EventStream<T extends Event> class
class EventStream<T extends Event> extends Stream<T> { final EventDispatcher _target; final String _eventType; // We store the subscriptions in a immutable fixed length list. // If subscriptions are added or canceled we create a new list. // This is safe and gives good performance in JavaScript. List<EventStreamSubscription> _subscriptions = new List(0); int _capturingSubscriptionCount = 0; EventStream._internal(this._target, this._eventType); //----------------------------------------------------------------------------------------------- bool get isBroadcast => true; Stream<T> asBroadcastStream({ void onListen(StreamSubscription subscription), void onCancel(StreamSubscription subscription)}) => this; bool get hasSubscriptions => _subscriptions.length > 0; EventDispatcher get target => _target; String get eventType => _eventType; //----------------------------------------------------------------------------------------------- EventStreamSubscription<T> listen(void onData(T event), { Function onError, void onDone(), bool cancelOnError: false, int priority: 0 }) { return _subscribe(onData, false, priority); } //----------------------------------------------------------------------------------------------- EventStreamSubscription<T> capture(void onData(T event), { int priority: 0 }) { return _subscribe(onData, true, priority); } //----------------------------------------------------------------------------------------------- void cancelSubscriptions() { var subscriptions = _subscriptions; for(int i = 0; i < subscriptions.length; i++) { _cancelSubscription(subscriptions[i]); } } //----------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------- EventStreamSubscription<T> _subscribe(EventListener eventListener, bool captures, int priority) { var subscription = new EventStreamSubscription<T>._internal( this, eventListener, captures, priority); // Insert the new subscription according to its priority. var oldSubscriptions = _subscriptions; var newSubscriptions = new List(oldSubscriptions.length + 1); var index = newSubscriptions.length - 1; for(int o = 0, n = 0; o < oldSubscriptions.length; o++) { var oldSubscription = oldSubscriptions[o]; if (o == n && oldSubscription.priority < priority) index = n++; newSubscriptions[n++] = oldSubscription; } newSubscriptions[index] = subscription; _subscriptions = newSubscriptions; // Increment the capturing subscription counter // or optimization for broadcast events. if (captures) { _capturingSubscriptionCount += 1; } else { switch(_eventType) { case Event.ENTER_FRAME: _enterFrameSubscriptions.add(subscription); break; case Event.EXIT_FRAME: _exitFrameSubscriptions.add(subscription); break; case Event.RENDER: _renderSubscriptions.add(subscription); break; } } return subscription; } //----------------------------------------------------------------------------------------------- _unsubscribe(EventListener eventListener, bool captures) { var subscriptions = _subscriptions; for(int i = 0; i < subscriptions.length; i++) { var subscription = subscriptions[i]; if (subscription.eventListener == eventListener && subscription.isCapturing == captures) { _cancelSubscription(subscription); } } } //----------------------------------------------------------------------------------------------- _cancelSubscription(EventStreamSubscription eventStreamSubscription) { eventStreamSubscription._canceled = true; var oldSubscriptions = _subscriptions; if (oldSubscriptions.length == 0) return; var newSubscriptions = new List(oldSubscriptions.length - 1); for(int o = 0, n = 0; o < oldSubscriptions.length; o++) { var oldSubscription = oldSubscriptions[o]; if (identical(oldSubscription, eventStreamSubscription)) continue; if (n >= newSubscriptions.length) return; newSubscriptions[n++] = oldSubscription; } if (eventStreamSubscription.isCapturing) { _capturingSubscriptionCount -= 1; } _subscriptions = newSubscriptions; } //----------------------------------------------------------------------------------------------- bool _hasPropagationSubscriptions(Event event) { return event.captures && _capturingSubscriptionCount > 0 || event.bubbles && _subscriptions.length > _capturingSubscriptionCount; } //----------------------------------------------------------------------------------------------- _dispatchEventInternal(T event, EventDispatcher target, int eventPhase) { var subscriptions = _subscriptions; for(var i = 0; i < subscriptions.length; i++) { var subscription = subscriptions[i]; if (subscription.isCanceled || subscription.isPaused || subscription.isCapturing != (eventPhase == EventPhase.CAPTURING_PHASE)) continue; event._target = target; event._currentTarget = _target; event._eventPhase = eventPhase; subscription.eventListener(event); if (event.stopsImmediatePropagation) return; } } }
Extends
Stream<T> > EventStream<T>
Properties
final Future<T> first #
Returns the first element of the stream.
Stops listening to the stream after the first element has been received.
Internally the method cancels its subscription after the first element. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this getter.
If an error event occurs before the first data event, the resulting future is completed with that error.
If this stream is empty (a done event occurs before the first data event), the resulting future completes with a StateError.
Except for the type of the error, this method is equivalent to
this.elementAt(0)
.
Future<T> get first { _Future<T> future = new _Future<T>(); StreamSubscription subscription; subscription = this.listen( (T value) { _cancelAndValue(subscription, future, value); }, onError: future._completeError, onDone: () { future._completeError(new StateError("No elements")); }, cancelOnError: true); return future; }
final Future<bool> isEmpty #
Reports whether this stream contains any elements.
Stops listening to the stream after the first element has been received.
Internally the method cancels its subscription after the first element. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this getter.
Future<bool> get isEmpty { _Future<bool> future = new _Future<bool>(); StreamSubscription subscription; subscription = this.listen( (_) { _cancelAndValue(subscription, future, false); }, onError: future._completeError, onDone: () { future._complete(true); }, cancelOnError: true); return future; }
final Future<T> last #
Returns the last element of the stream.
If an error event occurs before the first data event, the resulting future is completed with that error.
If this stream is empty (a done event occurs before the first data event), the resulting future completes with a StateError.
Future<T> get last { _Future<T> future = new _Future<T>(); T result = null; bool foundResult = false; StreamSubscription subscription; subscription = this.listen( (T value) { foundResult = true; result = value; }, onError: future._completeError, onDone: () { if (foundResult) { future._complete(result); return; } future._completeError(new StateError("No elements")); }, cancelOnError: true); return future; }
final Future<int> length #
Counts the elements in the stream.
Future<int> get length { _Future<int> future = new _Future<int>(); int count = 0; this.listen( (_) { count++; }, onError: future._completeError, onDone: () { future._complete(count); }, cancelOnError: true); return future; }
final Future<T> single #
Returns the single element.
If an error event occurs before or after the first data event, the resulting future is completed with that error.
If this
is empty or has more than one element throws a StateError.
Future<T> get single { _Future<T> future = new _Future<T>(); T result = null; bool foundResult = false; StreamSubscription subscription; subscription = this.listen( (T value) { if (foundResult) { // This is the second element we get. Error error = new StateError("More than one element"); _cancelAndError(subscription, future, error, null); return; } foundResult = true; result = value; }, onError: future._completeError, onDone: () { if (foundResult) { future._complete(result); return; } future._completeError(new StateError("No elements")); }, cancelOnError: true); return future; }
final EventDispatcher target #
EventDispatcher get target => _target;
Methods
Future<bool> any(bool test(T element)) #
Checks whether test accepts any element provided by this stream.
Completes the Future when the answer is known.
If this stream reports an error, the Future reports that error.
Stops listening to the stream after the first matching element has been found.
Internally the method cancels its subscription after this element. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this method.
Future<bool> any(bool test(T element)) { _Future<bool> future = new _Future<bool>(); StreamSubscription subscription; subscription = this.listen( (T element) { _runUserCode( () => test(element), (bool isMatch) { if (isMatch) { _cancelAndValue(subscription, future, true); } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { future._complete(false); }, cancelOnError: true); return future; }
Stream<T> asBroadcastStream({void onListen(StreamSubscription subscription), void onCancel(StreamSubscription subscription)}) #
Returns a multi-subscription stream that produces the same events as this.
If this stream is already a broadcast stream, it is returned unmodified.
If this stream is single-subscription, return a new stream that allows multiple subscribers. It will subscribe to this stream when its first subscriber is added, and will stay subscribed until this stream ends, or a callback cancels the subscription.
If onListen is provided, it is called with a subscription-like object that represents the underlying subscription to this stream. It is possible to pause, resume or cancel the subscription during the call to onListen. It is not possible to change the event handlers, including using StreamSubscription.asFuture.
If onCancel is provided, it is called in a similar way to onListen when the returned stream stops having listener. If it later gets a new listener, the onListen function is called again.
Use the callbacks, for example, for pausing the underlying subscription while having no subscribers to prevent losing events, or canceling the subscription when there are no listeners.
Stream<T> asBroadcastStream({ void onListen(StreamSubscription subscription), void onCancel(StreamSubscription subscription)}) => this;
void cancelSubscriptions() #
void cancelSubscriptions() { var subscriptions = _subscriptions; for(int i = 0; i < subscriptions.length; i++) { _cancelSubscription(subscriptions[i]); } }
EventStreamSubscription<T> capture(void onData(T event), {int priority: 0}) #
EventStreamSubscription<T> capture(void onData(T event), { int priority: 0 }) { return _subscribe(onData, true, priority); }
Future<bool> contains(Object needle) #
Checks whether needle occurs in the elements provided by this stream.
Completes the Future when the answer is known. If this stream reports an error, the Future will report that error.
Future<bool> contains(Object needle) { _Future<bool> future = new _Future<bool>(); StreamSubscription subscription; subscription = this.listen( (T element) { _runUserCode( () => (element == needle), (bool isMatch) { if (isMatch) { _cancelAndValue(subscription, future, true); } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { future._complete(false); }, cancelOnError: true); return future; }
Stream<T> distinct([bool equals(T previous, T next)]) #
Skips data events if they are equal to the previous data event.
The returned stream provides the same events as this stream, except that it never provides two consequtive data events that are equal.
Equality is determined by the provided equals method. If that is omitted, the '==' operator on the last provided data element is used.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> distinct([bool equals(T previous, T next)]) { return new _DistinctStream(this, equals); }
Future drain([futureValue]) #
Discards all data on the stream, but signals when it's done or an error occured.
When subscribing using drain, cancelOnError will be true. This means that the future will complete with the first error on the stream and then cancel the subscription.
In case of a done
event the future completes with the given
futureValue.
Future drain([var futureValue]) => listen(null, cancelOnError: true) .asFuture(futureValue);
Future<T> elementAt(int index) #
Returns the value of the indexth data event of this stream.
Stops listening to the stream after the indexth data event has been received.
Internally the method cancels its subscription after these elements. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this method.
If an error event occurs before the value is found, the future completes with this error.
If a done event occurs before the value is found, the future completes with a RangeError.
Future<T> elementAt(int index) { if (index is! int || index < 0) throw new ArgumentError(index); _Future<T> future = new _Future<T>(); StreamSubscription subscription; subscription = this.listen( (T value) { if (index == 0) { _cancelAndValue(subscription, future, value); return; } index -= 1; }, onError: future._completeError, onDone: () { future._completeError(new RangeError.value(index)); }, cancelOnError: true); return future; }
Future<bool> every(bool test(T element)) #
Checks whether test accepts all elements provided by this stream.
Completes the Future when the answer is known. If this stream reports an error, the Future will report that error.
Future<bool> every(bool test(T element)) { _Future<bool> future = new _Future<bool>(); StreamSubscription subscription; subscription = this.listen( (T element) { _runUserCode( () => test(element), (bool isMatch) { if (!isMatch) { _cancelAndValue(subscription, future, false); } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { future._complete(true); }, cancelOnError: true); return future; }
Stream expand(Iterable convert(T value)) #
Creates a new stream from this stream that converts each element into zero or more events.
Each incoming event is converted to an Iterable of new events, and each of these new events are then sent by the returned stream in order.
The returned stream is not a broadcast stream, even if this stream is.
