|
PROPERTY DETAILS
CONTACT OWNER
CONTACT OFFICE
INSPECTION DETAILS
Finalize Repair
|
INCIDENTS
|
Dispatcher comments
Inspector comments & photos
Add comments & photos
DISPATCHER COMMENTS
INSPECTOR COMMENTS & PHOTOS
ADD REPAIR COMMENTS & PHOTOS
Done
|


tkseem
Installation
Tokenizers
Demo
Sentiment Analysis
Poetry Classification
Tranlsation
tkseem
»
Index
Index
C
|
D
|
E
|
I
|
L
|
M
|
R
|
S
|
T
|
W
C
CharacterTokenizer (class in tkseem)
D
decode() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
detokenize() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
DisjointLetterTokenizer (class in tkseem)
E
encode() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
encode_sentences() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
I
id_to_token() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
L
load_model() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
M
module
tkseem
MorphologicalTokenizer (class in tkseem)
R
RandomTokenizer (class in tkseem)
S
save_model() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
SentencePieceTokenizer (class in tkseem)
T
tkseem
module
token_to_id() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
tokenize() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
tokens_frequency (tkseem.WordTokenizer attribute)
train() (tkseem.CharacterTokenizer method)
(tkseem.DisjointLetterTokenizer method)
(tkseem.MorphologicalTokenizer method)
(tkseem.RandomTokenizer method)
(tkseem.SentencePieceTokenizer method)
(tkseem.WordTokenizer method)
W
WordTokenizer (class in tkseem)


---
title: "Macy's Reimagined"
lister_class: "mcom"
body_class: "mcom projects"
description: "An improvement of key functionalities for Macy's and Bloomingdales iPhone apps, focusing on user behavior to provide a personalized shopping experience."
platform: "iPhone"
role: "Product Designer"
date: "2012-04-03"
index_thumb: ["sr_direction_left sr_delay_100 secondary_thumb","sr_direction_up main_thumb","sr_direction_right dots"]
p_role_content : "As a Product Designer at Tigerspike, I worked with the UX designer, project manager and SVP of strategy along with UX leads at Macy's. Together we discovered new opportunities in the mobile retail space through market research, user interviews, and on-site experiments. To evaluate our learnings, we conducted stakeholder meetings and user testing sessions using our high-fidelity prototypes."
p_main_thumb : ["1noshadow", "dots"]
p_main_footer : "Arc."
---
{{< p_title numb="01" title="Home to Product" desc="The redesign focused on creating a clutter-free and personalized app experience. It starts with a thematic homescreen which prioritizes search and specific call-to-actions, followed by a consistent navigation and simplified categories. The navigation flow is accompanied by auxiliary tidbits such as product availability and better pagination." >}}
{{< p_grid tag1="Thematic Homescreen" tag2="Main Navigation" tag3="Inidivdual Categories" tag4="Product List" groupclass="grid_mcom_feature oj_grid1">}}
{{< p_title numb="02" title="Design Process" >}}
-
- Understand & Relate
- Started by empathizing with the end users to effectively understand the context and the human side of the story. Researched the current market for m-commerce solutions and real-world retail experiences.
-
- Research & Analyze
- Created user personas and stories by conducting in-person interviews with subject matter experts and current users. Managed to distill and analyze critical themes to drive select functionalities.
-
- Prototype & Iterate
- Tested and iterated all ideas through feedback sessions using interactive mobile prototypes. Hosted multiple educational workshops on modern mobile practices and design team structures for the Macy's team.
{{< p_title numb="03" title="Product Display Page" desc="A systematically organized PDP with a focus on imagery, personalization and easy to understand product attributes. We incorporated a full-screen image gallery with embedded videos, indicators for in-store availability and smart suggestions of other complimenting products." >}}
{{< p_grid tag1="PDP & Recommendations" tag2="Product Display Page" tag3="Color Picker & Gallery" tag4="4444" groupclass="grid_mcom_pdp">}}
{{< p_title numb="04" title="Lists & Wedding Registery" desc="After additional interviews with current Macy's users, we proposed to better incorporate the Wedding Registry into the exsiting lists framework. We improved these features by enabling concise interaction flows, contextual product suggestions and the ability to collaborate with friends or shopping assistants." >}}
{{< p_grid tag1="Individual List" tag2="Creating & Sharing" tag3="Registery Profile" tag4="Managing Registry & Lists" groupclass="grid_mcom_lists oj_grid2">}}
{{< p_title numb="05" title="Reimagining Bloomingdales" desc="A brief case study of the Bloomingdales home screen and navigation flows. We introduced Look Books to the homescreen for the high-end and fashion conscious users. The result, an editorial approach to m-commerce where shoppers can be inspired and shop for individual items from an already styled outfit." >}}
{{< p_grid tag1="Editorial Home Page" tag2="Catalog View" tag3="Product List" tag4="Shop the Look" groupclass="grid_mcom_bloomies oj_grid4">}}
Conclusion
The design strategy and detailed documentation of high fidelity prototypes were well received by Macy's executive stakeholders. They commended us for taking a vague project brief and distilling it to specific action items and deliverables. We were subsequently engaged in the following stages of the project, inspiring an array of new functionalities within the product road-map for the upcoming releases.
Learnings
We started the project by conducting numerous stakeholder interviews with our client, which helped us understand the tensions among different teams and construct a better project scope. In hindsight, we should've better planned for backup resources to avoid delays in the project timeline. We also should've involved Macy's UX team in our early explorations to avoid repeating their tried-but-failed experiments.


Pizza Form
Course:
Personal Info
First Name:
Last Name:
Phone:
Pizza
Size:
Small
Medium
Large
Enter my information


Top 20 Global Concert Tours from Pollstar
by The Associated PressThe Top 20 Global Concert Tours ranks artists by average box office gross per city and includes the average ticket price for shows Worldwide. The list is based on data provided to the trade publication Pollstar by concert promoters and venue managers. Week of November 6, 2019:
TOP 20 GLOBAL CONCERT TOURS
1. The Rolling Stones; $13,253,601; $229.91.
2. Pink; $4,551,772; $108.72.
3. Queen + Adam Lambert; $1,912,882; $120.76.
4. Post Malone; $1,862,568; $118.83.
5. Jonas Brothers; $1,731,702; $108.65.
6. John Mayer; $1,530,981; $99.57.
7. Zac Brown Band; $1,376,836; $62.92.
8. Florida Georgia Line; $1,313,400; $67.69.
9. Shawn Mendes; $1,311,860; $73.56.
10. Iron Maiden; $1,278,830; $67.24.
11. Backstreet Boys; $1,167,800; $90.45.
12. Hootie & The Blowfish; $1,095,170; $62.04.
13. Thomas Rhett; $1,006,751; $73.94.
14. Marc Anthony; $986,071; $104.02.
15. Mumford & Sons; $949,708; $66.74.
16. Khalid; $912,025; $65.83.
17. Maluma; $874,608; $102.35.
18. Chris Stapleton; $861,790; $57.15.
19. Chayanne; $853,496; $87.11.
20. Luke Bryan; $841,259; $66.60.
For free upcoming tour information, go to www.pollstar.com
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Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


Reports unresolved argument labels in calls of methods annotated by @NamedVariant/@NamedParam/@NamedDelegate, for example:
@NamedVariant
@NamedParam
@NamedDelegate
@groovy.transform.NamedVariant def foo(a, b) {} // unresolved label 'c' foo(a: 1, b: 2, c: 3)


| help.search {utils} | R Documentation |
Allows for searching the help system for documentation matching a given character string in the (file) name, alias, title, concept or keyword entries (or any combination thereof), using either fuzzy matching or regular expression matching. Names and titles of the matched help entries are displayed nicely formatted.
Vignette names, titles and keywords and demo names and titles may also be searched.
help.search(pattern, fields = c("alias", "concept", "title"), apropos, keyword, whatis, ignore.case = TRUE, package = NULL, lib.loc = NULL, help.db = getOption("help.db"), verbose = getOption("verbose"), rebuild = FALSE, agrep = NULL, use_UTF8 = FALSE, types = getOption("help.search.types")) ??pattern field??pattern
pattern |
a character string to be matched in the specified
fields. If this is given, the arguments |
fields |
a character vector specifying the fields of the help
database to be searched. The entries must be abbreviations of
|
apropos |
a character string to be matched in the help page topics and title. |
keyword |
a character string to be matched in the help page
‘keywords’. ‘Keywords’ are really categories: the
standard categories are listed in file ‘R.home("doc")/KEYWORDS’
(see also the example) and some package writers have defined their
own. If |
whatis |
a character string to be matched in the help page topics. |
ignore.case |
a logical. If |
package |
a character vector with the names of packages to
search through, or |
lib.loc |
a character vector describing the location of R
library trees to search through, or |
help.db |
a character string giving the file path to a previously
built and saved help database, or |
verbose |
logical; if |
rebuild |
a logical indicating whether the help database should
be rebuilt. This will be done automatically if |
agrep |
if |
use_UTF8 |
logical: should results be given in UTF-8 encoding?
Also changes the meaning of regexps in |
types |
a character vector listing the types of documentation
to search. The entries must be abbreviations of |
field |
a single value of |
Upon installation of a package, a pre-built help.search index is
serialized as ‘hsearch.rds’ in the ‘Meta’ directory
(provided the package has any help pages). Vignettes are also
indexed in the ‘Meta/vignette.rds’ file. These files are used to
create the help search database via hsearch_db
.
The arguments apropos
and whatis
play a role similar to
the Unix commands with the same names.
Searching with agrep = FALSE
will be several times faster than
the default (once the database is built). However, approximate
searches should be fast enough (around a second with 5000 packages
installed).
If possible, the help database is saved in memory for use by subsequent calls in the session.
Note that currently the aliases in the matching help files are not displayed.
As with ?
, in ??
the pattern may be prefixed with a
package name followed by ::
or :::
to limit the search
to that package.
For help files, \keyword entries which are not among the standard keywords as listed in file ‘KEYWORDS’ in the R documentation directory are taken as concepts. For standard keyword entries different from internal, the corresponding descriptions from file ‘KEYWORDS’ are additionally taken as concepts. All \concept entries used as concepts.
Vignettes are searched as follows. The "name"
and
"alias"
are both the base of the vignette filename, and the
"concept"
entries are taken from the \VignetteKeyword
entries. Vignettes are not classified using the help system
"keyword"
classifications. Demos are handled
similarly to vignettes, without the "concept"
search.
The results are returned in a list object of class "hsearch"
,
which has a print method for nicely formatting the results of the
query. This mechanism is experimental, and may change in future
versions of R.
In R.app
on macOS, this will show up a browser with selectable
items. On exiting this browser, the help pages for the selected items
will be shown in separate help windows.
The internal format of the class is undocumented and subject to change.
hsearch_db
for more information on the help search
database employed, and for utilities to inspect available concepts and
keywords.
help
;
help.start
for starting the hypertext (currently HTML)
version of R's online documentation, which offers a similar search
mechanism.
RSiteSearch
to access an on-line search of R resources.
apropos
uses regexps and has nice examples.
help.search("linear models") # In case you forgot how to fit linear # models help.search("non-existent topic") ??utils::help # All the topics matching "help" in the utils package help.search("print") # All help pages with topics or title # matching 'print' help.search(apropos = "print") # The same help.search(keyword = "hplot") # All help pages documenting high-level # plots. file.show(file.path(R.home("doc"), "KEYWORDS")) # show all keywords ## Help pages with documented topics starting with 'try'. help.search("\\btry", fields = "alias")


