---
layout: post
title: Uprising
date: '2013-04-18T04:31:00+02:00'
categories:
- Sketches
- Atoleiros Battle
- Storyboards
picture_url: https://film-Storyboards.tumblr.com/post/48268338687/animatic-Storyboards-to-illustrate-uprising-in
---
Animatic Storyboards to illustrate uprising in Portugal during the 1383-1385 Crisis.


The function yyparse is implemented using a finite-state machine. The values pushed on the parser stack are not simply token type codes; they represent the entire sequence of terminal and nonterminal symbols at or near the top of the stack. The current state collects all the information about previous input which is relevant to deciding what to do next.
Each time a look-ahead token is read, the current parser state together with the type of look-ahead token are looked up in a table. This table entry can say, ``Shift the look-ahead token.'' In this case, it also specifies the new parser state, which is pushed onto the top of the parser stack. Or it can say, ``Reduce using rule number n.'' This means that a certain number of tokens or groupings are taken off the top of the stack, and replaced by one grouping. In other words, that number of states are popped from the stack, and one new state is pushed.
There is one other alternative: the table can say that the look-ahead token is erroneous in the current state. This causes error processing to begin (see Error Recovery).


Model selection for the (possibly high-dimensional) linear regression model with Lasso-Zero, an L1-based methodology relying on the repeated use of noise dictionaries, as described by Descloux, P. and Sardy, S. (2018) <arXiv:1805.05133>.
| Version: | 1.0.0 |
| Depends: | stats, graphics |
| Imports: | lpSolve (≥ 5.6.13), ismev (≥ 1.42), foreach (≥ 1.4.4) |
| Published: | 2018-10-30 |
| Author: | Pascaline Descloux, Sylvain Sardy |
| Maintainer: | Pascaline Descloux <pascaline.descloux at unige.ch> |
| License: | GPL-2 |
| URL: | http://arxiv.org/abs/1805.05133 |
| NeedsCompilation: | no |
| CRAN checks: | lass0 results |
| Reference manual: | lass0.pdf |
| Package source: | lass0_1.0.0.tar.gz |
| Windows binaries: | r-devel: lass0_1.0.0.zip, r-release: lass0_1.0.0.zip, r-oldrel: lass0_1.0.0.zip |
| OS X binaries: | r-release: lass0_1.0.0.tgz, r-oldrel: lass0_1.0.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=lass0 to link to this page.


no header found in messages.properties file
I have some messages to you...
static:
you have to see message here instead...
dynamic:
you have to see message here instead...


Developed and Designed By
Akshay Kumar Gupta
View profile
&
www.Funspellz.com
More apps available on
Funspellz.com
(for Firefox OS, Andriod, iOS, Windows and Mac OSX)
Note: For Mac OSX users, If app does not open directly by clicking please go to :
Finder > Applications > Play Drum
Right click on the icon and then select open. For next time it will open automatically from the normal menu.


{% extends "base.html" %} {% block content %}
This is the mockup page where you can find our contact details.
Since I'm publishing this to a public Github repo, you'll just find some nice fake details here, enjoy.
Phone Number:<PHONE_NUMBER>
Email Address<EMAIL_ADDRESS>(I'm sorry Joe)
{% endblock %}


This is a page where you can order or create your own cake using the provided tools and can use your own ingredients.
We are pleased to inform you that your Chocolate truffle cake is on way for delivery. Expected time for delivery is 3:15pm
We hereby inform you that your Boston Cream Pie cake is ready for delivery and shall be delivered at 5:30pm
This is just to inform you that your cake is till under preparation.


{% extends "base.html" %} {% block page_title %}{{ _('Edit profile') }} | {% endblock %} {% block page_id %}edit_profile{% endblock %} {% block section_class %}profile{% endblock %} {% block content %}
What's your story?
{{ _('What should we call you?') }}
Avatar
{{ _('Profile pictures are powered by ') }} Gravatar.com
{{ _('Where can people find out more about you?') }}
{{ _('What do you want people to know about you?') }}


Welcome! On this site you will find some of the projects I have done during week one of the course and some background information about myself.
For a full list of projects please click here to access my git repository.


{% load query_params %}
{% if not request.cookie_preferences_set and request.path != '/cookies/' %}
Tell us whether you accept cookies
We use cookies to
collect
information about how
you use {{ settings.SERVICE_NAME }}. We use this information to make the website work as well as possible and improve
government services.
{% endif %}
{% if request.cookie_preferences_set and not request.global_bar_seen %}


{% extends "base.html" %} {% block content %}
New translations of this site or improvements of existing translations are always appreciated. Start translating using the crowdin online translation tool. Learn how to translate.
This is an open-source project. The development takes place on the Github browser-update project where we also collect ideas and bugs. The script is MIT-Licensed.
Please contact<EMAIL_ADDRESS>for questions and ideas.
We are a team of webdesigners, webmasters and open-web enthusiasts. Join us.
Browser-Update.org is an intiative started by
Webmasterpro.de in 2008.
We are using the excellent browserstack.com cross browser testing tool to make sure the notification and website is shown correctly on all kinds of browsers and devices.
This is especially important since we are, of course, targeting a wide range of old browser.
Thomas Hümmer Webentwicklung
Stillachweg 6e
D-86163 Augsburg
E-Mail: jossele æ gmx.de
Umsatzsteuer-Identifikationsnummer: DE310487889
Some Images from this site are taken from the Tango Icon Library licenesed under CC-BY-SA
This site uses GeoLite2 data created by MaxMind, available from http://www.maxmind.com.
Installing the script on your website does not track users in any way. We do not set identification cookies or record IP-addresses. No information about the user are recorded.
On this website third party vendors use cookies to serve ads based on a user's visits to this site and other sites on the Internet. Users may opt out of the use of cookies for interest based advertising by visiting aboutads.info.
{% endblock %}


We have built up an enviable reputation in the provision of a highly professional data recovery services from a variety of storage media to a broad range of customers and have the expertise to recover data from all types of CD / DVD disks, Floppy Disks or Tapes.
CD AND DVD DATA RECOVERY
While CD and DVD media are a very reliable form of storage and backup it can fail either due to logical failures, scratches prolonged use or overwriting. CD recovery and DVD recovery can be required when the table of contents has been affected thus rendering the CD / DVD unreadable via normal operating conditions. By employing specialized tools and equipment we can ensure that the maximum amount of inaccessible or lost data is recovered.
We provide CD/DVD services for:
FLOPPY DISK DATA RECOVERY
If you still have valuable data files that you need recovered from an old 5.25″ / 3.5″ or 8″ floppy disk or want to access, archive the content, or transfer the data to CD DVD or other media we can help. We use sophisticated data recovery techniques and technologies and can recover your data from a variety of situations such as:
TAPE DATA RECOVERY
Tape is still being used today as a backup method for some businesses and they usually contain business-critical data that cannot be easily recreated. When a tape fails, it can be a very intricate process to recover the vital contents stored on them.
We have the expertise to recover data from all formats of tape (including LTO formats (LTO1, LTO2, LTO3 and LTO4), DLT and DAT tape formats of all varieties (including Super DLT data recovery, DLT 8000 data recovery, DLT II-IV data recovery, DAT data recovery), Sony AIT formats and 1/2 Inch Open Reel and cartridges), regardless of age and irrespective of manufacturer, tape system or software used.
Due to our experience in this area spanning over 25 years, chances are that if it’s backup tape or media, we’ve worked with it and sucessfully recovered important data for our many clients. Furthermore to anticipate your future requirements we also provide a Tape Data Conversion service when recovering data.
DATA RECOVERY
Hard Disk Drives
RAID Array and NAS
Solid State Drives
USB and Memory Cards
Software Systems
Mobile Phones and Tablets
CD, DVD, Floppy and Tape
CONTACT
Ciel Technologies Limited
Plot 3 Ssuna Close
Martyrs’ Way - Ntinda
Kampala - Uganda
Helpline : +256 752 188551
Helpline : +256 771 437717
Email<EMAIL_ADDRESS>© 2017 CIEL TECHNOLOGIES ALL RIGHTS RESERVED.
PRIVACY & COOKIE POLICY


{{item}}
-- No grouping --
How often do you use Jupyter Notebook?
Roughly how long have you been using Jupyter Notebook?
How many years have you been in this job role?
How many people typically see and/or interact with the results of your work in Jupyter Notebook?
What is your primary role when using Jupyter Notebook?
Use percentages
Select a bar above.
Showing a random sample of up to 10 responses for "[[sel.x]]" in the "[[sel.key]]" group.


You searched for: {{ query }}
Found {{ novels|length }} book{{ novels|pluralize }}.
No books matched your search criteria.


