|
| class | AbsoluteTimeDateFormat |
| | Formats a date in the format HH:mm:ss,SSS for example, "15:49:37,459". More...
|
| |
| class | AppenderAttachableImpl |
| |
| class | APRInitializer |
| |
| class | BufferedOutputStream |
| | Abstract class for writing to character streams. More...
|
| |
| class | BufferedWriter |
| | Writes text to a character-output stream buffering requests to increase efficiency. More...
|
| |
| class | ByteArrayInputStream |
| | InputStream implemented on top of a byte array. More...
|
| |
| class | ByteArrayOutputStream |
| | OutputStream implemented on top of std::vector. More...
|
| |
| class | ByteBuffer |
| | A byte buffer. More...
|
| |
| class | CharsetDecoder |
| | An abstract engine to transform a sequences of bytes in a specific charset into a LogString. More...
|
| |
| class | CharsetEncoder |
| | An engine to transform LogStrings into bytes for the specific character set. More...
|
| |
| class | Class |
| |
| class | ClassRegistration |
| |
| class | Condition |
| | This class provides a means for one thread to suspend exception until notified by another thread to resume. More...
|
| |
| class | CyclicBuffer |
| | CyclicBuffer is used by other appenders to hold instances of LoggingEvent for immediate or deferred display. More...
|
| |
| class | DatagramPacket |
| | This class represents a datagram packet. More...
|
| |
| class | DatagramSocket |
| | This class represents a socket for sending and receiving datagram packets. More...
|
| |
| class | Date |
| | Simple transcoder for converting between external char and wchar_t strings and internal strings. More...
|
| |
| class | DateFormat |
| | DateFormat is an abstract class for date/time formatting patterned after java.text.DateFormat. More...
|
| |
| class | DateLayout |
| | This abstract layout takes care of all the date related options and formatting work. More...
|
| |
| class | DateTimeDateFormat |
| | Formats a date in the format <b>dd MMM yyyy HH:mm:ss,SSS</b> for example,
"06 Nov 1994 15:49:37,459". More...
|
| |
| class | Exception |
| | The class Exception and its subclasses indicate conditions that a reasonable application might want to catch. More...
|
| |
| class | RuntimeException |
| | RuntimeException is the parent class of those exceptions that can be thrown during the normal operation of the process. More...
|
| |
| class | NullPointerException |
| | Thrown when an application attempts to use null in a case where an object is required. More...
|
| |
| class | IllegalArgumentException |
| | Thrown to indicate that a method has been passed an illegal or inappropriate argument. More...
|
| |
| class | IOException |
| | Signals that an I/O exception of some sort has occurred. More...
|
| |
| class | MissingResourceException |
| |
| class | PoolException |
| |
| class | MutexException |
| |
| class | InterruptedException |
| |
| class | ThreadException |
| |
| class | TranscoderException |
| |
| class | IllegalMonitorStateException |
| |
| class | InstantiationException |
| | Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated because it is an interface or is an abstract class. More...
|
| |
| class | ClassNotFoundException |
| | Thrown when an application tries to load in a class through its string name but no definition for the class with the specified name could be found. More...
|
| |
| class | NoSuchElementException |
| |
| class | IllegalStateException |
| |
| class | SocketException |
| | Thrown to indicate that there is an error in the underlying protocol, such as a TCP error. More...
|
| |
| class | ConnectException |
| | Signals that an error occurred while attempting to connect a socket to a remote address and port. More...
|
| |
| class | ClosedChannelException |
| |
| class | BindException |
| | Signals that an error occurred while attempting to bind a socket to a local address and port. More...
|
| |
| class | InterruptedIOException |
| | Signals that an I/O operation has been interrupted. More...
|
| |
| class | SocketTimeoutException |
| | Signals that an I/O operation has been interrupted. More...
|
| |
| class | FileInputStream |
| | InputStream implemented on top of APR file IO. More...
|
| |
| class | FileOutputStream |
| | OutputStream implemented on top of APR file IO. More...
|
| |
| class | FileWatchdog |
| | Check every now and then that a certain file has not changed. More...
|
| |
| class | UnknownHostException |
| |
| class | InetAddress |
| |
| class | InputStream |
| | Abstract class for reading from character streams. More...
