeling one with the music, the lights, and the dance floor. I was feeling so good I bought two more from him, making my total of good pills 3 by 12:30. This was my first time trying 'exctasy.' The rest of the night blended away in a blur of excellent dancing. But I incurred memory loss/blacking out/passing out or something. I don't remember getting my coat on the way out, but I managed somehow. Then began the living nightmare.
My memories are only vague dreams. I ran into four guys who were concerned for me, because I think they nearly hit me in their car. I was doing poorly on my own, so I got in the car with them. I didn't know what I was doing.  I was utterly drenched in sweat and was shaking.  I thought I was losing my mind. My sweating and state of mind only got worse, and I'm sure I was burning up. I talked with the guys in some kind of lobby with sirens in the background and many concerned looking people. They kept pouring water on my head and face. This was around 5:00am.
I woke up at 11:00am in an ER bed with a catheter, water/sugar IV, frequent blood pressure monitoring, and a heart rate monitor.  Apparently, hypoglycemia was on the dockett as well, so I'm getting that followed up on. The dockett also reported weakness and numbness on one side of my body and passing out. I don't know what the problem was; high first dose, fake drugs, interactions, allergy or just the hypoglycemia. I have not found myself to be especially sensitive to any drugs in the past. But it was psychologically the most brutal night of my life, not counting my wanderings in D.C. at 4am that only fortunately got me picked up by the right people. I'm thankful I didn't find my car in that state of mind.
Today, the day after, I've felt slightly disassociated, tired, achy and stiff, but none of the numbness/weakness on one side. I hope my mind will heal itself from the trauma it underwent last night. I unwittingly put my life completely in fate's hands in more ways than one, if exctasy was even what I consumed.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


What time does I’m a Celebrity 2019 start tonight on ITV?
I'm a Celebrity...Get Me Out of Here 2019 starts tonight on ITV and will see Ant and Dec introduce a whole host of celebrities to the jungle madness
by Lewis Knight, https://www.mirror.co.uk/authors/lewis-knight/It's almost time for a whole new host of celebrities to be put through their paces.
The 2019 series of I'm a Celebrity...Get Me Out of Here is almost here and will see Ant and Dec back to present the show in the Australian bush.
The celebrities facing the Bushtucker trials this year are: former Olympian and reality star and transgender icon Caitlyn Jenner, former Girls Aloud star Nadine Coyle, former EastEnders star Jacqueline Jossa, Good Morning Britain presenter Kate Garraway, Radio presenter Roman Kemp, former Big Brother star Adele Roberts, comedian Andrew Maxwell, Rak-Su singer Myles Stephenson, former rugby player James Haskell, and former footballer Ian Wright.
However, we are sure there is the potential for some late additions too.
So, just when does the new series start on ITV tonight?
Here is what you need to know about the I'm a Celebrity 2019 start time.
What time does I’m a Celebrity 2019 start tonight on ITV?
I'm a Celebrity 2019 starts on ITV at 9pm on Sunday, November 17, 2019.
The series usually run for about three weeks, showing on every evening on ITV, occasionally missing some Saturday evenings.
The finale is expected to fall on Sunday, December 8, 2019, but this is yet to be confirmed.
Who will take the glory and jungle crown from last year's winner Harry Redknapp?
I'm a Celebrity 2019 starts on ITV at 9pm on Sunday, November 17, 2019.
Will you be watching I'm a Celebrity 2019? Let us know in the comments below.


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&mvte:store:country;
Your Order Has Shipped!
Your Order #
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Order Date &mvt:order:date; &mvt:order:time;
Hello &mvte:order:ship_fname;,
Thank you for your order! The items below have shipped. To check on the status of any items not listed below, click
here
.

Email Us
Call &mvte:store:phone;


MODERN VIDEO EMBEDS
LOCALLY HOSTED W/ HTML5 CONTROLS:
VIA YOUTUBE:
3D General
- .fbx files - https://docs.blender.org/manual/fi/dev/data_system/files/import_export.html
- .obj files - https://en.wikipedia.org/wiki/Wavefront_.obj_file
- .stl files - https://github.com/EliCash82/3DObjecty/blob/master/cubish.stl | https://en.wikipedia.org/wiki/STL_(file_format)
- OTHER
EMBEDS
3D Frameworks
- Three JS - https://threejs.org/examples/#webvr_cubes
A-Frame - https://aframe.io/examples/


{namespace neos=Neos\Neos\ViewHelpers} No. Name Events # {eventSourceIterator.cycle} {eventSource.title} Google: "{eventSource.googleCalendarId}" Page node: {eventSource.pageSource} {eventSource.events -> f:count()} Edit Delete Do you really want to delete Calendar "{eventSource.title}"?


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Convolutional Neural Networks are extremely good feature extractors in the sense that features extracted for one task (say image classification) can be easily transferred to another task (say image segmentation).
Existing unsupervised approaches do not aim to learn discriminative features and supervised approaches for discriminative features do not scale well.
The paper presents an approach to learn features in an unsupervised setting by using a set of target representations called as Noise As Target (NAT) which acts as a kind of proxy supervising signal.
In the setting of the problem where we are learning both the features and the target representation, a trivial solution would be the one where all the input images map to the same target and are assigned the same representation. No discriminative features are learned in this case.
To avoid such situations, a set of k predefined target representations are chosen and each image is mapped to one of these k representations (based on the features).
There is an assumption that k > n so that each image is assigned a different target.
One simple choice of target representation is the standard one-hot vector which implies that all the class (and by extension, the associated images) are orthogonal and equidistant from each other. But this is not a reasonable approximation as not all the image pairs are equally similar or dissimilar.
Instead, the target vectors are uniformly sampled from a d-dimensional unit sphere, where d is the dimensionality of the feature representation. That is, the idea is to map the features to the manifold of the d-dimensional L2 sphere by using the K predefined representations as for the discrete approximation of the manifold.
Since each data point (image) is mapped to a new point on the manifold, the algorithm is suited for online training as well.
For the training, the number of target K is reduced to the number of images n and an assignment matrix P is learned which ensures that the mapping between the image to target is 1-to-1.
The resulting optimisation equation can be solved using the Hungarian Algorithm but at a high-cost O(n^3). An optimisation is to take a batch of b images and update the square matrix PB for dimension bXb (made of the images and their corresponding targets). This reduces the overall complexity of O(nb^2).
Other optimisation techniques, that are common to supervised learning, like batch norm used in this setting as well.
Used AlexNet with NATs to train the unsupervised model.
An MLP is trained on these features to learn the classifier.
Standard preprocessing techniques like random cropping/flipping are used.
Dataset
ImageNet for training the AlexNet architecture with the proposed approach.
Pascal VOC 2007 for transfer learning experiments.
Baselines
Unsupervised approaches like autoencoder, GAN, BiGAN
Self-supervised
SOTA models using hand-made features SIFT with Fisher Vector.
Using squared loss instead of softmax does not deteriorate the performance too much.
The authors compare the effect of using discrete vs continuous target representations for transfer learning. For the discrete representation, elements of the canonical basis of a k-dimensional space (k=1000, 10000, 100000) are used. Experiments demonstrate that d-dimensional continuous vectors perform much better than the discrete vectors.
While training the unsupervised network, its features were extracted after every 20 iterations to evaluate the performance on transfer learning task. The test accuracy increases up to around 100 iterations then saturate.
Comparing the visualization of the first convolutional layer filters (for AlexNet with and without supervision) shows that while unsupervised filters are less sharp, they maintain the edge and orientation information.
The proposed unsupervised method outperforms all the unsupervised baselines and is competitive with respect to the supervised baseline. But it is still far behind the model using handcrafted features.
For transfer learning, on Pascal VOC, the proposed approach beats the supervised baseline and works at par with the supervised approach.
The paper proposed a simple unsupervised framework for learning discriminative features without having to rely on proxy tasks like image generation and without having to make an assumption about the input domain.
The key aspect of the proposed approach is that each image is assigned to a unique point in the d-dimensional manifold which means 2 images could be very close to each other on the manifold while being quite distinct in reality. It is interesting to see that such a simple strategy is able to give such good results.


