Dependency injection is a design pattern that frees your code from creational concerns, making your code cleaner and easier to test.
This tutorial demonstrates dependency injection using SubCut and testing using Scalatest in a simple Play application. SubCut takes advantage of Scala's type system for dependency injection making it an easy, lightweight and type-safe way to inject your dependencies.
This tutorial will take about 10 minutes to complete and assumes that you are already familiar with the basics of a Play application.
First, take a look at the
Application class. You should
notice that a new parametric field has been added to the class, called
bindingModule
and of type BindingModule
, it is also
marked as implicit
which means the Scala compiler can automatically
fill it in if a BindingModule
type is required by some other method
or new class instance.
The class has also had the Injectable trait added to it, this allows configured bound instances to be automatically injected upon creation of a new instance of the class. The line
val textGenerator = inject[TextGenerator]
achieves this, but you can already make an improvement to this code.
This form of injection will fail if no TextInjector has been configured in the bindings you are using,
but if you change the injection to:
injectOptional[TextGenerator] getOrElse new WelcomeTextGenerator
instead, then SubCut will use the configured TextGenerator if bound, or fall back on the default
WelcomeTextGenerator if not.
This is safer at runtime and also makes it easy to see what the "standard" definition for the TextGenerator is in normal usage, rather than having to dig through configuration files to see what is used in the typical case.
TextGenerator is an abstract class and we have a concrete implementation of it in the form of WelcomeTextGenerator which is our standard implementation.
TextGenerator is a rudimentary service that simply generates text. You'll have more useful services in your code e.g. a repository service that is backed by a concrete class to communicate with a database. By using dependency injection we can configure the type of service required outside of the class that needs to call on it.
To make things a little bit more interesting, we have an embedded dependency inside of WelcomeTextGenerator
called welcomeText
of type Greeting.
This requires WelcomeTextGenerator to also be injectable, which means it also needs the implicit bindingModule defined.
Then the Greeting instance configured is injected as well. This injection already uses the safer injectOptional form
so that if a configured binding cannot be found at runtime, it will use the default instead. It then gets the value from
inside that Greeting as the String to welcome people to the site.
The configuration for the injected items is defined in the
StandardBindings object which
extends NewBindingModule
. Within the constructor code (which is actually a function of MutableBindingModule
to Unit), bindings are made using a simple DSL. When the function has been used by the constructor
the Mutability is removed, so the resulting BindingModule is immutable (and thread safe).
The line import module._
makes it more convenient to make the bindings as you are able to say
bind [Type] ...
instead of module.bind [Type] ...
.
The first binding provides a single instance that will always be used when a Greeting is required. Greeting is a simple leaf class (i.e. not injected itself) so we just make a new Greeting and bind it to the Greeting type. Note that it is perfectly valid to bind a type to an instance of the same type, it does not have to be a subtype (so you can bind any instance of a class to the type of that class if it makes sense).
The second binding is for TextGenerator
and provides a WelcomeTextGenerator
instance.
WelcomeTextGenerator
is itself injected, so we need to carry the binding module through to it as well.
Because modules can be updated (they are immutable, but can be copied and updated to new bindings in the copying
resulting in a new immutable binding module but with a different configuration) we use the toModuleSingle
binding, which makes the current module (whatever it is) available to the class you are creating. It is marked
implicit so that the call to new will pick up the binding module automatically, but you could also remove the
implicit module and use placeholder syntax to pass the module through to the new instance explicitly. Give it
a go by replacing that binding line with the following code:
bind [TextGenerator] toModuleSingle { new WelcomeTextGenerator()(_) }
and save the file to
test that everything still works.
Now take a look at ApplicationTest. In this test, we are going to use a mock to verify that a request for the welcome page to the Application does invoke the welcomeText method on the TextGenerator. In order to do this we create a mock TextGenerator instance and then bind it in for the TextGenerator for the purposes of the test.
StandardBindings.modifyBindings { implicit module =>
takes the StandardBindings we have for
the project and provides you with a copy of the bindings that you can modify. This lets you re-bind
some of the types to provide alternative implementations than the standard ones. In this case we
bind the mocked textGenerator instance in for TextGenerator so that it will use our mock instead.
Creating the Application instance with new now uses our modified test bindings, and when we make a fake page request, it calls through to the TextGenerator which uses the mock. At the end of the test we verify that welcomeText was called in the mock.
Modifying SubCut bindings in tests is completely thread-safe, each modification gets its own copy of the bindings so they do not interfere with one another. This means all tests can be run in parallel, mocking out different parts of the system or just re-configuring bindings for that test, and it will not affect any of the other tests running at the same time.
The final part to using SubCut with Play is to integrate the injection into the play lifecycle. Since
the Application
class is now injected and takes a bindingModule as a constructor parameter
we will need to provide that bindingModule when play gets a new Controller instance (e.g. Application).
Look at Global to see how this is accomplished.
The standard implementation of GlobalSettings in play uses reflection to create an instance of a new
controller class, but only works if the Controller has a default (no-parameter) constructor. We need
to override the implementation of the getControllerInstance
method and add the ability
to fill in the StandardBindings.
The least invasive way to do this is to attempt to create the instance with the default constructor
first (some of our controllers may not be injected and will still have a default constructor) and
if that fails, try and use the constructor that takes a BindingModule
instead. This is
what the code you see here does - if the newInstance for a default constructor fails with a
ReflectionException
then try and look up the BindingModule constructor - if it is there
we can use it, and if not we get the same kind of ReflectionException we would have got before.
Once we have the constructor we can pass in the StandardBindings (which will be the configuration we use for production) to the new instance. This is then implicitly passed down to all children of that class if needed, and to their children, and so on. This is the Scala feature that SubCut uses to pass the configuration down to any class that needs it - you just have to make sure that there is an unbroken chain of the implicit BindingModule parameter down to the classes that need them, and the Scala compiler helps with that.


