| 003:134 Khan | : |
Those who spend [in Allah's Cause - deeds of charity, alms, etc.] in prosperity and in adversity, who repress anger, and who pardon men; verily, Allah loves Al-Muhsinun (the good-doers). |
| 003:134 Maulana | : |
Those who spend in ease as well as in adversity and those who restrain (their) anger and pardon men. And Allah loves the doers of good (to others). |
| 003:134 Pickthal | : |
Those who spend (of that which Allah hath given them) in ease and in adversity, those who control their wrath and are forgiving toward mankind; Allah loveth the good; |
| 003:134 Rashad | : |
who give to charity during the good times, as well as the bad times. They are suppressors of anger, and pardoners of the people. GOD loves the charitable. |
| 003:134 Sarwar | : |
who spend their property for the cause of God in prosperity as well as in adversity and who also harness their anger and forgive the people. God loves the righteous ones. |
| 003:134 Shakir | : |
Those who spend (benevolently) in ease as well as in straitness, and those who restrain (their) anger and pardon men; and Allah loves the doers of good (to others). |
| 003:134 Sherali | : |
Those, who spends in prosperity and adversity, and those who suppress anger, and pardon men; and ALLAH loves those who do good; |
| 003:134 Yusufali | : |
Those who spend (freely), whether in prosperity, or in adversity; who restrain anger, and pardon (all) men;- for Allah loves those who do good;- |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > حبه تعالى Pillars of Islam> Islamic> Oneness of Allah> His Love أركان الإسلام > الزكاة والصدقات Pillars of Islam> Due Alms and Charities العمل > العمل الصالح > الإحسان Action(Work)> The Good Deeds> Charity العمل > العمل الصالح > التقوى Action(Work)> The Good Deeds>The Piety العمل > العمل الصالح > العمل المفضي إلى النجاح Action(Work)> The Good Deeds>Achtion which Leads to Success الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > الإحسان Man and The Moral Relations> Good Morals>Charity الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > العفو عن الناس Man and The Moral Relations> Good Morals>Forgiving People الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > كظم الغيظ Man and The Moral Relations> Good Morals>The Restrain of Anger الإنسان والعلاقات الأخلاقية > الأخلاق الذميمة > الغضب Man and The Moral Relations>The Dispraised Morals>Anger تنظيم العلاقات المالية > إنفاقها Organizing Financial Relationships>Its Expenditure تنظيم العلاقات المالية > الزكاة Organizing Financial Relationships>Due Alms
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object java.awt.MenuComponent java.awt.MenuItem
public class MenuItem
All items in a menu must belong to the class
MenuItem
, or one of its subclasses.
The default MenuItem
object embodies
a simple labeled menu item.
This picture of a menu bar shows five menu items:
The first two items are simple menu items, labeled
"Basic"
and "Simple"
.
Following these two items is a separator, which is itself
a menu item, created with the label "-"
.
Next is an instance of CheckboxMenuItem
labeled "Check"
. The final menu item is a
submenu labeled "More Examples"
,
and this submenu is an instance of Menu
.
When a menu item is selected, AWT sends an action event to
the menu item. Since the event is an
instance of ActionEvent
, the processEvent
method examines the event and passes it along to
processActionEvent
. The latter method redirects the
event to any ActionListener
objects that have
registered an interest in action events generated by this
menu item.
Note that the subclass Menu
overrides this behavior and
does not send any event to the frame until one of its subitems is
selected.
| Nested Class Summary | |
|---|---|
protected class |
MenuItem.AccessibleAWTMenuItem
Inner class of MenuItem used to provide default support for accessibility. |
| Nested classes/interfaces inherited from class java.awt.MenuComponent |
|---|
MenuComponent.AccessibleAWTMenuComponent |
| Constructor Summary | |
|---|---|
MenuItem()
Constructs a new MenuItem with an empty label and no keyboard shortcut. |
|
MenuItem(String label)
Constructs a new MenuItem with the specified label and no keyboard shortcut. |
|
MenuItem(String label,
MenuShortcut s)
Create a menu item with an associated keyboard shortcut. |
| Method Summary | ||
|---|---|---|
void |
addActionListener(ActionListener l)
Adds the specified action listener to receive action events from this menu item. |
|
void |
addNotify()
Creates the menu item's peer. |
|
void |
deleteShortcut()
Delete any MenuShortcut object associated
with this menu item. |
|
void |
disable()
Deprecated. As of JDK version 1.1, replaced by setEnabled(boolean) . |
|
protected void |
disableEvents(long eventsToDisable)
Disables event delivery to this menu item for events defined by the specified event mask parameter. |
|
void |
enable()
Deprecated. As of JDK version 1.1, replaced by setEnabled(boolean) . |
|
void |
enable(boolean b)
Deprecated. As of JDK version 1.1, replaced by setEnabled(boolean) . |
|
protected void |
enableEvents(long eventsToEnable)
Enables event delivery to this menu item for events to be defined by the specified event mask parameter |
|
AccessibleContext |
getAccessibleContext()
Gets the AccessibleContext associated with this MenuItem. |
|
String |
getActionCommand()
Gets the command name of the action event that is fired by this menu item. |
|
ActionListener[] |
getActionListeners()
Returns an array of all the action listeners registered on this menu item. |
|
String |
getLabel()
Gets the label for this menu item. |
|
|
getListeners(Class<T> listenerType)
Returns an array of all the objects currently registered as FooListener s
upon this MenuItem . |
|
MenuShortcut |
getShortcut()
Get the MenuShortcut object associated with this
menu item, |
|
boolean |
isEnabled()
Checks whether this menu item is enabled. |
|
String |
paramString()
Returns a string representing the state of this MenuItem . |
|
protected void |
processActionEvent(ActionEvent e)
Processes action events occurring on this menu item, by dispatching them to any registered ActionListener objects. |
|
protected void |
processEvent(AWTEvent e)
Processes events on this menu item. |
|
void |
removeActionListener(ActionListener l)
Removes the specified action listener so it no longer receives action events from this menu item. |
|
void |
setActionCommand(String command)
Sets the command name of the action event that is fired by this menu item. |
|
void |
setEnabled(boolean b)
Sets whether or not this menu item can be chosen. |
|
void |
setLabel(String label)
Sets the label for this menu item to the specified label. |
|
void |
setShortcut(MenuShortcut s)
Set the MenuShortcut object associated with this
menu item. |
| Methods inherited from class java.awt.MenuComponent |
|---|
dispatchEvent, getFont, getName, getParent, getPeer, getTreeLock, postEvent, removeNotify, setFont, setName, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public MenuItem() throws HeadlessException
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns true.GraphicsEnvironment.isHeadless()
public MenuItem(String label) throws HeadlessException
label
- the label for this menu item.
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns true.GraphicsEnvironment.isHeadless()
public MenuItem(String label, MenuShortcut s) throws HeadlessException
label
- the label for this menu item.s
- the instance of MenuShortcut
associated with this menu item.
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns true.GraphicsEnvironment.isHeadless()
| Method Detail |
|---|
public void addNotify()
public String getLabel()
null
if this menu item has no label.setLabel(java.lang.String)
public void setLabel(String label)
label
- the new label, or null
for no label.getLabel()
public boolean isEnabled()
setEnabled(boolean)
public void setEnabled(boolean b)
b
- if true
, enables this menu item;
if false
, disables it.isEnabled()
@Deprecated public void enable()
setEnabled(boolean)
.
@Deprecated public void enable(boolean b)
setEnabled(boolean)
.
@Deprecated public void disable()
setEnabled(boolean)
.
public MenuShortcut getShortcut()
MenuShortcut
object associated with this
menu item,
null
if none has been specified.setShortcut(java.awt.MenuShortcut)
public void setShortcut(MenuShortcut s)
MenuShortcut
object associated with this
menu item. If a menu shortcut is already associated with
this menu item, it is replaced.
s
- the menu shortcut to associate
with this menu item.getShortcut()
public void deleteShortcut()
MenuShortcut
object associated
with this menu item.
protected final void enableEvents(long eventsToEnable)
Since event types are automatically enabled when a listener for
that type is added to the menu item, this method only needs
to be invoked by subclasses of MenuItem
which desire to
have the specified event types delivered to processEvent
regardless of whether a listener is registered.
eventsToEnable
- the event mask defining the event typesprocessEvent(java.awt.AWTEvent)
,
disableEvents(long)
,
Component.enableEvents(long)
protected final void disableEvents(long eventsToDisable)
eventsToDisable
- the event mask defining the event typesprocessEvent(java.awt.AWTEvent)
,
enableEvents(long)
,
Component.disableEvents(long)
public void setActionCommand(String command)
By default, the action command is set to the label of the menu item.
command
- the action command to be set
for this menu item.getActionCommand()
public String getActionCommand()
setActionCommand(java.lang.String)
public void addActionListener(ActionListener l)
l
- the action listener.removeActionListener(java.awt.event.ActionListener)
,
getActionListeners()
,
ActionEvent
,
ActionListener
public void removeActionListener(ActionListener l)
l
- the action listener.addActionListener(java.awt.event.ActionListener)
,
getActionListeners()
,
ActionEvent
,
ActionListener
public ActionListener[] getActionListeners()
ActionListener
s
or an empty array if no action
listeners are currently registeredaddActionListener(java.awt.event.ActionListener)
,
removeActionListener(java.awt.event.ActionListener)
,
ActionEvent
,
ActionListener
public <T extends EventListener> T[] getListeners(Class<T> listenerType)
FooListener
s
upon this MenuItem
.
FooListener
s are registered using the
addFooListener
method.
You can specify the listenerType
argument
with a class literal, such as
FooListener.class
.
For example, you can query a
MenuItem
m
for its action listeners with the following code:
ActionListener[] als = (ActionListener[])(m.getListeners(ActionListener.class));If no such listeners exist, this method returns an empty array.
listenerType
- the type of listeners requested; this parameter
should specify an interface that descends from
java.util.EventListener
FooListener
s on this menu item,
or an empty array if no such
listeners have been added
ClassCastException
- if listenerType
doesn't specify a class or interface that implements
java.util.EventListener
getActionListeners()
protected void processEvent(AWTEvent e)
ActionEvent
, it invokes
processActionEvent
, another method
defined by MenuItem
.
Currently, menu items only support action events.
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception.
processEvent
in class MenuComponent
e
- the eventprocessActionEvent(java.awt.event.ActionEvent)
protected void processActionEvent(ActionEvent e)
ActionListener
objects.
This method is not called unless action events are
enabled for this component. Action events are enabled
when one of the following occurs:
ActionListener
object is registered
via addActionListener
.
enableEvents
.
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception.
e
- the action eventActionEvent
,
ActionListener
,
enableEvents(long)
public String paramString()
MenuItem
.
This method is intended to be used only for debugging purposes, and the
content and format of the returned string may vary between
implementations. The returned string may be empty but may not be
null
.
paramString
in class MenuComponent
public AccessibleContext getAccessibleContext()
getAccessibleContext
in interface Accessible
getAccessibleContext
in class MenuComponent
|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