Stream expand(Iterable convert(T value)) { return new _ExpandStream<T, dynamic>(this, convert); }
Future<dynamic> firstWhere(bool test(T element), {Object defaultValue()}) #
Finds the first element of this stream matching test.
Returns a future that is filled with the first element of this stream that test returns true for.
If no such element is found before this stream is done, and a defaultValue function is provided, the result of calling defaultValue becomes the value of the future.
Stops listening to the stream after the first matching element has been received.
Internally the method cancels its subscription after the first element that matches the predicate. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this method.
If an error occurs, or if this stream ends without finding a match and with no defaultValue function provided, the future will receive an error.
Future<dynamic> firstWhere(bool test(T element), {Object defaultValue()}) { _Future<dynamic> future = new _Future(); StreamSubscription subscription; subscription = this.listen( (T value) { _runUserCode( () => test(value), (bool isMatch) { if (isMatch) { _cancelAndValue(subscription, future, value); } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { if (defaultValue != null) { _runUserCode(defaultValue, future._complete, future._completeError); return; } future._completeError(new StateError("firstMatch ended without match")); }, cancelOnError: true); return future; }
Future fold(initialValue, combine(previous, T element)) #
Reduces a sequence of values by repeatedly applying combine.
Future fold(var initialValue, combine(var previous, T element)) { _Future result = new _Future(); var value = initialValue; StreamSubscription subscription; subscription = this.listen( (T element) { _runUserCode( () => combine(value, element), (newValue) { value = newValue; }, _cancelAndErrorClosure(subscription, result) ); }, onError: (e, st) { result._completeError(e, st); }, onDone: () { result._complete(value); }, cancelOnError: true); return result; }
Future forEach(void action(T element)) #
Executes action on each data event of the stream.
Completes the returned Future when all events of the stream have been processed. Completes the future with an error if the stream has an error event, or if action throws.
Future forEach(void action(T element)) { _Future future = new _Future(); StreamSubscription subscription; subscription = this.listen( (T element) { _runUserCode( () => action(element), (_) {}, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { future._complete(null); }, cancelOnError: true); return future; }
Stream<T> handleError(Function onError, {bool test(error)}) #
Creates a wrapper Stream that intercepts some errors from this stream.
If this stream sends an error that matches
test, then it is intercepted
by the handle
function.
The
onError callback must be of type void onError(error)
or
void onError(error, StackTrace stackTrace)
. Depending on the function
type the the stream either invokes
onError with or without a stack
trace. The stack trace argument might be null
if the stream itself
received an error without stack trace.
An asynchronous error e
is matched by a test function if test(e)
returns true. If
test is omitted, every error is considered matching.
If the error is intercepted, the handle
function can decide what to do
with it. It can throw if it wants to raise a new (or the same) error,
or simply return to make the stream forget the error.
If you need to transform an error into a data event, use the more generic Stream.transform to handle the event by writing a data event to the output sink
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> handleError(Function onError, { bool test(error) }) { return new _HandleErrorStream<T>(this, onError, test); }
Future<String> join([String separator = ""]) #
Collects string of data events' string representations.
If separator is provided, it is inserted between any two elements.
Any error in the stream causes the future to complete with that error. Otherwise it completes with the collected string when the "done" event arrives.
Future<String> join([String separator = ""]) { _Future<String> result = new _Future<String>(); StringBuffer buffer = new StringBuffer(); StreamSubscription subscription; bool first = true; subscription = this.listen( (T element) { if (!first) { buffer.write(separator); } first = false; try { buffer.write(element); } catch (e, s) { _cancelAndError(subscription, result, e, s); } }, onError: (e) { result._completeError(e); }, onDone: () { result._complete(buffer.toString()); }, cancelOnError: true); return result; }
Future<dynamic> lastWhere(bool test(T element), {Object defaultValue()}) #
Finds the last element in this stream matching test.
As firstWhere, except that the last matching element is found. That means that the result cannot be provided before this stream is done.
Future<dynamic> lastWhere(bool test(T element), {Object defaultValue()}) { _Future<dynamic> future = new _Future(); T result = null; bool foundResult = false; StreamSubscription subscription; subscription = this.listen( (T value) { _runUserCode( () => true == test(value), (bool isMatch) { if (isMatch) { foundResult = true; result = value; } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { if (foundResult) { future._complete(result); return; } if (defaultValue != null) { _runUserCode(defaultValue, future._complete, future._completeError); return; } future._completeError(new StateError("lastMatch ended without match")); }, cancelOnError: true); return future; }
EventStreamSubscription<T> listen(void onData(T event), {Function onError, void onDone(), bool cancelOnError: false, int priority: 0}) #
Adds a subscription to this stream.
On each data event from this stream, the subscriber's onData handler is called. If onData is null, nothing happens.
On errors from this stream, the onError handler is given a object describing the error.
The
onError callback must be of type void onError(error)
or
void onError(error, StackTrace stackTrace)
. If
onError accepts
two arguments it is called with the stack trace (which could be null
if
the stream itself received an error without stack trace).
Otherwise it is called with just the error object.
If this stream closes, the onDone handler is called.
If cancelOnError is true, the subscription is ended when the first error is reported. The default is false.
EventStreamSubscription<T> listen(void onData(T event), { Function onError, void onDone(), bool cancelOnError: false, int priority: 0 }) { return _subscribe(onData, false, priority); }
Stream map(convert(T event)) #
Creates a new stream that converts each element of this stream to a new value using the convert function.
The returned stream is not a broadcast stream, even if this stream is.
Stream map(convert(T event)) { return new _MapStream<T, dynamic>(this, convert); }
Future pipe(StreamConsumer<T> streamConsumer) #
Binds this stream as the input of the provided StreamConsumer.
Future pipe(StreamConsumer<T> streamConsumer) { return streamConsumer.addStream(this).then((_) => streamConsumer.close()); }
Future<T> reduce(T combine(T previous, T element)) #
Reduces a sequence of values by repeatedly applying combine.
Future<T> reduce(T combine(T previous, T element)) { _Future<T> result = new _Future<T>(); bool seenFirst = false; T value; StreamSubscription subscription; subscription = this.listen( (T element) { if (seenFirst) { _runUserCode(() => combine(value, element), (T newValue) { value = newValue; }, _cancelAndErrorClosure(subscription, result)); } else { value = element; seenFirst = true; } }, onError: result._completeError, onDone: () { if (!seenFirst) { result._completeError(new StateError("No elements")); } else { result._complete(value); } }, cancelOnError: true ); return result; }
Future<T> singleWhere(bool test(T element)) #
Finds the single element in this stream matching test.
Like lastMatch
, except that it is an error if more than one
matching element occurs in the stream.
Future<T> singleWhere(bool test(T element)) { _Future<T> future = new _Future<T>(); T result = null; bool foundResult = false; StreamSubscription subscription; subscription = this.listen( (T value) { _runUserCode( () => true == test(value), (bool isMatch) { if (isMatch) { if (foundResult) { _cancelAndError( subscription, future, new StateError('Multiple matches for "single"'), null); return; } foundResult = true; result = value; } }, _cancelAndErrorClosure(subscription, future) ); }, onError: future._completeError, onDone: () { if (foundResult) { future._complete(result); return; } future._completeError(new StateError("single ended without match")); }, cancelOnError: true); return future; }
Stream<T> skip(int count) #
Skips the first count data events from this stream.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> skip(int count) { return new _SkipStream(this, count); }
Stream<T> skipWhile(bool test(T element)) #
Skip data events from this stream while they are matched by test.
Error and done events are provided by the returned stream unmodified.
Starting with the first data event where test returns false for the event data, the returned stream will have the same events as this stream.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> skipWhile(bool test(T element)) { return new _SkipWhileStream(this, test); }
Stream<T> take(int count) #
Provides at most the first n
values of this stream.
Forwards the first n
data events of this stream, and all error
events, to the returned stream, and ends with a done event.
If this stream produces fewer than count values before it's done, so will the returned stream.
Stops listening to the stream after the first n
elements have been
received.
Internally the method cancels its subscription after these elements. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this method.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> take(int count) { return new _TakeStream(this, count); }
Stream<T> takeWhile(bool test(T element)) #
Forwards data events while test is successful.
The returned stream provides the same events as this stream as long
as
test returns true
for the event data. The stream is done
when either this stream is done, or when this stream first provides
a value that
test doesn't accept.
Stops listening to the stream after the accepted elements.
Internally the method cancels its subscription after these elements. This means that single-subscription (non-broadcast) streams are closed and cannot be reused after a call to this method.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> takeWhile(bool test(T element)) { return new _TakeWhileStream(this, test); }
Stream timeout(Duration timeLimit, {void onTimeout(EventSink sink)}) #
Creates a new stream with the same events as this stream.
Whenever more than timeLimit passes between two events from this stream, the onTimeout function is called.
The countdown doesn't start until the returned stream is listened to. The countdown is reset every time an event is forwarded from this stream, or when the stream is paused and resumed.
The
onTimeout function is called with one argument: an
EventSink that allows putting events into the returned stream.
This EventSink
is only valid during the call to onTimeout
.
If onTimeout
is omitted, a timeout will just put a TimeoutException
into the error channel of the returned stream.
The returned stream is not a broadcast stream, even if this stream is.
Stream timeout(Duration timeLimit, {void onTimeout(EventSink sink)}) { StreamSubscription<T> subscription; _StreamController controller; // The following variables are set on listen. Timer timer; Zone zone; Function timeout; void onData(T event) { timer.cancel(); controller.add(event); timer = zone.createTimer(timeLimit, timeout); } void onError(error, StackTrace stackTrace) { timer.cancel(); controller.addError(error, stackTrace); timer = zone.createTimer(timeLimit, timeout); } void onDone() { timer.cancel(); controller.close(); } controller = new _SyncStreamController( () { // This is the onListen callback for of controller. // It runs in the same zone that the subscription was created in. // Use that zone for creating timers and running the onTimeout // callback. zone = Zone.current; if (onTimeout == null) { timeout = () { controller.addError(new TimeoutException("No stream event", timeLimit)); }; } else { onTimeout = zone.registerUnaryCallback(onTimeout); _ControllerEventSinkWrapper wrapper = new _ControllerEventSinkWrapper(null); timeout = () { wrapper._sink = controller; // Only valid during call. zone.runUnaryGuarded(onTimeout, wrapper); wrapper._sink = null; }; } subscription = this.listen(onData, onError: onError, onDone: onDone); timer = zone.createTimer(timeLimit, timeout); }, () { timer.cancel(); subscription.pause(); }, () { subscription.resume(); timer = zone.createTimer(timeLimit, timeout); }, () { timer.cancel(); Future result = subscription.cancel(); subscription = null; return result; }); return controller.stream; }
Future<List<T>> toList() #
Collects the data of this stream in a List.
Future<List<T>> toList() { List<T> result = <T>[]; _Future<List<T>> future = new _Future<List<T>>(); this.listen( (T data) { result.add(data); }, onError: future._completeError, onDone: () { future._complete(result); }, cancelOnError: true); return future; }
Future<Set<T>> toSet() #
Collects the data of this stream in a Set.
Future<Set<T>> toSet() { Set<T> result = new Set<T>(); _Future<Set<T>> future = new _Future<Set<T>>(); this.listen( (T data) { result.add(data); }, onError: future._completeError, onDone: () { future._complete(result); }, cancelOnError: true); return future; }
Stream transform(StreamTransformer<T, dynamic> streamTransformer) #
Chains this stream as the input of the provided StreamTransformer.
Returns the result of streamTransformer.bind
itself.
Stream transform(StreamTransformer<T, dynamic> streamTransformer) { return streamTransformer.bind(this); }
Stream<T> where(bool test(T event)) #
Creates a new stream from this stream that discards some data events.
The new stream sends the same error and done events as this stream, but it only sends the data events that satisfy the test.
The returned stream is not a broadcast stream, even if this stream is.
Stream<T> where(bool test(T event)) { return new _WhereStream<T>(this, test); }