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|
| | image_las_class () |
| | Constructor. More...
|
| |
| | ~image_las_class () |
| | Destructor. More...
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| |
| int | register_map3d_index_class (map3d_index_class *map3d_index_in) |
| | Set flag to cull out all "only" returns – pulses that have only a single hit. More...
|
| |
| int | set_udata_flag (int flag) |
| | Set flag for saving and using udata field from the LAS format. More...
|
| |
| int | set_rotang_limits (float angmin, float angmax) |
| | Set rotation angle limits. More...
|
| |
| int | set_time_crop (double startTimeIn, double stopTimeIn) |
| | Cull out all returns outside this time interval. More...
|
| |
| int | set_cull_near_dsm (float thresh) |
| | Set flag to cull out all returns that are within threshold thresh of DSM. More...
|
| |
| int | set_cull_only_returns () |
| | Set flag to cull out all "only" returns – pulses that have only a single hit. More...
|
| |
| int | set_decimate_angular_region (int angMin, int angMax, int nDecimateMin, int nDecimateMax) |
| | Set decimation factor for an angular region. More...
|
| |
| int | set_x (int i, double xin) |
| | Set the x-coordinate value for index i. More...
|
| |
| int | set_y (int i, double yin) |
| | Set the y-coordinate value for index i. More...
|
| |
| int | set_z (int i, float zin) |
| | Set the z-coordinate value for index i. More...
|
| |
| int | read_file (string sfilename) override |
| | Read image – open, read header, read data and close. More...
|
| |
| int | read_file_open (string sfilename) override |
| | Open image. More...
|
| |
| int | read_file_header () override |
| | Read the LAS header. More...
|
| |
| int | read_file_data () override |
| | Read image data. More...
|
| |
| int | read_file_close () override |
| | Close the image. More...
|
| |
| int | set_write_parms_before_read (int write_parm) |
| | Set write parameters – must be called before reading. More...
|
| |
| int | begin_write_image (string filename) |
| | Open the file for writing and set flag that causes writes concurrent with reads. More...
|
| |
| int | end_write_image () |
| | End the writing process and close the file. More...
|
| |
| int | add_block_init (int npts_block, double xmin, double xmax, double ymin, double ymax, double zmini, double zmaxi, int rgb_flag) |
| | Initialize for adding blocks – must be called before any blocks added. More...
|
| |
| int | add_block_type0 (double *xaf, double *yaf, double *zaf, unsigned char *iac, unsigned char *mask, float maxRange) |
| | Add a block for LAS point type 0. More...
|
| |
| int | get_rgb_flag () |
| | Return 1 if the data includes rgb, 0 if not. More...
|
| |
| double | get_x (int i) |
| | Return the x-coordinate value for index i. More...
|
| |
| double | get_y (int i) |
| | Return the y-coordinate value for index i. More...
|
| |
| double | get_z (int i) |
| | Return the z-coordinate value for index i. More...
|
| |
| int | get_sar (int i) |
| | Return the rotation angle value for index i. More...
|
| |
| unsigned short | get_intens (int i) |
| | Return the intensity value for index i. More...
|
| |
| unsigned short | get_red (int i) |
| | Return the red value for index i. More...
|
| |
| unsigned short | get_grn (int i) |
| | Return the green value for index i. More...
|
| |
| unsigned short | get_blu (int i) |
| | Return the blue value for index i. More...
|
| |
| unsigned short * | get_intensa () |
| | Return the array of intensity values. More...
|
| |
| unsigned short * | get_reda () |
| | Return the array of red values. More...
|
| |
| unsigned short * | get_grna () |
| | Return the array of green values. More...
|
| |
| unsigned short * | get_blua () |
| | Return the array of blue values. More...
|
| |
| double | get_time (int i) |
| | Return the time for index i. More...
|
| |
| unsigned char | get_udata (int i) |
| | Return the user data for index i. More...
|
| |
| int | get_z_at_percentiles (float percentile1, float percentile2, float percentile3, float &z1, float &z2, float &z3, int diag_flag) |
| | Return the z-values for the 2 specified percentiles. More...
|
| |
| | image_ptcloud_class () |
| | Constructor. More...
|
| |
| virtual | ~image_ptcloud_class () |
| | Destructor. More...
|
| |
| int | set_nskip (int nskip_in) |
| | Set stride to be used in reading file. More...
|
| |
| int | set_amp_clip (float min_amp_user_in, float max_amp_user_in) |
| |
| int | set_intensity_range (float intens_min, float intens_max) |
| | Set user-specified amplitude clipping ranges. More...
|
| |
| int | set_clip_extent (double xmin, double xmax, double ymin, double ymax) |
| | Define a region in UTM coordinates to cull out all returns outside this region. More...
|
| |
| int | get_npts_file () |
| | Return the total number of points in the file. More...
|
| |
| int | get_npts_read () |
| | Return the total number of points read. More...
|
| |
| int | get_bytes_per_point () |
| | Return the total number of points read. More...
|
| |
| double | get_utm_cen_east () |
| | Return the east coordinate of the center of the data. More...
|
| |
| double | get_utm_cen_north () |
| | Return the north coordinate of the center of the data. More...
|
| |
| int | is_tau () |
| | Return 1 if TAU values in the file, 0 otherwise. More...
|
| |
| int | get_time_type () |
| | Return 0 if no time defined, 1 if time is GPS week time, 2 if time is standard GPS time - 1x10**9 (LAS format spec). More...
|
| |
| double | get_time_start () |
| | Return time corresponding to start of data. More...
|
| |
| double | get_time_end () |
| | Return time corresponding to end of data. More...
|
| |
| int | get_coord_system_code () |
| | Get the coordinate system type code. More...
|
| |
| int | get_bounds (double &xmin_utm, double &xmax_utm, double &ymin_utm, double &ymax_utm, float &zmin_utm, float &zmax_utm) |
| | Return the bounding box of the data in UTM meters. More...
|
| |
| int | get_coords3 (float *&coords_out) |
| | Get data in OpenInventor format – Get coordinates. More...
|
| |
| int | set_reread_pending () |
| | Set flag for reread data. More...
|
| |
| int | set_recalc_pending () |
| | Set flag for recalculate data. More...
|
| |
| int | get_intensity_type () |
| | Get data intensity type. More...
|
| |
| virtual int | get_type (char *type) |
| | Get data type. More...
|
| |
| virtual unsigned char * | get_tau () |
| | Return the TAU (point metric) value for index i. More...
|
| |
| | base_jfd_class () |
| | Constructor. More...
|
| |
| virtual | ~base_jfd_class () |
| | Destructor. More...
|
| |
| int | set_diag_flag (int flag) |
| | Set level of diagnostics. More...
|
| |
| int | register_coord_system (gps_calc_class *gps_calc_in) |
| | Register the common gps_calc_class for defining the current coordinate systems and transformations between them. More...
|
| |
| const char * | get_type () |
| | Get the name of the class. More...
|
| |
| int | warning (int oiv_window_flag, const char *message) |
| | Open dialog window with warning. More...
|
| |
| int | warning_s (string cmessage, string smessage) |
| | Open dialog window with 2-part warning message. More...
|
| |
| int | exit_safe (int oiv_window_flag, const char *message) |
| | Open dialog window with fatal error message. More...
|
| |
| int | exit_safe_s (string message, string smessage) |
| | Open dialog window with fatal error message. More...
|
| |
| virtual int | clear_all () |
| |
| virtual int | write_file (string sfilename) |
| | Write file: entire process of open, write header and data and close – Virtual. More...
|
| |
| virtual int | write_parms (FILE *tiff_fd) |
| | Write parameters to the currently opened ASCII file – for saving all relevent parameters to an output Parameter file. More...
|
| |
|
| FILE * | input_fd |
| |
| LASheader | header |
| | Version 1.2. More...
|
| |
| unsigned long long | startWaveformPacket |
| | Appended to version 1.2 header in version 1.3. More...
|
| |
| unsigned long long | startExtendedVLR |
| | Appended to version 1.3 header in version 1.4. More...
|
| |
| unsigned long | nRecExtendedVLR |
| | Appended to version 1.3 header in version 1.4. More...
|
| |
| unsigned long long | nPointRecords |
| | Appended to version 1.3 header in version 1.4. More...
|
| |
| unsigned long long | PtsByReturn [15] |
| | Appended to version 1.3 header in version 1.4. More...
|
| |
| char * | headerString |
| | Storage for header string (up to offset to start of data) for later write. More...
|
| |
| LASType0Point | type0Point |
| | Minimal data for a point augmented for other types. More...
|
| |
| sGeoKeysHeader | sGKHeader |
| |
| sGeoKeysEntry | sGKEntry |
| |
| long int * | xa |
| |
| long int * | ya |
| |
| long int * | za |
| | LAS store – scaled location. More...
|
| |
| unsigned short * | ia |
| | LAS store – intensity. More...
|
| |
| unsigned short * | reda |
| |
| unsigned short * | grna |
| |
| unsigned short * | blua |
| | LAS store – rgb. More...
|
| |
| unsigned char * | rota |
| | LAS store – rotation angles. More...
|
| |
| double * | timea |
| | LAS store – time. More...
|
| |
| int | blockSize |
| | Block temp storage – size of block for read/write. More...
|
| |
| int | nptsb |
| | Block temp storage. More...
|
| |
| long int * | xab |
| |
| long int * | yab |
| |
| long int * | zab |
| | Block temp storage. More...
|
| |
| unsigned short * | iab |
| | Block temp storage. More...
|
| |
| unsigned short * | redab |
| |
| unsigned short * | grnab |
| |
| unsigned short * | bluab |
| | Block temp storage. More...
|
| |
| unsigned char * | rotab |
| | Block temp storage. More...
|
| |
| double * | timeab |
| | Block temp storage. More...
|
| |
| unsigned char * | flagsab |
| | Block temp storage. More...
|
| |
| unsigned char * | classab |
| | Block temp storage. More...
|
| |
| unsigned char * | udataab |
| | Block temp storage. More...
|
| |
| unsigned short * | pointSourceIDab |
| | Block temp storage. More...
|
| |
| int | point_data_type |
| | Point Data Record Format – see spec. More...
|
| |
| int | cullDSMFlag |
| | Cull – 1 iff cull all returns close to DSM. More...
|
| |
| float | cullDSMThreshold |
| | Cull – Elevation threshold (m) – points culled if within this distance of DSM. More...
|
| |
| int | cullOnlyFlag |
| | Cull – 1 iff cull out all only returns (used in demify to avoid duplication of a1/a2) More...
|
| |
| int | cullRegionFlag |
| | Cull – 1 iff cull out all pulses outside region. More...
|
| |
| double | ulx_cull |
| |
| double | uly_cull |
| | Cull – UTM region. More...
|
| |
| double | lrx_cull |
| |
| double | lry_cull |
| | Cull – UTM region. More...
|
| |
| int | cullTimeFlag |
| | Cull – 1 iff cull outside time interval. More...
|
| |
| double | startTime |
| |
| double | stopTime |
| | Cull – Crop times. More...
|
| |
| int | amp_min_raw |
| |
| int | amp_max_raw |
| | Min,max amplitudes of raw data. More...
|
| |
| float | xyunits_to_m |
| | Convert – x- and y-units to m on output. More...
|
| |
| float | zunits_to_m |
| | Convert – z-units to m on output. More...
|
| |
| int | xyunits_key |
| | Convert – Work 9001/9002/9003 from either tag 3076 (tag 2052 shouldnt be used? but check it anyway) More...
|
| |
| int | zunits_key |
| | Convert – Work 9001/9002/9003 from either tag 4099. More...
|
| |
| double | xmult_meters |
| |
| double | ymult_meters |
| |
| double | zmult_meters |
| | Convert – output = mult_meters * int + offset_meters. More...
|
| |
| double | xoff_meters |
| |
| double | yoff_meters |
| |
| double | zoff_meters |
| | Convert – output = mult_meters * int + offset_meters
More...
|
| |
| int | clean_izmin |
| | Clean bad z values – hard limit values lower than this value. More...
|
| |
| int | clean_izmax |
| | Clean bad z values – hard limit values lower than this value. More...
|
| |
| int | nclean |
| | Clean bad z values – No. of bad values modified. More...
|
| |
| int | clip_extent_enorm |
| | Clip extent – east boundary normalized to input coords. More...
|
| |
| int | clip_extent_wnorm |
| | Clip extent – west boundary normalized to input coords. More...
|
| |
| int | clip_extent_nnorm |
| | Clip extent – north boundary normalized to input coords. More...
|
| |
| int | clip_extent_snorm |
| | Clip extent – south boundary normalized to input coords. More...
|
| |
| int | will_write_flag |
| | Write – 0=no write, 1=write internal after each read block, 2=write later (save some extra stuff only used to match input on write) More...
|
| |
| int | nfiles_in |
| | Write – Do some things only on the first file – incremented on close-input-file. More...
|
| |
| int | nptsWrite |
| | Write – No of points written – may extend over multiple files. More...
|
| |
| unsigned char * | flagsa |
| | Write – additional storage only used if file written. More...
|
| |
| unsigned char * | classa |
| | Write – additional storage only used if file written. More...
|
| |
| unsigned char * | udataa |
| | Write – additional storage only used if file written. More...
|
| |
| unsigned short * | pointSourceIDa |
| | Write – additional storage only used if file written. More...
|
| |
| double | xoff_orig |
| |
| double | yoff_orig |
| |
| double | zoff_orig |
| | Write – Offsets from first file. More...
|
| |
| int | xoff_cur |
| |
| int | yoff_cur |
| |
| int | zoff_cur |
| | Write – add to current vals to adjust for different header offsets. More...
|
| |
| unsigned int | number_of_points_by_return [5] |
| | Write – No. of points per return number. More...
|
| |
| FILE * | output_fd |
| | Write – file designator for write. More...
|
| |
| int | udata_flag |
| | Use udata – Store udata and make available for output. More...
|
| |
| int | decimate_flag |
| | Decimate – 1 iff decimation turned on. More...
|
| |
| int | decimate_n [361] |
| | Decimate – per 1-deg angular regions, keep only 1 out of decimate_n[ang]. More...
|
| |
| int | decimate_i [361] |
| | Decimate – per 1-deg angular regions, current count 0 <= decimate_i < decimage_n. More...
|
| |
| int | rotang_limits_flag |
| | 1 iff there are limits on rotation angle More...
|
| |
| float | rotang_min |
| |
| float | rotang_max |
| | Mobile mapping – limits to rotation angle (sar) More...
|
| |
| map3d_index_class * | map3d_index |
| | Helper class used to cull points near DEM. More...
|
| |
| int | data_intensity_type |
| | Metadata – Type of intensity/color data – 0 = unread, 5 = 8-bit grayscale, 6 = 24-bit rgb color. More...
|
| |
| int | tauFlag |
| | Metadata – TAU – 1 iff TAU (quality metric per hit) values in data. More...
|
| |
| int | timeFlag |
| | Metadata – Time – 0 for no times, 1 for time GPS week time, 2 for time GPS standard time - 10**9. More...
|
| |
| double | timeStart |
| | Metadata – Time – Start time. More...
|
| |
| double | timeEnd |
| | Metadata – Time – End time (at end of data) More...
|
| |
| double | nmin |
| |
| double | nmax |
| | Metadata – Min and max of data array in UTM coords. More...
|
| |
| double | emin |
| |
| double | emax |
| | Metadata – Min and max of data array in UTM coords. More...
|
| |
| float | zmin |
| |
| float | zmax |
| | Metadata – Min and max of data array in UTM coords (may be truncated for noisy data) More...
|
| |
| int | epsgTypeCode |
| | Metadata – Code specifying the Projected Coordinate System. More...
|
| |
| int | npts_file |
| | Metadata – Total no. of points in file. More...
|
| |
| int | bytes_per_point |
| | Metadata – No. of bytes allocated per point. More...
|
| |
| int | npts_read |
| | No. of points read. More...
|
| |
| int | nskip |
| | Stride for reading in case memory constraints require decimation. More...
|
| |
| float | amp_min |
| | Min amplitude mapped into output [0,255]. More...
|
| |
| float | amp_max |
| | Min amplitude mapped into output [0,255]. More...
|
| |
| int | amp_lims_user_flag |
| | 1 iff amplitude limits set by user More...
|
| |
| float * | coords3_a |
| | Data storage – dewarped (x,y,z) for each vertex. More...
|
| |
| int | diag_level |
| | 0 – no diagnostics, 1 min diagnostics, 2 more, etc More...
|
| |
| int | swap_flag |
| | Image logic – 1 iff byteswap. More...
|
| |
| int | reread_pending |
| | Data must be reread from file and any calcs also. More...
|
| |
| int | recalc_pending |
| | Data need not be reread but any calcs like amp scaling must be redone. More...
|
| |
| int | clip_extent_flag |
| | Clip extent – 1 iff clip. More...
|
| |
| double | clip_extent_e |
| | Clip extent – east boundary in UTM coordinates. More...
|
| |
| double | clip_extent_w |
| | Clip extent – west boundary in UTM coordinates. More...
|
| |
| double | clip_extent_n |
| | Clip extent – north boundary in UTM coordinates. More...
|
| |
| double | clip_extent_s |
| | Clip extent – south boundary in UTM coordinates. More...
|
| |
| double | utm_cen_east |
| |
| double | utm_cen_north |
| | Center of data. More...
|
| |
| int | diag_flag |
| | Diagnostic level – 0=none, 1=little, 2=moderate, 3=heavy. More...
|
| |
| int | opsys_flag |
| | Operating system – 0=unix, 1=windows, 2=linux. More...
|
| |
| char * | class_type |
| | Unique name for each child class. More...
|
| |
| int | localCoordFlag |
| | Coord systems – -1=unknown local coord system, 0=local same as global, Positive=EPSG where known local coord different from global. More...
|
| |
| gps_calc_class * | gps_calc |
| | Coord systems – Worker class to define global coordinate systems and transformations. More...
|
| |
Reads and writes point-cloud lidar data in LAS format.
Reads and writes point-cloud lidar data in LAS format. The class can read up to LAS version 1.4 but only uses information up to LAS version 1.2. More advanced features will be ignored. It can read Point Data Record Formats up to type 3 – more recent Formats will cause the read to abort.
This class has the capability to crop the point cloud to a specified region in x and y (not z).
This class has the capability to cull out points in the point cloud that are close (within a threshold elevation) to a DEM.
The class also has the capability to decimate the point cloud in specified angular regions. For each 1-deg angular region, 1 out of n points is accepted and the rest are discarded.
The class can write (possibly cropped, culled and decimated) data to a LAS file. It can also merge multiple files. The resulting file uses the header of the first file with adjustments to account for the clipping and the reduced number of points. It copies the contents of the input file up to the beginning of the point data to the output file then overwrites some parameters that have changed. It assumes that the files are for the same basic area and can be written with a common set of offsets. It adjusts for different offsets in the files, but assumes the same scaling factors.


