Ploror688.github.io
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An organization is a collection of members that share hardware resources, share access to datasets, and collaborate together to develop projects. Hardware resources are used to run backtests, launch research notebooks, deploy live trading algorithms, and store project data. We offer several organization tiers so you can tailor your team's subscriptions as you grow over time. For the times when you need access to a QuantConnect engineer to help solve development issues, assign support seats among your team. There are several tiers of support seats to match the level of support your team requires.


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Blockchain is a technology that constructs and maintains a shared,
decentralized, append-only immutable digital record that utilizes hash chains and runs according to a consensus algorithm.
This project proposes to develop a blockchain-based health service. The service will host several important characteristics.


Spell chance calculator
Thievery chance calculator
Ranking history graphs
Tools for the game
Orkfia/Alliances at War
Source at
GibHub


|
Rendu
An OpenGL rendering engine for experimentations
|
Store shadowing information as a map generated from the light viewpoint. More...
#include <ShadowMap.hpp>
Public Member Functions | |
| ShadowMap ()=default | |
| virtual void | draw (const Scene &scene) const =0 |
| virtual void | clean ()=0 |
| virtual | ~ShadowMap ()=default |
| ShadowMap (const ShadowMap &)=delete | |
| ShadowMap & | operator= (const Light &)=delete |
| ShadowMap (ShadowMap &&)=default | |
| ShadowMap & | operator= (ShadowMap &&)=delete |
Store shadowing information as a map generated from the light viewpoint.
Inherited by ShadowMapCube, and VarianceShadowMap2D.
|
default |
Default constructor.
|
virtualdefault |
Destructor.
|
delete |
Copy constructor.
|
default |
Move constructor.
|
pure virtual |
Clean internal resources.
Implemented in ShadowMapCube, and VarianceShadowMap2D.
|
pure virtual |
Update the shadow map.
| scene | the objcts to draw in the map. |
Implemented in ShadowMapCube, and VarianceShadowMap2D.
Copy assignment.
Move assignment.


|
SuperLU
5.3.0
|
Header file for complex operations. More...
Go to the source code of this file.
Data Structures | |
| struct | complex |
Macros | |
| #define | SCOMPLEX_INCLUDE |
| #define | c_add(c, a, b) |
| Complex Addition c = a + b. More... | |
| #define | c_sub(c, a, b) |
| Complex Subtraction c = a - b. More... | |
| #define | cs_mult(c, a, b) |
| Complex-Double Multiplication. More... | |
| #define | cc_mult(c, a, b) |
| Complex-Complex Multiplication. More... | |
| #define | cc_conj(a, b) |
| #define | c_eq(a, b) ( (a)->r == (b)->r && (a)->i == (b)->i ) |
| Complex equality testing. More... | |
Functions | |
| void | c_div (complex *, complex *, complex *) |
| Complex Division c = a/b. More... | |
| double | c_abs (complex *) |
| Returns sqrt(z.r^2 + z.i^2) More... | |
| double | c_abs1 (complex *) |
| Approximates the abs. Returns abs(z.r) + abs(z.i) More... | |
| void | c_exp (complex *, complex *) |
| Return the exponentiation. More... | |
| void | r_cnjg (complex *, complex *) |
| Return the complex conjugate. More... | |
| double | r_imag (complex *) |
| Return the imaginary part. More... | |
| complex | c_sgn (complex *) |
| SIGN functions for complex number. Returns z/abs(z) More... | |
| complex | c_sqrt (complex *) |
| Square-root of a complex number. More... | |
Copyright (c) 2003, The Regents of the University of California, through Lawrence Berkeley National Laboratory (subject to receipt of any required approvals from U.S. Dept. of Energy)
All rights reserved.
The source code is distributed under BSD license, see the file License.txt at the top-level directory.
-- SuperLU routine (version 2.0) -- Univ. of California Berkeley, Xerox Palo Alto Research Center, and Lawrence Berkeley National Lab. November 15, 1997
Contains definitions for various complex operations. This header file is to be included in source files c*.c
| #define c_add | ( | c, | |
| a, | |||
| b | |||
| ) |
| #define c_eq | ( | a, | |
| b | |||
| ) | ( (a)->r == (b)->r && (a)->i == (b)->i ) |
| #define c_sub | ( | c, | |
| a, | |||
| b | |||
| ) |
| #define cc_conj | ( | a, | |
| b | |||
| ) |
| #define cc_mult | ( | c, | |
| a, | |||
| b | |||
| ) |
| #define cs_mult | ( | c, | |
| a, | |||
| b | |||
| ) |
| #define SCOMPLEX_INCLUDE |
| double c_abs | ( | complex * | ) |
| double c_abs1 | ( | complex * | ) |
| double r_imag | ( | complex * | ) |


A tester is a function that receives an UI schema and a JSON schema and returns a boolean.
Constant that indicates that a tester is not capable of handling a combination of schema/data.
Tests whether the given UI schema is of type Control and if the schema is an array of objects.
Default tester for boolean.
Tests whether the given UI schema is of type Control and if the schema has a 'date' format.
Tests whether the given UI schema is of type Control and if the schema has a 'date-time' format.
Tests whether the given UI schema is of type Control and if the schema has an enum.
Tests whether the given UI schema is of type Control and if the schema is of type integer
Tests whether the given UI schema is of type Control and if is has a 'multi' option.
Tests whether the given UI schema is of type Control and if the schema is of type number
Tests whether the given UI schema is of type Control, if the schema is of type string and has option format
Tests whether a given UI schema is of type Control and whether the schema defines a numerical range. Furthermore it checks that the Control has the option 'slider' set to 'true'.
Tests whether the given UI schema is of type Control and if the schema is of type string
Tests whether the given UI schema is of type Control and if the schema has a 'time' format.
Synonym for mapDispatchToControlProps.
Adds the given {@code labelName} to the {@code layout} if it exists
The layout which is to receive the label
The name of the schema
Adds an asterisk to the given label string based on the required parameter.
the label string
whether the label belongs to a control which is required
the label string
Escape the given string such that it can be used as a class name, i.e. hashes and slashes will be replaced.
the string that should be converted to a valid class name
the escaped string
Creates a IControlObject with the given label referencing the given ref
Return a label object based on the given control element.
the UI schema to obtain a label object for
Creates a new ILayout.
The type of the laoyut
the new ILayout
Derives the type of the jsonSchema element
Finds all references inside the given schema.
The JsonSchema to find the references in
The initial result map, default: empty map (this parameter is used for recursion inside the function)
Whether arrays of tuples should be considered; default: false
Only applicable for Controls.
This function checks whether the given UI schema is of type Control and if so, resolves the sub-schema referenced by the control and checks whether the format of the sub-schema matches the expected one.
the expected format of the resolved sub-schema
Generate a default UI schema.
the JSON schema to generated a UI schema for
the desired layout type for the root layout of the generated UI schema
Generate a JSON schema based on the given data and any additional options.
the data to create a JSON schema for
any additional options that may alter the generated JSON schema
the generated schema
Whether an element's description should be hidden.
whether an element is visible
the element's description
whether the element is focused
true, if the description is to be hidden, false otherwise
Map dispatch to control props.
the store's dispatch method
dispatch props for a control
Map dispatch to table control props
the store's dispatch method
dispatch props for a table control
Map state to control props.
the store's state
any own props
state props for a control
Map state to field props.
JSONForms state tree
any own props
state props of a field
Map state to layout props.
JSONForms state tree
any own props
Map state to table props
the store's state
any element's own props
state props for a table control
Checks whether the given UI schema has an option with the given name and whether it has the expected value. If no options property is set, returns false.
the name of the option to check
the expected value of the option
Create a ranked tester that will associate a number with a given tester, if the latter returns true.
the rank to be returned in case the tester returns true
a tester
Resolve the given schema path in order to obtain a subschema.
the root schema from which to start
the schema path to be resolved
the resolved sub-schema
Normalizes the schema and resolves the given ref.
the JSON schema to resolved the reference against
the reference to be resolved
the resolved sub-schema
Only applicable for Controls.
This function checks whether the given UI schema is of type Control and if so, resolves the sub-schema referenced by the control and applies the given predicate
the predicate that should be applied to the resolved sub-schema
Only applicable for Controls.
This function checks whether the given UI schema is of type Control and if so, resolves the sub-schema referenced by the control and checks whether the type of the sub-schema matches the expected one.
the expected type of the resolved sub-schema
Only applicable for Controls.

Checks whether the scope of a control ends with the expected string.
the expected ending of the reference
Remove all schema-specific keywords (e.g. 'properties') from a given path.
the schema path to be converted
the path without schema-specific keywords
Convert a schema path (i.e. JSON pointer) to an array by splitting at the '/' character and removing all schema-specific keywords.
The returned value can be used to de-reference a root object by folding over it and de-referencing the single segments to obtain a new object.
the schema path to be converted
an array containing only non-schema-specific segments
Checks whether the given UI schema has the expected type.
the expected UI schema type
Wraps the given {@code uiSchema} in a Layout if there is none already.
The type of the layout to create.
the wrapped uiSchema.
Convenience wrapper around resolveData and resolveSchema.
Generated using TypeDoc
A ranked tester associates a tester with a number.


