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Distance Calculator - How far is it from Miami Florida U.S.A....
Bahamas - Nassau *, Mon 1:43 AM, 301 km, 187 miles, 163 nm, East-southeast . U.S.A. - North Carolina - Charlotte *, Mon 1:43 AM, 1033 km, 642 miles, 558 nm, North . Mexico - Yucatán - Merida, Sun 11:43 PM, 1099 km, 683 miles, 593 nm . Canada - New Brunswick - Saint John *, Mon 2:43 AM, 2506 km, 1557 miles .
http://www.timeanddate.com/worldclock/distances.html?n=156
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eVA - Emergency Vendor List - Commonwealth of Virginia
Trailers (Refrigerated & dry), Portable Cold Storage, Inc. 593 Nassau Street, North Brunswick, NJ, 8902,<PHONE_NUMBER>,<PHONE_NUMBER>,<PHONE_NUMBER> .
http://www.eva.virginia.gov/learn-about-eva/emergencyvendors.htm
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Welcome to Pathmark : About Us : Store Locations
50 Race Track Rd. East Brunswick, NJ 08816 . Phone:<PHONE_NUMBER> . 1251 Deer Park Ave. North Babylon, NY 11703 .
http://www.pathmark.com/aboutUs_storeLocations.asp?display=all
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Complete list of all 876 URJ Congregations - Union for Reform ...
North Carolina; Asheville, Congregation Beth Ha Tephila,<PHONE_NUMBER>, profile ; Charlotte, Temple Beth El,<PHONE_NUMBER>, profile; Davidson, Temple Kol .
http://congregations.urj.org/display.cfm?state=all
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Distance Calculator - How far is it from Moncton New Brunswick ...
See distance to other cities from Moncton New Brunswick Canada measured in . U.S.A. - New York - New York *, Sat 4:05 PM, 954 km, 593 miles, 515 nm, Southwest . U.S.A. - North Carolina - Raleigh *, Sat 4:05 PM, 1628 km, 1012 miles . mi Minneapolis 1375 mi Nassau 1608 mi San Juan 1905 mi Dallas 1923 mi .
http://www.timeanddate.com/worldclock/distances.html?n=1129
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New York Land for Sale - LandWatch
Listings 1 - 15 of 38567 . Carmel (299) New Paltz (285) Rhinebeck (276) Middletown (274). ?. See all Cities. Narrow By World Region North America (38524) .
http://www.landwatch.com/New_York_land_for_sale
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Body Mind Spirit DIRECTORY - New Jersey Holistic Health
New Jersey Massage & Wellness<PHONE_NUMBER> - Sarah Simplot - 34 North Main . 593-9945 - Leah Joy Malberg - P.O. Box 1259 - Englewood Cliffs, NJ 07632 . Hal Jordan Ketofsky - 688A Nassau Street, North Brunswick, NJ 08902* .
http://www.bodymindspiritdirectory.org/NJ.html
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Monroe Township Heating And Air Conditioning in Monroe ...
Results 1 - 25 of 311 . Write a Review. 593 Nassau St North Brunswick, NJ 08902 zip code. Serving All of New Jersey.<PHONE_NUMBER><PHONE_NUMBER> (toll-free) .
http://www.superpages.com/yellowpages/C-Heating+and+Air+Conditioning/S-NJ/T-Monroe+Township/
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Distance Calculator - How far is it from Raleigh North Carolina ...
See distance to other cities from Raleigh North Carolina U.S.A. measured . Canada - Ontario - Ottawa *, Sun 11:46 PM, 1099 km, 683 miles, 593 nm, North- northeast . Bahamas - Nassau *, Sun 11:46 PM, 1197 km, 744 miles, 646 nm, South . Canada - New Brunswick - Saint John *, Mon 12:46 AM, 1496 km, 930 miles .
http://www.timeanddate.com/worldclock/distances.html?n=207
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Order of battle of the Waterloo Campaign - Wikipedia, the free ...
2e Régiment de Dragons, Colonel Planzeaux, 593, 43, 550 . 28th Regiment, Orange-Nassau (Regiment Oranje-Nassau No. . 2nd (Royal North British) Dragoons (Scots Greys), Lieutenant-Colonel James . Cavalry of the Brunswick Corps, Major Von Cramm, 50 off 872 men, 3 off 46 men, 9 off 95 men, 0 off 56 men .
http://en.wikipedia.org/wiki/Order_of_battle_of_the_Waterloo_Campaign
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4 - Apartment Finder
(877) 593-1522 Check Availability. 1 BR $1,000 - $1,500; 2 BR $1,240 - . 1470-i Oak Tree Dr., North Brunswick, NJ 08902 Map. 1 BR - 2 BR; $975 - $1,175 .
http://www.apartmentfinder.com/Zip-Codes/07716-Apartments/Page4
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North America | Elekta
Listing of Leksell Gamma Knife Centers Stereotactic Radiosurgery in North America. . 10 Plum Street, First Floor, New Brunswick, New Jersey NJ 08901 . South Nassau Communities Hospital . 593 Eddy St # 123, Providence, Rhode Island .
http://www.elekta.com/patients/treatment-information/treatment-centers/leksell-gamma-knife/north-america.html
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Perth Amboy Car Sales in Perth Amboy NJ Yellow Pages by ...
Results 1 - 24 of 24 . Write a Review. 593 Nassau St North Brunswick, NJ 08902 zip code. Serving All of New Jersey.<PHONE_NUMBER><PHONE_NUMBER> (toll-free) .
http://www.superpages.com/yellowpages/C-Car+Sales/S-NJ/T-Perth+Amboy/
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Mavis Discount Tire Locations
Johnstown, 207 North Comrie Ave., Johnstown NY 12095,<PHONE_NUMBER>, hours, map & directions . Nassau County, NY . Rockville Centre (Ocean ave), 407 Ocean Ave., Rockville Centre NY 11570,<PHONE_NUMBER>, hours, map & directions .
http://www.mavistire.com/ProductCart/pc/_locations.asp
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New Jersey Tire Stores | Goodyear Tires
GOODYEAR AUTO SERVICE CENTER, 1570 ROUTE 23 NORTH Butler, NJ 07405- . F&S TIRE CORP INC, 58 BRUNSWICK AVENUE Edison, NJ . Egg Harbor, NJ 08215,<PHONE_NUMBER> . SAMS CLUB 6541, 301 NASSAU PARK BLVD .
http://www.goodyear.com/en-US/services/NJ/tire-stores
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Distance Calculator - How far is it from Atlanta Georgia U.S.A....
U.S.A. - North Carolina - Charlotte *, Mon 7:40 AM, 358 km, 222 miles, 193 nm . Canada - Ontario - Windsor *, Mon 7:40 AM, 955 km, 593 miles, 516 nm, North . Bahamas - Nassau *, Mon 7:40 AM, 1183 km, 735 miles, 639 nm, Southeast . Canada - New Brunswick - Saint John *, Mon 8:40 AM, 2021 km, 1256 miles, 1091 .
http://www.timeanddate.com/worldclock/distances.html?n=25
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Starbucks Locations in New Jersey NJ
120 North Michigan Avenue, Atlantic City NJ 8401. Atlantic City, The . 300 Route 18 North, East Brunswick NJ 8816 . 100 Nassau Street, Princeton NJ 8542 .
http://www.allstays.com/c/starbucks-new-jersey-locations.htm
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NASSAU AT NIGHT NASSAU AT NIGHT - PrincetonInfo
Nov 4, 2009 . Princeton, 5; Nassau inn, 40;. NJHA, 36. Parelec .<PHONE_NUMBER> 800-593- 7946. WBE/SBE . Dr. Choi will be at our North Brunswick office.
http://www.princetoninfo.com/files/library/pdfs/60.pdf
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Colleges & Universities - East Brunswick, NJ - NJ.com
Listings 1 - 20 of 200 . 593 Cranbury Rd, East Brunswick, NJ 08816 . DeVry University North Brunswick Campus . 688 Nassau St, North Brunswick, NJ 08902 .
http://businessfinder.nj.com/NJ-East-Brunswick/Colleges-and-Universities
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Worldwide and Field Offices | The Nature Conservancy
4245 North Fairfax Drive, Suite 100. Arlington, VA . Brunswick, ME 04011<PHONE_NUMBER> . Nassau, New Providence The Bahamas . (593-2) 225-7138 .
http://www.nature.org/about-us/contact/worldwide-and-field-offices.xml


There is an interpreter and build simulator available here
You can download the compiler from here
On Linux and Mac you can install the compiler by running:
curl -sSf https://static.rust-lang.org/rustup.sh | sh
To compile a rust file called main.rs:
rustc main.rs
To run the output program:
./main
Most rust projects utilize a build system called Cargo, which is built for rust. It handles the debug and release build settings.
It accepts commands similar to those used by make.
cargo build // builds the main program and all dependencies
cargo run // builds the program and runs the main program
cargo build --release // builds with extra optimizations and no debug info
cargo package // packs the project into a source tarball
cargo test // builds if needed, then runs a test suite (written by user)
cargo clean // removes binaries and intermediate files


Overview
Meson is a build system that is designed to be as user-friendly as possible without sacrificing performance. The main tool for this is a custom language that the user uses to describe the structure of his build. The main design goals of this language has been simplicity, clarity and conciseness. Much inspiration was drawn from the Python programming language, which is considered very readable, even to people who have not programmed in Python before.
Another main idea has been to provide first class support for modern programming tools and best practices. These include features as varied as unit testing, code coverage reporting, precompiled headers and the like. All of these features should be immediately available to any project using Meson. The user should not need to hunt for third party macros or write shell scripts to get these features. They just just work out of the box.
This power should not come at the expense of limited usability. Many software builds require unorthodox steps. A common example is that you first need to build a custom tool and then use that tool to generate more source code to build. This functionality needs to be supported and be as easy to use as other parts of the system.
Terminology
Meson follows the overall structure of other popular build systems, such as CMake and GNU Autotools. This means that the build is divided into two discrete steps: configure step and build step. The first step inspects the system, checks for dependencies and does all other steps necessary to configure the build. It then generates the actual build system. The second step is simply executing this generated build system. The end result is a bunch of build targets, which are usually executables and shared and static libraries.
The directory that contains the source code is called the source directory. Correspondingly the directory where the output is written is called the build directory. In other build systems it is common to have these two be the same directory. This is called an in-source build. The case where the build directory is separate is called an out-of-source build.
What sets Meson apart from most build systems is that it enforces a separate build directory. All files created by the build system are put in the build directory. It is actually impossible to do an in-source build. For people used to building inside their source tree, this may seem like a needles complication. However there are several benefits to doing only out-of-source builds. These will be explained in the next chapter.
When the source code is built, a set of unit tests is usually run. They ensure that the program is working as it should. If it does, the build result can be installed after which it is ready for use.
The results of the search are


| Class | Description |
|---|---|
| CategoriesUtils |
Utility class with some Array methods.
|
| DateDeserializer |
Class to deserialize a date format with GSON.
|
| FormatterTime |
Utility class with a public static function "formattedAsTimeAgo" which change
the date format, like the style "Time Ago".
|
| Globals |
Class which regroups some global attributes.
|
| PreferencesUtils |
Utility class for setting and getting preferences of the user.
|
| TokenRequestInterceptor |
Interceptor for API requests.
|
| UiUtils |
Utility class for UI methods.
|


Home
(current)
Hosting
Welcome
Hello, My Name Is Kronix And I Develop Stuff
I Am The Only Employee For
Prylaris Hosting LLC
Which Is A Hosting Platform For Node Apps!