|
Hi Jane,
|
|
Lorem ipsum, dolor sit amet consectetur adipisicing elit. Quia a assumenda nulla in quisquam optio quibusdam fugiat perspiciatis nobis, ad tempora culpa porro labore. Repudiandae accusamus obcaecati voluptatibus accusantium
perspiciatis.
|
|
|
|
|
|
|
Office Address
|
|
You can visit following address for confirmation.
|
|
|
address
|
|
Austin Convention Center 123 Main Street, 78701
|
|
Hours of Operation
|
|
Monday, December 20th: 8:00AM - 5:00PM Tuesday, December 21st: 8:00AM - 5:00PM
|
|
|


1. Which one of the five is least like the other four? BEAR - SNAKE - COW -
DOG - TIGER
2. If you rearrange the letters "BARBIT", you would have the
name of a: OCEAN - COUNTRY - STATE - CITY - ANIMAL
3. Which one of
the five designs makes the best comparison?
4. Which
one of the five is least like the other four? POTATO - CORN - APPLE - CARROT
- BEAN
5. Which one of the five designs makes the best comparison?
6. John,
twelve years old, is three times as old as his brother. How old will John be
when he is twice as old as his brother? 15 - 16 - 18 - 20 - 21
7.
Which one of the five makes the best comparison? Brother is to sister as
niece is to: MOTHER - DAUGHTER - AUNT - UNCLE - NEPHEW
8. Which one
of the five designs is least like the other four?
9. Which
one of the five makes the best comparison? Milk is to glass as letter is to:
STAMP - PEN - ENVELOPE - BOOK - MAIL
10. Which one of the five is
least like the other four?
11.
Which one of the five choices makes the best comparison? LIVE is to EVIL as
5232 is to: (A) 2523 (B) 3252 (C) 2325 (D) 3225 (E) 5223
12. "If
some Smaugs are Thors and some Thors are Thrains, then some Smaugs are
definitely Thrains." This statement is: TRUE - FALSE - NEITHER
13.
Which one of the five designs is least like the other four?
14.
Which one of the five makes the best comparison? Tree is to ground as
chimney is to: SMOKE - BRICK - SKY - GARAGE - HOUSE
15. Which one of
the numbers does not belong in the following series? 9 - 7 - 8 - 6 - 7 - 5 -
6 - 3
16. Which one of the four is least like the other four? TOUCH
- TASTE - HEAR - SMILE - SEE
17. Which one of the five designs makes the
best comparison?
18. Jack
is taller than Peter, and Bill is shorter than Jack. Which of the following
statements would be most accurate? (A) Bill is taller than Peter. (B)
Bill is shorter than Peter. (C) Bill is as tall as Peter. (D) It is
impossible to tell whether Bill or Peter is taller.
19. Which one the
five is least like the other four? STOCKING - DRESS - SHOE - PURSE - HAT
20. Which one of the five makes the best comparison? CAACCAC is to
3113313 as CACAACAC is to: (A) 13133131 (B) 13133313 (C) 31311131 (D)
31311313 (E) 31313113
21. If you rearrange the letters "RAPIS", you
would have the name of a: OCEAN - COUNTRY - STATE - CITY - ANIMAL
22. Which one of the designs is least like the other four?
23.
Which one of the five makes the best comparison? Bullet is to gun as ball is
to: BAT - SLINGSHOT - CANNON - PITCHER - CATAPULT
24. "If some
Bifurs are Bofurs and all Gloins are Bofurs, then some Bifurs are definitely
Gloins." This statement is: TRUE - FALSE - NEITHER
25. Which one of
the designs is least like the other four?
26.
Which one of the letters does not belong is the following series: A - D - G
- I - J - M - P - S The answer is: D - I - J - M - S
27. Which
one of the five designs makes the best comparison?
28. The
price of an article was cut 20% for a sale. By what percent must the item be
increased to again sell the article at the original price? 15% - 20% - 25% -
30% - 40%
29. Which one of the five is least like the other four?
COPPER - IRON - BRASS - TIN - LEAD
30. Which one of the five designs
makes the best comparison?
31.
Which one of the five is least like the other four? BOTTLE - CUP - TUB -
FUNNEL - BOWL
32. Mary had a number of cookies. After eating one, she
gave half the remainer to her sister. After eating another cookie, she gave half
of what was left to her brother. Mary now had only five cookies left. How many
cookies did she start with? 11 - 22 - 23 - 45 - 46
33. Which one of
the five is least like the other four? WHEAT - HAY - BARLEY - OATS - RICE
34. Which one of the numbers does not belong is the following series?
2 - 3 - 6 - 7 - 8 - 14 - 15 - 30 THREE - SEVEN - EIGHT - FIFTEEN -
THIRTY
35. Which one of the five designs makes the best comparison?
36. "A
spaceship received three messages in a strange language from a distant planet.
The astonauts studied these messages and found that "Elros Aldarion Elendil"
means "Danger Rocket Explosion" and "Edain Mnyatur Elros" means "Danger
spaceship Fire" and "Aldarion Gimilzor Gondor" means "Bad Gas Explosion".
What does "Elendil" mean? DANGER - EXPLOSION - NOTHING - ROCKET - GAS
37. Which one of the five is least like the other four?
38.
Which one of the five makes the best comparison? Belt is to buckle as shoe
is to: SOCK - TOE - FOOT - LACE - SOLE
39. Which one of the five
designs is least like the other four?
40. John
received $.41 change from a puchase in the drugstore. If he received six
coins, three of the coins had to be: PENNIES - NICKLES - DIMES - QUARTERS -
HALF-DOLLARS
41. Which one of the five designs is least like the other
four?
42. If
you rearrange the letters "MANGERY", you would have the name of a: OCEAN -
COUNTRY - STATE - CITY - ANIMAL
43. Which one of the five designs makes
the best comparison?
44. "If
all Wargs are Twerps and no Twerps are Gollums, then no Gollums are definitely
Wargs." This statement is: TRUE - FALSE - NEITHER
45. Which one of
the five is least like the other four? HORSE - KANGAROO - ZEBRA - DEER -
DONKEY
46. Which one of the designs does not belong in the following
series?
47.
Which one of the five makes the best comparison? Finger is to hand as leaf
is to: TREE - BRANCH - BLOSSOM - TWIG - BARK
48. "John's mother sent
him to the store to get 9 large cans of peaches. John could only carry 2 cans at
a time. How many trips to the store did John have to make? 4 - 4½ - 5 - ½ - 6
49. Which one of the five designs is least like the other four?
50.
Which one of the five make the best comparison? Foot is to knee as hand is
to: FINGER - ELBOW - TOE - LEG - ARM
51. Which one of the five
designs is least like the other four?
52. Mary
was both 13th highest and 13th lowest in a spelling contest. How many people
were in the contest? 13 - 25 - 26 - 27 - 28
53. Which one of the
five makes the best comparison? Water is to ice as milk is to: HONEY -
CHEESE - CEREAL - COFFEE - COOKIE
54. Which one of the numbers does not
belong in the following series? 1 - 2 - 5 - 10 - 13 - 26 - 29 - 48
55. Which one of the five is least like the other four? HAM - LIVER
- SALMON - PORK - BEEF
56. "If all Fleeps are Sloops and all Sloops are
Loopies, then all Fleeps are definitely Loopies." This statement is: TRUE -
FALSE - NEITHER
57. Which one of the five designs makes the best
comparison?
58.
Which one of the five is least like the other four? INCH - MILE - ACRE -
YARD - FOOT
59. Which one of the five designs makes the best comparison?
60. "A
fish has a head 9" long. The tail is equal to the size of the head plus one-half
the size of the body. The body is the size of the head plus the tail." How
long is the fish? 27" - 54" - 63" - 72" - 81"
Get the
right answers In Danish...Giv op og se hvad Willy Breinholst siger i
"Kunsten at
være FAR" Return to Lars' Homepage


