Before having the control that CSS gives you over text, you were severely limited in how you could present your words. Yeah, you could use the  tag to change the colour and typeface of the text, but sizing was hampered by the fact that you could only use the pre-defined font sizes. Other effects like boldness and strike-throughs were possible in only basic forms through more HTML tags.
You’ve already seen this being used in the examples in the preceding tutorials, so you should know it now. To change the colour of your text you simply use the property, color, like so:
h2 {color: silver; }
a:active {color: #ff0000; }
As in every part of web design, you can specify the colour as a HEX code or a named colour value.
The property for defining the typeface (or font, whatever), is font-family. You can define a list of alternative fonts like we used to do with the  tag; and as always, you’re advised to leave the last entry as a general family of fonts. A typical line using this command would be:
h3 {font-family: Verdana, Arial, Helvetica, sans-serif; }
Your browser deals with this the same way as it did with font face definitions before: it will keep going down the list of faces you’re specifying until it finds one that’s installed on the user’s system. If all else fails, your final family should cause the text to display in at least a font similar to what you wanted.
sourcetip: if any of your fonts have multiple-word names, wrap some double-quotes around the whole name, to make it clear to your browser that they’re all part of the same entity.
p {font-family: Georgia, "Times New Roman", serif; }
CSS gives you full control over the size of your text. Using CSS, you can set your text in any point size, the same way that all other print and graphic designers can already. This is immediately great for creating text bigger than what was originally possible (going up to size 7 with  — the equivalent of only 36pt text). Now you can get infinitely big text.
It also means you can be far more precise with your font sizes — never before have you been able to get 11pt text, which lay between sizes 2 and 3.
To size your text you use the font-size property, and have a number of different units and methods with which to set the exact size. They are:
As we will see, some of these units are better than others for certain purposes.
Ems
Ems are my preferred unit of sizing. They are text units that set the size of text relative to the surrounding text. They are fully resizable, so that if you choose a text size that a user is not comfortable with, they are able to resize the text in their browser so that it becomes readable (the option is under View > Text Size). Default text is set at 1em, so you set other text relative to this value. For instance:
p {font-size: 0.9em; }
strong {font-size: 1.5em; }
This CSS code sets the font size of all text in paragraphs to be slightly smaller than a user’s default text size. If you put any text between strong tags, which is already in a paragraph, this text would appear one and a half times the size of the text in its parent element (therefore, 1.5 times the size of text in paragraphs).
Exacting designers will bemoan the fact that their text is sized differently in different browsers, due to the differences of some user’s default text size. However, this is missing the point: users should have the ability to resize text. If a user has explicitly set their default text size to be bigger than normal, your site should accommodate them by having text that resizes accordingly.
Points
If you’ve ever used text in a graphics editor or used a word processor you should be aware of how text size is defined in points (abbreviated to pt). The default size for text in most word processors is about 12pt. Example:
p {font-size: 30pt; }
This will create some rather impressive big text.
Points were really introduced to CSS for the benefit of print designers used to the unit. They offer good control, but are most appropriate for sizing the text in a print stylesheet. The big problem which stands in the way of them being a good unit for screen text is that the font size cannot be modified using your browser’s font size buttons for users of Internet Explorer. This is a big problem for lots of people, especially those with impaired eyesight — it may make your content inaccessible.
If you’re going to use points — and you shouldn’t — don’t specify main body text anything lower than 10pt, or there’ll be trouble. It’s best that you don’t use points at all — a better option is...
Pixels
If you’ve been designing for any length of time you’ll probably have learnt all about pixels — all your layout elements will be specified in them. Formatting your text with them, while excellent on-screen, can cause problems when printing out a web page. Often each character will only print as a single dot. Not good.
h2 {font-size: 17px; }
Pixel-defined text will, however, circumvent the normal problem of text appearing slightly smaller through a Mac operating system as opposed to a Windows one. If you’re sure your content will be used purely online, this is a good choice. However, be aware of the drawbacks: Internet Explorer users will not be able to resize your text. Use ems for best results.
More Units
There are a few other units of text-measurement that are less widely used, but they may give you the options you need:
Keywords
There are a number of keywords that are part of the CSS specifications that you can use to size your text without having to get into measuring things out with units. They’re less precise, but friendly and helpful when the text size isn’t entirely critical. There are seven of these keywords, and they work similarly to the old  values. You define them like so, and the possible values are below:
b {font-size: large; }
What these values correspond to has been left open by the » W3C, and so the browsers display text differently. Thankfully, they allow the reader to adjust the size in their browser.
You can also use the two relative values smaller and larger. Like em values, these affect text relative to the governing value of the parent element.
Percentages
Percentage values are again relative to the size of the parent value, and very similar to em values. If you had the code
div {font-size: 20px; }
p {font-size: 200%; }
Every paragraph inside your div would be sized 40px. Simple.
And that’s the lot.  Just be sure to always have a look at your page in at least another browser and if possible across platforms to make sure what looks fine on one doesn’t look wrong on the other, as sizing is still a bit inconsistent.
We’ll start off with the not-so special effects like boldness and italics here, and go on to the newest formatting options.
Italics
The CSS command for italics is font-style. You can set it to either italic, oblique or normal. Thus:
p {font-style: italic; }
Italic and oblique will cause the browser to look for that version of a font on your system (you should specify the version you think will be there). If one doesn’t exist it may generate the font for you. Setting it to normal will override any inherited values.
Boldness
The property that controls the boldness of text is font-weight. You get many options for this beyond our old choices of ‘bold’ and ‘not bold’.
th {font-weight: bold; }
That is the basic boldness command that will output bold text like you could have before. Using normal will allow you to go back to regular-weighted text.
You can also specify the weight using a number between 100 and 900, as long as it’s a multiple of 100. Normal text has a boldness of 400, so you can imagine what going up or down means. The distinct values for each number are up to the browser, and some fonts will not have this option available, as they don’t have all the weights built in. Stick with common fonts like Arial (and a larger than normal font size) and it should work and be noticeable. These levels are not fully supported in browsers yet though.
Also, there are two relative values for incrementing or decrementing the boldness by one level. They are lighter and bolder.
Capitalisation
There are two properties that allow you to automatically set the capitalisation of your text. First, font-variant allows you to set all your characters in small versions of capital letters.
p {font-variant: small-caps; }
That would create text like this. It looks cool, and works well for acronyms, like nato. The second property is text-transform.
div {text-transform: uppercase; }
Possible values are uppercase, which makes all the letters capitals; lowercase, which makes them all small characters; capitalize, which will capitalize the first letter in every word; and none, which will override any inherited transformation.
Final Effects
The last of the formatting properties is text-decoration. With this, finally, you can get rid of the underlines under links, as well as add lines and other effects to regular text.
a {text-decoration: none; }
The values available are none, which takes away any extra formatting and leaves only normal text; underline, which adds a simple underline; overline, which adds a line over the text; line-through, which creates a strike-through effect; and blink, which is the CSS equivalent of HTML’s most hated tag, Netscape’s <blink>, and makes the text flash on and off. It’s not supported by Internet Explorer.
If you want to take away the underlines on your links, read our short non-underlined links tutorial.
Just like old times, you can align your text to the sides and centre. The property for this is text-align. It will only work on block-level elements — i.e. those which add line breaks around themselves, like h1, p and div.
div {text-align: center; }
Your options are the usual bunch of left, right and center. You also have a new option which I use here on HTML Source, justify. See how all the text ends in a straight right margin here? That’s the text being justified over the available space.
Vertical Alignment
This command allows values like img’s align attribute did in HTML. Vertical-align defines the alignment of an element (not just text this time) in relation to its parent. The values proposed are:
The code below will align text to the top of an image entered alongside the text, and add a margin around the image so it has some space to breathe.
img {vertical-align: top; margin: 10px; }
Text can also be turned into superscript and subscript:
This is useful if writing about mathematical equations and the like:
.superscript {vertical-align: super; }

Einstein’s most famous equation was E=mc2

Which will yield:
Einstein’s most famous equation was E=mc2
But wait there’s more! With CSS comes another first: being able to control the exact spacing between your characters, words and lines. You now have even more ways to lay out your text for optimum readability and style. First up, letter-spacing:
p {letter-spacing: 3px; }
To create this groovy effect. Swish, no? You may know letter-spacing by its other name, kerning also. The value you set it to will be added onto the current browser default. You can use any of the units from above here too. Word-spacing is the same, it’ll just add more space between all your words. The same units are usable. Sadly, it isn’t very well supported, so you may not see any effects.
Indents
No more do you need to keep adding in all those s at the start of your paragraphs! With the text-indent property you can have your browser do it for you.
p {text-indent: 10px; }
This command indents the first line in every paragraph (or other block-level element you might want to use). Again, you can use any of the length units from above. You can use a negative value too to create a hanging-indent, where the first word or two start more to the left than the actual paragraph. Be aware of browser bugs here though. Proper margins are discussed in the margins and padding tutorial.
Line Spacing
Next we have line-height, or as you may know it, leading. The value you set this to is the space between the baselines of two lines of text (read about the parts of letters from this » typeface tutorial), and your specified value completely replaces the browser default.
There are three ways to specify a line-height, through numbers, units or percentages.
p {font-size: 10px; line-height: 2em; }
That example uses ems. Your browser multiplies the number you give it by the font size of the text and sets the spacing between lines to this value. This means your spacing will be relative to your text size. You can use decimals for the value too.
Specifying it in units involves using any of the units from earlier on in this tutorial to set the spacing. Percentages are relative to the font size, so 200% leading with 10pt text creates a 20pt space between lines. You can get text to overlap itself using this property, but it isn’t advisable due to differences in browser interpretation. If you want to overlap elements, read the layers tutorial.
You can specify many of these properties in a shorthand property, font, like this:
p {font: bold italic 14px/1.2 Georgia, sans-serif; }
The rule above is equivalent to the rules below, though a good deal more efficient.
p {font-weight: bold; font-style: italic; font-size: 14px; line-height: 1.2; font-family: Georgia, sans-serif; }
This one property can be used to define the values for font-weight, font-variant, font-style, font-size, line-height and font-family.
To use the font property, you must specify values for the font-size and font-family. If a line-height value is to be supplied, it must come directly after the font-size value, separated by a slash. All of the other properties are optional, and can come in any order; but must be specified before the font-size value. In simple terms, here’s the syntax, with brackets around the optional values:
font: [weight] [style] [variant] size [ / line-height] family;
CSS also has something to offer to snazz up your bulleted lists. Now you can use images as bullets and decide on what bullet-style your lists use through CSS instead of messing about with presentational attributes. The property that’s going to do all this for us is list-style. This is the shorthand property, which can be broken down into list-style-type, list-style-position and list-style-image if you only need to modify one or two aspects of the list.
The list-style-type property has the same results as the old HTML attributes had. There are specific values for both ols and uls. You can guess which correspond to which. Available values are: disc, square, circle; decimal, lower-roman, upper-roman, lower-alpha, upper-alpha, none. Here’s the HTML and CSS for a list with uppercase alphabetic bullets:

Since this is the first list item, it will be bulletted with an “A”

.upperalphalist {list-style-type: upper-alpha; }
And here’s how it looks:
A.Since this is the first list item, it will be bulletted with an “A”
You can set list-style-position to inside or outside to set whether the bullet is in the margin on its own or whether the text wraps in under it on the second line.
The source for this documentation page is by Ross Shannon from HTML Source.