|
| |
| class | InputStreamReader |
| | Class for reading from character streams. More...
|
| |
| class | Integer |
| |
| class | ISO8601DateFormat |
| | Formats a date in the format yyyy-MM-dd HH:mm:ss,SSS for example "1999-11-27 15:49:37,459". More...
|
| |
| class | Loader |
| |
| class | Locale |
| |
| class | LogLog |
| | This class used to output log statements from within the log4cxx package. More...
|
| |
| class | CharMessageBuffer |
| | This class is used by the LOG4CXX_INFO and similar macros to support insertion operators in the message parameter. More...
|
| |
| class | UniCharMessageBuffer |
| | This class is designed to support insertion operations in the message argument to the LOG4CXX_INFO and similar macros and is not designed for general purpose use. More...
|
| |
| class | WideMessageBuffer |
| | This class is designed to support insertion operations in the message argument to the LOG4CXX_INFO and similar macros and is not designed for general purpose use. More...
|
| |
| class | MessageBuffer |
| | This class is used by the LOG4CXX_INFO and similar macros to support insertion operators in the message parameter. More...
|
| |
| class | Mutex |
| |
| class | Object |
| | base class for java-like objects. More...
|
| |
| class | ObjectImpl |
| | Implementation class for Object. More...
|
| |
| class | ObjectOutputStream |
| | Emulates java serialization. More...
|
| |
| class | ObjectPtrBase |
| |
| class | ObjectPtrT |
| | smart pointer to a Object descendant More...
|
| |
| class | OnlyOnceErrorHandler |
| | The OnlyOnceErrorHandler implements log4cxx's default error handling policy which consists of emitting a message for the first error in an appender and ignoring all following errors. More...
|
| |
| class | OptionConverter |
| | A convenience class to convert property values to specific types. More...
|
| |
| class | OutputStream |
| | Abstract class for writing to character streams. More...
|
| |
| class | OutputStreamWriter |
| | Abstract class for writing to character streams. More...
|
| |
| class | Pool |
| |
| class | Properties |
| |
| class | PropertyResourceBundle |
| | PropertyResourceBundle is a concrete subclass of ResourceBundle that manages resources for a locale using a set of static strings from a property file. More...
|
| |
| class | Reader |
| | Abstract class for reading from character streams. More...
|
| |
| class | RelativeTimeDateFormat |
| | Formats a date by printing the number of seconds elapsed since the start of the application. More...
|
| |
| class | ResourceBundle |
| | Resource bundles contain locale-specific objects. More...
|
| |
| class | ServerSocket |
| |
| class | SimpleDateFormat |
| | Concrete class for formatting and parsing dates in a locale-sensitive manner. More...
|
| |
| class | Socket |
| |
| class | SocketOutputStream |
| |
| class | StrftimeDateFormat |
| | Concrete class for formatting and parsing dates in a locale-sensitive manner. More...
|
| |
| class | StrictMath |
| | The class StrictMath contains methods for performing basic numeric operations. More...
|
| |
| class | StringHelper |
| | String manipulation routines. More...
|
| |
| class | StringTokenizer |
| |
| class | synchronized |
| | utility class for objects multi-thread synchronization. More...
|
| |
| class | SyslogWriter |
| | SyslogWriter is a wrapper around the DatagramSocket class it writes text to the specified host on the port 514 (UNIX syslog) More...
|
| |
| class | System |
| | The System class contains several useful class fields and methods. More...
|
| |
| class | SystemErrWriter |
| | Abstract class for writing to character streams. More...
|
| |
| class | SystemOutWriter |
| | Abstract class for writing to character streams. More...
|
| |
| class | Thread |
| | This class implements an approximation of java.util.Thread. More...
|
| |
| class | ThreadLocal |
| | This class provides thread-local variables. More...
|
| |
| class | ThreadSpecificData |
| | This class contains all the thread-specific data in use by log4cxx. More...
|
| |
| class | TimeZone |
| |
| class | Transcoder |
| | Simple transcoder for converting between external char and wchar_t strings and internal strings. More...
|
| |
| class | Transform |
| | Utility class for transforming strings. More...
|
| |
| class | Writer |
| | Abstract class for writing to character streams. More...
|
| |
| class | DOMException |
| |
| class | XMLDOMNode |
| | The XMLDOMNode interface is the primary datatype for the entire Document Object Model. More...