Ben Zhang has written another introduction here that might also be worth reading
升级 is a family of trick-taking card games popular in China. It's also known as tractor (拖拉机), 40 points (四十分), 80 points (八十分), playing for 100 points (打百分), finding friends (找朋友), among others. You can play online here.
This online 升级 and 找朋友 implementation uses a fairly standard rule set. There are a wide variety of house rules that aren't implemented; but could be -- feel free to propose new functionality on GitHub.
 Aces (A) are treated as higher-valued than Kings (K). Usually, a deck is added for every two players in the game (so 4 players and 5 players play with 2 decks, but 6 players play with 3).
Kings, tens, and fives are valuable cards and have point values. Kings and tens are worth ten points each. Fives are worth five points each.
The two jokers are ordered, with the uncolored joker having a lower value than the colored joker.
Scoring in each round of the game is determined by "point" cards. Only fives, tens, and kings have points— all other cards do not count for scoring. Point scores are pooled within a team.
| Card number | Point value |
| 5 | 5 |
| 10 | 10 |
| K | 10 |
Each deck has a total of 100 points (25 per suit). However, as cards of the trump rank are part of the trump suit, the trump suit will have a disproportionately large number of points when the trump rank is 5, 10, or K.
Each player in the game has a rank, starting at 2 and going to A. If they win rounds, their rank may increase. The rank of the leading player for a round determines the trump rank for that round.
The game ends when a player successfully defends a round at the A rank.
In each round, there is a trump specification which determines what cards are part of the trump suit. The trump specification always includes a trump rank, but doesn't necessarily include a specific suit. Jokers are always a part of the trump suit.
For example, if the trump rank is 4 and the specified suit is spades (♤), the trump suit consists of all 4s, all jokers, and all spades. A card can only be a part of one suit, so the 4♡ is no longer considered to be a members of the hearts (♡) suit.
In all suits, the 3 and the 5 are now considered to be adjacent.
The order of the trump suit is as follows (highest to lowest):
In the case of the trump specification of 4♤, the ordering from highest to lowest is big joker > small joker > 4♤ > [ 4♡ = 4♢ = 4♧ ] > A♤ > K♤ > Q♤ > J♤ > 10♤ > 9♤ > 8♤ > 7♤ > 6♤ > 5♤ > 3♤ > 2♤.
If only a trump rank is specified (and no suit), the only trumps are cards of the trump rank, and jokers. This is referred to as "no trump", and there are five distinct suits (as opposed to the usual four).
In all suits, the 3 and the 5 are now considered to be adjacent.
The order of the trump suit is as follows:
In the case of the trump specification of 4NT, the ordering from highest to lowest is big joker > small joker > [ 4♤ = 4♡ = 4♢ = 4♧ ].
There are two fundamental teams in the game: one team is trying to acquire points, while the other team is trying to discard them. Colloquially, the team trying to acquiring points is "attacking", and the other team is "defending".
The defending team is determined by a designated leader of the team (当庄). In 升级, the teams are fixed and the leader rotates among the winning team. In 找朋友, the leader rotates among the team that won the previous round, but the teams are fluid and change from round-to-round.
The leader (whomever is 当庄) of the team gets an additional advantage at the beginning of the game: they can see the extra "bottom cards" (底牌) and exchange them for cards in their hand. Otherwise, all players are the same, and teams only matter for scoring.
The game begins by players drawing cards one at a time. Like most Chinese card games, cards are drawn in counter-clockwise order.
At any point, a player may "bid" for the trump by showing valid bids out of their hand. The highest bid determines the trump specification for the game. However, once a player has made a bid, they can only "reinforce" it by adding more of the same card, or wait for another player to displace them as the highest bidder.
Valid bids must be made up of identical cards (i.e. same card-face). The bids can be either cards of the current trump rank or jokers. The current trump rank corresponds to the rank of the leader of the defending team. Each game starts with all players at rank 2. Joker bids represent "no trump" bids. A single joker cannot be used as a bid.
Each bid made must be greater than all of the previous bids. This is determined first by the number of cards (more is higher), and then by card values (following the "no trump" ordering of card values).
The final trump specification is determined by the winning bid. If the winning bid is made up of jokers, the trump specification is "no trump"; otherwise, it is the suit of the winning bid. All cards in this suit and jokers are considered trumps..
Example with trump rank of 2:
Result: 2NT trump specification, player 1 wins the bid.
If this is the first round being played, the winner of the bid is also the leader of the defending team (当庄). Otherwise, the only consequence of the bidding process is setting the trump specification.
After the drawing phase is completed, 4 to 8 cards are left in the bottom of the draw pile and become the 底牌. For example, in a four-player game, there will be 8 cards left; in a five-player game, there will be 6. These cards are made available for the leader of the defending team (当庄) to pick up.
The leader may choose to swap some, all, or none of the cards in the bottom for cards in their hand. The number of cards in the bottom must remain constant.
There is a potential penalty for hiding points in the bottom, since other players can't see them. This is surfaced as a multiplier on the number of points left in the bottom, which are treated as if they are attached to the last trick in the game.
| Length of the last trick-format | Point multiplier |
| 1 | 2 |
| 2 (e.g. pair) | 4 |
| 3 (e.g. triple) | 6 |
| 4 (e.g. tractor) | 8 |
The multiplier can be generalized to arbitrarily large trick-formats. In the case of the last trick-format being a "throw", or a set of the highest possible individual trick-formats, the length of the longest trick-format within the group should be used for the multiplier.
In addition to exchanging cards with the bottom of the deck, in games of 找朋友, the leader also specifies which cards identify their "friends" (i.e. members of the defending team). These must be committed to at the beginning of the game, and the leader is allowed to become their own friend (intentionally or unintentionally).
The number of friends is determined by the number of players— the defending team should never be larger than the attacking team.
A friend is declared as a combination of a specific card (suit/number) and an ordinal. For example, one could declare that the "first person to play an A♤" is their friend. They could also declare that the third person to play the card is their friend.
Cards above the value of A cannot be declared as friends. That is, cards of the trump rank and jokers are not legal friend cards.
In many cases, this results in the leader and the other players not knowing who the friends are. Once a trick has been completed in which a person has played the friend card, they join the defending team and bring their points with them.
All cards in a trick format must be in the same suit. Any winning play (whether it is setting the format or not) must be made up of a single suit; that suit will match either the initial format or be made up of trumps.
There are three basic trick formats in the game: single cards, identical cards, and sequences of identical cards. A set of the highest possible plays in a single suit can be played simultaneously as a "throw", which makes it potentially harder to trump.
In general, players must attempt to match the format to the best of their ability using cards in the same suit. If the player has no remaining cards in the suit (i.e. they are void in the suit), there are no requirements on what cards they can play.
Any single card can always lead a trick. Other players are required to play a card in the same suit if they have one; otherwise, any card can be played.
If a trump card is played, the highest trump card wins the trick. Otherwise, the highest card in the original suit wins the trick. If the same card is played by multiple players, the first one to play has precedence.
Example:
Player 3 wins this trick, because they played the highest card in the same suit (A♤) first.
Example 2:
Player 2 wins this trick, because they played the highest trump card (big joker). Note that Player 3 is also void in spades (♤), but did not play a trump card and so cannot win the trick.
Sets of identical cards can always lead a trick. Other players are obligated to match the set as best they can within the suit.
Note: cards of equal value are not necessarily identical; they have to have the exact same card face.
Examples:
For example, if the trick-format is triples, the ordering of required plays is:
Only plays which match the trick-format (either in the original suit, or in trump) are eligible to win the trick. As with the single-card format, the first player to play an identical play has precedence.
Example:
Player 4 wins this trick, because they played the highest pair in the same suit same suit (3♤3♤). Player 2 and Player 3 did not play a pair; therefore, they cannot win this trick, and (by inference) cannot have any spade pairs remaining in their hands.
Example 2:
Player 3 wins this trick, because they played a trump pair. Because both Player 2 and Player 3 played non-spade cards, they must be void in spades.
Consecutive sequences of at least two identical cards of the same size and in the same suit are called tractors, and are a special play-type in and of themselves. They are parameterized by their length and the number of identical cards, both of which are at required to be at least two (the smallest tractor is four cards).
Examples:
Whether pairs are sequential depends on the current trump: since cards with the trump rank are some of the highest trumps, right below the jokers, their positioning in the overall order has changed.
Example of sequential pairs due to trump-number reordering:
Additionally, pairs of equal cards don't make tractors.
Tractors are relatively uncommon, and tend to win tricks. They are also strategically good, because matching the tractor format is at least as difficult as matching the equivalent number of identical cards.
For example, if the trick-format is tractors made up of three consecutive pairs, the ordering of required plays is:
Only plays which match the trick-format (either in the original suit, or in trump) are eligible to win the trick. As with the single-card and identical-card formats, the first player to play an identical play has precedence.
Example:
Player 1 wins this trick, because they are the only player to meet the format. Player 2 and Player 3 played non-consecutive pairs, while Player 4 played cards in a different suit. Since this trick is led with a tractor, all players had to play two pairs in spades if they had them.
Any set of the highest possible trick-formats in a given suit can be played simultaneously as a "throw". It is expected that the player initiating a throw believes that their play is valid, i.e. that no other player can defeat any component of the throw using cards in the same suit.
Once a throw has been played, each player should (in counter-clockwise order) affirm that the throw is valid and that it cannot be defeated within the same suit. If the throw is determined to be invalid, the player which initiated the throw is obligated to lead with the component that can be defeated. In this implementation, no additional penalties are imposed on incorrect throws.
Other players are not obligated to ensure that their plays are the highest possible plays within their own suits, though they still need to match each component's trick-format as best they can within the suit.
Examples for two decks:
In cases of ambiguity between components (e.g. five-of-a-kind vs. tractor), the interpretation with the longest single component is chosen. If there are multiple ambiguous components of the same length, tractors are preferred over identical cards.
Example of a throw ambiguity:
The above play can be interpreted as either a tractor and a single card ([2♤2♤3♤3♤] + 2♤), or as a triple and a pair ([2♤2♤2♤] + [3♤3♤]). Since the former interpretation has a maximum component length of 4 cards, greater than the latter's 3 cards, we interpret this as a tractor and a single card. The "full house" concept from poker does not exist in this game.
Only plays which match the trick-format (either in the original suit, or in trump) are eligible to win the trick. As with the other formats, the first player to play an identical play has precedence.
Note: in order to defeat a throw, every component of the throw must be individually defeated. Since a throw is only valid if it cannot be defeated within its own suit, this means that a throw can only be defeated by the same pattern of cards in the trump suit.
Example:
Player 1 wins this trick, because they are the only player to meet the format. Note: though there exists another pair of Q♤Q♤ played by Player 2, this is a valid throw because no player can show that they have K♤K♤ or A♤A♤, which are the only two higher pairs. Player 3 is particularly upset, here, because they had a tractor in spades, but it can't win in a trick with a two-pair-throw format. Since this trick is led with a throw of two pairs, all players had to play two pairs in spades if they had them.
Example 2: trump is 2♢
Player 2 wins this trick (admittedly contrived): both Player 2 and Player 3 played trump cards in the appropriate format. However, though Player 3's pair of 4♢4♢ is higher than Player 2's 3♢3♢, their 6♢ is not higher than Player 2's 8♢, so Player 2 takes precedence.
In each trick, the first cards (also known as the lead cards) denote the format of the trick. Only plays which match the trick's format are eligible to win the trick.
Every player contributes the same number of cards to each trick. Therefore, every player runs out of cards at the same time.
Players are also obligated to match the trick format to the fullest extent possible: if they are able to match the format within trick's suit, they must play those cards. If they can't match the format but can match a looser variant of the format (e.g. they have a pair in the suit, but the format requires a triple), they are also obligated to play those cards.
This implies that a player can only play cards of a different suit than the leading play in a trick if they have no cards in that suit (i.e. they are void in the suit).
The winner of the current trick will play the first cards (and set the trick format) for the next trick.
The winning team for each round is determined by the number of points the opposing team earned from tricks. If the opposing team won the last trick, the cards hidden in the bottom are revealed. The point value of any valuable cards at the bottom are multiplied by twice the number of cards in the largest component of the last trick's format and awarded to the opposing team.
There are five possible outcomes depending on the number of decks, as detailed in the following table:
| Opposing team's points | Result |
| 0 | Defending team wins and goes up three levels |
| 5 to n-5 | Defending team wins and goes up two levels |
| n to 2n-5 | Defending team wins and goes up one level |
| 2n to 3n-5 | Opposing team wins, but keeps the same level |
| 3n to 4n-5 | Opposing team wins and goes up one level |
| 4n to 5n-5 | Opposing team wins and goes up two levels |
| 5n and above | Opposing team wins and goes up three levels |
The winning team becomes the defending team in the next round, and the next person counter-clockwise from the current leader is the leader for the next round.
The winner of the game is the person who gets to the highest possible rank and successfully defends it first. In this implementation, this is A.