Scientific Methods for Open Behavioral, Social and Cognitive Sciences¶
Editors: Sage Boettcher | Dejan Draschkow | Jona Sassenhagen | Martin Schultze
Contributors: Aylin Kallmayer | Leah Kumle
The movement towards open and reproducible science prides itself on its grassroots and bottom-up development. However, even in these transformative times, most junior scientists will not discover the value and functional nature of transparent scientific practice before their graduate studies. This discovery is accompanied by transition costs, bad practices, and wasted time. Our project aims at placing open and reproducible scientific methods at the heart of scientific education - the first undergraduate years. To accomplish this we will establish and edit a teaching book covering not only the theoretical foundations of scientific methods for social and cognitive sciences, but also the practical skills necessary for transparent practice. It will offer standard text book knowledge accompanied by, but also presented via challenging and entertaining practical sessions in the programming environments R and Python – both of which are open source and freely available. The dynamic nature of a GitHub-based website will allow this resource to be both searchable with autonomous sections, while still including a narrative - students will be able to complete all the necessary steps for preparing, conducting and presenting scientific work. We aim at providing a standalone fully-comprehensible online book with the ability to be integrated in different teaching formats: e.g., assisting lectures, theoretical seminars, practical workshops, student-organized tutorials, or self-paced online learning. We hope this resource will change the skillsets and thinking of developing researchers early on and see such a project as essential to achieving transparent, open and reproducible scientific disciplines.
Chapters¶
- 1. Philosophical Foundations
- 2. Computer stuff
- 3. Conducting Experiments
- 4. Analysing Experimental Data
- 5. Reporting the Results of Scientific Experiments
- 6. Abbendum
- 7. License
- 8. Contact
- 9. help
- 10. How to contribute


"The poetry of the earth is never dead"
John Keats
Not so much to say about myself. I am a leaper so I only get celebrate my birthday in like every 4 years. My friends like to joke that I might probably be the smartest five-year old in the world. People say I have an ego whch is really weird.I am a really chilled person. I am into so many things gaming, comic books, coding and nature. And I also love to volunteer! My goal is to be the best that I can so that I may be to help people in future.
I have picked up a couple of skills these past few weeks in the following areas
Git HTML CSS Bootstrap
Below are a couple of projects that I have been working on these past few weeks!
(Click on any icon to open a project)


I have been a Natioanls fan since they arrived to Washington in 2005. Nationals Park has been the stadium I have been to the most. Have seen some historic games including the first Nationals no-hitter thrown by Jordan Zimmerman, Max Scherzer's 20 strikeout game, as well as a number of walk off wins.
First home to the Nationals when they came back to Washington DC. I was at opening night in 2005. Very old stadium, but I have so many memories of my family and I going to games on Sunday afternoons. I was also at the game where Nook Logan's poor base running ended the game against the Indians and I'm still bitter about how stupid he could be there. We did get free hats though before the game.
Before the Nationals came to DC I would go to Baltimore to watch the Orioles play with my dad. I would go to a game or two every year up til 2005. Beautiful park and was where I got my first baseball during batting practice against the Angels.
Been to Fenway Park a few times. Most notible was when my friend and I traveled up from Blackburg, VA to see the
Nationals play the Redsox for the day. Drove up to DC, flew to Boston, watched the game, took the train back
to DC, took the metro to the airport, drove back to Blacksburg in time to make the afternoon classes. Classic
ballpark with great restaurants outside the stadium.
Summer 2016. Flew to Toronto to see the Redsox vs Bluejays game. The day started off a bit raining, but by gametime the sun was out. We got to see the roof open up which was neat. Cool atmosphere with passionate fans. Ballpark is a bit old, but still has an awesome bar and standing room out in straight away center field.
Spring 2017. Traveled to Philly for the day to see the Nats play the Phillies. Awesome time exploring the area and getting Cheesesteaks at Pat's and Geno's. XFinity Live is a great place to pregame, and the ballpark has a number of bars where you can grab a beer and still see the game. Thanks to Susie Hoopes for buying tickets for my birthday!
Summer of 2017, I made my way to Saint Louis to see the Nationals play the Cardinals. The park is very nice and the skyline with the arc in the distance is a very cool sight to see. Fans are very passionate about their team and treated us very nicely despite rooting for the opposing team. Not many places to explore in the stadium and still see the game unfortunately. They do have amazing doughnuts though.
Summer of 2017, I traveled to New York to visit my college roommate and to see the Nats take on the Mets. We took the subway to the park. Definitely cool to experience the subway. Stadium was very nice and Mets fans were still into their team despite being out of the playoff picture.
Summer of 2018, we traveled to Houston Texas to see the series between the Boston Redsox and the Houston Astros. Was a fan of being indoors when it was around 100 degrees outside. Great baseball atmosphere with the Astros coming off of a World Series title the year before.


ResourceClientInterface Class
interface of client accessing to resource. Used in BaseRepository
LoopBackClient in loopback-promised package implements this interface.
Item Index
Methods
create
(
Promise(Object)
public
-
data
Create new instance of Model class, saved in database
Parameters:
-
data
Object
Returns:
Promise(Object):
destroyById
(
Promise
public
-
data
Destroy model instance
Parameters:
-
data
Object
Returns:
Promise:
destroyById
(
Promise
public
-
id
Destroy model instance with the specified ID.
Parameters:
-
id
String
Returns:
Promise:
find
(
Promise(Array(Object))
public
-
filter
Find all model instances that match filter specification.
Parameters:
-
filter
Object
Returns:
Promise(Array(Object)):
findById
(
Promise(Object)
public
-
id
Find object by ID.
Parameters:
-
id
String
Returns:
Promise(Object):
findOne
(
Promise(Object)
public
-
filter
Find one model instance that matches filter specification. Same as find, but limited to one result
Parameters:
-
filter
Object
Returns:
Promise(Object):
mock
()
private
return Promise object as mock
updateAttributes
(
Promise(Object)
public
-
data
Update set of attributes.
Parameters:
-
data
Object
Returns:
Promise(Object):
upsert
(
Promise(Object)
public
-
data
Update or insert a model instance The update will override any specified attributes in the request data object. It won’t remove existing ones unless the value is set to null.
Parameters:
-
data
Object
Returns:
Promise(Object):


Answer the coding questions as quickly and accurately as possible, at the end you will be able to submit your score along with your initials.


Icfai Tech School
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Next steps & reflection
Post release of the product, we will capture quantitative analysis. Most of the preliminary research was qualitative in nature, and while it answers the “why” factor, it does not answer the “how.”
Additionally, there were many limitations of the platform that are currently being updated to better support different products. Since the teams work in parallel, we needed to release the product before some platform features could support what we needed. In future iterations we would like to take advantage of these updates to the platform to better fit our needs.


Try out our Premium Member services: Virtual Legal Assistant, Query Alert Service and an ad-free experience. Free for one month and pay only if you like it.
HIGH COURT OF JAMMU AND KASHMIR AT JAMMU OWP No.2099/2017, MP NO.01/2017 Date of order: 20.12.2017 Anuradha Singh Vs .J&K State Pollution Control Board and Ors. Coram: Hon'ble Mr. Justice Alok Aradhe, Judge Appearing counsel: For Petitioner/Appellant(s) : Mr. Rahul Pant, Advocate. For respondent (s) :
i/ Whether to be reported in : Yes/No Press/Media ii/ Whether to be reported in : Yes/No Digest/Journal
Taking into account the order which this Court proposes to pass today, it is not necessary to issue notice to the respondents.
In this petition, the petitioner has prayed for the following reliefs:
1. Certiorari quashing the Notice No.SPCB/RDJ/N-1/2017/898-900 dated 11th December, 2017 issued by the Respondent NO.2.
2. Mandamus commanding the respondents to process the request of the petitioner for grant of consent under Section 25/26 of the Water (Prevention and Control of Pollution) Act, 1974 and section 21 of the Air (Prevention and Control of Pollution) Act, 1981;
3. Prohibition restraining the respondents from taking any further proceedings in terms of the Notice No.SPCB/RDJ/N-1/2017/898-900 dated 11th December, 2017 issued by Respondent No.2.
When the matter was taken up today, learned counsel for the petitioner submitted that even though show cause notice was issued by the Pollution Control Board to the petitioner on 11.12.2017, yet the same was dispatched to OWP No.2099/2017, MP NO.01/2017 Page 1 of 2 her on 15.12.2017 and the petitioner had received the same on 16.12.2017 and the petitioner has been asked to submit a reply within a period of three days. It is further submitted that petitioner has filed application for obtaining the requisite consent.
In view of the fact that only show cause notice has been issued to the petitioner and the final decision in the matter is yet to be taken by the concerned authority, I deem it appropriate to direct that in case the petitioner files reply to the show- cause notice dated 11.12.2017 within a period of one week from the date of receipt of certified copy of the order passed today, the competent authority shall afford an opportunity of hearing to the petitioner and shall pass a speaking order in accordance with law. Till the order is passed, no coercive action shall be taken against the petitioner in pursuance of the show-cause notice dated 11.12.2017. Needless to state that competent authority shall also pass appropriate orders on the application for consent which has been filed by the petitioner under the Water (Prevention and Control of Pollution) Act, 1974 and Air (Prevention and Control of Pollution) Act, 1981. It is made clear that this court has not expressed any opinion on merits of claim of the petitioner.
With the aforesaid direction, the writ petition is disposed of along with connected MP.
(Alok Aradhe) Judge Jammu 20.12.2017 Raj Kumar OWP No.2099/2017, MP NO.01/2017 Page 2 of 2