(version: development)
25 Change Log
25.1 Cedille 1.1.1
- support for simple inference of motives for pattern matches. This probably
should have been 1.1, but we are releasing it now. It is demo’ed in the
language-overview/datatypes.ced file.
- Cedille Core checker now uses de Bruijn indices for bound variables, and
runs quite a bit faster now.
- you no longer need to parenthesize mu and mu’ expressions if you are
applying them to arguments.
25.2 Cedille 1.1
- support for datatype notations. See language-overview/datatypes.ced and
language-overview/cov-pattern-matching.ced. Please note that "data"
and "close" are now keywords and cannot be used as identifiers in Cedille
code.
- elaboration to Cedille Core with keystroke "E", and checking of generated
.cdle files from within emacs using the Cedille Core checker.
- colon is now allowed instead of left triangle for classifications.
- better support for implicit arguments with let-terms; see
language-overview/local-definitions.ced.
- reversed the direction of rewriting for synthesizing rhos, for the
benefit of checking in Cedille Core
- various bug fixes
25.3 Cedille 1.0


Omar Charles Gedeon
full stack developer
full stack developer
A Full Stack Web Developer with 20 years of experience in real estate, technology, software, management & investment. Including in design, planning, and implementation of various Web & Mobile applications using open source technologies. I enjoy creating products to better the world & community around me.
Reach OutComprehend the client’s subject matter & needs; becoming personally acquainted with the subject matter is key to meeting your goals. Decide on strategies to address the particular client's needs & goals will ensure a clear path to success.
Using design to bring your website, software or application to life is key in todays world. By using data & staying ahead of trends I can design an amazing user experience that will keep your users engaged in your products.
In development the research & design elements will meld together. With proper framework & tools are in place to create a product for the client is key. Taking the time to craft a user friendly interface with clean code will ensure a great user experience.
Websites - IOS Apps - Andriod Apps - Apple & Windows Programs - Web Apps - Games
SQL
Mongo DB
Firebase
MySQL
Lets Create Beautiful Websites & Great User Experiences!


skip to main content
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Standard Calendar
This example also features blocked and disabled days.
You can use two-way data binding or simply ngModel to select a date or range of dates on a calendar. Calendars internally utilize an interface called CalendarDay
, which contains the property date
.
To select a date you will create a new object that contains the property date, whose value is a native JavaScript Date object. Then, using two-way binding syntax, set the selectedDay value to your new object.
Note that selecting a day (or range of days) in this manner will override any block/disable functions. The disableFunction
and blockFunction
inputs can be changed and the calendar will automatically update (see example).
Range Selection Calendar
Allows the selection of a range of dates. Only the first and last days of the range are passed back.
The disableRangeStartFunction
, disableRangeEndFunction
, blockRangeStartFunction
and blockRangeEndFunction
inputs can be used in addition to the disableFunction
and blockFunction
inputs to set independent rules for the start and end dates.
In this example, the user can only select a start date on or before October 10, 2019, and an end date on or after October 20, 2019.
Monday Start Calendar
Use the startingDayOfWeek
input to change the order in which the days of the week appear. 0 is for Sunday, 1 is Monday, 2 is Tuesday, etc.
Internationalization
The calendar uses a custom service called CalendarI18n to populate the month names, week days, etc.
It also uses a separate service called CalendarI18nLabels to populate aria labels in the component itself.


Contents
Short Descriptions
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is a program for debugging and profiling Linux executables. |
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takes an output file produced by the Valgrind tool Callgrind and prints the information in an easy-to-read form. |
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controls programs being run by the Valgrind tool Callgrind. |
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is a post-processing tool for the Valgrind tool Cachegrind. |
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compares two Cachegrind output files. |
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merges multiple Cachegrind output files into one. |
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takes an output file produced by the Valgrind tool Massif and prints the information in an easy-to-read form. |
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is a server that reads debuginfo from objects stored on a different machine. |
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listens on a socket for Valgrind commentary. |
|
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is an intermediary between Valgrind and GDB or a shell. |


PickList
PickList is a dual list input component featuring Drag and Drop based reordering, transition effects, pojo support, theming filtering, captions, checkbox selection, client-server callbacks, responsive layout and more.
Basic PickList
PickList on Steroids: Pojo Support with Effect, Captions, Custom Content, Reordering, Filtering, Checkboxes,
Ajax Events and Responsive
Available
Starting


You can use PowerShell and Windows Task Scheduler to automate various tasks on a Windows system. From within a PowerShell script, it is also easy to ping SITE_NAME.
Here is a simple PowerShell script that pings SITE_NAME. When scheduled to run with Task Scheduler, it will essentially just send regular "I'm alive" messages. Of course, you can extend it to do more things.
# inside a PowerShell script:
Invoke-RestMethod PING_URL
Save the above to e.g., C:\Scripts\healthchecks.ps1
.
Then use the following command in a Scheduled Task to run the script:
powershell.exe -ExecutionPolicy bypass -File C:\Scripts\healthchecks.ps1
In simple cases, you can also pass the script to PowerShell directly, using the "-command" argument:
# Without an underlying script, passing the command to PowerShell directly:
powershell.exe -Command "&{Invoke-RestMethod PING_URL}"


when analyzing images:
strings <image>
binwalk <image>
steghide extract -sf <image>
sshng2john for jumbojohn ssh id encryption cracking (https://raw.githubusercontent.com/stricture/hashstack-server-plugin-jtr/master/scrapers/sshng2john.py)
other scrapers: https://github.com/stricture/hashstack-server-plugin-jtr/tree/master/scrapers
limited shell, first two steps:
uname -arm (check kernel)
sudo -l (see if you can sudo anything)


Bullseye Compute Intercept
Bearing
Range
AWACS Voice
Self
Request Picture
Target
Compute Heading
Heading


Chapter 7 Twitter Example
The following is part of my course project for Stat 536. It aims to replicate part of the findings from Barbera (2015) Birds of the Same Feather Tweet Together: Bayesian Ideal Point Estimation Using Twitter Data. Political Analysis 23 (1). Note that, the following model is much simpler than that in the original paper.
7.1 Model
Suppose that a Twitter user is presented with a choice between following or not following another target \(j \in \{ 1, ..., m\}\). Let \(y_{j}=1\) if the user decides to follow \(j\), and \(y_{j}=0\) otherwise.
\[y_{j}=\begin{cases} 1 & Following \\ 0 & Not Following \end{cases}\]
\[p(y_{j}=1|\theta) = \frac{exp(- \theta_0|\theta_1 - x_j|^2)}{1+exp(- \theta_0|\theta_1 - x_j|^2)}\] We additionally know the priors of \(\theta\).
\[\theta_i \sim N(0,10^2) (i = 0, 1)\]
The likelihood function is as follows.
\[L(Y|\theta)=\prod_{j=1}^{m} (\frac{exp(- \theta_0|\theta_1 - x_j|^2)}{1+exp(- \theta_0|\theta_1 - x_j|^2)})^{y_j}(1-\frac{exp(- \theta_0|\theta_1 - x_j|^2)}{1+exp(- \theta_0|\theta_1 - x_j|^2)})^{(1-y_j)}\] Thus, the posterior is as follows.
\[L(Y|\theta) \cdot N(\theta_0|0,10) \cdot N(\theta_1|0,10)\] \[\propto \prod_{j=1}^{m} (\frac{exp(- \theta_0|\theta_1 - x_j|^2)}{1+exp(- \theta_0|\theta_1 - x_j|^2)})^{y_j}(1-\frac{exp(- \theta_0|\theta_1 - x_j|^2)}{1+exp(- \theta_0|\theta_1 - x_j|^2)})^{(1-y_j)}\cdot exp(-\frac{1}{2}(\frac{\theta_0}{10})^2)\cdot exp(-\frac{1}{2}(\frac{\theta_1}{10})^2)\]
#Establish the function for logistic regression
Expit<-function(x){exp(x)/(1+exp(x))}
#Construct the posterior - in a log-format
#To make sure that the estimate of theta_1 is stable,
#the following code wants to make sure that theta_0 is always greater than zero.
log_post<-function(Y, X, theta)
{
if(theta[1]<=0){post=-Inf}
if(theta[1]>0){
prob1<-Expit(-theta[1]*((theta[2]-X)^2))
likelihood<-sum(dbinom(Y,1,prob1,log = TRUE))
priors<-sum(dnorm(theta,0,10,log=TRUE))
post=likelihood+priors}
return(post)
}
Bayes_logit<-function (Y,X,n_samples=2000)
{
#Initial values
theta<-c(5,5)
#store data
keep.theta<-matrix(0,n_samples,2)
keep.theta[1,]<-theta
#acceptance and rejection
acc<-att<-rep(0,2)
#current log posterior
current_lp<-log_post(Y,X,theta)
for (i in 2:n_samples)
{
for(j in 1:2)
{
#attempt + 1
att[j]<-att[j]+1
can_theta<-theta
can_theta[j]<-rnorm(1,theta[j],0.5)
#candidate of log posterior
candidate_lp<-log_post(Y,X,can_theta)
Rho<-min(exp(candidate_lp-current_lp),1)
Random_probability<-runif(1)
if (Random_probability<Rho)
{
theta<-can_theta
current_lp<-candidate_lp
#acceptance + 1, as long as Random_probability<Rho
acc[j]<-acc[j]+1
}
}
#save theta
keep.theta[i,]<-theta
}
#Return: including theta and acceptance rate
list(theta=keep.theta,acceptance_rate=acc/att)
}
7.2 Simulating Data of Senators on Twitter
Assume that we have 100 senators, 50 Democrats and 50 Republicans, who we know their ideology. Assume that Democrats have negative ideology scores to indicate that they are more liberal, whereas Republicans have positive scores to indicate that they are more conservative. The following is data simulation for senators.
# Republicans are more conservative, and they have positive numbers.
Republicans<-c()
Republicans<-rnorm(50,1,0.5)
No_Republicans<-rep(1:50,1)
Part_1<-cbind(No_Republicans,Republicans)
# Democrats are more liberal, and they have negative numbers.
Democrats<-c()
Democrats<-rnorm(50,-1,0.5)
No_Democrats<-rep(51:100,1)
Part_2<-cbind(No_Democrats,Democrats)
Data_Elites<-rbind(Part_1,Part_2)
Data_Elites<-as.data.frame(Data_Elites)
colnames(Data_Elites) <- c("Elite_No","Elite_ideology")
head(Data_Elites)
## Elite_No Elite_ideology
## 1 1 1.0541992
## 2 2 0.3805544
## 3 3 1.3568577
## 4 4 0.9922547
## 5 5 1.0089966
## 6 6 0.8878271
7.3 Simulating Data of Conservative Users on Twitter and Model Testing
Assume that we observe one Twitter user, who is more conservative. To simulate Twitter following data for this user, I assign this user to follow more Republican senators. Thus, if the Metropolis Hastings algorithm works as intended, we would expect to see a positive estimated value for their ideology. Importantly, as we can see in the histogram below, the estimated value indeed is positive, providing preliminary evidence for the statistical model and the algorithm. In addition, for the acceptance rate, we can see that the constant has a lower number than ideology, since we only accept a constant when it is positive.
#This user approximately follows 45 Republican Senators and 10 Democrat Senators.
Data_user<-as.data.frame(matrix(c(ifelse(runif(50)<.1,0,1),ifelse(runif(50)<.8,0,1))), 100, 1)
colnames(Data_user)<-c("R_User")
Data_combined<-cbind(Data_Elites,Data_user)
X_data<-Data_combined$Elite_ideology
Y_data<-Data_combined$R_User
fit_C<-Bayes_logit(Y_data,X_data)
fit_C$acceptance_rate
## [1] 0.1320660 0.5557779
plot(fit_C$theta[,1],main="Constant (Conservative Users)",
xlab="Iteration Process",ylab="Estimated Scores",type="l")
plot(fit_C$theta[,2],main="Estimated Ideology Scores (Conservative Users)",
xlab="Iteration Process",ylab="Ideology Scores",type="l")
hist(fit_C$theta[,2],main="Estimated Ideology Scores (Conservative Users)",
xlab="Ideology Scores",breaks = 100)
7.4 Simulating Data of Liberal Users on Twitter and Model Testing
To further verify the Metropolis Hastings algorithm, I plan to test the opposite estimate. Specifically, assume that we observe another user, who is more liberal. To simulate Twitter following data for this user, I assign this user to follow more Democrat senators. In this case, we would expect to see a negative value for their estimated ideology. As we can see in the histogram shown below, as expected, the estimated value is negative, providing convergent evidence for the model and the algorithm.
#This user approximately follows 10 Republican Senators and 45 Democrat Senators.
Data_user<-as.data.frame(matrix(c(ifelse(runif(50)<.8,0,1),ifelse(runif(50)<.1,0,1))), 100, 1)
colnames(Data_user)<-c("L_User")
Data_combined<-cbind(Data_Elites,Data_user)
X_data<-Data_combined$Elite_ideology
Y_data<-Data_combined$L_User
fit_L<-Bayes_logit(Y_data,X_data)
fit_L$acceptance_rate
## [1] 0.1585793 0.5092546
plot(fit_L$theta[,1],main="Constant (Liberal Users)",
xlab="Iteration Process",ylab="Estimated Scores",type="l")
plot(fit_L$theta[,2],main="Estimated Ideology Scores (Liberal Users)",
xlab="Iteration Process",ylab="Ideology Scores",type="l")
hist(fit_L$theta[,2],main="Estimated Ideology Scores (Liberal Users)",
xlab="Ideology Scores",breaks = 100)