|
| |
| class | XMLDOMElement |
| | The XMLDOMElement interface represents an element in an XML document. More...
|
| |
| class | XMLDOMDocument |
| | The XMLDOMDocument interface represents an entire XML document. More...
|
| |
| class | XMLDOMNodeList |
| | The XMLDOMNodeList interface provides the abstraction of an ordered collection of nodes, without defining or constraining how this collection is implemented. More...
|
| |


|
MRCEditor
1.0
This is a gui program used to viewing, marking and rendering mrc file.
|
#include <memory>
#include <vector>
#include <QOpenGLBuffer>
#include <QOpenGLVertexArrayObject>
#include "3drender/shader/shaderdatainterface.h"
#include <QOpenGLShaderProgram>
Go to the source code of this file.
Classes | |
| class | TriangleMesh |
Typedefs | |
| typedef QVector3D | Point3f |
| typedef QVector3D | Vector3f |
| typedef QVector2D | Point2f |
| typedef QMatrix4x4 | Transform3 |
| typedef QVector2D Point2f |
| typedef QVector3D Point3f |
| typedef QMatrix4x4 Transform3 |
| typedef QVector3D Vector3f |


Dijit Spinner Test
Try typing values, and use the up/down arrow keys and/or the arrow push buttons to spin
number spinner
initial value=900, no delta specified, no min specified, max=1550, onChange captured
Spinbox #1:
onChange:
initial value=1000, delta=10, min=9 max=1550
Spinbox with custom styling (width=50%):
Spinner line break test:
initial value not specified, delta not specified, min not specified, max not specified, signed not specified, separator not specified
[verify no line break just after this text]
[verify no line break just before this text]
Move the cursor left and right within the input field to see the effect on the spinner.
initial value=+1.0, delta=0.1, min=-10.9, max=155, places=1, maxLength=20
Real Number Spinbox #1:
view data


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Class db (server)
Class defined in:app/server/db.js:1
The DB is a simple API for grabbing collections from Mongo. It makes sure that the DB connection is created before accessing the collection. In general, this should not fail, but it might.
get
( db_name, cb
)
app/server/db.js:60
This function returns a collection from the mongo DB, making sure that the DB is created before using it.
Parameters:-
db_name
<String> (*..n)A namespaced name for the DB
-
cb
<Function>Function to run when the DB is returned.
Object
raw
(
)
app/server/db.js:110
Returns the raw database connection
Returns: <Object>
db Mongo DB Connection


--- layout: default permalink: /code/ title: Code ---
Here are all the posts tagged under the Code label.


I'm a Full Stack Developer from São Paulo, Brazil.
I am an Information Technology enthusiastic graduated in Computer Science and MBA in Software Engineer with agile methods. Since 2014 I have been developing great portals and corporate systems. I have a passion for beautiful and clean code and I also love challenges and turn problems into beautiful solutions. When I am not coding, I can be found at the gym, practicing sports or simply learning something new.


Ideally, we can use -sV to probe the ports to find the version running. When performing a version scan (-sV), Nmap sends a series of probes, each of which is assigned a rarity value between one and nine. The higher the number, the more likely it is the service will be correctly identified. However, high intensity scans take longer. The intensity must be between 0 and 9. The default is 7.
Ideally, to avoid the IDS Detection, we should avoid using -sV option. However, we can keep the noise less by using --version intensity by which we can control the number of probes sent to determine the service. Setting this option to 0 will send only the Null probe (connect and wait for banner) and any probes that have been specifically listed as pertaining to the scanned port in nmap-service-probes. The other options available are below:
--version-light (Enable light mode) : Alias for --version-intensity 2.
--version-all (Try every single probe) : An alias for --version-intensity 9
--version-trace (Trace version scan activity) : Print debugging information.
Also, when -sV is specified apart from the probes, all the scripts in the Version category are executed. These scripts could be prevented from running by removing them from the script.db catalog or by building Nmap without NSE support (./configure --without-liblua). However, if --version-intensity option is less than 7, those scripts won't be executed ( I might be a little wrong here).