From Chinese characters to convert Pinyin and Traditional and Simplified Chinese and Hangul
作成：
Wataru ONO


Drag and drop demo
- Simple dragging
- Dragging confined to an area
- Dragging with an attached object
- Link objects
- Dragging and maintaining link
Simple dragging
Dragging confined to an area
Dragging with an attached object
Dragging and maintaining the link


What is JavaScript?
1)JS is a client slide scripting langage. mtlb ki client slide pr scripting kregi mtlb programmatic logic lga skte h like submit btn n all like agr home pr click kro to page ki details chnge ho or agr services pr click kro to page ki details chnge ho jaye (it makes web page alive)........
2)It is used to make web pages alive.ye server pr data ko easily bina page ko contet kiye lejata h DOM bolenge abse page ko......
3)It is used to programmatically perform actions within the page.
4)When JS was created, it was initially called "LiveScript" kyoki ye jaan daal deti the isliye......
5)But Java was a very popular language at that tym ,so it was decided tht positioning a language a a "young brother"of Java would help.
What can JavaScript do?
1)JS can execute not only in the browser,but also on the server.
2)We will use JavaScript as a client as well as Server side Language.
3)JS has evolved greatly as a language and is now used to perform wide variety of tasks...
we will use nodeJs for JavaScript kyoki server or client dono k liye sikhenge
FrontEnd m aapko kuch v krke JavaScript use krna he pdega or haa Backend m aapkje pass khi saare option aa jate h jese: PHP,Python,Ruby,NodeJs etc...
What can In-Browser JavaScript Do?
JavaScript saf h kyoki ye low level CPU ka use nhi krta h that,s why... or browser code ko run krta h isliye safety hoti
1)add new HTML and change existing HTML from DOM(document object model)joki as an object available hota h javascript k pass aap head ,body ka contain ,navigation nall ka text chnge kr skte ho JS k through...
2)React to events(event koi v action joki browser k pass aata h yaa action jo user perforem krta h )EVENt:-response from server,key press ki ho koi v yaa aapne mouse komove kia ho tb aap event ko dekh skte ho.....
3)Ajax Requests:-get a post request joki network k thriugh aati h aap chahoge ki browser ka content aap aapke dom mset kr pao
4)GEt and Set cookies...mtlb ki aap chahoge ki aap same browser s data naa bhejo server ko and, use local storage-ek storage jisse aap data ko store kr skte ho or iss data ko store krke aap user ko pahchan skte ho yaa fir user n koi set of events kiye ho yaa preference diye ho ki m ye khata hu ye pita hu yaa iss web site ko dark mode m dekhna psnd krta hu to wo sari chije usne information de h uske bare m to aap baad m local storage s usko utha kr usko dark mode ka version dikha skte ho to ye saari chije in-browser javascriptkr skti h
What can't IN-BROWSER JAVASCRIPT DO?
1)can't read or write to and from computer hard disk & this is good...
2)browser same origin pilicy pr kaam krta h mtlb permit nhi krta other extra data ko share krne s...
what makes javascript unicque
1)HTML/CSS ka pura support h JS mai..,
2)simple things/simple API(application programing interface)like fatch API other website k contain ko lane k liye ,
3)major modern browser ko support krti h, bydefault unme enableled hoti h aap JS ko turn off vkr skte ho browser m lekin fir aap kisi v website ko ijjat s use nhi kr paoge...
JavaScript Version
1)JS maintained hai bhot jyada iski community
2)ECMA standard JS ko maintain krne k lie banaya gya tha joki new updates ko deta h new features new loops ,method of iteration ko update krta h ye 1997 m aaya tha ECMA ye 1st version h JS ka
2nd 1998
3rd 1999
then recent
ECMA Script 2015
2016 17 18 19 m version aaya ...


{% extends "dashboard/card.html" %} {% load helper_tags %} {% comment %} Dashboard extensions should generally extend the dashboard/card.html template. This provides some common blocks that you can customize: - card_id - heading - heading_right - card-body For more on templates: https://docs.djangoproject.com/en/1.8/topics/templates/#the-django-template-language {% endcomment %} {% comment %} Choose a unique ID for this panel in this page. You'll use this to bind javascript event handlers, place it elsewhere in the DOM, etc. {% endcomment %} {% block card_id %}bolty-card{% endblock %} {% block heading %}Can you help Bolty?{% endblock %} {% block card_body %}


Two US service members killed in Afghan helicopter crash
by Agency ReportTwo American service members have been killed in a helicopter crash in Afghanistan, US forces there said Wednesday, adding that the crash appeared to be an accident, though the Taliban claimed they had shot it down.
A statement from US Forces Afghanistan said the crash on Wednesday was being investigated, “however preliminary reports do not indicate it was caused by enemy fire”.
It did not reveal the crash location and said it was withholding the names of those killed until next of kin could be told.
The Taliban claimed they had shot the helicopter down in Charkh district of Logar province at 1:00 am.
“The Americans wanted to raid a mujahideen base, but their helicopter was shot down and caught fire. All on board were killed,” their main spokesman, Zabihullah Mujahid, said.
There have been 19 combat-related US deaths in the country so far this year, according to a spokesman for US forces. Roughly 13,000 US troops remain in Afghanistan, 18 years after Washington invaded in the wake of the September 11, 2001 attacks.
US President Donald Trump has been eager to withdraw, but General Mark Milley, chairman of the Joint Chiefs of Staff, told US media this month that American forces are likely to remain “for several more years”.
More than 2,500 Afghan civilians have been killed in the fighting so far this year, the United Nations says.
(AFP)


We manage for You. Share us your Details ...
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Copyright © 2021 - All Rights Reserved - Health History
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{% include 'bootstrap.html' %}
{% include 'navbar.html' %}
Resources
UT Austin Registrar
Registrar
UT Planner
Registration Information Sheet
Class Listing
Grade Report
Software
National Instruments LabVIEW
Support
First-Year Interest Groups
Tutoring Services
Physical and Mental Health


ScreenModeRefreshRate()
Syntax
RefreshRate = ScreenModeRefreshRate()Description
Returns the refresh-rate of the current screenmode listed with ExamineScreenModes() and NextScreenMode() functions.
Parameters
None.
Return value
The refresh-rate (in hertz) of the current listed screenmode.
Remarks
On OS X, many notebook and monitors returns 0.
See Also
ExamineScreenModes(), NextScreenMode(), ScreenModeWidth(), ScreenModeHeight(), ScreenModeDepth()
Supported OS
All


Anchor
A
B
C
D
E
F
G
A
Aris
Arisky
Afrisy
B
Bananer
Board
Brandy
C
Critical
create
Control
D
Defer
Define
Distance
E
Edit
Earth
Essential


Madrugada (00:00h as 06:00h)
Manhã (06:01h as 13:00h)
Tarde (13:01h as 18:00h)
Noite (18:01h as 23:59h)


This keyboard is designed for use with the Jorai language of Viet Nam. It includes an on screen keyboard which can be viewed by clicking on the Keyman icon and selecting the On Screen Keyboard menu item.
Version 1.0.2, released 27 June 2018; Include the correct touch keyboard in the keyboard package
Version 1.0.1, released 21 May 2018; Change language tag to jra-Latn, adjust spacing on OSK
Version 1.0, released 10 March 2018; Initial creation


{% include _html/head.html %}
{% include _html/blognav.html %} {% include _html/tagheader.html %} {% include _html/tagcontent.html %} {% include _html/smallfooter.html %} {% include _html/scripts.html %}


This website was the project! First, I created an account on Git Hub. I uploaded files and pictures and linked them to specific pages.


Senegal
How the Moon and the Sun Came to Dwell in the Sky
Once upon the earth, there were three entities, the Moon, the Sun, and Water. One day Moon went to visit with his friend, Water. Water said, "Why is it, my friend that so often you have come to visit with me and my people, but, never once, have you invited us to your home?" This troubled Moon, even when he returned home. Moon went home and discussed it with his wife (who was the sun). Moon asked, "Why is it that so often I have visited with our friend, the Water, but never once, have we invited him here?" She said, "It is because, our home is so humble and so small. Our home is not large enough to hold Water and all of his family. We must build a new home, large enough to accommodate all of our friends." And so, they set about to build a fine and magnificent home, large enough to hold Water and all of his family. When the new home was finished, Moon traveled back to visit Water once again. This time, Moon extended an invitation to his home. Water accepted the invitation and traveled the long distance to visit the home of the Moon and the Sun. "May I come in?" Water asked when he arrived. Moon said, "Yes!" Water flowed in the door of the home with all of his plants and all of his fishes, and all of his family, until it reached the height, of a man's knees. Water said again, "May I continue to come in?" Moon again said, "Yes." Water continued to flow in the door with all of his plants, and all of his fishes, and all of his people, until it reached the height, of a man's waist. Again, Water asked, "May I continue to come in?" And again Moon said, "Yes!" Water flowed through door with all of his plants, and all of his fishes, and all of his people, until it reached the height, of a man's head. Still the water flowed! The water flowed, until it reached the roof of the house. The Water flowed, and the Water flowed, until it pushed Moon and Sun up through the roof of the house. Moon and Sun Up got pushed into the first heaven, up into the second heaven, up into the third and highest of heavens. And that is where they remain today. And that is how the Moon and the Sun came to dwell in the sky and watchdown on the Water of the earth as it flows below them.
Source: Here