Spent most of my life around computers and other electronic devices, greatly fascinated by innovations and breakthroughs in technology and would like to surround myself without people who share the same passion as I do towards science and technology.
Spend most of my time searching of ways to improve upon what is present and find new innovative ways to reach solution to something effectively and efficiently.
In love with UI development, developing clean visually appealing minimalistic UI. From time to time I find myself developing/implementing UI I find on dribbble website.
Analytics and datascience has been an intriguring field I've found myself well invested in, I love understanding, finding patterns in data and most importantly creating vivid visualisations that capture the attention of users. I am mostly interested in geo-spatial satellite imagery analysis and study. Well versed in business analytics, understand various concepts such as BI, ETL tools, DSS, and so on
Datascience, Machine Learning,Android Development, Web development
SJCET, Palai
Currently doing B.Tech in computer science and engineering at SJCET, palai (College code - SJC).
SDA. Hr. Sec. School, Kaloor
Completed two years of my high school at Seventh Day Adventist, Higher secondary school with far above average results, part of the hockey team. School captain during highschool. Organised various events at school with help of my friends and actively took part in event organising.
SDA. Hr. Sec. School, Kaloor
Joined Seventh Day Adventist after I arrived in kerala in 2006, spent my entire school life at this institute till I passed out of highschool. Been an active personality in school, getting along with everyone, with top results academically. Also part of college hockey team that won various tournaments while I was part of it. Vice-captain during my final school year, assisting the then vice captain to carry out their functions.


10 Records That May Never Be Broken
by David KappelCristiano Ronaldo and Lionel Messi are known for breaking records left, right and centre, but here are some of the biggest milestones in the game that may never be reached.
Tired of reading? Click through the gallery to see 10 records that might never be broken.
On the weekend, Messi equalled Ronaldo's record for the most hat-tricks in LaLiga history, and the Argentine is expected to overtake his longstanding rival, who has left the Spanish top flight for Italy's Serie A.
The superstar pair also hold two of the extraordinary records recently listed by Marca as milestones that seem unthinkable to be breached.
The Argentine wrote his name into football's history books in 2012, when he ended the calendar year with an unprecedented 90 goals for club and country, and no one has come close ever since.
Choose the left midfielder for SA's Real Madrid Dream Team & win a replica shirt!
Ronaldo, meanwhile, is the leading goalscorer in UEFA Champions League history, and his current total of 127 strikes, which he can still extend, could be another record that remains set in stone forever.
However, one of the records neither Messi nor Ronaldo seem likely to catch is Just Fontaine's goals tally from the 1958 FIFA World Cup. The Frenchman netted an incredible 13 times in that tournament – as many goals as the two current superstars of the game have scored between them in four different editions of the competition.
With the World Cup being the main trophy that eludes Messi and Ronaldo, and not many players experiencing the joy of lifting it in their careers, Pele's three World Cup triumphs seems another unbreakable record.
Read: Frustrated CR7 Storms Off Pitch, Leaves Stadium? Sarri Responds
What the World Cup is at national team level is the Champions League at club level, and no other player has won it more than Real Madrid's Paco Gento. The Spaniard was part of Los Blancos' successful era in the 1950s, and lifted the European Champions Cup – the predecessor of the current competition – six times.


Order Takeaway or Delivery Food
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Search by Address
Find all Resturaunts available in your zone
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Search by Address
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Find all Resturaunts available in your zone


--- layout: post title: "No Title" ---
I believe a “memorable answer” to a question that isn’t asked is called a password.


{% extends 'layouts/master.html' %} {% block title %} List Teachers {% endblock %} {% block content %}
| Teacher Code | First Name | Middle name | Last Name | Address | Phone | Course | |
|---|---|---|---|---|---|---|---|
| Teacher Code | First Name | Middle name | Last Name | Address | Phone | Course | |
| {{ teacher.teacherCode }} | {{ teacher.firstName }} | {{ teacher.middleName }} | {{ teacher.lastName }} | {{ teacher.address }} | {{ teacher.phone }} | {{ teacher.email }} | {{ teacher.course }} |


THE CROW ***1/2 (out of five stars) A review by Jamey Hughton
Starring-Brandon Lee, Ernie Hudson, Michael Wincott, Rochelle Davis, David Patrick Kelly and Tony Todd Director-Alex Proyas Rated R Released 1994 Reviewed 1999
MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews
The Crow has a basic revenge-style premise that is enlivened by great production designs and cinematography. Director Alex Proyas plunges us into an ugly, grim society where criminals do as they please and the police are all but helpless to put an end to the massacre. The Crow paints a dark and moody picture, but it is also one of the more effective examples of it's kind in recent years.
As the movie opens, the police are investigating a double-homicide of a nice young couple who were about to get married.  He died instantly, while she passed away after a long struggle at the hospital.
Flash forward a year to the startling awakening of Eric from his muddy grave. Led by a crow who will serve as his guide through the land of the living, he goes on a vengeful spree of wiping out those who were responsible for his untimely death. He wears makeup that would put the members of Kiss to shame, and leaves the outline of a crow at every crime scene, whether it be in blood or a carefully laid ring of gasoline to set fire to. I can't really elaborate on the film's plot, because there's really no more to tell - this is your basic revenge flick with a handful of unique qualities, just a new spin put on a familiar tale.
Just the same, the film's basic premise proves to be oddly moving. Proyas knows how to set up a scene so that it will be easily absorbed by the audience, and he's a master craftsman when it comes to the choreography of action sequences. There's one monster shoot-out in The Crow that will knock your socks off, as martial artist Lee proves to be more than sufficient in a demanding physical scene.
Draven's trail of bad guys leads him to an underworld gang led by a vicious crackhead (Michael Wincott), and his bizarre mistress (Bai Ling). With the help of a sympathetic cop (Ernie Hudson), who finds his motive to be more important than withholding the law, Draven finishes off the last of the punks who crossed him and his wife. There are flashbacks involving the couple's close relationship and home life, but in most cases they are too brief or miss the point entirely. The biggest thing The Crow has to brag about is it's spectacular set and production designs, which bring to life this perpetually bleak city and practically give it a life of it's own. Like in Proyas sophomore outing, the equally impressive but intellectually superior Dark City, the surroundings play just as big a part as many of the characters do. Another similarity of the two films is the use of lighting. In both, any bright light whatsoever is almost non-existent, and that only aides in the effectiveness of the overall tone. It's no question that The Crow will be remembered for the sudden death of star Brandon Lee, who was killed during a freak accident near the end of filming. This casts somewhat of a dark shadow over the proceedings, but considering this film is already so dark there's little notice of it.
The Crow is an impressive piece of gothic art, with a highly stylized visual appearance that adds to the enjoyment. But it's little more than that. The main character has but one goal, and after all the trouble is over with, the audience will have indulged in the ride he provided but never quite got entirely involved.
(C) 1999, Jamey Hughton
* * * * * * * * * * * * * * * MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews <<<<<<<<<<<<<<<>>>>>>>>>>>>>>>
Contact Jamey at<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