// Developed by easa
// import someFeatures from './syntaxFeatures'
const registerFeature = require('./register/function/registerFeature')
const errorMessages = require('./common/errorMessages')
const featuresList = {}
const featureNames = Object.keys(featuresList)
const nameFeatureRecursive = (name, number = 1) => {
const tempname = `${name}${number}`
if (typeof featuresList[tempname] === 'undefined')
return tempname
return nameFeatureRecursive(name, number + 1)
}
/**
* @returns List of the names of features in the feature-set
*/
exports.getListOfFeaturesName = () => featureNames.reduce((res, name) => res += ', ' + name)
/**
* @returns Number of registered features in the feature-set
*/
exports.getNumberOfFeatures = () => featureNames.length
/**
* @returns Raw of calculated features that are listed in feature-set
* @param {string} inputString source string [code-string, regular-string]
*/
exports.extractfeaturesRaw = inputString => featureNames.reduce((res, model) =>
res += `${res !== '' ? ', ' : ''}${featuresList[model](inputString)}`
, '')
/**
* Add a feature-model to set of features to calculate them on demand
* @param {function} featureModel a function that caclulates a feature (source-string, token-number)
*/
exports.registerAFeature = featureModel => {
if (typeof featureModel.name !== 'string')
throw new Error(errorMessages['anonymous function'])
const name = nameFeatureRecursive(featureModel.name)
featuresList[name](registerFeature(featureModel))
}
/**
* Add a list of feature-models to set of features to calculate them on demand
* @param {array} featureModelsList a list of features that
*/
exports.registerFeaturesList = featureModelsList => {
featureModelsList.forEach(fm => { registerFeature(featuresList, fm) })
}


pipenv
Simple and unified Python development workflow.
Manages packages and the virtual environment for a project.
More information: home page
- Create a new project:
pipenv
- Create a new project using Python 3:
pipenv --three
- Install a package:
pipenv install package_name
- Install all the dependencies for a project:
pipenv install
- Install all the dependencies for a project (including dev packages):
pipenv install --dev
- Uninstall a package:
pipenv uninstall package_name
- Start a shell within the created virtual environment:
pipenv shell
- Generate a `requirements.txt` (list of dependencies) for a project:
pipenv lock --requirements


Batman operates in the fictional Gotham City with assistanc
Batman operates1 in the fictional Gotham City with assistanc
Batman operates2 in the fictional Gotham City with assistanc
Batman operates3 in the fictional Gotham City with assistanc
Copyright Batman Corp


Planes is a strategy game for two persons and a variant of the Battleships game. It is currently available for the Linux, Windows and Android operating systems. It is open source, free and ad-free. Currently the game can be played either in single-player modus (agains the computer) or in multiplayer modus (against other human players).
The game is played on a 10x10 board. Each player has his / her own board where he / she places 3 planes. The planes consist of 10 grid squares representing wings, body, tail and cockpit. The planes are not allowed to overlap on the board. The goal of the game is to guess the position of the opponent's plane cockpits before the opponent guesses the same for your planes. The players do not see the opponent's board, they are only allowed to make (educated) guesses on where the cockpits might be.
After each player has positioned his / her planes a set of guessing turns are performed. Each player is allowed to unveil a square on the opponent's board and the opponent tells what was unveiled: a miss, that means there was no plane there, a hit, that means a part of the plane is there but it is not the cockpit, and dead, that means a cockpit was found.
It is possible to have a draw when both players guess the other player's cockpits in the same number of turns.
A variation of the game specifies that when a cockpit was guessed all the grid squares corresponding to that plane are communicated to the player who made the correct guess.
For the multiplayer version of the game an user account is required. In order to comply with Google's Policy we offer here the possibility to delete your own user account provided that you submit the account credentials.


Warehouse Keeper Norman:
Please visit
Blacksmith Duning of Hunters Village
and fetch the keys that I have ordered. Please hurry.


Mo Wagner gets drilled in groin during game (Video)
by TSD StaffBasketball can be a dangerous games, as both players and fans know.
Sometimes, just being in the wrong place in the wrong time can be a bit painful, as those who tuned in to watch Friday’s Wizards-Timberwolves game at Target Center found out.
Wagner was just minding his own business being a good teammate on the play, as he set a perfect screen for Bradley Beal. The problem is that Treveon Graham tried to fight through it, and he ended up drilling Wagner right in the groin.
The painful expression on Wagner’s face said it all.
Ouch.


Notify has not sent your alert because you’re in training mode.
In a real emergency, every mobile phone in the area you chose would make a loud alarm noise.
{% from "service_navigation.html" import service_navigation %} {% extends "admin_template.html" %} {% block per_page_title %} Notify has not sent your alert because you’re in training mode. {% endblock %} {% block main %}


[gecode-users] Advisors : need your advise if worth a look for my propagator! ; )
Christian Schulte
cschulte at kth.se
Tue May 19 21:42:39 CEST 2009
Nope, don't use advisors. Just do what you did before, that's just fine. You
are now even on the safe side as what you did might actually be
non-monotonic which is fine for 3.*.
The main advantage of advisors is really to implement propagators for
constraints with n variables and getting better asymptotic complexity (for
example, when you have to find out which variable has changed for doing
propagation, a propagator without advisors will always have O(n) complexity
in order to find out which variable has changed and some propagation
algorithms are actually constant time). Or, you really care about how the
domain has changed.
In a way, the reason why advisors are not that essential in your situation
is that scheduling propagators and executing them is actually very very
efficient in Gecode (okay, I had to brag a little).
Cheers
Christian
-----Original Message-----
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Martin Mann
Sent: Tuesday, May 19, 2009 6:09 PM
To: gecode user list
Subject: [gecode-users] Advisors : need your advise if worth a look for my
propagator! ; )
Hi everybody,
thanks to your answers Mikael and the silent support and mails from
Daniel Przybilla I have a better understanding of the Advisors, their
use and functionality.
Now the question appears: is the effort/overhead worth for me or not?
I had a look at Mikaels thesis and the final statement that Advisors are
mainly advantageous for n-ary constraint and not that useful for e.g.
binary constraints (correct me if I got it wrong).
Thus, I would like to get your feeling on my constraint, because you are
the experts on your system! ;)
================
My problem:
================
I have a binary constraint propagator p(X,Y) that does a very strong but
expensive filtering on the domains of variables X and Y. Thus I would
like to delay the application until one of the domain sizes is smaller
than a certain threshold.
In Gecode 1.3.* I managed like that:
- I subscribed the propagator for domain changes on the two variables
- within the propagate function I checked if the minimal domain size of
both is smaller than my threshold
- if so I ran the filtering algorithm, otherwise I returned that nothing
could be propagated (I was lazy and know this is kind of a hack.. ;) )
In my Gecode 3.* reimplementation I want to do it in the best way
possible. So the question is: Do I stick to the old "hack" or is it
worth a look to implement Advisors that do the domain size check for me?
=================================
The CSP itself is quite simple:
=================================
- n variables : X_i with 1 <= i <= n
- one alldiff : distinct( X_1,..,X_n )
- (n-1) binary constraints : p(X_i, X_(i+1)) with 1 <= i < n
(for anybody even more interested in details : p encodes a neighboring
constraint in a lattice and the whole CSP encodes a self-avoiding-walk
of length n on a lattice)
=================================
Soo... the again final question: *Is it worth to use an Advisor for my
domain size check? Or is the hack nasty but most probably faster?*
I know it is hard for you to give a statement without knowledge on the
propagator's details but an expert guess would be sufficient for me. ;)
Thanks a lot!
Martin
--
Martin Mann, Dipl. Bioinf.
Bioinformatics - Inst. of Computer Science
Albert-Ludwigs-University Freiburg
Tel: ++49-761-203-8259
Fax: ++49-761-203-7462
http://www.bioinf.uni-freiburg.de/~mmann/
_______________________________________________
Gecode users mailing list
users at gecode.org
https://www.gecode.org/mailman/listinfo/gecode-users
More information about the gecode-users
mailing list


[ aws ]
AWS Application Discovery Service helps you plan application migration projects by automatically identifying servers, virtual machines (VMs), software, and software dependencies running in your on-premises data centers. Application Discovery Service also collects application performance data, which can help you assess the outcome of your migration. The data collected by Application Discovery Service is securely retained in an Amazon-hosted and managed database in the cloud. You can export the data as a CSV or XML file into your preferred visualization tool or cloud-migration solution to plan your migration. For more information, see the Application Discovery Service FAQ .
Application Discovery Service offers two modes of operation.
Application Discovery Service integrates with application discovery solutions from AWS Partner Network (APN) partners. Third-party application discovery tools can query the Application Discovery Service and write to the Application Discovery Service database using a public API. You can then import the data into either a visualization tool or cloud-migration solution.
Warning
Application Discovery Service doesn't gather sensitive information. All data is handled according to the AWS Privacy Policy . You can operate Application Discovery Service using offline mode to inspect collected data before it is shared with the service.
Your AWS account must be granted access to Application Discovery Service, a process called whitelisting . This is true for AWS partners and customers alike. To request access, sign up for the AWS Application Discovery Service here . We will send you information about how to get started.
This API reference provides descriptions, syntax, and usage examples for each of the actions and data types for the Application Discovery Service. The topic for each action shows the API request parameters and the response. Alternatively, you can use one of the AWS SDKs to access an API that is tailored to the programming language or platform that you're using. For more information, see AWS SDKs .
This guide is intended for use with the ` AWS Application Discovery Service User Guide http://docs.aws.amazon.com/application-discovery/latest/userguide/`_ .