Painted Desert [av71], desert, in Imperia, wilderness
Last updated Turn #124
Painted Desert [av71], desert, in Imperia, wilderness
------------------------------------------------------------------------
13: Pleasure Sloop [v5n], ship, 30 hulls, 1 rowing port, 90 sails, arrived
13: from Ocean [aw71], owner:
13: Dorothy [v1b], Pen, with 40 soldiers, 94 sailors, accompanied by:
13: Cindy [z1c], Pen, with 23 peasants, one worker, 62 soldiers
14: Pleasure Sloop [v5n], ship, 30 hulls, 1 rowing port, 90 sails,
14: departed for Ocean [aw71].
28: Band of thieves [gp8z], bandits, number: 20, arrived from the west.
30: Band of thieves [gp8z], bandits, number: 20, went east.
Routes leaving Painted Desert:
North, desert, to Painted Desert [au71], 8 days
East, desert, to Painted Desert [av72], 8 days
South, to Ocean [aw71], Crystal Sea, 2 days
West, desert, to Painted Desert [av70], 8 days
Inner locations:
Sand pit [ae4s], sand pit, 1 day
Seen here:
Horde of rats [gd3w], rats, number: 51
Stack of nazgul [ik7i], nazgul, number: 4
Band of thieves [gp8z], bandits, number: 19


Get in with a chance to win some cash. Join us now
{{fact.description}}
{{instruction.description}}
Start your predictions at the click of a button


Growing from a humble beginning in 2011, Teknothon is the annual techno-cultural festival which promotes liberty, energy, enthusiasm and provides students with the opportunity to explore and rediscover themselves. Coupled with the legacy of fellowship and pride, Teknothon is one of the largest collegiate festival celebrations hence one of the most eagerly anticipated events in the University calendar. A programme of intriguing events will be held in a variety of venues at the heart of the campus, with something to cater to all tastes. With over 20+ events spanning across dynamic venues over 2 full days, Teknothon is an exhilarating experience from beginning to end.
With the rise in the number of participants, we strive to render the festival better every coming year by maintaining cordial relations with corporate community ensuring sponsorship for the fest and extensive publicity for the company.
Connect with us


TABLE OF INTERACTIONS WITH
RIOCIGUAT
See also: medications at the origin of orthostatic hypotension
From the French ANSM drug interactions document of September 2016, p. 196
RIOCIGUAT RxNorm: 1439816 ATC: C02KX05 |
NITRATE DERIVATIVES AND RELATED CLASS CODE: C01D-001 |
Risk of serious hypotension (synergic effect) |
CONTRAINDICATION |
RIOCIGUAT RxNorm: 1439816 ATC: C02KX05 |
TYPE 5 PHOSPHODIESTERASE INHIBITORS CLASS CODE: G04BE |
Risk of serious hypotension (synergic effect) |
CONTRAINDICATION |
RIOCIGUAT RxNorm: 1439816 ATC: C02KX05 |
STRONG INHIBITORS OF CYP3A4 CLASS CODE: J02-J05 |
Increase of the plasma concentrations of riociguat due to decrease of its hepatic metabolism by the inhibitor |
Not recommended |


Buffalo Plains [ap69], plain, in Imperia, peasants: 386
Last updated Turn #148
Buffalo Plains [ap69], plain, in Imperia, peasants: 386
------------------------------------------------------------------------
0: Garrison [ek0o], garrison, Imperial Empire, with six soldiers guards
0: Buffalo Plains [ap69].
6: Swampboy [b1u], Imperial Empire, with two peasants, 40 nazgul, arrived
6: from the north.
7: Swampboy [b1u], Imperial Empire, with two peasants, 40 nazgul, went
7: east.
30: The population grows by three peasants.
Province controlled by Castle Thorbardin [v46], castle, in Thorbardin
Mountains [ao69]
Ruled by The Bard [s2a], duke
Border closed.
Entrance fees:
Routes leaving Buffalo Plains:
North, mountain, to Thorbardin Mountains [ao69], 10 days
Garrison [di4n], garrison, Imperial Empire, with ten soldiers,
one riding horse
Border closed.
East, plain, to Buffalo Plains [ap70], 7 days
Garrison [ah4e], garrison, Imperial Empire, with ten peasants
Border closed.
South, plain, to Buffalo Plains [aq69], 7 days
West, mountain, to Imperial Mountains [ap68], 10 days
Inner locations:
Shelter of Dol [k31], temple
Seen here:
Garrison [ek0o], garrison, Imperial Empire, with six soldiers


Judge: Thomas Flanagan
Court: Circuit Court of Cook County, Illinois
Opposing Counsel: Anesi, Ozmon, Rodin, Novak & Kohen, Ltd.
Outcome: Defense verdict entered (against $1,000,000 demand to jury), and cost award.
Synopsis: Represented Chicago’s then-largest commercial property owner against Illinois Structural Work Act personal-injury action brought by commercial window washer. Two-week jury trial.


Our Chicken menu is amazing. Like really amazing. Try one, you'd want two. Try two you'd want three. Try three, and you're full. How cool is this? Very cool. Percisely -5.5C. Enough to keep you chill in the summer and cool in the winter. Who doesn't want to be cool and chill at the same time. Who? Who? Who? WHO LET THESE DOGS OUT!!!
Our beef menu is pure coral reef.  Listen up yo! cause this is it. The real deal. Beef with cheese just to tease. Add some hummus with some sauce, and you are truly the baws.  Bite 1..Bite 2.. It's called 8-Bite for a reason. SMH..
Fish Menu. Fish. Fish. Fish. Fishhhhhhhhhhhhhhh. What do you call a fish with no i? Fshhhhhhhhhhhhhhhh. Shhhhhhhhhh silence. This menu will put you to sleep. Real fish from real seas, from real oceans. No fake bake drake shake take lake. Real deal. Try it once, what? Try it twice, what? Try it thrice, and you'll pay the price! You are a shark now.


|
Pacman
|
Contains function definitions for ghosts logic and AI and everything needed for them. More...
#include "ghosts.h"
Functions | |
| int | countPacDots (int map[HEIGHT_OF_MAP][WIDTH_OF_MAP]) |
| Counts pacDot-s on given map. More... | |
| BFS_solution | BFS_next (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], int ghostX, int ghostY, int pacmanX, int pacmanY) |
| Finds next position using BFS. More... | |
| PacStruct | BlinkyAI (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], PacStruct pacman, PacStruct ghosts[NUMBER_OF_GHOSTS], int currentGhostIndex) |
| Finds next AI move for Blinky, Blinky's target tile is always Pac-Man�s current tile. More... | |
| BFS_solution | PinkyAI_logic (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], int ghostX, int ghostY, int pacmanX, int pacmanY) |
| Finds next AI move for Pinky. Pinky's target tile is always a tile that is next to Pac-Man's current tile. More... | |
| PacStruct | PinkyAI (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], PacStruct pacman, PacStruct ghosts[NUMBER_OF_GHOSTS], int currentGhostIndex) |
| Finds next AI move for Pinky. This function uses PinkyAI_logic function. More... | |
| PacStruct | InkyAI (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], PacStruct pacman, PacStruct ghosts[NUMBER_OF_GHOSTS], int currentGhostIndex) |
| Finds next AI move for Inky. Inky's target tile is always a tile that is two tiles from the Pac-Man's current tile. More... | |
| PacStruct | ClydeAI (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], PacStruct pacman, PacStruct ghosts[NUMBER_OF_GHOSTS], int currentGhostIndex) |
| Finds next AI move for Clyde. Clyde�s target tile is Pac-Man�s current tile if Clyde is ten tiles from the Pac-Man Otherwise, target tile is bottom left tile on the map. More... | |
| int | isDot (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], int pacmanX, int pacmanY) |
| Function finds the number of PAC_DOT/POWER_PELLET that surround current tile. More... | |
| int | maximum (int a, int b, int c, int d) |
| Function finds the maximum of four numbers. More... | |
| int | minimum (int a, int b, int c, int d) |
| Function finds the minimum of four numbers. More... | |
| int | BFS_nextDot (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], int pacmanX, int pacmanY) |
| Finds the nearest PAC_DOT/POWER_PELLET using BFS. More... | |
| PacStruct | PacmanDemo (int Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], PacStruct pacman, PacStruct ghosts[NUMBER_OF_GHOSTS]) |
| Finds next AI move for Pac-Man. Pac-Man�s target tile is a tile that contains PAC_DOT or POWER_PELLET and that is opposite of ghosts. More... | |
Contains function definitions for ghosts logic and AI and everything needed for them.
| BFS_solution BFS_next | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| int | ghostX, | ||
| int | ghostY, | ||
| int | pacmanX, | ||
| int | pacmanY | ||
| ) |
Finds next position using BFS.
| Map | map on which the game is played |
| ghostX | x coordinate of ghost |
| ghostY | y coordinate of ghost |
| pacmanX | x coordinate of pacman |
| pacmanY | y coordinate of pacman |
| int BFS_nextDot | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| int | pacmanX, | ||
| int | pacmanY | ||
| ) |
Finds the nearest PAC_DOT/POWER_PELLET using BFS.
| Map | map on which the game is played |
| pacmanX | x coordinate of pacman |
| pacmanY | y coordinate of pacman |
| PacStruct BlinkyAI | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| PacStruct | pacman, | ||
| PacStruct | ghosts[NUMBER_OF_GHOSTS], | ||
| int | currentGhostIndex | ||
| ) |
Finds next AI move for Blinky, Blinky's target tile is always Pac-Man�s current tile.
| Map | map on which the game is played |
| pacman | PacStruct containing info about pacman |
| ghosts | PacStruct array containing info about ghosts |
| currentGhostIndex | index in ghosts array which defines current ghost |
| PacStruct ClydeAI | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| PacStruct | pacman, | ||
| PacStruct | ghosts[NUMBER_OF_GHOSTS], | ||
| int | currentGhostIndex | ||
| ) |
Finds next AI move for Clyde. Clyde�s target tile is Pac-Man�s current tile if Clyde is ten tiles from the Pac-Man Otherwise, target tile is bottom left tile on the map.
| Map | map on which the game is played |
| pacman | PacStruct containing info about pacman |
| ghosts | PacStruct array containing info about ghosts |
| currentGhostIndex | index in ghosts array which defines current ghost |
| int countPacDots | ( | int | map[HEIGHT_OF_MAP][WIDTH_OF_MAP] | ) |
Counts pacDot-s on given map.
| map | map on which the function counts pacDot-s |
| PacStruct InkyAI | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| PacStruct | pacman, | ||
| PacStruct | ghosts[NUMBER_OF_GHOSTS], | ||
| int | currentGhostIndex | ||
| ) |
Finds next AI move for Inky. Inky's target tile is always a tile that is two tiles from the Pac-Man's current tile.
| Map | map on which the game is played |
| pacman | PacStruct containing info about pacman |
| ghosts | PacStruct array containing info about ghosts |
| currentGhostIndex | index in ghosts array which defines current ghost |
| int isDot | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| int | pacmanX, | ||
| int | pacmanY | ||
| ) |
Function finds the number of PAC_DOT/POWER_PELLET that surround current tile.
| Map | map on which the game is played |
| pacmanX | x coordinate of pacman |
| pacmanY | y coordinate of pacma |
| int maximum | ( | int | a, |
| int | b, | ||
| int | c, | ||
| int | d | ||
| ) |
Function finds the maximum of four numbers.
| a | one of the numbers of which to find max |
| b | one of the numbers of which to find max |
| c | one of the numbers of which to find max |
| d | one of the numbers of which to find max |
| int minimum | ( | int | a, |
| int | b, | ||
| int | c, | ||
| int | d | ||
| ) |
Function finds the minimum of four numbers.
| a | one of the numbers of which to find min |
| b | one of the numbers of which to find min |
| c | one of the numbers of which to find min |
| d | one of the numbers of which to find min |
| PacStruct PacmanDemo | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| PacStruct | pacman, | ||
| PacStruct | ghosts[NUMBER_OF_GHOSTS] | ||
| ) |
Finds next AI move for Pac-Man. Pac-Man�s target tile is a tile that contains PAC_DOT or POWER_PELLET and that is opposite of ghosts.
| Map | map on which the game is played |
| pacman | PacStruct containing info about pacman |
| ghosts | PacStruct array containing info about ghosts |
| PacStruct PinkyAI | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| PacStruct | pacman, | ||
| PacStruct | ghosts[NUMBER_OF_GHOSTS], | ||
| int | currentGhostIndex | ||
| ) |
Finds next AI move for Pinky. This function uses PinkyAI_logic function.
| Map | map on which the game is played |
| pacman | PacStruct containing info about pacman |
| ghosts | PacStruct array containing info about ghosts |
| currentGhostIndex | index in ghosts array which defines current ghost |
| BFS_solution PinkyAI_logic | ( | int | Map[HEIGHT_OF_MAP][WIDTH_OF_MAP], |
| int | ghostX, | ||
| int | ghostY, | ||
| int | pacmanX, | ||
| int | pacmanY | ||
| ) |
Finds next AI move for Pinky. Pinky's target tile is always a tile that is next to Pac-Man's current tile.
| Map | map on which the game is played |
| ghostX | x coordinate of ghost |
| ghostY | y coordinate of ghost |
| pacmanX | x coordinate of pacman |
| pacmanY | y coordinate of pacma |