When using The HistoryMakers interviews, please include the following information for proper citation. The exact format used will vary depending on the citation style chosen (e.g., Chicago, APA, etc.) and whether it appears in footnotes or a bibliography. However, the pieces of information described below should always be included in the first citation to the work (subsequent citations may use an abbreviated format):
<Narrator full name> (The HistoryMakers <unique ID>), interviewed by <interviewer full name>, <interview date>, The HistoryMakers Digital Archive. Session <recording session number>, tape <tape number>, story <story order in that tape>, story title.
The Digital Archive lists the citation on the video story page (which you can cut and paste elsewhere), e.g., sample story from Ted Radcliffe. An example of the proper citation for this story from the Digital Archive as seen on that page is as follows:
Ted "Double Duty" Radcliffe (The HistoryMakers A2001.062), interviewed by Julieanna L. Richardson, June 16, 2001, The HistoryMakers Digital Archive. Session 1, tape 1, story 6, Ted Radcliffe recalls his earliest memory as a child and his first job in baseball.
For placement on an acknowledgement page, please use:
The HistoryMakers is a digital archive of life oral histories relating to the African American experience. Additional information on the project is available at www.thehistorymakers.org.
The HistoryMakers retains high-quality versions of all interviews. See The HistoryMakers main website for more information.