Welcome to MC_Grating_Python documentation!¶
MC_Grating_Python was written in order to interface python with MC Grating. This facilitates the creation of more complex geometries, optimizations and visualizations.
The code is in continous development. Currently it only works for the Crossed Grating codes.
Getting Started¶
Download the mc_grating_class to the directory from which you would like to run the python script.
First Simulation¶
This tutorial will teach you how to run your first MC Grating simulation through python. It will include defining your geometry, setting up the scan, and retreiveing as well as visualizing the result.
We will be simulating the reflection from a periodic nanostructure (2D grating). The nanostructure consists of silicon nano-discs on an oxide substrate.
Start by importing all necessary packages and python files (mc_grating_class):
# some standard python packages
import matplotlib.pyplot as plt
import numpy as np
# the python-MC Grating link
import mc_grating_class as mc
Define all the general simulation parameters:
# create mc_grating header
gen = mc.general(orders_x = 7,orders_y= 7, single_wavelength=560)
Create the geometry (and define materials used):
# geometry
geo = mc.geometry(period_x=237, period_y=237)
# Cover Layer
geo.cover_material("Air (Special Formula)")
# LAYER 1
geo.layer(thickness = 100, sourrounding_material = "Air (Special Formula)")
geo.circle(center = [0,0], radius = 50, material = "Silicon (Table)")
# Substrate
geo.substrate("Fused Silica (Sellmeier)")
let’s create a wavelength scan in the visible range from 400nm to 700nm:
# scan
scan = mc.scanning()
scan.setting_wavelength_scan(start_w=400, end_w=700, number_of_points=100)
Finnaly, let’s run the simulation and visualize the result
# run
run = mc.run_simulation()
data = run.open_output(scan = "wavelength_range")
# Visualize
w = data[0]["WaveL"]
r = data[0]["C[0,0].Pow"]
plt.plot(w,r*100)
plt.title("Reflection Spectra C[0,0].Pow")
plt.xlabel("Wavelength (nm)")
plt.ylabel("Reflection %")


A porfolio of the abominations created by a 2.5 week old programming learner based in Warwickshire, UK.


{{ define "main" }}
{{ $s.Get "content" | markdownify }}
Because I use only .Content and it is working */}} {{/* Yes, the TOC shows up correctly but the link is broken since the product doesnt have an id attribute */}} {{/* So it depends if we need "$.Scratch.Get "content" | markdownify" or just ".Content". The reason to use "$.Scratch.Get "content" | markdownify" is because the product headings currently do not have an "id" attribute which is needed to link the TOC with the heading */}} {{/* There Are 2 options we could do : */}} {{/* 1. Add this automatically by using a replaceRE function as in the partial "toc-init" */}} {{/* 2. Write the id manually for each product heading */}} {{ $.Scratch.Get "content" | markdownify }} {{ partial "toc" . }} {{ end }}


NAME
zip_file_extra_field_set —
set extra
field for file in zip
LIBRARY
libzip (-lzip)
SYNOPSIS
#include <zip.h>
int
zip_file_extra_field_set(
zip_t
*archive,
zip_uint64_t
index,
zip_uint16_t
extra_field_id,
zip_uint16_t
extra_field_index,
const
zip_uint8_t *extra_field_data,
zip_uint16_t len,
zip_flags_t flags);
DESCRIPTION
The
zip_file_extra_field_set() function sets the extra field
with ID (two-byte signature)
extra_field_id and index
extra_field_index for the file at position
index in the zip archive. The extra field's data will be
set to
extra_field_data and length
len. If a new entry shall be appended, set
extra_field_index to
ZIP_EXTRA_FIELD_NEW
.
At least one of the following
flags must be set:
-
-
ZIP_FL_CENTRAL
- Set extra field in the archive's central directory.
-
-
ZIP_FL_LOCAL
- Set extra field in the local file headers.
Please note that the extra field IDs 0x0001 (ZIP64 extension), 0x6375 (Infozip
UTF-8 comment), and 0x7075 (Infozip UTF-8 file name) can not be set using
zip_file_extra_field_set() since they are set by
libzip(3) automatically when needed.
RETURN VALUES
Upon successful completion 0 is returned. Otherwise, -1 is returned and the
error code in
archive is set to indicate the error.
ERRORS
zip_file_extra_field_set() fails if:
-
-
- [
ZIP_ER_INVAL
]
- The extra field size is too large (ID and length need 4
bytes; the maximum length of all extra fields for one file combined is
65536 bytes). This error also occurs if
extra_field_index is too large.
-
-
- [
ZIP_ER_MEMORY
]
- Required memory could not be allocated.
-
-
- [
ZIP_ER_NOENT
]
- index is not a valid file index in
archive.
SEE ALSO
libzip(3),
zip_file_extra_field_delete(3),
zip_file_extra_field_get(3),
zip_file_extra_fields_count(3)
HISTORY
zip_file_extra_field_set() was added in libzip 0.11.
AUTHORS
Dieter Baron
<
<EMAIL_ADDRESS>and
Thomas Klausner
<
tk@giga.or.at>


Dear Reader, greetings to you! The Vision of the Department is to be a Premier Hub in Computer Engineering. The faculties here exhibit good expertise in their respective domains to train the students according to the current market scenario and of course in the pandemic situations too! Online teaching with upGrad and BodhiTree at PCCOE has become a new norm of Teaching Learning and I am proud to have a dedicated Faculty team who greatly connects with Students in online mode too!! The goal is always to build a strong academic foundation, discipline, ethics, values, skill-building, personality development, understanding talent, stimulating creativity, strengthening alumni relations, and much more… The laurels the students have fetched by being Toppers in University ranking, publication in Research conferences and journals, Entrepreneurship initiatives, National and International recognition, getting admissions in renowned universities for higher studies ....all are appreciable!! The Department of Computer Engineering believes in the quote "The Heart of Education is the Education of the Heart" and hence this magazine will be an added platform for students to mold themselves personally and professionally to make them think HOW TO THINK and not on WHAT TO THINK.
Computer Engineering Student Association's shibboleth is “Association of students for students and by students” which amplifies students as major stakeholders wherein the student body contributes to the overall development of students personally and professionally. Team CESA organizes various events that tend to mould the student growth which makes them sound academically and professionally. I feel privileged to say that since its inception all the teams were enthusiastic including the current one which resulted in winning laurels at the national and international level.
Founding Year
Professional Members
Local Active Members
At PCCOE we believe that engineering and co-curricular activities are both important for the development of the students, so we encourage them all.
Unleash your artistic side
Work towards better society
Institution as a social paradise
Learning never stops
Enjoy a good game
Change your lens, Change you story
Coding is Essential


|
b2
|
A 2D column vector with 3 elements. More...
#include <b2Math.h>
Public Member Functions | |
| b2Vec3 () | |
| Default constructor does nothing (for performance). | |
| b2Vec3 (float32 xIn, float32 yIn, float32 zIn) | |
| Construct using coordinates. | |
| void | SetZero () |
| Set this vector to all zeros. | |
| void | Set (float32 x_, float32 y_, float32 z_) |
| Set this vector to some specified coordinates. | |
| b2Vec3 | operator- () const |
| Negate this vector. | |
| void | operator+= (const b2Vec3 &v) |
| Add a vector to this vector. | |
| void | operator-= (const b2Vec3 &v) |
| Subtract a vector from this vector. | |
| void | operator*= (float32 s) |
| Multiply this vector by a scalar. | |
Public Attributes | |
| float32 | x |
| float32 | y |
| float32 | z |
A 2D column vector with 3 elements.