Ladies
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Classic 1992


What I'm doing now
I am currently in Bethesda, Maryland, USA working as a research fellow at the National Institutes of Health. My work applies a variety of techniques from basic analytical chemistry through to cutting edge deep learning to address the challenge of kidney disease.


Sims 2: Age Calculator
All content released under the
Very Open License
.
Made with ♥ by
Tobias Labs
.


Quickly view the dominant colors of any image. To get started, select an image by clicking below. Hover over one of the colors to display the 8-digit HEX code and click on it to copy the code to your clipboard!
3
Quickly view the dominant colors of any image. To get started, select an image by clicking below. Hover over one of the colors to display the 8-digit HEX code and click on it to copy the code to your clipboard!
3


SRON2012 palettes¶
Color palettes of 2012 of Paul Tol at SRON - Netherlands Institute for Space Research
- These are the color maps of the 2012 version of:
- History
Written Nov 2021 from code of May 2016, Matthias Cuntz
Ported to pyjams, Nov 2021, Matthias Cuntz
flake8 compatible, Nov 2021, Matthias Cuntz


---
layout: post
title: Do You Worry About Nuclear Holocaust?
date: '2008-10-17T13:35:00.004-05:00'
author: Jabell
tags:
- Politics
- Culture
modified_time: '2008-10-17T13:47:06.411-05:00'
blogger_id: tag:blogger.com,1999:blog-19739956.post-7530565032009459665
blogger_orig_url: http://theabellsix.blogspot.com/2008/10/do-you-worry-about-nuclear-holocaust.html
---
Apparently, there are still people who worry about nuclear holocaust and the extinction of mankind, including some prominent American politicians. Read Chuck Colson's article on Breakpoint.
I remember growing up during the height of the cold war, and not being too concerned about the Russians bombing the US with nukes. I figured if there was so much devastation that the human race is nearly wiped out, a lot more is going on than some crazy politicians pushing big red buttons. Read Revelation 9:15-19.
I mean, really, dying in a nuclear holocaust is not so bad if you trust in the sovereign Lord of the Universe. The problem is surviving one.


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--- layout: wide ---
All configuration options for each component nested within the options
object.
Buyable product embed, featuring product info and buy button. Optionally opens modal.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | true | |
| isButton | boolean | whether the entire product component should be clickable. Only set to "true" if the button itself is hidden | false | |
| buttonDestination | string/function | what happens when button is clicked | 'cart' | 'cart', 'modal', 'checkout', 'onlineStore', callback function |
| layout | string | Whether to orient the product vertically (with image on top) or horizontally (with image to the side). Vertically oriented products will have a set width (defaults to 240px) configurable by the width property, and horizontally oriented products will take up the full width of their location on your website. | 'vertical' | 'vertical', 'horizontal' |
| width | string | maximum width of container element, with unit | '280px' | |
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| text | object | Values for all text visible in embeds except for that defined in the product itself (for example, you cannot change the title of a product from the text object, you would change that from your Shopify admin). |
|
|
| templates | object | mustache templates used to display contents | product.js |
Configures product within modal. Most options are as per product, with different defaults.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | false | |
| isButton | boolean | whether the entire button component should be clickable. Only set to "true" if the button itself is hidden | false | |
| buttonDestination | string/function | what happens when button is clicked | 'cart' | 'cart', 'modal', 'checkout', callback function |
| layout | string | Whether to orient the product vertically (with image on top) or horizontally (with image to the side). Vertically oriented products will have a set width (defaults to 240px) configurable by the width property, and horizontally oriented products will take up the full width of their location on your website. | 'horizontal' | 'vertical', 'horizontal' |
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| text | object | Values for all text visible in embeds except for that defined in the product itself (for example, you cannot change the title of a product from the text object, you would change that from your Shopify admin). |
|
|
| templates | object | mustache templates used to display contents | product.js |
Modal window which contains modalProduct. To configure the product within the modal, see modalProduct.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | true | |
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| templates | object | mustache templates used to display contents | modal.js |
Configures a collection or array of products. To customize the products themselves, see product.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | true | |
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| text | object | Values for all text visible in embeds except for that defined in the product itself (for example, you cannot change the title of a product from the text object, you would change that from your Shopify admin). |
|
Selectable option within a product embed.
| option | type | description | default | possible values |
|---|---|---|---|---|
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| templates | object | mustache templates used to display contents | option.js |
Shopping cart. For the button that opens the shopping cart, see toggle.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | true | |
| popup | boolean | whether checkout should open in a popup window. | true | |
| startOpen | boolean | whether cart should start visible. | false | |
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| text | object | Values for all text visible in embeds except for that defined in the product itself (for example, you cannot change the title of a product from the text object, you would change that from your Shopify admin). |
|
|
| templates | object | mustache templates used to display contents | cart.js |
Individual line item within cart.
| option | type | description | default | possible values |
|---|---|---|---|---|
| contents | object | Whether or not to render each element within the component. There is a key for each element in the object, set to either true or false by default. You may override any of these values. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| templates | object | mustache templates used to display contents | line-item.js |
Button that toggles cart visibility.
| option | type | description | default | possible values |
|---|---|---|---|---|
| iframe | boolean | Whether to render the component inside an iframe. Iframes are beneficial for most users because they isolate the embed in a “sandbox” so that other parts of your website don’t interact with it in unwanted ways. If you wish to have full control over the appearance of your embed and know how to use CSS, you may choose to change this value to false. If you do so, your components will appear unstyled. | true | |
| sticky | boolean | whether cart toggle should stay stuck to the side of the page. If false, cart toggle will appear inline wherever embed code was added. | true | |
| contents | object | Which elements to display in the embed. |
|
|
| order | array | Order in which elements appear in embed. |
|
|
| text | object | Values for all text visible in embeds except for that defined in the product itself (for example, you cannot change the title of a product from the text object, you would change that from your Shopify admin). |
|
|
| templates | object | mustache templates used to display contents | toggle.js |


ReturnOrRedirectContoller
, BasicErrorController
.
Spring Boot generates its error page by forwarding to it via an
internal controller (see below for details). This demo shows this at
work. The exceptions below are thrown and handled within the same
Controller -
demo5.web.ReturnOrRedirectController
.
To fully understand this demo, review the output in the server (console) log as you click the links below.
@ExceptionHandler
method return the logical view-name "error
" - this will
display the error.html
template. Notice it contains no
useful data because, by default, @ExceptionHandler
methods don't provide any.
Throw an exception and make the
@ExceptionHandler
forward the request to
/error
. This will also display the
error.html
template but notice it now contains no useful data.
This is because Spring Boot's internal
BasicErrorController
defines an
@RequestMapping
method mapped to
/error
which is able to add exception and other useful information to the
Model. Look for the
BasicErrorController.errorHtml()
which in turn relies on
DefaultErrorAttributes.getErrorAttributes()
Return to Home page.


AP source: CBS to air Champions League in USstarting in 2021
by JOE REEDYA person familiar with the negotiations says Champions League broadcasts in the U.S. will move from Turner to CBS beginning with the 2021-22 season.
The person spoke to The Associated Press on condition of anonymity Friday because the agreement has not been announced by UEFA, European soccer’s governing body. The three-year deal will begin in August 2021.
Turner is in its second season airing the Champions League on TNT, but most of the matches through the round of 16 are on Bleacher Report’s streaming package.
Univision will retain the U.S. rights for Spanish-language broadcasts. CBS and Univision will pay $140 million a season, an increase from the $100 million in the current Turner/Univision deal.
Sports Business Journal was the first to report on CBS acquiring the rights.
__
AP Global Soccer Writer Rob Harris contributed to this report.
More AP soccer: https://apnews.com/apf-Soccer and https://twitter.com/AP_Sports
Sign up for Daily Newsletters
Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