Module: ActiveRecord::ConnectionAdapters::PostgreSQL::SchemaStatements
| Relationships & Source Files | |
| Extension / Inclusion / Inheritance Descendants | |
|
Included In:
| |
| Defined in: | activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb |
Instance Attribute Summary
-
#client_min_messages
rw
Returns the current client message level.
-
#client_min_messages=(level)
rw
Set the client message level.
-
#schema_search_path
rw
Returns the active schema search path.
-
#schema_search_path=(schema_csv)
rw
Sets the schema search path to a string of comma-separated schema names.
Instance Method Summary
- #bulk_change_table(table_name, operations)
-
#collation
Returns the current database collation.
-
#create_database(name, options = {})
Create a new
::ActiveRecord::ConnectionAdapters::PostgreSQL
database. -
#create_schema(schema_name)
Creates a schema for the given schema name.
-
#ctype
Returns the current database ctype.
-
#current_database
Returns the current database name.
-
#current_schema
Returns the current schema name.
-
#drop_schema(schema_name, options = {})
Drops the schema for the given schema name.
-
#encoding
Returns the current database encoding format.
- #foreign_keys(table_name)
- #foreign_table_exists?(table_name) ⇒ Boolean
- #foreign_tables
-
#index_name_exists?(table_name, index_name) ⇒ Boolean
Verifies existence of an index with a given name.
-
#rename_index(table_name, old_name, new_name)
Renames an index of a table.
-
#rename_table(table_name, new_name)
Renames a table.
-
#schema_exists?(name) ⇒ Boolean
Returns true if schema exists.
-
#schema_names
Returns an array of schema names.
- #serial_sequence(table, column)
-
#validate_constraint(table_name, constraint_name)
Validates the given constraint.
-
#validate_foreign_key(from_table, options_or_to_table = {})
Validates the given foreign key.
Instance Attribute Details
#client_min_messages (rw)
Returns the current client message level.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 236
def query_value("SHOW client_min_messages", "SCHEMA") end
#client_min_messages=(level) (rw)
Set the client message level.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 241
def (level) execute("SET client_min_messages TO '#{level}'", "SCHEMA") end
#schema_search_path (rw)
Returns the active schema search path.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 231
def schema_search_path @schema_search_path ||= query_value("SHOW search_path", "SCHEMA") end
#schema_search_path=(schema_csv) (rw)
Sets the schema search path to a string of comma-separated schema names. Names beginning with $ have to be quoted (e.g. $user => ‘$user’). See: www.postgresql.org/docs/current/static/ddl-schemas.html
This should be not be called manually but set in database.yml.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 223
def schema_search_path=(schema_csv) if schema_csv execute("SET search_path TO #{schema_csv}", "SCHEMA") @schema_search_path = schema_csv end end
Instance Method Details
#bulk_change_table(table_name, operations)
[ GitHub ]# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 371
def bulk_change_table(table_name, operations) sql_fragments = [] non_combinable_operations = [] operations.each do |command, args| table, arguments = args.shift, args method = :"#{command}_for_alter" if respond_to?(method, true) sqls, procs = Array(send(method, table, *arguments)).partition { |v| v.is_a?(String) } sql_fragments << sqls non_combinable_operations.concat(procs) else execute "ALTER TABLE #{quote_table_name(table_name)} #{sql_fragments.join(", ")}" unless sql_fragments.empty? non_combinable_operations.each(&:call) sql_fragments = [] non_combinable_operations = [] send(command, table, *arguments) end end execute "ALTER TABLE #{quote_table_name(table_name)} #{sql_fragments.join(", ")}" unless sql_fragments.empty? non_combinable_operations.each(&:call) end
#collation
Returns the current database collation.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 188
def collation query_value("SELECT datcollate FROM pg_database WHERE datname = current_database()", "SCHEMA") end
#create_database(name, options = {})
Create a new ::ActiveRecord::ConnectionAdapters::PostgreSQL
database. Options include :owner
, :template
, :encoding
(defaults to utf8), :collation
, :ctype
, :tablespace
, and :connection_limit
(note that ::ActiveRecord::ConnectionAdapters::MySQL
uses :charset
while ::ActiveRecord::ConnectionAdapters::PostgreSQL
uses :encoding
).
Example:
create_database config[:database], config
create_database 'foo_development', encoding: 'unicode'
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 22
def create_database(name, = {}) = { encoding: "utf8" }.merge!( .symbolize_keys) option_string = .inject("") do |memo, (key, value)| memo += case key when :owner " OWNER = \"#{value}\"" when :template " TEMPLATE = \"#{value}\"" when :encoding " ENCODING = '#{value}'" when :collation " LC_COLLATE = '#{value}'" when :ctype " LC_CTYPE = '#{value}'" when :tablespace " TABLESPACE = \"#{value}\"" when :connection_limit " CONNECTION LIMIT = #{value}" else "" end end execute "CREATE DATABASE #{quote_table_name(name)}#{option_string}" end
#create_schema(schema_name)
Creates a schema for the given schema name.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 209
def create_schema(schema_name) execute "CREATE SCHEMA #{quote_schema_name(schema_name)}" end
#ctype
Returns the current database ctype.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 193
def ctype query_value("SELECT datctype FROM pg_database WHERE datname = current_database()", "SCHEMA") end
#current_database
Returns the current database name.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 173
def current_database query_value("SELECT current_database()", "SCHEMA") end
#current_schema
Returns the current schema name.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 178
def current_schema query_value("SELECT current_schema", "SCHEMA") end
#drop_schema(schema_name, options = {})
Drops the schema for the given schema name.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 214
def drop_schema(schema_name, = {}) execute "DROP SCHEMA#{' IF EXISTS' if [:if_exists]} #{quote_schema_name(schema_name)} CASCADE" end
#encoding
Returns the current database encoding format.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 183
def encoding query_value("SELECT pg_encoding_to_char(encoding) FROM pg_database WHERE datname = current_database()", "SCHEMA") end
#foreign_keys(table_name)
[ GitHub ]# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 503
def foreign_keys(table_name) scope = quoted_scope(table_name) fk_info = exec_query(<<-SQL.strip_heredoc, "SCHEMA") SELECT t2.oid::regclass::text AS to_table, a1.attname AS column, a2.attname AS primary_key, c.conname AS name, c.confupdtype AS on_update, c.confdeltype AS on_delete, c.convalidated AS valid FROM pg_constraint c JOIN pg_class t1 ON c.conrelid = t1.oid JOIN pg_class t2 ON c.confrelid = t2.oid JOIN pg_attribute a1 ON a1.attnum = c.conkey[1] AND a1.attrelid = t1.oid JOIN pg_attribute a2 ON a2.attnum = c.confkey[1] AND a2.attrelid = t2.oid JOIN pg_namespace t3 ON c.connamespace = t3.oid WHERE c.contype = 'f' AND t1.relname = #{scope[:name]} AND t3.nspname = #{scope[:schema]} ORDER BY c.conname SQL fk_info.map do |row| = { column: row["column"], name: row["name"], primary_key: row["primary_key"] } [:on_delete] = extract_foreign_key_action(row["on_delete"]) [:on_update] = extract_foreign_key_action(row["on_update"]) [:validate] = row["valid"] ForeignKeyDefinition.new(table_name, row["to_table"], ) end end
#foreign_table_exists?(table_name) ⇒ Boolean
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 538
def foreign_table_exists?(table_name) query_values(data_source_sql(table_name, type: "FOREIGN TABLE"), "SCHEMA").any? if table_name.present? end
#foreign_tables
[ GitHub ]# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 534
def foreign_tables query_values(data_source_sql(type: "FOREIGN TABLE"), "SCHEMA") end
#index_name_exists?(table_name, index_name) ⇒ Boolean
Verifies existence of an index with a given name.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 67
def index_name_exists?(table_name, index_name) table = quoted_scope(table_name) index = quoted_scope(index_name) query_value(<<-SQL, "SCHEMA").to_i > 0 SELECT COUNT(*) FROM pg_class t INNER JOIN pg_index d ON t.oid = d.indrelid INNER JOIN pg_class i ON d.indexrelid = i.oid LEFT JOIN pg_namespace n ON n.oid = i.relnamespace WHERE i.relkind = 'i' AND i.relname = #{index[:name]} AND t.relname = #{table[:name]} AND n.nspname = #{index[:schema]} SQL end
#rename_index(table_name, old_name, new_name)
Renames an index of a table. Raises error if length of new index name is greater than allowed limit.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 497
def rename_index(table_name, old_name, new_name) validate_index_length!(table_name, new_name) execute "ALTER INDEX #{quote_column_name(old_name)} RENAME TO #{quote_table_name(new_name)}" end
#rename_table(table_name, new_name)
Renames a table. Also renames a table’s primary key sequence if the sequence name exists and matches the Active Record default.
Example:
rename_table('octopuses', 'octopi')
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 402
def rename_table(table_name, new_name) clear_cache! execute "ALTER TABLE #{quote_table_name(table_name)} RENAME TO #{quote_table_name(new_name)}" pk, seq = pk_and_sequence_for(new_name) if pk idx = "#{table_name}_pkey" new_idx = "#{new_name}_pkey" execute "ALTER INDEX #{quote_table_name(idx)} RENAME TO #{quote_table_name(new_idx)}" if seq && seq.identifier == "#{table_name}_#{pk}_seq" new_seq = "#{new_name}_#{pk}_seq" execute "ALTER TABLE #{seq.quoted} RENAME TO #{quote_table_name(new_seq)}" end end rename_table_indexes(table_name, new_name) end
#schema_exists?(name) ⇒ Boolean
Returns true if schema exists.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 62
def schema_exists?(name) query_value("SELECT COUNT(*) FROM pg_namespace WHERE nspname = #{quote(name)}", "SCHEMA").to_i > 0 end
#schema_names
Returns an array of schema names.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 198
def schema_names query_values(<<-SQL, "SCHEMA") SELECT nspname FROM pg_namespace WHERE nspname !~ '^pg_.*' AND nspname NOT IN ('information_schema') ORDER by nspname; SQL end
#serial_sequence(table, column)
[ GitHub ]# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 254
def serial_sequence(table, column) query_value("SELECT pg_get_serial_sequence(#{quote(table)}, #{quote(column)})", "SCHEMA") end
#validate_constraint(table_name, constraint_name)
Validates the given constraint.
Validates the constraint named constraint_name
on accounts
.
validate_constraint :accounts, :constraint_name
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 602
def validate_constraint(table_name, constraint_name) return unless supports_validate_constraints? at = create_alter_table table_name at.validate_constraint constraint_name execute schema_creation.accept(at) end
#validate_foreign_key(from_table, options_or_to_table = {})
Validates the given foreign key.
Validates the foreign key on accounts.branch_id
.
validate_foreign_key :accounts, :branches
Validates the foreign key on accounts.owner_id
.
validate_foreign_key :accounts, column: :owner_id
Validates the foreign key named special_fk_name
on the accounts
table.
validate_foreign_key :accounts, name: :special_fk_name
The options
hash accepts the same keys as SchemaStatements#add_foreign_key.
# File 'activerecord/lib/active_record/connection_adapters/postgresql/schema_statements.rb', line 626
def validate_foreign_key(from_table, = {}) return unless supports_validate_constraints? fk_name_to_validate = foreign_key_for!(from_table, ).name validate_constraint from_table, fk_name_to_validate end


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"ASP "(Hebrews pethen), Deuteronomy 32:33; Job 20:14, 16; Isaiah 11:8. It was probably the Egyptian cobra (Naja haje), which was very poisonous (Romans 3:13; Gr. aspis). The Egyptians worshipped it as the uraeus, and it was found in the desert and in the fields. The peace and security of Messiah’s reign is represented by the figure of a child playing on the hole of the asp. (See ADDER.)
"ASP "(Hebrews pethen), Deuteronomy 32:33; Job 20:14, 16; Isaiah 11:8.
It was probably the Egyptian cobra (Naja haje), which was very poisonous (Romans 3:13; Gr. aspis). The Egyptians worshipped it as the uraeus, and it was found in the desert and in the fields. The peace and security of Messiah’s reign is represented by the figure of a child playing on the hole of the asp. (See ADDER.)