New York Times Best Selling Books!
Current Best Sellers
Search For Book Reviews
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Collections of all things that discussed on ADB meetups
- Working with LiveData in Tokopedia - Meyta Zenis | DEMO
- Clean Architecture & Development Flow at DANA - Hanif Ibrahim | SLIDES
- Benchmarking yout Android App Code - Javent Lienta | SLIDES
- Dynamic Feature Module for A/B Testing a New Product - Deni Rohimat | SLIDES
- Getting Programming with Kotlin - Nur Rohman | SLIDES
- Have Fun with Zircon - Ben Nata | SLIDES
- Build DSL in Kotlin - Esa Firman | SLIDES
- Implement Android Jetpack to Android Kotlin Project - Ihwan Dede | SLIDES
- How Unit Test Become Documentation using SPEK Framework in Android - Andri Ginting | SLIDES
- Mocking Library for Kotlin - Yuda Oktavian | SLIDES
- Implementation of Software Design Patterns in Kotlin - Sidiq Permana


WITNESS LIST State Affairs Committee April 15, 1999-12:30P SB 292 FOR: Scott, Peter (TX Stock & Bond Dealers Assn./Edward Jones Investments), Arlington ON: Fotiades, Sandy (Fidelity Investments), Boston, MA Jung, Ronnie (Teacher Retirement System), Austin Registering, but not testifying: For: Hempstead, Chuck (Texas Association of College Teachers), Austin Wheatley, Melinda (Texas Public Policy Foundation), San Antonio SB 974 FOR: Israel, Celia (TX Assn. of Mexican American Chambers of Commerce), Austin ON: Esquivel, Eddie (Texas Department of Information Resources), Austin Registering, but not testifying: For: Pinkus, David (Small Business United of Texas), Austin Shea, Melissa (Common Cause Texas), Austin Triplelt, Dr. Jan F. (Entrepreneur Association), Austin SB 1179 FOR: Cleland, Bartlett D. (Americans for Tax Reform), Washington, DC Ferrara, Peter (Americans for Tax Reform/Texas Public Policy Foundation), Houston Wheatley, Melinda (Texas Public Policy Foundation), San Antonio ON: Fotiades, Sandy (Fidelity Investments), Boston, MA Hymel, Ray (Employees Retirement System), Austin SB 1195 FOR: Rainey, Scott (Advanced Management Systems, Inc.), Houston Warren, Bill (Environmental Recycling), Houston Registering, but not testifying: On: Bohuslav, Thomas (Texas Department of Transportation), Austin Faulkner, Grace M. (Texas Natural Resource Conservation Commission), Austin SB 1351 Registering, but not testifying: On: Dial, Philip S. (Employees Retirement System), Austin SB 1416 Registering, but not testifying: On: Hill, Cynthia (General Services Commission), Austin Treadway, Tom (General Services Commission), Austin SB 1438 ON: Conaway, K. Michael (Texas State Board of Public Accountancy), Midland Registering, but not testifying: On: Hendricks, Cathy (Texas Board of Architectural Examiners), Austin Hermanson, Alan (Texas State Board of Public Accountancy), Austin Treacy, William (Texas State Board of Public Accountancy), Austin SB 1846 Registering, but not testifying: On: Laine, Edward T. (Commission on Law Enforcement), Austin Written materials submitted: For: Clark, Mark (Houston Police Officers' Union/Dallas Police Association), Houston SB 1851 FOR: Borges, Walt (Self & Court Watch), Austin Larson, Dohn (Texas Classroom Teachers Association), Austin Triplelt, Dr. Jan F. (Entrepreneurs Association), Austin Watler, Paul (Freedom of Information Foundation), Dallas ON: Cornyn, Hon. John (Office of the Attorney General), Austin Kennard, Karen (Texas Municipal League), Austin Schneider, Rob (Consumers Union), Austin Registering, but not testifying: For: Israel, Celia (Texas Assn. of Mexican American Chambers of Commerce), Austin Schneider, Michael (Texas Association of Broadcasters), Austin Shea, Melissa (Common Cause Texas), Austin Wheatley, Melinda (Texas Public Policy Foundation), San Antonio On: Ballard, Don (Office of the Attorney General), Austin Payne, Rebecca L. (Office of the Attorney General), Austin Schloss, Hadassah (General Services Commission), Austin SJR 26 FOR: Chavez, Martha (Self), Round Rock Owen, Melissa D. (Self & Allen City Council), Allen Registering, but not testifying: For: Carr, Snapper (Texas Municipal League), Austin


Prince Andrew forced out of flagship business project after sponsors pull plug
The Duke of York set up the Pitch@Palace mentoring initiative in 2014 to help start-ups and tech entrepreneurs - but is now stepping down due to his friendship with billionaire paedophile Jeffrey Epstein
by Tony Jones, Neil MurphyPrince Andrew has been forced to resign from a flagship business initiative that he co-founded, according to reports.
The Duke of York has stepped down from thew Pitch@Palace programme with immediate effect after a backlash from sponsors.
The move comes a day after one sponsor said his plans to continue leading Pitch were "not tenable".
High profile business sponsors KPMG, Standard Chartered and Inmarsat, a British satellite telecommunications company, have all said they will not be renewing their financial support for Pitch.
The beleaguered royal also faces the prospect of accuser Virginia Giuffre being interviewed on BBC's Panorama programme early in December.
Royal Philharmonic Orchestra (RPO) became the latest organisation to confirm Andrew would no longer be its figurehead.
In a statement, an RPO spokesperson said: "Following HRH The Duke of York's announcement that he will be stepping back from public life, management representatives of the Royal Philharmonic Orchestra (RPO) met with Prince Andrew's office on Thursday afternoon.
"At a subsequent meeting of the RPO Board, it was decided that the Orchestra should part company with its patron, with immediate effect.
"The RPO would like to express its gratitude to His Royal Highness for his support of the Orchestra over the past 15 years."
Andrew was expected to travel to the Middle East this weekend as part of his Pitch project but has cancelled plans following reported pressure from his family.
Pressure had been mounting on the duke in the wake of his interview, with a growing number of multimillion-pound businesses, universities and charities distancing themselves from him and Pitch@Palace.
It has also been reported his private secretary, Amanda Thirsk, has been removed from her palace-funded role and will instead become the chief executive of Pitch.
The Daily Mail said Ms Thirsk, believed to have been the driving force behind Andrew's Newsnight interview, will now run the business mentorship scheme for start-ups and tech entrepreneurs after she was dismissed on Thursday.
Ms Thirsk will also manage the Duke of York Inspiring Digital Enterprise Award after the duke quit his life as a working royal on Wednesday.
A Buckingham Palace spokeswoman would not comment on reports the duke had stepped down from leading Pitch.
She said: "The duke will continue to work on Pitch and will look at how he takes this forward outside of his public duties, and outside of Buckingham Palace.
"We recognise there will be a period of time while this transition takes place."


Restrictions on sender addresses
smtpd_sender_restrictions
This parameter specifies optional restrictions on sender addresses that SMTP
clients can send in MAIL FROM commands.
The default is to permit any sender address. The following
restrictions are available:
- permit_mynetworks: permit if the client address matches
$mynetworks.
- reject_unknown_client: reject the request if the client hostname is unknown.
- reject_maps_rbl: reject if the client is listed under
$maps_rbl_domains.
- reject_invalid_hostname: reject HELO hostname with bad syntax.
- reject_unknown_hostname: reject HELO hostname without DNS A or MX record.
- reject_unknown_sender_domain: reject sender domain without A or MX record.
- check_sender_access maptype:mapname: look up sender address, parent domain, or<EMAIL_ADDRESS>Reject if result is REJECT or "[45]xx text"
Permit otherwise.
- check_client_access maptype:mapname: see
smtpd_client_restrictions.
- check_helo_access maptype:mapname: see
smtpd_helo_restrictions.
- reject_non_fqdn_hostname: reject HELO hostname that is not in FQDN form
- reject_non_fqdn_sender: reject sender address that is not in FQDN form
- reject: reject the request. Place this at the end of a restriction.
- permit: permit the request. Place this at the end of a restriction.
Restrictions are applied in the order as specified; the first
restriction that matches wins.
Specify a list of restrictions, separated by commas and/or whitespace.
Continue long lines by starting the next line with whitespace.


Resume
Ejaz Shaikh
Address:
ORCHID ENCLAVE
MUMBAI.
Ph: +919876543210
Career Objectives:
Engineer
Skills
Programming
Web Designing
Photography
Hobbies
Football
Swimming
Gaming


module GitHub::REST::Gists
Overview
This module is specifically for interacting with the Gists endpoints GitHub offers us to use. see GitHub Gists endpoints
Direct including types
Defined in:
githubcr/rest.crInstance Method Summary
-
#create_gist(payload : GistPayload) : Gist
Creates a gist on the auth user's account.
-
#delete_gist(id : String) : Nil
Allows you to delete a gist by it's ID
-
#fork_gist(id : String) : Gist
Allows you to fork a gist by it's ID
-
#get_all_gists(owner : String) : Array(Gist)
NOTE This will return the public repositories only if it wasn't obvious already...
-
#get_gist(id : String) : Gist
Get a gist by it's ID
-
#get_gist_revision(id : String, sha : String) : Gist
Get a revision of a gist by it's ID and sha
-
#get_my_gists : Array(Gist)
Gets the authenticated user's gists
-
#get_public_gists(since : Time) : Array(Gist)
List public gists sorted by most recently updated to least recently updated.
-
#get_starred_gists(since : Time) : Array(Gist)
List the auth user's starred gists TODO check if since can be null
-
#gist_starred?(id : String) : Bool
Allows you to check whether a gist is starred
-
#list_gist_commits(id : String) : Array(GistCommit)
Allows you to list the commits of a gist by it's ID
-
#star_gist(id : String) : Nil
Allows you star a gist by it's ID
-
#unstar_gist(id : String) : Nil
Allows you to unstar a gist by it's ID
-
#update_gist(id : String, payload : GistPayload) : Gist
Allows you to update or delete a gist file and rename gist files Files from the previous version of the gist that aren't explicitly changed during an edit are unchanged.
Instance Method Detail
Creates a gist on the auth user's account.
payload = GistCreationPayload.new(
description: "This is a description",
public: true,
files: {
"test.cr" => GistCreationFilePayload.new(content: "This is some content"),
}
)
client.create_gist(payload)
NOTE This will return the public repositories only if it wasn't obvious already...
Get a revision of a gist by it's ID and sha
List public gists sorted by most recently updated to least recently updated.
NOTE With pagination, you can fetch up to 3000 gists. For example you can fetch 100 pages with 30 gists per page or 30 pages with 100 gists per page.
gists = client.get_public_gists(
Time.local(2018, 3, 8, 22, 5, 13, location: Time::Location.load("Europe/Berlin"))
)
List the auth user's starred gists
TODO check if since can be null
Allows you to list the commits of a gist by it's ID
Allows you to update or delete a gist file and rename gist files Files from the previous version of the gist that aren't explicitly changed during an edit are unchanged.
TODO Look into the different new fields that might appear


In order to use the interface you should first log in. If you don't have personal tester credentials, feel free to login as seal:123
As long as this front-end is far from release the following links might be useful:
Please note that playing from your mobile could be more comfortable then using a huge desktop.