--- layout: post title: 'Fw: Will the really real programmers please stand up!' date: 2010-12-03 09:46:45.000000000 +02:00 categories: [] tags: [] status: publish type: post published: true post_id: fw-will-the-lreally-real-programmers-please-stand-up meta: _edit_last: '1' _wp_old_slug: '' author: login: admin email<EMAIL_ADDRESS>display_name: Radu first_name: '' last_name: '' ---
I was reading the CodeProject newsletter the other day, and this article caught my attention: Will the really real programmers please stand up! The article speaks about the "real" programmers and how do you recognize one. (I do hope to come up one day with my own definition of a good programmer versus bad programmer)
It follows a series of other good articles about developers, good developers and hiring developers. Just one more article that caught my attention: Programming languages you need to know


Each user gain a pure static website of his own. Static websites serve a lot faster than dynamic websites naturally,
and don't forget that browsers will cache static files to make it even faster.
Secure
A static website is born with security. No XSS/CSRF, no SQL injection, no attacks. Plus, each site comes with HTTPS.
Beautiful
Powered by Hugo, Headr is presented with various beautiful themes. Change your theme by a single click.


#include <InputShell.h>
Public Member Functions | |
| InputShell (int argc, char *argv[]) | |
| Constructor of the class - creates an instance of it. More... | |
| bool | isValid () const |
| Returns whether or not the parameters that the user entered when running the program are all valid. More... | |
| int | getPort () const |
| Returns the number of the port the server runs on. More... | |
| int | getMaxNumberOfClients () |
| Returns the maximum number of clients that can be connected to the server at a time. More... | |
| void | printHelp () const |
| Prints out the help fro the user if they enter invalid parameters when running the program. More... | |
Public Attributes | |
| const std::string | PORT_ARG = "-p" |
| parameter p that allows the user to set a port on which they want the server to run More... | |
| const std::string | MAX_NUMBER_OF_CLIENTS_ARG = "-c" |
| parameter c that allows the user to set the maximum number of clients that can be connected to the server at a time More... | |
| const int | INVALID_NUM_ARG = -1 |
| indication of an invalid number used when parsing the number of maximum clients or the port number More... | |
Private Member Functions | |
| int | getNum (std::string str) const |
| Returns a number (an integer) from the string given as a parameter. More... | |
Private Attributes | |
| bool | valid |
| Flag saying if the the input the user entered is valid or not. More... | |
| int | port |
| number of port the server runs on More... | |
| int | maxNumberOfClients |
| maximum number of clients that can be connected to the server at a time More... | |
This class deals with the parameters the users enters when running the program. These parameters allow him to change the port the server runs on as well as the maximum number of clients that can be connected to the server at a time.
| InputShell::InputShell | ( | int | argc, |
| char * | argv[] | ||
| ) |
Constructor of the class - creates an instance of it.
| argc | number of arguments the user put into the terminal when running the program |
| argv | argument values |
| int InputShell::getMaxNumberOfClients | ( | ) |
Returns the maximum number of clients that can be connected to the server at a time.
This may be either the number the user put into the terminal or the default number defined in class Server.
|
private |
Returns a number (an integer) from the string given as a parameter.
If the string parameter is not a number. The method will return INVALID_NUM_ARG.
| str | string we want to cast into an integer |
| int InputShell::getPort | ( | ) | const |
Returns the number of the port the server runs on.
This may be either the number the user put into the terminal or the default port defined in class Server.
| bool InputShell::isValid | ( | ) | const |
Returns whether or not the parameters that the user entered when running the program are all valid.
| void InputShell::printHelp | ( | ) | const |
Prints out the help fro the user if they enter invalid parameters when running the program.
| const int InputShell::INVALID_NUM_ARG = -1 |
indication of an invalid number used when parsing the number of maximum clients or the port number
| const std::string InputShell::MAX_NUMBER_OF_CLIENTS_ARG = "-c" |
parameter c that allows the user to set the maximum number of clients that can be connected to the server at a time
|
private |
maximum number of clients that can be connected to the server at a time
|
private |
number of port the server runs on
| const std::string InputShell::PORT_ARG = "-p" |
|
private |
Flag saying if the the input the user entered is valid or not.


Libraries, stored procedures and,
234,
235,
237
Lightweight Directory Access Protocol (LDAP),
53,
181
Linux,
8,
11,
36,
40,
47,
49,
53,
54,
567,
568,
573
authentication and,
98,
155
Database Connection Services (DCS) directory in,
181–182,
249
Local database directory,
180
conversion deadlock and,
494
determining which locks are acquired in,
485–487
Duration attribute of,
479
exclusive (X),
482t,
484,
485,
486t,
488t,
489,
493,
495,
499,
500,
610
granularity of, and concurrency,
484–485
next key weak exclusive (NW),
481t,
486t,
488t
row- vs. table-level,
483
share with intent exclusive (SIX),
481t,
486t,
488t
State (Mode) attribute of,
479
victim processes and, in deadlocks,
494
waits and timeouts for,
492
Long varying-length character string (LONG VARCHAR),
199,
227,
270,
369,
601
Long varying-length double-byte character string (LONG VARGRAPHIC),
199,
227,
270,
369–370


