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Novel You
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Helping restore the unique you and provide a happier and healthier life.
If you have questions please reach out to Bill Moore - bmoore@novelyou.org.


We design and group together useful combinations of proven circuitry and via configurable fabric into a reuse-able IP resource that we refer to as a tile.
Triad’s tile IP portfolio numbers over 150 proven tiles useful for implementing a wide variety of circuits. An example tile would be an op-amp tile. Such a tile consists of: multiple op-amps accompanied by arrays of capacitors, resistors, transistors and switches and local logic. The tile is then carefully overlaid with routing fabric. This op-amp tile is useful for making a variety of circuits including: programmable gain stages, active RC filters, switched capacitor filters, sigma delta modulators, integrators, etc. All of these circuits can be re-configured onto this op-amp tile by a single via mask layer change.


OBONTO
Copyright (c) 2001 McGuire Brothers
This game is played on the following 9x9 square board:
There are also 12 friendly stones for each player and 8 neutral stones.
- TURN - On each turn, each player must move one of his friendly pieces.
- The Lion (stack of size 1) moves to an adjacent empty cell.
- The Zebra (stack of size 2) orthogonally jumps one cell and must land on the immediate cell (which must be empty).
- The Camel (stack of size 3) orthogonally jumps a line of two cells and must land on the immediate cell (which must be empty).
- After the piece has moved, the initial cell is removed from the board.
- The Zebra and Camel can turn around a corner (make a 90º turn).
- Jumps can be over stacks (of either color) but not over removed cells.
- GOAL - The winner is whoever stalemates the adversary.
- The winner then continues to move until he is stalemated, winning one point for each extra move.
- When the game if over, the players should insert all removed cells, and start a new game with the pieces at the previous game final position.
An initial move Black started by moving d9 to a9. Then White moved his Zebra to e3. Black's next turn was f9 to f8.
Notice that all moves removed one cell.
I wish to thank Pierre Lackovic for pointing an error in the jump rule (pieces cannot jump over removed cells).


| 011:108 Yusufali | : |
And those who are blessed shall be in the Garden: They will dwell therein for all the time that the heavens and the earth endure, except as thy Lord willeth: a gift without break. |
| 011:109 Khan | : |
So be not in doubt (O Muhammad SAW) as to what these (pagans and polytheists) men worship. They worship nothing but what their fathers worshipped before (them). And verily, We shall repay them in full their portion without diminution. |
| 011:109 Maulana | : |
So be not thou in doubt as to that which these worship. They worship only as their fathers worshipped before. And surely We shall pay them in full their due undiminished. |
| 011:109 Pickthal | : |
So be not thou in doubt concerning that which these (folk) worship. They worship only as their fathers worshipped aforetime. Lo! we shall pay them their whole due unabated. |
| 011:109 Rashad | : |
Do not have any doubt regarding what these people worship; they worship exactly as they found their parents worshipping. We will requite them their due share fully, without reduction. |
| 011:109 Sarwar | : |
Have no doubt that these people worship (idols). They worship what their fathers had worshipped before them. We will give them the exact recompense that they deserve. |
| 011:109 Shakir | : |
Therefore be not in doubt as to what these worship; they do not worship but as their fathers worshipped before; and most surely We will pay them back in full their portion undiminished. |
| 011:109 Sherali | : |
So be thou not in doubt, O reader, concerning that which these people worship. They only worship as their fathers worshiped before, and WE shall surely pay them in full their portion undiminished. |
Concepts/Themes Covered: الإيمان > المؤمنون > ما أعده الله لهم Faith> The Believers> What has Allah Prepared for them الإيمان > المؤمنون > وعده إياهم Faith> The Believers> His Promise to them
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