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Before 1.1.54, the LEDs just reflected the state of the corresponding
keyboard flags, and KDGETLED/KDSETLED would also change the keyboard
flags.
Since 1.1.54 the LEDs can be made to display arbitrary
information, but by default they display the keyboard flags.
The following two ioctls are used to access the keyboard flags.
- KDGKBLED
-
Get keyboard flags CapsLock, NumLock, ScrollLock (not lights).
argp
points to a char which is set to the flag state.
The low order three bits (mask 0x7) get the current flag state,
and the low order bits of the next nibble (mask 0x70) get
the default flag state.
(Since 1.1.54.)
- KDSKBLED
-
Set keyboard flags CapsLock, NumLock, ScrollLock (not lights).
argp
has the desired flag state.
The low order three bits (mask 0x7) have the flag state,
and the low order bits of the next nibble (mask 0x70) have
the default flag state.
(Since 1.1.54.)
- KDGKBTYPE
-
Get keyboard type.
This returns the value KB_101, defined as 0x02.
- KDADDIO
-
Add I/O port as valid.
Equivalent to
ioperm(arg,1,1).
- KDDELIO
-
Delete I/O port as valid.
Equivalent to
ioperm(arg,1,0).
- KDENABIO
-
Enable I/O to video board.
Equivalent to
ioperm(0x3b4, 0x3df-0x3b4+1, 1).
- KDDISABIO
-
Disable I/O to video board.
Equivalent to
ioperm(0x3b4, 0x3df-0x3b4+1, 0).
- KDSETMODE
-
Set text/graphics mode.
argp
is one of these:
| KD_TEXT | 0x00
|
| KD_GRAPHICS | 0x01
|
- KDGETMODE
-
Get text/graphics mode.
argp
points to a
long
which is set to one
of the above values.
- KDMKTONE
-
Generate tone of specified length.
The lower 16 bits of
argp
specify the period in clock cycles,
and the upper 16 bits give the duration in msec.
If the duration is zero, the sound is turned off.
Control returns immediately.
For example,
argp
= (125<<16) + 0x637 would specify
the beep normally associated with a ctrl-G.
(Thus since 0.99pl1; broken in 2.1.49-50.)
- KIOCSOUND
-
Start or stop sound generation.
The lower 16 bits of
argp
specify the period in clock cycles
(that is,
argp
= 1193180/frequency).
argp
= 0 turns sound off.
In either case, control returns immediately.
- GIO_CMAP
-
Get the current default color map from kernel.
argp
points to
a 48-byte array.
(Since 1.3.3.)
- PIO_CMAP
-
Change the default text-mode color map.
argp
points to a
48-byte array which contains, in order, the Red, Green, and Blue
values for the 16 available screen colors: 0 is off, and 255 is full
intensity.

(Since 1.3.3.)
- GIO_FONT
-
Gets 256-character screen font in expanded form.
argp
points to an 8192 byte array.
Fails with error code
EINVAL
if the
currently loaded font is a 512-character font, or if the console is
not in text mode.
- GIO_FONTX
-
Gets screen font and associated information.
argp
points to a
struct consolefontdesc
(see
PIO_FONTX).
On call, the
charcount
field should be set to the maximum number of
characters that would fit in the buffer pointed to by
chardata.
On return, the
charcount
and
charheight
are filled with
the respective data for the currently loaded font, and the
chardata
array contains the font data if the initial value of
charcount
indicated enough space was available; otherwise the
buffer is untouched and
errno
is set to
ENOMEM.
(Since 1.3.1.)
- PIO_FONT
-
Sets 256-character screen font.
Load font into the EGA/VGA character
generator.
argp
points to a 8192 byte map, with 32 bytes per
character.
Only the first
N
of them are used for an 8xN font
(0 <
N
<= 32).
This call also invalidates the Unicode mapping.
- PIO_FONTX
-
Sets screen font and associated rendering information.
argp
points to a
struct consolefontdesc {
unsigned short charcount; /* characters in font
(256 or 512) */
unsigned short charheight; /* scan lines per
character (1-32) */
char *chardata; /* font data in
expanded form */
};
If necessary, the screen will be appropriately resized, and
SIGWINCH
sent to the appropriate processes.
This call also invalidates the Unicode mapping.
(Since 1.3.1.)
- PIO_FONTRESET
-
Resets the screen font, size and Unicode mapping to the bootup
defaults.
argp
is unused, but should be set to NULL to
ensure compatibility with future versions of Linux.
(Since 1.3.28.)
- GIO_SCRNMAP
-
Get screen mapping from kernel.
argp
points to an area of size
E_TABSZ, which is loaded with the font positions used to display each
character.
This call is likely to return useless information if the
currently loaded font is more than 256 characters.
- GIO_UNISCRNMAP
-
Get full Unicode screen mapping from kernel.
argp
points to an
area of size
E_TABSZ*sizeof(unsigned short),
which is loaded with the
Unicodes each character represent.
A special set of Unicodes,
starting at U+F000, are used to represent "direct to font" mappings.
(Since 1.3.1.)
- PIO_SCRNMAP
-
Loads the "user definable" (fourth) table in the kernel which maps
bytes into console screen symbols.
argp
points to an area of
size E_TABSZ.
- PIO_UNISCRNMAP
-
Loads the "user definable" (fourth) table in the kernel which maps
bytes into Unicodes, which are then translated into screen symbols
according to the currently loaded Unicode-to-font map.
Special Unicodes starting at U+F000 can be used to map directly to the font
symbols.
(Since 1.3.1.)
- GIO_UNIMAP
-
Get Unicode-to-font mapping from kernel.
argp
points to a
struct unimapdesc {
unsigned short entry_ct;
struct unipair *entries;
};
where
entries
points to an array of
struct unipair {
unsigned short unicode;
unsigned short fontpos;
};
(Since 1.1.92.)
- PIO_UNIMAP
-
Put unicode-to-font mapping in kernel.
argp
points to a
struct unimapdesc.
(Since 1.1.92)
- PIO_UNIMAPCLR
-
Clear table, possibly advise hash algorithm.
argp
points to a
struct unimapinit {
unsigned short advised_hashsize; /* 0 if no opinion */
unsigned short advised_hashstep; /* 0 if no opinion */
unsigned short advised_hashlevel; /* 0 if no opinion */
};
(Since 1.1.92.)
- KDGKBMODE
-
Gets current keyboard mode.
argp
points to a
long
which is set to one
of these:
| K_RAW | 0x00
|
| K_XLATE | 0x01
|
| K_MEDIUMRAW | 0x02
|
| K_UNICODE | 0x03
|
- KDSKBMODE
-
Sets current keyboard mode.
argp
is a
long
equal to one of the above values.
- KDGKBMETA
-
Gets meta key handling mode.
argp
points to a
long
which is
set to one of these:
| K_METABIT | 0x03 | set high order bit
|
| K_ESCPREFIX | 0x04 | escape prefix
|
- KDSKBMETA
-
Sets meta key handling mode.
argp
is a
long
equal to one of the above values.
- KDGKBENT
-
Gets one entry in key translation table (keycode to action code).
argp
points to a
struct kbentry {
unsigned char kb_table;
unsigned char kb_index;
unsigned short kb_value;
};
with the first two members filled in:
kb_table
selects the key table (0 <=
kb_table
< MAX_NR_KEYMAPS),
and
kb_index
is the keycode (0 <=
kb_index
< NR_KEYS).
kb_value
is set to the corresponding action code,
or K_HOLE if there is no such key,
or K_NOSUCHMAP if
kb_table
is invalid.
- KDSKBENT
-
Sets one entry in translation table.
argp
points to a
struct kbentry.
- KDGKBSENT
-
Gets one function key string.
argp
points to a
struct kbsentry {
unsigned char kb_func;
unsigned char kb_string[512];
};
kb_string
is set to the (null-terminated) string corresponding to
the
kb_functh
function key action code.
- KDSKBSENT
-
Sets one function key string entry.
argp
points to a
struct kbsentry.
- KDGKBDIACR
-
Read kernel accent table.
argp
points to a
struct kbdiacrs {
unsigned int kb_cnt;
struct kbdiacr kbdiacr[256];
};
where
kb_cnt
is the number of entries in the array, each of which
is a
struct kbdiacr {
unsigned char diacr;
unsigned char base;
unsigned char result;
};
- KDGETKEYCODE
-
Read kernel keycode table entry (scan code to keycode).
argp
points to a
struct kbkeycode {
unsigned int scancode;
unsigned int keycode;
};
keycode
is set to correspond to the given
scancode.
(89 <=
scancode
<= 255 only.
For 1 <=
scancode
<= 88,
keycode==scancode.)
(Since 1.1.63.)
- KDSETKEYCODE
-
Write kernel keycode table entry.
argp
points to a
struct kbkeycode.
(Since 1.1.63.)
- KDSIGACCEPT
-
The calling process indicates its willingness to accept the signal
argp
when it is generated by pressing an appropriate key combination.
(1 <=
argp
<= NSIG).
(See
spawn_console()
in
linux/drivers/char/keyboard.c.)
- VT_OPENQRY
-
Returns the first available (non-opened) console.
argp
points to an
int
which is set to the
number of the vt (1 <=
*argp
<= MAX_NR_CONSOLES).
- VT_GETMODE
-
Get mode of active vt.
argp
points to a
struct vt_mode {
char mode; /* vt mode */
char waitv; /* if set, hang on writes if not active */
short relsig; /* signal to raise on release req */
short acqsig; /* signal to raise on acquisition */
short frsig; /* unused (set to 0) */
};
which is set to the mode of the active vt.
mode
is set to one of these values:
| VT_AUTO | auto vt switching
|
| VT_PROCESS | process controls switching
|
| VT_ACKACQ | acknowledge switch
|
- VT_SETMODE
-
Set mode of active vt.
argp
points to a
struct vt_mode.
- VT_GETSTATE
-
Get global vt state info.
argp
points to a
struct vt_stat {
unsigned short v_active; /* active vt */
unsigned short v_signal; /* signal to send */
unsigned short v_state; /* vt bit mask */
};
For each vt in use, the corresponding bit in the
v_state
member is set.
(Kernels 1.0 through 1.1.92.)
- VT_RELDISP
-
Release a display.
- VT_ACTIVATE
-
Switch to vt
argp
(1 <=
argp
<= MAX_NR_CONSOLES).
- VT_WAITACTIVE
-
Wait until vt
argp
has been activated.
- VT_DISALLOCATE
-
Deallocate the memory associated with vt
argp.
(Since 1.1.54.)
- VT_RESIZE
-
Set the kernel's idea of screensize.
argp
points to a
struct vt_sizes {
unsigned short v_rows; /* # rows */
unsigned short v_cols; /* # columns */
unsigned short v_scrollsize; /* no longer used */
};
Note that this does not change the videomode.
See
resizecons(8).
(Since 1.1.54.)
- VT_RESIZEX
-
Set the kernel's idea of various screen parameters.
argp
points to a
struct vt_consize {
unsigned short v_rows; /* number of rows */
unsigned short v_cols; /* number of columns */
unsigned short v_vlin; /* number of pixel rows
on screen */
unsigned short v_clin; /* number of pixel rows
per character */
unsigned short v_vcol; /* number of pixel columns
on screen */
unsigned short v_ccol; /* number of pixel columns
per character */
};
Any parameter may be set to zero, indicating "no change", but if
multiple parameters are set, they must be self-consistent.
Note that this does not change the videomode.
See
resizecons(8).
(Since 1.3.3.)
The action of the following ioctls depends on the first byte in the struct
pointed to by
argp,
referred to here as the
subcode.
These are legal only for the superuser or the owner of the current terminal.
Very often, ioctls are introduced for communication between the
kernel and one particular well-known program (fdisk, hdparm, setserial,
tunelp, loadkeys, selection, setfont, etc.), and their behavior will be
changed when required by this particular program.
Programs using these ioctls will not be portable to other versions
of UNIX, will not work on older versions of Linux, and will not work
on future versions of Linux.
Use POSIX functions.