| Total net profit | -8.21 | Gross profit | 12.77 | Gross loss | -20.98 |
| Profit factor | 0.61 | Expected payoff | -0.1 | ||
| Absolute drawdown | -8.21 | Maximal drawdown (%) | 8.03 (-4461.11%) | ||
| Total trades | 84 | Profit trades (% of total) | 41 (48.81%) | Loss trades (% of total) | 43 (51.19%) |
| Long positions (won %) | 42 (50.0%) | Short positions (won %) | 42 (47.62%) | ||
| Largest | profit trade | 0.52 | loss trade | -0.82 | |
| Average | profit trade | 0.31 | loss trade | -0.49 | |
| Minimum | profit trade | 0.01 | loss trade | -0.27 | |
| Maximum | take profit in pips | 10.5 | stop loss in pips | -30.5 | |
| Average | take profit in pips | 5.3 | stop loss in pips | -8.3 | |
| Minimum | take profit in pips | -0.1 | stop loss in pips | -4.5 | |
| Maximum | Reward-Risk | 2.0 | Duration in minutes | 6252 | |
| Average | Reward-Risk | 0.7 | Duration in minutes | 576.0 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 6.0 (1.58) | consecutive losses (loss in money) | 6.0 (-3.02) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |
| Total net profit | -4.21 | Gross profit | 6.31 | Gross loss | -10.52 |
| Profit factor | 0.6 | Expected payoff | -0.1 | ||
| Absolute drawdown | -4.21 | Maximal drawdown (%) | 4.66 (1035.56%) | ||
| Total trades | 42 | Profit trades (% of total) | 21 (50.0%) | Loss trades (% of total) | 21 (50.0%) |
| Largest | profit trade | 0.52 | loss trade | -0.82 | |
| Average | profit trade | 0.3 | loss trade | -0.5 | |
| Minimum | profit trade | 0.01 | loss trade | -0.27 | |
| Maximum | take profit in pips | 10.5 | stop loss in pips | -30.5 | |
| Average | take profit in pips | 5.3 | stop loss in pips | -9.1 | |
| Minimum | take profit in pips | -0.1 | stop loss in pips | -4.5 | |
| Maximum | Reward-Risk | 1.3 | Duration in minutes | 3747.0 | |
| Average | Reward-Risk | 0.6 | Duration in minutes | 548.0 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0.0 | |
| Maximum | consecutive wins (profit in money) | 7.0 (2.22) | consecutive losses (loss in money) | 6.0 (-3.02) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |
| Total net profit | -4.0 | Gross profit | 6.46 | Gross loss | -10.46 |
| Profit factor | 0.62 | Expected payoff | -0.1 | ||
| Absolute drawdown | -4.51 | Maximal drawdown (%) | 4.19 (-1309.38%) | ||
| Total trades | 42 | Profit trades (% of total) | 20 (47.62%) | Loss trades (% of total) | 22 (52.38%) |
| Largest | profit trade | 0.48 | loss trade | -0.79 | |
| Average | profit trade | 0.32 | loss trade | -0.48 | |
| Minimum | profit trade | 0.15 | loss trade | -0.29 | |
| Maximum | take profit in pips | 10.4 | stop loss in pips | -13.1 | |
| Average | take profit in pips | 5.4 | stop loss in pips | -7.6 | |
| Minimum | take profit in pips | 2.4 | stop loss in pips | -4.6 | |
| Maximum | Reward-Risk | 2.0 | Duration in minutes | 6252.0 | |
| Average | Reward-Risk | 0.7 | Duration in minutes | 604.0 | |
| Minimum | Reward-Risk | Duration in minutes | 39.0 | ||
| Maximum | consecutive wins (profit in money) | 3.0 (1.07) | consecutive losses (loss in money) | 5.0 (-2.45) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/order.20of.20input.20variables.html ---
lemma eq_inv_mul_of_mul_eq {α : Type*} [group α] {a b c : α} : b * a = c → a = b⁻¹ * c
This is in core. More natural notation for mathematicians might be
{a x y : G} : a * x = y → x = a⁻¹ * y
but this is not quite alpha equivalent because the equivalent term has variables ordered x a y
which sort of looks bonkers. Does this sort of thing matter? Does it break all the AI's if I switch them?
Last updated: Apr 24 2020 at 19:02 UTC


A mini calendar with events JQuery plugin.
// TODO: Replace with real events, say from server.
var db_events = [{
title: "Board members meeting",
date: new Date().getTime(),
link: "events.com/ev2"
}];
$(document).ready(function(){
$("#calendar").MEC({
calendar_link: "example.com/myCalendar",
events: db_events
});
});
You can also use example.html as a reference point
Event happening today
Calendar can be set to start on monday


This stores the realtime pain data against weather. Often used data is accessed via the accessors associated with the `weather_data` store. A full snapshot of the weather for future use from Weather Underground is stored as a serialized hash in the `full_weather_record`.
Namespace
- CLASS DataPoint


Pay an NHS Penalty Charge Notice
How many months would you like to pay over?


Currency: for TrueBSD version 2.0-RC2 and older
TrueBSD is an operating system based on FreeBSD (http://www.freebsd.org). It boots from the DVD and works without using a hard drive. There are a lots of usefuls software in operating system (including KDE, GNOME, OpenOffice.org etc.), which helps you: watch video, listen to a music, work with documents, write programs, browse the Internet and many others. TrueBSD is distributed under the BSD and included software under its own licenses.
For burning TrueBSD DVD you'll need DVD recorder, empty DVD and program for burning DVD.
If you use FreeBSD (or other *nix operating system), you may use growisofs utility (from the dvd+rw-tools package):
% growisofs -Z /dev/cd0=truebsd.iso
In this example /dev/cd0 – your DVD recorder and truebsd.iso – image of the TrueBSD DVD.
For burning DVD under the Windows you may use the Infra Recorder ( http://infrarecorder.sourceforge.net ).
NB! you shouldn't unpack the iso and burn it's contents!
When OS boots from the DVD it's not required to enter user's login and password cause the prelogin utility will run and offer you next options:
For further log in the system use login tuser and password tuser. The superuser's (root) password is root (use it as a last resort!).
When graphic manager GDM is loaded (item 1), you can choose preferable language and window manager (Gnome, KDE or Xfce are simpler to learn and use). After that you may enter login tuser and password tuser. Other settings (screen resolution, appearance, network) you may configure directly in choosed window manager.
For saving and restoring your settings use scripts saveprofile (for saving profile) and restoreprofile (for restoring profile).
Before using both scripts it's necessary to mount in /mnt/backup a drive where the archive with setting will store (the truebsdprofile.tar file).
If you need to save current settings and copy them on flash drive then execute:
%sudo mount_msdosfs /dev/da0s1 /mnt/backup
In the same way this operation is executing for other file sytems (mount(8)). Then you should to run script saveprofile:
%sudo saveprofile
After running it the truebsdprofile.tar file in /mnt/backup directory should be created. Then you may unmount file system with the next command:
%sudo umount /mnt/backup
In the same way you can restore the profile. Mount in /mnt/backup file system with saved archive and run the restoreprofile script:
%sudo restoreprofile
Note: saveprofile/restoreprofile utilities stores followed directories:
Trueinstall is a tool wich helps you to install TrueBSD on your hard drive.
NB! You'll need at least 7 Gb (10 Gb needed for good working of the system) of the free disk space on your hard drive and a primary (!) partition of the hard drive.
Run the script in the console with root permissions:
%sudo trueinstall
Then choose more preferable language and follow the instructions trueinstall.
After installing the system on the hard drive first of all (!) you must change the superuser's password:
%sudo passwd root
and users' password:
%passwd tuser
For switching of the prelogin utility run in the console:
%touch ~/.prelogin
For loading graphical login manager (GDM) when system loads, run the next command:
%sudo dm_daemon start
If you've added new hardware (net/audio card, mouse) in already installed system and wants to TrueBSD detect it, run the hwdetect script:
%sudo hwdetect
in such window:
choose a necessary item.
For switching on the Adobe (R) Macromedia (R) Flash technology you should run in the console next command:
%flashpluginctl on
for switching off:
%flashpluginctl off
NB! All of this actions are applied for current user and it's impossible to set them globally. That's why this actions should be executed for each new user.
To configure OpenGL (only for NVIDIA video chips!) you may try to execute this:
%sudo nvidiadrv start
After that press Ctrl+Alt+Backspace.
NB! If TrueBSD doesn't support your video card you should back to previous settings by executing the next command:
%sudo nvidiadrv stop
TrueBSD includes the most useful software both for usual users and for developers and system administrators:
To view the full list of the included software see the /truebsd/doc/progslist file. If you need some other software in TrueBSD write me support@TrueBSD and I'll try to include it.
If you find any bug or other problem while using the TrueBSD please report it<EMAIL_ADDRESS>(include a result of the version command) or use our forum: http://www.TrueBSD.org/forum/.
Note: Before reporting make sure that you use current version of the TrueBSD (2.0-RC2 or upper).
If you want to help the project write me an e-mail and I'll answer you as soon as I can. Help may be differently: we need people who will test the OS, write documentation and utilities for it, designers and people who can give a web space for mirrors. That's why if you are talented and want to work on the TrueBSD project, write me. It's more intresting and simple to learn and create something new together.
TrueBSD is fully compatible with the FreeBSD. So documentation of the FreeBSD is actual for TrueBSD. The best e-book for the moment is the FreeBSD handbook which you can find at /truebsd/doc/freebsd/handbook/ (in Russian and English) or on the FreeBSD website (http://www.freebsd.org/doc/ru_RU.KOI8-R/books/handbook/).