---
---
This page posts everything I learnt from weightlifting, how it has influenced me.
-
Goals: There are lots of interesting things even in weightlifting such as clean/jerks, bench, squat.
However, as we know we focus on only one or two things at a time. The primary focus is always the most challenging
movement. For me, it is the oly lifts where I spend most of my time. Similarly in computer science, my current research in
sysml is the oly lifts, and database/other pure systems is strength work.  Hence I decided to ignore or treat other interests in computer science as accessories.
Something I do once a week, or at the very end of my day.
Lesson: Indentify your primary and secondary goals and treat them accordingly.
-
Technique: The final paper we get is a product of both research technique and innovation. I like to think of this
similar to technique in weightlifting and innovation as weight. Some people manage to get big numbers
with crappy technique, but the sure fire way for average people to improve is to focus on technique.
Focus on it everyday every session, perfect everyphase of the lift with lower weights gradually increasing it.
Finally when we master technique in the 70-90% the 100% will automatically improve.
Lesson: Do not focus on the outcome of my research, try to perfect technique at every session.
Every table I generate should be precise, every claim validated.
Quotes of my coach Max
1. Fight to hold the correct position at every point, even when you feel tired and the wieght is heavy.


public abstract class QuaternionConversion
extends java.lang.Object
To convert an orientation into other data structure types see:
AxisAngleConversion
,
RotationMatrixConversion
,
RotationVectorConversion
,
YawPitchRollConversion
.
| Modifier and Type | Field | Description |
|---|---|---|
static double |
EPS |
Tolerance used to identify various edge cases, such as to identify when an axis-angle represents
a zero orientation.
|
| Constructor | Description |
|---|---|
QuaternionConversion() |
| Modifier and Type | Method | Description |
|---|---|---|
static void |
computePitchQuaternion(double pitch,
QuaternionBasics quaternionToPack) |
Sets the given quaternion to represent a counter clockwise rotation around the y-axis of an angle
pitch . |
static void |
computeRollQuaternion(double roll,
QuaternionBasics quaternionToPack) |
Sets the given quaternion to represent a counter clockwise rotation around the x-axis of an angle
roll . |
static void |
computeYawQuaternion(double yaw,
QuaternionBasics quaternionToPack) |
Sets the given quaternion to represent a counter clockwise rotation around the z-axis of an angle
yaw . |
static void |
convertAxisAngleToQuaternion(double ux,
double uy,
double uz,
double angle,
QuaternionBasics quaternionToPack) |
Converts the given axis-angle into a quaternion.
|
static void |
convertAxisAngleToQuaternion(AxisAngleReadOnly axisAngle,
QuaternionBasics quaternionToPack) |
Converts the given axis-angle into a quaternion.
|
static void |
convertMatrixToQuaternion(double m00,
double m01,
double m02,
double m10,
double m11,
double m12,
double m20,
double m21,
double m22,
QuaternionBasics quaternionToPack) |
Converts the given rotation matrix into a quaternion.
|
static void |
convertMatrixToQuaternion(RotationMatrixReadOnly rotationMatrix,
QuaternionBasics quaternionToPack) |
Converts the given rotation matrix into a quaternion.
|
static void |
convertMatrixToQuaternion(RotationScaleMatrixReadOnly rotationScaleMatrix,
QuaternionBasics quaternionToPack) |
Converts the given rotation part of the given rotation-scale matrix into a quaternion.
|
static void |
convertRotationVectorToQuaternion(double rx,
double ry,
double rz,
QuaternionBasics quaternionToPack) |
Converts the rotation vector into a quaternion.
|
static void |
convertRotationVectorToQuaternion(Vector3DReadOnly rotationVector,
QuaternionBasics quaternionToPack) |
Converts the rotation vector into a quaternion.
|
static void |
convertYawPitchRollToQuaternion(double[] yawPitchRoll,
QuaternionBasics quaternionToPack) |
Converts the given yaw-pitch-roll angles into a quaternion.
|
static void |
convertYawPitchRollToQuaternion(double yaw,
double pitch,
double roll,
QuaternionBasics quaternionToPack) |
Converts the given yaw-pitch-roll angles into a quaternion.
|
public static final double EPS
public static final void computeYawQuaternion(double yaw, QuaternionBasics quaternionToPack)
yaw
.yaw
- the angle to rotate about the z-axis.quaternionToPack
- the quaternion in which the result is stored.public static final void computePitchQuaternion(double pitch, QuaternionBasics quaternionToPack)
pitch
.pitch
- the angle to rotate about the y-axis.quaternionToPack
- the quaternion in which the result is stored.public static final void computeRollQuaternion(double roll, QuaternionBasics quaternionToPack)
roll
.roll
- the angle to rotate about the x-axis.quaternionToPack
- the quaternion in which the result is stored.public static final void convertAxisAngleToQuaternion(AxisAngleReadOnly axisAngle, QuaternionBasics quaternionToPack)
After calling this method, the axis-angle and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
EPS
, the rotation matrix is set to the neutral
quaternion.
axisAngle
- the axis-angle to use for the conversion. Not modified.quaternionToPack
- the quaternion in which the result is stored.public static final void convertAxisAngleToQuaternion(double ux, double uy, double uz, double angle, QuaternionBasics quaternionToPack)
After calling this method, the axis-angle and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
EPS
, the rotation matrix is set to the neutral
quaternion.
ux
- the axis x-component of the axis-angle to use for the conversion.uy
- the axis y-component of the axis-angle to use for the conversion.uz
- the axis z-component of the axis-angle to use for the conversion.angle
- the angle of the axis-angle to use for the conversion.quaternionToPack
- the quaternion in which the result is stored.public static void convertMatrixToQuaternion(RotationScaleMatrixReadOnly rotationScaleMatrix, QuaternionBasics quaternionToPack)
After calling this method, the rotation part of the rotation-scale matrix and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
rotationScaleMatrix
- a 3-by-3 matrix representing an orientation and a scale. Only the
orientation part is used during the conversion. Not modified.quaternionToPack
- the quaternion in which the result is stored.public static void convertMatrixToQuaternion(RotationMatrixReadOnly rotationMatrix, QuaternionBasics quaternionToPack)
After calling this method, the rotation matrix and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
rotationMatrix
- a 3-by-3 matrix representing an orientation. Not modified.quaternionToPack
- the quaternion in which the result is stored.public static void convertMatrixToQuaternion(double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22, QuaternionBasics quaternionToPack)
After calling this method, the rotation matrix and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
m00
- the 1st row 1st column coefficient of the rotation matrix.m01
- the 1st row 2nd column coefficient of the rotation matrix.m02
- the 1st row 3rd column coefficient of the rotation matrix.m10
- the 2nd row 1st column coefficient of the rotation matrix.m11
- the 2nd row 2nd column coefficient of the rotation matrix.m12
- the 2nd row 3rd column coefficient of the rotation matrix.m20
- the 3rd row 1st column coefficient of the rotation matrix.m21
- the 3rd row 2nd column coefficient of the rotation matrix.m22
- the 3rd row 3rd column coefficient of the rotation matrix.quaternionToPack
- the quaternion in which the result is stored.public static void convertRotationVectorToQuaternion(Vector3DReadOnly rotationVector, QuaternionBasics quaternionToPack)
After calling this method, the rotation vector and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
WARNING: a rotation vector is different from a yaw-pitch-roll or Euler angles representation. A rotation vector is equivalent to the axis of an axis-angle that is multiplied by the angle of the same axis-angle.
rotationVector
- the rotation vector to use in the conversion. Not modified.quaternionToPack
- the quaternion in which the result is stored.public static void convertRotationVectorToQuaternion(double rx, double ry, double rz, QuaternionBasics quaternionToPack)
After calling this method, the rotation vector and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
WARNING: a rotation vector is different from a yaw-pitch-roll or Euler angles representation. A rotation vector is equivalent to the axis of an axis-angle that is multiplied by the angle of the same axis-angle.
rx
- the x-component of the rotation vector to use in the conversion.ry
- the y-component of the rotation vector to use in the conversion.rz
- the z-component of the rotation vector to use in the conversion.quaternionToPack
- the quaternion in which the result is stored.public static void convertYawPitchRollToQuaternion(double[] yawPitchRoll, QuaternionBasics quaternionToPack)
After calling this method, the yaw-pitch-roll and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
Note: the yaw-pitch-roll representation, also called Euler angles, corresponds to the
representation of an orientation by decomposing it by three successive rotations around the three
axes: Z (yaw), Y (pitch), and X (roll). The equivalent rotation matrix of such representation is:
R = RZ(yaw) * RY(pitch) * RX(roll)
yawPitchRoll
- the yaw-pitch-roll angles to use in the conversion. Not modified.quaternionToPack
- the quaternion in which the result is stored.public static void convertYawPitchRollToQuaternion(double yaw, double pitch, double roll, QuaternionBasics quaternionToPack)
After calling this method, the yaw-pitch-roll and the quaternion represent the same orientation.
Edge case:
Double.NaN
, the quaternion is set to
Double.NaN
.
Note: the yaw-pitch-roll representation, also called Euler angles, corresponds to the
representation of an orientation by decomposing it by three successive rotations around the three
axes: Z (yaw), Y (pitch), and X (roll). The equivalent rotation matrix of such representation is:
R = RZ(yaw) * RY(pitch) * RX(roll)
yaw
- the yaw angle to use in the conversion.pitch
- the pitch angle to use in the conversion.roll
- the roll angle to use in the conversion.quaternionToPack
- the quaternion in which the result is stored.


--- layout: default --- {% include promo.html %}
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Please consider joining GALT-Central Texas to the benefit of the greyhounds we all love so much!