What Number Am I Thinking Of?
Pick A Number, 1 to 100!
SUBMIT!
<= Good luck!
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---
layout: page
title: Experience
---
-
Mar. 2021 - Nov. 2021 (Event organisation)
Member of the Organising Committee of the 2nd EAI International Conference on AI-assisted Solutions for COVID-19 and Biomedical Applications in Smart-Cities
University of Minho - Braga, Portugal
-
Feb. 2021 - Feb. 2021 (Oral Presentation)
Oral presentation of the paper "Diagnosis of Diabetic Retinopathy using Data Mining Classification Techniques" in ICADS 2021 – The 2021 International Conference on Advances in Digital Science
Salvador, Brazil (virtual presentation)
-
Jan. 2021 - in course (Committee Member)
Biomedical Engineering PhD Student Representative
University of Minho - Braga, Portugal
-
Feb. 2020 - Jul. 2020 (Guest Assistant Teacher)
Learning and Knowledge Extraction Systems
University of Minho - Braga, Portugal
-
Jan. 2020 - in course (Research Grant)
Easy Ride: Experience is Everything
ALGORITMI Research Center, University of Minho - Braga, Portugal
-
Jul. 2019 - Dec. 2019 (Research Grant)
DRIVES - Development and Research on Innovative Vocational Educational Skills project
ALGORITMI Research Center, University of Minho - Braga, Portugal
-
Apr. 2019 - Apr. 2019 (Oral Presentation)
Oral presentation of the papers "Steps Towards Online Monitoring Systems and Interoperability" and "Improving Healthcare Delivery with New Interactive Visualization Methods" in WorldCist'19 - 7th World Conference on Information Systems and Technologies
La Toja, Galicia, Spain
-
Sep. 2018 - in course (Research Collaborator)
Knowledge Engineering Group (KEG)
ALGORITMI Research Center, University of Minho - Braga, Portugal
-
Mar. 2018 - Jul.2018 (Research Grant)
iFACTORY: Novas capacidades de Industrialização
ALGORITMI Research Center, University of Minho - Braga, Portugal
-
Out. 2017 - in course (Volunteer)
Associação para a Defesa dos Animais e Ambiente de Vila Verde (ADAAVV)
Vila Verde, Braga, Portugal


The U.S. Department of Agriculture estimates food waste in the United States to be about 30 to 40 percent of the food supply.
The U.S. Department of Agriculture estimates food waste in the United States to be about 30 to 40 percent of the food supply.
An estimated 133 billion pounds of food from stores, restaurants and homes was wasted in 2010, according to the USDA. The amount of uneaten food from homes and restaurants in 2008 was valued at $390 per consumer.
Most food that’s thrown away ends up in landfills, where it can have negative environmental impacts.
If you would like to help us feed those in need, while helping save billions of pounds of food being wasted every year, please click below to join our team to make a difference.


products
| id | name |
|---|---|
| 1 | hat |
| 2 | jacket |
| 3 | boots |
| ... | ... |
| ... | ... |
products
| id | name |
|---|---|
| 1 | hat |
| 2 | jacket |
| 3 | boots |
| ... | ... |
| ... | ... |
reviews
| id | product_id | comment |
|---|---|---|
| 1 | 1 | Great! |
| 2 | 3 | Leaky :( |
| 3 | 2 | Super stylish. |
| 4 | 3 | Funky fresh! |
| ... | ... | ... |
tracks
| id | name | genre_id | unit_price | etc... |
|---|---|---|---|---|
| 1 | Moonlight Sonata | 6 | 0.99 | ... |
| 2 | London Calling | 2 | 0.99 | ... |
| 3 | Formation | 1 | 0.99 | ... |
| 4 | Where Does the Good Go | 3 | 1.99 | ... |
| 5 | You're My Waterloo | 2 | 0.99 | ... |
playlists
| id | name |
|---|---|
| 1 | Summer jams |
| 2 | Songs for crying |
| 3 | Work playlist |
| 4 | Favourite songs |
| 5 | Sappy mixtape |
playlists_tracks
| playlist_id | track_id |
|---|---|
| 1 | 1 |
| 1 | 2 |
| 2 | 1 |
| 2 | 5 |
shh
| shh |
|---|
| # Moonlight Sonata is on Summer Jams |
| # London Calling is on Summer Jams |
| # Moonlight Sonata is on Songs for Crying |
| # You're My Waterloo is on Songs for Crying |
instructors
| id | name | etc... |
|---|---|---|
| 1 | Natalie | ... |
| 2 | Mina | ... |
| 3 | Gurjant | ... |
| 4 | Betty | ... |
cohorts
| id | name | start_month |
|---|---|---|
| 1 | Team GLaDOS | March 2017 |
| 2 | Team Gerty | Oct 2016 |
| ... | ... | ... |
| 5 | Team Hopper | March 2016 |
cohorts_instructors
| cohort_id | instructor_id |
|---|---|
| 1 | 1 |
| 1 | 2 |
| 1 | 3 |
| 2 | 1 |
| 2 | 2 |
| 5 | 1 |
| 5 | 2 |
| 5 | 4 |
instructors
| id | name | etc... |
|---|---|---|
| 1 | Natalie | ... |
| 2 | Mina | ... |
| 3 | Gurjant | ... |
| 4 | Betty | ... |
cohorts
| id | name | start_month |
|---|---|---|
| 1 | Team GLaDOS | March 2017 |
| ... | ... | ... |
| ... | ... | ... |
| 6 | Team Gort | Jan 2016 |
schedules
| cohort_id | instructor_id | time_block |
|---|---|---|
| 1 | 1 | morning & afternoon |
| 1 | 2 | morning |
| 1 | 3 | afternoon |
| 6 | 1 | morning & afternoon & evening |
| 6 | 2 | morning |
products
| id | name |
|---|---|
| 1 | hat |
| 2 | jacket |
| 3 | boots |
| ... | ... |
| ... | ... |
reviews
| id | product_id | comment |
|---|---|---|
| 1 | 1 | Great! |
| 2 | 3 | Leaky :( |
| 3 | 2 | Super stylish. |
| 4 | 3 | Funky fresh! |
| ... | ... | ... |
users
| id | name |
|---|---|
| 1 | Mina |
| 2 | Devon |
| 3 | Natalie |
| ... | ... |
| ... | ... |
reviews
| id | product_id | user_id | comment |
|---|---|---|---|
| 1 | 1 | 2 | Great! |
| 2 | 3 | 2 | Leaky :( |
| 3 | 2 | 3 | Super stylish. |
| 4 | 3 | 1 | Funky fresh! |
| ... | ... | ... | ... |
products
| id | name |
|---|---|
| 1 | hat |
| 2 | jacket |
| 3 | boots |
| ... | ... |
| ... | ... |
users
| id | name | |
|---|---|---|
| 1 | Bell Hooks |<EMAIL_ADDRESS>|
| 2 | Judith Butler |<EMAIL_ADDRESS>|
| 3 | Laverne Cox |<EMAIL_ADDRESS>|
accounts
| id | user_id | account_number |
|---|---|---|
| 1 | 2 | 23432598 |
| 4 | 1 | 43853493 |
| 10 | 3 | 00483583 |
In Rails, an association is a relationship between two Active Record models.
They make common operations simpler.
Without associations:
@genre = Genre.find_by(name: "Hip Hop/Rap")
Track.where(genre_id: @genre.id)
With associations:
@genre = Genre.find_by(name: "Hip Hop/Rap")
@genre.tracks
Associations inform our Rails models about the existing structure of our database.
Adding associations to our models does not change the database.
associations go here
foreign keys must exist here
class Product < ActiveRecord::Base
has_many :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
end
class Product < ActiveRecord::Base
has_many :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
end
reviews
| id | product_id | user_id | comment |
|---|---|---|---|
| 1 | 211 | 1051 | I love it! |
| 2 | 99 | 47 | I hate it! |
| 3 | 99 | 80 | I hate it too! |
class User < ActiveRecord::Base
has_many :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
belongs_to :user
end
class User < ActiveRecord::Base
has_many :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
belongs_to :user
end
reviews
| id | product_id | user_id | comment |
|---|---|---|---|
| 1 | 211 | 1051 | I love it! |
| 2 | 99 | 47 | I hate it! |
| 4 | 100 | 47 | Excellent quality. |
class Product < ActiveRecord::Base
has_many :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
belongs_to :user
end
class User < ActiveRecord::Base
has_many :reviews
has_many :products, through: :reviews
end
has_many :products, through: :reviews
class Product < ActiveRecord::Base
has_many :reviews
has_many :users, through: :reviews
end
class Review < ActiveRecord::Base
belongs_to :product
belongs_to :user
end
class User < ActiveRecord::Base
has_many :reviews
has_many :products, through: :reviews
end
has_many :users, through: :reviews
tracks
| id | name | genre_id | unit_price | etc... |
|---|---|---|---|---|
| 1 | Moonlight Sonata | 6 | 0.99 | ... |
| 2 | London Calling | 2 | 0.99 | ... |
| 3 | Formation | 1 | 0.99 | ... |
| 4 | Where Does the Good Go | 3 | 1.99 | ... |
| 5 | You're My Waterloo | 2 | 0.99 | ... |
playlists
| id | name |
|---|---|
| 1 | Summer jams |
| 2 | Songs for crying |
| 3 | Work playlist |
| 4 | Favourite songs |
| 5 | Sappy mixtape |
playlists_tracks
| playlist_id | track_id |
|---|---|
| 1 | 1 |
| 1 | 2 |
| 2 | 1 |
| 2 | 5 |
class Playlist < ActiveRecord::Base
has_and_belongs_to_many :tracks
end
class Track < ActiveRecord::Base
has_and_belongs_to_many :playlists
end
class User < ActiveRecord::Base
has_one :account
end
class Account < ActiveRecord::Base
belongs_to :user
end
class User < ActiveRecord::Base
has_one :account
end
class Account < ActiveRecord::Base
belongs_to :user
end
accounts
| id | user_id | account_number |
|---|---|---|
| 1 | 2 | 23432598 |
| 4 | 1 | 43853493 |
| 10 | 3 | 00483583 |
users
| id | name | |
|---|---|---|
| 1 | Bell Hooks |<EMAIL_ADDRESS>|
| 2 | Judith Butler |<EMAIL_ADDRESS>|
| 3 | Laverne Cox |<EMAIL_ADDRESS>|
accounts
| id | user_id | account_number |
|---|---|---|
| 1 | 2 | 23432598 |
| 4 | 1 | 43853493 |
| 10 | 3 | 00483583 |
purchases
| id | account_id | amount | etc... |
|---|---|---|---|
| 9 | 4 | 25.50 | ... |
| 10 | 4 | 250.00 | ... |
| 11 | 10 | 10.99 | ... |
class Purchase < ActiveRecord::Base
belongs_to :account
has_one :user, through: :account
end
class Account < ActiveRecord::Base
belongs_to :user
...
end
class User < ActiveRecord::Base
...
end
belongs_to :user, through: :account
has_one :user, through: :account