--- layout: blog title: Practice makes perfect date: 2017-12-06 09:00:00 -0600 categories: blog author: Stuart Lloyd ---
It is commonly held that Malcolm Gladwell wrote, in his book, “Outliers, the story of success” that it takes 10,000 hours of practise in a field to become an expert. This is one of the misinterpretations I most enjoy - it just isn’t his case, and is only half the story. Gladwell was writing about what it takes to become a phenom; someone who is so good that they are identified by only one name. Sports fans think of Gretzky, Tiger, Peyton, or Kobe; musicians can think of Heifetz, Menuhin, Ashkenazy, or Pavarotti. So, the good news for the rest of us is that we don’t’ need to work quite that hard to be experts!
As children we start sports early, and often are introduced to music early as well. The High School football team practises regularly, learns the plays, and works through fitness training; while the musician also practises regularly, rehearses with the band, choir, or orchestra, and works through quantities of technical exercises. In this sense participating in sport and music are identical.  Both help develop teamwork, leadership, resilience, and a willingness to work hard to get things right. All these are skills that will help later in life even if you are not a phenom who makes it as a professional sportsman or musician.
Anyway, who needs to be an expert? Being competent, in a group of other performers can bring huge satisfaction to the individual and the group.
So when you attend one of the many musical events available at this time of year in the area, remember the work that the performers put in, look at their satisfaction at a job well done, and remember that you can easily be part of making it happen. If you are interested in making music in the foothills, email us at<EMAIL_ADDRESS>or check out our website www.foothillsphilharmonic.com.


this is message 1.1
this is message 1.2
this is message 1.3
this is message 1.4
this is message 1.5
this is message 1.6
value 1:
value 2:
value 3:
value 4:
value 5:
value 6:
submit


A Last Value Queue is configured with the name of a message header that is used as a key. The queue behaves as a normal FIFO queue with the exception that when a message is enqueued, any other message in the queue with the same value in the key header is removed and discarded. Thus, for any given key value, the queue holds only the most recent message.
The following example illustrates the operation of a Last Value Queue. The example shows an empty queue with no consumers and a sequence of produced messages. The numbers represent the key for each message.
<empty queue> 1 => 1 2 => 1 2 3 => 1 2 3 4 => 1 2 3 4 2 => 1 3 4 2 1 => 3 4 2 1
Note that the first four messages are enqueued normally in FIFO order. The fifth message has key '2' and is also enqueued on the tail of the queue. However the message already in the queue with the same key is discarded.
If the set of keys used in the messages in a LVQ is constrained, the number of messages in the queue shall not exceed the number of distinct keys in use.
LVQ with zero or one consuming subscriptions - In this case, if the consumer drops momentarily or is slower than the producer(s), it will only receive current information relative to the message keys.
LVQ with zero or more browsing subscriptions - A browsing consumer can subscribe to the LVQ and get an immediate dump of all of the "current" messages and track updates thereafter. Any number of independent browsers can subscribe to the same LVQ with the same effect. Since messages are never consumed, they only disappear when replaced with a newer message with the same key or when their TTL expires.
A LVQ may be created using directives in the API's address syntax. The important argument is "qpid.last_value_queue_key". The following Python example shows how a producer of stock price updates can create a LVQ to hold the latest stock prices for each ticker symbol. The message header used to hold the ticker symbol is called "ticker".
conn = Connection(url) conn.open() sess = conn.session() tx = sess.sender("prices;{create:always, node:{type:queue, x-declare:{arguments:{'qpid.last_value_queue_key':'ticker'}}}}")
from qpid.messaging import Connection, Message def send(sender, key, message): message.properties["ticker"] = key sender.send(message) conn = Connection("localhost") conn.open() sess = conn.session() tx = sess.sender("prices;{create:always, node:{type:queue,x-declare:{arguments:{'qpid.last_value_queue_key':ticker}}}}") msg = Message("Content") send(tx, "key1", msg); send(tx, "key2", msg); send(tx, "key3", msg); send(tx, "key4", msg); send(tx, "key2", msg); send(tx, "key1", msg); conn.close()
Apache Qpid, Messaging built on AMQP; Copyright © 2015 The Apache Software Foundation; Licensed under the Apache License, Version 2.0; Apache Qpid, Qpid, Qpid Proton, Proton, Apache, the Apache feather logo, and the Apache Qpid project logo are trademarks of The Apache Software Foundation; All other marks mentioned may be trademarks or registered trademarks of their respective owners


Address
Ghaziabad
uttar pradesh
India
Description of tool para 1
para 2 for desc of tool - Calculator.
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Consequatur molestias placeat ipsam blanditiis, saepe architecto. Quasi optio error saepe esse possimus, minima quam quos id, quo suscipit sunt velit iste.
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Consequatur molestias placeat ipsam blanditiis, saepe architecto. Quasi optio error saepe esse possimus, minima quam quos id, quo suscipit sunt velit iste.
Typing is one of the most underrated skills of the developer. The ability to quickly transfer thoughts from your head to your editor allows creativity to flow freely. One of the best ways to learn is to play a game!
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Consequatur molestias placeat ipsam blanditiis, saepe architecto. Quasi optio error saepe esse possimus, minima quam quos id, quo suscipit sunt velit iste.
Pomodoro is an excellent technique for increasing your productivity and helps you overcome procrastination.Set your timer and focus on a single task until the timer rings. When your session ends, mark off one pomodoro and record what you completed. Then enjoy a five-minute break.
Ghaziabad
uttar pradesh
India
<EMAIL_ADDRESS>xyz_linkedin
xyz_github


Now all test cases pertaining addEdge() call this one...
Remove all the (un)directed edges in the graph
We assume graphs in which no node has higher total degree than 65536
Use hasEdgeLabel with CAUTION -> it has LINEAR runtime in the graph's #edges
Use getNodeByLabel with CAUTION -> it has LINEAR runtime in the graph's #nodes
CAUTION - This function is linear in # directed edges
CAUTION - This function takes linear time in # nodes
CAUTION - This function is linear in # undirected edges
Use hasEdgeLabel with CAUTION -> it has LINEAR runtime in the graph's #edges
Use hasNodeLabel with CAUTION -> it has LINEAR runtime in the graph's #nodes
In some cases we need to give back a large number of objects in one swoop, as calls to Object.keys() are really slow for large input objects.
In order to do this, we
Generated using TypeDoc
Test cases should be reversed / completed


Refs directory unwalled.garden/dir/refs
- Folder type
- Description: A collection of mounted dat sites which are referenced by the records.
- Path:
/.refs
Notes
The “Refs” directory contains mounts to referenced Dat sites.
The follows
folder is used by the follows record as a way to give fast access to the dat.json
of followed users.
The names of the mounts in the .ref
folders can be user-friendly shortnames. Readers should read the mount target field to find specific sites.
File structure
| Path | Description |
|---|---|
/.refs/follows/* |
Mounts pointing to all followed sites. |


Toggle navigation
Data(Library Reports) Visualization
Dashboard
Library Circulation Desk
Charts
Tables
Student study hall
Charts
Tables
Device Usage
Print this page
Line Chart Example
Line Chart Example
Selected Data
Month
Year
HeadphoneVgaetc
Laptopusage
iPadusage


Greylock
by Datamart
Overview
Gallery
Documentation
Welcome to Greylock
A simple and lightweight data visualization library
Features
Simple and lightweight
HTML5/SVG
No third-party plugins
VML for old IE
Easy for customize
Compatibility
IE 5.5+
Chrome
Firefox
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Get Greylock Now


3 writes to ApartmentState
System.Management.Automation (3)
engine\remoting\client\remoterunspace.cs (1)
551
RunspacePool.
ApartmentState
= this.ApartmentState;
engine\remoting\server\ServerRunspacePoolDriver.cs (2)
191
RunspacePool.
ApartmentState
= serverApartmentState;
195
RunspacePool.
ApartmentState
= apartmentState;
3 references to ApartmentState
System.Management.Automation (3)
engine\hostifaces\PowerShell.cs (2)
4563
VerifyThreadSettings(settings, pool.
ApartmentState
, pool.ThreadOptions, false);
4845
VerifyThreadSettings(settings, pool.
ApartmentState
, pool.ThreadOptions, pool.IsRemote);
engine\remoting\common\WireDataFormat\EncodeAndDecode.cs (1)
1112
ApartmentState passedApartmentState = rsPool.
ApartmentState
;


David & Will Reveal Some Disturbing Info About Adelaide Siege House
The Fulham North home that was the scene of a five-hour siege on Wednesday is a known “drug den”, say locals.
FIVEaa Breakfast’s David Penberthy said during Thursday’s Breaking @ 8 segment:
“We want to say a bit about the house where this siege unfolded yesterday… we’ve been talking to residents of this part of Henley Beach, which is right next to the Fulham North school.
“We understand the house itself where the siege unfolded has been the subject of concern within the community for some time. We’ve been provided by locals with close up photographs of the house and it’s fair to say it's in no real danger of being featured on Better Homes and Gardens any time soon.
“Let’s cut to the chase. Locals tell us this is a drug den. It’s a crack house and it’s a matter of open discussion among the law abiding members of the community… we don’t know if it’s known to police, if it’s been the subject of police attention before… the bleak assessment that you would make is it makes it like so many others houses around Adelaide now.”
Three people are now in custody following the siege and an earlier home invasion in Cowandilla.
LISTEN:


EXTRACTBB(1) DVIPDFMx EXTRACTBB(1) NAME extractbb, ebb - extract bounding box information from graphics files SYNOPSIS extractbb [-v|-q] [-O] [-m|-x] file... DESCRIPTION For each JPEG, PNG, or PDF file given on the command line, extractbb extracts the bounding box information and writes it into a file with extension .xbb, together with some header information. These files can then be used by dvipdfmx or other programs. For PDF files, the number of pages and the PDF version number are reported as well. The input file‐ name extension may be in upper or lower case. If called as ebb, the output is written in the ``bb'' format (and with extension .bb) as used by dvipdfm. Xbb may be defined as a synomym for extractbb on your system. OPTIONS -v Be verbose. -q Be quiet. -O Write output to standard output. -m Write output in dvipdfm's ``bb'' format. -x Write output in dvipdfmx's ``xbb'' format (default), which is the same as that used by pdfTeX. OUTPUT FORMATS Here are more details about the bb and xbb formats: The original ebb (from dvipdfm) ignored density information in bitmap images, and generated bounding boxes with 100px = 72bp = 1in. Unfortu‐ nately, screenshots (especially) tend to look bad with this approach. So, extractbb (from dvipdfmx) uses density information if present. Oth‐ erwise, it generates bounding box with 100px = 100bp. This is what pdf‐ TeX does. BUGS There is currently no way to specify which bounding box is taken for PDF files. It will always be the first one from the following list: ArtBox, TrimBox, BleedBox, MediaBox. (Often only MediaBox is defined.) Moreover, the reported bounding box always refers to the first page in a PDF file. AUTHOR extractbb was written by the DVIPDFMx project team<EMAIL_ADDRESS>based on the program ebb by Mark A. Wicks. This manual page was also written by the DVIPDFMx project team, based on a manual page Frank Küster<EMAIL_ADDRESS>wrote for the Debian GNU/Linux system. It may be used, modified, and/or redistributed by oth‐ ers without contacting the authors. 20120420 20 April 2012 EXTRACTBB(1)


[gecode-users] question about view types and propagator templates
Guido Tack
tack at ps.uni-sb.de
Thu Jan 8 09:52:47 CET 2009
Denys Duchier wrote:
> Also:
> is there a downside to providing the most general templates?
There is actually a downside (although it's not the reason we didn't
provide the templates). If you use the ModEventDelta during
propagation, you have to access it through all the view types of the
propagator and combine the results. The more types you allow, the
less accurate is the ModEventDelta. E.g., if you get ME_SET_GLB, but
you use one SetView and one ComplementView, the combined delta is
ME_SET_BB (and you have to compute the combined ModEventDelta yourself).
Cheers,
Guido
More information about the gecode-users
mailing list


About
I was born on December 12, 1992, in Cali, Colombia, and have spent my career developing and honing my skills in a range of software development positions. My passion for game development and my expertise in languages such as C++ and C# have equipped me to work on exciting and innovative projects in the gaming industry.
My journey started as a Front End Developer at EXISTA YA, where I developed my expertise in web development, crafting dynamic and visually appealing websites. I then transitioned to game development roles at TNT3 Studio and Digital Virgo where I developed several mobile and web games.
At ParqueSoft, as a Lead Developer, I took my passion for game development further by working on a project which utilized the Unity Engine and AI. Later at GLOBANT and Unity Pereira, I delved deeper into game engine development, working with C++ and supporting multiple render pipelines. Currently, I am working as a Software Engineer at Microsoft, where I develop and maintain key features for the Outlook Calendar.
My technical skills include proficiency in English and Spanish, expertise in C++, C#, JavaScript, expertise in Unity Engine and understanding of rendering APIs such as DirectX, Metal, Vulkan, and OpenGL.
I'm currently pursuing Systems Engineering at Universidad Areandina. When I'm not coding, I'm likely engaging with the gaming community or exploring the latest industry trends.


{% extends "layout.html" %} {% block content %}
{{question}}
Strongly Agree Agree Neutral Disagree Strongly Disagree {%endfor%}