Voluntary contributions
Before considering paying voluntary contributions you should:
1. Seek guidance or financial advice
Paying voluntary contributions may not be your best option when planning for your retirement.
Where you can get guidance and advice
You can seek professional financial advice. For free impartial guidance (not on GOV.UK)
- Pensions Advisory Service (opens in new tab)
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2. Check if you may get extra pension income because you
inherit or improve it from a partner
Your amount may change if you:
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% rebase('templates/template.ptl', title='Schedule')
This schedule is subject to change by the course staff at any time.
Assignments are due at {{courseInfo.ASSIGNMENT_DUE_TIME}} on the dates specified.
Listed readings go in tandem with that lecture's material.
| Week | % for day in schedule["days"]:{{day}} | % end
|---|


Lighthouse PR tracking
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| 1 | package fr.sii.ogham.helper.email; | |
| 2 | ||
| 3 | import static fr.sii.ogham.helper.email.EmailUtils.getAttachment; | |
| 4 | import static fr.sii.ogham.helper.email.EmailUtils.getContent; | |
| 5 | ||
| 6 | import java.io.IOException; | |
| 7 | ||
| 8 | import javax.mail.BodyPart; | |
| 9 | import javax.mail.Message; | |
| 10 | import javax.mail.MessagingException; | |
| 11 | import javax.mail.Multipart; | |
| 12 | ||
| 13 | import org.junit.Assert; | |
| 14 | import org.junit.internal.ArrayComparisonFailure; | |
| 15 | ||
| 16 | /** | |
| 17 | * Utility class for checking the attachment of the received email is as | |
| 18 | * expected. | |
| 19 | * | |
| 20 | * @author Aurélien Baudet | |
| 21 | * | |
| 22 | */ | |
| 23 | public class AssertAttachment { | |
| 24 | /** | |
| 25 | * Shortcut for use with GreenMail. See | |
| 26 | * {@link #assertEquals(ExpectedAttachment, Message)}. | |
| 27 | * | |
| 28 | * @param expected | |
| 29 | * the expected attachment values | |
| 30 | * @param actual | |
| 31 | * the received email that must contain the attachment (the array | |
| 32 | * must have only one email) | |
| 33 | * @throws IOException | |
| 34 | * when email can't be read | |
| 35 | * @throws MessagingException | |
| 36 | * when email values can't be accessed | |
| 37 | */ | |
| 38 | public static void assertEquals(ExpectedAttachment expected, Message[] actual) throws IOException, MessagingException { | |
| 39 |
1
1. assertEquals : All method instructions removed → NO_COVERAGE |
if (actual.length != 1) { |
| 40 | throw new IllegalArgumentException("should have only one message but was " + actual.length); | |
| 41 | } | |
| 42 | assertEquals(expected, actual[0]); | |
| 43 | } | |
| 44 | ||
| 45 | /** | |
| 46 | * Checks if the received email contains the expected attachment. It also | |
| 47 | * ensures that the values of the attachment are respected by checking: | |
| 48 | *
 | |
| 49 | *
The mimetype of the attachment
 | |
| 50 | *
The description of the attachment
 | |
| 51 | *
The disposition of the attachment
 | |
| 52 | *
The content of the attachment
 | |
| 53 | *
 | |
| 54 | * | |
| 55 | * @param expected | |
| 56 | * the expected attachment values | |
| 57 | * @param actual | |
| 58 | * the received email that must contain the attachment | |
| 59 | * @throws IOException | |
| 60 | * when email can't be read | |
| 61 | * @throws MessagingException | |
| 62 | * when email values can't be accessed | |
| 63 | */ | |
| 64 | public static void assertEquals(ExpectedAttachment expected, Message actual) throws IOException, MessagingException { | |
| 65 |
1
1. assertEquals : All method instructions removed → NO_COVERAGE |
Object content = actual.getContent(); |
| 66 | Assert.assertTrue("should be multipart message", content instanceof Multipart); | |
| 67 | BodyPart part = getAttachment((Multipart) content, expected.getName()); | |
| 68 | assertEquals(expected, part); | |
| 69 | } | |
| 70 | ||
| 71 | /** | |
| 72 | * It ensures that the values of the received attachment are respected by | |
| 73 | * checking: | |
| 74 | *
 | |
| 75 | *
The mimetype of the attachment
 | |
| 76 | *
The description of the attachment
 | |
| 77 | *
The disposition of the attachment
 | |
| 78 | *
The content of the attachment
 | |
| 79 | *
 | |
| 80 | * | |
| 81 | * @param expected | |
| 82 | * the expected attachment values | |
| 83 | * @param attachment | |
| 84 | * the received attachment | |
| 85 | * @throws IOException | |
| 86 | * when email can't be read | |
| 87 | * @throws MessagingException | |
| 88 | * when email values can't be accessed | |
| 89 | * @throws ArrayComparisonFailure | |
| 90 | * when there are unexpected differences | |
| 91 | */ | |
| 92 | public static void assertEquals(ExpectedAttachment expected, BodyPart attachment) throws MessagingException, ArrayComparisonFailure, IOException { | |
| 93 |
1
1. assertEquals : All method instructions removed → NO_COVERAGE |
Assert.assertTrue("attachment " + expected.getName() + " should have mimetype " + expected.getMimetype() + " but was " + attachment.getContentType(), |
| 94 | expected.getMimetype().matcher(attachment.getContentType()).matches()); | |
| 95 | Assert.assertEquals("attachment " + expected.getName() + " should have description " + expected.getDescription(), expected.getDescription(), attachment.getDescription()); | |
| 96 | Assert.assertEquals("attachment " + expected.getName() + " should have disposition " + expected.getDisposition(), expected.getDisposition(), attachment.getDisposition()); | |
| 97 | Assert.assertArrayEquals("attachment " + expected.getName() + " has invalid content", expected.getContent(), getContent(attachment)); | |
| 98 | } | |
| 99 | ||
| 100 | | |
| 101 | private AssertAttachment() { | |
| 102 | super(); | |
| 103 | } | |
| 104 | } | |
Mutations | ||
| 39 |
1.1 |
|
| 65 |
1.1 |
|
| 93 |
1.1 |


Our operators' fleets
Thanks For Sharing Transit (TFST)
| V5E 1 - 50 |
| Chassis | Volvo B5TL |
|
| Body | MCV Evoseti |
| Length (m) | 10.4, 10.5, 10.6, 11 |
| No. of decks | 2 |
| V5L 1 - 20 |
| Chassis | Volvo B5LH |
|
| Body | MCV Evoseti |
| Length (m) | 10.4, 10.5, 10.6, 11 |
| No. of decks | 2 |
| B7T 1 - 35 |
| Chassis | Volvo B7TL |
|
| Body | Wright Eclipse Gemini 1 |
| Length (m) | 10, 10.55, 10.7, 11.3 |
| No. of decks | 2 |
| V8E 1 - 50 |
| Chassis | Volvo B8L |
|
| Body | MCV Evoseti |
| Length (m) | 12 |
| No. of decks | 2 |
| 3V8E 1 - 50 |
| Chassis | Volvo B8L |
|
| Body | MCV Evoseti |
| Length (m) | 12.8 |
| No. of decks | 2 |
| VB8L 1 - 100 |
| Chassis | Volvo B8L |
|
| Body | Wright Eclipse Gemini 3 |
| Length (m) | 12 |
| No. of decks | 2 |
| VB9W 1 - 50 |
| Chassis | Volvo B9TL |
|
| Body | Wright Eclipse Gemini 2 |
| Length (m) | 12 |
| No. of decks | 2 |
| VB9V 1 - 50 |
| Chassis | Volvo B9TL |
|
| Body | Volgren CR223LD |
| Length (m) | 12 |
| No. of decks | 2 |
| 3VBO 1 - 50 |
| Chassis | Volvo B10T (Olympian) 3-axle |
|
| Body | Alexander R |
| Length (m) | 10.4, 11.3, 12 |
| No. of decks | 2 |
| VWEG 1 - 50 |
| Chassis | Volvo B10TL |
|
| Body | Wright Explorer |
| Length (m) | 12 |
| No. of decks | 2 |
| VB10V 1 - 50 |
| Chassis | Volvo B10TL |
|
| Body | Volgren CR223LD |
| Length (m) | 12 |
| No. of decks | 2 |
| VB7RL 1 - 50 |
| Chassis | Volvo B7RLE |
|
| Body | Wright Eclipse Gemini 1 |
| Length (m) | 10, 11, 12 |
| No. of decks | 1 |
| MCS 1 - 40 |
| Chassis | MAN 14.250 HOCL-NL (A66) |
|
| Body | CitySmart |
| Length (m) | 10.8 |
| No. of decks | 1 |
| AE2D 1 - 50 |
| Chassis | Enviro200 Dart (Dart 4) |
|
| Body | Enviro200 MMC, Enviro200 |
| Length (m) | 10.73 |
| No. of decks | 1 |
| AE5M 1 - 300 |
| Chassis | ADL Enviro500 MMC |
|
| Body | Enviro500 MMC |
| Length (m) | 12 |
| No. of decks | 2 |
| 3AE5M 1 - 300 |
| Chassis | ADL Enviro500 MMC |
|
| Body | Enviro500 MMC |
| Length (m) | 12.8 |
| No. of decks | 2 |
| AE4M 1 - 150 |
| Chassis | ADL Enviro400 |
|
| Body | Enviro400 |
| Length (m) | 10.45 |
| No. of decks | 2 |
Girum Transit (GT)
| AVBRH 1 - 40 |
| Chassis | Volvo B5LH |
|
| Body | MCV Evoseti |
| Length (m) | 10.4, 10.5, 10.6, 11 |
| No. of decks | 2 |
| AVRSH 1 - 20 |
| Chassis | Volvo B5LH |
|
| Body | MCV Evora |
| Length (m) | 10.4, 10.5, 10.6, 11 |
| No. of decks | 2 |
| AVBKH 1 - 40 |
| Chassis | Volvo B5LH |
|
| Body | Wright Eclipse Gemini 1/2 |
| Length (m) | 10.4, 10.5, 10.6, 12 |
| No. of decks | 2 |
| AVL 1 - 20 |
| Chassis | Volvo B7TL |
|
| Body | Wright Eclipse Gemini 1 |
| Length (m) | 11.3 |
| No. of decks | 2 |
| AVBRL 1 - 50 |
| Chassis | Volvo B8L |
|
| Body | MCV Evoseti |
| Length (m) | 12 |
| No. of decks | 2 |


It's About Time
Time - such a simple concept, yet so complex and nearly impossible to define. Time cannot be captured; it cannot be heard, tasted or smelled, yet it surrounds us every hours, every minute, and every second of the day. Time can slowly drag on forever when you are sitting in class, or it can fly by at seemingly impossible speeds when you are with friends...
The Masuk Free Press, March 2012
NASA Flies Up, Up and Away
Has the United States’ grand tradition of sending astronauts to discover outer space reached the end of the road? the NASA space shuttle program technically ended last July when the final shuttle, Atlantis, landed at the Kennedy Space Center in Florida...
The Masuk Free Press, June 2012


<This Week >
refund
unpaid invoice
account suspended
trial expired
credit card
Name: John Doe Email<EMAIL_ADDRESS>If you want to send it to different emails, separate them by comma.