User Name
Play tabletop roleplaying games online with your friends.
Live Tabletop provides the game boards, pieces and dice.
You supply the imagination, stories, rules and snacks.
Live Tabletop is free to use and open source.
| e-mail address | |
| password |
Enter your e-mail address and we will send you a link to change your password.
| password | |
| retype password |
<EMAIL_ADDRESS>will no longer receive Live Tabletop e-mail updates unless you re-enable this option in your account settings.
Live Tabletop| e-mail address |
| e-mail address |
| e-mail address |
|
|


| Total net profit | -213.68 | Gross profit | 1.82 | Gross loss | -215.5 |
| Profit factor | 0.01 | Expected payoff | -1.35 | ||
| Absolute drawdown | -213.68 | Maximal drawdown (%) | 212.16 (-13957.89%) | ||
| Total trades | 158 | Profit trades (% of total) | 5 (3.16%) | Loss trades (% of total) | 153 (96.84%) |
| Long positions (won %) | 127 (1.57%) | Short positions (won %) | 31 (9.68%) | ||
| Largest | profit trade | 0.9 | loss trade | -9.21 | |
| Average | profit trade | 0.36 | loss trade | -1.41 | |
| Minimum | profit trade | 0.15 | loss trade | -0.02 | |
| Maximum | take profit in pips | 679.5 | stop loss in pips | -1524.5 | |
| Average | take profit in pips | -15.5 | stop loss in pips | -474.0 | |
| Minimum | take profit in pips | -566.4 | stop loss in pips | -94.9 | |
| Maximum | Reward-Risk | 3.0 | Duration in minutes | 2681 | |
| Average | Reward-Risk | 0.3 | Duration in minutes | 89.2 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 1.0 (0.28) | consecutive losses (loss in money) | 66.0 (-92.37) | |
| Average | consecutive wins | 1.0 | consecutive losses | 29.0 |
| Total net profit | -158.5 | Gross profit | 0.33 | Gross loss | -158.83 |
| Profit factor | 0.0 | Expected payoff | -1.25 | ||
| Absolute drawdown | -158.5 | Maximal drawdown (%) | 156.98 (-10327.63%) | ||
| Total trades | 127 | Profit trades (% of total) | 2 (1.57%) | Loss trades (% of total) | 125 (98.43%) |
| Largest | profit trade | 0.18 | loss trade | -9.21 | |
| Average | profit trade | 0.16 | loss trade | -1.27 | |
| Minimum | profit trade | 0.15 | loss trade | -0.02 | |
| Maximum | take profit in pips | 396.4 | stop loss in pips | -1524.5 | |
| Average | take profit in pips | -61.3 | stop loss in pips | -459.7 | |
| Minimum | take profit in pips | -566.4 | stop loss in pips | -94.9 | |
| Maximum | Reward-Risk | 3.0 | Duration in minutes | 2681.0 | |
| Average | Reward-Risk | 0.3 | Duration in minutes | 100.3 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0.0 | |
| Maximum | consecutive wins (profit in money) | 1.0 (0.15) | consecutive losses (loss in money) | 82.0 (-105.49) | |
| Average | consecutive wins | 1.0 | consecutive losses | 59.0 |
| Total net profit | -55.18 | Gross profit | 1.49 | Gross loss | -56.67 |
| Profit factor | 0.03 | Expected payoff | -1.78 | ||
| Absolute drawdown | -55.18 | Maximal drawdown (%) | 55.46 (19807.14%) | ||
| Total trades | 31 | Profit trades (% of total) | 3 (9.68%) | Loss trades (% of total) | 28 (90.32%) |
| Largest | profit trade | 0.9 | loss trade | -5.06 | |
| Average | profit trade | 0.5 | loss trade | -2.02 | |
| Minimum | profit trade | 0.28 | loss trade | -0.39 | |
| Maximum | take profit in pips | 679.5 | stop loss in pips | -1445.7 | |
| Average | take profit in pips | 171.7 | stop loss in pips | -532.6 | |
| Minimum | take profit in pips | -219.2 | stop loss in pips | -154.6 | |
| Maximum | Reward-Risk | 2.0 | Duration in minutes | 919.0 | |
| Average | Reward-Risk | 0.5 | Duration in minutes | 43.7 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 1.0 (0.28) | consecutive losses (loss in money) | 15.0 (-29.7) | |
| Average | consecutive wins | 1.0 | consecutive losses | 10.0 |


--- title: "Attending" updated: 2016-06-30 15:00:00 layout: default group: attending menu: main status: published ---
Registration will be started from June 30th, 2016 !
Note: All fees are in Japanese Yen (JPY).
Early( Jun 30 - Sep 2 ) |
Late( Sep 3 - Oct 5 ) |
On-Site( Oct 6 - ) |
|
|---|---|---|---|
| Regular | ¥85,000 | ¥95,000 | ¥105,000 |
| Academic | ¥75,000 | ¥85,000 | ¥95,000 |
| Student | ¥55,000 | ¥65,000 | ¥75,000 |
¥10,000 per day or ¥15,000 for two days, but only available to those who have registered for the full conference. It includes Lunch and coffee breaks on the day(s) you select
These options are only available to those who have registered for the full conference.
It includes Lunch and coffee breaks on the day(s) you select
Requests for cancellations, substitutions or other changes may be made in the registration system or via email to<EMAIL_ADDRESS>up until October 5, 2016. Refunds for cancellations received in writing on or before that date will be granted a refund less 20% of the original payment. No refunds will be granted after that date. No refunds can be made to conference or workshop authors. No refunds will be given for portions of the registration not being used. Once purchased, priority visa letters and proceedings are non-refundable. All refunds will be made in Japanese Yen (JPY) and will be processed in the manner in which the original payment was submitted. Refunds processed via credit card will be applied to the original card.
Hotel reservation via ISWC2016 site is enabled with the conferecne registation or after the conference registration. No hotel resevation without the conference registration is allowed.
Please be aware that the price is per PERSON, not per ROOM.
Check the price and location of the hotels !


1 write to _lookupPaths
System.Management.Automation (1)
engine\CommandPathSearch.cs (1)
81
_lookupPaths
= lookupPaths;
12 references to _lookupPaths
System.Management.Automation (12)
engine\CommandPathSearch.cs (12)
87
_lookupPathsEnumerator =
_lookupPaths
.GetEnumerator();
119
foreach (int index in
_lookupPaths
.IndexOfRelativePath())
126
_lookupPaths
[index]);
135
_lookupPaths
[index],
142
_lookupPaths
[index],
149
_lookupPaths
[index]);
166
_lookupPaths
[index]);
183
int existingIndex =
_lookupPaths
.IndexOf(resolvedDirectory);
193
_lookupPaths
[index] = resolvedDirectory;
207
_lookupPaths
[index] = resolvedDirectory;
226
_lookupPaths
.RemoveAt(indexToRemove);
350
_lookupPathsEnumerator =
_lookupPaths
.GetEnumerator();


justDisa
what I've been working on lately
Write
Preview
New Project
Published
When finished, copy and paste manually into projectList.js.


The essay 'Du cubisme' written by both Cubism theorists, Albert Gleizes (1881-1953) and Jean Metzinger (1883-1956). The main point of the book was to demonstrate the use of all space to use as your canvas to give dimension to the audience's perspective. The manifesto appeared in time for the Salon exhibition of the Section d'Or in October 1912 and it can be considered the first aesthetic manifesto of Cubism.
The essentially thing to cubisme is the use of space with the classical method of perspective, to include and intergrate the fourth dimension with 3-D space. In the following pages, I demostrate the visual aspect of 3-D space with this short and simple animations.


eddy helps write code. If you make mistakes, eddy will try to understand you anyway and propose proper Java. If eddy isn't sure what you meant, it'll show you options.
For examples of what eddy can do, see the instructions page. To report an issue, use the issue tracker or ask a question on the mailing list.
Eddy is open source and provided under the terms of the simplified BSD license. You can check out the code and contribute to our github repository.
eddy is a learning system and we would like to collect usage statistics in order to improve it. If you choose to allow logging, the information is anonymous. If you allow code logging, the logged information includes the line of code eddy saw and what it proposed. If you don't allow code logging, the logs will only contain when eddy showed hints, and when they were accepted, as well as error reports. You can always change your selection in the preference dialog. Please see our privacy policy for details.


Modern Investment
Software
Ridgeline has a simple mission: partner with investment management firms to modernize their software. We believe in the power of an enterprise cloud, integration across applications, and a unified data model. We believe in helping advisors serve more clients, better


Malta in contour lines
Displaying Malta's elevation only using contour lines (and fancy water rendering and some palm trees). Live demo
Displaying Malta's elevation only using contour lines (and fancy water rendering and some palm trees). Live demo
The Swiss mountains in a 3D ridgeline graph. Also called a joy plot. See Live demo.
A building exploration application using client-side filters and different renderers. See Live demo.
A 3D plan of Zurich train station. Data source © SBB/CFF/FFS, www.trafimage.ch. See Live demo.
Live demo. A low poly terrain of Switzerland. A simple one.
Live demo. Inspired by Low Poly World Map, by Horvath Zoltan.
A local view of the Ridgecrest earthquake in July 2019 Live demo. Original application by Yann Cabon.
A classical approach to visualizing the earthquakes in the last 30 days. Live demo.
An app that maps the hills around zurich in contour lines. Live demo.
Had some fun with the Web Audio API and a BIM model...with some CSS sorcery the building starts glowing based on the microphone input stream. Have fun with the live demo.
Displays earthquakes between 2008 and 2018. The depth of the earthquake is inverted and exaggerated. See the live demo.
Taking the sketch edges to extreme: this app takes a WebScene and turns it into a hand-drawn-like scene. See the live demo.
A globe showing the population evolution from 2005 to 2020. Original data from NASA's EarthData website. See the live demo.
Had a play with visualizing emergency calls density as contour lines of a Kernel Density Surface. See the live demo.
An app displaying Berlin Palace in different styles, from realistic to abstract. See the live demo.
An experiment to visualize population in the USA in 3D. Population data from 2017. See the live demo. The app also shows a comparison to a 2D visualization here.
Building footprints are extruded based on the height, the color represents the construction year. See the live demo.
The app where I play with terrain exaggeration. See the live demo.
World population for the year 2020. Original data from NASA's EarthData website. See the live demo.
World Globe scanned, georeferenced and published by David Rumsey Map Collection. Live demo
Fun, creative project applying sketch edges to a project developed by Nik Davis and Devin Lavigne. © Houseal Lavigne Associates, LLC. Live demo
Showing current buildings and projects in development (orange buildings) in the city of Boston. Live demo
Creating a globe with the biggest cities. You can learn how to create a similar globe in this tutorial. Live demo
Distance to public transport stations in San Francisco mapped on buildings. Live demo
I wanted to visualize my home town Bucharest in 3D, so I downloaded data from OSM like building footprints and trees and used 3D models of trees and extruded polygons as symbols. In the end, why do this only for Bucharest, when you can visualize entire Romania like this? See the live demo.
This app uses the screenshot API to take a screenshot of a webscene and apply some filters on it. See the live demo.
Yet another population map. In this one I'm setting 3D models of buildings to represent population in cities. See the live demo.
This app displays two scenes and allows user to switch between them by swiping. Live demo
I found a dataset on art galleries in New York and thought it would be fun to map it. Go to the live demo to see what came out of it.
This app shows Christmas traditions in different countries around the world. Live demo


{% load static from staticfiles %}
Find us on Twitter: @Seattle_Attic
The Seattle Attic Community Workshop is a feminist, woman-centered, trans- and queer- inclusive space for tinkerers, makers, crafters and hackers of all genders. Our goal is to offer a safe, non-intimidating environment, tools, and a supportive, friendly community to help feminist makers and hackers learn and build.
Our space is a year and a half old and this is our second GeekGirlCon. We are thrilled to be back! You can visit us at Booth 204.
Sound interesting? Stay in the loop by signing up to our low volume announcements list or following our Twitter @Seattle_Attic. You can also see the rest of our website.
We have moved recently and are now located in Pioneer Square at:
114 Alaskan Way S
Seattle WA 98104
We have open houses every Tuesday from 6:30-9pm with special weekend open houses Oct 25, Nov 9, Dec 14 from 1-5pm.
We also have a variety of public events! You can keep on top of them using our MeetUp or calendar. Attendees should be prepared to follow our Code of Conduct guidelines.