| 1 | /* =========================================================== | |
| 2 | * JFreeChart : a free chart library for the Java(tm) platform | |
| 3 | * =========================================================== | |
| 4 | * | |
| 5 | * (C) Copyright 2000-2009, by Object Refinery Limited and Contributors. | |
| 6 | * | |
| 7 | * Project Info: http://www.jfree.org/jfreechart/index.html | |
| 8 | * | |
| 9 | * This library is free software; you can redistribute it and/or modify it | |
| 10 | * under the terms of the GNU Lesser General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2.1 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This library is distributed in the hope that it will be useful, but | |
| 15 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | |
| 16 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public | |
| 17 | * License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU Lesser General Public | |
| 20 | * License along with this library; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, | |
| 22 | * USA. | |
| 23 | * | |
| 24 | * [Java is a trademark or registered trademark of Sun Microsystems, Inc. | |
| 25 | * in the United States and other countries.] | |
| 26 | * | |
| 27 | * ------------------------ | |
| 28 | * XYPolygonAnnotation.java | |
| 29 | * ------------------------ | |
| 30 | * (C) Copyright 2005-2009, by Object Refinery Limited and Contributors. | |
| 31 | * | |
| 32 | * Original Author: David Gilbert (for Object Refinery Limited); | |
| 33 | * Contributor(s): Peter Kolb (patch 2809117); | |
| 34 | * | |
| 35 | * Changes: | |
| 36 | * -------- | |
| 37 | * 09-Feb-2005 : Version 1 (DG); | |
| 38 | * 20-Jun-2007 : Removed JCommon utilities (DG); | |
| 39 | * | |
| 40 | */ | |
| 41 | ||
| 42 | package org.jfree.chart.annotations; | |
| 43 | ||
| 44 | import java.awt.BasicStroke; | |
| 45 | import java.awt.Color; | |
| 46 | import java.awt.Graphics2D; | |
| 47 | import java.awt.Paint; | |
| 48 | import java.awt.Stroke; | |
| 49 | import java.awt.geom.GeneralPath; | |
| 50 | import java.awt.geom.Rectangle2D; | |
| 51 | import java.io.IOException; | |
| 52 | import java.io.ObjectInputStream; | |
| 53 | import java.io.ObjectOutputStream; | |
| 54 | import java.io.Serializable; | |
| 55 | import java.util.Arrays; | |
| 56 | ||
| 57 | import org.jfree.chart.axis.ValueAxis; | |
| 58 | import org.jfree.chart.plot.Plot; | |
| 59 | import org.jfree.chart.plot.PlotOrientation; | |
| 60 | import org.jfree.chart.plot.PlotRenderingInfo; | |
| 61 | import org.jfree.chart.plot.XYPlot; | |
| 62 | import org.jfree.chart.util.HashUtilities; | |
| 63 | import org.jfree.chart.util.ObjectUtilities; | |
| 64 | import org.jfree.chart.util.PaintUtilities; | |
| 65 | import org.jfree.chart.util.PublicCloneable; | |
| 66 | import org.jfree.chart.util.RectangleEdge; | |
| 67 | import org.jfree.chart.util.SerialUtilities; | |
| 68 | ||
| 69 | /** | |
| 70 | * A polygon annotation that can be placed on an {@link XYPlot}. The | |
| 71 | * polygon coordinates are specified in data space. | |
| 72 | */ | |
| 73 | public class XYPolygonAnnotation extends AbstractXYAnnotation | |
| 74 | implements Cloneable, PublicCloneable, Serializable { | |
| 75 | ||
| 76 | /** For serialization. */ | |
| 77 | private static final long serialVersionUID = -6984203651995900036L; | |
| 78 | ||
| 79 | /** The polygon. */ | |
| 80 | private double[] polygon; | |
| 81 | ||
| 82 | /** The stroke used to draw the box outline. */ | |
| 83 | private transient Stroke stroke; | |
| 84 | ||
| 85 | /** The paint used to draw the box outline. */ | |
| 86 | private transient Paint outlinePaint; | |
| 87 | ||
| 88 | /** The paint used to fill the box. */ | |
| 89 | private transient Paint fillPaint; | |
| 90 | ||
| 91 | /** | |
| 92 | * Creates a new annotation (where, by default, the polygon is drawn | |
| 93 | * with a black outline). The array of polygon coordinates must contain | |
| 94 | * an even number of coordinates (each pair is an (x, y) location on the | |
| 95 | * plot) and the last point is automatically joined back to the first point. | |
| 96 | * | |
| 97 | * @param polygon the coordinates of the polygon's vertices | |
| 98 | * (null not permitted). | |
| 99 | */ | |
| 100 | public XYPolygonAnnotation(double[] polygon) { | |
| 101 | this(polygon, new BasicStroke(1.0f), Color.black); | |
| 102 | } | |
| 103 | ||
| 104 | /** | |
| 105 | * Creates a new annotation where the box is drawn as an outline using | |
| 106 | * the specified stroke and outlinePaint. | |
| 107 | * The array of polygon coordinates must contain an even number of | |
| 108 | * coordinates (each pair is an (x, y) location on the plot) and the last | |
| 109 | * point is automatically joined back to the first point. | |
| 110 | * | |
| 111 | * @param polygon the coordinates of the polygon's vertices | |
| 112 | * (null not permitted). | |
| 113 | * @param stroke the shape stroke (null permitted). | |
| 114 | * @param outlinePaint the shape color (null permitted). | |
| 115 | */ | |
| 116 | public XYPolygonAnnotation(double[] polygon, | |
| 117 | Stroke stroke, Paint outlinePaint) { | |
| 118 | this(polygon, stroke, outlinePaint, null); | |
| 119 | } | |
| 120 | ||
| 121 | /** | |
| 122 | * Creates a new annotation. The array of polygon coordinates must | |
| 123 | * contain an even number of coordinates (each pair is an (x, y) location | |
| 124 | * on the plot) and the last point is automatically joined back to the | |
| 125 | * first point. | |
| 126 | * | |
| 127 | * @param polygon the coordinates of the polygon's vertices | |
| 128 | * (null not permitted). | |
| 129 | * @param stroke the shape stroke (null permitted). | |
| 130 | * @param outlinePaint the shape color (null permitted). | |
| 131 | * @param fillPaint the paint used to fill the shape (null | |
| 132 | * permitted). | |
| 133 | */ | |
| 134 | public XYPolygonAnnotation(double[] polygon, | |
| 135 | Stroke stroke, | |
| 136 | Paint outlinePaint, Paint fillPaint) { | |
| 137 | super(); | |
| 138 |
1
1. |
if (polygon == null) { |
| 139 | throw new IllegalArgumentException("Null 'polygon' argument."); | |
| 140 | } | |
| 141 |
2
1. 2. |
if (polygon.length % 2 != 0) { |
| 142 | throw new IllegalArgumentException("The 'polygon' array must " | |
| 143 | + "contain an even number of items."); | |
| 144 | } | |
| 145 | this.polygon = (double[]) polygon.clone(); | |
| 146 | this.stroke = stroke; | |
| 147 | this.outlinePaint = outlinePaint; | |
| 148 | this.fillPaint = fillPaint; | |
| 149 | } | |
| 150 | ||
| 151 | /** | |
| 152 | * Returns the coordinates of the polygon's vertices. The returned array | |
| 153 | * is a copy, so it is safe to modify without altering the annotation's | |
| 154 | * state. | |
| 155 | * | |
| 156 | * @return The coordinates of the polygon's vertices. | |
| 157 | * | |
| 158 | * @since 1.0.2 | |
| 159 | */ | |
| 160 | public double[] getPolygonCoordinates() { | |
| 161 |
1
1. getPolygonCoordinates : mutated return of Object value for org/jfree/chart/annotations/XYPolygonAnnotation::getPolygonCoordinates to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return (double[]) this.polygon.clone(); |
| 162 | } | |
| 163 | ||
| 164 | /** | |
| 165 | * Returns the fill paint. | |
| 166 | * | |
| 167 | * @return The fill paint (possibly null). | |
| 168 | * | |
| 169 | * @since 1.0.2 | |
| 170 | */ | |
| 171 | public Paint getFillPaint() { | |
| 172 |
1
1. getFillPaint : mutated return of Object value for org/jfree/chart/annotations/XYPolygonAnnotation::getFillPaint to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return this.fillPaint; |
| 173 | } | |
| 174 | ||
| 175 | /** | |
| 176 | * Returns the outline stroke. | |
| 177 | * | |
| 178 | * @return The outline stroke (possibly null). | |
| 179 | * | |
| 180 | * @since 1.0.2 | |
| 181 | */ | |
| 182 | public Stroke getOutlineStroke() { | |
| 183 |
1
1. getOutlineStroke : mutated return of Object value for org/jfree/chart/annotations/XYPolygonAnnotation::getOutlineStroke to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return this.stroke; |
| 184 | } | |
| 185 | ||
| 186 | /** | |
| 187 | * Returns the outline paint. | |
| 188 | * | |
| 189 | * @return The outline paint (possibly null). | |
| 190 | * | |
| 191 | * @since 1.0.2 | |
| 192 | */ | |
| 193 | public Paint getOutlinePaint() { | |
| 194 |
1
1. getOutlinePaint : mutated return of Object value for org/jfree/chart/annotations/XYPolygonAnnotation::getOutlinePaint to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return this.outlinePaint; |
| 195 | } | |
| 196 | ||
| 197 | /** | |
| 198 | * Draws the annotation. This method is usually called by the | |
| 199 | * {@link XYPlot} class, you shouldn't need to call it directly. | |
| 200 | * | |
| 201 | * @param g2 the graphics device. | |
| 202 | * @param plot the plot. | |
| 203 | * @param dataArea the data area. | |
| 204 | * @param domainAxis the domain axis. | |
| 205 | * @param rangeAxis the range axis. | |
| 206 | * @param rendererIndex the renderer index. | |
| 207 | * @param info the plot rendering info. | |
| 208 | */ | |
| 209 | public void draw(Graphics2D g2, XYPlot plot, Rectangle2D dataArea, | |
| 210 | ValueAxis domainAxis, ValueAxis rangeAxis, | |
| 211 | int rendererIndex, PlotRenderingInfo info) { | |
| 212 | ||
| 213 | // if we don't have at least 2 (x, y) coordinates, just return | |
| 214 |
2
1. draw : changed conditional boundary → NO_COVERAGE 2. draw : negated conditional → NO_COVERAGE |
if (this.polygon.length < 4) { |
| 215 | return; | |
| 216 | } | |
| 217 | PlotOrientation orientation = plot.getOrientation(); | |
| 218 | RectangleEdge domainEdge = Plot.resolveDomainAxisLocation( | |
| 219 | plot.getDomainAxisLocation(), orientation); | |
| 220 | RectangleEdge rangeEdge = Plot.resolveRangeAxisLocation( | |
| 221 | plot.getRangeAxisLocation(), orientation); | |
| 222 | ||
| 223 | GeneralPath area = new GeneralPath(); | |
| 224 | double x = domainAxis.valueToJava2D(this.polygon[0], dataArea, | |
| 225 | domainEdge); | |
| 226 | double y = rangeAxis.valueToJava2D(this.polygon[1], dataArea, | |
| 227 | rangeEdge); | |
| 228 |
1
1. draw : negated conditional → NO_COVERAGE |
if (orientation == PlotOrientation.HORIZONTAL) { |
| 229 |
1
1. draw : removed call to java/awt/geom/GeneralPath::moveTo → NO_COVERAGE |
area.moveTo((float) y, (float) x); |
| 230 |
2
1. draw : changed conditional boundary → NO_COVERAGE 2. draw : negated conditional → NO_COVERAGE |
for (int i = 2; i < this.polygon.length; i += 2) { |
| 231 | x = domainAxis.valueToJava2D(this.polygon[i], dataArea, | |
| 232 | domainEdge); | |
| 233 |
1
1. draw : Replaced integer addition with subtraction → NO_COVERAGE |
y = rangeAxis.valueToJava2D(this.polygon[i + 1], dataArea, |
| 234 | rangeEdge); | |
| 235 |
1
1. draw : removed call to java/awt/geom/GeneralPath::lineTo → NO_COVERAGE |
area.lineTo((float) y, (float) x); |
| 236 | } | |
| 237 |
1
1. draw : removed call to java/awt/geom/GeneralPath::closePath → NO_COVERAGE |
area.closePath(); |
| 238 | } | |
| 239 |
1
1. draw : negated conditional → NO_COVERAGE |
else if (orientation == PlotOrientation.VERTICAL) { |
| 240 |
1
1. draw : removed call to java/awt/geom/GeneralPath::moveTo → NO_COVERAGE |
area.moveTo((float) x, (float) y); |
| 241 |
2
1. draw : changed conditional boundary → NO_COVERAGE 2. draw : negated conditional → NO_COVERAGE |