Voltage Sensing
The Voltage of the mains supply is measured by placing two resistors that form a voltage divider between the live and neutral wires in order to scale down the voltage from uk grid voltage rms 240V or 340V peak to a more manageable 0.17V peak. The voltage needs to be scaled down due to the need by the isolator chips for an input voltage within the range of -0.256 to 0.256 Volts.
The voltage divider in my circuit consists of the two resistors circled in red. The upmost one is resistor RB with the top end connected to the neutral terminal, the bottom end is connected to resistor RA and the Vout wire. RA is in turn connected to the live terminal.
Three values determine what value resistors we will need for our voltage divider. The first is mains supply peak voltage, the second is the isolator chip max input voltage range and the third is how much current we want to have flowing through those resistors.
In Britain the mains supply rms voltage is 240V, the peak voltage is 240 multiplied by the square root of two or 340V. The isolator chips require an input voltage range of -0.256 to +0.256 Volts.
We dont however want to scale our peak 340V to be 0.256 Volts, it is best to allow some leway. The Cornel PowerBox guys went for 0.170V and so I will stick with that. We use the voltage divider equation that can be derived from ohms law to calculate what resistors we will need:
But first we need to decide how much current we want flowing through our resistors, the resistors have a max power rating we need to make sure we stay well clear of a current and voltage that would exede this value and since we are measuring voltage we dont want any significant current flow and hence we dont need high power resistors. The current flowing through both resistors will be most at peak voltage 340V. We can find the current by Ohms Law:
and therefore power by:
There are resistors that go up to the gigaohm range but most of the standard large resistance resistors that I have come across are in the megaohm range. Lets take a 1.0MOhm resistor as an example. If we say that RA + RB = 1MOhm (10^6 Ohms) The power dissipated would be :
So it would be fine to use 0.25W resistors for this application since the power rating is higher than the power that will be dissipated in them, that is as long as the total of RA+RB is in the 1MOhm range. So if RA + RB = 1MOhm then to scale 340V to 0.17V the voltage divider equation above gives us an RB value of 500Ohms. So we could make our voltage divider from with RB = 500Ohms and RA= 999500Ohms. RA of this side doesnt exist so we go for a 1MOhm resistor this changes our Vout which will still be pretty much 0.17V.
I have actually gone for an RA 2.2MOhm carbon film resistor with a max power rating of 0.25W and a tolerance of 5% and a RB 1kOhm carbon film resistor with a max power rating of 0.25W and a tolerance of 5% which reduced the voltage from 340 to 0.15V and dissapates only 0.052W and so is a bit safer.


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{% load staticfiles %}
Following funds have some history:
Policy
value
deposited
{% for policy, value, deposited in policies %}
{{ policy.name }}
{{ policy.last_value }}
{{ policy.total_deposited }}
{% endfor %}


How does a complex organism develop from a relatively simple, homogeneous mass? The usual answer is: through the execution of species-specific genetic instructions specifying the development of that organism. Commentators are sometimes sceptical of this usual answer, but of course not all commentators. Some biologists refer to master control genes responsible for the activation of all the genes responsible for every aspect of organismal development; and some philosophers, most notoriously Rosenberg, buy this claim hook, line, and sinker. Here I explore both the seeming plausibility of the usual position, and also its ultimate inadequacy.
The paper argues that, at least below the species level, biological populations are not mind-independent objects that are discovered by scientists. Rather, biological populations are pragmatically constituted as objects of investigation according to the aims, interests, and values that inform specific research contexts. Biological populations are defined on the basis of relations among organisms such as breeding, genealogy, and competition. Although these relations are objective, the kind and the degree of relations that are privileged depend on the context of investigation. Although the groups delineated are statistically defined open-ended biological systems, they are rendered as discrete units in order to fulfil various theoretical and practical aims.
Genetic differences can lead to phenotypic differences either directly or indirectly (via causing differences in external environments, which then affect phenotype). This possibility of genetic effects being mediated by environmental influences is often used by scientists and philosophers to argue that heritability is not a very helpful causal or explanatory notion. In this paper it is shown that these criticisms are based on serious misconceptions about methods of behavior genetics.
In this paper I examine a dispositional property that has been receiving increased attention in biology, evolvability. First, I identify three compatible but distinct investigative approaches, distinguish two interpretations of evolvability, and treat the difference between dispositions of individuals versus populations. Second, I explore the relevance of philosophical distinctions about dispositions for evolvability, isolating the assumption that dispositions are intrinsically located. In conclusion, I argue that some instances of evolvability cannot be understood as purely intrinsic to populations and suggest alternative strategies for resolving this difficulty.