For our second project, we where invited to allocated 3 weeks to explore the realm of accessories. I felt that this time limited my ability to develop a unique and interesting project. However, I would later prove myself wrong by exploring the design system of self reciprocating structures.
El presidente-350 euro.In brain storming, my initial idea sparked from necessity. Having lost a substantial amount of furniture to a flood back in Donegal months prior. My thoughts turned to our beloved hammock. How it evoked such great inspiration whilst lying in a horizontal position on those lazy days. I felt I needed to some how replicate it. From there, I began to look at what was available on the market.
Other market competition.
To my dismay, most hammock and stand products available on the market where quite over priced, In my opinion. They all consisted of reasonably simplistic minimal designs, leaving plenty of room for improvement. My first act would be identifying my main competitor.
Da Vinici's depiction of this design system.El-Presidente is an admittedly elegant and simple solution that affords ease of assembly at a hefty price. El presidente was priced at 350 euro. In its composition, I estimated its cost of materials and fabrication to be around 150. this left me in a unique position to utilize the shop bot to develop a competitive rival concept. And so I set off to to develop a rendition that provided better value for money.
Almost all of the existing products available on the market where ground based structures. In the spirit of going against the grain, I decided to invert what I had seen predominantly on the market. Hanging the hammock from the stand, as opposed to hanging it ON the stand. creating a broad new dimension of unforeseen capabilities to the concept.
I've always been fascinated by Da Vincvi's work, and decided this would be a great opportunity to study another one of his concepts. Da Vinci designed a self supporting bridge that required no nails or fixings. It can be dis-assembled to be taken with troops on the march. Intended for military use, it was envisioned that it would enable troops to cross rivers and streams quickly.
load test of early scale modelAfter some studying on the subject I decided to disregard its militaristic origins, and focused on using the design system to create a peaceful space to relax.
Early dimensional drawing.My first model was cut using the speedy 400. I used it to learn about the dynamic forces involved in a self supporting “Da vinci” bridge. Some interesting points where established in making this early model. It was quite a challenge to assemble, due to a lack of friction between spars. I also noted that by decreasing the distance between spars, the angle of interlinking beams increased. This would later allow me to get away with using one set of legs to attain my desired structure height.
With some basic dynamics on the system understood, I decided to address some of the more fundamental aspects of its need to act a hammock stand. Stability would become a defining factor, As I had previously learned from the last models inherent instability. I felt the best way to approach this might be using 3 sets of legs interlinked in the center.
My alternative composition.After some consideration, I set out to draw two versions of how I could imagine it working. The first had one set of legs elongated providing a longer overall hammock area, ideal for a single person. My second approach was to mimic sacred geometry, Creating a structure that shared the kinetic load evenly throughout all its components. I made a prototype to test my second plan and after minor alterations it worked.
I took my final drawing and set out to render it in solidworks. once satisfied with the scale, I extruded all the components in the drawing and gave them their corresponding profile cuts. Consideration was made after the previous small scale model. I decided to increase all the tolerances to ease the assembly process. And began laying out my parts sheet. Moving to the shop bot the following day.
With my parts cut out I assembled the first full scale prototype in the fab labs exhibition space. I was surprised with how easy it was to assemble. The only thing missing was a hammock. Happy with its proportions, I took some measurements to gauge the anticipated material surface area needed. Utilizing a juki, industrial sowing machine And an experienced friend. We set out to teach me how to operate the machine. 2 days later and the hammock was complete.
 The concept I have made at the fab lab will be used. I intend to buy more material and give it a canopy. I hope to explore the possibilities of using this structure as a micro living space. I think my next field of study may lead me to traditional Yurts.
Class mate Ben testing my concept. One of my final cutting sheets.


COHORTE automatically prevent and correct component failures by isolating them and relanching them seperatly from others. Users can also define static isolates in which they put components that are guaranteede to be safe.


Copyright (c) 2009-2012 James Coglan Copyright (c) 2012 Eric Butler Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright 2013 Jake Wharton Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Copyright 2012 Square, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
TapChat uses the following open-source components.
Copyright (C) 2011 The Guava Authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Copyright (c) 2010 Georg LukasPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Copyright 2013 Square, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Copyright 2012 Jake Wharton Copyright 2011 Patrik Åkerfeldt Copyright 2011 Francisco Figueiredo Jr. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.


Methods
activityFromFolder(activity, folder) → {boolean}
Returns whether a record came from the specified folder when moving to another one.
Parameters:
| Name | Type | Description |
|---|---|---|
activity |
Object | |
folder |
number | Destination folder id. |
Returns:
- Type
- boolean
activityToFolder(activity, folder) → {boolean}
Returns whether a record went into the specified folder.
Parameters:
| Name | Type | Description |
|---|---|---|
activity |
Object | |
folder |
number | Destination folder id. |
Returns:
- Type
- boolean
setIdField(fieldName)
Sets the name of the field in settings where the webhook id will be stored.
Parameters:
| Name | Type | Description |
|---|---|---|
fieldName |
string |
setKeyField(fieldName)
Sets the name of the field in settings where the webhook secret key will be stored.
Parameters:
| Name | Type | Description |
|---|---|---|
fieldName |
string |
validateSecret(settings, request) → {boolean}
Validates whether a webhook secret matches the saved one.
Parameters:
| Name | Type | Description |
|---|---|---|
settings |
Object | Saved settings |
request |
Object | The HTTP Request |
Returns:
- Type
- boolean