for (int i = 2; i < this.polygon.length; i += 2) { |
| 242 | x = domainAxis.valueToJava2D(this.polygon[i], dataArea, | |
| 243 | domainEdge); | |
| 244 |
1
1. draw : Replaced integer addition with subtraction → NO_COVERAGE |
y = rangeAxis.valueToJava2D(this.polygon[i + 1], dataArea, |
| 245 | rangeEdge); | |
| 246 |
1
1. draw : removed call to java/awt/geom/GeneralPath::lineTo → NO_COVERAGE |
area.lineTo((float) x, (float) y); |
| 247 | } | |
| 248 |
1
1. draw : removed call to java/awt/geom/GeneralPath::closePath → NO_COVERAGE |
area.closePath(); |
| 249 | } | |
| 250 | ||
| 251 | ||
| 252 |
1
1. draw : negated conditional → NO_COVERAGE |
if (this.fillPaint != null) { |
| 253 |
1
1. draw : removed call to java/awt/Graphics2D::setPaint → NO_COVERAGE |
g2.setPaint(this.fillPaint); |
| 254 |
1
1. draw : removed call to java/awt/Graphics2D::fill → NO_COVERAGE |
g2.fill(area); |
| 255 | } | |
| 256 | ||
| 257 |
2
1. draw : negated conditional → NO_COVERAGE 2. draw : negated conditional → NO_COVERAGE |
if (this.stroke != null && this.outlinePaint != null) { |
| 258 |
1
1. draw : removed call to java/awt/Graphics2D::setPaint → NO_COVERAGE |
g2.setPaint(this.outlinePaint); |
| 259 |
1
1. draw : removed call to java/awt/Graphics2D::setStroke → NO_COVERAGE |
g2.setStroke(this.stroke); |
| 260 |
1
1. draw : removed call to java/awt/Graphics2D::draw → NO_COVERAGE |
g2.draw(area); |
| 261 | } | |
| 262 |
1
1. draw : removed call to org/jfree/chart/annotations/XYPolygonAnnotation::addEntity → NO_COVERAGE |
addEntity(info, area, rendererIndex, getToolTipText(), getURL()); |
| 263 | ||
| 264 | } | |
| 265 | ||
| 266 | /** | |
| 267 | * Tests this annotation for equality with an arbitrary object. | |
| 268 | * | |
| 269 | * @param obj the object (null permitted). | |
| 270 | * | |
| 271 | * @return A boolean. | |
| 272 | */ | |
| 273 | public boolean equals(Object obj) { | |
| 274 |
1
1. equals : negated conditional → KILLED |
if (obj == this) { |
| 275 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 276 | } | |
| 277 | // now try to reject equality | |
| 278 |
1
1. equals : negated conditional → KILLED |
if (!super.equals(obj)) { |
| 279 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 280 | } | |
| 281 |
1
1. equals : negated conditional → KILLED |
if (!(obj instanceof XYPolygonAnnotation)) { |
| 282 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 283 | } | |
| 284 | XYPolygonAnnotation that = (XYPolygonAnnotation) obj; | |
| 285 |
1
1. equals : negated conditional → KILLED |
if (!Arrays.equals(this.polygon, that.polygon)) { |
| 286 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 287 | } | |
| 288 |
1
1. equals : negated conditional → KILLED |
if (!ObjectUtilities.equal(this.stroke, that.stroke)) { |
| 289 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 290 | } | |
| 291 |
1
1. equals : negated conditional → KILLED |
if (!PaintUtilities.equal(this.outlinePaint, that.outlinePaint)) { |
| 292 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 293 | } | |
| 294 |
1
1. equals : negated conditional → KILLED |
if (!PaintUtilities.equal(this.fillPaint, that.fillPaint)) { |
| 295 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 296 | } | |
| 297 | // seem to be the same | |
| 298 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return true; |
| 299 | } | |
| 300 | ||
| 301 | /** | |
| 302 | * Returns a hash code for this instance. | |
| 303 | * | |
| 304 | * @return A hash code. | |
| 305 | */ | |
| 306 | public int hashCode() { | |
| 307 | int result = 193; | |
| 308 |
2
1. hashCode : Replaced integer multiplication with division → SURVIVED 2. hashCode : Replaced integer addition with subtraction → SURVIVED |
result = 37 * result + HashUtilities.hashCodeForDoubleArray( |
| 309 | this.polygon); | |
| 310 |
2
1. hashCode : Replaced integer multiplication with division → SURVIVED 2. hashCode : Replaced integer addition with subtraction → SURVIVED |
result = 37 * result + HashUtilities.hashCodeForPaint(this.fillPaint); |
| 311 |
2
1. hashCode : Replaced integer multiplication with division → SURVIVED 2. hashCode : Replaced integer addition with subtraction → SURVIVED |
result = 37 * result + HashUtilities.hashCodeForPaint( |
| 312 | this.outlinePaint); | |
| 313 |
1
1. hashCode : negated conditional → SURVIVED |
if (this.stroke != null) { |
| 314 |
2
1. hashCode : Replaced integer multiplication with division → SURVIVED 2. hashCode : Replaced integer addition with subtraction → SURVIVED |
result = 37 * result + this.stroke.hashCode(); |
| 315 | } | |
| 316 |
1
1. hashCode : replaced return of integer sized value with (x == 0 ? 1 : 0) → SURVIVED |
return result; |
| 317 | } | |
| 318 | ||
| 319 | /** | |
| 320 | * Returns a clone. | |
| 321 | * | |
| 322 | * @return A clone. | |
| 323 | * | |
| 324 | * @throws CloneNotSupportedException not thrown by this class, but may be | |
| 325 | * by subclasses. | |
| 326 | */ | |
| 327 | public Object clone() throws CloneNotSupportedException { | |
| 328 |
1
1. clone : mutated return of Object value for org/jfree/chart/annotations/XYPolygonAnnotation::clone to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return super.clone(); |
| 329 | } | |
| 330 | ||
| 331 | /** | |
| 332 | * Provides serialization support. | |
| 333 | * | |
| 334 | * @param stream the output stream (null not permitted). | |
| 335 | * | |
| 336 | * @throws IOException if there is an I/O error. | |
| 337 | */ | |
| 338 | private void writeObject(ObjectOutputStream stream) throws IOException { | |
| 339 |
1
1. writeObject : removed call to java/io/ObjectOutputStream::defaultWriteObject → KILLED |
stream.defaultWriteObject(); |
| 340 |
1
1. writeObject : removed call to org/jfree/chart/util/SerialUtilities::writeStroke → KILLED |
SerialUtilities.writeStroke(this.stroke, stream); |
| 341 |
1
1. writeObject : removed call to org/jfree/chart/util/SerialUtilities::writePaint → KILLED |
SerialUtilities.writePaint(this.outlinePaint, stream); |
| 342 |
1
1. writeObject : removed call to org/jfree/chart/util/SerialUtilities::writePaint → KILLED |
SerialUtilities.writePaint(this.fillPaint, stream); |
| 343 | } | |
| 344 | ||
| 345 | /** | |
| 346 | * Provides serialization support. | |
| 347 | * | |
| 348 | * @param stream the input stream (null not permitted). | |
| 349 | * | |
| 350 | * @throws IOException if there is an I/O error. | |
| 351 | * @throws ClassNotFoundException if there is a classpath problem. | |
| 352 | */ | |
| 353 | private void readObject(ObjectInputStream stream) | |
| 354 | throws IOException, ClassNotFoundException { | |
| 355 |
1
1. readObject : removed call to java/io/ObjectInputStream::defaultReadObject → KILLED |
stream.defaultReadObject(); |
| 356 | this.stroke = SerialUtilities.readStroke(stream); | |
| 357 | this.outlinePaint = SerialUtilities.readPaint(stream); | |
| 358 | this.fillPaint = SerialUtilities.readPaint(stream); | |
| 359 | } | |
| 360 | ||
| 361 | } | |
Mutations | ||
| 138 |
1.1 |
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| 141 |
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map = new Map({ basemap: albersBasemap, layers: [ new MapImageLayer({ url: "..." }) ] }); contiguousView = new MapView({...}); alaskaView = new MapView({...}); hawaiiView = new MapView({...});
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- Game - Class in core
-
The game (contains rounds)
- Game(int, int) - Constructor for class core.Game
-
Create a game
- game - Variable in class core.Player
-
Reference to the game
- game - Variable in class gui.RoundPanel
-
- GamePanel - Class in gui
-
Full game GUI
- GamePanel(MainWindow) - Constructor for class gui.GamePanel
-
Create the same window that RoundPanel
- GamePanel.WaitForDogs - Class in gui
-
Class that will listen for the dog query
- getActionType() - Method in class gui.Card
-
Get the selected action type
- getActualSeason() - Method in class core.Game
-
- getActualSeason() - Method in interface core.Playable
-
Get the actual season
- getActualSeason() - Method in class core.Round
-
- getAlliedCard() - Method in class gui.GamePanel
-
Get the allied card
- getAlliedCardById(int) - Method in class core.Player
-
Get the allied card
- getAlliedCards() - Method in class core.Player
-
The the player allied cards (taupe or dogs)
- getBigRockNumber() - Method in class core.Field
-
Get the big rock amount
- getBigRockSum() - Method in class core.Field
-
Get the small rock sum
- getCard(CardType) - Static method in class core.AlliedCard
-
Get an allied card by its identifier
- getCard(CardType) - Static method in class core.Card
-
Get a card by its identifier
- getCard() - Method in class gui.Card
-
Get the core card from the GUI representation
- getCardById(int) - Method in class core.Player
-
Get one card given the index
- getCards() - Method in class core.Player
-
Get the player cards
- getCards() - Method in class gui.RoundPanel
-
Get all cards
- getCurrentPlayer() - Method in class core.Game
-
- getCurrentPlayer() - Method in interface core.Playable
-
Get the current player
- getCurrentPlayer() - Method in class core.Round
-
- getCurrentRound() - Method in class core.Game
-
Get the current round
- getField() - Method in class core.Player
-
Get the player field
- getGame() - Method in class core.Player
-
Get the ref game
- getGame() - Method in class gui.MainWindow
-
Get the game reference
- getGame() - Method in class gui.RoundPanel
-
Get the game reference
- getIAMessage() - Method in class gui.MainWindow
-
Get the IA Message
- getLine(String, int) - Static method in class helpers.StringUtils
-
Get one line by its number on a string splitted by line breaks
- getLine(String, int, String) - Static method in class helpers.StringUtils
-
Get one line by its number on a splitted string
- getNumber() - Method in class core.Player
-
Get the player index
- getNumber() - Method in class core.Round
-
Get the round number
- getPlayer(int) - Method in class core.Game
-
- getPlayer(int) - Method in interface core.Playable
-
Get a player from its index
- getPlayer(int) - Method in class core.Round
-
- getPlayer() - Method in class gui.Field
-
Get the player that owns this field
- getPlayerNumber() - Method in class core.Game
-
- getPlayerNumber() - Method in interface core.Playable
-
Get the number of players
- getPlayerNumber() - Method in class core.Round
-
- getPlayers() - Method in class core.Game
-
- getPlayers() - Method in interface core.Playable
-
Get the players
- getPlayers() - Method in class core.Round
-
- getProtection() - Method in class core.Player
-
Get the player protection number
- getRoundNumber() - Method in class core.Game
-
Get the rounds amount
- getSmallRockNumber() - Method in class core.Field
-
Get the small rock amount
- getSmallRockSum() - Method in class core.Field
-
Get the small rock sum
- getType() - Method in class core.AlliedCard
-
- getType() - Method in class core.Card
-
Get the card type
- getValue(ActionType, SeasonType) - Method in class core.AlliedCard
-
- getValue(ActionType, SeasonType) - Method in class core.Card
-
Get the card value
- getValueMatrix() - Method in class core.Card
-
Get the card values
- goNextTurn() - Method in class gui.GamePanel
-
- goNextTurn() - Method in class gui.RoundPanel
-
Load the next turn panel
- gui - package gui
-
GUI application
- GUIGame - Class in gui
-
GUI-based game
- GUIGame() - Constructor for class gui.GUIGame
-
Start the game; gui based