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intro
My name is Khalid Hamedi and I am a full-stack Web Application Developer and Software Developer, currently living in Irbid .Jordan. I have a Bachelor of Management Information Systems from Balqa Applied University, and my primary focus and inspiration for my studies is Web Development. In my free time, I study human computer interface and the psychology of human computer interaction. I am both driven and self-motivated, and I am constantly experimenting with new technologies and techniques. I am very passionate about Web Development, and strive to better myself as a developer, and the development community as a whole.
Languages List
I have been studying web development since 2009 and I develop in both C# and PHP, though I primarily use C#. I am experienced in both front and back-end development, and I am proficient in HTML/HTML5, CSS/CSS3, LESS, SASS, XML, JavaScript, jQuery, AJAX, and SQL/MySQL/PostgreSQL, to name a few. I am also proficient in many non-web-based languages, including but not limited to Java, Scheme/Racket, C, ACL2 (LISP), and MIPS Assembly. I have also worked on some smaller Python projects, and have used the language to create one-time use tools for data processing and similar purposes.
Experience
I am a Sitecore Certified Professional Web Developer, and have been developing enterprise solutions using the Sitecore content management system since 2012. I have worked on over ten different Sitecore solutions, ranging from a major travel engine's online booking engine to an internal site for one of the "Big Four" accounting firms, and beyond. An early version of one of my JavaScript plugins (license included) is also visible in the view source of the news site for the Xbox One. Since 2012, I have been working with responsive design integration, and have experimented with several responsive techniques and tools. I have worked with Twitter Bootstrap, although I prefer to add responsive support manually, whenever possible. I am a very big fan of using media queries on my sites and I strive to design layouts that can easily be optimized for aesthetic appeal on each of desktops, tablets and cell phones. This site uses a responsive design, and I have completed responsive integration throughout most of the site.
Top 10 Best Soccer Players in the World


Plantee is an easy to use water tracking tool that can help you consistently monitor the amount of water you are giving your plants.
To care for your plants, you can add as many plants as you would like to your collection. Specify the amount of water they need, and the frequency of watering. You will be reminded to check your plants everyday. Once you have watered one, press the water droplet button.
If you need anything, please contact the team at plantee.info@gmail.com


Contget1653.github.io
First degree FR-E520 Handbücher.
First degree FR-E520 Handbücher and Wolf Gu-2E-S Montageanleitung.