Let's use Android's Accessibility Services to create an app that sends tap inputs for the user! This can be used to help test other apps or help users avoid injuries that occur from repetitive actions.
First, let's start off with a new Android project with an empty Activity. Note that the minimum SDK that the project must target is 24 for gesture inputs to work. I'll be using Kotlin for this tutorial, but the concepts that are used should be able to be translated to Java without too much difficulty. However, as I don't fully understand how Accessibility Services work, I'll be adding comments to some of the code snippets that I post here - they're not necessary to make the app work though.
After the project has been created, let's create a new class that extends from the AccessibilityService class. For this tutorial, I've named the file InputTapService.kt
. Implement the methods that AccessibilityService requires,
but don't fill anything in yet. The file should look like the following:
package com.example.pzhou.inputtutorial import android.accessibilityservice.AccessibilityService import android.view.accessibility.AccessibilityEvent class InputTapService : AccessibilityService() {/** * This method is called when the system wants to interrupt the feedback the * Accessibility Service is providing. Typically, this method will be called * in response to a user action, like moving focus to a different control. */
override fun onInterrupt() { TODO("not implemented") }/** * This method is called by the system when it detects an event that matches * the event(s) specified by the Accessibility Service. For example, if this * Accessibility Service specifies that button clicks are to be captured, any * button click events that occur will cause the system to call this method. * * @param accessibilityEvent The event that occurred. */
override fun onAccessibilityEvent(accessibilityEvent: AccessibilityEvent?) { TODO("not implemented") } }
Then, because this is a service, we need to add it to the AndroidManifest.xml
file. In addition, we'll also need to ask for permission and add an intent filter for the system to bind to the Accessibility Service.
As a sidenote, I did some testing, and it seems that Accessibility Services run on the same thread as the app by default. For this reason, sending too many commands to the service leads to an Application Not Responding error. However, oddly enough, while they were on the same thread, killing the app does not actually kill the Accessibility Service.
Just to be safe though, we'll put the service on a different process.
<activity android:name=".MainActivity">Activity content here...
</activity> <service android:name=".InputTapService" android:permission="android.permission.BIND_ACCESSIBILITY_SERVICE" android:process=":inputprocess"> <intent-filter> <action android:name="android.accessibilityservice.AccessibilityService"/> </intent-filter> </service>/* Rest of <application> contents here... */
After the service has been added to the Android Manifest file, we'll need to configure the Accessibility Service. Configuration of the service can be done either via an XML file or programatically within onServiceConnected()
. However,
to enable the service to dispatch gestures to the device, the XML configuration method is required.
To do this, we'll first create an xml
folder inside of the res directory. Then, inside of the xml
folder, create an .xml file called serviceconfig.xml
, and delete all of its contents. After that, add the
following code to the file (some of the elements are optional, and have been marked as such):
<?xml version="1.0" encoding="utf-8"?>
<!-- Explanation of tags:
android:accessibilityEventTypes - Lists the events that this service will listen
for. Since the service will be inputting gestures and not listening for any
events, it's fine to leave this blank. The typeAllMask will cause the service
to listen to all events. (OPTIONAL)
android:accessibilityFeedbackType - Feedback types that the service provides.
It's fine to set it to feedbackVisual for now. (REQUIRED)
android:accessibilityFlags - Set it to flagDefault. (REQUIRED)
android:canPerformGestures - Requires SDK 24+. This allows the service to send
gestures for the user. Set this to true. (REQUIRED)
android:packageNames - List of apps that the service will listen to and interact
with. If this field is empty, then the service will listen to and interact
with all applications. (OPTIONAL)
-->
<accessibility-service xmlns:android="http://schemas.android.com/apk/res/android"
android:accessibilityEventTypes=""
android:accessibilityFeedbackType="feedbackVisual"
android:accessibilityFlags="flagDefault"
android:canPerformGestures="true"
android:notificationTimeout="100"
android:packageNames=""
/>
Once the configuration file has been created, we'll need to set the file as the configuration for our service. Go back to the Android Manifest file, and add a meta-data element inside of the service element so that it looks like this:
<service
android:name=".InputTapService"
android:permission="android.permission.BIND_ACCESSIBILITY_SERVICE"
android:process=":inputprocess">
<intent-filter>
<action android:name="android.accessibilityservice.AccessibilityService" />
</intent-filter>
<!-- Required to set the configuration of the service. -->
<meta-data
android:name="android.accessibilityservice"
android:resource="@xml/serviceconfig" />
</service>
Next, we'll need a way to access the Accessibility Service's functions.
We can do this by using a proxy service that the app can bind to and send commands to. The proxy service, in turn, uses the information that the app gives it to have the Accessibility Service send input taps at specific locations.
To do this, we'll first implement the Singleton pattern in our Accessibility Service so that we can obtain an instance of it if it's available. Modify the InputTapService.kt
file so that it has the Singleton implementation.
class InputTapService : AccessibilityService() { companion object { private var SHARED_INSTANCE: InputTapService? = null fun getSharedInstance(): InputTapService? { return SHARED_INSTANCE } }/** * This method is called when the Android system binds to the Accessibility * Service. */
override fun onServiceConnected() { super.onServiceConnected() SHARED_INSTANCE = this }/** * This method is called when Android unbinds from the Accessibility Service. * * @return True if onRebind(Intent) should be called when new clients bind to * the Service. */
override fun onUnbind(intent: Intent?): Boolean { SHARED_INSTANCE = null return super.onUnbind(intent) }/* Rest of file... */
Now that we've created a way for another service to access our Accessibility Service, we can now create the proxy service. Create another class and call the file InputProxyService.kt
, and have the class extend the Service
class. For now, override the required onBind()
function, but don't add anything to it, so that it looks like the following:
package com.example.pzhou.inputtutorial import android.app.Service import android.content.Intent import android.os.IBinder class InputProxyService : Service() { override fun onBind(intent: Intent?): IBinder { TODO("not implemented") } }
Then, since this is also a service, we need to add it to the Android Manifest file. In this case, we'll add it to the same process as the Accessibility Service so that we can access it directly.
<-- Rest of Accessibility Service contents. -->
</service>
<service android:name=".InputProxyService"
android:process=":inputprocess"/>
</application>
Since the proxy service will be on a different process than that of the app, we need to use Messengers and Handlers so that the app can send input commands over to the proxy service. Let's start by first creating the Handler, which can be named
InputTapHandler.kt
. Have the class extend the Handler
class (the android.os.Handler version), but have the constructor take in an instance of the InputProxyService
class we created previously.
When the app sends commands over to the proxy service, the Handler will take the incoming Messages and call the appropriate methods contained within InputProxyService
.
In addition, override the handleMessage()
function for now, but don't add anything to it. The file's contents should look like the following:
package com.example.pzhou.inputtutorial import android.os.Handler import android.os.Message class InputTapHandler(inputProxyService: InputProxyService): Handler() { private val mInputProxyService: InputProxyService = inputProxyService override fun handleMessage(message: Message?) { super.handleMessage(message) } }
Then, back in InputProxyService.kt
, create a Messenger member variable and instantiate it with an instance of the custom Handler passed in. In addition, now that we've created a Messenger, transform the Messenger into an IBinder
object and return it in onBind()
, which the app will obtain when it binds to the proxy service.
class InputProxyService : Service()
{
/* The app will use this Messenger to send input commands to the proxy service. */
private val mMessenger: Messenger = Messenger(InputTapHandler(this))
override fun onBind(intent: Intent?): IBinder
{
return mMessenger.binder
}
}
Next, we can add a method to the proxy service that uses the Accessibility Service to send an input at a certain location on the device. Create a public function called sendInputTap()
, and have it take two floats, one for the x
coordinate, and one for the y coordinate.
Accessibility Services can be used to dispatch gestures, which are composed of one or more strokes. Each stroke, in turn, is described by a path, which is defined by a set of points in a certain order.
Inside of the sendInputTap()
method, we'll first instantiate the builder for the gesture. Then, we'll create a path for the gesture. While the path can consist of multiple points to actually create a path, we'll only input one point
since we just need a single tap. After using the path to create a stroke, we'll add the stroke to the builder and finally call dispatchGesture()
to send the input to the device.
fun sendInputTap(xCoordinate: Float, yCoordinate: Float)
{
val gestureDescriptionBuilder = GestureDescription.Builder()
val path = Path()
path.moveTo(xCoordinate, yCoordinate)
val gestureStrokeDescription = GestureDescription.StrokeDescription(path,
1, 1)
gestureDescriptionBuilder.addStroke(gestureStrokeDescription)
val gestureDescription = gestureDescriptionBuilder.build()
/* Delay for testing purposes. */
Thread.sleep(5000)
InputTapService.getSharedInstance()?.dispatchGesture(gestureDescription,
null, null)
}
The Thread.sleep(5000)
is actually not necessary, but since we want to see if the Accessibility Service can actually deliver a gesture to the device, the delay is placed there so the user can switch to the home screen or another
app to test if a tap occurred.
Now, we'll have to create the data structure that holds the coordinate information for the gesture. The app will send a Message, which holds this data structure, to the Handler, which will then relay the coordinates to the proxy service.
Begin by creating a new file called InputPoint.kt
, and just create two member variables of type float; one for the x coordinate and one for the y coordinate.
package com.example.pzhou.inputtutorial class InputPoint { var xCoordinate: Float = 0.0f var yCoordinate: Float = 0.0f }
There's a catch to this though - we'll be sending the information from an Activity to the proxy service, which is on a different process. So, we'll need to utilize Parcels to transfer data across processes. Have the InputPoint
class
extend the Parcelable
class, and implement its required methods. The full implementation should look like the following:
package com.example.pzhou.inputtutorial import android.os.Parcel import android.os.Parcelable class InputPoint(xCoordinate: Float, yCoordinate: Float) : Parcelable { var mXCoordinate: Float = xCoordinate var mYCoordinate: Float = yCoordinate private constructor(parcel: Parcel) : this( parcel.readFloat()/* mXCoordinate */
, parcel.readFloat()/* mYCoordinate */
) override fun writeToParcel(parcel: Parcel, flags: Int) { parcel.writeFloat(mXCoordinate) parcel.writeFloat(mYCoordinate) } override fun describeContents(): Int { return 0 } companion object CREATOR : Parcelable.Creator<InputPoint> { override fun createFromParcel(parcel: Parcel): InputPoint { return InputPoint(parcel) } override fun newArray(size: Int): Array<InputPoint?> { return arrayOfNulls(size) } } }
Now that the data structure for the input point has been created, we can fill in the details for the Handler.
The InputPoint object will be stored inside a Bundle when the Activity sends it to the service, so we need to first extract the Bundle from the Message object. Then, we need to set the class loader for the Bundle so that we can extract the InputPoint object properly. After that, we can extract the InputPoint object from the Bundle and send its data to the proxy service.
class InputTapHandler(inputProxyService: InputProxyService): Handler()
{
private val mInputProxyService: InputProxyService = inputProxyService
override fun handleMessage(message: Message?)
{
message?.let { validMessage ->
val messageBundle: Bundle? = validMessage.obj as? Bundle
messageBundle?.let { validBundle ->
/* Need to set class loader for the bundle before obtaining its Parcelable. */
validBundle.classLoader = InputPoint::class.java.classLoader
val inputPoint = validBundle.getParcelable<InputPoint>(MainActivity.COORDINATES)
mInputProxyService.sendInputTap(inputPoint.mXCoordinate,
inputPoint.mYCoordinate)
}
}
}
}
Don't worry if the MainActivity.COORDINATES
gives you an error! We'll be adding that shortly.
Almost done! We'll get started on the Activity portion of the app by hooking up the Activity to the proxy service. We'll need three member variables to accomplish this.
The first one should be a boolean that denotes whether or not the Activity is bound (or connected) to the service. This is required since we need to always check if we're connected to the service before sending Messages to it.
Next, we need a reference to the proxy service's Messenger to send Messages to it.
Lastly, we need a reference to a custom ServiceConnection object, which will take care of setting the previously mentioned boolean and obtain a reference to the proxy service's Messenger. We can accomplish this by using an anonymous class that
extends from the ServiceConnection class and override its onServiceDisconnected()
and onServiceConnected()
methods.
class MainActivity : AppCompatActivity() { private var mIsBound = false private var mInputMessenger: Messenger? = null private val mServiceConnection: ServiceConnection = object : ServiceConnection {/** * This method is only called if the client unexpectedly disconnects from * the service. */
override fun onServiceDisconnected(componentName: ComponentName?) { mIsBound = false }/** * This method is called if the client successfully connects to the service. * * @param binder The binder that contains a Messenger or a reference to the * service. */
override fun onServiceConnected(componentName: ComponentName?, binder: IBinder?) { binder?.let { mInputMessenger = Messenger(binder) mIsBound = true } } } override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) } }
Now, we'll have to find somewhere in the Activity lifecycle to bind to and unbind from the proxy service.
Typically, it's best practice to do so in onStart and onStop, respectively. The reason for this is that lifecycle methods like onResume and onPause occur too frequently, which would lead to the Activity binding to and unbinding from the service frequently, causing more processing load on the app.
Override the onStart()
and the onStop()
methods in MainActivity and insert the following:
override fun onStart() { super.onStart() val intent = Intent(this, InputProxyService::class.java) bindService(intent, mServiceConnection, Context.BIND_AUTO_CREATE) } override fun onStop() { super.onStop() if (mIsBound) { unbindService(mServiceConnection) mIsBound = false } }
We'll start adding items to the layout. Switch to activity_main.xml
and add two Number EditTexts and one Button, so that it looks like the following:
For reference, I've named the two Number EditTexts editTextXCoordinate and editTextYCoordinate, and the Button buttonSendCoordinates.
Then, back in MainActivity.kt
, add a public static String named COORDINATES
, and add a listener to the Button.
class MainActivity : AppCompatActivity() { companion object { const val COORDINATES = "COORDINATES" } private var mIsBound = false private var mInputMessenger: Messenger? = null private val mServiceConnection: ServiceConnection = object : ServiceConnection {/* ServiceConnection contents here... */
} override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) buttonSendCoordinates.setOnClickListener { } }/* onStart and onStop implementations here... */
}
Lastly, add the following to the contents of the Button listener:
buttonSendCoordinates.setOnClickListener {/* Only send coordinates if the Activity is connected to the service. */
if (mIsBound) { val message = Message.obtain() val coordinates = InputPoint(editTextXCoordinate.text.toString().toFloat(), editTextYCoordinate.text.toString().toFloat())/* Place InputPoint object into a Bundle as a Parcelable object. */
val coordinateBundle = Bundle() coordinateBundle.putParcelable(COORDINATES, coordinates)/* Have the Message hold the Bundle. */
message.obj = coordinateBundle try { mInputMessenger?.send(message) } catch (e: RemoteException) { e.printStackTrace() } } }
And that's it! Be sure to enable the app in the Accessibility section of your device before testing the app. Enter in clickable coordinates into the EditText fields, click the Button, and switch to the home screen or another app before 5 seconds pass to see the click occur!
The Github repository that contains the final files for this tutorial can be found here.


 Doner t-bone porchetta short loin buffalo prosciutto beef pancetta chislic meatball ham hock ball tip biltong leberkas turkey. Picanha pancetta pork chop venison, turkey turducken alcatra spare ribs ball tip. Sirloin chicken biltong drumstick spare ribs chislic. Pancetta spare ribs filet mignon beef pork loin.
Corned beef kevin leberkas hamburger. Kielbasa tenderloin ball tip pork loin, drumstick pastrami venison pork belly shank. Short loin tail strip steak pork chop landjaeger spare ribs. Spare ribs boudin meatball, doner sirloin chuck porchetta pastrami leberkas ham hock alcatra pork belly. Shankle frankfurter swine, leberkas chicken turducken kielbasa sirloin corned beef. Picanha cow pastrami pork, tail buffalo pancetta salami rump meatball brisket prosciutto t-bone.
December 11 2015
Chislic ball tip landjaeger doner buffalo strip steak leberkas tenderloin ham short loin cupim pork belly hamburger sirloin. Biltong chuck cupim rump pork porchetta bacon turkey drumstick landjaeger filet mignon shankle. T-bone strip steak pork loin salami picanha frankfurter ham sausage burgdoggen. Pork belly ground round turkey tri-tip, sirloin beef t-bone ham.
Brisket pastrami ribeye chuck, bresaola short loin strip steak.  Salami pork chop cupim cow picanha buffalo boudin tenderloin chislic. Turducken short loin kevin, tongue frankfurter strip steak leberkas salami t-bone. Prosciutto short ribs alcatra sausage meatloaf pancetta shoulder t-bone cow picanha bresaola kielbasa pork belly ham hock.