| # | Who | = | Penalty | A | B | C | D | E | F | G | H |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | tourist | 8 | 231 | + 00:03 | + 00:59 | + 00:20 | + 00:21 | + 00:29 | + 00:08 | + 00:36 | + 00:55 |
| 2 | ksun48 | 8 | 241 | + 00:00 | + 00:05 | + 00:05 | + 00:15 | + 00:33 | + 00:22 | +2 01:04 | + 01:17 |
| 3 | VArtem | 8 | 270 | + 00:12 | + 00:02 | + 00:09 | + 00:13 | + 00:26 | + 01:23 | + 00:48 | + 01:17 |
| 4 | ffao | 8 | 281 | + 00:03 | + 00:18 | + 00:48 | + 00:58 | + 00:30 | +1 00:14 | + 00:57 | + 00:43 |
| 5 | TLE | 8 | 291 | + 00:06 | + 00:09 | + 00:39 | + 00:12 | + 00:24 | + 01:08 | + 01:21 | + 00:52 |
| 6 | 1919810 | 8 | 307 | + 00:06 | + 00:15 | + 00:36 | + 00:11 | + 00:28 | + 01:11 | + 01:20 | + 01:00 |
| 7 | Ioser | 8 | 308 | + 00:06 | + 00:09 | + 00:13 | + 01:05 | + 00:42 | + 00:24 | + 01:26 | + 01:03 |
| 8 | majk | 8 | 352 | + 00:04 | +1 00:11 | + 00:09 | + 00:20 | +1 00:43 | + 01:35 | + 01:00 | + 01:30 |
| 9 | ecnerwala | 8 | 361 | + 00:00 | + 01:33 | + 01:18 | + 00:05 | + 00:59 | + 00:19 | + 01:09 | + 00:38 |
| 10 | kennethsnow | 8 | 370 | + 00:04 | + 00:18 | + 00:21 | + 00:10 | + 00:39 | +2 01:09 | + 01:20 | + 01:49 |
| 11 | Ghastlcon | 8 | 371 | + 00:02 | +1 00:30 | + 00:35 | + 00:11 | + 00:22 | + 01:12 | +1 01:55 | + 01:04 |
| 12 | Flandr.Scarlet | 8 | 397 | + 00:05 | + 00:24 | + 00:32 | + 00:11 | + 00:50 | + 01:06 | + 01:30 | + 01:59 |
| 13 | Enchom | 8 | 405 | + 00:05 | +1 01:44 | + 00:09 | + 00:13 | + 00:31 | +1 00:51 | + 01:37 | + 01:15 |
| 14 | LuchkinVyacheslav | 8 | 406 | + 00:05 | +2 01:44 | + 00:58 | + 00:11 | + 00:23 | + 01:02 | + 01:15 | + 00:48 |
| 15 | collares | 8 | 433 | + 00:07 | + 00:06 | + 01:00 | +1 00:51 | + 00:26 | + 01:42 | + 01:33 | + 01:18 |
| 16 | nhho | 8 | 439 | + 00:27 | + 00:29 | + 00:31 | + 00:32 | + 01:05 | + 00:39 | + 01:37 | + 01:59 |
| 17 | huzecong | 8 | 447 | + 00:00 | + 01:33 | +1 00:16 | + 00:07 | + 00:49 | + 01:56 | + 01:03 | + 01:33 |
| 18 | lollihunter | 7 | 194 | + 00:00 | + 00:02 | + 00:41 | + 00:22 | + 00:52 | + 00:08 | + 01:09 | -1 |
| 19 | ToxicPie9 | 7 | 209 | + 00:02 | + 00:05 | + 00:09 | + 00:14 | + 00:20 | + 01:07 | + 01:32 | |
| 20 | conqueror_of_tourist | 7 | 231 | + 00:07 | + 00:51 | + 00:06 | + 00:41 | + 00:34 | + 00:15 | +1 01:07 | |
| 21 | Jeffrey | 7 | 238 | + 00:01 | +1 00:13 | + 00:05 | + 00:07 | + 01:04 | + 01:41 | + 00:37 | |
| 22 | wucstdio | 7 | 252 | + 00:00 | + 00:11 | + 00:18 | + 00:13 | + 00:39 | + 01:04 | + 01:47 | |
| 23 | epicxtroll | 7 | 254 | + 00:00 | + 00:21 | + 00:09 | + 00:11 | + 01:52 | + 00:36 | + 01:05 | |
| 24 | Spheniscine | 7 | 259 | + 00:00 | + 00:28 | + 00:15 | + 00:24 | + 00:57 | + 00:38 | + 01:37 | |
| 25 | PinkRabbit | 7 | 275 | + 00:05 | + 00:07 | + 00:39 | + 00:11 | + 00:31 | + 01:43 | + 01:19 | |
| 26 | yhx-12243 | 7 | 276 | + 00:01 | + 00:03 | +1 00:13 | +1 00:10 | + 00:18 | + 01:35 | + 01:56 | |
| 27 | PatrickBalkany | 7 | 286 | + 00:03 | + 00:52 | +1 00:25 | + 00:30 | +1 00:25 | + 00:44 | + 01:27 | |
| 28 | natsugiri | 7 | 292 | + 00:08 | +1 00:13 | + 00:23 | + 00:10 | + 00:55 | + 01:18 | + 01:35 | |
| 29 | Localization | 7 | 295 | + 00:04 | + 00:08 | + 00:21 | + 00:12 | + 01:09 | + 01:16 | + 01:45 | |
| 30 | bmerry | 7 | 296 | + 00:00 | + 00:20 | + 01:04 | + 00:05 | + 00:56 | +1 00:42 | + 01:39 | |
| 31 | daklqw | 7 | 299 | + 00:04 | + 00:05 | + 00:19 | +1 00:28 | +1 00:48 | + 01:44 | + 01:11 | |
| 32 | sshwyR | 7 | 306 | + 00:06 | + 00:09 | + 00:49 | + 00:17 | + 00:45 | +1 01:47 | + 01:03 | |
| 33 | shb123 | 7 | 307 | + 00:02 | + 00:12 | + 00:34 | + 00:18 | + 01:07 | +1 00:55 | + 01:49 | |
| 34 | zemen | 7 | 308 | + 00:03 | + 00:05 | +1 00:30 | + 00:15 | + 00:41 | + 01:26 | + 01:58 | |
| 34 | xryjr233 | 7 | 308 | + 00:08 | + 00:15 | + 00:51 | + 00:14 | + 00:45 | + 01:45 | + 01:10 | |
| 36 | noxwell | 7 | 310 | + 00:04 | + 00:09 | +1 00:32 | + 00:12 | + 00:50 | -1 | + 01:48 | + 01:25 |
| 37 | xuanquang1999 | 7 | 314 | + 00:00 | + 00:05 | + 00:14 | + 00:19 | + 01:07 | + 01:58 | + 01:31 | |
| 38 | jhdonghj112 | 7 | 318 | + 00:02 | + 00:07 | + 00:55 | + 00:17 | +1 00:50 | +1 01:42 | + 01:05 | |
| 39 | QAQAutoMaton | 7 | 319 | + 00:04 | + 00:09 | + 00:21 | + 00:14 | + 01:03 | + 01:30 | + 01:58 | |
| 39 | azukun | 7 | 319 | + 00:00 | + 00:14 | + 00:36 | + 00:18 | + 00:59 | + 01:21 | + 01:51 | |
| 41 | hos.lyric | 7 | 320 | + 00:04 | + 00:40 | +1 01:34 | + 00:10 | + 01:17 | + 00:49 | + 00:36 | |
| 42 | gabrielwu | 7 | 326 | + 00:00 | + 01:02 | + 00:45 | + 00:09 | + 00:33 | + 01:13 | + 01:44 | |
| 43 | Norrius | 7 | 327 | + 00:05 | + 00:39 | + 00:31 | + 00:10 | + 00:51 | + 01:25 | + 01:46 | |
| 44 | imachug | 7 | 331 | + 00:05 | + 01:15 | + 01:12 | + 01:05 | + 00:20 | -2 | + 00:39 | + 00:55 |
| 45 | ast210 | 7 | 333 | + 00:04 | +1 00:16 | + 00:59 | + 00:06 | + 00:36 | + 01:27 | + 01:55 | |
| 46 | Diegogrc | 7 | 334 | + 00:00 | + 01:56 | + 00:07 | + 00:09 | + 01:11 | + 00:30 | + 01:41 | |
| 47 | U.M.R | 7 | 338 | + 00:02 | + 00:19 | +1 00:35 | + 00:17 | + 01:11 | + 01:01 | +1 01:53 | |
| 48 | pwild | 7 | 340 | + 00:02 | +1 00:53 | + 00:29 | + 00:12 | +1 01:38 | + 00:08 | + 01:58 | |
| 49 | receed | 7 | 341 | + 00:02 | + 01:43 | +1 00:17 | + 00:19 | + 00:35 | + 00:57 | + 01:38 | |
| 50 | Frankk_SigAnt | 7 | 343 | + 00:10 | + 00:24 | + 00:31 | + 00:13 | + 00:57 | + 01:35 | + 01:53 | |
| 51 | zerotrac | 7 | 351 | + 00:04 | + 00:10 | + 00:39 | + 00:07 | + 01:34 | + 01:59 | + 01:18 | |
| 52 | Lily | 7 | 354 | + 00:17 | + 00:20 | +1 00:41 | + 00:26 | + 00:52 | + 01:16 | + 01:52 | |
| 53 | vepifanov | 7 | 364 | + 00:02 | + 00:40 | +1 01:07 | + 00:12 | + 00:36 | -5 | + 01:25 | + 01:52 |
| 54 | dlalswp25 | 7 | 366 | + 00:25 | + 00:12 | + 00:19 | + 00:34 | + 00:52 | +1 01:28 | +1 01:56 | |
| 55 | udalov | 7 | 368 | + 00:01 | + 00:17 | +1 00:34 | + 00:39 | + 01:12 | + 01:21 | + 01:54 | |
| 56 | lqybzx | 7 | 372 | + 00:25 | + 00:22 | + 00:32 | + 00:23 | + 01:04 | +4 01:03 | + 01:43 | |
| 57 | thech0sen1 | 7 | 381 | + 00:00 | + 01:33 | + 00:21 | + 00:05 | + 01:47 | +3 00:45 | + 01:20 | |
| 58 | _noname | 7 | 382 | + 00:05 | + 00:12 | + 01:02 | + 00:08 | +1 01:22 | +3 00:56 | + 01:57 | |
| 59 | Ari | 7 | 394 | + 00:00 | +1 01:56 | + 00:47 | + 00:18 | + 01:39 | + 01:04 | + 00:40 | |
| 60 | SHZhang2 | 7 | 418 | + 00:37 | +2 00:46 | + 00:42 | + 00:48 | + 01:04 | + 00:57 | + 01:44 | |
| 60 | ania | 7 | 418 | + 00:24 | + 01:05 | + 00:32 | + 00:26 | + 00:48 | + 01:59 | +1 01:34 | |
| 62 | kirill.kligunov | 7 | 420 | + 00:03 | + 00:11 | +2 01:52 | + 00:15 | +1 01:38 | + 00:46 | + 01:45 | |
| 63 | xXx_KevinDu58_xXx | 7 | 422 | + 00:05 | + 00:05 | + 00:14 | + 01:58 | + 00:59 | + 01:56 | + 01:45 | |
| 64 | uwi | 7 | 423 | + 00:02 | +1 00:38 | + 00:38 | + 00:34 | + 00:44 | +6 01:20 | + 01:57 | |
| 65 | Riatre | 7 | 427 | + 00:05 | +1 01:18 | + 01:47 | + 00:13 | + 00:50 | -1 | + 01:34 | + 01:10 |
| 66 | ms_crystal_ship | 7 | 428 | + 00:00 | +2 00:19 | +2 01:20 | + 00:10 | + 01:13 | + 01:33 | + 01:53 | |
| 67 | XLor | 7 | 450 | + 00:07 | + 00:12 | + 01:37 | + 00:14 | + 01:30 | + 01:51 | + 01:59 | |
| 68 | RomaWhite | 7 | 457 | + 00:04 | + 01:44 | + 01:52 | + 00:10 | +1 00:51 | + 01:08 | + 01:38 | |
| 69 | EctoPlasma | 7 | 484 | + 00:09 | + 01:58 | + 01:43 | + 00:16 | +1 00:59 | + 01:12 | + 01:37 | |
| 70 | Reinier | 6 | 167 | + 00:05 | + 00:15 | + 00:21 | + 00:10 | + 01:16 | + 00:40 | ||
| 71 | Maksim1744 | 6 | 181 | + 00:02 | + 00:23 | + 00:29 | + 00:19 | + 00:13 | + 01:35 | ||
| 72 | yh157612 | 6 | 184 | + 00:03 | + 00:09 | + 00:34 | + 00:16 | + 00:29 | -1 | + 01:33 | |
| 73 | jiangly | 6 | 189 | + 00:01 | + 00:12 | + 00:32 | + 00:09 | + 00:59 | + 01:16 | ||
| 73 | Endagorion | 6 | 189 | + 00:04 | + 00:04 | +1 00:10 | + 00:16 | + 00:44 | + 01:41 | ||
| 75 | 2014CAIS01 | 6 | 191 | + 00:04 | + 00:08 | + 00:26 | + 00:14 | + 01:09 | +1 01:00 | ||
| 76 | lzr_010506 | 6 | 195 | + 00:05 | +1 00:11 | + 00:29 | + 00:13 | + 01:01 | + 01:06 | ||
| 76 | a_thiault | 6 | 195 | + 00:04 | + 00:07 | + 00:15 | + 00:25 | + 01:25 | +1 00:49 | ||
| 78 | Madball | 6 | 196 | + 00:02 | + 00:33 | +1 00:16 | + 00:26 | + 00:21 | -19 | + 01:28 | |
| 79 | Tlatoani | 6 | 197 | + 00:05 | + 00:45 | + 00:10 | + 00:14 | + 00:30 | + 01:33 | ||
| 79 | waterfalls | 6 | 197 | + 00:02 | + 00:31 | + 00:22 | + 00:20 | -3 | + 00:50 | + 01:12 | |
| 81 | pittoresque | 6 | 200 | + 00:01 | + 00:28 | + 00:13 | + 00:15 | + 00:51 | +1 01:22 | ||
| 82 | Photon_ | 6 | 203 | + 00:00 | +1 00:04 | + 00:10 | + 00:13 | + 00:38 | -2 | +2 01:48 | |
| 83 | 3z_sky | 6 | 207 | + 00:05 | + 00:13 | + 00:33 | + 00:15 | + 00:48 | +2 01:13 | ||
| 84 | cup_of_tea | 6 | 208 | + 00:05 | + 00:08 | + 00:26 | + 00:15 | +1 00:46 | -1 | + 01:38 | |
| 85 | saba2000 | 6 | 209 | + 00:04 | +1 00:09 | + 00:22 | + 00:18 | + 00:38 | +1 01:38 | ||
| 86 | tedliao | 6 | 213 | + 00:04 | + 00:18 | + 00:27 | + 00:09 | + 00:51 | + 01:44 | ||
| 87 | zeus_orz | 6 | 215 | + 00:03 | + 00:07 | + 00:19 | + 00:11 | + 01:22 | + 01:33 | ||
| 88 | DeaphetS | 6 | 217 | + 00:05 | + 00:13 | + 00:36 | + 00:14 | + 01:02 | + 01:27 | ||
| 89 | anagohirame | 6 | 221 | + 00:01 | + 00:05 | + 01:10 | + 00:09 | + 01:50 | + 00:26 | ||
| 89 | willingox | 6 | 221 | + 00:00 | + 00:10 | + 00:34 | + 00:12 | + 00:54 | +1 01:41 | ||
| 91 | Alan_zhou | 6 | 225 | + 00:04 | + 00:13 | + 00:44 | + 00:15 | + 00:56 | + 01:33 | ||
| 92 | Arrias | 6 | 228 | + 00:05 | + 00:04 | +1 00:40 | + 00:11 | + 00:45 | + 01:53 | ||
| 93 | K0u1e | 6 | 231 | + 00:00 | + 00:10 | + 00:38 | + 00:14 | + 00:54 | +1 01:45 | ||
| 94 | qazswedx2 | 6 | 237 | + 00:04 | + 00:18 | + 00:36 | + 00:14 | + 01:05 | + 01:40 | -1 | |
| 95 | gyz_gyz | 6 | 238 | + 00:04 | + 00:11 | + 00:38 | + 00:08 | + 00:54 | +2 01:43 | -1 | |
| 96 | Wazemo | 6 | 239 | + 00:05 | + 00:06 | + 00:24 | + 00:10 | + 01:46 | + 01:28 | ||