So our scan would become approx
nmap <IP_Address_Range> -n --top-ports <number>/-p <Custom Port List> -sV --version-intensity 0/ (No -sV)
Performance: So, How can we improve the performance of our nmap scan, so that result could be achieved faster. However, as always we will have Time Vs Accuracy Trade off.
-T<0-5>: Set timing template (higher is faster)
--min-rtt-timeout/max-rtt-timeout/initial-rtt-timeout <time>: Specifies probe round trip time.
--max-retries <tries>: Caps number of port scan probe retransmissions.
--host-timeout <time>: Give up on target after this long
--scan-delay/--max-scan-delay <time>: Adjust delay between probes
--min-rate <number>: Send packets no slower than <number> per second
--max-rate <number>: Send packets no faster than <number> per second
T0,T1,T2 is specifically for IDS Evasion. T3 is the default.
We can set max-retries to a lower value such as 2. Currently it's 10 for T0,T1,T2,T3; 6 for T4 and 2 for T5.
Nmap Scripts:
As bonsaiviking says Here:
If you are wild enough to try NSE scripts against an IDS-protected target, you should know how to read Lua, since the script sources are the final authority on what data is sent. But if you're just looking to get a little better at blending in, these tips should help:- Use --script-args-file to pass script arguments to Nmap from a file. This will keep your command line clean and make it harder to accidentally miss one of the options you choose
- Obviously avoid dos, intrusive, and exploit category scripts.
- Use scripts by name instead of by category, so that you know exactly what will be run.
- Thoroughly read the documentation for each script you intend to use.
- Set http.useragent to something believable that blends in. Currently, The HTTP scripts all use a User-Agent header that identifies as "Nmap Scripting Engine."
Output Options:
-oN/-oX/-oS/-oG <file>: Output scan in normal, XML, s|<rIpt kIddi3, and Grepable format, respectively, to the given filename.
-oA <basename>: Output in the three major formats at once
--reason: Display the reason a port is in a particular state
--open: Only show open (or possibly open) ports
--packet-trace: Show all packets sent and received
--resume <filename>: Resume an aborted scan : Filename should be .nmap or .gnmap
At this point, it's good to find what are the most common ports open in the scan we just performed by
grep "^[0-9]\+" <nmap file .nmap extension> | grep "\ open\ " | sort | uniq -c | sort -rn | awk '{print "\""$1"\",\""$2"\",\""$3"\",\""$4"\",\""$5" "$6" "$7" "$8" "$9" "$10" "$11" "$12" "$13"\""}' > test.csv


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Phone:<PHONE_NUMBER>
Mail
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Back to the
[commerce]
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--- layout: post authors: ["Greg Wilson"] title: "Scientific Groupware Revisited" date: 2014-07-05 time: "16:00:00" tags: ["Opinion"] ---
16 years ago, Jon Udell wrote a white paper titled "Internet Groupware for Scientific Collaboration" that profoundly changed how I thought about the web. In many ways, it seems as futuristic today as it did then: despite all the technological advances of the last decade and a half, a two-way web built on top of a universal canvas is still mostly a dream.
Udell and others are now working on Thali, an attempt to create a truly distributed web. It, and projects like Ward Cunningham's Smallest Federated Wiki, are a more truly open model for science than the de facto centralization typified by Google, Facebook, Twitter, and GitHub, but it's not clear we'll choose the long-term robustness of the former over the short-term convenience of the latter.
I asked Jon if I could re-post IGSC here. He said yes, but on reflection, I realized that doing so would run counter to the spirit of what he's been trying to tell us. Instead, I urge you to click on this link and marvel at the everyday miracle that follows.


PIZZATRON
INPUT PREFERENCES FOR DISC-LIKE HUMAN SUSTENANCE. WITH SAUCE.
CIRCUMFERENCE
DINNER PLATE $10.00
KICK DRUM $15.00
LIBERTY BELL $20.00
QUANTITY
TOPPINGS
All pizzas come with sauce and cheese. Pizzatron demands $1.00 for each additional topping.
ADD TOPPINGS
CALCULATE DEBT TO PIZZATRON
PRODUCE $
.00 FOR PIZZATRON.


Contact Us...
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The wavelength of the sound produced is determined by the flute tube and tone holes. For a pipe of length L, open at both ends, and ignoring end effects, the wavelength of the sound is twice the length of the tube. The frequency produced is given by dividing the speed of sound (345 m/s) by the wavelength.