Translator: youyun
Author: labuladong
For relatively small numbers, you can calculate directly using the operators provided by a programming language. When the numbers become very big, the default data types might overflow. An alternative way is to use string to represent the numbers, perform the multiplication in the primary school way, and produce the result as string as well. Take this question as an example.
Note that both num1
and num2
can be very long. We can’t directly calculate by transforming them to integers. We can learn from the process multiplying by hand.
For example, when we multiply 123 × 45
by hand, the process is shown in the following diagram:
Firstly, calculate 123 × 5
. Then calculate 123 × 4
. In the end, add them together by shifting one digit. We learned this method in primary school. Can we generalize the steps in this process, such that a computer can understand?
This simple process actually involves a lot of knowledge - carry of multiplication, carry of addition, and adding numbers by shifting digits. Another not so obvious issue is the number of digits of the final result. When two two-digit numbers multiply, the result can be either four-digit or three-digit. How to generalize this? Without the mindset of a computer, we can’t even automate simple problems. This is the beauty of algorithms.
Well, this process is still too high-level. Let’s try something at a lower level. The processes of 123 × 5
and 123 × 4
can be further broken into parts and add together:
123
is pretty small. If the number is large, we can’t get the product directly. An array can help to store the result of addition:
Here is the rough process of calculation. Two pointers i, j
moves at num1
and num2
to multiply, adding the products to the correct positions of res
:
There is a key question now. How to add products to the correct positions of res
? In other words, how to use i, j
to calculate the corresponding indices in res
?
With careful observation, the product of num1[i]
and num2[j]
corresponds to res[i+j]
and res[i+j+1]
.
If we understand the above, we should be able to translate the process into code:
string multiply(string num1, string num2) {
int m = num1.size(), n = num2.size();
// the max number of digits in result is m + n
vector<int> res(m + n, 0);
// multiply from the rightmost digit
for (int i = m - 1; i >= 0; i--)
for (int j = n - 1; j >= 0; j--) {
int mul = (num1[i]-'0') * (num2[j]-'0');
// the corresponding index of product in res
int p1 = i + j, p2 = i + j + 1;
// add to res
int sum = mul + res[p2];
res[p2] = sum % 10;
res[p1] += sum / 10;
}
// the result may have prefix of 0 (which is unused)
int i = 0;
while (i < res.size() && res[i] == 0)
i++;
// transform the result into string
string str;
for (; i < res.size(); i++)
str.push_back('0' + res[i]);
return str.size() == 0 ? "0" : str;
}
We have just completed the string multiplication.
In summary, some of our common ways of think may be hard to achieve by computer. For instance, the process of our calculation is not that complicated. But it is not easy to translate this process into code. Our algorithm needs to simplify the calculation process, achieve the result by adding while multiplying at the same time.
People usually say that we need to think out of the box, be creative, and be different. But systematic thinking can be a good thing. It can improve the efficiency and reduce the error rate. Algorithms are based on systematic thinking, and can help us to resolve complex problems.
Maybe algorithms are a kind of mindset to find a systematic thinking. Hope this article helps.


fun findSignatureSchemeCodeName(key: Key): String
Retrieve the corresponding signature scheme code name based on the type of the input Key. See Crypto for the supported scheme code names.
key
- either private or public.
IllegalArgumentException
- if the requested key type is not supported.
Return
signatureSchemeCodeName for a Key.


| Name | Tag | Matches played | Winrate | Members | Skill tier |
|---|---|---|---|---|---|
| {{ team }} | {{ team.tag }} | {{ team._matches | count }} | {{ '%0.2f'| format(team.winrate) }}% | {{ team._members | count }} | {{team.skillTier}} |
| Name | Tag | Matches played | Winrate | Members | Skill tier |
|---|---|---|---|---|---|
| {{ team }} | {{ team.tag }} | {{ team._matches | count }} | {{ '%0.2f'| format(team.winrate) }}% | {{ team._members | count }} | {{team.skillTier}} |


Drumstick tongue turducken ball tip hamburger salami flank turkey biltong pork loin rump. Porchetta pork belly meatball corned beef tail, strip steak bresaola shank. Jerky meatball spare ribs sausage tenderloin pancetta porchetta tongue andouille filet mignon pig. Cupim pork belly sirloin, meatball brisket tongue capicola ham tenderloin pork loin leberkas beef ribs burgdoggen hamburger jerky. Short ribs ball tip shoulder bacon doner turkey pancetta tri-tip strip steak fatback pastrami pork loin shankle frankfurter. Drumstick ham hock capicola porchetta kevin sirloin fatback ribeye chuck.
Drumstick beef cow picanha ribeye buffalo, landjaeger prosciutto short loin jerky shankle tongue pork chop swine. Sausage kielbasa chuck kevin pork loin bresaola shankle short loin spare ribs turducken meatloaf meatball. Drumstick fatback bacon sausage, boudin hamburger strip steak flank meatloaf doner short loin short ribs tenderloin tri-tip. Pork chop sirloin turkey, boudin venison filet mignon fatback strip steak shankle bresaola tenderloin picanha kielbasa beef pork loin. Bresaola shankle prosciutto flank meatloaf ham. Doner beef bacon leberkas sirloin, buffalo kielbasa shank ribeye. Fatback sirloin beef, ham tail burgdoggen filet mignon pancetta salami alcatra jowl beef ribs shankle.


Variant and Optional Rules List
Search by name on the left, click rule name to display on the right.
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Manage Homebrew


The Missing Semester of Your CS Education
Fast.ai Courses
Advanced Machine Learning Specialization on Coursera


Wiggam Week 8: Sewing and Embroidery
For these couple classes we worked on pillow cases. Before we could sew a pillow we had to learn how to learn a sewing
machine. We started with a peice of blank cloth and then began to work. Once I got comfortable with the electronic sewing machine, I picked my cloth.
After grabbing 3 different size peices of cloth, I had to start assembling them. Once laid in the right order, We had to put pins in the cloth
to hold them in the right place.
My design had minions on it with a floral pink strip.


I am Raju Konga Development Engineer at antkorp
Simple Multi-Player Game built using HTML5 canvas and Web RTC. This demostrates how we can build real time games using Web RTC Data Channels. Demo is completly built using HTML5. Each action updated using Peer to Peer communication only.
|
Player 1
Player 2
Loading...
Game over
Refresh to play again |
|
|


Growing up, I worked for my father at his construction Company. It wasn't always easy, but it taught me a lot about taking pride in my work. Your work reflects you as a worker and how much effort you're willing to put into something. Sometimes, things are out of your control. (ie. Bad materials, limited time, etc.), However, I learned how to pride myself in my work.
  Now, I am on the learning track of Java and Javascript and it is one of the best decisions I have ever made. I love the flexability and how soothing it is. You slip into a rythm, and just keep going. Using my skills, I know I can build something that I can be proud of.
  Growing up in Oregon led me to a love of reading, of nature, and exploring the possibilities. My favorite series is the Lord of the Rings by J.R.R Tolkein.
  Education:
  Job History:


Protocols
The following protocols are available globally.
-
Base protocol for all observables.
See moreDeclaration
Swift
public protocol Observable: class
-
Core protocol for all disposables.
See moreDeclaration
Swift
public protocol Disposable
-
Reactive compatible objects protocol. To add reactive support for your objects adopt it to this protocol.
See moreDeclaration
Swift
public protocol Reactive


You throw another MOON at me,
and I am going to lose it.
I do.
You are not the only one cursed with knowledge.
All that, for a drop of blood...
You have my respect, Stark
When I'm done, half of humanity will still be alive.
I hope they remember you.
. . .
Strange: ...stop...


javaScript
Hey guys, I hope everyone had a great week and got a lot accomplished. This week was our first dive into JavaScript and boy did I learn a lot. There are some similarities between JavaScript and Ruby, but today I am here to talk to you about some differences between the two. Specifically, I will be talking to you guys today about the difference between looping in Ruby and JavaScript. Lets examine a really big difference between Ruby and JavaScript and it has to do with the each/for loop. Below I have provided two example of a Ruby each loop and a JavaScript for loop.
Ruby Snippet
Java Snippet
The Ruby loop as you can see from the example above requires and end statement to close it, while a JavaScript uses a curly bracket to indicate where the code to execute begins and the function ends. Next a Ruby each loop defines a variable using | | syntax, while JavaScript defines a variable after the for statement in parentheses. One of the more important things that you should know about the defined variables in the loop is that they differ between JavaScript and Ruby. In Ruby a variable defined in an each loop will iterate through each value while being evaluated at that index’s vales. In JavaScript the variable will iterate through each value and be evaluated at the value’s index value.
Let’s look at he two examples above and see what they are actually doing. The Ruby example is printing out each element of the array “test.” The JavaScript example is doing the same thing. One difference is in the code block between the two loops. Since the JavaScript for loop is being evaluated at the index you need to print the variable at the index to be able to display every element in the array. This differs from the Ruby example because you can just use the variable to print out the values of the array. Finally, a quick difference to notice between the two statements is how the information is being displayed. In the Ruby example, we are displaying the values with the statement puts, while in the JavaScript example we are displaying the information with a console.log() statement. We place what we want to be displayed inside the console.log() statement.