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--- layout: data_model title: CourseOfActionType this_version: 1.0 ---
The CourseOfActionType characterizes a Course of Action to be taken in regards to one of more cyber threats. NOTE: This construct is still in its early stages of maturity and will require a good deal of review and refinement.
| Field Name | Type | Description |
|---|---|---|
| @idoptional | QName |
Specifies a globally unique identifier for this COA. |
| @idrefoptional | QName |
Specifies a globally unique identifier of a COA specified elsewhere. |
| @versionoptional | CourseOfActionVersionType |
Specifies the relevant STIX-COA schema version for this content. |
| Title0..1 | string |
The Title field provides a simple title for this CourseOfAction. |
| Stage0..1 | ControlledVocabularyStringType |
The Stage field specifies what stage in the cyber threat management lifecycle this CourseOfAction is relevant to (e.g. Remedy or Reponse).
This field is implemented through the xsi:type controlled vocabulary extension mechanism. The default vocabulary type is COAStageVocab-1.0 in the http://stix.mitre.org/default_vocabularies-1 namespace. This type is defined in the stix_default_vocabularies.xsd file or at the URL http://stix.mitre.org/XMLSchema/default_vocabularies/1.0.0/stix_default_vocabularies.xsd . Users may also define their own vocabulary using the type extension mechanism, specify a vocabulary name and reference using the attributes, or simply use this as a string field.
|
| Type0..1 | ControlledVocabularyStringType |
The Type field specifies the type of this CourseOfAction.
This field is implemented through the xsi:type controlled vocabulary extension mechanism. No default vocabulary type has been defined for STIX 1.0. Users may either define their own vocabulary using the type extension mechanism, specify a vocabulary name and reference using the attributes, or simply use this as a free string field.
|
| Description0..1 | StructuredTextType |
The Description element is optional and enables a generalized but structured description of this CourseOfAction. |
| Objective0..1 | ObjectiveType |
The Objective field characterizes the objective of this CourseOfAction. |
| Structured_COA0..1 | StructuredCOAType |
The Structured_COA field enables the specification of an actionable structured representation for the CourseOfAction potentially for automated consumption and implementation. This field is implemented through the xsi:type extension mechanism. While STIX has not defined a default type, it has provided support for passing proprietary or externally defined structured courses of action using the Generic Structured COA extension. The Generic Structured COA extension is captured in the GenericStructuredCOAType in the http://stix.mitre.org/extensions/StructuredCOA#Generic-1 namespace. This type is defined in the extensions/structured_coa/generic.xsd file or at the URL http://stix.mitre.org/XMLSchema/extensions/structured_coa/generic/1.0/generic.xsd.
|
| Impact0..1 | StatementType |
The Impact field characterizes the estimated impact of applying this CourseOfAction. It is implemented through the StatementType, which allows for the expression of a statement in a vocabulary (Value), a description of the statement (Description), a confidence in the statement (Confidence), and the source of the statement (Source). The default vocabulary type for the Value is HighMediumLowVocab-1.0 in the http://stix.mitre.org/default_vocabularies-1 namespace. This type is defined in the stix_default_vocabularies.xsd file or at the URL http://stix.mitre.org/XMLSchema/default_vocabularies/1.0.0/stix_default_vocabularies.xsd . Users may also define their own vocabulary using the type extension mechanism, specify a vocabulary name and reference using the attributes, or simply use this as a string field.
|
| Cost0..1 | StatementType |
The Cost field characterizes the estimated cost for applying this CourseOfAction. It is implemented through the StatementType, which allows for the expression of a statement in a vocabulary (Value), a description of the statement (Description), a confidence in the statement (Confidence), and the source of the statement (Source). The default vocabulary type for the Value is HighMediumLowVocab-1.0 in the http://stix.mitre.org/default_vocabularies-1 namespace. This type is defined in the stix_default_vocabularies.xsd file or at the URL http://stix.mitre.org/XMLSchema/default_vocabularies/1.0.0/stix_default_vocabularies.xsd . Users may also define their own vocabulary using the type extension mechanism, specify a vocabulary name and reference using the attributes, or simply use this as a string field.
|
| Efficacy0..1 | StatementType |
The Efficacy field characterizes the effectiveness of this CourseOfAction in achieving its targeted Objective. It is implemented through the StatementType, which allows for the expression of a statement in a vocabulary (Value), a description of the statement (Description), a confidence in the statement (Confidence), and the source of the statement (Source). The default vocabulary type for the Value is HighMediumLowVocab-1.0 in the http://stix.mitre.org/default_vocabularies-1 namespace. This type is defined in the stix_default_vocabularies.xsd file or at the URL http://stix.mitre.org/XMLSchema/default_vocabularies/1.0.0/stix_default_vocabularies.xsd . Users may also define their own vocabulary using the type extension mechanism, specify a vocabulary name and reference using the attributes, or simply use this as a string field.
|
| Handling0..1 | MarkingType |
The Handling field specifies the appropriate data handling markings for the elements of this COA. The valid marking scope is the nearest CourseOfActionBaseType ancestor of this Handling element and all its descendants. |


Returns the state of a connected joystick.
app.GetJoystickState(
id,
key )
→
number
The key can have many values depending on the used controller. The axis-n keys are for different joystick x/y/z axes or the D-Pad - you will best try which key stands for which button with the attached example.
See Also: GetJoystickName
Example - Show States
function OnStart()
{
lay = app.CreateLayout( "linear" );
txt = app.CreateText( "", 1, 1, "monospace,left,multiline" );
lay.AddChild( txt );
app.AddLayout( lay );
app.SetDebug( "console" );
app.Animate( ShowStates, 10 );
}
function ShowStates()
{
var keys = "A|B|C|X|Y|Z|R1|L1|Up|Down|Left|Right|Start|ThumbLeft|ThumbRight|" +
"axis-0|axis-1|axis-2|axis-3|axis-4|axis-5|axis-6|axis-7|axis-8|axis-9";
keys = keys.split("|");
var lst = [];
for(var i in keys)
{
var state = app.GetJoystickState(0, keys[i]);
lst.push(keys[i] + ": " + state);
}
txt.SetText( lst.join( "\n" ) );
}


Files
app/controllers/admin_controller.rb
app/controllers/application.rb
app/controllers/map_controller.rb
app/controllers/marker_controller.rb
app/helpers/admin_helper.rb
app/helpers/application_helper.rb
app/helpers/maps_helper.rb
app/helpers/marker_helper.rb
app/models/genotype.rb
app/models/map.rb
app/models/map_position.rb
app/models/marker.rb
app/models/microsatellite.rb
app/models/region.rb
app/models/snp.rb
app/models/strain.rb
doc/README_FOR_APP