Overview
Our first public alpha release of Carbon 2.0 is out (version 2.0-alpha.26). The focus of version 2.0 is on making necessary, backwards-incompatible changes and adding DSC resources and functions. We still have some backwards-incompatible changes to make. before we get to the final version of 2.0.
The highlight of this release are seven new DSC resources:
- Carbon_EnvironmentVariable
- Carbon_FirewallRule
- Carbon_IniFile
- Carbon_Privilege
- Carbon_Permission
- Carbon_Script
- Carbon_Service
and these DSC-related functions:
- Clear-DscLocalResourceCache
- Clear-MofAuthoringMetadata
- Copy-DscResource
- Get-DscError
- Get-DscWinEvent
- Initialize-Lcm
- Start-DscPullConfiguration
- Test-DscTargetResource
- Write-DscError
Enjoy!
Upgrade Instructions
This is a backwards-incompatible release.
- Upgrade to PowerShell 4. (PowerShell 3 might work. We don’t know because we don’t have any computers available to test on.)
- Remove usages of
Complete-Job
.  Use PowerShell’sWait-Job
cmdlet instead. - Grant-Permission now only grants permissions on an object if those permissions aren’t present. To preserve previous behaviour, add the
-Force
switch to allGrant-Permission
usages. - The following commands now return objects to the pipeline. Depending on your usage, you may need to pipe their output to
Out-Null
, assign their return values to$null
, or do nothing. - The following commands no longer return the stdout from various console applications. To see that output, use the
-Verbose
switch. Remove any usage of the output you were processing. - Set-SslCertificateBinding now returns
Carbon.Certificates.SslCertificateBinding
objects instead of netsh output. Update any code that uses the oldSet-SslCertificateBinding
output. - Ensure that all thumbprints passed to Set-SslCertificateBinding are valid (40 character hex strings).
- Add the new
-PasswordNeverExpires
switch to usages of Install-User: it no longer sets thePasswordNeverExpires
flag for a user by default. - Use the
FullName
property on objects returned by Resolve-Identity (nAceResolve-IdentityName
): it now returns aCarbon.Identity
object instead of the identity’s name, e.g.Resolve-Identity -Name $userName | Select-Object -Expand 'FullName'
. - Add
-ErrorAction SilentlyContinue
or-ErrorAction Ignore
to usages of Resolve-Identity (nAceResolve-IdentityName
): it now writes an error if it can’t resolve a name. - Use the
Sid
property on objects returned by Test-Identity when using thePassThru
switch: it now returns aCarbon.Identity
object if the identity exists and you use the-PassThru
switch, e.g.Test-Identity -Name $userName -PassThru | Select-Object -Expand 'Sid'
. - Check that all IP addresses passed to Set-HostsEntry are valid IP v4 or v6 addresses. Set-HostsEntry’s IPAddress parameter is now a
System.Net.IPAddress
object. Previously it was a string validated with a regular expression, so you should be OK. - Remove the
Exportable
switch from any usages of Install-Certificate when installing from anX509Certificate2
object, since that switch only gets used when installing a certificate from a file. - Rename usages of
[Carbon.AdvApi32]
class to[Carbon.Service.ServiceSecurity]
. - Rename usages of
[Carbon.Lsa]
class to[Carbon.Security.Privilege]
. - Rename usages of
[Carbon.Win32]
class to[Carbon.FileSystem.Path]
. - Rename usages of
[Carbon.HandleInfo]
class to[Carbon.Win32.HandleInfo]
. - Remove usages of
[Carbon.Lsa]::LookupPrivilegeValue
class method. It was incorrectly exposed as a public method. - Remove usages of
[Carbon.Kernel32]::LocalFree
class method. It was incorrectly exposed as a public method.
Enhancements
Certificates
- Remove-SslCertificateBinding now writes messages with
Write-Verbose
instead ofWrite-Host
. Improved error handling. - Set-SslCertificateBinding now returns
Carbon.Certificates.SslCertificateBinding
object for the binding instead ofnetsh
output. Improved error handling. Writes messages withWrite-Verbose
instead ofWrite-Host
. Thumbprints are now validated. - The
Exportable
switch is now only allowed by Install-Certificate when installing a certificate from a file. Previously, you could supply the switch when installing from an X509Certificate2 object but it was ignored.
COM
- Grant-ComPermission now returns a
Carbon.Security.ComAccessRule
. Also, it now writes messages withWrite-Verbose
instead ofWrite-Host
. - Revoke-ComPermission now writes messages with
Write-Verbose
instead ofWrite-Host
.
Computer
- Changed Test-OSIs32Bit and Test-OSIs64Bit functions to use the Environment class’s new Is64BitOperatingSystem property.
DSC
- Created Carbon_EnvironmentVariable resource for creating/removing machine-level environment variables.
- New Clear-DscLocalResourceCache function for clearing the local LCM’s DSC resource. This makes developing resources easier.
- Created Carbon_IniFile resource for managing settings in INI files.
- Created Carbon_FirewallRule resource for configuring firewall rules.
- New Test-DscTargetResource function for comparing target/desired resource states across DSC resources.
- Created Carbon_Privilege resource for configuring and identity’s privileges.
- Created Carbon_Permission resource for configuring file, directory, registry, and certificate permissions.
- Created Carbon_Service resource for configuring Windows services.
- Created Carbon_Script resource for running custom PowerShell scripts, with support for passing arguments.
- Created Copy-DscResource function for copying DSC resources (ZIP files, MSI archives, MOF files, etc.), including timestamps, checksums, and copying only changed files.
- Created Clear-MofAuthoringMetadata function for removing authoring metadata from .mof files.
- Created Get-DscWinEvent function for getting DSC events written to a computer’s DSC event log.
- Created Get-DscError function for getting any DSC errors written to a computer’s DSC event log.
- Created Write-DscError function for writing DSC
ErrorLogRecord
objects as errors. - Created Start-DscPullConfiguration function for starting a configuration check on a computer whose computer is configured to use the PULL refresh mode.
- Created Initialize-Lcm function for configuring the DSC Local Configuration Manager on computers, including installing the private key needed for decrypting credentials.
File System
- Disable-NtfsCompression now writes messages with
Write-Verbose
instead ofWrite-Host
. Improved error handling. - Enable-NtfsCompression now writes messages with
Write-Verbose
instead ofWrite-Host
. Improved error handling. - Install-Junction now returns
System.IO.DirectoryInfo
objects for any new target directories and any new/updated junctions.
Firewall
- Disable-FirewallStatefulFtp no longer returns
netsh
output. Use the-Verbose
switch to see the output. - Enable-FirewallStatefulFtp no longer returns
netsh
output. Use the-Verbose
switch to see the output.
Hosts File
- Set-HostsEntry’s IPAddress parameter is now a
System.Net.IPAddress
object. Previously it was a string validated with a regular expression.
PowerShell
- Changed Test-PowerShellIs32Bit and Test-PowerShellIs64Bit functions to use the Environment class’s new Is64BitProcess property.
- Removed
Complete-Job
function.  - Created Get-PowerShellModuleInstallPath function for getting the path where new module’s should be installed. Beginning with PowerShell 4, modules should get installed into
$env:ProgramFiles\Windows PowerShell\Modules
. Under PowerShell 3, it is$PSHome\Modules
. This function returns the correct location for the version of PowerShell you’re using.
Security
- Grant-Permission now only grants permissions on an object if those permissions aren’t present. To preserve previous behaviour, add the
-Force
switch to allGrant-Permission
usages. - Grant-Permission returns
System.Security.AccessControl.FileSystemRule
orSystem.Security.AccessControl.RegistryRule
whenever it updates an item’s permissions. It no longer writes a message to the host.
Service
- Install-Service now writes messages with
Write-Verbose
instead ofWrite-Host
. - Install-Service now returns a
System.ServiceProcess.ServiceController
object when installation/configuration is successful.
Users and Groups
- Re-wrote Install-User to use .NET’s System.DirectoryServices.AccountManagement API (introduced with .NET 3.5) instead of the
net.exe
command-line program. - Added
PasswordNeverExpires
switch to Install-User for creating accounts with passwords that expire. This is a breaking change: this flag used to set this flag by default. - Added
UserCannotChangePassword
switch to Install-User to prevent user from changing his password. - Added Get-User function for getting a local user or all local users.
- Added Get-Group function for getting a local group or all local groups.
- Renamed Install-Group’s
Members
parameter toMember
(with backwards-compatible alias). - Install-Group re-written to use .NET’s
System.DirectoryServices.AccountManagement
API (introduced with .NET 3.5). - Install-Group now returns the group added or updated.
- Add-MemberToGroup re-written to use .NET’s
System.DirectoryServices.AccountManagement
API (introduced with .NET 3.5). - Resolve-IdentityName now writes an error if it can’t resolve a name. Use
-ErrorAction SilentlyContinue
or-ErrorAction Ignore
to preserve old behavior. - Uninstall-User re-written to use .NET’s
System.DirectoryServices.AccountManagement
API (introduced with .NET 3.5). - Test-User re-written to use .NET’s
System.DirectoryServices.AccountManagement
API (introduced with .NET 3.5). - Created Test-Group function for checking if a local group exists.
Resolve-IdentityName
renamed to Resolve-Identity, but it has a backwards-compatible alias, so you shouldn’t have to do anything.- Resolve-Identity (nAce
Resolve-IdentityName
) now returns aCarbon.Identity
object instead of the identity’s name. Update scripts to use theFullName
property to get the old return value, e.g.Resolve-Identity -Name $userName -PassThru | Select-Object -Expand 'FullName'
. - Resolve-Identity (nAce
Resolve-IdentityName
) now writes an error if it can’t resolve a name. Use-ErrorAction SilentlyContinue
or-ErrorAction Ignore
to preserve old behavior. - Test-Identity now returns a
Carbon.Identity
object if the identity exists and you use the-PassThru
switch. It used to return the identity’s name. Update scripts to use theFullName
property to get the old return value, e.g.Test-Identity -Name $userName -PassThru | Select-Object -Expand 'FullName'
. - Added Remove-GroupMember function. Thanks to Philip Kluss for the contribution.