Name: John
Store Item: Sugar
Availability: Available
Location: Raleigh-Walmart
Time: Sunday, October 18, 2020 10:22:30


Follow me on Instagram & Twitter! And don't forget to check out my media page with videos and photos if you haven't already. I look forward to hearing from you!
Reach me at maggiemayfromca@gmail.com!


sksurgerycore.configuration package¶
Submodules¶
sksurgerycore.configuration.configuration_manager module¶
Class to load application configuration information from a json file.
- Design principles:
All errors as Exceptions
- Fail early in constructor, so the rest of the program neverhas an invalid instance of ConfigurationManager.If its constructed, its valid.
Setter and Getter do a deepcopy, so only suitable for small config files.
- Pass ConfigurationManager to any consumer of the data,its up to the consumer to know where to find the data.
-
class
sksurgerycore.configuration.configuration_manager.
ConfigurationManager
(file_name, write_on_setter=False)¶ Bases:
object
Class to load application configuration from a json file. For example, this might be used at the startup of an application.
- Parameters
file_name – a json file to read.
write_on_setter – if True, will write back to the same file whenever the setter is called.
- Raises
All errors raised as various Exceptions.
-
get_copy
()¶ Returns a copy of the data read from file.
- Returns
deep copy of whatever data structure is stored internally.
-
get_dir_name
()¶ Returns the directory name of the file that was used when creating the ConfigurationManager.
- Returns
str dir name
-
get_file_name
()¶ Returns the absolute filename that was used when the ConfigurationManager was created.
- Returns
str absolute file name
-
set_data
(config_data)¶ Stores the provided data internally.
Note that: you would normally load settings from disk, and then use get_copy() to get a copy, change some settings, and then use set_data() to pass the data structure back in. So, the data provided for this method should still represent the settings you want to save, not just be a completely arbitrary data structure.
- Parameters
config_data – data structure representing your settings.


Gets a detail about the given condition. ## Syntax
conditionDetail(detail: <#Type (WFContentItemPropertyName)#>, condition: <#Variable#>)
conditionDetail(detail: Location, condition: Current Weather)


Student At Amrutvahini College Of Engineering, Sangamner.
Download ResumeAbout
Name: AKSHAY KANAWADE
Education: Bachelor Of Engineering
Stream: Information Technology
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Skills
C Programming 80%Educational Details
2017 - 2021
Bachelor of Engineering
Information Technology
Savitribai Phule Pune University
Pursing
Amrutvahini College of Engineering, Sangamner, Dist.:Ahemednagar, Maharashtra - 422608
2015- 2017
Pune
Percentage - 54.62%
Dnyanamata JR. College,Sangamner 422605
2014 - 2015
Pune
Percentage - 78.00% (Distinction)
Shri Dnyaneshwer English School,Nimgaon BK-422603


{{+bindTo:partials.standard_nacl_api}}
| PP_Bool(* | IsView )(PP_Resource resource) |
| PP_Bool(* | GetRect )(PP_Resource resource, struct PP_Rect *rect) |
| PP_Bool(* | IsFullscreen )(PP_Resource resource) |
| PP_Bool(* | IsVisible )(PP_Resource resource) |
| PP_Bool(* | IsPageVisible )(PP_Resource resource) |
| PP_Bool(* | GetClipRect )(PP_Resource resource, struct PP_Rect *clip) |
| float(* | GetDeviceScale )(PP_Resource resource) |
| float(* | GetCSSScale )(PP_Resource resource) |
| PP_Bool(* | GetScrollOffset )(PP_Resource resource, struct PP_Point *offset) |
PPB_View
represents the state of the view of an instance.
You will receive new view information using PPP_Instance.DidChangeView
.
| PP_Bool(* PPB_View::GetClipRect)(PP_Resource resource, struct PP_Rect *clip) |
GetClipRect() returns the clip rectangle relative to the upper-left corner of the module instance.
This rectangle indicates the portions of the module instance that are scrolled into view.
If the module instance is scrolled off the view, the return value will be (0, 0, 0, 0). This clip rectangle does not take into account page visibility. Therefore, if the module instance is scrolled into view, but the page itself is on a tab that is not visible, the return rectangle will contain the visible rectangle as though the page were visible. Refer to IsPageVisible() and IsVisible() if you want to account for page visibility.
Most applications will not need to worry about the clip rectangle. The recommended behavior is to do full updates if the module instance is visible, as determined by IsVisible(), and do no updates if it is not visible.
However, if the cost for computing pixels is very high for your application, or the pages you're targeting frequently have very large module instances with small visible portions, you may wish to optimize further. In this case, the clip rectangle will tell you which parts of the module to update.
Note that painting of the page and sending of view changed updates happens asynchronously. This means when the user scrolls, for example, it is likely that the previous backing store of the module instance will be used for the first paint, and will be updated later when your application generates new content with the new clip. This may cause flickering at the boundaries when scrolling. If you do choose to do partial updates, you may want to think about what color the invisible portions of your backing store contain (be it transparent or some background color) or to paint a certain region outside the clip to reduce the visual distraction when this happens.
| resource | A PP_Resource corresponding to a PPB_View resource. |
| clip | Output argument receiving the clip rect on success. |
PP_TRUE
if the resource was valid and the clip rect was filled in, PP_FALSE
if not. | float(* PPB_View::GetCSSScale)(PP_Resource resource) |
GetCSSScale returns the scale factor between DIPs and CSS pixels.
This allows proper scaling between DIPs - as sent via the Pepper API - and CSS pixel coordinates used for Web content.
| [in] | resource | A PP_Resource corresponding to a PPB_View resource. |
float
value representing the number of DIPs per CSS pixel. If the resource is invalid, the value will be 0.0. | float(* PPB_View::GetDeviceScale)(PP_Resource resource) |
GetDeviceScale returns the scale factor between device pixels and Density Independent Pixels (DIPs, also known as logical pixels or UI pixels on some platforms).
This allows the developer to render their contents at device resolution, even as coordinates / sizes are given in DIPs through the API.
Note that the coordinate system for Pepper APIs is DIPs. Also note that one DIP might not equal one CSS pixel - when page scale/zoom is in effect.
| [in] | resource | A PP_Resource corresponding to a PPB_View resource. |
float
value representing the number of device pixels per DIP. If the resource is invalid, the value will be 0.0. | PP_Bool(* PPB_View::GetRect)(PP_Resource resource, struct PP_Rect *rect) |
GetRect() retrieves the rectangle of the module instance associated with a view changed notification relative to the upper-left of the browser viewport.
This position changes when the page is scrolled.
The returned rectangle may not be inside the visible portion of the viewport if the module instance is scrolled off the page. Therefore, the position may be negative or larger than the size of the page. The size will always reflect the size of the module were it to be scrolled entirely into view.
In general, most modules will not need to worry about the position of the module instance in the viewport, and only need to use the size.
| resource | A PP_Resource corresponding to a PPB_View resource. |
| rect | A PP_Rect receiving the rectangle on success. |
PP_TRUE
if the resource was valid and the viewport rectangle was filled in, PP_FALSE
if not. | PP_Bool(* PPB_View::GetScrollOffset)(PP_Resource resource, struct PP_Point *offset) |
GetScrollOffset returns the scroll offset of the window containing the plugin.
| [in] | resource | A PP_Resource corresponding to a PPB_View resource. |
| [out] | offset | A PP_Point which will be set to the value of the scroll offset in CSS pixels. |
PP_TRUE
if the resource was valid and the offset was filled in, PP_FALSE
if not. | PP_Bool(* PPB_View::IsFullscreen)(PP_Resource resource) |
IsFullscreen() returns whether the instance is currently displaying in fullscreen mode.
| resource | A PP_Resource corresponding to a PPB_View resource. |
PP_TRUE
if the instance is in full screen mode, or PP_FALSE
if it's not or the resource is invalid. | PP_Bool(* PPB_View::IsPageVisible)(PP_Resource resource) |
IsPageVisible() determines if the page that contains the module instance is visible.
The most common cause of invisible pages is that the page is in a background tab in the browser.
Most applications should use IsVisible() instead of this function since the module instance could be scrolled off of a visible page, and this function will still return true. However, depending on how your module interacts with the page, there may be certain updates that you may want to perform when the page is visible even if your specific module instance is not visible.
| resource | A PP_Resource corresponding to a PPB_View resource. |
PP_TRUE
if the instance is plausibly visible to the user, PP_FALSE
if it is definitely not visible. | PP_Bool(* PPB_View::IsView)(PP_Resource resource) |
IsView() determines if the given resource is a valid PPB_View
resource.
Note that PPB_ViewChanged
resources derive from PPB_View
and will return true here as well.
| resource | A PP_Resource corresponding to a PPB_View resource. |
PP_TRUE
if the given resource supports PPB_View
or PP_FALSE
if it is an invalid resource or is a resource of another type. | PP_Bool(* PPB_View::IsVisible)(PP_Resource resource) |
IsVisible() determines whether the module instance might be visible to the user.
For example, the Chrome window could be minimized or another window could be over it. In both of these cases, the module instance would not be visible to the user, but IsVisible() will return true.
Use the result to speed up or stop updates for invisible module instances.
This function performs the duties of GetRect() (determining whether the module instance is scrolled into view and the clip rectangle is nonempty) and IsPageVisible() (whether the page is visible to the user).
| resource | A PP_Resource corresponding to a PPB_View resource. |
PP_TRUE
if the instance might be visible to the user, PP_FALSE
if it is definitely not visible.