KROSS(1) KDE User's Manual KROSS(1) NAME kross - KDE application to run kross scripts. SYNOPSIS kross [--help] [Generic-options] [Qt-options] [KDE-options] [file ...] DESCRIPTION kross executes kross scripts written in KDE Javascript, Python, Ruby, Java and Falcon. GENERIC OPTIONS --author Show author information. --help Show help about options. --help-all Show all options. --help-kde Show KDE specific options. --help-qt Show Qt specific options. --license Show license information. -v--version Show version information APPLICATION OPTIONS file... The files with the scripts to run. USAGE kross file runs the script in file after loading the interpreter plugin for the script language (detected by filename suffix). To interpret other languages than KDE Javascript, kdebindings must be installed. SEE ALSO kdeoptions(7), qtoptions(7), python(1), ruby(1), kjs(1), java(1), falcon(1) Look at http://kross.dipe.org/solution.html for more information and tutorials. BUGS There are probably tons of bugs. Use bugs.kde.org[1] to report them. AUTHOR Sebastian Sauer<EMAIL_ADDRESS>Author. NOTES 1. bugs.kde.org http://bugs.kde.org 0.01.01 2008-10-22 KROSS(1)


Here is a brief summary about the different attacks that Cloud has. This is not a full list, but an outline of his basic attacks. This data was taken from Super Smash Bros Wikia
| Neutral | Side | Up | Down | Dash/Special | |
|---|---|---|---|---|---|
| Normal | Cloud does two kicks and swings his sword. Damage: 2% 2% 3% | Cloud does a forward swing with his sword. Damage: 11% | Cloud does a quick overhead swing with his sword. Damage: 8% | Cloud slides with his leg out. Damage: 6%-7% | Cloud slides and slams his sword in front of him. Damage: 8%-11% |
| Smash Attacks | None | Cloud does a quick triple slash with his sword. Damage: 3%, 4%, 13% | Cloud swings his sword strongly upwards. Damage: 8%-13% | Cloud attacks with the hilt of his sword and then pulls the opponent and stabs with the blade. Damage: 4%, 12% | None |
| Aerial Attacks | Cloud does a wide swing with his sword. Damage: 8% | Cloud slashes over and forward with his sword. Damage: 11%-14% | Cloud thrusts his sword upwards. Damage: 9%-13% | Cloud stabs downward. Damage: 8%-15% | Back Aerial - Cloud faces backwards and swings his sword. Damage: 13% |
| Grabs/Throws | Pummel - Cloud knees the opponent. Damage: 3% | Forward - Cloud does a flip kick. Damage: 3%, 4% | Cloud throws the opponent upwards and kicks them. Damage: 2%, 4% | Cloud throws his opponent into the ground. Damage: 7% | Backwards - Cloud does a backward kick. Damage: 3%, 3% |
Page created by Michael Wells on September 22, 2016.


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Jon Petter - Lead Musician previous | next


Custom Completer Example
Setting Up The Resource File
The Custom Completer example requires a resource file, wordlist.txt, that has a list of words to help QCompleter complete words. This file contains the following:
<!DOCTYPE RCC><RCC version="1.0"> <qresource prefix="/"> <file>resources/wordlist.txt</file> </qresource> </RCC>
TextEdit Class Definition
The TextEdit
class is a subclass of QTextEdit with a custom insertCompletion()
slot and it reimplements the keyPressEvent() and the focusInEvent() functions. TextEdit
also contains a private function textUnderCursor()
and a private instance of QCompleter, c
.
class TextEdit : public QTextEdit { Q_OBJECT public: TextEdit(QWidget *parent = 0); ~TextEdit(); void setCompleter(QCompleter *c); QCompleter *completer() const; protected: void keyPressEvent(QKeyEvent *e) override; void focusInEvent(QFocusEvent *e) override; private slots: void insertCompletion(const QString &completion); private: QString textUnderCursor() const; private: QCompleter *c; };
TextEdit Class Implementation
The constructor for TextEdit
constructs a TextEdit
with a parent and initializes c
. The instructions to use the completer is displayed on the TextEdit
object, using the setPlainText() function.
TextEdit::TextEdit(QWidget *parent) : QTextEdit(parent), c(0) { setPlainText(tr("This TextEdit provides autocompletions for words that have more than" " 3 characters. You can trigger autocompletion using ") + QKeySequence("Ctrl+E").toString(QKeySequence::NativeText)); }
In addition, TextEdit
also includes a default destructor:
TextEdit::~TextEdit() { }
The setCompleter()
function accepts a completer and sets it up. We use if (c)
to check if c
has been initialized. If it has been initialized, the QObject::disconnect() function is invoked to disconnect the signal from the slot. This is to ensure that no previous completer object is still connected to the slot.
void TextEdit::setCompleter(QCompleter *completer) { if (c) QObject::disconnect(c, 0, this, 0); c = completer; if (!c) return; c->setWidget(this); c->setCompletionMode(QCompleter::PopupCompletion); c->setCaseSensitivity(Qt::CaseInsensitive); QObject::connect(c, SIGNAL(activated(QString)), this, SLOT(insertCompletion(QString))); }
We then instantiate c
with completer and set it as TextEdit
's widget. The completion mode and case sensitivity are also set and then we connect the activated() signal to the insertCompletion()
slot.
The completer()
function is a getter function that returns c
.
QCompleter *TextEdit::completer() const { return c; }
The completer pops up the options available, based on the contents of wordlist.txt, but the text cursor is responsible for filling in the missing characters, according to the user's choice of word.
Suppose the user inputs "ACT" and accepts the completer's suggestion of "ACTUAL". The completion
string is then sent to insertCompletion()
by the completer's activated() signal.
The insertCompletion()
function is responsible for completing the word using a QTextCursor object, tc
. It validates to ensure that the completer's widget is TextEdit
before using tc
to insert the extra characters to complete the word.
void TextEdit::insertCompletion(const QString& completion) { if (c->widget() != this) return; QTextCursor tc = textCursor(); int extra = completion.length() - c->completionPrefix().length(); tc.movePosition(QTextCursor::Left); tc.movePosition(QTextCursor::EndOfWord); tc.insertText(completion.right(extra)); setTextCursor(tc); }
The figure below illustrates this process:
completion.length()
= 6
c->completionPrefix().length()
=3
The difference between these two values is extra
, which is 3. This means that the last three characters from the right, "U", "A", and "L", will be inserted by tc
.
The textUnderCursor()
function uses a QTextCursor, tc
, to select a word under the cursor and return it.
QString TextEdit::textUnderCursor() const { QTextCursor tc = textCursor(); tc.select(QTextCursor::WordUnderCursor); return tc.selectedText(); }
The TextEdit
class reimplements focusInEvent() function, which is an event handler used to receive keyboard focus events for the widget.
void TextEdit::focusInEvent(QFocusEvent *e) { if (c) c->setWidget(this); QTextEdit::focusInEvent(e); }
The keyPressEvent() is reimplemented to ignore key events like Qt::Key_Enter, Qt::Key_Return, Qt::Key_Escape, Qt::Key_Tab, and Qt::Key_Backtab so the completer can handle them.
If there is an active completer, we cannot process the shortcut, Ctrl+E.
void TextEdit::keyPressEvent(QKeyEvent *e) { if (c && c->popup()->isVisible()) { // The following keys are forwarded by the completer to the widget switch (e->key()) { case Qt::Key_Enter: case Qt::Key_Return: case Qt::Key_Escape: case Qt::Key_Tab: case Qt::Key_Backtab: e->ignore(); return; // let the completer do default behavior default: break; } } bool isShortcut = ((e->modifiers() & Qt::ControlModifier) && e->key() == Qt::Key_E); // CTRL+E if (!c || !isShortcut) // do not process the shortcut when we have a completer QTextEdit::keyPressEvent(e);
We also handle other modifiers and shortcuts for which we do not want the completer to respond to.
const bool ctrlOrShift = e->modifiers() & (Qt::ControlModifier | Qt::ShiftModifier); if (!c || (ctrlOrShift && e->text().isEmpty())) return; static QString eow("~!@#$%^&*()_+{}|:\"<>?,./;'[]\\-="); // end of word bool hasModifier = (e->modifiers() != Qt::NoModifier) && !ctrlOrShift; QString completionPrefix = textUnderCursor(); if (!isShortcut && (hasModifier || e->text().isEmpty()|| completionPrefix.length() < 3 || eow.contains(e->text().right(1)))) { c->popup()->hide(); return; } if (completionPrefix != c->completionPrefix()) { c->setCompletionPrefix(completionPrefix); c->popup()->setCurrentIndex(c->completionModel()->index(0, 0)); } QRect cr = cursorRect(); cr.setWidth(c->popup()->sizeHintForColumn(0) + c->popup()->verticalScrollBar()->sizeHint().width()); c->complete(cr); // popup it up! }
Finally, we pop up the completer.
MainWindow Class Definition
The MainWindow
class is a subclass of QMainWindow and implements a private slot, about()
. This class also has two private functions, createMenu()
and modelFromFile()
as well as private instances of QCompleter and TextEdit
.
class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); private slots: void about(); private: void createMenu(); QAbstractItemModel *modelFromFile(const QString& fileName); QCompleter *completer; TextEdit *completingTextEdit; };
MainWindow Class Implementation
The constructor constructs a MainWindow
with a parent and initializes the completer
. It also instantiates a TextEdit
and sets its completer. A QStringListModel, obtained from modelFromFile()
, is used to populate the completer
. The MainWindow
's central widget is set to TextEdit
and its size is set to 500 x 300.
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), completer(0) { createMenu(); completingTextEdit = new TextEdit; completer = new QCompleter(this); completer->setModel(modelFromFile(":/resources/wordlist.txt")); completer->setModelSorting(QCompleter::CaseInsensitivelySortedModel); completer->setCaseSensitivity(Qt::CaseInsensitive); completer->setWrapAround(false); completingTextEdit->setCompleter(completer); setCentralWidget(completingTextEdit); resize(500, 300); setWindowTitle(tr("Completer")); }
The createMenu()
function creates the necessary QAction objects needed for the "File" and "Help" menu and their triggered() signals are connected to the quit()
, about()
, and aboutQt()
slots respectively.
void MainWindow::createMenu() { QAction *exitAction = new QAction(tr("Exit"), this); QAction *aboutAct = new QAction(tr("About"), this); QAction *aboutQtAct = new QAction(tr("About Qt"), this); connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit())); connect(aboutAct, SIGNAL(triggered()), this, SLOT(about())); connect(aboutQtAct, SIGNAL(triggered()), qApp, SLOT(aboutQt())); QMenu* fileMenu = menuBar()->addMenu(tr("File")); fileMenu->addAction(exitAction); QMenu* helpMenu = menuBar()->addMenu(tr("About")); helpMenu->addAction(aboutAct); helpMenu->addAction(aboutQtAct); }
The modelFromFile()
function accepts a fileName and attempts to extract the contents of this file into a QStringListModel. We display the Qt::WaitCursor when we are populating the QStringList, words
, and restore the mouse cursor when we are done.
QAbstractItemModel *MainWindow::modelFromFile(const QString& fileName) { QFile file(fileName); if (!file.open(QFile::ReadOnly)) return new QStringListModel(completer); #ifndef QT_NO_CURSOR QApplication::setOverrideCursor(QCursor(Qt::WaitCursor)); #endif QStringList words; while (!file.atEnd()) { QByteArray line = file.readLine(); if (!line.isEmpty()) words << line.trimmed(); } #ifndef QT_NO_CURSOR QApplication::restoreOverrideCursor(); #endif return new QStringListModel(words, completer); }
The about()
function provides a brief description about the Custom Completer example.
void MainWindow::about() { QMessageBox::about(this, tr("About"), tr("This example demonstrates the " "different features of the QCompleter class.")); }
main()
Function
The main()
function instantiates MainWindow
and invokes the show() function.
int main(int argc, char *argv[]) { Q_INIT_RESOURCE(customcompleter); QApplication app(argc, argv); MainWindow window; window.show(); return app.exec(); }
Files:


Implementation for the UART with xDMA driver. More...
Functions | |
| static void | UARTD_Rx_Cb (uint32_t channel, UartDma *pArg) |
| UART xDMA Rx callback Invoked on UART DMA reception done. More... | |
| static void | UARTD_Tx_Cb (uint32_t channel, UartDma *pArg) |
| USART xDMA Rx callback Invoked on USART DMA reception done. More... | |
| static uint8_t | _configureUartRxDma (UartDma *pUartd, UartChannel *pUartRx) |
| Configure the UART Rx DMA mode. More... | |
| static uint8_t | _configureUartTxDma (UartDma *pUartd, UartChannel *pUartTx) |
| Configure the UART Tx DMA mode. More... | |
| uint32_t | UARTD_Configure (UartDma *pUartd, uint8_t uartId, uint32_t uartMode, uint32_t baud, uint32_t clk) |
| Initializes the UartDma structure and the corresponding UART & DMA . More... | |
| uint32_t | UARTD_EnableRxChannels (UartDma *pUartd, UartChannel *pRxCh) |
| This function initialize the appropriate DMA channel for Rx channel of UART. More... | |
| uint32_t | UARTD_EnableTxChannels (UartDma *pUartd, UartChannel *pTxCh) |
| This function initialize the appropriate DMA channel for Tx channel of UART. More... | |
| uint32_t | UARTD_DisableRxChannels (UartDma *pUartd, UartChannel *pRxCh) |
| This function disables the appropriate DMA channel for Rx channel of USART. More... | |
| uint32_t | UARTD_DisableTxChannels (UartDma *pUartd, UartChannel *pTxCh) |
| This function disables the appropriate DMA channel for Tx channel of USART. More... | |
| uint32_t | UARTD_SendData (UartDma *pUartd) |
| Starts a UART master transfer. More... | |
| uint32_t | UARTD_RcvData (UartDma *pUartd) |
| Starts a UART master transfer. More... | |
Implementation for the UART with xDMA driver.
|
static |
Configure the UART Rx DMA mode.
| pUartHw | Pointer to UART instance |
| pXdmad | Pointer to XDMA instance |
| pUsartRx | Pointer to Usart Rx channel |
|
static |
Configure the UART Tx DMA mode.
| pUartHw | Pointer to UART instance |
| pXdmad | Pointer to XDMA instance |
| pUsartTx | Pointer to Usart Tx channel |
| uint32_t UARTD_Configure | ( | UartDma * | pUartd, |
| uint8_t | uartId, | ||
| uint32_t | uartMode, | ||
| uint32_t | baud, | ||
| uint32_t | clk | ||
| ) |
Initializes the UartDma structure and the corresponding UART & DMA .
hardware select value. The driver will uses DMA channel 0 for RX and DMA channel 1 for TX. The DMA channels are freed automatically when no UART command processing.
| pUartd | Pointer to a UartDma instance. |
| pUartHw | Associated UART peripheral. |
| uartId | UART peripheral identifier. |
| uartMode | UART peripheral identifier.* |
| baud | UART baud rate |
| clk | UART ref clock |
| pXdmad | Pointer to a Dmad instance. |
| uint32_t UARTD_DisableRxChannels | ( | UartDma * | pUartd, |
| UartChannel * | pRxCh | ||
| ) |
This function disables the appropriate DMA channel for Rx channel of USART.
| pUsartd | Pointer to a UsartDma instance. |
| pRxCh | Pointer to TxChannel configuration |
| uint32_t UARTD_DisableTxChannels | ( | UartDma * | pUartd, |
| UartChannel * | pTxCh | ||
| ) |
This function disables the appropriate DMA channel for Tx channel of USART.
| pUsartd | Pointer to a USARTDma instance. |
| pTxCh | Pointer to TxChannel configuration |
| uint32_t UARTD_EnableRxChannels | ( | UartDma * | pUartd, |
| UartChannel * | pRxCh | ||
| ) |
This function initialize the appropriate DMA channel for Rx channel of UART.
| pUartd | Pointer to a UartDma instance. |
| pRxCh | Pointer to TxChannel configuration |
| uint32_t UARTD_EnableTxChannels | ( | UartDma * | pUartd, |
| UartChannel * | pTxCh | ||
| ) |
This function initialize the appropriate DMA channel for Tx channel of UART.
| pUartd | Pointer to a UartDma instance. |
| pTxCh | Pointer to RxChannel configuration |
| uint32_t UARTD_RcvData | ( | UartDma * | pUartd | ) |
Starts a UART master transfer.
This is a non blocking function. It will return as soon as the transfer is started.
| pUartd | Pointer to a UartDma instance. |
|
static |
UART xDMA Rx callback Invoked on UART DMA reception done.
| channel | DMA channel. |
| pArg | Pointer to callback argument - Pointer to UARTDma instance. |
| uint32_t UARTD_SendData | ( | UartDma * | pUartd | ) |
Starts a UART master transfer.
This is a non blocking function. It will return as soon as the transfer is started.
| pUartd | Pointer to a UartDma instance. |
|
static |
USART xDMA Rx callback Invoked on USART DMA reception done.
| channel | DMA channel. |
| pArg | Pointer to callback argument - Pointer to USARTDma instance. |


Tired of wondering where all of your money is spent? With EasyPlan, you can get a firm handle on your finances by being able to easily calculate them in advance.
This website was created by Rakshit Bhatt, Karam El-loh, Kenny Rogale, and Mustafa Abdulkareem for our CIS376 project.
The Credit Card Payoff Calculator will show you how long it will take to pay off your credit card debt.
A home equity line of credit, or HELOC, is a special type of home equity loan. Rather than borrowing a specific sum of money and repaying it, a HELOC allows you to borrow money as needed, up to a certain limit, and repay it over time. It's like having a credit card secured by your home equity.
Should you buy or rent? This is a question most of us will likely face in our lives, whether buying a house makes more financial sense than renting a home. There is a way to understand the financial impact of buying vs. renting. The rent vs. buy calculator can help you calculate the net cost of buying a home versus the cost of renting over time.
The Credit Card Payoff Calculator will show you how long it will take to pay off your credit card debt.
The Credit Card Payoff Calculator will show you how long it will take to pay off your credit card debt.
The Credit Card Payoff Calculator will show you how long it will take to pay off your credit card debt.


Moderator: Joe M.
Joe M. wrote:Hm. Still think it's too slow though. It really doesn't have to be *much* of a warning.
Joe M. wrote:From a story perspective, something like that, yes. From a gameplay perspective, it's nice to avoid having monsters materialize out of nowhere. Even if it's just a brief flash, it's better than having them simply appear. Partly this serves as a warning, but mostly it just looks better, smooths things out.
Karl G. wrote:o0o someone's been reading the storyline
The mini-update coming out tonight is closer to no warning: time's been reduced to 0.5 seconds.
Shrek25 wrote:I get it downloaded and installed. When I try to run the program It opens up and in the box I get this message;
Contacting update server...
--
Downloading evidyon.exe - 659 KB
ERROR! Unable to download updates at this time. If you are running Vista, this could be due to the permissions for the directory in which Evidyon is installed being set to read-only.
Shrek25 wrote:Tried and failed. I opened up the properties on it and the read-only box is not checked either...
Return to Evidyon Alpha - Private
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Design principles
Build trust by shouldering the burden
These design principles guide our delivery team in making informed decisions grounded in research. They also provide a framework to measure decisions against based on research we’ve done with victims of cybercrime and fraud. These could evolve as we learn more about people’s needs.
Support
Support me by listening without judgement, responding with care, and showing me that I’m not alone.
- Acknowledge me and believe me
- Use clear but empathetic language
- Only ask me what is necessary
- Tailor responses to my situation
- Reassure me that it’s not my fault
- Connect me to the other services I need
Guidance
Guide me through this process to confirm that I am on the right path for me.
- Provide clear instructions and examples
- Point me towards the next steps
- Do the heavy lifting in the background
- Give me advice on how to stay safe
- Help me stop ongoing losses
- Confirm I am on the right path
Transparency
Be transparent so that I can have realistic expectations and understand the value of reporting.
- Give me immediate feedback
- Provide me with a way to track progress
- Explain what you need from me and why
- Give me a reason to report
- Be open about the process and follow-up
- Give me a reason to tell others to use this
Flexibility
Offer me flexibility to ensure I’m served the best way, while keeping up with the ever-changing landscape.
- Offer the right channel for my needs
- Let me tell my story at my own pace
- Use words that resonnate with me
- Accept my feedback and suggestions
- Iterate with trends and new learnings
- Evolve the service ahead of criminals


class VideoFieldUpdated
When the video field is updated we will call this class to handle the encoding part This should be registered in the Events of laravel whenever the PagesServiceProvider starts
Methods
|
__construct(MediaPaths $MediaPaths, null $Encoder = null)
Construct a new VideoFieldUpdated instance |
||
| array |
handle(Field $field, array $input)
This is called anytime after we update a video field in devise |
Details
at line 26
public
__construct(MediaPaths $MediaPaths, null $Encoder = null)
Construct a new VideoFieldUpdated instance
at line 40
public array
handle(Field $field, array $input)
This is called anytime after we update a video field in devise