USER NAME:
PASSWORD
REMEMBER YOUR PASSWORD
choose your subject:
Q.Who Is Our CM ?
| 1.KCR | |
| 2.JaiLalitha | |
| 3.STALIN | |
| 4.KEJRIVAL |
Q.How many continents are there in the world?
| 1.five | |
| 2.six | |
| 3.seven | |
| 4.eight |
Q.What is the capital of INDIA?
| 1.Hyderabad | |
| 2.Delhi | |
| 3.Mumbai | |
| 4.Chennai |
Q.Who is the first prime minister of INDIA?
| 1.Jawaharlal Nehru | |
| 2.Manmohan singh | |
| 3.Indhira Gandhi | |
| 4.Sarojini Naidu |
Q.Who is the chief minister of Chennai
| 1.Stalin | |
| 2.Yeddurappa | |
| 3.Rajinikanth | |
| 4.Pawan kalyan |
Q.What is the latest generation technology?
| 1.2G | |
| 2.3G | |
| 3.4G | |
| 4.5G |


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| # | Sta | Rlx | Name | Row Text |
| 0 | ST | 0 | autoRow0 | as altitude increases , the temperature of the air will decrease in the troposphere (335f-491e-b6bf-7684) |
| 1 | ST | 0 | autoRow1 | as the altitude increases , the temperature of the air will increase in the stratosphere (5664-0e00-8eaa-4156) |
| 2 | ST | 0 | autoRow2 | the troposphere is a lower layer of Earth 's atmosphere (24f8-3e5d-4744-4f42) |
| 3 | ST | 0 | autoRow3 | Earth 's atmosphere has different layers (cbc0-61a2-ad48-5ce3) |
| 4 | ST | 0 | autoRow4 | the thermosphere is a layer of Earth 's atmosphere (61d7-9c65-b290-2be7) |
| 5 | ST | 0 | autoRow5 | thermosphere contains high-energy particles ; high energy particles (4761-bcf2-0611-bfd3) |
| 6 | ST | 0 | autoRow6 | troposphere contains 75 % the gases (ed12-5a2a-48c6-b7fc) |
| 7 | ST | 0 | autoRow7 | the stratosphere is a layer of Earth 's atmosphere (2b6d-ec8c-1864-c2e3) |
| 8 | ST | 0 | autoRow8 | the mesosphere is a layer of Earth 's atmosphere (7313-b37c-eea7-8724) |
| 9 | ST | 0 | autoRow9 | troposphere contains almost all the water vapor (218d-6a24-24db-a9dc) |
| 10 | ST | 0 | autoRow10 | weather usually happens in troposphere (6b70-ac2f-4ff1-f693) |
| 11 | ST | 0 | autoRow11 | the layers of Earth 's atmosphere from low to high are troposphere , stratosphere , mesosphere , thermosphere (1ede-c8a1-5448-6851) |


Geometric Tuneage
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Guidance
The course directory contains information on courses offered by learning providers who are contracted with the Skills Funding Agency (SFA).
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The course directory contains information from over 900 organisations including colleges, training providers and local education authorities. The file is updated monthly.
Courses featured include adult further education, adult community learning, Apprenticeships, courses that are co-funded by the European Social Fund, and courses aimed at people aged 16 to 18.
Further information about the course directory, and the format and structure of the data contained in this file can be found here .
Published: 12 September 2014
Updated: 9 February 2017
From: Skills Funding Agency
Part of: Further education and training


Hello Code Fellow-Humans
The rules are simple: avoid the evil squirrels, match the gingers and you get to meet *the* Ginger.
Game Modes:
Toy:
Evil squirrels are lazy; a win is basically granted.
Corgi:
Evil squirrels are woke, good luck!
more to come soon~!
Hint: Squirrels move....
Toy
Corgi
Terrier
Doberman
Squirrel-pocalypse
Oh-no!!!!!!!!!
You Got Squirrel'd!
Try Again!
Back Home
Here's
Ginger
!
Thanks to Nicholas for a pic of Ginger!
Play Again!
My Portfolio


| Overview | Package | Struct | Tree | Index |
The Overview page is the front page of this API document and provides a list of all packages, as well as user defined types, with a summary for each.
Each e verification package has a page that contains a list of its structs, units and sequences, with a summary for each.
Each struct, Unit and Sequence struct has its own separate page. Each of these pages has two sections consisting of a description and member descriptions tables:
- Struct Like inheritance diagram
- Direct When Substructs
- Struct description
- Field Table
- Method Table
- Event Table
- Cover Group Table
There is a Struct Like Hierarchy page for all erm packages, plus a hierarchy for each erm package. Each hierarchy page contains a list of structs. The structs are organized by like inheritance structure starting with any_struct
- When viewing the Overview page, clicking on "Tree" displays the hierarchy for all erm packages.
- When viewing a particular erm package or struct, clicking "Tree" displays the hierarchy for only that package.
The Index contains an alphabetic list of all erm packages, user types, structs and struct members.
| Overview | Package | Struct | Tree | Index |