GMJNOW is a computer technology company specializing in engineering quality top-to-bottom full stack software architecture (design, development, deployments, and maintenance); automating, manufacturing, and supporting cloud-based IT infrastructure; and artificial intelligence driven solutions. Our ambitions drive us to provide services from the deepest parts of the ocean to the tips of the tallest mountains and pierce through the clouds to reach the furthest of stars.
This company started as a Django based blog for me to document my various technological endeavors.
Since I was a kid, I was always interested in computers. my first virus and my father taught me how to reload an OS. Eventually, I started developing for a FIRST Robotics team in high school with a PHP back end and HTML/CSS front end. I built my first computer shortly after that. It was a simple start and I've continually added onto my skills with time. A lot of opportunities have come my way but throughout college I ended up developing more and did some basic IT support for three years. I graduated college as a Biomedical Engineer and followed up shortly after as a junior production engineer learning the software development life cycle and operations in a professional setting.
I wanted to utilize everything I was learning and to learn more! I established a homelab where I could maintain my own code and infrastructure. I had the servers to run, but I didn't have any exciting code to present to the world. I played around with the infrastructure, but eventually, this needed to make it into production. It took a month while I worked and before I knew it, I had pierced the heavens and was live in the Cloud.
Learn more by contacting us.
{% endblock %}


Java Middleware¶
We have developed a Java program between the JavaScript frontend and Haskell backend. Since there is no known method to integrate JavaScript and Haskell the way that the system requires, we developed this program. It uses Java Spring framework. It is responsible for various tasks:
the program starts the frontend and the backend,
it translates our multi-model query language into Haskell fold-functions,
it sends translated queries to the Haskell backend and parses the results,
it stores queries and results for possible later use.
The program contains a small JSONDB database that stores queries, parsed queries, and certain results. The Java program connects to Haskell backend using ProcessBuilder.
Query tokenizing, parsing and translating¶
Each selective query becomes an instance of a class called SelectiveQuery. When SelectiveQuery object is created, the input query string is automatically tokenized, parsed, and translated so that the user can output the corresponding Haskell code i.e. the sequence of fold functions. Each SelectiveQuery consists of one or multiple QueryBlocks which have one or multiple LambdaFunctions.
This structure of classes creates a simple parse tree of the query and it can be efficiently used to modify and understand the query. Certain keywords (cons
, nil
which are related to [Gru04] and [Gru99]) are
modified with respect to the target model of the query and the correct fold function is used with respect to the target model of the query.
The CodeGenerator class is partly responsible for this.


How To Learn Any Language in 6 Months
Tue, 17 Jan 2017 @ General Notes
Notes from the TEDx talk @ Lingnan University by Chris Lonsdale
Youtube link : How To Learn Any Language in 6 Months video
This my commentary/notes based on that talk. Great talk. Check it out.
The title of the video to me is a bit hype. Doable if you put the time and effort. Regardless how fast you learn – 6 months or more, the principles and actions are solid and applicable to learn almost anything.
Some of the key points :
1- Modelling. This is a powerful concept of achieving something. Observe what works and follow them. Use the working model as your base to get started. Improvise/adjust accordingly based on the results feedback.
2- Attention, relevance, meaning and memory are all interrelated
3- We master tools when they are the most relevant to us i.e. that we always use
5 Principles of Fast Language Learning
1- Focus on language content that is relevant to you
Language is a very broad domain. You’ll be overwhelmed by the vastness of the topics to be covered when learning new language. Most of the time, this overwhelming feeling will demotivate and lead to inaction.
Focusing on the relevance will remove the ‘noise’ and lead to faster comprehension and longer memory retention.
2- Use the language as a tool to communicate
Communication is the best way to master any language.
You need to go out there and try to deliver your message using your new language, assisted by whatever means you have to get the other side to understand you. This includes body language, hand gestures, drawing, etc.
It doesn’t matter if you stumble a lot at the beginning. That’s good.
Babies are not perfect communicators but they surely manage to get the parents understand them. You are just like them at this early stage.
3- When you understand the message, you will unconsciously acquire the language
Comprehension will strengthen your language acquisation and retention. Aim to understand the message, no matter how different is the new language sentence’s structure compared to your mother tongue’s
4- Physiological training
Move your mouth. Say it outloud. Flex your tongue. Shout. Curse outloud. Ok that last part is a bit too much.
5- Emotional states affect learning
Learn when you are in positive mood – happy, excited, grateful, etc. Better retention. Stressfull learning process will distance you away from what you are trying to learn.
I will continue with 7 actions in the next post.


FASTQ + Emoji = FASTQE 🤔
Compute quality stats for FASTQ files and print those stats as emoji... for some reason.
Install
Python 3 required. Tested ( a little bit) on Linux and Mac. Windows status unknown.
pip install fastqe
Usage
See the README for more options.fastqe [--bin] [--min] [--max] [FASTQ_FILE ...]
Mapping & Scale Bar
See README for more detail on the mapping from phred scores to emoji:
🚫❌👺💔🙅👾👿💀👻🙈🙉🙊🐵😿😾🙀💣🔥😡💩⚠
😀😅😏😊😙😗😚😃😘😆😄😋😄😝😛😜😉😁😄😎😍
Scores can also be binned:
| Bin | Emoji |
|---|---|
| N | 🚫 |
| 2-9 | 💀 |
| 10–19 | 💩 |
| 20–24 | ⚠ |
| 25–29 | 😄 |
| 30–34 | 😆 |
| 35–39 | 😎 |
| ≥ 40 | 😍 |
Future work aims to add converting FASTQ files to this format for compression.
Feedback
Submit bugs, enhancements and feedback via GitHub.
Contribute
There is lots of room for improvement in this tool. The majority of the code has been written in the hours (and minutes) prior to presentations, so its almost guaranteed to be suboptimal. Pull requests welcome on GitHub.
Paper
Initially just a proof of concept for PyCon Au 2016, this (probably) isn't as silly as it sounds! If you find fastqe useful in your work or teaching, consider contributing to an article in the paper branch of the git repository, or via Authorea directly.


/***************************************************************************/
/* */
/* cf2blues.h */
/* */
/* Adobe's code for handling Blue Zones (specification). */
/* */
/* Copyright 2009-2013 Adobe Systems Incorporated. */
/* */
/* This software, and all works of authorship, whether in source or */
/* object code form as indicated by the copyright notice(s) included */
/* herein (collectively, the "Work") is made available, and may only be */
/* used, modified, and distributed under the FreeType Project License, */
/* LICENSE.TXT. Additionally, subject to the terms and conditions of the */
/* FreeType Project License, each contributor to the Work hereby grants */
/* to any individual or legal entity exercising permissions granted by */
/* the FreeType Project License and this section (hereafter, "You" or */
/* "Your") a perpetual, worldwide, non-exclusive, no-charge, */
/* royalty-free, irrevocable (except as stated in this section) patent */
/* license to make, have made, use, offer to sell, sell, import, and */
/* otherwise transfer the Work, where such license applies only to those */
/* patent claims licensable by such contributor that are necessarily */
/* infringed by their contribution(s) alone or by combination of their */
/* contribution(s) with the Work to which such contribution(s) was */
/* submitted. If You institute patent litigation against any entity */
/* (including a cross-claim or counterclaim in a lawsuit) alleging that */
/* the Work or a contribution incorporated within the Work constitutes */
/* direct or contributory patent infringement, then any patent licenses */
/* granted to You under this License for that Work shall terminate as of */
/* the date such litigation is filed. */
/* */
/* By using, modifying, or distributing the Work you indicate that you */
/* have read and understood the terms and conditions of the */
/* FreeType Project License as well as those provided in this section, */
/* and you accept them fully. */
/* */
/***************************************************************************/
/*
* A `CF2_Blues' object stores the blue zones (horizontal alignment
* zones) of a font. These are specified in the CFF private dictionary
* by `BlueValues', `OtherBlues', `FamilyBlues', and `FamilyOtherBlues'.
* Each zone is defined by a top and bottom edge in character space.
* Further, each zone is either a top zone or a bottom zone, as recorded
* by `bottomZone'.
*
* The maximum number of `BlueValues' and `FamilyBlues' is 7 each.
* However, these are combined to produce a total of 7 zones.
* Similarly, the maximum number of `OtherBlues' and `FamilyOtherBlues'
* is 5 and these are combined to produce an additional 5 zones.
*
* Blue zones are used to `capture' hints and force them to a common
* alignment point. This alignment is recorded in device space in
* `dsFlatEdge'. Except for this value, a `CF2_Blues' object could be
* constructed independently of scaling. Construction may occur once
* the matrix is known. Other features implemented in the Capture
* method are overshoot suppression, overshoot enforcement, and Blue
* Boost.
*
* Capture is determined by `BlueValues' and `OtherBlues', but the
* alignment point may be adjusted to the scaled flat edge of
* `FamilyBlues' or `FamilyOtherBlues'. No alignment is done to the
* curved edge of a zone.
*
*/
#ifndef __CF2BLUES_H__
#define __CF2BLUES_H__
#include "cf2glue.h"
FT_BEGIN_HEADER
/*
* `CF2_Hint' is shared by `cf2hints.h' and
* `cf2blues.h', but `cf2blues.h' depends on
* `cf2hints.h', so define it here. Note: The typedef is in
* `cf2glue.h'.
*
*/
enum
{
CF2_GhostBottom = 0x1, /* a single bottom edge */
CF2_GhostTop = 0x2, /* a single top edge */
CF2_PairBottom = 0x4, /* the bottom edge of a stem hint */
CF2_PairTop = 0x8, /* the top edge of a stem hint */
CF2_Locked = 0x10, /* this edge has been aligned */
/* by a blue zone */
CF2_Synthetic = 0x20 /* this edge was synthesized */
};
/*
* Default value for OS/2 typoAscender/Descender when their difference
* is not equal to `unitsPerEm'. The default is based on -250 and 1100
* in `CF2_Blues', assuming 1000 units per em here.
*
*/
enum
{
CF2_ICF_Top = cf2_intToFixed( 880 ),
CF2_ICF_Bottom = cf2_intToFixed( -120 )
};
/*
* Constant used for hint adjustment and for synthetic em box hint
* placement.
*/
#define CF2_MIN_COUNTER cf2_floatToFixed( 0.5 )
/* shared typedef is in cf2glue.h */
struct CF2_HintRec_
{
CF2_UInt flags; /* attributes of the edge */
size_t index; /* index in original stem hint array */
/* (if not synthetic) */
CF2_Fixed csCoord;
CF2_Fixed dsCoord;
CF2_Fixed scale;
};
typedef struct CF2_BlueRec_
{
CF2_Fixed csBottomEdge;
CF2_Fixed csTopEdge;
CF2_Fixed csFlatEdge; /* may be from either local or Family zones */
CF2_Fixed dsFlatEdge; /* top edge of bottom zone or bottom edge */
/* of top zone (rounded) */
FT_Bool bottomZone;
} CF2_BlueRec;
/* max total blue zones is 12 */
enum
{
CF2_MAX_BLUES = 7,
CF2_MAX_OTHERBLUES = 5
};
typedef struct CF2_BluesRec_
{
CF2_Fixed scale;
CF2_UInt count;
FT_Bool suppressOvershoot;
FT_Bool doEmBoxHints;
CF2_Fixed blueScale;
CF2_Fixed blueShift;
CF2_Fixed blueFuzz;
CF2_Fixed boost;
CF2_HintRec emBoxTopEdge;
CF2_HintRec emBoxBottomEdge;
CF2_BlueRec zone[CF2_MAX_BLUES + CF2_MAX_OTHERBLUES];
} CF2_BluesRec, *CF2_Blues;
FT_LOCAL( void )
cf2_blues_init( CF2_Blues blues,
CF2_Font font );
FT_LOCAL( FT_Bool )
cf2_blues_capture( const CF2_Blues blues,
CF2_Hint bottomHintEdge,
CF2_Hint topHintEdge );
FT_END_HEADER
#endif /* __CF2BLUES_H__ */
/* END */
↑ V673 The '(FT_UInt32)(- 120) << 16' expression evaluates to<PHONE_NUMBER>46336. 48 bits are required to store the value, but the expression evaluates to the 'unsigned' type which can only hold '32' bits.