Thank you for taking the time to learn more about the December 11 referendum to maintain and strengthen educational excellence at Red Bank Regional. This site will provide details about the project and how it will benefit our students and community. The priority of this project is enhance and safeguard the extraordinary programs that make RBR exceptional.
Question #1 targets four areas
Meet Growing Enrollment Needs: Current enrollment already exceeds building capacity and a recent demographic student predicts further significant increases. To put it simply, RBR is starting to burst at the seams.
Ensure continuation of tuition revenue: Dwindling classroom space will further reduce our ability to accept tuition paying out-of-district students, a large source of revenue for our district. RBR taxpayers are now paying over $1.2 million more per year than we were just 4 years ago due to lost tuition revenue.
Improve our facilities for academic programs: Our remarkable students, staff, and programs are housed in a facility that is nearly 50 years old. No major change in the footprint has occurred since it was opened in 1975. Modern learning spaces will inspire students and support programs aligned with 21st century needs.
Necessary Maintenance of Physical Plant: The roof is approaching the end of its service life. It’s replacement is approximately $6.1 million. A project this large cannot be paid for within the regular budget.
Question #2 addresses items identified in the strategic plan developed by our community and adopted in 2016. Included are the installation on an artificial turf field and a new concession stand with restrooms.
Question #1 will include replacement of the roof that is at its end-of-life, renovation of existing academic spaces and addition of 10 new classrooms. This question qualifies for state debt service aid.
| Area of Work | Gross Cost | Anticipated State Aid | Net to Taxpayers |
|---|---|---|---|
| Replace roof | $6.1M | $2.1M | $4.0M |
| Renovate existing areas | $6.8M | $2.2M | $4.6M |
| Addition of 10 new classrooms | $7.1M | $0 | $7.1M |
| Ques. #1 Total | $19.9M | $4.2M | $15.7M |
Question #2 can only pass if Question #1 passes first. It addresses only items that were specifically asked for in the community-driven strategic plan. This question does not qualify for state aid.
| Area of Work | Gross Cost | Anticipated State Aid | Net to Taxpayers |
|---|---|---|---|
| Turf Field | $1.6M | $0 | $1.6M |
| Concessions & Rest Rooms | $730k | $0 | $730k |
| Ques. #2 Total | $2.3M | $0 | $2.3M |
Every homeowner will have a different cost depending on your town and your home’s assessed value. Also, because we are timing this with the expiration of old debt in 2022, the amount will go down after a few years.
Here is how to figure out your anticipated personal cost per year:
For each $100,000 of assessed home value through fiscal year 2023:
| Town | Question #1 | Question#2 | Question#1 and #2 |
|---|---|---|---|
| Little Silver | $19 | $4 | $23 |
| Red Bank | $19 | $4 | $23 |
| Shrewsbury | $21 | $5 | $26 |
For each $100,000 of assessed home value after fiscal year 2023
| Town | Question #1 | Question#2 | Question#1 and #2 |
|---|---|---|---|
| Little Silver | $10 | $4 | $15 |
| Red Bank | $11 | $4 | $15 |
| Shrewsbury | $12 | $5 | $16 |
RBR is a unique school in many ways including the fact that since 1984 RBR has accepted out- of-district students that pay tuition either by parents or by their sending school districts. The tuition revenue we receive covers the cost to educate these students and also has covered the cost of all of our award-winning academy programs, all of our athletic programs, all of our extra-curricular activities and more. With more space being taken up by our own in-district students, we have had to accept fewer tuition students, thereby, limiting the revenue they bring with them to RBR. Our in-district taxpayers are picking up more of the bill than they used to cover when we had more of the tuition students coming to RBR. As previously stated, our tax- payers are now paying over $1.2M more per year than we were just 4 years ago due to lost tuition revenue.
If the Referendum fails the school will still need a new roof, will still have an increasing lack of space for our in-district students and will not have a mechanism to fund the needed work to accommodate them. We will also have a continuously decreasing revenue stream that will pass a larger bill onto the taxpayers. If the Referendum fails we may be faced with a difficult situation where our taxes will most likely still go up, we may have to cut programs, or we may have face some combination of both increased taxes AND fewer program offerings.
You can email any questions specifically related to the referendum to<EMAIL_ADDRESS>You can also request that someone from the BOE attend any local organization meetings, presentations and/or get-togethers. To make a request, use the email above. Our plan is to accommodate as many groups as we possibly can.
As always, you can contact your locally elected BOE member to ask questions about any RBR issue. The RBR Board of Education public meetings are always posted on the www.rbrhs.org website.
The Referendum for RBR will be presented to the public at Board of Education meeting this coming fall. Please check back to this website for periodic updates. To learn more about the voting process, please click on this link.


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Shane Dawson Serves You The Tea You Crave, Puts James Charles Drama In Series Finale
by By PEDESTRIAN.TVTwo weeks after backtracking on the “dramageddon” episode and ultimately expressing his desire to completely remove James Charles from the docuseries, Shane Dawson has appeased his fans’ thirsty desire for tea by briefly including the Charles/Tati Westbrook/Jeffree Star debacle in the series finale.
The Beautiful World of Shane Dawson, which dropped yesterday and is currently the #1 trending YouTube video on the planet, spends the first 10 minutes briefly recounting the scandal. It’s mostly footage of Shane and his partner Ryland Adams watching the takedown videos in disbelief, followed by Shane expressing concern at how ferocious James attempted-cancellation is.
Instead of the episode going into detail about the whole thing, we follow Shane’s internal debate as he wrestles with the idea of using the ‘dramageddon’ footage at all.
This mirrors his Instagram Live session a couple weeks back, in which he came to the realisation that rehashing old YouTube drama felt unnecessary for the series.”I don’t want to leave people feeling weird… because I feel weird. I should have never put the drama in the trailer.”
In all fairness, after teasing ‘dramageddon’ in the series trailer, Shane didn’t really have a choice but to include it – viewers would have accused him of clickbait otherwise. That being said, all subsequent mentions of James and Tati in the episode are pretty damn tasteful.
Anyway, Shane took to Twitter after the episode’s release to express his gratitude.
The episode itself is a rollercoaster of anxiety, as it primarily recounts the clusterfuck that was the palette’s online release. Check out the series finale below.
Image: YouTube / Shane Dawson


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Component: tos.lib.net.drip.DisseminationEngineP
configuration DisseminationEngineP
The DisseminationEngineP component retrieves values from the
DisseminatorP components and disseminates them over the radio.
TODO: Hook DisseminationProbe up to the serial instead of the radio.
See TEP118 - Dissemination for details.
- Author:
-
Gilman Tolle<EMAIL_ADDRESS>- Version:
-
$Revision: 1.1 $ $Date: 2007/09/14 00:22:18 $
Provides
Uses
interface
StdControl as
DisseminatorControl[uint16_t]
Wiring


Jan 2017: Studies show that recent findings indicate a rapid increase in the disturbing quality of studies.
XX-100 Instrument Name


[[template "header" .]]
* * * * * * : every one second
*/5 * * * * * : every 5 second
0 10 1 * * * : 1 hour 10 minute every day
@hourly : every hour


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Broccoli with Ginger and Garlic Sauce
Asian inspired broccoli dish with tasty sauce. Sauce can be used for all kinds of asian inspired sauted vegetables.
- ⏲ Prep time: 5 min
- 🍳 Cook time: 10 min
- 🍽 Servings: 2
Ingredients
- 1-2 Broccoli (fresh best, frozen works too)
- Minced garlic (1 tablespoon)
- Minced ginger (1 tablespoon)
- Sherry or regular white wine (you cook with what you drink with!) (1 tablespoon)
- Soy sauce (1-2 tablespoon)
Directions
- Cut broccoli into little flourettes (hold the broccoli upside down and cut around the stem with a pairing knife)
- Fill your pan (or wok) around half inch (1.57cm) with water and bring to a rapid boil.
- Put broccoli in and steam with lid on for approx. 3 minutes.
- Drain broccoli and wipe pan dry.
- One teaspoon of oil and saute garlic and ginger (use sesameseed oil for asian touch, but neutral or olive oil works well too).
- Deglaze with sherry, put half a cup ($\approx$ 120 ml) of warm water or chicken stock. Reduce on medium-high heat.
- Stir in soy sauce, brown sugar and lemon juice to your taste.
- Thicken sauce with corn starch.
- Put dry cooked broccoli back in and saute for very short time (you want it nice and crunchy).
Contribution
Recipe tags:
side
quick
asian
fasting


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 2
Dietary
Preheat the oven to 180C/350F/Gas 4.
Mix the cream with the milk and add the sugar and saffron strands.
Whisk the eggs and add them to the cream mixture.
Butter a deep oven-proof dish 15cm x 22cm/6in x 9in, place a layer of bread at the base, then sprinkle over some papaya and nuts.
Add another layer of bread then some more nuts and papaya.
Pour the cream mixture over the bread and put the dish into the oven for 30-35 minutes. Cook until the surface is a rich golden brown.
Serve immediately.