Angular-Kendo is a passthrough to the Kendo UI [declarative initialization](http://docs.kendoui.com/howto/declarative_initialization) framework. It essentially runs any element with the matched data-kendo
attribute though the Kendo UI bindings.
This allows you to get the full benefit of Kendo UI, using only markup and angular style directives.
To use Angular-Kendo, you need to include the
Don't forget that Kendo UI depends on jQuery, so you are going to need that too.

You need to pass the kendo.directives
module into your application module as a dependency.
var app = angular.module('your-angular-app', ["kendo.directives"]);
Any widget can be created using [declarative intialization] as long as it contains the data-kendo
attribute. The attribute doesn't have to have a value, it just has to be present. When this attribute is placed on an element, Angular will hand it off to Kendo UI to bind or initialize it as needed based on it's data-
attributes.

Angular-Kendo does not support using custom HTML elements. This is because Kendo UI expects certain elements to be used in the creation of certain widgets (e.g. an input when creating an AutoComplete), so the HTML element that is mutated has merit in the initialization process.
Angular-Kendo supports initialization from existing DOM structure the same way that Kendo UI does. The only difference is that you must include the ng-transclude
tag on the element in order for the children of that element to be seen by Kendo UI. This is due to the fact that by default, Angular does not copy the children of an element in a directive.

Foo

Bar

Baz

Angular-Kendo provides flexiblity in the use of either a Kendo UI DataSource, or Angular resources. Keep in mind that some of the widgets, such as the grid, are designed to work with the Kendo UI DataSource and will not have the same seemless integeration with a generic Angular resource out-of-the box.
Since Kendo UI has to be able to see the JavaScript object that it is binding to, you need to specify which object on the scope this widget is bound to by setting the data-model
attribute.
Using a Kendo UI DataSource is just as easy as creating one off of the $scope
object in the controller.
function HomeCtrl($scope) { $scope.model = kendo.observable({ things: new kendo.data.DataSource({ transport: { read: "directive-sample/data/products.json" }, pageSize: 5 }) }); }


Privacy Policy
Last Revised March 18, 2009
This document describes our policies regarding privacy, and the privacy expectations that you may have when using viewing or using our flag counters, or when corresponding with us.
CUSTOMER INFORMATION
Personal information submitted to us by customers of our service (i.e. those who create their own flag counter), such as contact and/or billing information, will ordinarily not be revealed to third-parties, except as we deem in our sole discretion necessary to provide our service; however, we may preserve content and membership information and may release any or all preserved content or membership information to governmental agencies, courts, or other third-parties if we believe, in our sole discretion, that you have or may have committed illegal activities, violated our Terms of Service, violated the rights of third-parties, impaired in any respect the ability of Boardhost.com, Inc. to operate our service properly, or endangered in any respect Boardhost.com, Inc. or third-parties, or in the event that the information is subpoenaed or subject to other judicial or administrative process.
CORRESPONDENCE WITH US
Any correspondence we receive from third-parties regarding a customer of our service's account may be revealed to that customer, or to other third-parties at our sole discretion (even if the third-party contacting us is also our customer). For instance, if we receive a complaint regarding a customer's account, we may reveal that complaint to the account holder, so that they may address the situation.
Correspondence received from customers of our service (who identify themselves as such) regarding their account will ordinarily not be revealed to third parties, except as we deem in our sole discretion, necessary for us to address any issues raised in or by such correspondence, or as required by law. However, if you post publicly in our forums regarding your account or use of our services, we may post any and all information regarding your account or usage publicly in order to assist you, or to address any issues raised in or by such postings or as we feel necessary to preserve our public image.
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We also use third-party advertising companies to serve ads when you visit our website. These companies may use non-personally identifying information about your visits to this and other websites in order to provide advertisements about goods and services of interest to you.
We use Google, as a third party vendor, who uses cookies to serve ads on our site. Google's use of the DART cookie enables it to serve ads to our users based on their visits to our sites and other sites on the Internet. You may opt out of the use of the DART cookie by visiting the Google ad and content network privacy policy page here.
We have contracted with ValueClick to monitor certain pages of our website for the purpose of reporting website traffic, statistics, advertisement 'click-throughs', and/or other activities on our website. Where authorized by us, ValueClick may use cookies, web beacons, and/or other monitoring technologies to compile anonymous statistics about our website visitors. No personally identifiable information is collected by or transferred to any party other than the Advertiser. For more information about how the information is collected and used by ValueClick, please see ValueClick's privacy policy at http://www.valueclickmedia.com/member_privacy.shtml
If you would like more information about third party advertising and your opt out choices, please visit the National Advertising Initiative's Opt Out page here.
MODIFICATIONS
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TERMS OF SERVICE CONTROL
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--- layout: post title: RubyGems 0.8.8 with better dependency management categories: - sightings author: admin published: true date: 2005-03-20 16:22:42.000000000 +00:00 ---
I forgot to mention that a new and much improved version of RubyGems was made available a while back. The new version makes it a lot easier to install Rails with all of the dependencies thanks to the added --include-dependencies
option and you can cleanup older versions of Rails with the new cleanup
command.
The RubyGems team also started using Hieraki to do documentation. Checkout RubyGems Manuals.


Welcome
Solutions Links to module assignments for the "Single Page Web Applications with AngularJS" Coursera MOOC taught by Johns Hopkins University..
Test
Coursera Angular Assignment 1
Coursera Angular Assignment 2
Coursera Angular Assignment 3
Coursera Angular Assignment 4
Coursera Angular Assignment 5


Florence Pugh Opens Up About Playing Amy March in 'Little Women'
Florence Pugh rocks some cool black, brown and white boots while arriving at the Indie Contenders Roundtable during the 2019 AFI Fest at the Hollywood Roosevelt Hotel on Sunday afternoon (November 17) in Hollywood.
The 23-year-old actress was joined by Alfre Woodard, Jimmie Fails, Jon Hamm, Cynthia Erivo, Awkwafina, Kerry Washington, and Sterling K. Brown for the conversation series.
Speaking with Beanie Feldstein for a Variety feature later on, Florence opened up about giving a new life to Amy March in Little Women.
“Greta [Gerwig, director] said straight up, ‘Amy’s going to be more than just what she is in the books in this, because I feel like she hasn’t had her voice.’ She is so easily and quickly the bratty sister.”
Florence continues, “It’s so easy to read Jo as being this hero, and everybody wants to be Jo. But I think there’s also something being said for Amy, for a girl that knows, at that time, the wisest thing to do is to richly marry, which is so odd for us, for women now, to go, ‘Yeah, you go! You marry that rich man!’”
Little Women will open on Christmas Day, December 25th.
10+ pics inside of Florence Pugh…


|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
| Interface Summary | |
|---|---|
| ChangeExecListener | An implementation of ChangeExecListener can be called by UpdateVisitor or RollbackVisitor for each changeset that is actually run. |
| ChangeLogSyncListener | |
| ChangeSetVisitor | Called by ChangeLogIterator when a ChangeSetFilter accept a changeSet.
|
| SkippedChangeSetVisitor | Called by ChangeLogIterator when a ChangeSetFilter rejects a
changeSet.
|
| Class Summary | |
|---|---|
| AbstractChangeExecListener | |
| ChangeLogSyncVisitor | |
| DBDocVisitor | |
| ExpectedChangesVisitor | |
| ListVisitor | |
| RollbackVisitor | |
| StatusVisitor | ChangeSetVisitor that will collect the execution status of changeSets without executing them. |
| UpdateVisitor | |
| ValidatingVisitor |
| Enum Summary | |
|---|---|
| ChangeSetVisitor.Direction |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