The method described here is to estimate an effective length for a real (cylindrical) tube taking into account end effects, the size of the tone holes, etc.
If the fundamental (all tone holes closed) corresponds to an effective length Leo, then the desired effective lengths for a six (or fewer) hole flute to produce notes of the (Western major) scale are given by:
| Note Number |
Note |
Length Units of Leo |
|---|---|---|
| 0 | Do | 1 |
| 1 | Re | 8/9 |
| 2 | Mi | 4/5 |
| 3 | Fa | 3/4 |
| 4 | So | 2/3 |
| 5 | La | 3/5 |
| 6 | Ti | 8/15 |
The actual physical length of the flute will be shorter than Leo and the distance to the tone holes (from the blow end) will be shorter than the values calculated in the table.
As described by Benade, the end effects (at both the blow hole and at the first open hole) act (approximately) as an additional length which must be subtracted from the calculated effective lengths to get the physical lengths desired. As long as you don't deviate too much from typical flute proportions, these approximate calculations should get you pretty close. If you are serious about getting your flute in tune, plan on making at least two flutes.
First, make your flute with no tone holes and adjust the length
to match the desired lowest note. The blow hole is typically
1/2 to 2/3 the tube's inner diameter, and the stopper will be
about an equal distance from the center of the blow hole.
Then get out your ruler and measure the following:
Lb can be determined approximately by:
The actual position for each hole will depend on the tone hole size and the position of any other open tone holes. Hence, you have some leeway to choose one or the other of these.  Your holes do not need to be all the same size, so it is possible to make some choices which affect the ergonomics of your flute. Below I will assume that all the tone holes are fixed in size, and only their positions are to be adjusted. If this results in tone hole positions which are uncomfortable (or unusable) then adjust one or more of the tone hole sizes and recompute.
Now compute the first corrections:
For each of these calculations, you will need to repeat them several times. For example, for the first tone hole, an initial value of D is used which was computed from the previous approximate positions. Once the correction is found, compute the new value of D and recompute the correction. Continue until the answer doesn't change much. For the other holes, recompute s using the corrected position to obtain a better correction. Do this one hole at a time. If you correct all the holes, then go back and redo the calculations for all the holes, you can get into numerical trouble in some cases.
Now drill your holes. If a note is a bit flat, you can enlarge the first open hole (from the blow end) a bit to sharpen it. If you drill your holes a little small to begin with, you might be able to bring your flute into tune without having to make a second one.
Note: if you have particular thick walls on your flute (like some wood flutes) you will need to add another correction. Use
Now check the tuning of your flute, and estimate adjustments to make your second flute. That is, if your note is 3% flat, move the hole 3% closer to the blow hole, etc. A frequency counter is best for this, but if necessary, you can do it "by ear" (e.g. by comparing to another instrument which is in tune and listening to the beats). If you see systematic problems (e.g. Re is a little flat, Me a little flatter, and by the time you get to Ti it is very flat) then your value of Lb can be adjusted to fix all the holes at once.
For a fipple flute (e.g. a recorder) the correction at the mouth can be approximated by
If you just want to calculate, or need to check your calculations, then see the
flutomat
javascript by Pete Kosel
There are no pop-ups or ads of any kind on these pages. If you are seeing them, they are being added by a third party without the consent of the author.
To Suits Page


knowledge outline
in this i would like to outline basic knowledges and topics to be explained and expanded upon. i will divide this into sections. these sections will be expanded on other separate pages. these pages will house the lists of external resources to learn from. i will save as many as i can to make this project as portable as possible.
general outline
outline description
- test equipment
- 3ph ac motors
- tcp/ip networking basics
- tcp ip networking intermediate
- tcp ip netowrking advaced
- basic computer skills
- intermediate computer skills
- advanced computer skills
- ethernet wiring diagnosis
- fiber optics
- threads, fastening and fastener locking technologies
- board level electronics basics and the technition
- metalurgy, basic metal fabrication and basic welding concepts
- hvac learining track
test equipment
this section should focus on various test equipment and component bench test methods. and dont be affraid to find and read the fucking manual.