|
| float | Difficulty1 [get, set] |
| |
| float | Difficulty2 [get, set] |
| |
| float | Difficulty3 [get, set] |
| |
| float | Difficulty4 [get, set] |
| |
| float | Difficulty5 [get, set] |
| |
| float | Difficulty6 [get, set] |
| |
| float | Difficulty7 [get, set] |
| |
| float | Difficulty8 [get, set] |
| |
| float | Difficulty9 [get, set] |
| |
| float | Difficulty10 [get, set] |
| |
| float | Difficulty11 [get, set] |
| |
| float | Difficulty12 [get, set] |
| |
| float | Difficulty13 [get, set] |
| |
| float | Difficulty14 [get, set] |
| |
| float | Difficulty15 [get, set] |
| |
◆ DifficultyRatiosClass() [1/2]
| BrawlLib.SSBB.DifficultyRatiosClass.DifficultyRatiosClass |
( |
ResourceNode |
parent | ) |
|
|
inline |
167 {
168 _parent = parent;
169 }
◆ DifficultyRatiosClass() [2/2]
172 {
173 _parent = parent;
174 Data = data;
175 }
◆ operator DifficultyRatios()
178 {
179 return val.Data;
180 }
◆ ToString()
| override string BrawlLib.SSBB.DifficultyRatiosClass.ToString |
( |
| ) |
|
|
inline |
162 {
163 return "";
164 }
◆ Difficulty1
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty1 |
|
getset |
12 {
14 set
15 {
16 Data._difficulty1 = value;
18 }
19 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
bfloat _difficulty1
Definition: DifficultyRatios.cs:11
◆ Difficulty10
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty10 |
|
getset |
102 {
104 set
105 {
106 Data._difficulty10 = value;
108 }
109 }
bfloat _difficulty10
Definition: DifficultyRatios.cs:20
◆ Difficulty11
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty11 |
|
getset |
112 {
114 set
115 {
116 Data._difficulty11 = value;
118 }
119 }
bfloat _difficulty11
Definition: DifficultyRatios.cs:21
◆ Difficulty12
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty12 |
|
getset |
122 {
124 set
125 {
126 Data._difficulty12 = value;
128 }
129 }
bfloat _difficulty12
Definition: DifficultyRatios.cs:22
◆ Difficulty13
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty13 |
|
getset |
132 {
134 set
135 {
136 Data._difficulty13 = value;
138 }
139 }
bfloat _difficulty13
Definition: DifficultyRatios.cs:23
◆ Difficulty14
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty14 |
|
getset |
142 {
144 set
145 {
146 Data._difficulty14 = value;
148 }
149 }
bfloat _difficulty14
Definition: DifficultyRatios.cs:24
◆ Difficulty15
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty15 |
|
getset |
152 {
154 set
155 {
156 Data._difficulty15 = value;
158 }
159 }
bfloat _difficulty15
Definition: DifficultyRatios.cs:25
◆ Difficulty2
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty2 |
|
getset |
22 {
24 set
25 {
26 Data._difficulty2 = value;
28 }
29 }
bfloat _difficulty2
Definition: DifficultyRatios.cs:12
◆ Difficulty3
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty3 |
|
getset |
32 {
34 set
35 {
36 Data._difficulty3 = value;
38 }
39 }
bfloat _difficulty3
Definition: DifficultyRatios.cs:13
◆ Difficulty4
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty4 |
|
getset |
42 {
44 set
45 {
46 Data._difficulty4 = value;
48 }
49 }
bfloat _difficulty4
Definition: DifficultyRatios.cs:14
◆ Difficulty5
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty5 |
|
getset |
52 {
54 set
55 {
56 Data._difficulty5 = value;
58 }
59 }
bfloat _difficulty5
Definition: DifficultyRatios.cs:15
◆ Difficulty6
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty6 |
|
getset |
62 {
64 set
65 {
66 Data._difficulty6 = value;
68 }
69 }
bfloat _difficulty6
Definition: DifficultyRatios.cs:16
◆ Difficulty7
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty7 |
|
getset |
72 {
74 set
75 {
76 Data._difficulty7 = value;
78 }
79 }
bfloat _difficulty7
Definition: DifficultyRatios.cs:17
◆ Difficulty8
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty8 |
|
getset |
82 {
84 set
85 {
86 Data._difficulty8 = value;
88 }
89 }
bfloat _difficulty8
Definition: DifficultyRatios.cs:18
◆ Difficulty9
| float BrawlLib.SSBB.DifficultyRatiosClass.Difficulty9 |
|
getset |
92 {
94 set
95 {
96 Data._difficulty9 = value;
98 }
99 }
bfloat _difficulty9
Definition: DifficultyRatios.cs:19
The documentation for this class was generated from the following file:
- BrawlLib/SSBB/DifficultyRatiosClass.cs


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Covid-19 Dashboard
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Welcome! This is an auto-generated build of the Svelte tutorial docs, compiled as a one-page document.
Relevant links:


sphinx.ext.todo
– Support for todo items¶
New in version 0.5.
There are two additional directives when using this extension:
-
.. todo::
¶ Use this directive like, for example,
note
.It will only show up in the output if :confval:`todo_include_todos` is
True
.New in version 1.3.2: This directive supports an
class
option that determines the class attribute for HTML output. If not given, the class defaults toadmonition-todo
.
-
.. todolist::
¶ This directive is replaced by a list of all todo directives in the whole documentation, if :confval:`todo_include_todos` is
True
.
These can be configured as seen below.
Configuration¶
autodoc provides the following an additional event:


Uses of Package
org.drip.analytics.definition
-
Packages that use org.drip.analytics.definition Package Description org.drip.analytics.definition Latent State Curves, Surfaces, Turnsorg.drip.dynamics.evolution Latent State Evolution Edges/Vertexesorg.drip.dynamics.hjm HJM Based Latent State Evolutionorg.drip.dynamics.lmm LMM Based Latent State Evolutionorg.drip.state.basis Basis State Curve Construction/Estimationorg.drip.state.creator Scenario State Curve/Surface Buildersorg.drip.state.credit Credit Latent State Curve Representationorg.drip.state.csa Credit Support Annex Latent Stateorg.drip.state.curve Basis Spline Based Latent Statesorg.drip.state.discount Discount Curve Spline Latent Stateorg.drip.state.forward Forward Latent State Curve Estimatororg.drip.state.fx FX Latent State Curve Estimatororg.drip.state.govvie Govvie Latent State Curve Estimatororg.drip.state.nonlinear Nonlinear (i.e., Boot) Latent State Constructionorg.drip.state.repo Latent State Repo Curve Estimatororg.drip.state.volatility Latent State Volatility Curve/Surface -
Classes in org.drip.analytics.definition used by org.drip.analytics.definition Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.NodeStructure NodeStructure exposes the stub that implements the latent state's Node Structure (e.g., a Deterministic Term Structure) - by Construction, this is expected to be non-local. -
Classes in org.drip.analytics.definition used by org.drip.dynamics.evolution Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve. -
Classes in org.drip.analytics.definition used by org.drip.dynamics.hjm Class Description MarketSurface MarketSurface exposes the stub that implements the market surface that holds the latent state's Evolution parameters. -
Classes in org.drip.analytics.definition used by org.drip.dynamics.lmm Class Description MarketSurface MarketSurface exposes the stub that implements the market surface that holds the latent state's Evolution parameters. -
Classes in org.drip.analytics.definition used by org.drip.state.basis Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve. -
Classes in org.drip.analytics.definition used by org.drip.state.creator Class Description MarketSurface MarketSurface exposes the stub that implements the market surface that holds the latent state's Evolution parameters.NodeStructure NodeStructure exposes the stub that implements the latent state's Node Structure (e.g., a Deterministic Term Structure) - by Construction, this is expected to be non-local. -
Classes in org.drip.analytics.definition used by org.drip.state.credit Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries. -
Classes in org.drip.analytics.definition used by org.drip.state.csa Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries. -
Classes in org.drip.analytics.definition used by org.drip.state.curve Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries.MarketSurface MarketSurface exposes the stub that implements the market surface that holds the latent state's Evolution parameters.NodeStructure NodeStructure exposes the stub that implements the latent state's Node Structure (e.g., a Deterministic Term Structure) - by Construction, this is expected to be non-local. -
Classes in org.drip.analytics.definition used by org.drip.state.discount Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries.Turn Turn implements rate spread at discrete time spans. -
Classes in org.drip.analytics.definition used by org.drip.state.forward Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve. -
Classes in org.drip.analytics.definition used by org.drip.state.fx Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries. -
Classes in org.drip.analytics.definition used by org.drip.state.govvie Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries. -
Classes in org.drip.analytics.definition used by org.drip.state.nonlinear Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries.NodeStructure NodeStructure exposes the stub that implements the latent state's Node Structure (e.g., a Deterministic Term Structure) - by Construction, this is expected to be non-local. -
Classes in org.drip.analytics.definition used by org.drip.state.repo Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries. -
Classes in org.drip.analytics.definition used by org.drip.state.volatility Class Description Curve Curve extends the Latent State to abstract the functionality required among all financial curve.ExplicitBootCurve In ExplicitBootCurve, the segment boundaries explicitly line up with the instrument maturity boundaries.NodeStructure NodeStructure exposes the stub that implements the latent state's Node Structure (e.g., a Deterministic Term Structure) - by Construction, this is expected to be non-local.


Marbles on a tree
问题描述 :
n boxes are placed on the vertices of a rooted tree, which are numbered from 1 to n, 1 <= n <= 10000. Each box is either empty or contains a number of marbles; the total number of marbles is n.
The task is to move the marbles such that each box contains exactly one marble. This is to be accomplished be a sequence of moves; each move consists of moving one marble to a box at an adjacent vertex. What is the minimum number of moves required to achieve the goal?
The task is to move the marbles such that each box contains exactly one marble. This is to be accomplished be a sequence of moves; each move consists of moving one marble to a box at an adjacent vertex. What is the minimum number of moves required to achieve the goal?
输入:
The input contains a number of cases. Each case starts with the number n followed by n lines. Each line contains at least three numbers which are: v the number of a vertex, followed by the number of marbles originally placed at vertex v followed by a number d which is the number of children of v, followed by d numbers giving the identities of the children of v.
The input is terminated by a case where n = 0 and this case should not be processed.
The input is terminated by a case where n = 0 and this case should not be processed.
输出:
For each case in the input, output the smallest number of moves of marbles resulting in one marble at each vertex of the tree.
样例输入:
9 1 2 3 2 3 4 2 1 0 3 0 2 5 6 4 1 3 7 8 9 5 3 0 6 0 0 7 0 0 8 2 0 9 0 0 9 1 0 3 2 3 4 2 0 0 3 0 2 5 6 4 9 3 7 8 9 5 0 0 6 0 0 7 0 0 8 0 0 9 0 0 9 1 0 3 2 3 4 2 9 0 3 0 2 5 6 4 0 3 7 8 9 5 0 0 6 0 0 7 0 0 8 0 0 9 0 0 0
样例输出:
7 14 20
解题代码:
//* @author: ccQ.SuperSupper import java.util.*; import java.io.*; class node{ int init_have; int sum_have; int nodes; Vector son = new Vector(); } public class Main { static int N = 10000+100; public static void main(String []args) throws Exception{ int n,i,j,ans,cnt,sons,root; node Tree[] = new node[N]; for(i=0;i< N;++i) Tree[i] = new node(); //Scanner cin = new Scanner(new FileInputStream("input.txt"));//System.in); Scanner cin = new Scanner(System.in); while(cin.hasNext()){ n = cin.nextInt(); if(n==0) break; for(i=0;i<=n;++i){ Tree[i].sum_have = -1; Tree[i].son.clear(); Tree[i].nodes = 0; } for(i=0;i< n;++i){ cnt = cin.nextInt(); Tree[cnt].init_have = cin.nextInt(); sons = cin.nextInt(); for(j=0;j< sons;++j){ ans = cin.nextInt(); Tree[cnt].son.add(ans); Tree[ans].sum_have = -2; } } root = 1; for(i=1;i<=n;++i) if(Tree[i].sum_have==-1) root = i; System.out.println(dfs(Tree,root)); } } public static int dfs(node Tree[],int root){ int i,j,k,ans=0; Tree[root].sum_have = Tree[root].init_have; Tree[root].nodes = 1; for(i=0;i< Tree[root].son.size();++i){ k = (Integer)Tree[root].son.get(i); if(Tree[k].sum_have< 0){ ans+=dfs(Tree,k); Tree[root].sum_have+=Tree[k].sum_have; Tree[root].nodes+=Tree[k].nodes; ans+=abs(Tree[k].sum_have-Tree[k].nodes); } } return ans; } public static int abs(int a){ return a<0?-a:a; } }
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C语言版本的代码好像有点问题
mark, 很巧妙的实现！
Good task for the group. Hold it up for every yeara??s winner. This is a excellent oppotunity for a lot more enhancement. Indeed, obtaining far better and much better is constantly the crucial. Just like my pal suggests on the truth about ab muscles, he just keeps obtaining much better.
居然看懂了
nice!!!
使用ListNodeWrapper很蹩脚的感觉，没有更好的解决办法？
前排支持
printf这个函数在计算的时候是从右到左，打印是从左到右。
抱歉，确实是弄错了，原来的代码是错误的，删掉了
helpful！！ mark
为什么暴力求解方法循环到sqrt(n) 就可以了呢
图像处理那题解题报告在哪儿呢？
能不能说一下tmp数组和solve都是干嘛的？