Please connect your leap motion device!
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Don't have a leap motion? You can still get one, watch others using theirs or head to our keyboard friendly 3D World Demo
Grab your block (the red one) by closing your fist, then move it around. You can also throw it if it pleases you.
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{% extends "tutorial.html" %} {% block head %} {% endblock %} {% block onload %}{% endblock %} {% block iscompatible %} {% endblock %} {% block content %}
When we converted our Wordico crossword game from Flash to HTML5, our first task was to unlearn everything we knew about creating a rich user experience in the browser. While Flash offered a single, comprehensive API for all aspects of application development—from vector drawing to polygon hit detection to XML parsing—HTML5 offered a jumble of specifications with varying browser support. We also wondered if HTML, a document-specific language, and CSS, a box-centric language, were suitable for building a game. Would the game display uniformly across browsers, as it did in Flash, and would it look and behave as nicely? For Wordico, the answer was yes.
We developed the original version of Wordico using only vector graphics: lines, curves, fills, and gradients. The result was both highly compact and infinitely scalable:
We also took advantage of the Flash timeline to create objects having multiple states. For example, we used nine named keyframes for the Space
object:
In HTML5, however, we use a bitmapped sprite:
To create the 15x15 gameboard from individual spaces, we iterate over a 225-character string notation in which each space is represented by a different character (such as "t" for triple letter and "T" for triple word). This was a straightforward operation in Flash; we simply stamped out spaces and arranged them in a grid:
var spaces:Array = new Array(); for (var i:int = 0; i < 225; i++) { var space:Space = new Space(i, layout.charAt(i)); ... spaces.push(addChild(space)); } LayoutUtil.grid(spaces, 15);
In HTML5, it's a bit more complicated. We use the <canvas>
element, a bitmap drawing surface, to paint the gameboard one square at a time. The first step is to load the image sprite. Once it's loaded, we iterate through the layout notation, drawing a different portion of the image with each iteration:
var x = 0; // x coordinate var y = 0; // y coordinate var w = 35; // width and height of a space for (var i = 0; i < 225; i++) { if (i && i % 15 == 0) { x = 0; y += w; } var imageX = "_dDFtTqQxm".indexOf(layout.charAt(i)) * 70; canvas.drawImage("spaces.png", imageX, 0, 70, 70, x, y, w, w); x += w; }
Here's the result in the web browser. Note that the canvas itself has a CSS drop shadow:
Converting the tile object was a similar exercise. In Flash, we used text fields and vector shapes:
In HTML5, we combine three image sprites on a single <canvas>
element at runtime:
Now we have 100 canvases (one for each tile) plus a canvas for the gameboard. Here's the markup for an "H" tile:
<canvas width="35" height="35" class="tile tile-racked" title="H-2"/>
Here's the corresponding CSS:
.tile { width: 35px; height: 35px; position: absolute; cursor: pointer; z-index: 1000; } .tile-drag { -moz-box-shadow: 1px 1px 7px rgba(0,0,0,0.8); -webkit-box-shadow: 1px 1px 7px rgba(0,0,0,0.8); -moz-transform: scale(1.10); -webkit-transform: scale(1.10); -webkit-box-reflect: 0px; opacity: 0.85; } .tile-locked { cursor: default; } .tile-racked { -webkit-box-reflect: below 0px -webkit-gradient(linear, 0% 0%, 0% 100%, from(transparent), color-stop(0.70, transparent), to(white)); }
We apply CSS3 effects when the tile is being dragged (shadow, opacity, and scaling) and when the tile is sitting on the rack (reflection):
Using raster images has some obvious advantages. First, the result is pixel-precise. Second, these images can be cached by the browser. Third, with a little extra work, we can swap out the images to create new tile designs—such as a metal tile—and this design work can be done in Photoshop instead of in Flash.
The downside? By using images, we give up programmatic access to the text fields. In Flash, it was a simple operation to change the color or other properties of the type; in HTML5, these properties are baked into the images themselves. (We tried HTML text, but it required a lot of extra markup and CSS. We also tried canvas text, but the results were inconsistent across browsers.)
We wanted to make full use of the browser window at any size—and avoid scrolling. This was a relatively simple operation in Flash, since the entire game was drawn in vectors and could be scaled up or down without losing fidelity. But it was trickier in HTML. We tried using CSS scaling but ended up with a blurred canvas:
Our solution is to redraw the gameboard, rack, and tiles whenever the user resizes the browser:
window.onresize = function (evt) { ... gameboard.setConstraints(boardWidth, boardWidth); ... rack.setConstraints(rackWidth, rackHeight); ... tileManager.resizeTiles(tileSize); });
We end up with crisp images and pleasing layouts at any screen size:
Since each tile is absolutely positioned and must align precisely with the gameboard and rack, we need a reliable positioning system. We use two functions, Bounds
and Point
, to help manage the location of elements in the global space (the HTML page). Bounds
describes a rectangular area on the page, while Point
describes an x,y coordinate relative to the top left corner of the page (0,0), otherwise known as the registration point.
With Bounds
, we can detect the intersection of two rectangular elements (such as when a tile crosses the rack) or whether a rectangular area (such as a double-letter space) contains an arbitrary point (such as the center point of a tile). Here's the implementation of Bounds:
// bounds.js function Bounds(element) { var x = element.offsetLeft; var y = element.offsetTop; var w = element.offsetWidth; var h = element.offsetHeight; this.left = x; this.right = x + w; this.top = y; this.bottom = y + h; this.width = w; this.height = h; this.x = x; this.y = y; this.midx = x + (w / 2); this.midy = y + (h / 2); this.topleft = new Point(x, y); this.topright = new Point(x + w, y); this.bottomleft = new Point(x, y + h); this.bottomright = new Point(x + w, y + h); this.middle = new Point(x + (w / 2), y + (h / 2)); } Bounds.prototype.contains = function (point) { return point.x > this.left && point.x < this.right && point.y > this.top && point.y < this.bottom; } Bounds.prototype.intersects = function (bounds) { return this.contains(bounds.topleft) || this.contains(bounds.topright) || this.contains(bounds.bottomleft) || this.contains(bounds.bottomright) || bounds.contains(this.topleft) || bounds.contains(this.topright) || bounds.contains(this.bottomleft) || bounds.contains(this.bottomright); } Bounds.prototype.toString = function () { return [this.x, this.y, this.width, this.height].join(","); }
We use Point
to determine the absolute coordinate (top-left corner) of any element on the page or of a mouse event. Point
also contains methods for calculating distance and direction, which are necessary for creating animation effects. Here's the implementation of Point
:
// point.js function Point(x, y) { this.x = x; this.y = y; } Point.prototype.distance = function (point) { var a = point.x - this.x; var b = point.y - this.y; return Math.sqrt(Math.pow(a, 2) + Math.pow(b, 2)); } Point.prototype.distanceX = function (point) { return Math.abs(this.x - point.x); } Point.prototype.distanceY = function (point) { return Math.abs(this.y - point.y); } Point.prototype.interpolate = function (point, pct) { var x = this.x + ((point.x - this.x) * pct); var y = this.y + ((point.y - this.y) * pct); return new Point(x, y); } Point.prototype.offset = function (x, y) { return new Point(this.x + x, this.y + y); } Point.prototype.vector = function (point) { return new Point(point.x - this.x, point.y - this.y); } Point.prototype.toString = function () { return this.x + "," + this.y; } // static Point.fromElement = function (element) { return new Point(element.offsetLeft, element.offsetTop); } // static Point.fromEvent = function (evt) { return new Point(evt.x || evt.clientX, evt.y || evt.clientY); }
These functions form the basis of drag-and-drop and animation capabilities. For example, we use Bounds.intersects()
to determine if a tile overlaps a space on the gameboard; we use Point.vector()
to determine the direction of a dragged tile; and we use Point.interpolate()
in combination with a timer to create a motion tween, or easing effect.
While fixed-size layouts are easier to produce in Flash, fluid layouts are much easier to generate with HTML and the CSS box model. Consider the following grid view, with its variable width and height:
Or consider the chat panel. The Flash version required multiple event handlers to respond to mouse actions, a mask for the scrollable area, math for computing the scroll position, and a lot of other code to glue it together.
The HTML version, by comparison, is just a

with a fixed height and the overflow property set to hidden. Scrolling costs us nothing.
In cases like this—ordinary layout tasks—HTML and CSS outshine Flash.
We struggled with the <audio>
tag—it simply wasn't capable of playing short sounds effects repeatedly in certain browsers. We tried two workarounds. First, we padded the sound files with dead air to make them longer. Then we tried alternating playback across multiple audio channels. Neither technique was completely effective or elegant.
Ultimately we decided to roll our own Flash audio player and use HTML5 audio as a fallback. Here's the basic code in Flash:
var sounds = new Array(); function playSound(path:String):void { var sound:Sound = sounds[path]; if (sound == null) { sound = new Sound(); sound.addEventListener(Event.COMPLETE, function (evt:Event) { sound.play(); }); sound.load(new URLRequest(path)); sounds[path] = sound; } else { sound.play(); } } ExternalInterface.addCallback("playSound", playSound);
In JavaScript, we attempt to detect the embedded Flash player. If that fails, we create an <audio>
node for each sound file:
function play(String soundId) { var src = "/audio/" + soundId + ".mp3"; // Flash try { var swf = window["swfplayer"] || document["swfplayer"]; swf.playSound(src); } // or HTML5 audio catch (e) { var sound = document.getElementById(soundId); if (sound == null || sound == undefined) { var sound = document.createElement("audio"); sound.id = soundId; sound.src = src; document.body.appendChild(sound); } sound.play(); } }
Note that this works for MP3 files only—we never bothered to support OGG. We hope the industry will settle on a single format in the near future.
We use the same technique in HTML5 as we did in Flash to refresh the game state: every 10 seconds, the client asks the server for updates. If the game state has changed since the last poll, the client receives and handles the changes; otherwise, nothing happens. This traditional polling technique is acceptable, if not quite elegant. However, we'd like to switch to long polling or WebSockets as the game matures and users come to expect real-time interaction over the network. WebSockets, in particular, would present many opportunities to enhance the game play.
We used Google Web Toolkit (GWT) to develop both the front-end user interface and back-end control logic (authentication, validation, persistence, and so on). The JavaScript itself is compiled from Java source code. For example, the Point function is adapted from Point.java
:
package com.wordico.client.view.layout; import com.google.gwt.dom.client.Element; import com.google.gwt.dom.client.NativeEvent; import com.google.gwt.event.dom.client.DomEvent; public class Point { public double x; public double y; public Point(double x, double y) { this.x = x; this.y = y; } public double distance(Point point) { double a = point.x - this.x; double b = point.y - this.y; return Math.sqrt(Math.pow(a, 2) + Math.pow(b, 2)); } ... }
Some UI classes have corresponding template files in which page elements are "bound" to class members. For example, ChatPanel.ui.xml
corresponds to ChatPanel.java
:
<!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent"> <ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui" xmlns:w="urn:import:com.wordico.client.view.widget"> <g:HTMLPanel>
 <g:ScrollPanel ui:field="messagesScroll"> <g:FlowPanel ui:field="messagesFlow"></g:FlowPanel> </g:ScrollPanel> <g:TextBox ui:field="chatInput"></g:TextBox>
 </g:HTMLPanel> </ui:UiBinder>
The full details are beyond the scope of this article, but we encourage you to check out GWT for your next HTML5 project.
Why use Java? First, for strict typing. While dynamic typing is useful in JavaScript—for example, the ability of an array to hold values of different types—it can be a headache in large, complex projects. Second, for refactoring capabilities. Consider how you'd change a JavaScript method signature across thousands of lines of code—not easily! But with a good Java IDE, it's a snap. Finally, for testing purposes. Writing unit tests for Java classes beats the time-honored technique of "save and refresh."
Except for our audio troubles, HTML5 greatly exceeded our expectations. Not only does Wordico look as good as it did in Flash, it's every bit as fluid and responsive. We couldn't have done it without Canvas and CSS3. Our next challenge: adapting Wordico for mobile use.