The project is about a guest lodge which also provide , accomodation and transpot services to tours IKAZE
The site is created on about the different pets of a human being. It was created in the inclusivity of HTML and CSS code.
Have look at through this linkPET
This is all about a my-restaurant and It's services
My-restaurantThis is just my first website which has much of html codes. Have a visit through this link: My First Website


I'm a diligent software developer with 5+ years of experience in both academic, and commercial full-stack application development. I'm a huge fan of the Python programming language and different Python frameworks, especially the Django framework which I use for web development. I have obtained my master's degree in computer science from the University of Windsor in 2021. I also love hot technology topics including AI, Blockchain, and Quantum Computing.
Vafa Maihami, Danesh Zandi, Kasra Naderi, "Proposing a Novel Method for Improving the Performance of Collaborative Filtering Systems Regarding the Priority of Similar Users"


Freighter attacked in Gulf of Guinea, 9 crew kidnapped UPDATE
by Mikhail VoytenkoNov 2: The ship was attacked at 0320 UTC Nov 2 on Cotonou Anchorage, Benin, Gulf of Guinea, in position 06 15N 002 33E, 9 crew were kidnapped. The ship wasn’t identified, but all data point at bulk carrier BONITA, anchored in exactly that position since Oct 28 on arrival from Spain. Several hours later BONITA heaved anchor and started moving towards Cotonou.
Nov 4 UPDATE: Confirmed 9 crew of bulk carrier BONITA kidnapped. The ship was berthed on Nov 2 and remains berthed. All crew Filipino.
Cargo ship was attacked early in the morning Nov 2 at Cotonou Anchorage, Benin Gulf of Guinea. 9 crew were reportedly, kidnapped. Ship’s name though identified, can’t yet be revealed, until information is confirmed.
Details only for subscribers.
Annual subscription $750. For annual subscription, contact<EMAIL_ADDRESS>Subscribe if you want to receive accidents news ASAP and in full.


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Hong Kong protestors retreat, Chinese troops join cleanup
Chinese troops made a rare public appearance on the streets of Hong Kong on Saturday, joining an effort to clear streets of debris from the anti-government protests that are now in their sixth month. Here's a look at the People's Liberation Army role in the semiautonomous territory.
17 Nov 2019, 03:11
People’s Liberation Army soldiers, with brooms, arrive to clean up the protest area at Hong Kong Baptist University in Hong Kong, Saturday, Nov. 16, 2019. Troops from the Chinese army joined an effort to clean up debris outside the university, which was the site of clashes this week. (Television Broadcasts Limited Hong Kong via AP)
By late afternoon, the PLA soldiers had left the streets outside Baptist University beside their barracks in Kowloon Tong. It was not clear how many were involved. The PLA garrison in Hong Kong said that when some residents began cleaning, some troops "helped clear the road in front of the garrison gate". A city spokesman said the Hong Kong government did not request assistance from the PLA but the military initiated the operation as a "voluntary community activity". (Television Broadcasts Limited Hong Kong via AP)
Protestors try to take back debris for road barricades that was cleared away by local residents near the University of Hong Kong in Hong Kong, Saturday, Nov. 16, 2019. Rebellious students and anti-government protesters abandoned their occupation of nearly all of Hong Kong's universities Saturday after a near weeklong siege by police, but at least one major campus remained under control of demonstrators. (AP Photo/Ng Han Guan)
A protestor sweeps broken glass at the Hong Kong Polytechnic University in Hong Kong, Saturday, Nov. 16, 2019. (AP Photo/Achmad Ibrahim)
Protesters barricade a bridge near the Hong Kong Polytechnic University in Hong Kong, Saturday, Nov. 16, 2019. (AP Photo/Achmad Ibrahim)
People walk through barricades built by protestors near the Hong Kong Polytechnic University in Hong Kong, Saturday, Nov. 16, 2019. (AP Photo/Achmad Ibrahim)


|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object java.awt.im.InputContext
public class InputContext
Provides methods to control text input facilities such as input methods and keyboard layouts. Two methods handle both input methods and keyboard layouts: selectInputMethod lets a client component select an input method or keyboard layout by locale, getLocale lets a client component obtain the locale of the current input method or keyboard layout. The other methods more specifically support interaction with input methods: They let client components control the behavior of input methods, and dispatch events from the client component to the input method.
By default, one InputContext instance is created per Window instance, and this input context is shared by all components within the window's container hierarchy. However, this means that only one text input operation is possible at any one time within a window, and that the text needs to be committed when moving the focus from one text component to another. If this is not desired, text components can create their own input context instances.
The Java 2 platform supports input methods that have been developed in the Java
programming language, using the interfaces in the java.awt.im.spi
package,
and installed into a Java 2 runtime environment as extensions. Implementations
may also support using the native input methods of the platforms they run on;
however, not all platforms and locales provide input methods. Keyboard layouts
are provided by the host platform.
Input methods are unavailable if (a) no input method written in the Java programming language has been installed and (b) the Java 2 implementation or the underlying platform does not support native input methods. In this case, input contexts can still be created and used; their behavior is specified with the individual methods below.
Component.getInputContext()
,
Component.enableInputMethods(boolean)
| Constructor Summary | |
|---|---|
protected |
InputContext()
Constructs an InputContext. |
| Method Summary | |
|---|---|
void |
dispatchEvent(AWTEvent event)
Dispatches an event to the active input method. |
void |
dispose()
Disposes of the input context and release the resources used by it. |
void |
endComposition()
Ends any input composition that may currently be going on in this context. |
Object |
getInputMethodControlObject()
Returns a control object from the current input method, or null. |
static InputContext |
getInstance()
Returns a new InputContext instance. |
Locale |
getLocale()
Returns the current locale of the current input method or keyboard layout. |
boolean |
isCompositionEnabled()
Determines whether the current input method is enabled for composition. |
void |
reconvert()
Asks the current input method to reconvert text from the current client component. |
void |
removeNotify(Component client)
Notifies the input context that a client component has been removed from its containment hierarchy, or that input method support has been disabled for the component. |
boolean |
selectInputMethod(Locale locale)
Attempts to select an input method or keyboard layout that supports the given locale, and returns a value indicating whether such an input method or keyboard layout has been successfully selected. |
void |
setCharacterSubsets(Character.Subset[] subsets)
Sets the subsets of the Unicode character set that input methods of this input context should be allowed to input. |
void |
setCompositionEnabled(boolean enable)
Enables or disables the current input method for composition, depending on the value of the parameter enable . |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
protected InputContext()
getInstance()
.
| Method Detail |
|---|
public static InputContext getInstance()
public boolean selectInputMethod(Locale locale)
Not all host operating systems provide API to determine the locale of
the currently selected native input method or keyboard layout, and to
select a native input method or keyboard layout by locale.
For host operating systems that don't provide such API,
selectInputMethod
assumes that native input methods or
keyboard layouts provided by the host operating system support only the
system's default locale.
A text editing component may call this method, for example, when the user changes the insertion point, so that the user can immediately continue typing in the language of the surrounding text.
locale
- The desired new locale.
NullPointerException
- if locale
is nullpublic Locale getLocale()
InputMethod.getLocale()
method returns null.
Not all host operating systems provide API to determine the locale of
the currently selected native input method or keyboard layout.
For host operating systems that don't provide such API,
getLocale
assumes that the current locale of all native
input methods or keyboard layouts provided by the host operating system
is the system's default locale.
public void setCharacterSubsets(Character.Subset[] subsets)
subsets
- The subsets of the Unicode character set from which characters may be inputpublic void setCompositionEnabled(boolean enable)
enable
.
An input method that is enabled for composition interprets incoming events for both composition and control purposes, while a disabled input method does not interpret events for composition. Note however that events are passed on to the input method regardless whether it is enabled or not, and that an input method that is disabled for composition may still interpret events for control purposes, including to enable or disable itself for composition.
For input methods provided by host operating systems, it is not always possible to
determine whether this operation is supported. For example, an input method may enable
composition only for some locales, and do nothing for other locales. For such input
methods, it is possible that this method does not throw
UnsupportedOperationException
,
but also does not affect whether composition is enabled.
enable
- whether to enable the current input method for composition
UnsupportedOperationException
- if there is no current input
method available or the current input method does not support
the enabling/disabling operationisCompositionEnabled()
public boolean isCompositionEnabled()
true
if the current input method is enabled for
composition; false
otherwise
UnsupportedOperationException
- if there is no current input
method available or the current input method does not support
checking whether it is enabled for compositionsetCompositionEnabled(boolean)
public void reconvert()
InputMethodRequests.getSelectedText
method. The other InputMethodRequests
methods
must be prepared to deal with further information requests by
the input method. The composed and/or committed text will be
sent to the client component as a sequence of
InputMethodEvent
s. If the input method cannot
reconvert the given text, the text is returned as committed
text in an InputMethodEvent
.
UnsupportedOperationException
- if there is no current input
method available or the current input method does not support
the reconversion operation.public void dispatchEvent(AWTEvent event)
event
- The event
NullPointerException
- if event
is nullpublic void removeNotify(Component client)
Component.removeNotify
method. Potentially pending input from input methods
for this component is discarded.
If no input methods are available, then this method has no effect.
client
- Client component
NullPointerException
- if client
is nullpublic void endComposition()
A text editing component may call this in a variety of situations, for example, when the user moves the insertion point within the text (but outside the composed text), or when the component's text is saved to a file or copied to the clipboard.
public void dispose()
public Object getInputMethodControlObject()
If no input methods are available or the current input method does not provide an input method control object, then null is returned.
|
JavaTM 2 Platform Standard Ed. 5.0 |
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Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