Review: Mimeo Photos is the Best Mac Photo Printing Solution
by Andrew OrrLast month I reviewed an iOS app called Motif that lets you print photos from your iPhone and iPad. Now I’ll be reviewing an app called Mimeo Photos to give you a Mac photo printing solution.
First Look
Mimeo Photos lets you create books, cards, and calendars in high quality materials. Like my last review I went ahead with a standard photo book. It’s a Photos extension which means you can use it inside the Photos app. Here’s how to get started.
- Install Mimeo Photos from the Mac App Store (It’s free).
- Next, launch the app, and from within the app click the button to Launch Photos for macOS. You’ll need to keep the app open in the background.
- Create a photo album with the photos you want to print. Then, press Command (⌘) + A to select all of them.
- At the bottom of the left sidebar, click the plus (+) button next to My Projects. Pick which project you want to create, like a book, calendar, or card.
Using The App
For a book you can choose between hardcover and softcover, what size you want, and what kind of design you want. There are plenty of templates to choose from or you can build your own completely from scratch. All you have to do is follow the instructions on the screen, like creating a title, dragging and dropping photos on pages, and choosing the layout.
The nice thing about Mimeo Photos is that you can add more pages to each template. You can do this by clicking the plus (+) button next to the button that says Organize. If you do this, you’ll have to be careful when you just drag and drop a photo onto these custom pages. You’ll have to first add an empty photo background in the Photos tab on the right, then drag a photo onto it.
Once you’re finished click the Buy button on the upper right corner and follow the onscreen instructions, like filling out your address and credit card information. You can opt to have a PDF of your book emailed to you to get an idea of what it will look like.
I was pleased when I got my hardcover book in the mail. There were no marks or scratches on the pages and it came with a dust jacket. The colors were also faithfully rendered, and the pages are acid-free which means your photos will be preserved for a long time. Final verdict: I recommend Mimeo Photos for all your Mac photo printing needs.
-
Santa Cruz Surfing Museum
-
Monterrey Bay Aquarium
-
Bridalveil Fall
Product: Mimeo Photos
Company: Mimeo
List Price: Free
Rating:
Outstanding Product. Get It Now!
Pros:
- Easy to use
- High-quality products
- Prices seem competitive and fairly affordable
Cons:
- None that I encountered


{% set suppress_feedback = true %} {% extends '_layouts/layout.html' %} {% block page_title %}{% endblock %} {% block body_css_classes %}nhsuk-frontend{% endblock %} {% block content %}
If you’re on public transport, go home by the most direct route. Stay at least 2 metres away from people if you can.
If you’re away from home:
Wait by yourself until you have spoken to 111.
Tell 111 that you are calling about coronavirus (COVID-19) symptoms.
You must tell them where you have travelled or about any contact you’ve had with someone with symptoms.
If you hear a recorded message, make sure you select the option to speak to someone.
The phone service will be very busy but you must wait until you get through.
Following these steps can help reduce the possible spread of infection.


Using DataSF's wonderful dataset, I was able to generate a google maps view showing all locations of films shot in San Francisco.
The dataset used contains notes about those involved with the creation of the film as well as text describing its location.


$59.99
Fallout 4
Fallout 4 takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after a Resource War over natural resources that ended in a nuclear holocaust in 2077. The setting is a post-apocalyptic retro-future, covering a region that includes Boston, Massachusetts and other parts of New England known as "The Commonwealth". Unlike the previous titles, Fallout 4's story begins on the day the bombs dropped: October 23, 2077. The player's character (voiced by either Brian T. Delaney or Courtenay Taylor) takes shelter in Vault 111, emerging exactly 210 years later, on October 23, 2287.
The game takes place in an alternate version of history that sees the 1940s' and 1950s' aesthetics, design and technology advance in the directions imagined at the time. The resulting universe is thus a retro-futuristic one, where the technology has evolved enough to produce laser weapons, manipulate genes and create nearly-autonomous artificial intelligence, but all within the confines of 1950s' solutions like the widespread use of atomic power and vacuum tubes, as well as having the integrated circuitry of the digital age. The architecture, advertisements and general living styles are also depicted to be largely unchanged since the 1950s, while including contemporary products, such as a robotic rocking horse for children in one advertisement, or posters for the underground vaults that play a central role in the storyline of the game.


--- title: State & Regional Asphalt Associations author: published: true date: 2018-05-06 date_added_kb: source: source-url: tags: [association, APA, asphalt, Asphalt Association] type: link image: image_source: image_caption: title_color: video_id: sidebar: order-number: subtitle: lead: --- Listing of State & Regional Asphalt Associations.


summary
The next time someone at your office lets out a "silent but deadly" emission, maybe you should thank them. A new study at the University of Exeter in England suggests that exposure to hydrogen sulfide — a.k.a. what your body produces as bacteria breaks down food, causing gas — could prevent mitochondria damage. Yep, the implication is what you're thinking: People are taking the research to mean that smelling farts could prevent disease and even cancer.
The study, published in the Medicinal Chemistry Communications journal, found that hydrogen sulfide gas in rotten eggs and flatulence could be a key factor in treating diseases.
"Although hydrogen sulfide gas is well known as a pungent, foul-smelling gas in rotten eggs and flatulence, it is naturally produced in the body and could in fact be a healthcare hero with significant implications for future therapies for a variety of diseases," Dr. Mark Wood, a professor at the University of Exeter, said in a statement.
While hydrogen sulfide gas is harmful in large doses, the study suggests that "a whiff here and there has the power to reduce risks of cancer, strokes, heart attacks, arthritis, and dementia by preserving mitochondria," Time reports.
Dr. Matt Whiteman, a University of Exeter professor who worked on the study, said in a statement that researchers are even replicating the natural gas in a new compound, AP39, to reap its health benefits. The scientists are delivering "very small amounts" of AP39 directly into mitochondrial cells to repair damage, which "could hold the key to future therapies," the university's statement reveals.
You'll have to decide for yourself, though, whether exposure to hydrogen sulfide in flatulence is worth the potential health benefits. Meghan DeMaria
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About Us
iUTAH Cyberinfrastructure is a compendium of various tools and web-based interfaces for sharing data, models, and other digital resources. The iUTAH Cyberinfrastructure Team (CI Team) focused on developing hardware and software systems that improved iUTAH participants’ capacity for data collection, organization, management, sharing, synthesis to higher-level products, and integration with models. After six years, the iUTAH project is complete, but the associated cyberinfrastructure continues to be accessible for iUTAH products, reuse, and further development.
Highlights
Time Series Data Access and Visualization: The iUTAH CI Team developed a web application for visualizing, summarizing, and exporting time series data. Data from the iUTAH GAMUT network are accessible as well as active USGS sites in overlapping basins.
Site and Watershed Pages: Dynamic content pages continue to provide preview of current conditions in the iUTAH GAMUT watersheds. Check out sites located in the Logan River, Provo River and Red Butte Creek watersheds.
Survey Data Viewer: We developed a web-based tool for visualizing responses to social science surveys, which was implemented for several iUTAH surveys. The viewer allows users to easily explore survey data with a various view options and to differentiate responses between different demographic groups.
Data Publication with HydroShare: iUTAH researchers continue to use HydroShare to publish data and models. HydroShare is an online, collaborative environment for sharing of data and models with support for formal publication of resources. View tutorials on data publication in HydroShare.


| Rotating an MD3 | |
| Rotating a model, by changing the 3D-View with the mouse (and/or keys), is only effective on-screen; It does not change the model itself. Sometimes You want to rotate a model, so when loaded into Radiant, it will face into another direction. Suppose You have an upside-down model and created a misc_gamemodel (or misc_model) in Radiant. The misc_gamemodel is easily rotated in Radiant, but when You would load that MD3 in a script_mover it would still be upside-down. You can correct the model by rotating it 180 degrees around the X-axis. After that, it will be loaded correctly into a script_mover. | |
| Note: Rotating an MD3 is functional for any MD3, animated and/or non-animated. Any existing tags will also be rotated. | |
| Here is a model in its initial position: | |
| Rotating around the X-axis | |
| To rotate the model around an axis, make a choice from the menu. | |
| Angle in degrees | |
| A little dialog will pop-up, asking for the number of degrees to rotate the model. You can enter floating-point values (like 13.75 or 3.14). | |
| The result after rotating the model 60 degrees around the X-axis: | |
| Negative numbers | |
| It is also possible to enter negative numbers, which will rotate the model in the opposite direction. | |
| The result after rotating the model -45 degrees around the X-axis: | |
| Rotating around the Y-axis | |
| To rotate the model around the Y-axis, make the choice from the menu. | |
| In the dialog, enter the angle of rotation in degrees. | |
| The result after rotating the model 60 degrees around the Y-axis: | |
| Rotating around the Z-axis | |
| To rotate the model around the Z-axis, make the choice from the menu. | |
| In the dialog, enter the angle of rotation in degrees. | |
| The result after rotating the model 45 degrees around the Z-axis: | |
| Tag along | |
| This is an example of a animated model with several tags. If the model is rotated, all tags will also be rotated. | |
| After rotating the model 180 degrees around the X-axis, it is upside-down.. As are the tags. | |
| Thanks | |
| Thanks to eCo|ischbinz for creating the model of the E5-Blaster. www.eco-fairplay.com | |


Turtle Graphics in JavaScript
fwd(20): move along a1 axis for 20 units.
turn(30): turn 30 degrees counterclockwise.
sub(): remember the current location and directions.
esub(): use the previously remembered location and directions.
init([0, 0], [0, 1]): set starting point at (0, 0), direction upwards.