A list of details showing types this Pokémon has.
A list of forms this Pokémon can take on.
A list of items this Pokémon may be holding when encountered.
A list of abilities this Pokémon could potentially have.
List of moves this Pokémon could potentially have.
A list of game indices relevent to Pokémon item by generation.
A list of moves along with learn methods and level details pertaining to specific version groups.


I'm a Flatiron Research Fellow in the
Center for Computational Mathematics
at the
Flatiron
Institute
and incoming assistant professor in the
Cornell University
Department
of Chemistry and Chemical Biology,
starting in summer 2023.
Broadly speaking, my research area is theoretical and computational chemistry. This means that
theoretically
speaking, I can both use computers and do chemistry. I received my PhD working with Profs. Aaron Dinner
and
Jonathan Weare on enhanced sampling algorithms for molecular dynamics. Currently, I spend most of my
time
thinking about how we can take biomolecules and biomolecular data, feed them
into a computer, and get scientific insight back out.
Download my CV.
Research
Recently, my research has focused on the intersection of data science, machine learning, and statistical
approximation with
chemistry. Below are some projects I have been working on recently.
Extracting Free Energies from Cryo-Electron Microscopy
Cryo-electron Microscopy has recently emerged as a leading technique for extracting protein
structures. But
in principle, Cryo-EM should give us the entire range of possible structures for a given
macromolecule,
allowing us to extract biological free energies. Working with the Structural Molecular
Biophysics Group at
Flatiron, I am developing new algorithms to extract free energies from Cryo-EM data.
New approaches for learning on permutation-equivariant structures
While symmetry under permutation is fundamental to chemistry,
it also restricts the space of possible learning algorithms:
if not constructed carefully, algorithms that attempt to learn new structures must face a
combinatorial
explosion
in the number of terms.
I am working with Prof. Risi Kondor to develop new approaches to learning on chemical systems
by intelligently exploiting and learning substructures of a chemical system.
Error Estimates for MBAR
The Multistate Bennett Acceptance Ratio is a popular framework for estimating free energies from
multiple
biased simulations.
Historically, the ways in which sampling from the individual biased simulations leads to overall error have
been poorly
understood.
In recent work, Sherry Li and I have derived error estimates for the MBAR equations.
Our work is the first to rigorously account for the affect of sample correlation and can trace
how sampling
in individual states affects the total error.
Selected Papers
-
Li, Xiang Sherry, et al. Understanding the Sources of Error in MBAR through Asymptotic
Analysis.
arXiv preprint arXiv:2203.01227 (2022).
arXiv
-
Thiede, Erik H., Wenda Zhou, and Risi Kondor.
Autobahn: Automorphism-based graph neural nets.
Advances in Neural Information Processing Systems 34 (2021): 29922-29934.
PDF
-
Giraldo-Barreto, Julian, et al. A Bayesian approach to extracting free-energy profiles
from
cryo-electron microscopy experiments. Scientific Reports 11.1 (2021): 1-15.
PDF
-
Thiede, Erik H., et al. Galerkin approximation of dynamical quantities using trajectory
data. The
Journal of Chemical Physics 150.24 (2019): 244111.
PDF


WITNESS LIST
Licensing & Administrative Procedures Committee
May 4, 2015 - 2:00 PM or upon final adjourn./recess
Registering, but not testifying:
For:
Brown, Steve (Self)
Kohler, Rob (Christian life commission of the baptist general convention of texas)
Lanagan, Lindsay (City of Houston)
Short, Jim (Fort bend county)
Warndof, Donna (Harris County)
Wittenburg, Michelle (Fort Bend County)
For:
Trochesset, Henry (Self)
Wright, Dwayne (Chambers County Sheriff's Office)
Registering, but not testifying:
For:
Kohler, Rob (Christian life commission of the baptist general convention of texas)
Warndof, Donna (Harris County)
Against:
Munoz, Ned (Texas Association of Builders)
Registering, but not testifying:
For:
Tagliabue, Tom (City of Corpus Christi)
Woomer, Eric (Structural Engineers Association of Texas)
Against:
Blevins, Bryan (Texas Trial Lawyers Assoc)
On:
Kinney, Lance (Texas Board of Professional Engineers)
For:
Stone, Brenda (American Association of Notaries)
Registering, but not testifying:
For:
Palmer, Wade (Self; Fastsigns National Accounts)
TABBARA, KAL (Self; American Association of notaries)
1
WITNESS LIST
On:
Godbey, Briana (Texas Secretary of State)
For:
Dodd, Glenn (Self)
Herbert, Ron (Self; FASTSIGNS International and franchisees)
Kelly, Keith (Kmp Graphics Inc.)
Maley, Michael (Self)
Pennington, Shannon (Self)
Against:
Bell, G. Keith (Self; Independent Electrical Contractors, Inc.)
Hollenberg, Gregg (Self)
Lewis, John (Self; Texas Sign Association)
Rohlfs, Paul (Self)
Sitterle, Arthur (Self)
Toye, Lydell (Self; Texas Sign Association)
Wetz, Bill (Self)
Willis, Tom (Tsa)
Registering, but not testifying:
For:
Banton, Lucien (Self)
Basike drileck, Stephanie (Self)
Birdwell, Shane (Self)
Bravo, Agustin (Signarama)
Brightwell, Kevin (Self)
Dodd, Martha (Self)
Drileck, Charles (Self)
Fernandez, Lucas (Self)
Helmey, Richard (Self)
Hogue, Mike (Self)
Huse, Brent (Self)
Knight, Christine (Self)
Levin, Marc (Texas Public Policy Foundation)
Macdaniel, Clifton (Signarama)
Milgrom, Scott (Self)
Nayar, Sarosh (Janus Signs dba Fastsigns)
Nichols, Daniel (CD Signs of The Woodlands)
Posey, Jake (International Franchise Association)
Spilman, Annie (National Federation of Independent Business/TX)
West, Ron (Self)
West, Virginia (Self)
Against:
Apostolo, Leon (Self; Texas sign association)
2
WITNESS LIST
Against:
Dove, John (Self; Texas Sign Assoc)
Edwards, Robert (Self; Texas sign assoc)
Gottsman, Larry (Self)
Janecka, Richard (Self)
Jolliff, Adam (Self)
Kurecka, Dwayne (Self)
Morris, Sammy (Self)
ODonnell, Mike (Self)
Richards, Maya (Self)
Stabler, Leona (Self; Texas sign association)
Zoch, Marcus (TSA)
On:
Kuntz, William (Texas department of licensing and regulation)
For:
Brummett, Andrew (Institute for Justice)
Registering, but not testifying:
For:
Levin, Marc (Texas Public Policy Foundation)
On:
Kuntz, William (Texas department of licensing and regulation)
For:
Woller, Joseph (Foundation Appraisers Coalition of Texas(FACT))
Registering, but not testifying:
For:
Ables, Amy (Foundation Appraisers Coalition Of Texas)
Farr, Chris (Self)
Garoon, Glenn (Self; FACT)
Against:
Shannon, Kelley (Freedom of Information Foundation of Texas)
On:
Oldmixon, Douglas (Texas Appraiser Licensing & Certification Board)
Registering, but not testifying:
Against:
Caesar, Troy (Driver Training Associates, Inc.)
Winningham, Glenn (DTA)
3
WITNESS LIST
On:
Lunceford, Celeste (Texas Department of State Health Services)
4


Christmas cheer for Lavenham Fair
by Mark LangfordLavenham is getting ready to host thousands of visitors to its annual Christmas Fair - but it was facing a bleak midwinter this year, with even the threat of Santa being left homeless.
A combination of spiralling costs, lack of organisers and the loss of the premises used to house Santa's grotto left a question mark over this year's event - between December 6-8 - even taking place.
Spokesman Lesley Thompson said: "At one point earlier this year it was looking touch and go, but it's now very much on.
"It's a big part of the Lavenham year so we were very sad to think it might not happen.
"It was very much on-off at the beginning of the year due to a lack of support and funds, but villagers and local businesses have rallied round with help and donations."
Santa's grotto was previously housed in a building in the Market Place which has since been sold.
It will now be in a marquee behind the Greyhound pub between Lady Street and the High Street.
Ms Thompson said last year saw more than 7,000 visitors to the fair, which raised more than £1,500 for local charities.
"It's not about making money, so long as we break even we are able to give the rest to charity," she said.
"But the event has grown enormously in recent years, which is good news for the retailers here, and there is a lot of good shopping to be had at the fair."
This year's event takes place between Friday December 6 and Sunday December 8 and will feature more than 50 stalls selling festive produce including locally produced food and wine, chocolate, cheese, cakes, and Christmas puddings.
Visitors are encouraged to dress in Dickensian style, with a prize for Best Costume, and also a prize for the Best Dressed Dickensian shop window.
The programme also includes a guided lantern tour of Lavenham on Saturday, with stories of traditions, legend and ghost tales, then ending up with mulled wine and mince pies at The Swan hotel.
For further information go to the Christmas Fair Facebook page or the Lavenham village website.