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classDiagram
direction TB
class Student {
-idCard : IdCard
}
class IdCard{
-id : int
-name : string
}
class Bike{
-id : int
-name : string
}
Student "1" --o "1" IdCard : carries
Student "1" --o "1" Bike : rides
stateDiagram
state CompositeState {
YourState123456789012345123456789123456789012345123456789123456789012345123456789123456789012345123456789 --> MyState:a label
}
sequenceDiagram
%%{init: {'config': {'wrap': true }}}%%
actor Alice as Extremely utterly long line of longness which had preivously overflown the actor box as it is much longer than what it should be
actor Bob
participant John as John2
participant Mandy
Alice->>Bob: Hi Bob
Bob->>Alice: Hi Alice
Alice->>John: Hi John
John->>Mandy: Hi Mandy
Mandy ->>Joan: Hi Joan
%%{int: { "apa":"b", "theme":"forest"}}%%
sequenceDiagram
Alice->>Bob: Hi Bob
Bob->>Alice: Hi Alice
sequenceDiagram
autonumber
par Action 1
Alice->>John: Hello John, how are you?
and Action 2
Alice->>Bob: Hello Bob, how are you?
end
Alice->>+John: Hello John, how are you?
Alice->>+John: John, can you hear me?
John-->>-Alice: Hi Alice, I can hear you!
Note right of John: John is perceptive
John-->>-Alice: I feel great!
loop Every minute
John-->Alice: Great!
end
sequenceDiagram
%%{init: {'config': {'wrap': true }}}%%
actor Alice
actor Bob
Alice->>Bob: Hi Bob
Bob->>Alice: Hi Alice
%%{init: {'config': {'wrap': true }}}%%
sequenceDiagram
participant A as Extremely utterly long line of longness which had preivously overflown the actor box as it is much longer than what it should be
A->>Bob: Hola
Bob-->A: Pasten !
stateDiagram-v2
state CS {
state ACS {
YourState
}
}
stateDiagram-v2
[*] --> Active
state Active {
[*] --> NumLockOff
NumLockOff --> NumLockOn : EvNumLockPressed
NumLockOn --> NumLockOff : EvNumLockPressed
--
[*] --> CapsLockOff
CapsLockOff --> CapsLockOn : EvCapsLockPressed
CapsLockOn --> CapsLockOff : EvCapsLockPressed
}
state SomethingElse {
A --> B
B --> A
}
Active --> SomethingElse
note right of SomethingElse : This is the note to the right.
SomethingElse --> [*]


Protected Member Functions | |
| override void | writeColumnInnerContents (HtmlTextWriter writer, string ctlType, bool isLiveData) |
Protected Attributes | |
| bool | m_openWindow = true |
Properties | |
| bool | OpenWindow [get, set] |
| Indicates the navigation will open a new window versus the current window for the URL provided. | |
Static Private Member Functions | |
| static | HyperLinkColumn () |
| static Nitobi.HyperLinkColumn.HyperLinkColumn | ( | ) | [static, private] |
| override void Nitobi.HyperLinkColumn.writeColumnInnerContents | ( | HtmlTextWriter | writer, | |
| string | ctlType, | |||
| bool | isLiveData | |||
| ) | [protected, virtual] |
Reimplemented from Nitobi.Column.
bool Nitobi.HyperLinkColumn.m_openWindow = true [protected] |
bool Nitobi.HyperLinkColumn.OpenWindow [get, set] |
Indicates the navigation will open a new window versus the current window for the URL provided.


Salary Calculator
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Calculates a degree of spatial association between regionalizations or categorical maps using the information-theoretical V-measure (Nowosad and Stepinski (2018) <doi:10.1080/13658816.2018.1511794>). It also offers an R implementation of the MapCurve method (Hargrove et al. (2006) <doi:10.1007/s10109-006-0025-x>).
| Version: | 0.2.1 |
| Depends: | R (≥ 3.3.0) |
| Imports: | sf, entropy, tidyr, dplyr, rlang, tibble |
| Suggests: | testthat, covr, knitr, rmarkdown |
| Published: | 2018-09-17 |
| Author: | Jakub Nowosad [aut, cre], Tomasz Stepinski [aut], Space Informatics Lab [cph] |
| Maintainer: | Jakub Nowosad <nowosad.jakub at gmail.com> |
| BugReports: | https://github.com/Nowosad/sabre/issues |
| License: | MIT + file LICENSE |
| URL: | https://github.com/Nowosad/sabre |
| NeedsCompilation: | no |
| Citation: | sabre citation info |
| Materials: | README |
| CRAN checks: | sabre results |
| Reference manual: | sabre.pdf |
| Vignettes: |
sabre: Spatial Association Between REgionalizations |
| Package source: | sabre_0.2.1.tar.gz |
| Windows binaries: | r-devel: sabre_0.2.1.zip, r-release: sabre_0.2.1.zip, r-oldrel: sabre_0.2.1.zip |
| OS X binaries: | r-release: sabre_0.2.1.tgz, r-oldrel: sabre_0.2.1.tgz |
| Old sources: | sabre archive |
Please use the canonical form https://CRAN.R-project.org/package=sabre to link to this page.


pamela
Software
skarnet.org
Building an application with pamela instead of Linux-PAM
Prerequisites
- The pamela package must have been properly built and installed;
in particular, the pamelad binary must
have been properly linked against Linux-PAM's libpam.so.
- The security/pam_appl.h header, usually installed in
/usr/include, must be a symlink to pamela's
pamela/pam.h header. This can be achieved by running
make install-symlink after make install when
building the pamela package.
- The application must strictly follow the
Linux-PAM
specification. Note that the page claims that the
pam_set_item() function is declared in security/pam_modules.h,
but it is a mistake: like every PAM function used by applications, it
is declared in security/pam_appl.h.
- The pamela headers and library must be installed, as well as the
skalibs headers and library.
Compiling
- Make sure that the pamela headers and the skalibs headers
are visible in your header search path, and that the
Linux-PAM headers are not.
- If the compilation fails, please report the issue to the
skaware mailing-list. pamela is a work in progress, and there
may be compatibility issues that still need to be fixed.
Linking
- Make sure the pamela library, as well as the skalibs
library, are visible in your library search path.
- Do not add -lpam to your linking command line.
Instead, add -lpamela -lskarnet. Depending on the
libc you're using, you may have to add -lrt too.
- It is possible to statically link a binary using pamela:
the pamela and skalibs libraries do not use any dynamic loading,
and are suitable for static linking. Only the
pamelad binary uses dynamic module
loading and needs to be dynamically linked, and that is decided
at pamela build time, not at your application's build time.
- Check your application binary's dynamic library dependencies
after it has been built. If your binary depends on libpam,
it has been incorrectly made! Your binary should depend on
libpamela and libskarnet, but not libpam.
If you have chosen to link against the static version of pamela
and skalibs, you may not even see the libpamela and
libskarnet dependencies.
Programming
- pamela strictly implements the
Linux-PAM
API
- The pam_start() function will spawn a
pamelad binary running as a child of
the application, until pam_end() is called. At that point
the zombie is reaped.
- If the pamelad binary is killed
during the PAM session, all PAM calls will return PAM_ABORT.
The application should then just exit, or call pam_end()
to free resources: nothing more can be done with the session.
Running
- If your application runs as root, you can set the
PAMELA_UID and PAMELA_GID environment variables to a non-zero
numeric uid and a nonzero numeric gid prior to running it.
The pamelad binary will then drop
its privileges and run under this uid/gid.
My application is not working with pam_foobar.so!
A pamela-type architecture can only work if modules do not try
to do anything fancy outside of the official PAM communication
channels. In particular, if it sets global state,
it will not work. PAM modules that
- modify their process' environment
- change their process' uid and gid
- change their process' namespace
- change the working directory
- or any similar action impacting global data of the process
will not, and cannot, be supported by pamela. The only
solution is to rewrite these modules so they communicate the
change they wish to make via the official PAM API, and have the
application perform the change itself. PAM provides a way to
do this: the conversation function, which exchanges data
between PAM and the application. Currently, only four types of
messages are officially specified by PAM, but the mechanism is
easily extensible and was designed for this. pamela fully supports
customized conversation functions with any message type.


|安全帽识别演示程序|
All data from input to output is loaded through in memory buffer
so it might take time
O(H x W x C)
Github


A mixed dose of a nanosized drug wherein at least one portion of the mixed dose comprises a core nanosized drug encapsulated in at least one layer of a protective material having the same core drug or different core drug. A mixed dose of a nanosized drug wherein at least one portion of the mixed dose comprises a core nanosized drug encapsulated in at least one shell of a protective material with same drug concentration or different drug concentrations.
See PatentA computerized method for the design and selection of cloths and fashion accessories and comprising the following steps: taking measurements of body parts of a person with the aid of a measuring tool displayed on a computer's screen; loading the biometric data of the person, comprising those measurements, in the computer; analyzing that biometric data; selecting a model from a library stored in a computer; overlaying an image of the model on an image of the person; comparing the body shape of the model with the body shape of the person as depicted in the two overlaid images; and changing the model in order to achieve a personalized model by performing pushing and pulling operations on the active locations of the model until it fits the body shape of the person.
See PatentImproved system and method of X-ray laser microscopy that combines information obtained from both X-ray diffraction and X-ray imaging methods. The sample is placed in an ultra-cold, ultra-low pressure vacuum chamber, and exposed to brief bursts of coherent X-ray illumination further concentrated using X-ray mirrors and pinhole collimation methods. Higher resolution data from a sample is obtained using hard X-ray lasers, such as free electron X-ray lasers, and X-ray diffraction methods. Lower resolution data from the same sample can be obtained using any of hard or soft X-ray laser sources, and X-ray imaging methods employing nanoscale etched zone plate technology. In some embodiments both diffraction and imaging data can be obtained simultaneously. Data from both sources are combined to create a more complete representation of the sample.
An energy harvester system (EHS) for converting pendulum motion into rotational motion is provided. The EHS includes a pendulum, a pointing element, and motion control slots (MCSs) enclosed in an external housing. The pointing element is slidably positioned on a rod of the pendulum. Ambient motion from the external housing generates a pendulum motion in the pendulum. The MCSs receive a connector that connects the pointing element to the rod of the pendulum and allows the connector to traverse the MCSs thereby controlling slidable movement of the pointing element along with the pendulum. When the pendulum moves to first ends of the MCSs in a first direction, the pointing element slides on the rod to allow a pointer of the pointing element to contact and rotate a gear within the external housing, thereby converting the pendulum motion into rotational motion of the gear, which drives an electric generator.
A dynamic system for generating electricity from a changing magnetic field includes solenoids routed on a single iron core, switches, and diodes. A first solenoid and a second solenoid are stationary electromagnet coils opposably routed on the iron core. A third solenoid is a stationary electric current induction coil. The first and second solenoids induce opposing magnetic fields on receiving an initial magnetizing current from a solar cell. One of the switches includes a switching system that alternately connects at least one switching node, for example, via one or more pivot joints, to one of at least two contact nodes to form a closed electric system with the first solenoid or the second solenoid, the solar cell, and a load and to change the induced magnetic field in the first solenoid or the second solenoid. The changing magnetic field induces an electric current in the third solenoid.
An energy harvester system including a primary energy collector (PEC), a cam gear ring, multiple secondary energy collectors (SEC), and a central gear is provided. The PEC and the SECs harness ambient motion energy. The PEC is attached to a support base member. The cam gear ring is in engageable communication with the PEC and rotated by the PEC. The SECs are positioned in a space defined by the cam gear ring and rotated on receiving ambient motion energy. One SEC is unclamped from the support base member and slides towards the central gear when the cam gear ring contacts the SEC, while the other SECs are clamped on the support base member. The central gear operably engages with the SEC that slid towards the central gear and rotates with the SEC. The rotating central gear can be coupled to a variety of power generating devices for generating electrical energy.
本实用新型公开了一种能量采集系统，包括支撑件、安装在支撑件上且带动转动环转动的主能量采集器，以及安装在支撑件上且位于转动环内的中心齿轮和可在中心齿轮与转动环之间进行往复移动的次能量采集器，所述主能量采集器位于转动环的外侧；所述中心齿轮与所述次能量采集器相配合并对所述次能量采集器采集的能量进行输出，所述转动环驱动所述次能量采集器进行往复移动。本实用新型结构简单、投入成本较低、设计合理且使用操作简便、使用效果好，能简便、有效进行能量采集，经济实用。
本实用新型公开了一种基于变化磁场的发电系统，包括供电电池BT、铁芯、两个缠绕在铁芯上且用于产生电磁场的电磁线圈、置于电磁场内且用于电磁感应发电的电磁感应线圈、将电磁感应线圈所产生交流电转换为直流电的整流电路、对整流电路输出的直流电进行储存的储能电路和与供电电池BT并接的电源切换电路，供电电池BT和储能电路组成供电装置，两个电磁线圈均与供电装置连接，两个所述电磁线圈与所述供电装置之间的供电回路中串接有供电切换开关K2；两个所述电磁线圈均为螺旋线圈且二者的螺旋方向相反，所述电磁感应线圈缠绕在铁芯上。本实用新型结构简单、设计合理且使用操作简便、使用效果好，基于变化磁场进行发电，经济实用。
本实用新型公开了一种基于变化磁场的发电系统，包括供电电池BT、铁芯、两个缠绕在铁芯上且用于产生电磁场的电磁线圈、置于电磁场内且用于电磁感应发电的电磁感应线圈、将电磁感应线圈所产生交流电转换为直流电的整流电路、对整流电路输出的直流电进行储存的储能电路和与供电电池BT并接的电源切换电路，供电电池BT和储能电路组成供电装置，两个电磁线圈均与供电装置连接，两个所述电磁线圈与所述供电装置之间的供电回路中串接有供电切换开关K2；两个所述电磁线圈均为螺旋线圈且二者的螺旋方向相反，所述电磁感应线圈缠绕在铁芯上。本实用新型结构简单、设计合理且使用操作简便、使用效果好，基于变化磁场进行发电，经济实用。
无摘要
无摘要
无摘要