The configuration used for a request defines which solr core(s) are
used to process the requests. Since the solr schema for these cores
describe the available fields and their properties, the broker can try to
derive which configurations can be used for a
request.
If no specific configuration is defined, the broker will try to find and use the
first configuration containing all necessary fields


Angular/Typescript
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Android/Kotlin
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Android/Java
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MVC/C#
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HTML5/CSS3
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Ionic/Typescript
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Python Automation
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React/JavaScript
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DDL2 is an extension of the DDL language. Two additions has been made: 1) polymorphic pointers have been added, 2) a new class of names has been introduced, bounded at the point of usage.
Polymorphic pointer may point to objects of different types. It looks like:
type Ptr = {int,uint} * ; int a = 1 ; uint b = 2 ; Ptr ptr_a = &a ; Ptr ptr_b = &b ;
When you define a default value for a structure field, you may use the name with question mark to refer a name, which is bounded with the definition at the point of usage.
struct S { int a = ?A + 10 ; }; int A = 100 ; S s = {} ; // s.a == 110 scope Inner { int A = 200 ; S s = {} ; // s.a == 210 }
You can read this document for further details.


Betis legend sets new La Liga record
by AFPIn Summary
- At 38 years and 140 days old, Joaquin hit his first ever hat-trick and surpassed Real Madrid great Alfredo Di Stefano
- Joaquin also became only the seventh player in the league's history to score a hat-trick in the first 20 minutes of a match
- Joaquin, who has 51 caps for Spain, began his professional career at Betis and made an emotional return to the club in 2015, after spells at Valencia, Malaga and Fiorentina
MADRID
Real Betis captain Joaquin became the oldest player to score a La Liga hat-trick after he inspired his team to beat Athletic Bilbao 3-2 on Sunday.
At 38 years and 140 days old, Joaquin hit his first ever hat-trick and surpassed Real Madrid great Alfredo Di Stefano, whose record as the oldest scorer of one in La Liga had stood for 55 years.
Joaquin also became only the seventh player in the league's history to score a hat-trick in the first 20 minutes of a match, after he found the net in the second, 11th and 20th minutes at the Benito Villamarin.
"I will remember this day for the rest of my life," said Joaquin, in a celebratory video message posted on Instagram.
Betis almost surrendered their advantage but held on for the win after Inaki Williams had converted a penalty and then Yuri Berchiche added a second for Bilbao with 15 minutes left.
Joaquin, who has 51 caps for Spain, began his professional career at Betis and made an emotional return to the club in 2015, after spells at Valencia, Malaga and Fiorentina.
In total, he now has 72 goals in 533 La Liga appearances.
The forward's latest match-winning contribution helped Betis climb to 11th in the table after a third consecutive victory.
Their local rivals Sevilla, meanwhile, lost ground at the top as they could only manage a 1-1 draw away at newly-promoted Osasuna.
Munir El Haddadi curled in a brilliant opener for Sevilla in the 11th minute but they were unable to find a winner after Ezequiel Avila equalised for Osasuna on the stroke of half-time.
The draw means Sevilla stay third, three points behind Barcelona and Real Madrid, who play a game in hand against each other on December 18.


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K-CAP
2003 Workshop October 26, 2003 at Sanibel, Florida, USA
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Capturing knowledge by using markup techniques and by supporting semantic annotations is a major technique for creating metadata. It is beneficial in a wide range of content-oriented intelligent applications. One important Application for instance is the Semantic Web. The research about the WWW currently strives to augment syntactic information already present in the Web by semantic metadata in order to achieve a Semantic Web that human and Programsoftware agents can understand. Here, one of the most urgent challenges now is a knowledge-capturing problem, i.e. how one may turn existing syntactic resources into knowledge structures. A solution is to markup web document in order to create metadata on the web. Another application is the indexing and searching of multimedia (and multilingual) data. It is difficult to completely process the content of multimedia data, even with technologies based on natural language processing, image processing, machine vision and speech recognition. Therefore, Semantic annotation is one of the promising methodologies to define semantic structures on the content. The workshop
intends to bring together researchers and practitioners from
such research areas as the Semantic Web, knowledge acquisition,
computational linguistics, document processing, terminology,
information science, and multimedia content, among others, to
discuss various aspects of knowledge markup and semantic
annotation in an interdisciplinary way. The proposed
workshop continues the discussion started at the Workshop of
Knowledge Markup and Semantic Annotation (SemAnnot2001), which was
held at Victoria, B.C, Canada, October 21-23, 2001 as a wokshop of the
1st Intl. Conference on Knowledge Capture(K-Cap 2001). Topics of Interest includes, but not limited to:
Practitioners and researchers
interested in participating should submit either a full paper (less than
6000 words) or a position paper (less than 1500 words).
Submit before July 21, 2003 in electronic form in pdf to: Although not required for the initial submission, we recommend to follow the format guidlines of K-Cap 2001, as this will be the required format for accepted papers.
Last modified: Tue Sep 30 14:34:45 CEST 2003 |


Types in Microsoft.FSharp.Metadata
Public properties
ReadOnlyCollection<FSharpAttribute> Attributes get;
Custom attributes attached to the value. These contain references to other values (i.e. constructors in types). Mutable to fixup
these value references after copying a colelction of values.
string CompiledName get;
Get the member name in compiled code
ReadOnlyCollection<ReadOnlyCollection<FSharpParameter>> CurriedParameterGroups get;
Get the declaration location of the member or value
string DisplayName get;
Get the name as presented in F# error messages and documentation
ReadOnlyCollection<FSharpGenericParameter> GenericParameters get;
Get the typars of the member or value
Get a result indicating if this is a must-inline value
bool IsActivePattern get;
Indicates if this value or member is an F# active pattern
bool IsCompilerGenerated get;
Indicates if this is a compiler generated value
bool IsDispatchSlot get;
Indicates if this is an abstract member?
bool IsExtensionMember get;
Indicates if this is an extension member?
bool IsGetterMethod get;
Indicates if this is a getter method for a property
bool IsImplicitConstructor get;
Indicates if this is an implicit constructor?
bool IsInstanceMember get;
Indicates if this is an instance member, when seen from F#?
bool IsMember get;
Indicates if this is a member, including extension members?
bool IsModuleValueOrMember get;
Indicates if this is a module or member value
bool IsMutable get;
Indicates if this is a mutable value
bool IsSetterMethod get;
Indicates if this is a setter method for a property
bool IsTypeFunction get;
Indicates if this is an F# type function
FSharpEntity LogicalEnclosingEntity get;
Get the logical enclosing entity, which for an extension member is type being extended
string LogicalName get;
Get the logical name of the member
MemberInfo ReflectionMemberInfo get;
Get the reflection object for this member
Get the full type of the member or value when used as a first class value
string XmlDocSig get;
XML documentation signature for the value.


## -*- coding: utf-8 -*-
<%inherit file="base.html" />
<%! import cherrypy %>
Which e-mail-addresses would you like to add as an alias (separate several aliases with a comma)?
If the e-mail is already registered (activated or not, doesn't matter), you can also merge those e-mails here: Merge E-Mails