“…[provides] state-of-the-art technology for exploring new opportunities to enhance economy, environment, and community vitality in agricultural regions of Minnesota.”
AOI: Seven Mile Creek
24,000 acres of fun!
Definitions
Geodesign
“Geodesign is a design and planning method which tightly couples the creation of design proposals with impact simulations informed by geographic contexts.”
Collaborative geodesign
“…[a] framework for design projects which required iteration, feedback, and collaboration”
Three core areas
People
Environment
Tool(s)
1. People
Put people first
Stakeholder engagement
Build community
Build trust
Work together
People need tasks and goals
There's a reason you need a collaborative geodesign tool, and a reason your stakeholders should be using it. Don't put something in front of them without a clear task or goals, grounded in the real world.
Why belabor this?
Every project is different.
Every team is different.
Do what you need to do.
2. Environment
Plan Ahead
Cramped quarters? Wide open spaces? As with any event, get familiar with the space(s) you'll have to work in ahead of time, if possible.
Comfort zones
People may not know each other,
they may not even like each other,
but they need to be able to collaborate.
What medium? Or, media?
Pencil & paper
Whiteboard
Tablet
Large touchscreen
Our choice
55" touchscreens
Rolling cases
Windows 8.1 (not by choice?)
Chrome
3. Tools
The right tool(s)…
…support the people (and their task)
…work in the environment
…allow for iteration, feedback, and collaboration
Support the people
Usable tools
Accessible tools
Tools that support “mistakes”
Anticipate (or observe) needs
Tools that provide valuable reference data (layers)


First Gen.
Second Gen.
Third Gen.
Fourth Gen.
Fifth Gen.
Sixth Gen.
First Generation Ford Mustang
Second Generation Ford Mustang
Third Generation Ford Mustang
Fourth Generation Ford Mustang
Fifth Generation Ford Mustang
Sixth Generation Ford Mustang


SIMPLEGEN is currently in development and is not yet ready for real analysis sorry! We hope to have a working release version start of 2024.
SIMPLEGEN is an R package for efficiently simulating Plasmodium genetic data. It does this by breaking the simulation process down into a series of steps:
There are several types of models along this pipeline, including epidemiological models, genetic models, and observation models. SIMPLEGEN contains in-built versions of these models that are calibrated against publicly available data. Alternatively you can use your own model, just as long as you follow the same input/output conventions.
If you’d like to know more about the logic behind the SIMPLEGEN pipeline then please see here, or if you’d like to jump straight into using the package then please start here.


--- layout: activities_page title: "Activities" description: "see the status of all project activities" header-img: "img/activities.jpg" ---
Read about the status of all activities in our project.
| RED | = this activity hasn’t started yet |
| YELLOW | = this activity is currently being worked on |
| GREEN | = this activity has been done |
Initial Project meeting in Brixen. Activities:
Students will create logos for our project. The winning logo will be rewarded with a prize.
Responsible partner: SPSelit Dobruska
Deadline for submissions: 16th January 2017The materials will cover the following topics:
Responsible partner: Staatliche Berufsschule II Bayreuth
Spring 2017
Responsible partner: LBS Tschuggmall Brixen
Autumn 2017In a hands-on seminar students (guided by teachers from the three participating schools) will be trained in the following competencies:
Before the actual mobility students will form groups online and create a marketing concept they will share and discuss online.
Teachers will be trained how to use the course materials in practice.
Responsible partner: LBS Tschuggmall Brixen
9th to 13th October 2017
Responsible partner: SPSelit Dobruska
Spring 2018In a hands-on seminar students (guided by teachers from the three participating schools) will be trained in the following competencies:
Before the actual mobility students will form groups online and create a marketing concept they will share and discuss online.
Teachers will be trained how to use the course materials in practice.
Responsible partner: SPSelit Dobruska
19th to 23rd March 2018The project will end in November 2018
30 Nov 2018


Please answer all of the following questions, there will be 120 seconds for 6 questions, for every wrong question 10 seconds will be deducted. If you press 'Final Submission' button you will exit the quiz


UARedir
A link shortener supporting advanced redirection based on User Agent. Have a look at our most popular links.
URL
Uses
{% for link in top %}
{{ link['url']|truncate(20, True) }}
(/{{ link['key'] }})
{{ link['uses'] }}
{% endfor %}


José Vinícius de Miranda Cardoso
Sai Kung, 2022
Hong Kong
career
- 2023-now: Trader, Merrill Lynch (Bank of America), Hong Kong
- 2022: Quant, Merrill Lynch (Bank of America), Hong Kong
- 2021: Research Scientist, Shell Street Labs, Hong Kong
- 2017-2018: Scientific Software Engineer, National Aeronautics and Space Administration (NASA), Mountain View, CA, USA
- 2016: Google Summer of Code Developer, OpenAstronomy, Remote
- 2015: Guest Researcher, National Institute of Standards and Technology (NIST), Gaithersburg, MD, USA
education
- 2023: PhD in Electronic & Computer Engineering, The Hong Kong University of Science and Technology, Hong Kong
- 2019: BEng in Electrical Engineering, Universidade Federal de Campina Grande, Brazil


Austin, TX
Bachelor of Arts, Computer Science - December 2014 25 hours of Business Coursework
I fell in love with iOS development during my summer internship at Made by Many, where I learned iOS through building a music exploration application. I've been working full-time as an iOS developer since early 2015 at Mutual Mobile and am the definition of an Apple fan girl.
I'm only 23 years old, so I don't want to limit myself to specific languages or technologies. While you can't be an expert in everything, I'm far from ready to settle for what I already know. I'm a builder, not a breaker, and I can't wait to pick up a new set of tools.
Building software products/services for me isn't only about the code behind them, it's about building useful products that matter to their users. I want to be involved in the whole process from the conception of an idea to the reality of the product.
I come from an entrepreneurial family. I've seen the incredible hard work and I've been a part of amazing work environments that can't be created without a passionate and involved leader. Building a productive, collaborative and fun loving work place is in my plans for the future.
As a Digital Media Intern, I researched our client’s competitor’s ad and paid search campaigns, created weekly reports about the advertisement metrics for our clients, and proposed ad ideas for our client’s target audiences based on data about their behaviors.
My role as a Quality Assurance Intern involved working in a team to manage the process of adding new content onto our client’s websites. My responsbilities included examining our websites for errors and functionality to ensure a positive user experience, communicating with co-workers across all departments to ensure expectations were met, training new team members, and creating resource documents for future QA employees
My responsiblities as an Engineering Intern included developing Wordpress sites using HTML, CSS, SCSS, Javascript, JQuery, and PHP, updating the company website to make its design adaptive, assisting with an iPad application using Objective-C with cocos2d framework, and integrating social plugins, including the Twitter API, into Wordpress sites.
I collaborated with a design intern to create a real product that matters to users. We ended up building Popcycle, a mobile music exploration application from a concept to reality in 12 weeks. We followed Agile and Lean development processes to develop our product efficiently. I implemented the bulk of the application logic using The Echo Nest’s iOS library, making it simple to make the app available to both Spotify, using their beta iOS SDK, and Rdio users and polished the application’s look and feel by using Facebook’s POP animation library.
As a Teaching Assistant for CS 312 (Intro to Programming), I teach a weekly discussion section for students where I review class material. I also grade student assignments, quizzes, and tests in a timely manner and hold lab hours where students can come ask for help with the class assignments.
I'm currently an iOS engineer at Mutual Mobile where I've worked on a day-one Apple Watch app as well as iPhone applications.


junior front end developer
Hello World and welcome to my bio template page, hope you dont care i will put some lorem ipsum text around to make the text good looking as you are!
my skills are: HTML, CSS, JS, Angular and this is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer bla bla bla
visit my website at www.google.com its an awesome website.
call me if you need me to do any job for you - (+972)0000001 .
Before you go you can have a look on some of my work right below


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The Grimm Brothers' Snow White, The (1997) - Review by Clara Duong Produced by: Interscope Communications / PolyGram Filmed Entertainment Effects by: Fantasy II Film Effects (special visual effects) Directed by Michael Cohn
Cast includes: Sigourney Weaver as Step-mother Claudia Sam Neill Lord Fredrick Hoffman Gil Bellows as Will Monica Keena Lilli (Snow White) Miroslav Táborský as Gustav (Claudia's mute brother) Taryn Davis as the Young Snow White
Written by Jacob Ludwig Carl Grimm and Wilhelm Carl Grimm Screenplay by Thomas E. Szollosi and Deborah Serra Cinematography by Mike Southon Music by John Ottman Production Design by Gemma Jackson Costume Design by Marit Allen
***1/2 out of 5
Summary: Also Known As "Snow White in the Black Forest" and "Snow White: A Tale of Terror" with the catch phrase "The Fairytale is Over".  The Queen dies, the husband remarries a beautiful and incredibly vain woman and both Snow White and Evil Queen loathe each other on sight. Snow White flees into the forest to escape from death and the Evil Queen is dogged in her attempts to annihilate her beauteous step-dauther.
Review: I've always been a sucker for fairytales and their retellings. If you've read Robin McKinley's 'Beauty', 'Rose Daughter' or 'Outlaws of Sherwood' you realise that a good story can be told again and again in many different ways. While I'm one of those people who isn't ashamed to admit loving the Disney versions of fairytales, in light of the fact that Disney always changes the ending, I've always considered them to be their own sub-category. It's always intriguing to get back to the original 'darker' roots of a fairystory.
"Snow White in the Black Forest" manages to capture the 'traditional' telling of the story while reflecting the decidedly evil and bleak undertones of the original story as told by the Grimm Brothers. The film begins with Lilliana who is riding with her husband Fredrick (Sam Neill). Lilliana is pregnant and appears to be in labour, evidenced by Sam Neill feebley attempting to comfort her. When the carriage is overturned due to chance misfortune or Dark Fate, the dying Queen can think only of her child and pleads with her husband (in a manner reminiscent of the folk song 'Queen Jane') to save the unborn child.
Sam Neill is playing the character he seems to have been lumped with lately - limp, ineffectual and vaguely pathetic. He was the same character in that hideous movie 'Event Horizon' until the point when he became psychotic, scarred and eyeball-less. He doesn't contribute much to the film as a whole except to make it credible that he would become enslaved by the charms of the evil Claudia.
Sigourney Weaver is outstanding as Claudia. Beautiful, enigmatic and haunted, Sigourney brings a depth to the role of the Evil Queen which has been lacking in other versions of the story. Weaver portrays the Queen as sympathetically as is possible considering the constraints of the role. In the beginning, she appears to make genuine efforts to make Lilli (Snow White) like her and she appears to be tortured by the memory of her mother who was reviled by the society in which she lived. Another bonus is being able to hear Weaver singing beautiful operatic arias in a pure voice - I had no idea that she could could sing.
All that being said, Claudia is Evil and after giving birth to a stillborn son, her sanity takes a turn for the worse and she is convinced by her Mirror that Lilli is the source of all her misfortunes.  Driven by the Mirror, she seeks Lilli's death, sending her mute brother Gustav out to murder the unsuspecting Lilli.
Monica Keena as Lilli is exquisite, innocent and a trifle bland. Nonetheless, Snow White isn't supposed to be a towering spokeswoman for women's emancipation. Symbolically she is the personification of innocence and beauty and Keena does this well with wide-eyed bewilderment and helplessness. Lilli stumbles into the forest and instead of meeting 7 cherubic dwarves, she encounters a group of unwashed, surly criminals (one of them is a dwarf though). Her arrival brings nothing but misfortune onto the gang of criminals who have already endured a great deal as a result of the harsh laws in force at that time.
An interesting twist is the 'hero' character. 'Prince Charming' in this piece is Peter Gutenberg, a young doctor played with stiff, pomposity by David Conrad. Peter seems to be sexually attracted to Claudia and we never really get a sense of any genuine connection between his character and Lilli's. Lilli on the other hand is drawn to one of the criminals in the forest by the name of Will and the two of them share a number of very eloquent and rather romantic staring sessions.
The characterisation of the criminals in the forest was one of the things that I didn't like. I thought that they were the most interesting aspect of the film and yet the time spent on their stories was extremely brief and tantalising to say the least. I realise that it's the story of "Snow White" and not a Canterbury Tales in which each character is given a large amount of time to recount a story, but it would have been interesting to find out more about each of the characters. Will's character with his scarred face and back had a story that was only hinted at briefly.
This is a very beautiful-looking film. It captures the essence of darkness perfectly, but I think it would have been better if it had been longer. The ending was a trifle abrupt, stories remained untold and the little glimpses we receive into various characters was slightly frustrating. With the exception of Sigourney Weaver's singing, the score and soundtrack is unmemorable. Despite the shortcomings, I do believe that this film is worth watching and very aborbing while it lasts.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