References decorator that automatically creates missing components using available component factories upon component retrival.
type BuildReferencesDecorator struct { ReferencesDecorator }
func NewBuildReferencesDecorator(nextReferences crefer.IReferences, topReferences crefer.IReferences) *BuildReferencesDecorator
Creates a new instance of the decorator. Parameters:
- nextReferences crefer.IReferences the next references or decorator in the chain. - topReferences IReferences the decorator at the top of the chain.
Returns *BuildReferencesDecorator
func (c *BuildReferencesDecorator) ClarifyLocator(locator interface{}, factory build.IFactory) interface{}
Clarifies a component locator by merging two descriptors into one to replace missing fields. That allows to get a more complete descriptor that includes all possible fields. Parameters:
- locator intrface{} a component locator to clarify. - factory build.IFactory a factory that shall create the component.
Returns interface{} clarified component descriptor (locator)
func (c *BuildReferencesDecorator) Create(locator interface{}, factory build.IFactory) interface{}
Creates a component identified by given locator. throws a CreateEerror if the factory is not able to create the component. see findFactory Parameters:
- locator interface{} a locator to identify component to be created. - factory build.IFactory a factory that shall create the component.
Returns interface{} the created component.
func (c *BuildReferencesDecorator) Find(locator interface{}, required bool) ([]interface{}, error)
Gets all component references that match specified locator. throws a ReferenceError when required is set to true but no references found. Parameters:
- locator interface the locator to find a reference by. - required bool forces to raise an exception if no reference is found.
Returns []interface, error a list with matching component references and error.
func (c *BuildReferencesDecorator) FindFactory(locator interface{}) build.IFactory
Finds a factory capable creating component by given descriptor from the components registered in the references. Parameters:
- locator interface{} a locator of component to be created.
Returns build.IFactory found factory or nil if factory was not found.
func (c *BuildReferencesDecorator) GetOneOptional(locator interface{}) interface{}
Gets an optional component reference that matches specified locator. Parameters:
- locator interface{} the locator to find references by.
Returns interface{} a matching component reference or nil if nothing was found.
func (c *BuildReferencesDecorator) GetOneRequired(locator interface{}) (interface{}, error)
Gets a required component reference that matches specified locator. throws a ReferenceException when no references found. Parameters:
- locator interface{} the locator to find a reference by.
Returns interface{}, error a matching component reference and error.
func (c *BuildReferencesDecorator) GetOptional(locator interface{}) []interface{}
Gets all component references that match specified locator. Parameters:
- locator interface{} the locator to find references by.
Returns []interface{} a list with matching component references or empty list if nothing was found.
func (c *BuildReferencesDecorator) GetRequired(locator interface{}) ([]interface{}, error)
Gets all component references that match specified locator. At least one component reference must be present. If it doesn't the method throws an error. throws a ReferenceException when no references found. Parameters:
- locator interface{} the locator to find references by.
Returns []interface{}, erorr a list with matching component references and error.
Container managed references that can be created from container configuration.
type ContainerReferences struct { ManagedReferences }
func NewContainerReferences() *ContainerReferences
Creates a new instance of the references Returns *ContainerReferences
func (c *ContainerReferences) PutFromConfig(config config.ContainerConfig) error
Puts components into the references from container configuration. Parameters:
- config config.ContainerConfig a container configuration with information of components to be added.
Returns error CreateError when one of component cannot be created.
References decorator that automatically sets references to newly added components that implement IReferenceable interface and unsets references from removed components that implement IUnreferenceable interface.
type LinkReferencesDecorator struct { ReferencesDecorator // contains filtered or unexported fields }
func NewLinkReferencesDecorator(nextReferences crefer.IReferences, topReferences crefer.IReferences) *LinkReferencesDecorator
Creates a new instance of the decorator. Parameters:
- nextReferences crefer.IReferences the next references or decorator in the chain. - topReferences crefer.IReferences the decorator at the top of the chain.
Returns *LinkReferencesDecorator
func (c *LinkReferencesDecorator) Close(correlationId string) error
Closes component and frees used resources. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
func (c *LinkReferencesDecorator) IsOpen() bool
Checks if the component is opened. Returns bool true if the component has been opened and false otherwise.
func (c *LinkReferencesDecorator) Open(correlationId string) error
Opens the component. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
func (c *LinkReferencesDecorator) Put(locator interface{}, component interface{})
Puts a new reference into this reference map. Parameters:
- locator intrface{} a locator to find the reference by. - component interface{} a component reference to be added.
func (c *LinkReferencesDecorator) Remove(locator interface{}) interface{}
Removes a previously added reference that matches specified locator. If many references match the locator, it removes only the first one. When all references shall be removed, use removeAll method instead. see removeAll Parameters:
- locator interface a locator to remove reference
Returns interface{} the removed component reference.
func (c *LinkReferencesDecorator) RemoveAll(locator interface{}) []interface{}
Removes all component references that match the specified locator. Parameters:
- locator interface{} the locator to remove references by.
Returns []interface{} a list, containing all removed references.
Managed references that in addition to keeping and locating references can also manage their lifecycle:
Auto-creation of missing component using available factories Auto-linking newly added components Auto-opening newly added components Auto-closing removed components
type ManagedReferences struct { ReferencesDecorator References *crefer.References Builder *BuildReferencesDecorator Linker *LinkReferencesDecorator Runner *RunReferencesDecorator }
func NewEmptyManagedReferences() *ManagedReferences