#include <iNXT.h>
Public Types | |
| enum | tBuffer { kBufferStandard, kBufferHighSpeed } |
| Enumeration of buffer types on the NXT. | |
Public Methods | |
| virtual iFile * | createFile (ViConstString fileName, tStatus &status)=0 |
| Creates a file object for the file with the specified name on this NXT. More... | |
| virtual void | destroyFile (iFile *filePtr)=0 |
| Destroys the specified file object. More... | |
| virtual iFileIterator * | createFileIterator (ViConstString fileNamePattern, tStatus &status)=0 |
| Creates an iterator to the files on this NXT. More... | |
| virtual void | destroyFileIterator (iFileIterator *fileIteratorPtr)=0 |
| Destroys the specified file iterator. More... | |
| virtual iModule * | createModule (ViConstString moduleName, ViUInt32 moduleID, ViUInt32 moduleSizeInBytes, ViUInt32 ioMapSizeInBytes, tStatus &status)=0 |
| Creates a module object for the module with the specified name on this NXT. More... | |
| virtual void | destroyModule (iModule *modulePtr)=0 |
| Destroys the specified module object. More... | |
| virtual iModuleIterator * | createModuleIterator (ViConstString moduleNamePattern, tStatus &status)=0 |
| Creates an iterator to the modules on this NXT. More... | |
| virtual void | destroyModuleIterator (iModuleIterator *moduleIteratorPtr)=0 |
| Destroys the specified module iterator. More... | |
| virtual void | getFirmwareVersion (ViUInt8 &protocolVersionMajorRef, ViUInt8 &protocolVersionMinorRef, ViUInt8 &firmwareVersionMajorRef, ViUInt8 &firmwareVersionMinorRef, tStatus &status)=0 |
| Retrieves the firmware version of this NXT. More... | |
| virtual ViUInt32 | sendDirectCommand (ViBoolean requireResponse, const ViByte commandBufferPtr[], ViUInt32 commandBufferSizeInBytes, ViPBuf responseBufferPtr, ViUInt32 responseBufferSizeInBytes, tStatus &status)=0 |
| Sends the specified direct command to this NXT. More... | |
| virtual void | downloadFirmware (const ViByte firmwareBufferPtr[], ViUInt32 firmwareBufferSizeInBytes, tStatus &status)=0 |
| Downloads firmware to this NXT. More... | |
| virtual ViUInt32 | write (const ViByte bufferPtr[], ViUInt32 numberOfBytes, tStatus &status)=0 |
| Writes, in a generic fashion, to this NXT. More... | |
| virtual ViUInt32 | read (ViPBuf bufferPtr, ViUInt32 numberOfBytes, tStatus &status)=0 |
| Reads, in a generic fashion, from this NXT. More... | |
| virtual void | bootIntoFirmwareDownloadMode (tStatus &status)=0 |
| Reboots this NXT into firmware-download mode. More... | |
| virtual void | setName (ViConstString newName, tStatus &status)=0 |
| Sets the name of this NXT. More... | |
| virtual void | getDeviceInfo (ViChar name[], ViByte bluetoothAddress[], ViUInt8 signalStrength[], ViUInt32 &availableFlash, tStatus &status)=0 |
| Retrieves basic information about this NXT. More... | |
| virtual void | eraseUserFlash (tStatus &status)=0 |
| Erases all files from this NXT, leaving only the firmware. More... | |
| virtual ViUInt32 | pollAvailableLength (tBuffer bufferSelector, tStatus &status)=0 |
| Polls the data buffer on this NXT for the number of bytes available to be read. | |
| virtual ViUInt32 | readBufferData (ViPBuf dataBuffer, tBuffer bufferSelector, ViUInt32 numberOfBytesToRead, tStatus &status)=0 |
| Reads data from the data buffer on this NXT. More... | |
| virtual void | getResourceString (ViChar resourceString[], tStatus &status)=0 |
| Retrieves the resource string for this NXT's session. | |
| virtual void | bluetoothFactoryReset (tStatus &status)=0 |
| Resets the Bluetooth module on this NXT to its factory settings. | |
Static Public Methods | |
| nFANTOM100_kExport iNXT *_VI_FUNCC | createNXT (ViConstString resourceString, tStatus &status, ViBoolean checkFirmwareVersion=true) |
| Creates an NXT object. More... | |
| nFANTOM100_kExport void _VI_FUNCC | destroyNXT (iNXT *nxtPtr) |
| Destroys an NXT object. More... | |
| nFANTOM100_kExport iNXTIterator *_VI_FUNCC | createNXTIterator (ViBoolean searchBluetooth, ViUInt32 bluetoothSearchTimeoutInSeconds, tStatus &status) |
| Creates an NXT iterator. More... | |
| nFANTOM100_kExport void _VI_FUNCC | destroyNXTIterator (iNXTIterator *iterPtr) |
| Destroys an NXT iterator object. | |
| nFANTOM100_kExport void _VI_FUNCC | pairBluetooth (ViConstString resourceName, ViConstString passkey, ViChar pairedResourceName[], tStatus &status) |
| Pairs with an NXT via Bluetooth. More... | |
| nFANTOM100_kExport void _VI_FUNCC | unpairBluetooth (ViConstString resourceName, tStatus &status) |
| Unpairs with an NXT via Bluetooth. More... | |
| nFANTOM100_kExport ViBoolean _VI_FUNCC | isPaired (ViConstString resourceName, tStatus &status) |
| Determines if the NXT associated with the specified resource string is paired. More... | |
| nFANTOM100_kExport void | findDeviceInFirmwareDownloadMode (ViChar resourceName[], tStatus &status) |
| Finds the NXT that is currently in firmware-download mode. More... | |
Protected Methods | |
| virtual | ~iNXT ()=0 |
| Destructor. |
|
|
Reboots this NXT into firmware-download mode. This is required before invoking the downloadFirmware method. The reboot does not occur is the specified status is fatal.
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Creates a file object for the file with the specified name on this NXT. Invoking this method does not actually create a file on the NXT. Rather, this method creates a file object which may be used to open a file on this NXT, for reading or writing, or may be used to delete a file on the NXT. A file is not created if the specified status is fatal. The returned file object should be destroyed using the iNXT::destroyFile method.
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Creates an iterator to the files on this NXT. The iterator traverses those files on this NXT that match the specified file name pattern. The iterator is not created if the specified status is fatal. The returned file iterator object should be destroyed using the iNXT::destroyFileIterator method.
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Creates a module object for the module with the specified name on this NXT. Invoking this method does not actually create a module on the NXT. Rather, this method creates a module object which may be used to access an I/O map on this NXT. A module is not created if the specified status is fatal. The returned module object should be destroyed using the iNXT::destroyModule method.
|
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Creates an iterator to the modules on this NXT. The iterator traverses those modules on this NXT that match the specified module name pattern. The iterator is not created if the specified status is fatal. The returned module iterator object should be destroyed using the iNXT::destroyModuleIterator method.
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Creates an NXT object. Creates an NXT object representing the specified NXT. The NXT object is not created if the specified status is fatal. The returned NXT object should be destroyed using the iNXT::destroyNXT method.
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|
Creates an NXT iterator. The NXT iterator can be used to find all NXTs that are connected (USB) or in range (Bluetooth). The NXT iterator is not created if the specified status is fatal. The returned NXT iterator object should be destroyed using the iNXT::destroyNXTIterator method.
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|
Destroys the specified file object. Invoking this method does not actually delete a file on the NXT. Rather, this method destroys a file object which may have been used to open a file on this NXT for reading or writing, or may have been used to delete a file on the NXT.
|
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|
Destroys the specified file iterator.
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Destroys the specified module object. Invoking this method does not actually delete a module on this NXT. Rather, this method destroys a module object which may have been used to access an I/O map on this NXT.
|
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|
Destroys the specified module iterator.
|
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|
Destroys an NXT object.
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Downloads firmware to this NXT. The NXT must already be in firmware-download mode.
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|
Erases all files from this NXT, leaving only the firmware. All programs, sounds, and data logs are erased. The erasure does not occur if specified status is fatal.
|
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|
Finds the NXT that is currently in firmware-download mode. Note that only a single NXT may be in firmware-download mode at a time.
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|
Retrieves basic information about this NXT. Retrieves the name of this NXT, its Bluetooth address, the Bluetooth signal strength, and the number of bytes available. Information retrieval is not done if specified status is fatal.
|
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|
Retrieves the firmware version of this NXT. Returns the protocol and firmware versions installed on this NXT. The current version of this driver supports a protocol major version number of 1 and a firmware major version number of 1. If either of these major version numbers is a value other than 1, the driver will not attempt to communicate to the NXT. The returned versions are undefined if the specified status is fatal.
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Determines if the NXT associated with the specified resource string is paired. The determination is not done if the specified status is fatal.
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Pairs with an NXT via Bluetooth. Programmatically pairs the specified NXT to this computer and, on Windows, creates a virtual serial port to use for communication with that NXT. However, clients should not depend on the creation of this virtual serial port. The pairing is not done if the specified status is fatal.
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Reads, in a generic fashion, from this NXT. Reads a response directly from this NXT. In general, this method isn't used and, instead, the sendDirectCommand and other more specific methods are invoked when communication to the NXT. The command is not sent if the specified status is fatal.
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Reads data from the data buffer on this NXT. Data is not read if the specified status is fatal.
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Sends the specified direct command to this NXT. For more information on direct commands, refer to the LEGO MINDSTORMS NXT Direct commands document. The command is not sent if the specified status is fatal. The command buffer must be non-NULL and the command buffer size in bytes must be non-zero. If require response is set to true, the response buffer must be non-NULL and the response buffer size in bytes must be non-zero. If require response is set to false, the response buffer must be NULL and the response buffer size in bytes must be zero. Both of the buffer size parameters must be small enough to fit in one packet for whichever bus the NXT is connected over (USB or Bluetooth). This means the maximum length for a direct command over USB is 63 bytes; over Bluetooth, 65,533 bytes. If any of these requirements are violated, VI_ERROR_USER_BUF will be returned.
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Sets the name of this NXT. The specified name will be displayed on the NXT, show up during Bluetooth scans, and returned when the getDeviceInfo method is called.
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Unpairs with an NXT via Bluetooth. Programmatically destroys the Bluetooth pairing that was previously established between this computer and the specified NXT. On Mac OS X, this method has no effect and doesn't generate a fatal status. The unpairing is not done if the specified status is fatal.
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Writes, in a generic fashion, to this NXT. Writes a command directly to this NXT. In general, this method isn't used and, instead, the sendDirectCommand and other more specific methods are invoked when communication to the NXT. The write doesn not occur if the specified status is fatal.
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© Copyright 2005-2006, National Instruments Corporation. All rights reserved.