o provides a command line interface that name is o. You can handle a o's database with this tool.
You can create new database by the following command.
$ o create db
The above command makes a directory of "db" which includes indexes.
$ o put db < foo
The above command registers a documentation in the file "foo" to the index "db". Charactor encoding of contents in documentations must be UTF-8.
The following command searches "foo" in the index "db".
$ o search db foo
If documentations are found, o outputs IDs of these documentations. You can get their contents with these IDs by the "get" command.
$ o get db 42
The above command outputs contents of the documentation which ID is 42.


Attach
Detach
|
Attach No Evts
Detach No Evts
|
Attach No Evts Yielded
Detach No Evts Yielded
|
EachLayer
EachLayer yielded
setStyle yielded
|
Zoom reset
Style reset (yielded)


| Location | Date Range | Price Range | Number Of Car | Match Results |
| Pick Up Location | Form: | |||
| Drop Off Location | To: |
|
Vehicle:Toyota Yaris
or similar - Economy Type:Car Features:5 doors, Manual Transmission, Air Conditioning Capacity: Storage: Mileage:Includes unlimited FREE Mileage! |
$133 |
|
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Vehicle:Toyota Yaris
or similar - Economy Type:Car Features:5 doors, Manual Transmission, Air Conditioning Capacity: Storage: Mileage:Includes unlimited FREE Mileage! |
$133 |
|
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or similar - Economy Type:Car Features:5 doors, Manual Transmission, Air Conditioning Capacity: Storage: Mileage:Includes unlimited FREE Mileage! |
$133 |
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or similar - Economy Type:Car Features:5 doors, Manual Transmission, Air Conditioning Capacity: Storage: Mileage:Includes unlimited FREE Mileage! |
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Uploaded: lists:flatmap(fun({M, "/dummy/"++_})-> [M]; (_)-> [] end, code:all_loaded()). Reset: lists:flatmap(fun({M, "/dummy/"++_})-> code:soft_purge(M),[{M,code:load_file(M)}]; (_)-> [] end, code:all_loaded()).


The owls are not what they seem
The Blair Witch Project A Film Review By Michael Redman Copyright 1999 by Michael Redman
***1/2 (out of ****)
As I sit in front of the glowing screen in this pre-dawn hour thinking about this film, everything around me feels eerie. The usually-comforting piles of clutter and artifacts that fill my office are alien. When my cat walks across the keyboard causing me to delete his gibberish, it's not an annoyance, it's foreboding.
I walk to into the living room and put on some Jimmy Buffett -- the least frightening music I can think of. It doesn't work. There's still a strange atmosphere haunting the house.
This is the power of "The Blair Witch Project". It's been two days since I saw the movie and the reaction remains.
Three student filmmakers wander off into a Maryland forest in October 1994 to film a documentary about the Blair witch, a local piece of folklore. They disappear, never to be found. A year later, anthropology students discover a duffel bag containing film and video cassettes buried under a 100 year-old cabin deep in the woods. The movie we see is the found footage.
Knowledgeable members of the audience know this is all fake. The actors playing the students are still alive. The film team never existed. None of them were lost or killed.
The footage is a combination of the black and white 16mm supposedly filmed for the documentary and video shot for a "Making Of" feature. Much of it has the appearance of what you get when you take a camcorder out for the day. Scenes are poorly lighted. Subjects are out of frame. Often it's difficult to make out what you are seeing or hearing.
It's the most unprofessional film cinematography ever seen on the big screen. And possibly the most realistic. The amateur quality is what makes it work.
No matter how much they try, high production values can never accomplish this. The very nature of the unprofessionalism erases the barrier between the audience and the film.
Anyone who has spent a few nights in the woods knows the fear of the night unknowns that creeps into your mind at times.
Usually when I'm camping, it's with a large group of ten to a few hundred people. There's always weirdness, but I have an idea of what most of it is. On the occasions when there's only been two or three of us, it's a different matter. Unidentifiable sounds come from outside the tent and you know there's _something_ going on out there.
In the film, some of the "somethings" can be attributed, as you do when out there at night, to animal activity. But some of them decidedly can not.
After the students are lost, they hear disembodied voices. They awaken one morning to find piles of rocks outside their tent. The night scenes never show us anything beyond the few feet the lights shine. Whatever is there, is beyond their -- and our -- knowing.
Some of the most frightening scenes are from the camcorder left on as they run helter-skelter through the forest in the dark. All we see are branches brushing past the lens. All we hear are panting and a few excited words. It's chilling.
The three actors (Heather Donahue, Joshua Leonard, Michael Williams) use their real names in the film and are completely convincing as people you might run into walking down the street. Ordinary people scared out of their wits.
The movie has some flaws. We don't learn enough about the Blair witch. When I left the theater, I felt disappointed in the last two minutes. Too much was neatly wrapped up and I thought it would have been better had the film ended earlier.
But days later, the final five seconds stay with me. It's more terrifying now than it was then.
Although the film is undeniably ground-breaking, it's unlikely we're going to see a lot of movies copying it as is the tradition. It's a concept that can't work more than once or twice.
In some ways it's a one-trick pony. But it's a remarkable trick.
(Michael Redman has written this column for 24 years and during that time has seen a lot of weird things in the woods at night. Email your camping experiences to<EMAIL_ADDRESS>No, really. Do it.)
[The appeared in the 8/5/99 "Bloomington Independent", Bloomington, Indiana. Michael Redman can be contacted at<EMAIL_ADDRESS>--<EMAIL_ADDRESS>This week's film review: http://www.indepen.com/ Film reviews archive: http://us.imdb.com/M/reviews_by?Michael%20Redman Y2K articles: http://www.indepen.com/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


RIP DAFT PUNK
CHANGE
4 views
·
February 23, 2021
Chia Amisola
2 Subscribers
Hello this is a quick thing from the Are.na Workshop on February 23, 2021. I have an Are.na channel filled with strange comments from strangers that overshare on random YouTube music videos. I'm so sorry.


{% extends "foreign/foreign_base.html" %} {% block pagetopics %} {{ results.reg_name }} {% endblock %} {% load humanize %} {% block main_content %}
The 2013 total adds the amounts reported in filings during the 2013 calendar year. This may include activities from 2012.
The 2013 total adds the amounts reported filings during the 2013 calendar year. This may include activities from 2012.


Contributing¶
This project is based on Geronimo-iaa’s Python Template. This is a cookiecutter template for a typical Python library following modern packaging conventions. It utilizes popular libraries to fully automate all development and deployment tasks.
Setup¶
Requirements¶
You will need:
Make Installation¶
A powerfull tool:
macOS:
$ xcode-select --install
Windows: https://mingw.org/download/installer
Pyenv Installation¶
Pyenv will manage all our python version. Follow https://github.com/pyenv/pyenv#installation
Python Installation¶
Do:
$ pyenv install 3.8
Note for MacOS 10.14 user:
SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk MACOSX_DEPLOYMENT_TARGET=10.14 pyenv install 3.8
Poetry Installation: https://poetry.eustace.io/docs/#installation¶
Poetry will manage our dependencies and create our virtual environment for us.
Confirm Installation¶
To confirm these system dependencies are configured correctly:
$ make doctor
Development Tasks¶
Manual¶
Install project dependencies¶
$ make install
Note:
this target create a dummy file
.install
. The makefile rule depends on pyproject.toml and poetry.lock fileif for whatever reason, you have to force installation, just remove this
.install
file and execute amake install
Run the tests¶
$ make test
Run static analysis¶
$ make check
Build the documentation¶
$ make docs
Build the package¶
$ make build
Obtain help¶
For help:
$ make help
Integration With Visual Studio Code¶
Even if we use fabulous tool like pyenv, poetry, … at the end, we just want to go on, and code.
So here, few detail of my installation.
.bashrc
# init pyenv with default python version if command -v pyenv 1>/dev/null 2>&1; then eval "$(pyenv init -)" fi # add poetry in path export PATH="$HOME/.poetry/bin:$PATH" # Add Visual Studio Code (code) export PATH="$PATH:/Applications/Visual Studio Code.app/Contents/Resources/app/bin"
poetry configuration: all is let with default
- How Launch Visual Studio Code within virtual environment created by poetry ?
After do a
make install
, you have to do:
poetry shell code . ``poetry shell`` will activate project virtual environment.
Continuous Integration¶
The CI server will report overall build status:
$ make ci
Release Tasks¶
Release to PyPI:
$ make publish