Creates a new instance of the references Returns *ManagedReferences
func NewManagedReferences(tuples []interface{}) *ManagedReferences
Creates a new instance of the references Parameters:
- tuples []interface{} tuples where odd values are component locators (descriptors) and even values are component references
Returns *ManagedReferences
func NewManagedReferencesFromTuples(tuples ...interface{}) *ManagedReferences
Creates a new ManagedReferences object filled with provided key-value pairs called tuples. Tuples parameters contain a sequence of locator1, component1, locator2, component2, ... pairs. Parameters:
- tuples ...interface{} the tuples to fill a new ManagedReferences object.
Returns *ManagedReferences a new ManagedReferences object.
func (c *ManagedReferences) Close(correlationId string) error
Closes component and frees used resources. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
func (c *ManagedReferences) IsOpen() bool
Checks if the component is opened. Returns bool true if the component has been opened and false otherwise.
func (c *ManagedReferences) Open(correlationId string) error
Opens the component. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
type ReferencesDecorator struct { NextReferences crefer.IReferences TopReferences crefer.IReferences }
func NewReferencesDecorator(nextReferences crefer.IReferences, topReferences crefer.IReferences) *ReferencesDecorator
Creates a new instance of the decorator. Parameters:
- nextReferences crefer.IReferences the next references or decorator in the chain. - topReferences crefer.IReferences the decorator at the top of the chain.
Returns *ReferencesDecorator
func (c *ReferencesDecorator) Find(locator interface{}, required bool) ([]interface{}, error)
Gets all component references that match specified locator. Parameters:
- locator interface{} the locator to find a reference by. - required bool forces to raise an exception if no reference is found.
Returns []interface{}, error a list with matching component references and a ReferenceError when required is set to true but no references found
func (c *ReferencesDecorator) GetAll() []interface{}
Gets all component references registered in this reference map. Returns []interface{} a list with component references.
func (c *ReferencesDecorator) GetAllLocators() []interface{}
Gets locators for all registered component references in this reference map. Returns []interface{} a list with component locators.
func (c *ReferencesDecorator) GetOneOptional(locator interface{}) interface{}
Gets an optional component reference that matches specified locator. Parameters:
- locator interface{} the locator to find references by.
Returns interface{} a matching component reference or null if nothing was found.
func (c *ReferencesDecorator) GetOneRequired(locator interface{}) (interface{}, error)
Gets a required component reference that matches specified locator. Parameters:
- locator interface{} the locator to find a reference by.
Returns interface{}, error a matching component reference, a ReferenceError when no references found.
func (c *ReferencesDecorator) GetOptional(locator interface{}) []interface{}
Gets all component references that match specified locator. Parameters:
- locator interface{} the locator to find references by.
Returns []interface{} a list with matching component references or empty list if nothing was found.
func (c *ReferencesDecorator) GetRequired(locator interface{}) ([]interface{}, error)
Gets all component references that match specified locator. At least one component reference must be present. If it doesn't the method throws an error. Parameters:
- locator interface{} the locator to find references by.
Returns []interface{} a list with matching component references and error a ReferenceError when no references found.
func (c *ReferencesDecorator) Put(locator interface{}, component interface{})
Puts a new reference into this reference map. Parameters:
- locator interface{} a locator to find the reference by. - component interface{} a component reference to be added.
func (c *ReferencesDecorator) Remove(locator interface{}) interface{}
Removes a previously added reference that matches specified locator. If many references match the locator, it removes only the first one. When all references shall be removed, use removeAll method instead. see RemoveAll Parameters:
- locator interface{} a locator to remove reference
Returns interface{} the removed component reference.
func (c *ReferencesDecorator) RemoveAll(locator interface{}) []interface{}
Removes all component references that match the specified locator. Parameters:
- locator interface{} the locator to remove references by.
Returns []interface{} a list, containing all removed references.
References decorator that automatically opens to newly added components that implement IOpenable interface and closes removed components that implement ICloseable interface.
type RunReferencesDecorator struct { ReferencesDecorator // contains filtered or unexported fields }
func NewRunReferencesDecorator(nextReferences crefer.IReferences, topReferences crefer.IReferences) *RunReferencesDecorator
Creates a new instance of the decorator. Parameters:
- nextReferences crefer.IReferences the next references or decorator in the chain. - topReferences crefer.IReferences the decorator at the top of the chain.
Returns *RunReferencesDecorator
func (c *RunReferencesDecorator) Close(correlationId string) error
Closes component and frees used resources. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
func (c *RunReferencesDecorator) IsOpen() bool
Checks if the component is opened. Returns bool true if the component has been opened and false otherwise.
func (c *RunReferencesDecorator) Open(correlationId string) error
Opens the component. Parameters:
- correlationId string transaction id to trace execution through call chain.
Returns error
func (c *RunReferencesDecorator) Put(locator interface{}, component interface{})
Puts a new reference into this reference map. Parameters:
- locator interface{} a locator to find the reference by. - component interface{} a component reference to be added.
func (c *RunReferencesDecorator) Remove(locator interface{}) interface{}
Removes a previously added reference that matches specified locator. If many references match the locator, it removes only the first one. When all references shall be removed, use removeAll method instead. see removeAll Parameters:
- locator interface{} a locator to remove reference
Returns interfce{} the removed component reference.
func (c *RunReferencesDecorator) RemoveAll(locator interface{}) []interface{}
Removes all component references that match the specified locator. Parameters:
- locator interface{} the locator to remove references by.
Returns []interface{} a list, containing all removed references.