| 97 | Rynar | 6 | 242 | + 00:09 | + 00:12 | + 00:47 | + 00:17 | + 00:53 | + 01:44 | ||
| 97 | pajenegod | 6 | 242 | + 00:06 | + 00:31 | + 00:14 | + 00:19 | + 01:01 | + 01:51 | ||
| 99 | ConanYu | 6 | 243 | + 00:05 | + 00:09 | + 00:55 | + 00:11 | +1 00:52 | + 01:41 | ||
| 100 | I_love_simplespy | 6 | 246 | + 00:05 | + 00:30 | + 00:14 | + 00:09 | + 01:15 | + 01:53 | ||
| 101 | fleimgruber | 6 | 248 | + 00:02 | + 01:33 | + 00:22 | + 00:07 | + 00:51 | + 01:13 | ||
| 102 | mydiplomacy | 6 | 249 | + 00:02 | + 00:08 | + 00:57 | + 00:22 | + 01:02 | + 01:38 | ||
| 103 | MrLolthe1st | 6 | 250 | + 00:02 | + 00:26 | + 00:51 | + 00:22 | + 00:41 | -8 | + 01:48 | |
| 104 | hanstan | 6 | 252 | + 00:00 | + 00:05 | + 00:11 | + 01:17 | -1 | + 00:50 | + 01:49 | |
| 105 | thchuan2001 | 6 | 253 | + 00:01 | + 00:26 | + 00:23 | + 00:28 | + 01:27 | + 01:28 | ||
| 106 | Mascros | 6 | 257 | + 00:00 | +1 00:14 | + 00:37 | + 00:17 | + 00:54 | +2 01:45 | ||
| 106 | RIOTSAKURA | 6 | 257 | + 00:03 | + 00:12 | + 00:52 | + 00:19 | + 00:57 | + 01:54 | ||
| 108 | lucaperju | 6 | 259 | + 00:05 | + 00:06 | + 01:51 | + 00:10 | + 00:26 | + 01:41 | ||
| 109 | daniilgrbic | 6 | 264 | + 00:06 | + 00:32 | + 00:44 | + 00:14 | + 01:03 | -1 | +1 01:35 | |
| 110 | Ashot_27 | 6 | 265 | + 00:05 | + 00:25 | + 00:55 | + 00:11 | +1 00:49 | -2 | + 01:50 | |
| 111 | RainAir | 6 | 267 | + 00:06 | + 00:21 | + 00:43 | + 00:14 | + 01:50 | + 01:13 | ||
| 111 | Gassa | 6 | 267 | + 00:08 | + 00:40 | +1 00:11 | +1 00:21 | + 00:55 | + 01:52 | ||
| 113 | TearsFreeze | 6 | 273 | + 00:03 | + 00:18 | +1 00:51 | +1 00:17 | + 01:04 | + 01:40 | ||
| 114 | dageyuan | 6 | 277 | + 00:04 | + 00:16 | + 00:53 | +1 00:23 | + 00:58 | + 01:53 | ||
| 115 | dreaming2019 | 6 | 278 | + 00:05 | + 00:09 | + 00:51 | + 00:15 | + 00:55 | +3 01:53 | ||
| 116 | addammy | 6 | 279 | + 00:02 | + 01:07 | + 00:18 | + 00:24 | + 01:03 | + 01:45 | ||
| 117 | gleb.astashkin | 6 | 281 | + 00:01 | + 00:31 | + 00:40 | + 00:21 | + 01:17 | + 01:51 | ||
| 118 | summitwei | 6 | 282 | + 00:06 | +1 01:01 | + 00:06 | + 00:44 | + 00:53 | + 01:42 | ||
| 118 | absi2011 | 6 | 282 | + 00:03 | +1 00:36 | + 00:59 | +1 00:43 | + 01:26 | + 00:35 | ||
| 120 | AnsonYeung | 6 | 283 | + 00:02 | + 00:05 | + 00:21 | + 00:14 | + 01:58 | +3 01:33 | ||
| 121 | sagittarius_fjz | 6 | 284 | + 00:01 | + 00:17 | + 00:44 | + 00:18 | + 01:26 | + 01:58 | ||
| 122 | just_soso | 6 | 285 | + 00:17 | + 00:27 | + 01:18 | + 00:20 | + 00:50 | + 01:33 | ||
| 122 | Mustang98 | 6 | 285 | + 00:05 | + 00:31 | + 00:50 | + 00:19 | + 01:06 | + 01:54 | ||
| 124 | Edwivv | 6 | 286 | + 00:02 | + 00:33 | + 00:43 | + 00:12 | + 00:54 | +4 01:42 | ||
| 124 | Bench0310 | 6 | 286 | + 00:00 | + 00:09 | + 00:06 | + 00:55 | + 01:59 | + 01:37 | ||
| 124 | ccw630 | 6 | 286 | + 00:03 | + 00:19 | + 00:23 | + 00:15 | +1 01:39 | + 01:57 | ||
| 124 | MrBrionix | 6 | 286 | + 00:07 | + 00:43 | + 01:37 | + 00:15 | + 00:25 | + 01:39 | ||
| 128 | Cifko | 6 | 287 | + 00:04 | + 00:16 | + 00:52 | + 00:10 | + 01:12 | +2 01:53 | ||
| 129 | antontrygubO_o | 6 | 288 | + 00:04 | + 00:28 | + 00:56 | + 00:18 | + 01:07 | + 01:55 | ||
| 129 | bupt_magicstar | 6 | 288 | + 00:02 | + 00:41 | + 01:01 | + 00:07 | + 01:34 | -5 | + 01:23 | |
| 129 | zhaoluo | 6 | 288 | + 00:03 | + 00:17 | + 01:24 | + 00:16 | + 01:30 | +1 01:08 | ||
| 132 | yijan | 6 | 289 | + 00:00 | + 00:19 | + 00:34 | + 00:17 | + 01:45 | + 01:54 | ||
| 133 | ZASAZ_Admin | 6 | 290 | + 00:03 | + 00:50 | + 00:56 | + 00:12 | + 00:55 | + 01:54 | ||
| 133 | cjj490168650 | 6 | 290 | + 00:00 | + 00:31 | + 00:38 | + 00:11 | + 01:57 | + 01:33 | ||
| 133 | ORZZZQTXDY | 6 | 290 | + 00:05 | + 00:12 | + 00:53 | + 00:19 | + 01:30 | + 01:51 | ||
| 136 | naoya | 6 | 291 | + 00:02 | +1 00:09 | + 00:16 | +2 01:11 | + 00:53 | + 01:50 | ||
| 137 | PavelChadnov | 6 | 294 | + 00:04 | + 00:17 | +1 01:56 | + 00:10 | + 00:37 | + 01:40 | ||
| 137 | zhaoleyi1 | 6 | 294 | + 00:05 | + 00:10 | + 00:44 | + 00:12 | + 00:54 | +5 01:59 | ||
| 139 | MegaOwIer | 6 | 297 | + 00:19 | + 00:16 | + 00:46 | + 00:31 | +1 01:39 | + 01:16 | ||
| 140 | niike0goood | 6 | 299 | + 00:06 | +1 00:31 | + 01:13 | + 00:18 | + 01:06 | + 01:35 | ||
| 141 | kidddddddddddddddddddddd | 6 | 301 | + 00:01 | + 00:12 | + 00:37 | + 00:17 | +1 01:45 | + 01:59 | ||
| 142 | Maxzz | 6 | 302 | + 00:19 | + 00:19 | + 00:42 | + 00:12 | +1 01:16 | +1 01:54 | ||
| 142 | PerfectPan325 | 6 | 302 | + 00:43 | + 00:25 | + 00:57 | + 00:27 | + 01:02 | + 01:28 | ||
| 144 | jonathanpaulson | 6 | 307 | + 00:03 | + 00:55 | + 00:50 | + 00:14 | -1 | + 01:14 | + 01:51 | |
| 145 | HRdate | 6 | 308 | + 00:05 | + 00:23 | + 01:05 | + 00:15 | + 01:22 | + 01:58 | ||
| 146 | tokitsukaze | 6 | 309 | + 00:05 | + 00:13 | + 01:07 | + 00:09 | + 01:36 | + 01:59 | ||
| 147 | al13n | 6 | 310 | + 00:07 | + 00:07 | -2 | + 00:34 | + 00:55 | + 01:53 | + 01:34 | |
| 147 | Heart_Blue | 6 | 310 | + 00:04 | + 00:08 | + 01:32 | + 00:13 | + 01:30 | + 01:43 | ||
| 147 | darkkcyan | 6 | 310 | + 00:01 | + 00:10 | + 01:55 | + 00:14 | + 01:37 | + 01:13 | ||
| 147 | hat | 6 | 310 | + 00:03 | + 00:09 | + 00:38 | + 00:16 | +4 01:59 | + 01:25 | ||
| 151 | GsjzTle | 6 | 311 | + 00:06 | + 00:23 | + 00:54 | + 00:10 | + 01:19 | +2 01:59 | ||
| 151 | BlahDuckling747 | 6 | 311 | + 00:00 | + 00:14 | + 01:04 | + 00:12 | +1 01:52 | + 01:39 | ||
| 151 | baddog | 6 | 311 | + 00:00 | + 00:10 | + 01:02 | + 00:15 | + 01:28 | +2 01:56 | ||
| 151 | Sxy_Limit | 6 | 311 | + 00:00 | +1 00:10 | + 00:40 | + 00:13 | + 01:10 | +5 01:58 | ||
| 155 | ivan.zverev | 6 | 312 | + 00:19 | + 01:42 | + 00:29 | -1 | + 00:52 | + 00:18 | + 01:32 | |
| 156 | Alphagocc | 6 | 313 | + 00:06 | + 00:14 | + 01:00 | + 00:21 | + 01:28 | +1 01:54 | ||
| 157 | FT.K | 6 | 314 | + 00:10 | + 00:20 | + 00:49 | + 00:51 | + 01:08 | + 01:56 | ||
| 158 | codeforce_tian | 6 | 317 | + 01:00 | + 00:13 | + 00:54 | + 00:20 | + 00:55 | + 01:55 | ||
| 159 | Wild_Hamster | 6 | 319 | + 00:14 | + 00:26 | +1 00:37 | + 00:20 | + 01:09 | +3 01:53 | ||
| 160 | 510030805voidf | 6 | 320 | + 00:05 | + 00:27 | + 00:56 | + 00:22 | +2 01:11 | -6 | + 01:59 | |
| 161 | slonichobot | 6 | 321 | + 00:04 | + 00:20 | + 00:48 | + 00:57 | + 01:36 | + 01:36 | ||
| 162 | TML104 | 6 | 322 | + 00:04 | + 00:34 | + 00:54 | +1 00:27 | + 01:14 | + 01:59 | ||
| 163 | Pyqe | 6 | 323 | + 00:24 | + 00:34 | + 00:40 | + 00:30 | + 01:57 | + 01:18 | ||
| 164 | Leendertz | 6 | 325 | + 00:10 | + 00:26 | + 00:40 | + 00:42 | + 01:25 | +1 01:52 | ||
| 165 | shinku_cc | 6 | 329 | + 00:05 | + 00:28 | +3 01:03 | + 00:17 | + 01:31 | + 01:35 | ||
| 166 | Maliniarz | 6 | 337 | + 00:04 | +2 00:31 | + 01:26 | + 00:09 | + 01:18 | + 01:49 | ||
| 166 | andyshih12 | 6 | 337 | + 00:14 | +1 01:52 | + 00:19 | + 00:31 | + 01:33 | + 00:58 | ||
| 166 | X3NNY | 6 | 337 | + 00:07 | + 00:28 | + 01:01 | + 00:18 | + 00:45 | +7 01:48 | ||
| 169 | Oak_limy | 6 | 338 | + 00:07 | + 00:23 | + 01:00 | + 00:15 | +2 01:40 | + 01:53 | ||
| 170 | v3ry | 6 | 341 | + 00:04 | +1 01:35 | + 00:31 | + 00:56 | + 00:52 | + 01:33 | ||
| 171 | 0xfaner | 6 | 342 | + 00:04 | + 00:26 | + 00:51 | +1 00:16 | + 01:18 | +4 01:57 | ||
| 172 | huangwenlong | 6 | 343 | + 00:08 | +3 00:29 | + 00:59 | + 00:13 | + 01:16 | +1 01:58 | ||
| 173 | fffasttime | 6 | 344 | + 00:07 | + 00:30 | + 00:52 | + 00:23 | + 01:14 | +4 01:58 | ||
| 173 | lckcode | 6 | 344 | + 00:37 | + 00:35 | + 00:48 | + 00:39 | + 01:17 | + 01:48 | ||
| 175 | alex20030190 | 6 | 350 | + 00:40 | + 00:41 | + 00:52 | + 00:44 | + 01:09 | + 01:44 | ||
| 176 | BrunoTissei | 6 | 351 | + 00:04 | + 00:35 | + 01:59 | + 00:10 | + 01:48 | + 01:15 | ||
| 177 | wabadabakalakaboo | 6 | 354 | + 00:43 | +1 01:13 | +1 00:40 | + 00:10 | + 01:09 | + 01:39 | ||
| 178 | KutouAkira | 6 | 356 | + 00:06 | + 00:24 | + 01:42 | + 00:17 | +1 01:19 | + 01:58 | ||
| 179 | Lovestarry | 6 | 362 | + 00:00 | + 01:14 | + 01:06 | + 00:09 | + 01:35 | + 01:58 | ||
| 180 | luojz | 6 | 368 | + 00:05 | + 00:31 | +7 01:15 | + 00:26 | + 00:53 | + 01:48 | ||
| 181 | gepardo | 6 | 376 | + 00:01 | + 01:14 | +1 00:29 | + 01:28 | + 01:58 | + 00:56 | ||
| 182 | MikuSakula | 6 | 387 | + 00:25 | + 00:41 | + 01:12 | + 00:24 | +1 01:53 | + 01:42 | ||
| 182 | JimmyCHW | 6 | 387 | + 00:06 | + 00:13 | + 01:45 | + 01:02 | + 01:51 | +1 01:20 | ||
| 184 | nwi | 6 | 429 | + 00:36 | + 00:22 | + 01:56 | + 01:36 | + 01:52 | + 00:47 | ||
| 185 | syksykCCC | 6 | 459 | + 00:55 | + 00:57 | + 01:14 | + 01:02 | + 01:40 | + 01:51 | ||
| 186 | majorro | 6 | 495 | + 01:21 | + 01:30 | + 00:24 | + 01:52 | + 01:50 | + 01:18 | ||
| 187 | Golovanov399 | 6 | 657 | + 00:04 | + 00:18 | +44 01:51 | + 00:16 | + 00:13 | + 00:55 | ||
| 188 | Maripium | 6 | 1071 | + 00:05 | +1 00:40 | +1 00:39 | + 00:10 | + 01:59 | +72 01:58 | ||
| 189 | thenymphsofdelphi | 5 | 104 | + 00:02 | + 00:23 | + 00:17 | + 00:05 | + 00:57 | -39 | ||
| 190 | axiomofchoice | 5 | 115 | + 00:02 | + 00:10 | + 00:38 | + 00:12 | + 00:53 | |||
| 191 | V4yne | 5 | 117 | + 00:01 | + 00:13 | + 00:37 | + 00:11 | + 00:55 | |||
| 192 | highbeach | 5 | 118 | + 00:00 | + 00:08 | + 00:19 | + 00:22 | + 01:09 | |||
| 193 | MaJorie | 5 | 123 | + 00:02 | + 00:21 | + 00:35 | + 00:11 | + 00:54 | -2 | ||
| 194 | Hyperbolic | 5 | 124 | + 00:06 | + 00:36 | +1 00:37 | + 00:11 | + 00:24 | |||
| 194 | MateoCV | 5 | 124 | + 00:05 | + 00:09 | + 00:18 | + 00:29 | + 01:03 | |||
| 196 | matanikov | 5 | 125 | + 00:02 | + 00:05 | + 00:54 | + 00:08 | + 00:56 | |||
| 196 | wenzhuan | 5 | 125 | + 00:02 | + 00:10 | + 00:35 | +1 00:13 | + 00:55 | |||
| 196 | MsiQue | 5 | 125 | + 00:07 | + 00:08 | + 00:30 | + 00:13 | + 01:07 | |||
| 199 | Megumi_Tadokoro | 5 | 132 | + 00:09 | + 00:29 | + 00:14 | + 00:20 | + 01:00 | |||
| 200 | corleone42 | 5 | 134 | + 00:07 | + 00:19 | + 00:31 | + 00:12 | -1 | + 01:05 | ||
|
Accepted
Tried |
9908 9908 |
3903 4898 |
1771 2650 |
8311 8606 |
628 2209 |
201 1200 |
215 272 |
212 238 |