@(team: List[SSMUProfile], teamUsers: List[User], user:Option[User] = None) @main("About", user=user) {
The SSMU Powerlifting Club is a group focused on improving strength, fostering friendships, crushing weights, and just having a good time. As a group training out of the McGill Fitness Center, we offer students (and McGill community members) a chance to train together, perfect technique, discuss training programs, all within the goal of becoming competitive powerlifters.


The PlayThings are RockaBelly's apprentice troupe. These ladies know how to work hard and have a good time.


Pixel Pal (PART 2) : Gathering data for Pixel Pal
Posted on Sat 15 February 2020 in Linux, HiDPI, PixelPal
Pixel Pal is a project I have started whose purpose is to bring new life to old icon themes. Many old icon themes are in raster format and are not available for HiDPI screens (their resolution are too small). Currently the only way to handle old icon themes is to resample them by the desired factor, but the icons look pixelated.
To solve this I will use artificial intelligence and more precisely deep learning. The idea is to teach a neural network how to upsample icons in a manner that takes into account the shape of the underlying icon. In other words the idea is to do better than increasing the number of pixels. However to teach a neural network you need lots of data. In our case the data is a collection of icons for which we have both low resolution and HiDPI resolution versions.
Thankfully due to open source a lot of icons themes are available for which we have both. There are some requirements:
- The icon theme's licence needs to allow use theme to make a derivative product. To be safe I will stick to open source licences.
- There needs to be enough data to teach a network. However I will intentionally not get too much data to explore data augmentation techniques.
- We need to anticipate the split between testing and training data. Testing data is only used once we fully trained and optimised the best neural network architecture. It tells us how well the model is performing. In order to have a good metric, I believe I should have at least two icon themes for testing.
- A good split between testing and training data is 20 percent testing data, and 80 percent training data. If I have two icon themes for testing, I should eight icon themes for training.
I have downloaded 10 different icons themes all containing svg formatted icons. Eight of the icon themes will be used for training and the remaining two will be used for evaluating the real world performance of the model (testing data set).
Finally I have chosen two really old icon themes for which no svg formats are available. The idea here is to judge whether the project has been a success. Because no svg files are available an official metric can't be calculated, which is why we need a testing data set with svg icons. Using old icons with no svg file format will showcase whether using deep learning is actually useful for reviving old icon sets. The old icon themes are the official CDE icon theme and the icon theme from OS/2.


Sourdough starter
This recipe cointains instructions for sourdough starter needed for all sourdough breads. The starter can be done with either wheat flour or rye flour for rye breads. Prefer organic flours as they contain most wild yeasts.
- ⏲ Prep time: 5 min/day
- ⏲ Wait time: 4 days
Ingredients
Directions
- Day 1: mix 80g of water to 50g of flour and put a conver on the container loosely. Store somewhere warm.
- Day 2: the starter should be a bit bubbly. Feed the starter with 80g of water and 50g of flour and store again with loosely covered. If the starter doesn’t have bubbles yet, wait another day.
- Day 3-4: repeat the feeding process
- You can now use the starter for baking sourdough bread. Remember to not use all the starter at once and feed the remaining starter to always have it available.
- Storing the starter: store the starter in a closed container or jar in the fridge. The starter will survive almost indefinitely. After some time a vinegarish liquid forms on top of the starter. Don’t be afraid of this, it is there to protect the starter from microbes. It can be poured away when you use the starter next time.
- When using the starter after long storage you need to activate it again. Feed it 1-2 times and see if bubbles form. You can also test the activity by placing small part into a glass of water. An active starter will float.
Contribution
Recipe tags:
bread
sourdough
basic


container_keystone_disable_user_account_days_inactiveSet Maximum Inactivity Period
keystone_disable_user_account_days_inactiveSet Maximum Inactivity Period
container_cinder_file_ownershipCheck-Block-01: Is user/group ownership of config files set to root/cinder?
container_cinder_file_permsCheck-Block-02: Are strict permissions set for Compute configuration files?
container_cinder_nas_secure_file_permissionsCheck-Block-07: Is NAS operating in secure enviornment?
container_cinder_using_keystoneCheck-Block-03: Is keystone used for authentication?
container_horizon_file_ownershipCheck-Dashboard-01: Is user/group of config files set to root/horizon?
container_horizon_file_permsCheck-Dashboard-02: Are strict permissions set for horizon configuration files?
container_keystone_file_ownershipCheck-Identity-01: Is user/group ownership of config files set to keystone?
container_keystone_file_permsCheck-Identity-02: Are strict permissions set for Identity configuration files?
container_neutron_file_ownershipCheck-Neutron-01: Is user/group ownership of config files set to root/neutron?
container_neutron_file_permsCheck-Neutron-02: Are strict permissions set for Compute configuration files?
container_nova_file_ownershipCheck-Compute-01: Is user/group ownership of config files set to root/nova?
container_nova_file_permsCheck-Compute-02: Are strict permissions set for Compute configuration files?
container_nova_use_keystoneCheck-Compute-03: Is keystone used for authentication?
container_cinder_using_keystoneCheck-Block-03: Is keystone used for authentication?
container_nova_use_keystoneCheck-Compute-03: Is keystone used for authentication?
container_keystone_lockout_durationSet Account Lockout Duration
container_keystone_lockout_failure_attemptsSet Maximum Number of Failed Authentication Attempts
keystone_lockout_durationSet Account Lockout Duration
keystone_lockout_failure_attemptsSet Maximum Number of Failed Authentication Attempts
partition_for_var_log_kube_apiserverEnsure /var/log/kube-apiserver Located On Separate Partition
partition_for_var_log_oauth_apiserverEnsure /var/log/oauth-apiserver Located On Separate Partition
partition_for_var_log_openshift_apiserverEnsure /var/log/openshift-apiserver Located On Separate Partition
container_neutron_use_keystoneCheck-Neutron-03: Is keystone used for authentication?
container_horizon_password_autocompleteCheck-Dashboard-07: Is password_autocomplete set to False?
container_keystone_disable_admin_tokenCheck-Identity-06: Disable admin token in /var/lib/config-data/puppet-generated/keystone/etc/keystone/keystone.conf
container_horizon_disable_password_revealCheck-Dashboard-08: Is disable_password_reveal set to True?
container_keystone_algorithm_hashingCheck-Identity-04: Does Identity use strong hashing algorithms for PKI tokens?
container_cinder_osapi_max_request_bodyCheck-Block-08: Is max size for the body of a request set to default (114688)?
container_horizon_csrf_cookie_secureCross-Site Request Forgery Prevention: Enable CSRF_COOKIE_SECURE (containerized deployments)
container_keystone_max_request_body_sizeCheck-Identity-05: Is max_request_body_size set to default (114688)?
horizon_csrf_cookie_secureCross-Site Request Forgery Prevention: Enable CSRF_COOKIE_SECURE (non-containerized deployments)
container_cinder_osapi_max_request_bodyCheck-Block-08: Is max size for the body of a request set to default (114688)?
container_keystone_max_request_body_sizeCheck-Identity-05: Is max_request_body_size set to default (114688)?
container_cinder_glance_tlsCheck-Block-06: Does cinder communicates with glance over TLS?
container_cinder_nova_tlsCheck-Block-05: Does cinder communicates with nova over TLS?
container_cinder_tls_enabledCheck-Block-04: Is TLS enabled for authentication?
container_horizon_session_cookie_secureCheck-Dashboard-05: Is SESSION_COOKIE_SECURE parameter set to True?
container_horizon_use_sslCheck-Dashboard-03: Is USE_SSL parameter set to True?
container_keystone_use_sslCheck-Identity-03: is SSL enabled for Identity?
container_neutron_api_use_sslCheck-Neutron-05: Is SSL enabled on Neutron API server?
container_neutron_use_httpsCheck-Neutron-04: Is secure protocol used for authentication?
container_nova_secure_authenticationCheck-Compute-04: Is secure protocol used for authentication?
container_nova_secure_glanceCheck-Compute-05: Does Nova communicates with Glance securely?
container_cinder_glance_tlsCheck-Block-06: Does cinder communicates with glance over TLS?
container_cinder_nova_tlsCheck-Block-05: Does cinder communicates with nova over TLS?
container_cinder_tls_enabledCheck-Block-04: Is TLS enabled for authentication?
container_horizon_session_cookie_secureCheck-Dashboard-05: Is SESSION_COOKIE_SECURE parameter set to True?
container_horizon_use_sslCheck-Dashboard-03: Is USE_SSL parameter set to True?
container_keystone_use_sslCheck-Identity-03: is SSL enabled for Identity?
container_neutron_api_use_sslCheck-Neutron-05: Is SSL enabled on Neutron API server?
container_neutron_use_httpsCheck-Neutron-04: Is secure protocol used for authentication?
container_nova_secure_authenticationCheck-Compute-04: Is secure protocol used for authentication?
container_nova_secure_glanceCheck-Compute-05: Does Nova communicates with Glance securely?
container_horizon_session_cookie_httponlyCheck-Dashboard-06: Is SESSION_COOKIE_HTTPONLY parameter set to True?