The Crux mass spectrometry analysis toolkit is an open source project that aims to provide users with a cross-platform suite of analysis tools for interpreting protein mass spectrometry data. The toolkit includes several search engines for both standard and cross-linked database search, as well as a variety of pre- and post-processing engines for assigning high-resolution precursor masses to spectra, assigning statistical confidence estimates to spectra, peptides and proteins, and performing label free quantification. Crux comes pre-complied for the Linux, Windows and MacOS operating systems. It is implemented as a single program that offers a wide variety of commands. If you use Crux in your research, please cite:
Christopher Y. Park, Aaron A. Klammer, Lukas Käll, Michael
J. MacCoss and William Stafford
Noble. "Rapid
and accurate peptide identification from tandem mass spectra."
Journal of Proteome Research. 7(7):3022-3027, 2008.
For a more up-to-date description of Crux, please read:
Sean McIlwain, Kaipo Tamura, Attila Kertesz-Farkas,
Charles E. Grant, Benjamin Diament, Barbara Frewen, J. Jeffry
Howbert, Michael R. Hoopmann, Lukas Käll, Jimmy K. Eng, Michael
J. MacCoss and William Stafford
Noble. "Crux:
rapid open source protein tandem mass spectrometry
analysis." Journal of Proteome Research.
13(10):4488-4491, 2014.
Crux weekly usage by MS proteomics community over the last 32 weeks (in thousand runs).
percolator:100
others:100
Crux is provided as a single executable that supports the following commands:
| Primary commands | |
| bullseye | Assign high resolution precursor m/z values to MS/MS data using the Hardklör algorithm. |
| tide-index |
Create an index of all peptides in a fasta file, for use in subsequent
calls to tide-search . |
| tide-search |
Search a collection of spectra against a sequence database, provided
either as a FASTA file or an index, returning a collection of
peptide-spectrum matches (PSMs). This is a fast search engine, but it
runs most quickly if provided with a peptide index built
with tide-index . |
| cascade-search | An iterative procedure for incorporating information about peptide groups into the database search and confidence estimation procedure. |
| comet | Search a collection of spectra against a sequence database, returning a collection of PSMs. This search engine runs directly on a protein database in FASTA format. |
| percolator | Re-rank and assign confidence estimates to a collection of PSMs using the Percolator algorithm. Optionally, also produce protein rankings using the Fido algorithm. |
| kojak | Search a collection of spectra against a sequence database, finding cross-linked peptide matches. |
| diameter | Identify peptide sequences fromm data-independent acquisition mass spectrometry data without requiring a spectral library |
| spectral-counts | Quantify peptides or proteins using one of three spectral counting methods. |
| pipeline | Given one or more sets of tandem mass spectra as well as a protein database, this command runs a series of Crux tools and reports all of the results in a single output directory. |
| Utilities | |
| assign-confidence | Assign statistical confidence measures to each PSM in a given set. |
| generate-peptides | Extract from a given set of protein sequences a list of target and decoy peptides fitting the specified criteria. |
| get-ms2-spectrum |
Extract one or more fragmentation spectra, specified by scan number, from
an MS2 file. |
| hardklör | Identify isotopic distributions from high-resolution mass spectra. |
| make-pin | Given a set of search results files, generate a pin file for input to
crux percolator |
| param-medic | Examine the spectra in a file to estimate the best precursor and fragment error tolerances for database search. |
| predict-peptide-ions | Given a peptide and a charge state, predict the m/z values of the resulting fragment ions. |
| print-processed-spectra | Process spectra as for scoring xcorr and print the results to a file. |
| psm-convert | Convert a file containing peptide-spectrum matches (PSMs) from one format to another. |
| subtract-index | Subtract one index file from another, assuming both were generated by tide-index. |
| localize-modification | Finds, for each peptide-spectrum match (PSM) in a given set, the most most likely location along the peptide for a post-translational modification (PTM). The mass of the PTM is inferred from the difference between the spectrum neutral mass and the peptide mass. |
| version | Print the Crux version number to standard output, then exit. |


Dear [name], You succefuly posted the service [service] to the wall. Just wait for a contractor to accept your service.
Kind regards, - The Lawn Care API Team


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I've had twelve years to think about it. And if I had it to do over again, I would have grabbed the phaser and pointed it at you instead of them. But the probability of making a six is no greater than that of rolling a seven. Earl Grey tea, watercress sandwiches... and Bularian canapés? Are you up for promotion?
I've had twelve years to think about it. And if I had it to do over again, I would have grabbed the phaser and pointed it at you instead of them. But the probability of making a six is no greater than that of rolling a seven. Earl Grey tea, watercress sandwiches... and Bularian canapés?  Nunc semper mauris eget volutpat mollis. Nam tincidunt hendrerit sem eu dictum. Sed pretium, orci a placerat viverra, enim lorem elementum sapien, sit amet interdum felis risus eu lorem.
Interdum et malesuada fames ac ante ipsum primis in faucibus. Donec mattis egestas nulla, eget dictum urna condimentum vitae. Nam sit amet tempor sem. Nam maximus sit amet lacus eget rhoncus.
Donec viverra, quam sit amet aliquam dapibus, est felis tincidunt velit, non lacinia nisi augue vitae tortor. Ut eu scelerisque tellus. Sed rutrum nec mi ac egestas. Phasellus semper felis eget risus tempor, sit amet volutpat purus aliquam.


Home staging insures your house is represented in the best possible light, it goes way beyond just decorating and cleaning. It makes rooms appear larger, brighter, cleaner, warmer, more loving, and best of all, it makes home buyers want to buy it.
Vacant homes that are well staged net approximately $14,000 more on their sale.*
*Average statistics taken from the Northwest Multiple Listing Service from 11/4/2018 to 1/3/2019, 98012 zip code
First impressions are the key. 95% of buyers make the decision to view a home in person after seeing it on the internet, therefore it’s crucial that photos are eye catching. Most buyers will only look at the first few pictures of the home and if they don’t like what they see they move to the next one. With our staging, you can be sure a buyer will want to see more of the house in person.


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What if the health care crisis is worse than you think?
Nearly a third of all retirees spend over
half their retirement
income on healthcare.
That number is growing fast.
The US spends nearly $4 Trillion a year on healthcare.
What if no one expects things to get better?
US healthcare costs are expected to
increase six fold
by the year 2050.
What if our entire focus to fixing this is wrong?
New treatments raise costs and often provide little or no benefit.
What if the solution to the crisis were much simpler?
75% of these costs are preventable with technologies and treatments we already have.
What if there is something you can do about this?


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"Toosie Slide" - Drake
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Looking for your next festival? Find all the information you need from lineups and dates to location and ticket prices.
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Read up on the latest news about festivals, lineup and tour announcements, music releases and more.
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Check out our curated playlists. We have everything from new releases and top tracks to lineup-based playlists.
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Tested Items
Component Testing
Dungeon
- DGame
- DRoom
- RoomObject
- Door
- Chest
- StaticImage
Battle
Player
- Graphic
- Sprite
- Health
- Character
- Knight
- Weapon
- Inventory
- Item
Unit Testing
Units that exist inside of each component will be tested individually and then as the whole components listed above.
View Testing
The View/Interface will be user tested.


open fun accepts(prefix: String): Boolean
Overrides FileUploader.accepts
Check if this service accepts this type of upload. For example if you are uploading interest rates this could be "my-service-interest-rates". Type here does not refer to file extentions or MIME types.


Who plays on 'Monday Night Football' tonight? Time, TV channel, schedule for Week 11
by Tadd HaislopTonight's "Monday Night Football" game is unique not because of the teams playing, but due to the location. The Chiefs and Chargers have played each other in the regular season 117 times, but Monday marks the first time the AFC West rivals will play a gamein Mexico City.
Week 11's Chiefs vs. Chargers game, scheduled to kick off at 8:15 p.m. ET on ESPN fromEstadio Azteca, is the fifth and final game of the NFL's international series this season after four games in London. The stadium, located7,201 feet above sea level in Mexico City, will host a regular-season NFL game for the fourth time (2005, 2016 and 2017).
The Chiefs have dominated their series with the Chargers of late, winning nine of the last 10, and are favored by 4 1/2 points in Monday night's game. Much of that has to do with their quarterback.
MORE: The glory days of "Monday Night Football"
Patrick Mahomes has 6 touchdowns and no interceptions for a 122.2 passer rating in his two career games against the Chargers. He also is on a hot streak against AFC West teams in general and looking for his seventh division game in a row with a passer rating of 105 or better.
His QB counterpart Monday night is coming off a rough gamein LA's loss to Oakland last week, but Philip Rivers still entered Week 11 leading the NFL in passing yards with 2,816. Rivers also tends to play well against Kansas City; he has 6,870 career passing yards against the Chargers, his most against any opponent.
Below is all you need to know aboutMonday night's game between the Chiefs and Chargers in Mexico City,including the kickoff time and TV channel.
Who plays on Monday Night Football tonight?
- Kansas City Chiefs vs. Los Angeles Chargers in Mexico City
- Kickoff time: 8:15 p.m. ET
In both our NFL Week 11picks against the spread and straight-up predictions, Sporting News projected a Chiefsvictory over the Chargers on Monday night. Below are the explanations.
Pick against the spread: The Chiefs were supposed to play this game in Mexico City against the other Los Angeles team last season, a shootout they lost in LA, instead. Kansas City will get back on track with plenty of Patrick Mahomes, set up well by the running game, ripping apart the Chargers' defense. Philip Rivers will keep slumping against an underrated pass rush, and Melvin Gordon will not run well enough to save the night. Pick: Chiefs win 34-27 and cover the spread.
Straight-up prediction:Let's try this again. The field issues that forced Mexico City's game to move to LA last year reportedly won't resurface, so fans at Estadio Azteca finally will get their Patrick Mahomes show. Speaking of resurfacing, will the old Philip Rivers eventually show up this season? The Chargers are far from done as contenders in the AFC, but they'll trend that way if their QB's struggles continue. They'll need big numbers from him Monday in order to keep up with the Chiefs. Pick: Chiefs 30, Chargers 26.
MORE: Full betting preview for Chiefs vs. Chargers
What channel is Monday Night Football on?
- TV channel: ESPN
- Live stream: ESPN app
ESPN (and ABC) has been the home for "Monday Night Football" since its inception in 1970. You can find a live stream for MNF games at ESPN.com or by downloading the ESPN app.
Joe Tessitore and Booger McFarlandwill have the call from the booth. McFarland was a sideline analyst last year, but moved into the booth when Jason Witten returned to the Dallas Cowboys following a stint in broadcasting that was not particularly well-received.
Lisa Salters returns for her eighth season as sideline reporter, and John Perry is the crew's new officiating analyst for 2019.
Monday Night Football schedule 2019
| Week 1 | Sept. 9 | Texans at Saints (7 p.m. ET) |
| Sept. 9 | Broncos at Raiders (10:15 p.m. ET) | |
| Week 2 | Sept. 16 | Browns at Jets |
| Week 3 | Sept. 23 | Bears at Redskins |
| Week 4 | Sept. 30 | Bengals at Steelers |
| Week 5 | Oct. 7 | Browns at 49ers |
| Week 6 | Oct. 14 | Lions at Packers |
| Week 7 | Oct. 21 | Patriots at Jets |
| Week 8 | Oct. 28 | Dolphins at Steelers |
| Week 9 | Nov. 4 | Cowboys at Giants |
| Week 10 | Nov. 11 | Seahawks at 49ers |
| Week 11 | Nov. 18 | Chiefs at Chargers |
| Week 12 | Nov. 25 | Ravens at Rams |
| Week 13 | Dec. 2 | Vikings at Seahawks |
| Week 14 | Dec. 9 | Giants at Eagles |
| Week 15 | Dec. 16 | Colts at Saints |
| Week 16 | Dec. 23 | Packers at Vikings |