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Ankit Tanna
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Teching is my passion having over 5 years experience in various fields
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Project:Getting Ripped
My Final Year Project on augmmented reality.
Project:Bulking Phase
My Startup.
Project:Getting Ripped
My Final Year Project on augmmented reality.
Project:Bulking Phase
My Startup.
GET UNBEATABLE MARKET INTELLIGENCE ON ASIA PACIFIC MARKET


HTML5 audio and video elements
Demo/About/Documentation audio and video elements
The mediaelement
implements the audio, video and source elements including thier API and enables playing mp4, mp3 flv, fla etc. media files in incapable browsers using the famous JW Player.
Note: The current state of this polyfill is extremly unstable. It's the first basic non-x-browser testet implementation. Do not use in production enviroment.
Implemented/fixed elements, attributes, properties, methods, events (ToDo)
- elements:
- attributes (and IDL, if existing):
- properties/IDLs:
- methods:
- events:
Options for the mediaelement
feature (ToDo)
Extensions/Abstractions to the standard (ToDo)
Simple Demo
| property | value/control |
|---|---|
| currentTime | |
| duration | |
| progress | 0 |
| paused-state | true |
| muted-state | false |
| volume | 1 |
| videoWidth/videoHeight | -/- |
| networkState | |
| readyState | |
| controls | |
| currentTime | |
| play | |
| pause | |
| muted | |
| volume |


--- layout: post title: Web 2.0 Criticisms tags: [] status: publish type: post published: true meta: _edit_last: '1' dsq_thread_id: '17413813' ---
There are several criticisms about Web 2.0 going around lately on various blogs, including the Register...
I disagree. Kathy Sierra put it nicely in her post on Why Web 2.0 is more than a buzzword. The criticisms are from intelligent people. This is not just the Web 2.0 hatemongering in days, months, year past. These are well-informed criticisms.
Kathy explains that there is a difference between elitism and experts. I believe there is a lot of elitism in Web 2.0. Especially the marketing side. However, there is a strong claim that the aggregate technologies, social software and software as a service is changing the way businesses can serve and profit from customers.


{% extends "base.html" %} {% block title %}Order placed{% endblock %} {% block body %}
Check in with the barista if you have special instructions, like adding sweetener.


July, 2012
When programmers write code, they use version control software to track their changes as they work. It’s similar to how writers work in drafts, except instead of adding a number to the end of the file name each time they save, they have tools that handle all the details for them.
When I decided to start writing essays, it seemed natural to use version control to manage my drafts. So I set up Git, my weapon of choice, to start tracking my edits. Every time I make a change to an essay, I “commit” it, which tells Git to remember what changed since I last committed.
Git is different from, say, the autosave feature in Microsoft Word, in that I have to tell Git when I’ve made changes. Why not use a system that notices changes automatically? Well, when it comes to programming there are plenty of reasons. For instance, your code might not be in a working state when the autosave kicks in, and when working collaboratively, that could mean breaking things for somebody else.
But you can’t break anything when you’re writing, and plus, I’m working alone. So why use Git? Well, in the beginning, I chose Git out of habit. Now I’m starting to realize that Git is having an interesting effect on my writing process.
 As a programmer, the messages are useful if I need to undo a commit or see what my teammates are working on. As a writer, the messages themselves aren’t very useful, but having to write them forces me to think about the effect of the edits I’ve made. Thinking about my edits makes me take a step back and reflect on the essay as a whole. The question “What did I change?” leads quickly to questions like “Why did I change it?” and “How did that change affect the essay?”
Looking at one’s work from a macro perspective is a valuable skill to develop as a writer. And it’s a difficult one–that’s why we have editors, after all.
I have a feeling there’s also a second, more subtle benefit that comes from writing commit messages. Besides being more conscious of the essay I’m working on, I also think more about my writing process. This hasn’t led to any great insights yet, but I like to think of it as an investment in the future. If I put in a little extra effort now, maybe I’ll benefit from it in the future.
This idea of trading small amounts of work for larger benefits down the line is the principle that underlies version control in general. Programmers are hoping that if they ever have to undo changes in the future, keeping track of all the changes along the way will be helpful. I’m hoping that all the little bits of self-observation that come from writing commit messages will congeal into a more significant insight.
I’m not the first to think this way. Buddhists assign great importance to a practice they call mindfulness, which consists of trying to be aware of one’s mind and body in the present moment. Mindfulness is one of elements of the Noble Eightfold Path–the path to enlightenment. Some practitioners try to achieve mindfulness through longform meditation.
The hardest part of trying to live with mindfulness, though, is remembering to do it. There are millions of stimuli constantly provoking our attention and shifting our thoughts. Being aware of your mind and body is easy while taking a hot bath, but much harder when navigating traffic or having a conversation.
But this is the nature of the practice of mindfulness. Practicing mindfulness requires being mindful enough to remember to practice it. Paradoxically, using version control when I write has prompted me to be more mindful without having to think about it. Assuming mindfulness is something to be desired, perhaps version control could be used to stealthily promote mindfulness in other areas.
For instance, what if version control was used in schools to track students’ homework and tests? If asked to write summaries of their work, students might become more conscious of their own learning. More conscious learners would not only learn better, but also might be more invested in their own learning. Many recent attempts to inject technology into the classroom focus on aggregating data for teachers or administrators. While version control would aggregate data as well, the real benefit would come from the hidden side effect of promoting mindful learning.
And what about version control on the larger scale? What would it mean to apply version control to governments? Sure, we probably couldn’t undo the results of an election that didn’t work out so well, but could we create a culture of mindfulness, where politicians actively log and reflect on their work?
If these ideas don’t seem feasible, just think about how much data we log in our everyday lives on email or social networks. We’ve become quite adept at archiving our thoughts in the process of sharing them with others. The idea with version control is to turn the focus back onto ourselves. We’re used to telling our computers what we’re thinking. The question is, are we willing to think about what we’re telling our computers?
Thoughts? Am I crazy?
Let me know: jonahkagan@gmail.com