| CONTENTS |
Our look is the result of reader comments, our own experimentation, and feedback from distribution channels. Distinctive covers complement our distinctive approach to technical topics, breathing personality and life into potentially dry subjects.
The image on the cover of Unix Power Tools, Third Edition, is an AC Dyno-Mite DC drill made by the Millers Falls Company, circa 1950.
Jeffrey Holcomb was the production editor for Unix Power Tools, Third Edition. Leanne Soylemez and Jeffrey Holcomb were the copyeditors. Mary Brady, Linley Dolby, and Claire Cloutier provided quality control. Genevieve d'Entremont, Julie Flanagan, Andrew Savikas, Brian Sawyer, and Sue Willing were the compositors. Ellen Troutman-Zaig wrote the index.
Edie Freedman designed the cover of this book. Emma Colby produced the cover layout with QuarkXPress 4.1 using Adobe's ITC Garamond font.
David Futato designed the interior layout. This book was converted to FrameMaker 5.5.6 with a format conversion tool created by Erik Ray, Jason McIntosh, Neil Walls, and Mike Sierra that uses Perl and XML technologies. The text font is Linotype Birka; the heading font is Adobe Helvetica Neue Condensed; and the code font is LucasFont's TheSans Mono Condensed. The illustrations that appear in the book were produced by Robert Romano and Jessamyn Read using Macromedia FreeHand 9 and Adobe Photoshop 6. This colophon was written by Jeffrey Holcomb.
The online edition of this book was created by the Safari production group (John Chodacki, Becki Maisch, and Madeleine Newell) using a set of Frame-to-XML conversion and cleanup tools written and maintained by Erik Ray, Benn Salter, John Chodacki, and Jeff Liggett.
| CONTENTS |


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Questions about Relationships
It takes a lifetime to navigate the relationships you will develop with the people in your lives. There are relationships that happen for a reason, a season and a lifetime. Learn to appreciate them all and what they teach you. Hear what our BFF's say about relationships.
How do I develop a close relationship with my parents?
Answers from:
How do you deal with emotionally damaging relationships?
Answers from:
How do I get over a bad break up?
Answers from:


Binghamton University Senior
Business Administration Major Concentrating in Marketing and Management Information Systems
Minor in Graphic Desi
Of the three movie title riddles that I created, "Blue is the Warmest Color" was the one that I selected to be published in our final book. Although the riddle isn't type heavy, it does make the viewed think to figure out the movie. As our style guidelines changed, so did my design, becoming more crisp and appealing.
This riddle didn't make the final cut of riddle included in the final project, however I am still happy with my design.
This riddle didn't make the final cut of riddle included in the final project, however I am still happy with my design.
The prompt for Project 2 was to create a bitmap icon for an item that I use in my everyday life. My first though was deoderant...thats not very appealing. The next best thing? Perfume
My digital story telling project is based around a deserted island. The user finds themselve stranded on a deserted island and must explore the area to collect resources. Resources are hidden and can be found by the change in your curser when hovering over clickable objects. Good Luck!
My orginal concept was very ambitious. But due to time and knowledge constrains, my approach was modified. I originally wanted to have a running timer in the corner, placing a time constraint on your exploration. Events like stepping on nails would reduce your time, and events like drinking fresh water would add more time. If you had collected rocks and dry branches by the time your time ran out, you would be able to create a fire and be rescued! If not, you would pass out from exhaustion and your search would restart. I modified this idea by exploring the island without the time constraint and by allowing the user to identify if they had collected both the rocks and dry branches before proceeding. I believe that my final result still eminates my original idea and the exploration is still exciting. I hope you enjoy my project as much as I did!


public static class PriorityQueues.EmptyPriorityQueue extends AbstractPriorityQueue implements java.io.Serializable
This class may be useful to implement your own in case you subclass
PriorityQueue
.
| Modifier | Constructor and Description |
|---|---|
protected |
EmptyPriorityQueue() |
| Modifier and Type | Method and Description |
|---|---|
void |
changed()
Notifies the queue that the first element has changed (optional operation).
|
void |
clear()
Removes all elements from this queue.
|
java.lang.Object |
clone() |
java.util.Comparator<?> |
comparator()
Returns the comparator associated with this queue, or
null if it uses its elements' natural ordering. |
java.lang.Object |
dequeue()
Dequeues the first element from the queue.
|
void |
enqueue(java.lang.Object o)
Enqueues a new element.
|
boolean |
equals(java.lang.Object o) |
java.lang.Object |
first()
Returns the first element of the queue.
|
boolean |
isEmpty()
Checks whether the queue is empty.
|
java.lang.Object |
last()
Returns the last element of the queue, that is, the element the would be dequeued last (optional operation).
|
int |
size()
Returns the number of elements in this queue.
|
protected EmptyPriorityQueue()
public void enqueue(java.lang.Object o)
PriorityQueue
enqueue
in interface PriorityQueue
o
- the element to enqueue..public java.lang.Object dequeue()
PriorityQueue
dequeue
in interface PriorityQueue
public boolean isEmpty()
PriorityQueue
isEmpty
in interface PriorityQueue
isEmpty
in class AbstractPriorityQueue
public int size()
PriorityQueue
size
in interface PriorityQueue
public void clear()
PriorityQueue
clear
in interface PriorityQueue
public java.lang.Object first()
PriorityQueue
first
in interface PriorityQueue
public java.lang.Object last()
AbstractPriorityQueue
This implementation just throws an UnsupportedOperationException
.
last
in interface PriorityQueue
last
in class AbstractPriorityQueue
public void changed()
AbstractPriorityQueue
This implementation just throws an UnsupportedOperationException
.
changed
in interface PriorityQueue
changed
in class AbstractPriorityQueue
public java.util.Comparator<?> comparator()
PriorityQueue
null
if it uses its elements' natural ordering.comparator
in interface PriorityQueue
null
if it uses its elements' natural ordering.public java.lang.Object clone()
clone
in class java.lang.Object
public boolean equals(java.lang.Object o)
equals
in class java.lang.Object
Copyright © 2019. All rights reserved.


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Box
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Octahedron
Icosahedron
Dodecahedron
Hexagon
Triangle
Octagon
Cylinder
Cone
Circle
Name
Description
User data
Saved!
ID:
Hyperlink
M
Href - hifi://address
Spatial
M
Position
m
X:
Y:
Z:
Rotation
deg
Pitch:
Yaw:
Roll:
Dimensions
m
X:
Y:
Z:
Registration
(pivot offset as ratio of dimension)
X:
Y:
Z:
Scale
%
Parent ID
Parent joint index
Align
Voxel volume size
m
X:
Y:
Z:
Surface extractor
Marching cubes
Cubic
Edged cubic
Edged marching cubes
X-axis texture URL
Y-axis texture URL
Z-axis texture URL
Physical
M
Linear velocity
m/s
X:
Y:
Z:
Linear damping
Angular velocity
deg/s
Pitch:
Yaw:
Roll:
Angular damping
Restitution
Friction
Density
Gravity
m/s
2
X:
Y:
Z:
Acceleration
m/s
2
X:
Y:
Z:
Entity color
Red:
Green:
Blue:
Behavior
M
Collisionless
Dynamic
Collides With
Static entities
Dynamic entities
Kinematic entities
My avatar
Other avatars
Grabbing
Grabbable
Triggerable
Cloneable
Ignore inverse kinematics
Cloneable Settings
Clone Lifetime
Clone Limit
Clone Dynamic
Collision sound URL
Lifetime
s
Script URL
Server Script URL
Server Script Status
Model
M
Model URL
Collision shape type
No Collision
Box
Sphere
Compound
Basic - Whole model
Good - Sub-meshes
Exact - All polygons (non-dynamic only)
Compound shape URL
Animation URL
Animation playing
Animation loop
Animation hold
Animation FPS
Animation frame
First frame
Last frame
Textures
Original textures
Text
M
Text content
Face Camera
Line height
m
Text color
Red:
Green:
Blue:
Background color
Red:
Green:
Blue:
Zone
M
Enable stage sun model
Flying allowed
Ghosting allowed
Filter URL
Key Light
Key light color
Red:
Green:
Blue:
Light intensity
Light altitude
deg
Light azimuth
deg
Ambient intensity
Ambient URL
Stage
Latitude
deg
Longitude
deg
Altitude
m
Match stage hour and day to location
Day of year
Hour
Background
Background mode
Nothing
Skybox
Skybox
Skybox color
Red:
Green:
Blue:
Skybox URL
Web
M
Source URL
Resolution (DPI)
Light
M
Light color
Red:
Green:
Blue:
Intensity
Fall-off radius
m
Spotlight
Spotlight exponent
Spotlight cut-off


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Emotional Intelligence
What learnings did you take from the chapter?
I learned that Emotional Intelligence can be trained, I had just imagined it was something that you had gained.  With training you can become more self-aware of yourself and your surrounding and better manage situations. By doing this it can have an over all postive effect on your worklife and personal happiness. It is amazing how quickly you can notice these changes in yourself with only so little practice.
How did you find the two minutes of mindfulness?
It has been really lovely making mindfulness a part of my daily habits. Most of the time it goes more that two minutes but if I feel like can't do it just even one mindfull breathe is enough.