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Hardware
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Controller
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Emilia Clarke talks about pressure to appear nude after ‘Game of Thrones’
by KNOE(CNN) – “Game of Thrones” was well-known for its graphic violence and sex scenes.
Emilia Clarke, who rose to fame as Daenerys Targaryen in the series, said the show’s legacy is coloring expectations of her in new roles.
Especially in the early seasons, the English actress showed a lot of skin in the role. Clarke later made headlines as she pushed back on scripts that called for nudity.
She credits GOT co-star Jason Momoa for encouraging her to stand up for what she’s comfortable with.
Clarke said producers of projects she’s worked on since GOT have also tried to pressure her to appear without her clothes.
Clarke recently told Dax Shepherd on his "Armchair Expert" podcast that she's taking an even tougher stance during her post-GOT career.
She said she’s upfront with producers now and refuses to do anything she finds gratuitous.
Copyright 2019 CNN. All rights reserved.


All About Me
About Me
JCS
JCS Football
Classroom
My hobbies are:
Video games
Football
Basketball
Video games
Football
Basketball


Dear Friend, Greetings and complement of the season. My name is Mr. Colins Brown. I am the eastern manager of united bank of africa Plc (UBA),Abuja branch Nigeria.This letter might surprise you because we have not met neither in person nor by correspondence,but please you should exercise some patience and read through my message. I have a very urgent and confidential business proposal for you. I want to transfer out $USD 26 million ( TWENTY SIX MILLION U.S DOLLARS) from our bank. I have the courage to look for a reliable and honest person who will be capable for this important Business,believing that you will never let me down either now or in future. HOW THE MONEY CAME ABOUT: There is an account opened in this bank in 1980 and since 1990 nobody has operated on this account again,after going through some old files in the records I discovered that if I do not remitte this money out urgently it will be forfeited for nothing.The owner of this account is Mr. Jack Hamilton, he is a foreigner and the manager of of petrol chemical service,a chemical Engineer by proffession and he died since 1990, and since then no other person knows about this account or anything concerning it.secondly he did not clearify his next of kin in his deposition form when he deposited this fund in our bank.The account has no other beneficiary and my investigation proved to me as well that his company does not know anything about this account and the amount involved is (U.S.$ 26,000,000.00). I want to tranfer this money into a safe foreign account abroad but i don't know any foreigner,I am contacting you as a foreigner because this money can not be approved to any local bank here but can only be approved to a foreign account because the money is in u.s dollars and the former owner of the account (MR.JACK HAMILTON) is a foreigner too. I know that this message will come to you as a surprise as we don't know ourself before,but be sure that it is real and a genuine business.I believe in god that you will never let me down in this business,you are the only person that i have contacted for this business for now,so please reply urgently so that we can receive this money into a foreign account or any account of your choice where the fund will be remmited. I am contacting you because of the need to involve a foreigner with a foreign account as the real beneficiary,I need your co-operation to makethis work fine,because the management of our bank is ready to approve this payment to any foreigner who has the correct information to this account which i will give to you when sure of your capability to handle such amount with instrict confidence and trust,and according to my instructions and my advice for our mutual benefit because I don't want to make any mistake. I need your strong assurance and trust, I shall also destroy all documents concerning this transactions immidiately we received this money leaving no trace to any place. I will use my position and influence on other staffs to effect legal approvals and onward transfer of this money to your account with appropriate clearance from foreign payment department,with assurance that this money will be intact pending my physical arrival in your country for the sharing and other investment. Finally,at the conclusion of this business,you will be given 25% of the total ammount,70% will be for me ,while 5% will be for expenses both parties might have incured during the process of this transaction. I look forward to your earliest reply through my e-mail address<EMAIL_ADDRESS>Thanks and God bless you. Yours truly, Mr. Colins Brown


Form-O-Fill ships with two powerful libraries for creating test data.
To create random data you can use chance.js.
To create and manipulate dates, Form-O-Fill provides moment.js.
Both test data related libraries are available as Libs.chance
and Libs.moment
There is also a library accessible as Libs.h
which contains functions to use in your value function.
This is how to use moment.js, chance.js and Libs.h:
Libs.h.click
to click that elementLibs.h.click
!
Libs.h.copyValue("#someselector")
to copy the value of that element at the time of invocation
input[type=radio]
or input[type=checkbox]
.
Libs.h.select
or Libs.h.unselect
to select or unselect fields.


B. Verkin ILTPE of NASU –
B. Verkin Institute for Low Temperature Physics and Engineering
of the National Academy of Sciences of Ukraine, 47 Nauky Ave., ,
Kharkiv, 61103, Ukraine.
Graduated from Kharkov State University, in 1983
PhD Phys & Math, B. Verkin ILTPE of NASU, 1993.


| Contact | ||||
|---|---|---|---|---|
| Name | User type | Office/location | Phone | |
| Ben Thomas | Super user/ Trainer | D1, Hadfield Building |<EMAIL_ADDRESS>| 0114 222 6030 |
| Nick Weston | Super user/ Trainer | D1, Hadfield Building |<EMAIL_ADDRESS>| 0114 222 6030 |
| Dikai Guan | Super user/ Trainer | G8, Hadfield Building |<EMAIL_ADDRESS>|
| Code | Text | Type | Description | Action required |
|---|---|---|---|---|
| Failure | Cause/ Possible Consequences | Solution |
|---|---|---|
| Whistling, noise |
|
Flush chamber with argon or nitrogen; whichever is suitable for your material. |


--- layout: post title: Cowl date: '2013-06-18T13:15:00+02:00' categories: - Storyboards - Costumes - Sketches picture_url: https://film-Storyboards.tumblr.com/post/53291535700/costume-Sketches ---
Costume Sketches


SSSpinnerButton SSSpinnerButton is an elegant button with a different spinner animations. Installation pod 'SSSpinnerButton' Authors Bhargav Bajani © 2018 MIT. All rights reserved. Generated by jazzy ♪♫ v0.9.3, a Realm project.


This is a threejs/openlayers demo application. Here, we project an openlayers map as a canvas-texture onto a glTF model of the Mars-moon Phobos.
There are some objects that are so irregular that they are better displayed with a three dimensional model, yet so large that their imagedata is best served per WMTS. Phobos is a good example of such an object. Note how the texture gets sharper when you zoom in: this is a new WMTS tile being loaded, projected and displayed on the fly.


Stadia Controller pairing process already live on Chromecast Ultra
by Abner LiWednesday’s Stadia AMA confirmed that you’d need to use the Chromecast Ultra included with Founder’s Edition on day one. Stadia Controller pairing this evening looks to already be available on existing streaming dongles.
According to Google this week, the bundled version of the Chromecast Ultra featured the “latest firmware” to play Stadia. That said, the company hopes to update existing devices “soon after launch” to let you play on any connected TV.
That appears to already be underway with several Chromecast Ultra owners (via Reddit) running version 1.42.172094 — the current stable — reporting that a Stadia Controller linking code is appearing on screen. It takes the form of a pill-shaped bubble that says “Stadia Controller” followed by various button presses.
For those that don’t use Stadia, the code can be disabled from the Google Home app under Ambient Mode settings. Until Stadia launches on Tuesday, it’s unclear whether game streaming already works with current Ultras or whether another firmware update is required.
Google this week fully detailed the on-screen and in-app process for linking a Stadia Controller:
- If you already have your Stadia account set up on your Chromecast Ultra, use the Stadia Controller to choose the Stadia account you want to log in with. If you have not yet your Stadia account set up with your Chromecast Ultra, continue through the rest of these steps.
- Use your controller to select “+” on the screen.
- On your mobile device, tap your avatar in the top right corner of the Stadia app.
-
Tap Add account to Chromecast
[your stadia account]
Allow.
- Tap Done to finish setup, or tap Add a security pin to add a pin to your Stadia account.
More about Google Stadia:
- Stadia Founder’s Edition gets early unboxing [Gallery]
- Google breaks down how to use the Stadia Controller [Gallery]
- Google shows off Stadia interface on Android/iOS and televisions [Gallery]
FTC: We use income earning auto affiliate links. More.


Single Player
Normal
Difficult
Two Player
Verses Normal
Verses Difficult
Instructions
HangMan
Enter Next Guess:
Submit


--- title: Responsive Deliverables excerpt: "
One more great reminder on how we should build and deliver #responsive websites: \r\nResponsive deliverables.
" date: '2013-04-03 20:10:27 +0200' date_gmt: '2013-04-03 18:10:27 +0200' categories: - Webdev ---One more great reminder on how we should build and deliver #responsive websites: Responsive deliverables.