# -*- coding:utf-8 -*-
"""
This module contains all the 'undoable' actions. They must implement a way
to undo and redo them.
Composite commands deserve a special mention: they are trains of actions
that only track, store and report the initial and final state. They are
particularly useful when performing interactive editings on big datastructures
like pixmaps, to prevent memory bloating.
"""
import numpy as np
from PySide2 import QtCore, QtWidgets, QtGui
from .utils import pixmap_to_arr
# #############################################################################
# ## SINGLE-SHOT COMMANDS
# #############################################################################
[docs]class UndoableLambda(QtWidgets.QUndoCommand):
"""
This kind of functor can be used to create them on the spot and send them
to the UndoStack. Useful to split down a composite action in arbitrary
undo-able subactions. Usage example::
# in action ... do something ...
cmd = UndoableLambda("My partial action",
lambda: print("undo"), lambda: print("redo"))
undo_stack.push(cmd)
"""
def __init__(self, command_name, undo_fn, redo_fn, parent=None):
"""
"""
super().__init__(command_name, parent)
self.undo_fn = undo_fn
self.redo_fn = redo_fn
[docs] def undo(self):
"""
"""
self.undo_fn()
[docs] def redo(self):
"""
"""
self.redo_fn()
# #############################################################################
# ## SINGLE-SHOT COMMANDS
# #############################################################################
# #############################################################################
# ## COMPOSITE COMMANDS
# #############################################################################
[docs]class CompositeCommand(QtWidgets.QUndoCommand):
"""
In some cases like painting a stroke into a pixmap, it doesn't make sense
to store every single update: rather, the prior and finished states only.
This class provides a structure for such cases:
1. Instantiate the command with the parameters that belong to the whole
composite action.
2. Call ``action`` for every desired update of the finished state
3. Call ``finish`` to crystalize the final state. No further ``action`` s
will be allowed, and (optionally) the action will be added to a Qt
``UndoStack``.
The following is required to extend the class:
1. Define a ``COMMAND_NAME``
2. Extend the ``__init__``, ``action``, ``undo`` and ``redo`` methods.
"""
# override this when extending!
COMMAND_NAME = NotImplemented
def __init__(self, parent=None):
"""
"""
super().__init__(self.COMMAND_NAME, parent)
self.finished = False
[docs] def action(self):
"""
Extend me!
"""
assert not self.finished, \
"This CompositeCommand has already been finished!"
[docs] def finish(self, undo_stack=None):
"""
:param undo_stack: If given, this command will be added to the stack,
wich then allows to undo/redo.
Call this function once you are done with the ``action`` s. Once finish
is called, no more ``action`` s are possible, so that the undo/redo
actions stay frozen.
"""
self.finished = True
if undo_stack is not None:
undo_stack.push(self)
[docs]class DrawCommand(CompositeCommand):
"""
A composite command to draw a stroke of circles into a ``PixmapIten``.
"""
COMMAND_NAME = "Draw"
def __init__(self, pmi, rgba, diameter,
comp_mode=QtGui.QPainter.CompositionMode_Source, parent=None):
"""
:param pmi: A ``PixmapItem``, where this command will apply.
:param rgba: A tuple ``(r, g, b, a)`` of ``0-255`` values.
:param diameter: In pixels, diameter of the circle to be drawn.
:param comp_mode: The "Source" mode ensures that the alphas don't
get added.
"""
super().__init__(parent)
# Caution: memory intensive? (<100 commands on 4k*6k seems ok)
self.original_pixmap = pmi.pixmap()
self.final_pixmap = pmi.pixmap()
#
self.pmi = pmi
self.rgba = rgba
self.diameter = diameter
self.comp_mode = comp_mode
#
color = QtGui.QColor(*rgba)
self.brush = QtGui.QBrush(color, bs=QtCore.Qt.SolidPattern)
self.pen = QtGui.QPen(color)
[docs] def action(self, x_pos, y_pos):
"""
Once the object has been constructed **and ``finish()`` hasn't been
called yet**, Call this function to paint a circle at given position.
Check constructor for further variables.
"""
super().action()
# get painter and set it up
painter = QtGui.QPainter(self.final_pixmap)
painter.setCompositionMode(self.comp_mode)
painter.setBrush(self.brush)
painter.setPen(self.pen)
#
diameter = self.diameter
radius = diameter // 2
xywh = (x_pos - radius, y_pos - radius, diameter, diameter)
painter.drawEllipse(QtCore.QRect(*xywh))
painter.end()
self.pmi.setPixmap(self.final_pixmap)
[docs] def redo(self):
"""
This function implements the interface for the UndoStack. Don't call
this directly.
"""
self.pmi.setPixmap(self.final_pixmap)
[docs] def undo(self):
"""
This function implements the interface for the UndoStack. Don't call
this directly.
"""
self.pmi.setPixmap(self.original_pixmap)
[docs] def finish(self, undo_stack=None):
"""
Usually we don't override ``finish``, but since pixmaps are so big,
we don't want to store the command if original and final are equal.
"""
self.finished = True
if undo_stack is not None:
original_arr = pixmap_to_arr(self.original_pixmap,
QtGui.QImage.Format_RGBA8888)
final_arr = pixmap_to_arr(self.final_pixmap,
QtGui.QImage.Format_RGBA8888)
# Add to stack only if there is any difference
if not np.array_equal(original_arr, final_arr):
undo_stack.push(self)
[docs]class EraseCommand(DrawCommand):
"""
A composite command to erase a stroke of circles into a ``PixmapIten``.
See ``DrawCommand`` docstrings for more info.
"""
COMMAND_NAME = "Erase"
def __init__(self, pmi, diameter,
comp_mode=QtGui.QPainter.CompositionMode_Source, parent=None):
"""
See ``DrawCommand`` docstrings for more info.
"""
super().__init__(pmi, (0, 0, 0, 0), diameter, comp_mode)
[docs]class DrawOverlappingCommand(DrawCommand):
"""
Like ``DrawCommand``, but accepts 2 PixmapItems instead of one, so that
the drawing onto the first is only allowed if the same pixel is active in
the second.
"""
COMMAND_NAME = "Draw Overlapping"
def __init__(self, pmi, ref_pmi, rgba, diameter,
comp_mode=QtGui.QPainter.CompositionMode_Source, parent=None):
"""
:param ref_pmi: This ``PixmapItem`` should be of same shape as ``pmi``.
See ``DrawCommand`` docstrings for more info.
"""
super().__init__(pmi, rgba, diameter, comp_mode)
self._reference_pmi = ref_pmi
[docs] def action(self, x_pos, y_pos):
"""
Paint a circle on ``pmi`` at given position, masked by ``ref_pmi``.
"""
# get painter and set it up
painter = QtGui.QPainter(self.final_pixmap)
painter.setCompositionMode(self.comp_mode)
painter.setBrush(self.brush)
painter.setPen(self.pen)
#
diameter = self.diameter
radius = diameter // 2
xywh = (x_pos - radius, y_pos - radius, diameter, diameter)
#
# mask out the relevant region from the other mask: for that find the
# zeros, and mask out anything that IS a zero
other_pm = self._reference_pmi.pixmap().copy(QtCore.QRect(*xywh))
other_mask = other_pm.createMaskFromColor(
QtGui.QColor(0, 0, 0, a=0), mode=QtCore.Qt.MaskInColor)
other_region = QtGui.QRegion(other_mask)
# translate region to global coords and apply mask to painter
other_region.translate(x_pos - radius, y_pos - radius)
painter.setClipRegion(other_region)
# draw and refresh
painter.drawEllipse(QtCore.QRect(*xywh))
painter.end()
self.pmi.setPixmap(self.final_pixmap)


Model.Config package¶
Submodules¶
Model.Config.freeconf_config module¶
-
class
Model.Config.freeconf_config.
Config
[source]¶ Bases:
object
Config model object. Store information of Freeconf at all. Information about all packages and lang preferences.
-
config_file
¶ config_file getter
Returns: path of config file
-
lang
¶ lang getter
Returns: lang code
-
package
(name)[source]¶ package getter
Parameters: name – name of package Returns: configuration of package with given name or None if package with given name not found
-
packages
¶ packages getter
Returns: packages dictionary
-
Model.Config.group module¶
-
class
Model.Config.group.
Group
(name)[source]¶ Bases:
object
This class represents group of entries and it’s settings.
-
include_transform
(plugin, file_location)[source]¶ Add transform file to list of included transform files.
Parameters: - plugin – plugin from which is transform included
- file_location – location of trasform file in plugin
-
name
¶ name getter
-
native_output
¶ native output file getter
-
output_defaults
= None¶ Output defaults settings
-
transform_file
¶ transform file location
Returns: full path of file or None if file not set
-
Model.Config.package module¶
-
class
Model.Config.package.
Package
[source]¶ Bases:
object
Store information about one single package.
-
Package.
add_group
(group)[source]¶ add group to package. Set self as group package.
Parameters: group – Group object for adding
-
Package.
add_plugin
(plugin)[source]¶ add plugin config to package config. Set self as plugin parent.
Parameters: plugin – Plugin object for adding
-
Package.
config_file
¶ output config file location
Returns: full path of file or None if file not set
-
Package.
default_values_file
¶ default values file location
Returns: full path of file or None if file not set
-
Package.
dependencies_file
¶ dependencies file location
Returns: full path of file or None if file not set
-
Package.
group
(name='default')[source]¶ group getter
Parameters: name – name of group Return Group: Group used in Package
-
Package.
groups
¶ groups getter
Returns: groups dictionary
-
Package.
gui_help_file
(language)[source]¶ gui help file location
Parameters: language – language code (‘en’, ‘cs’ ...) Returns: full path of file or None if file not set
-
Package.
gui_template_file
¶ gui template file location
Returns: full path of file or None if file not set
-
Package.
header_file
¶ header file location
Returns: full path of file or None if file not set
-
Package.
help_file
(language)[source]¶ help file location
Parameters: language – language code (‘en’, ‘cs’ ...) Returns: full path of file or None if file not set
-
Package.
languages_dir
¶ language dir location
Returns: full path of dir
-
Package.
list_file
¶ list file location
Returns: full path of file or None if file not set
-
Package.
list_help_file
(language)[source]¶ list help file location
Parameters: language – language code (‘en’, ‘cs’ ...) Returns: full path of file or None if file not set
-
Package.
plugin
(name)[source]¶ plugin getter
Parameters: name – name of plugin Return Plugin: Plugin in Package
-
Package.
plugins
¶ plugins getter
Return dict: plugin dictionary
-
Package.
plugins_dir
¶ plugins dir location
Returns: full path of dir
-
Package.
template_file
¶ template file location
Returns: full path of file or None if file not set
-
-
class
Model.Config.package.
Plugin
[source]¶ Bases:
Model.Config.package.Package
Store information about one plugin of package.


The node-gotapi is a Node.js implementation of the Generic Open Terminal API Framework (GotAPI) 1.1 developed by the Open Mobile Alliance (OMA).