-
5-Hour Rule: If you’re not spending 5 hours per week learning, you’re being irresponsible
- Why did the busiest person in the world, former president Barack Obama, read an hour a day while in office? Why has the best investor in history, Warren Buffett, invested 80% of his time in reading…
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Adele – Design Systems and Pattern Libraries Repository
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Application Load Testing Tools for API Endpoints with loader.io
- Free tool for web application load testing that allows for the simulation of concurrent connections to your web application's APIs
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Astral — Organize Your GitHub Stars With Ease
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The ConfigGenerator – the strategy of HpBandster¶
-
class
hpbandster.core.base_config_generator.
base_config_generator
(logger=None)[source]¶ The config generator determines how new configurations are sampled. This can take very different levels of complexity, from random sampling to the construction of complex empirical prediction models for promising configurations.
Parameters: - directory (string) – where the results are logged
- logger (logging.logger) – the logger to store the data, defaults to v1
- overwrite (bool) – whether or not existing data will be overwritten
- logger – for some debug output
-
get_config
(budget)[source]¶ function to sample a new configuration
This function is called inside Hyperband to query a new configuration
Parameters: - budget (float) – the budget for which this configuration is scheduled
- returns ((config, info_dict)) – must return a valid configuration and a (possibly empty) info dict
-
new_result
(job, update_model=True)[source]¶ registers finished runs
Every time a run has finished, this function should be called to register it with the result logger. If overwritten, make sure to call this method from the base class to ensure proper logging.
Parameters: - job (instance of hpbandster.distributed.dispatcher.Job) – contains all necessary information about the job
- update_model (boolean) – determines whether a model inside the config_generator should be updated


These are the latest cases and convictions from Blackpool Magistrates' Court - Monday, November 25, 2019
Here is the latest round-up of cases from Blackpool Magistrates' Court.
by Colin AinscoughAndrew Darlington, 38, begging
A beggar in Blackpool was described as taking no notice of warnings given to him about his behaviour by police.
Andrew Darlington, unemployed, 38, of Shannon Street, Blackpool, pleaded guilty to five offences of begging.
He was given an 18 months conditional discharge and ordered to pay £85 costs plus £21 victims’ surcharge.
Presiding magistrate, Nora Sopworth, told him: “This is wholly unacceptable behaviour.”
Prosecutor, Pam Smith, said police saw Darlington begging on Blackpool Promenade five times between September 16 and 25.
On the first occasion, an officer saw him sitting on the ground asking people for money.
When spoken to by the officer, Darlington apologised and walked away but the same officer saw him begging again later that day.
When told he was going to be reported for begging Darlington told the officer “Don’t do that.”
After that he was seen begging on three more occasions and police took a photograph of him committing the offence.The prosecutor said: “He is described as a regular beggar in
Blackpool who takes no notice of warnings by the police.”
Patrick Nelligan, defending, said his client, who had pleaded guilty at the first opportunity, had had problems receiving Universal Credit benefit at the time and was short of money.
Mr Nelligan added: “He took the option of asking people for money rather than stealing. He says he will not be doing it again.”

Steven Griffin was drunk at the time and believed he had been assaulted by the woman during a doorstep altercation.
However, that was not the case, magistrates heard and Griffin, 37, of Dinmore Avenue,Blackpool was unharmed.
The hotel night porter admitted criminal damage and magistrates requested a pre-sentence report from probation.
His lawyer Steven Townley told the court: “He was intoxicated at the time. There was no-one in the front room when he threw the brick.
“In his drunken stupor he thought he had been stabbed but that was not the case.”
Jade Morton, 25, possession of Class A drugs and drunk and disorderly
A man who twice made a rude gesture to patrolling police was found with drugs when he was searched.
Jade Morton, 25, of Wigan Road, Aspull, Wigan, pleaded guilty to possessing a Class A drug and being drunk and disorderly.
He was given a 12 months conditional discharge, fined £415 with £85 costs and ordered to pay £41 victims’ surcharge.
Prosecutor, Pam Smith, said police on mobile patrol on the resort’s The Strand saw Morton stick his middle finger up at them twice and mouth an obscenity, on November 1 at 11.30pm.
Officers went to warn him about his behaviour and saw he appeared to be under the influence of alcohol and drugs.
He struggled when arrested and at the police station two small bags of cocaine were found in his possession.
Robert Castle, defending, said his client had little recollection of what had taken place.
Morton apologised for what he had done and said he only had himself to blame.
Andrew Smith, 48, drink-driving
A motorist was over the limit after drinking lager and vodka and being seen driving erratically.
Andrew Smith, 48, of Park Hill Road, Garstang, pleaded guilty to driving with excess alcohol.
He was banned from the road for 18 months, fined £231 with £85 costs and ordered to pay £32 victims’ surcharge.
Prosecutor, Pam Smith, said police stopped Smith after seeing him driving erratically on Garstang Road, Singleton, on November 2 at 12.50am.
A breath test showed 66 microgrammes of alcohol - 35 is the limit.
Smith told magistrates he had drunk three pints of lager and two vodkas and colas.
He added: “All I can say is that it happened.”


This little webserver owes its existence to the following awesome open source projects:
- Civetweb - this easy to use small footprint C++ webserver drives the CosmosEx Webserver and Web API
- AtariScreen.js - this uber-cool project enables your browser to display the Atari ST display formats
- Bootstrap.Light.CSS - does all the nice buttons
- Zepto.js - Lightweight jQuery alternative. Does all the havy DOM lifting, except on old browsers, where jQuery is used.
- term.js - VT100 terminal emulator responsible for showing you CosmosEx' config terminal
- keycode.js - helping with all the cross browser keycode madness
- modernizr - taming the browser madness
- actual - helping with orientation and browser width detection on different devices


Last updated: {{last_updated}} (automatic updates every 24 hours at 00:00 UTC)
Total cases: {{total_cases}} ({{total_cases_us}} US)
Total deaths: {{total_deaths}} ({{total_deaths_us}} US)
Considering these numbers only update daily, I suggest visiting Worldometer if you want more recent totals.
Historical images can be found here.


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ZeltaLib
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The Package class allows you to store all your assets (images, sounds, fonts) in the same file. The class also lets you load those files from the package easily. More...
#include <Package.hpp>
Public Member Functions | |
| void | create (const std::string &file, unsigned int compression=COMPRESSION_NONE) |
| Creates a new empty package. More... | |
| void | open (const std::string &file) |
| Opens an existing package. More... | |
| void | addFile (const std::string &input, const std::string &target) |
| Adds a file to the package. More... | |
| void | addDirectory (const std::string &directory) |
| Adds the content of a directory to the package. More... | |
| void | removeFile (const std::string &file) |
| Removes a file from the package. This is an expensive task which involves reading the whole package and writing it again without the removed file. More... | |
| std::vector< std::string > | getNames () const |
| std::vector< uint8_t > | getFileData (const std::string &file) |
| unsigned long | getFileSize (const std::string &file) |
Static Public Attributes | |
| static const unsigned int | COMPRESSION_NONE = 0 |
Protected Attributes | |
| std::fstream | file |
| std::string | packageName |
| std::map< std::string, PackageFileInfo > | fileIndex |
| const unsigned int | NAME_BYTES = 512 |
| const unsigned int | SIZE_BYTES = 8 |
| const unsigned int | VERSION = 1 |
| const char * | MAGIC_NUMBER = "ZPKG" |
The Package class allows you to store all your assets (images, sounds, fonts) in the same file. The class also lets you load those files from the package easily.
The package use a custom format called ZPKG (ZeltaLib Package). A ZPKG file has a 12 bytes header. -The first four bytes are the magic number (ZPKG codified in ASCII). -The next four bytes represent the version of the format (1, at the moment). -The last four bytes represent the compression used. At the moment this library does not compress the data (a zero is written).
After the header, we can have zero or more files stored in the package. Each file is composed of a header and the actual data. The header takes 8 bytes to represent the file size and 512 more bytes to represent the file name and path.
| void zt::Package::addDirectory | ( | const std::string & | directory | ) |
Adds the content of a directory to the package.
| file |
| void zt::Package::addFile | ( | const std::string & | input, |
| const std::string & | target | ||
| ) |
Adds a file to the package.
| input | Input file. |
| target | Path and name of the file inside the package. |
| void zt::Package::create | ( | const std::string & | file, |
| unsigned int | compression = COMPRESSION_NONE |
||
| ) |
Creates a new empty package.
| Name | of the package. You may consider using the .zpkg extension. |
| compression | The compression is not supported at the moment. |
| std::vector<uint8_t> zt::Package::getFileData | ( | const std::string & | file | ) |
Returns the bytes (uint8_t) of a file.
| file | File name. |
| unsigned long zt::Package::getFileSize | ( | const std::string & | file | ) |
Returns the size of a file in bytes.
| file |
| std::vector<std::string> zt::Package::getNames | ( | ) | const |
Returns all file names in the package.
| void zt::Package::open | ( | const std::string & | file | ) |
Opens an existing package.
When you open a package the whole file is read to build an index. Note that, despite having been read, it has not been loaded on memory. The index will help the class to find the files you request faster.
| file |
| void zt::Package::removeFile | ( | const std::string & | file | ) |
Removes a file from the package. This is an expensive task which involves reading the whole package and writing it again without the removed file.
| file | Name of the file in the package. |