{% extends "base.html" %} {% block main_content %}
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Feature improvements
- Added doc/rfc/rfc6158.txt: RADIUS Design Guidelines. All vendors need to read it and follow its directions.
- Microsoft SoH support for PEAP from Phil Mayers. See doc/SoH.txt
- Certificate "bootstrap" script now checks for certificate expiry. See comments in raddb/eap.conf, and then "make_cert_command".
- Support for dynamic expansion of EAP-GTC challenges. Patch from Alexander Clouter.
- OCSP support from Alex Bergmann. See raddb/eap.conf, "ocsp" section.
- Updated dictionary.huawei, dictionary.3gpp, dictionary.3gpp3.
- Added dictionary.eltex, dictionary.motorola, and dictionary.ukerna.
- Experimental redis support from Gabriel Blanchard. See raddb/modules/redis and raddb/modules/rediswho
- Add "key" to rlm_fastusers. Closes bug #126.
- Added scripts/radtee from original software at http://horde.net/~jwm/software/misc/comparison-tee
- Updated radmin "man" page for new commands.
- radsniff now prints the hex decoding of the packet (-x -x -x)
- mschap module now reloads its configuration on HUP
- Added experimental "replicate" module. See raddb/modules/replicate
- Policy "foo" can now refer to module "foo". This lets you over-ride the behavior of a module.
- Policy "foo.authorize" can now over-ride the behavior of module "foo", "authorize" method.
- Produce errors in more situations when the configuration files have invalid syntax.
Bug fixes
- Ignore pre/post-proxy sections if proxying is disabled.
- Add configure checks for pcap_fopen*.
- Fix call to otp_write in rlm_otp
- Fix issue with Access-Challenge checking from 2.1.10, when the debug flag was set after server startup. Closes #116 and #117.
- Fix typo in zombie period start time.
- Fix leak in src/main/valuepair.c. Patch from James Ballantine.
- Allow radtest to use spaces in shared secret. Patch from Cedric Carree.
- Remove extra calls to HMAC_CTX_init() in rlm_wimax, fixing leak. Patch from James Ballantine.
- Remove MN-FA key generation. The NAS does this, not AAA. Patch from Ben Weichman.
- Include dictionary.mikrotik by default. Closes bug #121.
- Add group membership query to MS-SQL examples. Closes bug #120.
- Don't cast NAS-Port to integer in Postgresql queries. Closes bug #112.
- Fixes for libtool and autoconf from Sam Hartman.
- radsniff should read the dictionaries in more situations.
- Use fnmatch to check for detail file reader==writer. Closes bug #128.
- Check for short writes (i.e. disk full) in rlm_detail. Closes bug #130. Patches and testing from John Morrissey.
- Fix typo in src/lib/token.c. Closes bug #124
- Allow workstation trust accounts to use MS-CHAP. Closes bug #123.
- Assigning foo=`/bin/echo hello` now produces a syntax error if it is done outside of an "update" section.
- Fix "too many open file descriptors" problem when using "verify client" in eap.conf.
- Many fixes to dialup_admin for PHP5, by Stefan Winter.
- Allow preprocess module to have "hints = " and "huntgroups =", which allows them to be empty or non-existent.
- Renamed "php3" files to "php" in dialup_admin/
- Produce error when sub-TLVs are used in a dictionary. They are supported only in the "master" branch, and not in 2.1.x.
- Minor fix in dictionary.redback. Closes bug #138.
- Fixed MySQL "NULL" issues in ippool.conf. Closes bug #129.
- Fix to Access-Challenge warning from Ken-ichirou Matsuzawa. Closes bug #118.
- DHCP fixes to send unicast packets in more situations.
- Fix to udpfromto, to enable it to work on IPv6 networks.
- Fixes to the Oracle accounting_onoff_query.
- When using both IPv4 and IPv6 home servers, ensure that we use the correct local socket for proxying. Closes bug #143.
- Suppress messages when thread pool is nearly full, all threads are busy, and we can't create new threads.
- IPv6 is now enabled for udpfromto. Closes bug #141
- Make sqlippool query buffer the same size as sql module. Closes bug #139.
- Make Coa / Disconnect proxying work again.
- Configure scripts for rlm_caching from Nathaniel McCallum
- src/lib/dhcp.c and src/include/libradius.h are LGPL, not GPL.
- Updated password routines to use time-insensitive comparisons. This prevents timing attacks (though none are known).
- Allow sqlite module to do normal SELECT queries.
- rlm_wimax now has a configure script
- Moved Ascend, USR, and Motorola "illegal" dictionaries to separate files. See share/dictionary for explanations.
- Check for duplicate module definitions in the modules{} section, and refuse to start if duplicates are found.
- Check for duplicate virtual servers, and refuse to start if duplicates are found.
- Don't use udpfromto if source is INADDR_ANY. Closes bug #148.
- Check pre-conditions before running radmin "inject file".
- Don't over-ride "no match" with "match" for regexes. Closes bug #152.
- Make retry and error message configurable in mschap. See raddb/modules/mschap
- Allow EAP-MSCHAPv2 to send error message to client. This change allows some clients to prompt the user for a new password. See raddb/eap.conf, mschapv2 section, "send_error".
- Load the default virtual server before any others. This matches what users expect, and reduces confusion.
- Fix configure checks for udpfromto. Fixes Debian bug #606866
- Definitive fix for bug #35, where the server could crash under certain loads. Changes src/lib/packet.c to use RB trees.
- Updated "configure" checks to allow IPv6 udpfromto on Linux.
- SQL module now returns NOOP if the accounting start/interim/stop queries don't do anything.
- Allow %{outer.control: ... } in string expansions
- home_server coa config now matches raddb/proxy.conf
- Never send a reply to a DHCP Release.


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export default {
data () {
return {
maxSuggestions: 5,
suggestCount: -1,
// allowSuggestions only if user just typed something, so we avoid
// automatic search of suggestions
suggestionsAllowed: false
}
},
computed: {
suggestions: {
get: function () {
const storedSuggestions = this.$store.state.suggestions.storedSuggestions
Iif (storedSuggestions && storedSuggestions.length != 0) {
if (storedSuggestions.length > this.suggestionNumber) {
return storedSuggestions.slice(0, this.suggestionNumber)
}
return storedSuggestions
}
return false
}
},
suggestionNumber: {
get: function () {
const storedSuggestions = this.$store.state.suggestions.storedSuggestions
if (!storedSuggestions) {
return 0
}
if (storedSuggestions.length < this.maxSuggestions) {
return storedSuggestions.length
} else {
return this.maxSuggestions
}
}
}
},
methods: {
allowSuggestions: function () {
this.suggestionsAllowed = true
},
currentSuggestion: function () {
if (this.suggestCount >= 0) {
return this.suggestions[this.suggestCount]
}
return null
},
hasSuggestions: function () {
return this.suggestions && this.suggestions.length > 0
},
suggestActive: function (index) {
return index === this.suggestCount
},
suggestReset: function () {
this.$store.commit('setStoredSuggestions', '')
},
suggestDown: function () {
if (this.suggestCount < (this.suggestionNumber - 1)) {
this.suggestCount += 1
}
},
suggestUp: function () {
if (this.suggestCount > -1) {
this.suggestCount -= 1
}
},
suggestSelectAndEnter: function (selectedIndex) {
this.suggestCount = selectedIndex
this.prepareThenSearch()
},
resetIndexSuggestion: function () {
this.suggestCount = -1
},
suggestionNumberToMax () {
return this.maxSuggestions - this.suggestionNumber
}
}
}
|


Resolve the path of a module like
require.resolve()
but from a given path
$ npm install --save resolve-from
```js const resolveFrom = require(‘resolve-from’);
// there’s a file at ./foo/bar.js
resolveFrom(‘foo’, ‘./bar’); //=> ‘/Users/sindresorhus/dev/test/foo/bar.js’ ```
Type: string
The directory to resolve from.
Type: string
What you would use in require()
.
Create a partial using a bound function if you want to require from the same fromDir
multiple times:
```js const resolveFromFoo = resolveFrom.bind(null, ‘foo’);
resolveFromFoo(‘./bar’); resolveFromFoo(‘./baz’); ```
MIT © Sindre Sorhus


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