Open source
File issues
Contact
Query
Select Options
Clear Query
Run
Output Format:
ADM
CSV (no header)
CSV (with header)
JSON
Print parsed expressions
Print rewritten expressions
Print logical plan
Print optimized logical plan
Print Hyracks job
Execute query
Output


Xythos Software Inc.
xythos.com
Support
|
Contact Us
Education
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Developers
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Partners
Products
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Xythos Site Map
Home
Privacy Policy
Site Map
Education
Overview
Education Products
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Government
Overview
Government Products
News
Case Studies
Customers
Business
Overview
Business Products
News
Case Studies
Customers
Developers
Overview
developers.xythos.com
News
OEMs
Overview
Products
Benefits
Partners
News
Partners
Overview
Channel Partners
Technology Partners
Partner Form
News
Products
Overview
Product Suites
Enterprise Document Management Suite
Digital Locker Suite
WebFile Development Suite
Products
WebFile Server
Components
Technology
Features
Benefits
Enterprise Document Manager
Features
Benefits
Digital Locker
Features
Benefits
Xythos Drive
Features
Benefits
Intellitach Feature
Developer Studio
Features
Benefits
Services
Customization
Implementation
Training
Resources
Whitepapers
Datasheets
Case Studies
Web Seminars
About
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Management Team
Careers
Contact
Contact Support
Contact Sales
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News & Events
Events
Press Releases
News Archive
Press Release Archive


Medical Records One-Stop Integration Platform
in this version, only patients can access their data through this page...
Name:
Telephone:
ID Card:
PIN Code:
Verification Code:
Send
Remember Me
Search Your Medical Records!!!


Bye by Example
Hello. 👋
Welcome to the bye static site generator documentation.
bye is a “by example” static site generator from markdown files.
Hello. 👋
Welcome to the bye static site generator documentation.
bye is a “by example” static site generator from markdown files.


OpenGLGadget()
语法
Result = OpenGLGadget(#Gadget, x, y, Width, Height [, Flags])概要
Creates an OpenGL gadget in the current GadgetList. This gadget provides an OpenGL drawing context and events for mouse and keyboard interaction to easily create 3D opengl view. Most of the OpenGL commands are directly available in PureBasic using the underscore API notation (command ending with an underscore, like 'glBegin_()').
参数
#Gadget A number to identify the new gadget. #PB_Any 可以用来自动生成这个编码. x, y, Width, Height The position and dimensions of the new gadget (in pixels). The maximum width and height is 16000 pixels. Flags (可选) Flags to modify the gadget behavior. It can be a combination of the following constants: #PB_OpenGL_Keyboard : allows the gadget to receive the keyboard focus and keyboard events. #PB_OpenGL_NoFlipSynchronization : disables the vsync synchronization. #PB_OpenGL_FlipSynchronization : enables the vsync synchronization (default). #PB_OpenGL_NoDepthBuffer : disables the depth buffer. #PB_OpenGL_16BitDepthBuffer : creates a 16-bit depth buffer (default). #PB_OpenGL_24BitDepthBuffer : creates a 24-bit depth buffer. #PB_OpenGL_NoStencilBuffer : disables the stencil buffer (default). #PB_OpenGL_8BitStencilBuffer : creates a 8-bit stencil buffer. #PB_OpenGL_NoAccumulationBuffer : disables the accumulation buffer (default). #PB_OpenGL_32BitAccumulationBuffer: creates a 32-bit accumulation buffer. #PB_OpenGL_64BitAccumulationBuffer: creates a 64-bit accumulation buffer.The #PB_OpenGL_Keyboard flag is required to receive any keyboard events in the gadget. If you include this flag, you should check for the #PB_EventType_Focus and #PB_EventType_LostFocus events and draw a visual indication on the gadget when it has the focus so it is clear to the user which gadget currently has the focus.
返回值
Returns nonzero on success and zero on failure. If #PB_Any was used as the #Gadget parameter then the return-value is the auto-generated gadget number on success.
备注
The created gadget starts out with just a black background. The current OpenGL context is set to this new created gadget. To change the current OpenGL context, use the #PB_OpenGL_SetContext attribute. Once drawn, a frame can be displayed using the #PB_OpenGL_FlipBuffers attribute.
The following events are reported by the gadget. The EventType() function reports the type of the current gadget event:#PB_EventType_MouseEnter : The mouse cursor entered the gadget #PB_EventType_MouseLeave : The mouse cursor left the gadget #PB_EventType_MouseMove : The mouse cursor moved #PB_EventType_MouseWheel : The mouse wheel was moved #PB_EventType_LeftButtonDown : The left mouse button was pressed #PB_EventType_LeftButtonUp : The left mouse button was released #PB_EventType_LeftClick : A click with the left mouse button #PB_EventType_LeftDoubleClick : A double-click with the left mouse button #PB_EventType_RightButtonDown : The right mouse button was pressed #PB_EventType_RightButtonUp : The right mouse button was released #PB_EventType_RightClick : A click with the right mouse button #PB_EventType_RightDoubleClick: A double-click with the right mouse button #PB_EventType_MiddleButtonDown: The middle mouse button was pressed #PB_EventType_MiddleButtonUp : The middle mouse button was released #PB_EventType_Focus : The gadget gained keyboard focus #PB_EventType_LostFocus : The gadget lost keyboard focus #PB_EventType_KeyDown : A key was pressed #PB_EventType_KeyUp : A key was released #PB_EventType_Input : Text input was generatedNote that the events #PB_EventType_KeyDown, #PB_EventType_KeyUp and #PB_EventType_Input are only reported when the gadget has the keyboard focus. This means that the #PB_OpenGL_Keyboard flag has to be set on gadget creation to allow keyboard events. On Windows, the #PB_EventType_MouseWheel event is also only reported if the gadget has keyboard focus. On the other OS, this event is reported to the gadget under the cursor, regardless of keyboard focus.
Further information about the current event can be received with the GetGadgetAttribute() function. This information is only available if the current event received by WaitWindowEvent() or WindowEvent() is an event for this gadget. The following attributes can be used:
#PB_OpenGL_MouseX, #PB_OpenGL_MouseYReturns the given mouse coordinate relative to the drawing area of the gadget. This returns the mouse location at the time that the event was generated, so the result can differ from the coordinates reported by WindowMouseX() and WindowMouseY() which return the current mouse location regardless of the state of the processed events. The coordinates returned using these attributes should be used for this gadget to ensure that the mouse coordinates are in sync with the current event.#PB_OpenGL_ButtonsReturns the state of the mouse buttons for the event. The result is a combination (using bitwise or) of the following values:#PB_OpenGL_Modifiers#PB_OpenGL_LeftButton : The left button is currently down. #PB_OpenGL_RightButton : The right button is currently down. #PB_OpenGL_MiddleButton: The middle button is currently down.Returns the state of the keyboard modifiers for the event. The result is a combination (using bitwise or) of the following values:#PB_OpenGL_WheelDelta#PB_OpenGL_Shift : The 'shift' key is currently pressed. #PB_OpenGL_Alt : The 'alt' key is currently pressed. #PB_OpenGL_Control: The 'control' key is currently pressed. #PB_OpenGL_Command: The 'command' (or "apple") key is currently pressed. (Mac OSX only)Returns the movement of the mouse wheel in the current event in multiples of 1 or -1. A positive value indicates that the wheel was moved up (away from the user) and a negative value indicates that the wheel was moved down (towards the user). This attribute is 0 if the current event is not a #PB_EventType_MouseWheel event.#PB_OpenGL_KeyReturns the key that was pressed or released in a #PB_EventType_KeyDown or #PB_EventType_KeyUp event. The returned value is one of the #PB_Shortcut_... values used by the AddKeyboardShortcut() function. This attribute returns raw key presses. To get text input for the gadget, it is better to watch for #PB_EventType_Input events and use the #PB_OpenGL_Input attribute because it contains the text input from multiple key presses such as shift or dead keys combined.#PB_OpenGL_InputReturns the input character that was generated by one or more key presses. This attribute is only present after a #PB_EventType_Input event. The returned character value can be converted into a string using the Chr() function.In addition to this event information, GetGadgetAttribute() can also be used to read the following attributes:
#PB_OpenGL_CursorReturns the cursor that is currently used in the gadget. See below for a list of possible values. If the gadget is using a custom cursor handle, the return-value is -1.#PB_OpenGL_CustomCursorReturns the custom cursor handle that was set using SetGadgetAttribute(). If the gadget uses a standard cursor, the return-value is 0.The SetGadgetAttribute() function can be used to modify the following gadget attributes
#PB_OpenGL_SetContextChanges the current OpenGL context to this gadget context.#PB_OpenGL_FlipBuffers#True : use the OpenGL context from this gadget. #False : remove the current OpenGL context. No more context are available.Flip the back and front buffers. All drawing are done in the back buffer. To be visible, the buffers needs to be flipped, so the back becomes the front one (the one which is displayed).#PB_OpenGL_Cursor#True : flips the buffers #False : don't flip the buffers (no use for now).Changes the cursor that is displayed when the mouse is over the gadget. The following values are possible:#PB_OpenGL_CustomCursor#PB_Cursor_Default : default arrow cursor #PB_Cursor_Cross : crosshair cursor #PB_Cursor_IBeam : I-cursor used for text selection #PB_Cursor_Hand : hand cursor #PB_Cursor_Busy : hourglass or watch cursor #PB_Cursor_Denied : slashed circle or X cursor #PB_Cursor_Arrows : arrows in all direction (not available on Mac OSX) #PB_Cursor_LeftRight : left and right arrows #PB_Cursor_UpDown : up and down arrows #PB_Cursor_LeftUpRightDown: diagonal arrows (Windows only) #PB_Cursor_LeftDownRightUp: diagonal arrows (Windows only) #PB_Cursor_Invisible : hides the cursorChanges the cursor that is displayed when the mouse is over the gadget to a custom cursor handle created using the corresponding OS API. This attribute expects the following kind of input:A 'mini help' can be added to this gadget using GadgetToolTip().Windows: a HCURSOR handle
Linux: a GtkCursor pointer
Mac OSX: a pointer to a Cursor structure
示例
OpenGLGadget.pb
参阅
GetGadgetAttribute(), SetGadgetAttribute(), EventType()
已支持操作系统
所有