Frequency
A cross between "Quantum Leap" and "Field of Dreams" this sci-fi drama tells the story of a grown up son who is able to talk to his dead father with his old hamm radio 30 years in the past. The son (James Caviezial) saves the father (Dennis Quaid) from dying by telling him the future, but somehow they change history and the mother dies at the hands of a serial killer.
There's a lot of time travel paradoxes that twist the story in knots but it doesn't matter much because at the center of it all is a lot of heart and pure goodness. It's quite amazing the film is able to string together a story about tracking down the same killer both in the past and the future. Maybe it's a little too Hollywood at times but nevertheless it's enjoyable.
GRADE: B
Chad'z Movie Page is back! New reviews of the latest movies in easy-to-swallow capsule form with the trendy, Entertainment Weekly-style of letter grades instead of the old star system. Have I sold out? Visit my page and decide for yourself ;-)
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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public interface WebSocketListener
Implemented by WebSocketClient and WebSocketServer. The methods within are called by WebSocket. Almost every method takes a first parameter conn which represents the source of the respective event.
| Nested Class Summary | |
|---|---|
static class |
WebSocketListener.MessageType
|
| Method Summary | |
|---|---|
void |
connectTiming(java.util.Date startTime,
java.util.Date endTime)
Informs the Listener how long it took to open a socket connection |
java.lang.String |
getFlashPolicy(WebSocket conn)
Gets the XML string that should be returned if a client requests a Flash security policy. |
void |
messageReceiveTiming(java.util.Date startTime,
java.util.Date endTime,
WebSocketListener.MessageType type,
int bytesAmount)
Informs the Listener how long it took to receive a Message. |
void |
messageSendTiming(java.util.Date startTime,
java.util.Date endTime,
WebSocketListener.MessageType type,
int bytesAmount)
Informs the Listener how long it took to send a Message. |
void |
onWebsocketClose(WebSocket conn,
int code,
java.lang.String reason,
boolean remote)
Called after WebSocket#close is explicity called, or when the other end of the WebSocket connection is closed. |
void |
onWebsocketError(WebSocket conn,
java.lang.Exception ex)
Called if an exception worth noting occurred. |
void |
onWebsocketHandshakeReceivedAsClient(WebSocket conn,
ClientHandshake request,
ServerHandshake response)
Called on the client side when the socket connection is first established, and the WebSocket handshake response has been received. |
ServerHandshakeBuilder |
onWebsocketHandshakeReceivedAsServer(WebSocket conn,
Draft draft,
ClientHandshake request)
Called on the server side when the socket connection is first established, and the WebSocket handshake has been received. |
void |
onWebsocketHandshakeSentAsClient(WebSocket conn,
ClientHandshake request)
Called on the client side when the socket connection is first established, and the WebSocket handshake has just been sent. |
void |
onWebsocketMessage(WebSocket conn,
byte[] blob)
Called when an entire binary frame has been received. |
void |
onWebsocketMessage(WebSocket conn,
java.lang.String message)
Called when an entire text frame has been received. |
void |
onWebsocketOpen(WebSocket conn,
Handshakedata d)
Called after onHandshakeReceived returns true. |
void |
onWebsocketPing(WebSocket conn,
Framedata f)
Called a ping frame has been received. |
void |
onWebsocketPong(WebSocket conn,
Framedata f)
Called when a pong frame is received. |
void |
onWriteDemand(WebSocket conn)
This method is used to inform the selector thread that there is data queued to be written to the socket. |
| Method Detail |
|---|
ServerHandshakeBuilder onWebsocketHandshakeReceivedAsServer(WebSocket conn, Draft draft, ClientHandshake request) throws InvalidDataException
conn
- The WebSocket related to this eventdraft
- The protocol draft the client uses to connectrequest
- The opening http message send by the client. Can be used to access additional fields like cookies.
InvalidDataException
- Throwing this exception will cause this handshake to be rejectedvoid onWebsocketHandshakeReceivedAsClient(WebSocket conn, ClientHandshake request, ServerHandshake response) throws InvalidDataException
conn
- The WebSocket related to this eventrequest
- The handshake initially send out to the server by this websocket.response
- The handshake the server sent in response to the request.
InvalidDataException
- Allows the client to reject the connection with the server in respect of its handshake response.void onWebsocketHandshakeSentAsClient(WebSocket conn, ClientHandshake request) throws InvalidDataException
conn
- The WebSocket related to this eventrequest
- The handshake sent to the server by this websocket
InvalidDataException
- Allows the client to stop the connection from progressingvoid onWebsocketMessage(WebSocket conn, java.lang.String message)
conn
- The WebSocket instance this event is occurring on.message
- The UTF-8 decoded message that was received.void onWebsocketMessage(WebSocket conn, byte[] blob)
conn
- The WebSocket instance this event is occurring on.blob
- The binary message that was received.void onWebsocketOpen(WebSocket conn, Handshakedata d)
conn
- The WebSocket instance this event is occuring on.void onWebsocketClose(WebSocket conn, int code, java.lang.String reason, boolean remote)
conn
- The WebSocket instance this event is occuring on.void onWebsocketError(WebSocket conn, java.lang.Exception ex)
ex
- The exception that occurred. void onWebsocketPing(WebSocket conn, Framedata f)
f
- The ping frame. Control frames may contain payload.void onWebsocketPong(WebSocket conn, Framedata f)
java.lang.String getFlashPolicy(WebSocket conn)
void onWriteDemand(WebSocket conn)
void connectTiming(java.util.Date startTime, java.util.Date endTime)
startTime
- Time at which the socket started connectingendTime
- Time at which the socket connection was establishedvoid messageSendTiming(java.util.Date startTime, java.util.Date endTime, WebSocketListener.MessageType type, int bytesAmount)
startTime
- Time at which it started sending a messageendTime
- Time at which if finished sending that messagetype
- Type of message sentbytesAmount
- Amount of bytes sentvoid messageReceiveTiming(java.util.Date startTime, java.util.Date endTime, WebSocketListener.MessageType type, int bytesAmount)
startTime
- Time at which it started receiving a messageendTime
- Time at which if finished receiving that messagetype
- Type of message sentbytesAmount
- Amount of bytes received
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Are you a organization that accepts blood donations or requires blood? Register here to connect with donors and other organizations and set up publically viewable donation camps.
Are you a organization that accepts blood donations or requires blood? Register here to connect with donors and other organizations and set up publically viewable donation camps.


Home
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Use the top navigation links to explore the Axe Core extensions.
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Italy to approve funds for orphans of violence against women
by The Associated PressROME — Italy is poised to approve funding for children whose mothers were slain in violence targeting women.
Economy Minister Roberto Gualtieri tweeted Saturday that “the money won’t restore the lost affection” of their mothers.
But he said 12 million euros ($13.5 million) in funding, to be approved on Monday by a government decree, will finance scholarships, medical expenses and training for these children.
After their mothers are slain by husbands, boyfriends or former partners, many children are effectively left orphaned since their fathers end up in prison for long terms, while other attackers kill themselves.
Italian women have been rebelling against Italian cultural attitudes that are lenient about violence targeting them. Only a generation ago, Italy’s penal code called for short prison sentences for men who killed women out of jealousy.
The Associated Press


Open WebRTC Toolkit
Sample of QuicTransport
This sample works with the latest Chrome.
Start sending
Stop sending


Performance
| From
|
To
|
Employee
|
Performance
|
|
|---|---|---|---|---|
| [[ formatedDate(row.fromdate) ]] | [[ formatedDate(row.todate) ]] | [[ row.employee[0].name ]] | [[ row.net_score]] % |


play-wv.unixfy.me:27115
play-wv.unixfy.me:27015
Q: I can't connect, it says I am not allowed to. Why?
A: Our private servers require you to be whitelisted. If you think you should be, chat with us below or send
a friend request to
Unixfy.
Q: Why is my ping so high?
A: Our servers are located in southern Germany, so if you are in southern Asia and/or on the west coast, you
may experience high pings.
Q: What games are available?
A: We currently operate Garry's Mod game servers.
Q: What is my login for the Game Panel?
A: If you don't have a login, you probably shouldn't be trying to log in.
Q: I got banned, how can I get unbanned?
A: If you were banned, it was probably for a good reason. No appeals are possible.
Q: kan i plz have admin
A: No.


This experiment controls user interface elements on EatSnap.Love social platform to establish connection between the bystanders and the victim and place responsibility on bystanders. Participants will be randomly put into one of the six conditions with different amount of notifications of people reading their posts and whether the user interface reflects people are notified when participants have read their posts.
Media Literacy is the ability to access, analyze, evaluate and create media in a variety of forms. Today technology has made it easy for people to access information and create media, and children are exposed to a huge amount of information from a variety of sources. In this project, an online platform learnlove.life is used to teach K-12 students about media literacy and how to use soial media safely and responsively.
More specifically, it aims to teach students about:


Use Reframe this Moment to feel calmer, safer, or happier right here, right now.
We understand life gets away from us. We can help you figure out how to move
forward, whether it’s a personal disappointment or something completely out of our control.
Our tools can help you figure out what’s next (hotlines, podcasts, tools, tips etc).
- Identify your Emotions
- Did something happen? Search Events
- Need help now? Crisis


Diatonic Scales
Select scale and transposition
Scale
C
G
D
A
E
B
F#
Db
Ab
Eb
Bb
F
/
I
ii
iii
IV
V
vi
vii
Concert pitch
Alto (Eb)
Tenor (Bb)
Play


Module 2 The Main Stata Interface
In order to be able to use Stata to create and analyze datasets, it is necessary to familiarize ourselves with the main GUI. This module provides a brief overview of Stata’s Generic User Interface, i.e, the main screen you confront when you open Stata for the first time. By the end of the module, students:
- should be familiar with Stata’s main user interface
- should know many of the common tasks that can be performed with the various GUI functions
When you work with Stata, you see a screen interface that looks similar to figure 1.1 below:
A crucial part of Stata’s GUI is the toolbar which houses a collection of functions displayed as buttons that users can click on to execute various tasks. The toolbar is shown below in figure 1.2:
As a new user, it is critical to familiarize yourself with the main buttons in Stata’s toolbar since these are what you use to communicate commands you would like Stata to execute. Referencing figure 1.2 above, here are brief descriptions of the toolbar buttons in Stata and the tasks they perform:
- The Open button: This is the button you click on to open and load a file or dataset into Stata
- The Save button: Used to save datasets in the current memory disk
- The Print button: Prints the output displayed in the Results window.
- The Log button: Starts or closes, halts or resumes the current log
- The Viewer button: Opens the Viewer or brings it to the front of all active windows
- The Graph button: Opens a graph window or sets it as active window
- The Do-File Editor button: Opens the Do-File Editor or set it as active window
- The Data Editor (Edit) button: Opens the Data Editor in Edit mode or set it as the active window
- The Data Editor (Browse) button: Opens the Data Editor in browse mode or set it as the active window
- Opens the Variables Manager feature or set it as active window
- The Clear - more - condition button: Instructs Stata to continue during a long pause in a task execution
- The Break button: Stops or break the current task execution in Stata.
For a more detailed description of the Stata user interface, see Stata’s manual.
When you open a file that contains Stata dataset, a list of the variables will show up in the Variables window (see figure 1.1). The Variables window displays the name of a variable and a label created purposefully to help enhance the description of the variable. Related information on the variable will also show up in the Properties window, such as the type of variable it is (i.e float, integer or string) or the format of the variable. For our tutorial, we will focus more on names and labels for variables.
When a command is executed in Stata, the results or output is printed on the Results window (see figure 1.1). The commands are also listed in the Review window. When a command listed in the Review window is clicked once, it appears in the Command window (see figure 1.1). If it is double-clicked, the command is executed, and the output, if any, will appear in the Results window.
There is often a gray bar at the bottom of the screen that displays the current working directory or folder (see figure 1.1). Depending on how Stata was installed, the working directory may differ from computer to computer. The working directory is where Stata searches for a file or save a file unless the full path to a different directory that contains the file is specified in a command. For instance if a user working on a term project wishes to store all files related to that project in a particular directory, say, C:/term-project, he/she could enter the command “cd C:/term-project.” This command assumes that this directory already exists on your computer. To change the working directory, you can either use the cd command or select File > Change working directory and then select a directory or folder you wish to use. It is recommended as best practice to have a working directory for each project.


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Quality control of chromatin immunoprecipitation libraries (ChIP-seq) by quantitative polymerase chain reaction (qPCR). This function calculates Enrichment value with respect to reference for each histone modification (specific to 'Vii7' software <http://www.thermofisher.com/ca/en/home/life-science/pcr/real-time-pcr/real-time-pcr-instruments/viia-7-real-time-pcr-system/viia-7-software.html>). This function is applicable to full panel of histone modifications described by International Human Epigenomic Consortium (IHEC).
| Version: | 1.5 |
| Depends: | R (≥ 2.10) |
| Imports: | ggplot2 |
| Published: | 2018-02-08 |
| Author: | Alireza Lorzadeh |
| Maintainer: | Alireza Lorzadeh <alorzadeh at bcgsc.ca> |
| License: | MIT + file LICENSE |
| NeedsCompilation: | no |
| CRAN checks: | qcQpcr results |
| Reference manual: | qcQpcr.pdf |
| Package source: | qcQpcr_1.5.tar.gz |
| Windows binaries: | r-devel: qcQpcr_1.5.zip, r-release: qcQpcr_1.5.zip, r-oldrel: qcQpcr_1.5.zip |
| OS X binaries: | r-release: qcQpcr_1.5.tgz, r-oldrel: qcQpcr_1.5.tgz |
Please use the canonical form https://CRAN.R-project.org/package=qcQpcr to link to this page.