I specialise in developing website, managing and delivering digital products for my clients.
If you want to collaborate or hire me, feel free to contact me at<EMAIL_ADDRESS>{% assign count = 0 %}
{% assign sorted_pages = (site.pages | where: "layout" , "portfolio" | sort: 'date' | reverse ) %}
{% for page in sorted_pages %}
{% if count < 4 %}
{% assign count = count | plus: 1 %}
{% endif %}
{% endfor %}


| Version history |
A list of important changes that have come accross Beezer.
Version 1.00
- Add basic support for multipart rar archives
- Disable arj support and creating/writing of rar archives until Haiku has modern ports of these
- Enhanced path checking for worker binaries
- Added support for xz archives
- Removed obsolete ZETA code
- Migrate settings folder to B_USER_SETTINGS_DIRECTORY, to be more consistent with Haiku standards
- Statically link tar archiver into gzip, bzip2 and variants
- Added tooltips
- Bug Fix: Fixed reading and testing of 7z files for latest 7z binaries
- Bug Fix: Minor UI fixes for Haiku
- Compiled and built under Haiku natively using CMake, abandoned legacy BeIDE projects
Version 0.09 - (Released)
- Made file extension stripping in Extract context menu case insensitive
- Included an option for extracting without full path during drag 'n drop extraction
- Fixed a minor bug when reporting info about unavailable operation in the log
- Made hidden unavailable columns for ARJ archives, namely CRC & Method
- Included default archive window settings to Preferences' Interface panel
- Fixed a bug in ARJ' s extract process by removing the recurse option while extracting
- Fixed a bug while adding files to Rar archives by ignoring warning issued by Rar when it couldn't get hold of a file's permission
- New QuickCreate Tracker Add-on available for Beezer, this is a hack of sorts in that Bezeer is invoked to do the creation process in one step...
- Some 'interfacial' changes to Preferences window :)
Version 0.08 - (Released)
- Made Gzip/Bzip2 add-on use ".tar" extension when the mime-type doesn't update itself correctly during the open process
- Fixed embarrasing bug where the 7zip script was left off (instead was a link). Now 7zip should work again...
Version 0.07 - (Released)
- Fixed a bug that prevents choosing a file in-place of a folder (during extraction)
- New tools: FileSplitter & File Joiner with ability to create self-joining executables
- Ability to make self-joining BeOS executables, which work on BeOS systems without Beezer
- Updated 7z add-on to work with the latest version of p7zip
- Fixed a bug in 7z add-on that caused error to be reported for empty 7z archives
- Some fancy drawing added for PrefsListItem
Version 0.06 - (Unreleased)
- Fixed a bug while extracting multiple files with "Quit after extract" option (thanks to Jess for reporting this)
- Fixed a bug in Welcome window as it now resizes properly to fits its contents regardless of label lengths
- Added an option to save Preferences window position
- Renamed "Prefs" in Welcome window to "Preferences" to be more intuitive to the complete newbie :)
- Added an option to register all archive types with Beezer rather than confirming each one, as requested by Begasus :)
- Added some ARJ add-on's delete operation switches (not available to the user)
- Updated 7zip add-on to work with the p7zip 4.20
- Made viewing of archive's within an archive that open by Beezer itself work
- Fixed a bug where RefsReceived() was getting called twice for each archive
- Changed Beezer's icon a bit
- Added code to enable reporting of an unsupported operation by an add-on beforehand
- Fixed a typo, thanks to DaaT for reporting it
Version 0.05 - (Unreleased)
- New ARJ add-on included, (has minor issues due to the ARJ format itself)
- Fixed a bug in 7zip launch script, no longer prints 7zip output to Terminal while opening files
- Fixed a bug while cancelling create/open panels on startup
- Error messages while attempting to write archives in read-only partitions are shown
- Internal clean-ups in Rar add-on, disabled percentage display for neater output
- Made the main app code a bit cleaner
- Minor bug fix in ImageButton (no practical effect, only theoritically)
- Fixed an out-of-the-blue bug in Delete of Zip add-on (!)
- Better implementation of archive name generation in "extract" context menu
- Now pressing SHIFT while dropping files to an archive correctly updates drop indicator color rather than updating the colour in the next MouseMoved() event
- Fixed a resizing bug where Column headers were getting graphically corrupt when resizing to least height
Version 0.04 - (Released)
- Shiny new 7zip add-on included, with password support and partial delete support (written by Marcin Konicki, with inputs and fixes by me)
- Fixed a bug in some add-ons for filenames starting with spaces (thanks to Marcin Konicki for suggesting this)
- Fixed a bug in Rar add-on that caused crash due to unconventional permission strings (thanks to AlienSoldier and Miguel Guerreiro for finding this and providing archives that crash)
- Fixed a bug in cancelling Open panel when using non-default startup option works like it should
- Fixed a bug in some add-ons to not use extract options while simply viewing files
- Fixed a bug in Zip add-on where files with -0%, -1% ratio were skipped
Version 0.03 - (Released)
- Rar add-on now has full password support - password can be used for extracting and adding files
- Fixed a minor bug in rar add-on that caused progress bar to unnecessarily update in test/extract functions
- Rar add-on uses the newer unrar 3.10 for extraction purposes and older rar 2.x for creating/adding (many thanks to Miguel Guerreiro for suggesting this and for providing test files). Because of the difference in rar and unrar versions, you will not be able to add files to a 3.x password-protected rar archive
- Minor change to ZipArchiver improving the possibility of handling erroneous adding/deleting
- Now right-clicking anywhere on the Infobar will toggles its visibility
- Added startup options - can be accessed from Miscellaneous panel
- Added color preferences - can be accessed from Interface panel
- Fixed a bug when detecting archives without mime/extension
Version 0.02 - (Released)
- Associated "Delete" key to the delete files operation
- Added a button in extract file panel to allow extraction to currently displayed folder
- Fixed a rare bug that caused crash when trying to modify a corrupt/invalid archive
- Rar add-on, with rudimentary password support, is now included (doesn't support deleting from rar archives)
- Minor internal change caused all add-ons, main app to be recompiled
- Replace "/" in Infobar by "of", makes it easier to read
- Added a new Preference panel - "Interface", currently only one option, will be useful in future for adding color prefs
- Double-clicking a column now auto-sizes it to fit all visible column contents, similar to Tracker
- Fixed a bug that showed "Adding error" or "Deleting error" when the archive resides on a filesystem without mime (thanks to Tim de Jong/Sir Mik for reporting)
Version 0.01 - (Released)
- First public released. All looks well :)
| Requirements | Features |


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Dear Exhibitor,
We wish you a pleasant time preparing for our big day. Below you can find short information regarding the platform and the event.Follow the link to confirm your registration. You will be asked to fill in the company details form. Once the company profile is created, you could add other colleagues from your company to join and to have access to all important information concerning your participation (Profile -> User management -> Plus Button to add a colleague).
Choose your preferred way of presenting Your company at the expo, e.g. booking an area for your own fair booth (Orders -> Exhibition area). Only 1 person from your company the so called “Authorized Exhibitor” could confirm the booth and/or the area and could order it. You can transfer the “authorization right” to any additionally registered colleague from your company at Profile -> User Management -> Edit -> Role -> choose Exhibitor or Authorized Exhibitor.
Additional Fair Services and Advertising Services could be ordered from the menus under Orders.
The location of the fair is the international exhibition center in the beautiful city of Plovdiv, 130 km away from the capital Sofia. You could find more information regarding the accommodation under Orders -> Other Services. We have prepared a storage place for your marketing materials and you can send them to Plovdiv as soon as you like, more information under Orders -> Other Services.
Here is why the expo day 30.06.2018 is a very special and important day for us:
- It will be the first entirely B2B expo in Bulgaria and we are excited to welcome 5000 visitors, all of them coming from workshops and spare parts shops at a lifetime experience with an extraordinary Motor Show and a big concert in the evening.
- As a market leader we will try to provide the biggest ever parts exhibition in Bulgaria, it will be the only one for 2018 and probably for the next few years in terms of number of exhibitors, number of professional customers, number of professional business entities and area.
- The expo will be our introduction, leading towards our next big step – the start of the central warehouse of Inter Cars for Bulgaria and Greece in the autumn.
You are welcome to use the opportunity to present your brand/s on a national level in front of the professional aftermarket in Bulgaria. The exhibition is dedicated also to the big workshops and shops, that still do not use the services of Inter Cars.
Thank you for your support! Looking forward to seeing You in Plovdiv in June!
Kind regards
Your Expo BG Team
For further questions and assistance we encourage you to send your inquiries to bg-expo@intercars.eu


Collection
Documents for software suppliers and anyone else interested in past early years census data collections.
If you are looking for documents for the current early years census collection, visit our guide to submitting data for the early years census .
The documents on this page relate to recently closed early years census collections, including:
You can find documents from earlier early years census collections on the National Archives website . Note: the search function is not available on archived content so please use the filters on the left of each page.
Published: 21 November 2013
Updated: 12 August 2016
From: Department for Education


Anthi Lagunas
<EMAIL_ADDRESS>773-440-8944
Employment History
Illinois Institute of Technology, University Registrar
Illinois Institute of Technology, Associate Registrar
Northwestern University Administrative Coordinator to the Vice President for Student Affairs
Richard J. Daley College Executive Office Manager, Assistant to the President
Northeastern Illinois University Assistant Registrar, Registration
Education
Master of Arts in Education, Higher Education Administration Services, McKendree University, Lebanon IL
Bachelor of Arts, Anthropology, Northeastern Illinois University, Chicago, IL
Training
Title IX Investigator Training from D. Stafford & Associates Title IX Investigation of Domestic/Dating Violence and Stalking Class from D. Stafford & Associates


Class that facilitates the testing of classes, traits, and libraries designed to be used by multiple threads concurrently.
Trait that can pass a new Conductor
fixture into tests.
Trait that provides each test with access to a new Conductor
via methods.
Trait that can pass a new Conductor
fixture into tests, for use
in suites such as MultipleFixtureFunSuite
or MultipleFixtureSpec
,
which facilitate writing tests that take different types of fixtures.


Windows DLL issues
On Windows it's noticed agama.exe complains about VCRUNTIME140D.DLL and ucrtbased.dll file.
Please see windeps directory and README file for instructions to install the required DLL files on Windows, and then try again running Agama App.


Improve this Doc
The Content component is the main scrollable area of your app, and acts as a container for all of the content you want to present. The Content component also provides useful methods to control the scrollable area.
_For complete usage information, check out the [Content API docs](../api/components/content/Content)._
Basic Usage
Demo Source
```html
Your content here!
```


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