Index
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When the browser reads the on*
attribute like onclick
, it creates the handler from its content.
For onclick="handler()"
the function will be:
Now we can see that the value returned by handler()
is not used and does not affect the result.
The fix is simple:
```html runw3.org ```
Also we can use event.preventDefault()
, like this:
w3.org ```


Brett Schiff |
|---|
|
Contact Info<EMAIL_ADDRESS>LinkedIn |
Home |
Personal Projects |
Academic Projects |
Miscellaneous Things |
Resume |
Miscellaneous Things |
|---|
|
Pictures, Links, and more Data coming soon! |
NinsaraNinsara is a D&D world which I'm working on. I am taking things out of the handbook I don't like and expanding on features I think there should be more detail on. I have documents in various states of completion that document towns, royal families, thieves guilds, magic items, and maps of the world. I'm almost done with an automatic character sheet that fills in details after picking race and class that makes the barrier for entry a lot lower. |
PuzzlesI love puzzles, especially puzzle boxes. I enjoy designing and coming up with designs for them in my head, and I've designed a CAD for one puzzle box that I'm particularly happy with. |


Aimee Gamble-Milner
Software Engineer at S4RB (Solutions for Retail Brands)
Full-stack JavaScript Web Developer
Questions? @aimeegamble
I was asked to do a workshop on building websites; however to me this is the key skill that differentiates good code from excellent code - the ability to write tests for your code. It both ensures that what you've written is robust and helps prevent someone else from breaking it.
Automated testing can also be almost invisible - with tests being run automatically when changes are commited to a repo using CI and only impacting your work when tests fail to pass.
This workshop is designed to provide an introduction for using automated testing within software development, with a focus on:
Examples will be provided from a web-applciation context (as it's what I know best!)
Sorry - we won't be writing any real tests/code but will focus on working through methods using pseudo code.
In your groups, you will examine two sites from the following:
I'm mostly a node.js developer; these are the testing tools I use the most. There will be alternatives for other languages.
For your two web applications: List aspects of the application that you would test. These can be:
Try to keep your tests relevant to the application - an online bank being secure would be more important than pixel-perfect images!
For the tests you picked out in part 1, categorise them based on the type of test
You can also categorise them into:
Think about the advantages and disadvantages to a human or machine testing each of your "tests"
If you do not have all three types of test, what else could you test that fits the missing types?
Using the tests you identified and focusing on simple unit or integration tests:
Testing a single unit or integration often will have many assertions - sometimes tens to hundreds
describe: The shopping basket total cost it: should equal the sum of all items in the basket it: should equal zero when there are no items in the basket it: should not include items "saved for later" it: should automatically include delivery
Using the chai should assertion framework, a vocabulary is provided. The key word is should.
Each member of the group should try to test a different feature (but do help each other out)
The following list is non-exhaustive
Chai should uses chainable language to construct assertions. Available connecting language is:
be that which and haveThe following allow you to construct assertions and are mostly self-explanatory (see the documentation for more information)
not a(type) equal(value) above(value) below(value) within(lower limt, upper limt) true falseWrite any "code" as pseudo-code. The idea of this workshop is not to write real, working code but tests that cover the functionality to be tested
var basket = [10, 15, 5]; var delivery = 3; describe: basket price calculation it: should calculate the price correctly total(basket, delivery).should.be.a('number').and.equal(33); it: should calculate VAT correctly vat(basket, delivery).should.be.a('number').and.equal(6.6); it: should not charge VAT to channel islands vat(basket, delivery, 'GY1 1AA').should.be.a('number').and.equal(0);
describe: login validation it: should validate the login with correct credentials validLogin(username = 'bob', password = 'bobs correct password').should.equal(true); it should not validate incorrect credentials validLogin(username = 'bob', password = 'not bobs password').should.not.be.true; describe: the login method it: should return 'success' with the correct credentials login(username = 'bob', password = 'bobs correct password').should.equal('success');
Am I bothered if you are writing valid code or assertions? No! This code won't be run and the aim here is to think in the correct way to test!
Use you own knowledge of code to make your tests more thorough - including testing more complicated methods or returned values
An important part of writing code is peer review.
Keep it simple: On a post it note: what has stuck with you from this workshop? What are you going to take away? What are you going to look up?
Just write one thing!


Socket
is a simple wrapper around C sockets for Carp.
Installation
(load<EMAIL_ADDRESS>Usage
Setting up a socket can be done through setup-server
and
setup-client
or through the macros with-server
and
with-client
.
(let [sock (Socket.setup-server "<IP_ADDRESS>" 80)]
; ... work with sock
)
(let [sock (Socket.setup-client "<IP_ADDRESS>" 80)]
; ...
)
(Socket.with-server sock "<IP_ADDRESS>" 80
; use sock as above
)
(Socket.with-client sock "<IP_ADDRESS>" 80
; use sock as above
)
After checking that they are valid using Socket.valid?
, client sockets can
send
and read
right away, whereas server sockets have to listen
and
accept
first. Just like in C!
Alternatively, you can also use the macro with-connection
in the server, like
so:
(Socket.with-server server "<IP_ADDRESS>" 80
(Socket.with-connection &server client
(send &client "nice to meet you!")
)
)
If you want a server that accepts connections forever, use while-connection
:
(Socket.with-server server "<IP_ADDRESS>" 80
(Socket.while-connection &server client
(send &client "nice to meet you!")
)
)
This will never terminate, unless interrupted by the user or failure.
setup-client
(Fn [(Ref String a), Int] Socket)
setup a client socket to a host using a protocol.
Example:
(Socket.setup-client-for "httpbin.org" "http" 80)
while-connection
Macro
(while-connection from to :rest forms)
create a connection socket from the server from
to
a socket named to
, and then execute forms
forever.
This functions closes the socket automatically at the end.
with-client
Macro
(with-client name host port :rest forms)
create a client socket named name
, connecting to host
and port
, and then execute forms
.
This functions closes the socket automatically at the end.
with-client-for
Macro
(with-client-for name host proto port :rest forms)
create a client socket named name
, connecting to
host
and port
using protocol proto
, and then execute forms
.
This functions closes the socket automatically at the end.
with-connection
Macro
(with-connection from to :rest forms)
create a connection socket from the server from
to
a socket named to
, and then execute forms
.
This functions closes the socket automatically at the end.
with-server
Macro
(with-server name host port :rest forms)
create a server socket named name
, connecting to host
and port
, and then execute forms
.
This functions closes the socket automatically at the end.


|
mlpack
1.0.12
|
Hyper-rectangle bound for an L-metric. More...
Public Types | |
| typedef metric::LMetric< Power, TakeRoot > | MetricType |
| This is the metric type that this bound is using. More... | |
Public Member Functions | |
| HRectBound () | |
| Empty constructor; creates a bound of dimensionality 0. More... | |
| HRectBound (const size_t dimension) | |
| Initializes to specified dimensionality with each dimension the empty set. More... | |
| HRectBound (const HRectBound &other) | |
| Copy constructor; necessary to prevent memory leaks. More... | |
| ~HRectBound () | |
| Destructor: clean up memory. More... | |
| void | Centroid (arma::vec ¢roid) const |
| Calculates the centroid of the range, placing it into the given vector. More... | |
| void | Clear () |
| Resets all dimensions to the empty set (so that this bound contains nothing). More... | |
| template<typename VecType > | |
| bool | Contains (const VecType &point) const |
| Determines if a point is within this bound. More... | |
| double | Diameter () const |
| Returns the diameter of the hyperrectangle (that is, the longest diagonal). More... | |
| size_t | Dim () const |
| Gets the dimensionality. More... | |
| template<typename VecType > | |
| double | MaxDistance (const VecType &point, typename boost::enable_if< IsVector< VecType > > *=0) const |
| Calculates maximum bound-to-point squared distance. More... | |
| double | MaxDistance (const HRectBound &other) const |
| Computes maximum distance. More... | |
| template<typename VecType > | |
| double | MinDistance (const VecType &point, typename boost::enable_if< IsVector< VecType > > *=0) const |
| Calculates minimum bound-to-point distance. More... | |
| double | MinDistance (const HRectBound &other) const |
| Calculates minimum bound-to-bound distance. More... | |
| double | MinWidth () const |
| Get the minimum width of the bound. More... | |
| double & | MinWidth () |
| Modify the minimum width of the bound. More... | |
| HRectBound & | operator= (const HRectBound &other) |
| Same as copy constructor; necessary to prevent memory leaks. More... | |
| math::Range & | operator[] (const size_t i) |
| Get the range for a particular dimension. More... | |
| const math::Range & | operator[] (const size_t i) const |
| Modify the range for a particular dimension. No bounds checking. More... | |
| template<typename MatType > | |
| HRectBound & | operator|= (const MatType &data) |
| Expands this region to include new points. More... | |
| HRectBound & | operator|= (const HRectBound &other) |
| Expands this region to encompass another bound. More... | |
| math::Range | RangeDistance (const HRectBound &other) const |
| Calculates minimum and maximum bound-to-bound distance. More... | |
| template<typename VecType > | |
| math::Range | RangeDistance (const VecType &point, typename boost::enable_if< IsVector< VecType > > *=0) const |
| Calculates minimum and maximum bound-to-point distance. More... | |
| std::string | ToString () const |
| Returns a string representation of this object. More... | |
Static Public Member Functions | |
| static MetricType | Metric () |
| Return the metric associated with this bound. More... | |
Private Attributes | |
| math::Range * | bounds |
| The bounds for each dimension. More... | |
| size_t | dim |
| The dimensionality of the bound. More... | |
| double | minWidth |
| Cached minimum width of bound. More... | |
Hyper-rectangle bound for an L-metric.
This should be used in conjunction with the LMetric class. Be sure to use the same template parameters for LMetric as you do for HRectBound – otherwise odd results may occur.
| Power | The metric to use; use 2 for Euclidean (L2). |
| TakeRoot | Whether or not the root should be taken (see LMetric documentation). |
Definition at line 36 of file hrectbound.hpp.
| typedef metric::LMetric<Power, TakeRoot> mlpack::bound::HRectBound< Power, TakeRoot >::MetricType |
This is the metric type that this bound is using.
Definition at line 40 of file hrectbound.hpp.
| mlpack::bound::HRectBound< Power, TakeRoot >::HRectBound | ( | ) |
Empty constructor; creates a bound of dimensionality 0.
| mlpack::bound::HRectBound< Power, TakeRoot >::HRectBound | ( | const size_t | dimension | ) |
Initializes to specified dimensionality with each dimension the empty set.
| mlpack::bound::HRectBound< Power, TakeRoot >::HRectBound | ( | const HRectBound< Power, TakeRoot > & | other | ) |
Copy constructor; necessary to prevent memory leaks.
| mlpack::bound::HRectBound< Power, TakeRoot >::~HRectBound | ( | ) |
Destructor: clean up memory.
| void mlpack::bound::HRectBound< Power, TakeRoot >::Centroid | ( | arma::vec & | centroid | ) | const |
Calculates the centroid of the range, placing it into the given vector.
| centroid | Vector which the centroid will be written to. |
| void mlpack::bound::HRectBound< Power, TakeRoot >::Clear | ( | ) |
Resets all dimensions to the empty set (so that this bound contains nothing).
| bool mlpack::bound::HRectBound< Power, TakeRoot >::Contains | ( | const VecType & | point | ) | const |
Determines if a point is within this bound.
| double mlpack::bound::HRectBound< Power, TakeRoot >::Diameter | ( | ) | const |
Returns the diameter of the hyperrectangle (that is, the longest diagonal).
|
inline |
Gets the dimensionality.
Definition at line 68 of file hrectbound.hpp.
References mlpack::bound::HRectBound< Power, TakeRoot >::dim.
| double mlpack::bound::HRectBound< Power, TakeRoot >::MaxDistance | ( | const VecType & | point, |
| typename boost::enable_if< IsVector< VecType > > * | = 0 |
||
| ) | const |
Calculates maximum bound-to-point squared distance.
| point | Point to which the maximum distance is requested. |
| double mlpack::bound::HRectBound< Power, TakeRoot >::MaxDistance | ( | const HRectBound< Power, TakeRoot > & | other | ) | const |
Computes maximum distance.
| other | Bound to which the maximum distance is requested. |
|
inlinestatic |
Return the metric associated with this bound.
Because it is an LMetric, it cannot store state, so we can make it on the fly. It is also static because the metric is only dependent on the template arguments.
Definition at line 175 of file hrectbound.hpp.
| double mlpack::bound::HRectBound< Power, TakeRoot >::MinDistance | ( | const VecType & | point, |
| typename boost::enable_if< IsVector< VecType > > * | = 0 |
||
| ) | const |
Calculates minimum bound-to-point distance.
| point | Point to which the minimum distance is requested. |
| double mlpack::bound::HRectBound< Power, TakeRoot >::MinDistance | ( | const HRectBound< Power, TakeRoot > & | other | ) | const |
Calculates minimum bound-to-bound distance.
| other | Bound to which the minimum distance is requested. |
|
inline |
Get the minimum width of the bound.
Definition at line 77 of file hrectbound.hpp.
References mlpack::bound::HRectBound< Power, TakeRoot >::minWidth.
|
inline |
Modify the minimum width of the bound.
Definition at line 79 of file hrectbound.hpp.
References mlpack::bound::HRectBound< Power, TakeRoot >::minWidth.
| HRectBound& mlpack::bound::HRectBound< Power, TakeRoot >::operator= | ( | const HRectBound< Power, TakeRoot > & | other | ) |
Same as copy constructor; necessary to prevent memory leaks.
|
inline |
Get the range for a particular dimension.
No bounds checking. Be careful: this may make MinWidth() invalid.
Definition at line 72 of file hrectbound.hpp.
References mlpack::bound::HRectBound< Power, TakeRoot >::bounds.
|
inline |
Modify the range for a particular dimension. No bounds checking.
Definition at line 74 of file hrectbound.hpp.
References mlpack::bound::HRectBound< Power, TakeRoot >::bounds.
| HRectBound& mlpack::bound::HRectBound< Power, TakeRoot >::operator|= | ( | const MatType & | data | ) |
Expands this region to include new points.
| MatType | Type of matrix; could be Mat, SpMat, a subview, or just a vector. |
| data | Data points to expand this region to include. |
| HRectBound& mlpack::bound::HRectBound< Power, TakeRoot >::operator|= | ( | const HRectBound< Power, TakeRoot > & | other | ) |
Expands this region to encompass another bound.
| math::Range mlpack::bound::HRectBound< Power, TakeRoot >::RangeDistance | ( | const HRectBound< Power, TakeRoot > & | other | ) | const |
Calculates minimum and maximum bound-to-bound distance.
| other | Bound to which the minimum and maximum distances are requested. |
| math::Range mlpack::bound::HRectBound< Power, TakeRoot >::RangeDistance | ( | const VecType & | point, |
| typename boost::enable_if< IsVector< VecType > > * | = 0 |
||
| ) | const |
Calculates minimum and maximum bound-to-point distance.
| point | Point to which the minimum and maximum distances are requested. |
| std::string mlpack::bound::HRectBound< Power, TakeRoot >::ToString | ( | ) | const |
Returns a string representation of this object.
|
private |
The bounds for each dimension.
Definition at line 181 of file hrectbound.hpp.
Referenced by mlpack::bound::HRectBound< Power, TakeRoot >::operator[]().
|
private |
The dimensionality of the bound.
Definition at line 179 of file hrectbound.hpp.
Referenced by mlpack::bound::HRectBound< Power, TakeRoot >::Dim().
|
private |
Cached minimum width of bound.
Definition at line 183 of file hrectbound.hpp.
Referenced by mlpack::bound::HRectBound< Power, TakeRoot >::MinWidth().


ACE2 is a cell-surface protein on lung cells in corona viral infected patients
AAK1 receptor promoted endocytosis involved in ACE2
The study suggests the use of Baricitinib to inhibit AAK1 in patients with 2019-nCoV acute respiratory disease, to reduce both the viral entry and the inflammation in patients, using endpoints such as the MuLBSTA score, an early warning model for predicting mortality in viral pneumonia [ 58].
JAK-signal transducer and activator of transcription (STAT), the suppressor of cytokine signaling protein 1 (SOCS1), and SOCS3.
IFN-I are major antiviral molecules, and coronaviruses have evolved diverse strategies to counter the IFN-I response during infection.
This study uses endoplasmic reticulum stress and IFN-I production after infection with transmissible gastroenteritis virus (TGEV) to understand how coronavirus-elicited ER stress is actively involved in viral replication and manipulates the host IFN-I response.
Increased SOCS1 or SOCS3 expression impaired the IFN-I antiviral response, promoting TGEV replication.
IRE1α is an endoplasmic reticulum stress sensor, which led to the increased expression of negative regulators of JAK-STAT SOCS1 and SOCS3.
Therefore, IRE1α may be a novel target against coronavirus infection.
Tylophorine-based compounds exert broad spectral, potent inhibition of coronaviruses.
NF- κB activation is a common pro-inflammatory response of host cells to viral infection.
The combination treatment, wherein a tylophorine compound targets TGEV and a JAK2 inhibitor blocks the alternative dominant NF- κB activation mediated by JAK2, is more effective and comprehensive than either one alone and constitutes a feasible approach for the treatment of SARS-CoV or MERS-CoV
Expression of non-structural protein 1 (nsp1) significantly inhibited the activation of SARS-Cov signaling pathways.
However, the study results show that SARS-CoV nsp1 does not inhibit JAK phosphorylation.


Struct for PxBatchQuery memory pointers.
More...
#include <PxBatchQueryDesc.h>
Struct for PxBatchQuery memory pointers.
- Deprecated:
- The batched query feature has been deprecated in PhysX version 3.4
- See also
- PxBatchQuery PxBatchQueryDesc
◆ PxBatchQueryMemory()
| PxBatchQueryMemory::PxBatchQueryMemory |
( |
PxU32 |
raycastResultBufferSize_, |
|
|
PxU32 |
sweepResultBufferSize_, |
|
|
PxU32 |
overlapResultBufferSize_ |
|
) |
| |
|
inline |
◆ getMaxOverlapsPerExecute()
- Returns
- Capacity of the user-allocated userOverlapResultBuffer in elements (max number of overlap() calls before execute() call)
◆ getMaxRaycastsPerExecute()
- Returns
- Capacity of the user-allocated userRaycastResultBuffer in elements (max number of raycast() calls before execute() call)
◆ getMaxSweepsPerExecute()
- Returns
- Capacity of the user-allocated userSweepResultBuffer in elements (max number of sweep() calls before execute() call)
◆ overlapResultBufferSize
| PxU32 PxBatchQueryMemory::overlapResultBufferSize |
|
protected |
◆ overlapTouchBufferSize
| PxU32 PxBatchQueryMemory::overlapTouchBufferSize |
Capacity of the user-allocated userOverlapTouchBuffer in elements.
◆ raycastResultBufferSize
| PxU32 PxBatchQueryMemory::raycastResultBufferSize |
|
protected |
◆ raycastTouchBufferSize
| PxU32 PxBatchQueryMemory::raycastTouchBufferSize |
Capacity of the user-allocated userRaycastTouchBuffer in elements.
◆ sweepResultBufferSize
| PxU32 PxBatchQueryMemory::sweepResultBufferSize |
|
protected |
◆ sweepTouchBufferSize
| PxU32 PxBatchQueryMemory::sweepTouchBufferSize |
Capacity of the user-allocated userSweepTouchBuffer in elements.
◆ userOverlapResultBuffer
The pointer to the user-allocated buffer for results of overlap queries in corresponding order of issue.
- Note
- The size should be large enough to fit the number of expected overlap queries.
- See also
- PxRaycastQueryResult
◆ userOverlapTouchBuffer
The pointer to the user-allocated buffer for overlap hits.
- Note
- The size of this buffer should be large enough to store the hits returned. If the buffer is too small to store hits, the related PxOverlapQueryResult.queryStatus will be set to eABORTED
◆ userRaycastResultBuffer
The pointer to the user-allocated buffer for results of raycast queries in corresponding order of issue.
- Note
- The size should be large enough to fit the number of expected raycast queries.
- See also
- PxRaycastQueryResult
◆ userRaycastTouchBuffer
The pointer to the user-allocated buffer for raycast touch hits.
- Note
- The size of this buffer should be large enough to store PxRaycastHit. If the buffer is too small to store hits, the related PxRaycastQueryResult.queryStatus will be set to eOVERFLOW
◆ userSweepResultBuffer
The pointer to the user-allocated buffer for results of sweep queries in corresponding order of issue.
- Note
- The size should be large enough to fit the number of expected sweep queries.
- See also
- PxRaycastQueryResult
◆ userSweepTouchBuffer
| PxSweepHit* PxBatchQueryMemory::userSweepTouchBuffer |
The pointer to the user-allocated buffer for sweep hits.
- Note
- The size of this buffer should be large enough to store PxSweepHit. If the buffer is too small to store hits, the related PxSweepQueryResult.queryStatus will be set to eOVERFLOW
The documentation for this struct was generated from the following file:


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You have attempted to access a resource ({{ request.url }}) for which you do not have the proper authorization or which is not available from your location.
Here's a link to the home page.
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Welcome to Hangman
How to play?
- Based on the level you choose, you will be provided with a limited number of lives.
- Easy : 9 Lives
- Medium : 6 Lives
- Hard : 3 Lives
- You have to guess a letter of the word chosen by the computer.
- If your guess is correct then the blank corresponding to the guessed letter will be filled.
- If your guess is not correct your lives are reduced by 1.
- If you have no lives left you lose.
- If you are able to guess the complete word before running out of lives then you win.


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{% load static %}
{% block Learner's_Learner %}Logoutpage{% endblock %}
We hope you got most out of the learner's system.
Any suggestions from your side are hearby welcome.
Please do give your feedback.