- Digital multimeters
- handheld amp clamps
- what is an oscilliscope scope
- portable power supplies
- digital programmable loads
- digital signal generator
- fluke cable analyser
- Klein lan scout
- thermal scope
- spot temp device
- megaohm meter- insulation test tool
- microohm meter
- why shoudl i learn this
digital multi meter
talk about the basics and especially the advanced DMM topics.
- basic features
- advanced features, and why you should the manual of your dmm from time to time
handheld amp clamp
basics of amp clamps. what they do and best practices
- different types of amp clamps. dmm atachment , combo and independant
- how to use amp clamps
- how to interpret the info your getting
oscilliscope
- what is an oscilliscope and why do i care
- voltage over time and how to use it
- controls common to all o scopes
- probes, types and uses
- fluke portable o scope and using regular voltage leads
- using two channels on the handheld, common ground wire port.
- comparing multiple signals
portable power supplies
- best practices for using power supplies
- powering components on the bench and in the train
- know the limits of the power supply
- constandt current vs constant voltage
digital programmable loads
- what is a digital programmable load and what can it be used for
- i would like to see this technology used in the trains for testing inverters and converters
- constant load vs constant resistance
digital signal generator
- how digital signal generators can be useful
- recreating a speed signal
fluke cable analyser
- what is it
- the tests it does and how they relate to reapir on a train
- jobs you should use it for, plus best practices
- read the manual cover to cover
Klein lan scout
- what is is and what it is not
- how to efficiently use it
- define use cases
thermal scope
- what is emmisivity and how to interpret thermal imaging
- use cases and interpreting the info your recieving
spot temp device
- relate the emmisivity to this device
- use cases and when to swap to the imager
micro-ohm meter
- what is it and how does it work
megaohm meter- insulation testing
- what is it and what does it do
why is this stuff important
- if you get wrong reading from a test tool that you did not take the time to familarize yourself with its on you.
AC motors-single phase
single phase motors are very simple. but derserve respect and a place here. the basics here will relate to 3PH motors as well.
- ac motors come in basic speeds. 3700, 1700, 800
- notice theese are doubles of themselves. explain how freq and pole count will equal the nominal motor speed.
- motor slip, load, speed and amperage
3ph motors
this section is intended to get techs more familiar with 3 phase motors and not stall out when evaluating or replacing one.
- how to read a motor plate
- motor speeds and how its determined
- fan rated or load rated
- electrical box and wiring
- how to recognize when a motor needs replaced
- fan mounting and alignment and why its important
- how to test for shorted coils, bad insulation, etc
- what is an inverter rated motor vs a standard motor
- contactors and overload relays. some OL relays are adjustable.
how to read a motor plate
- relevent info the tech needs from the motor plate
- how to relate the motor plate to the wiring diagram
motor speeds and how its determined
basics of how an ac motor works and describe the pole count and operating freq.
fan rated or load rated
talk about fan rated motors and load rated motors. shock loading vs constant load.
electrical box and wiring
- the difference between 3, 6, and 9 wire motors
- what is wye and delta wiring configuration
- 3 phases and the thermal fuse, how to determine whats what
- what the ground is important
- gasketing and sealing the box is important
- soft startes, surge protectors etc.
how to recognize when a motor needs replaced
- what is sounds like when the bearings are bad
- how electrical issues manifest themselves, is it the motor or the contactor
- how to test windings, insulation test, microOhm, etc
fan mounting and alignment
- easy ways to set alignment before you install the fan
- what else can you move to make sure things line up
how to test for shorted coils, bad insulation, etc
this sections is for the electrical testing of an AC motor.
- meagohm meter
- microhm meter
- when do you need to consider doing this
what is an inverter rated motor vs a standard motor
explai what an inverter rated motor is and why it matters.
- what a VFD is
- what can be replaced with what
- non inverter can be replaced with standard or inv. rated
- inv. rated can only take another inv rated motor if driven by a VFD
basic computer skills
this is to familiarize techs with basic windows computer skills.
- what is windows
- what a strong password is and why it protects you and the company
- find and move files
- how programs talk to devices and why
- how to select and set ehternet port settings
- how to set com port interfaces. how to navigate device manager
- what serial communication looks like, baud rates etc.
what is windows
- its a fucking operating system
what a strong password is and why it protects you and the company
- explain what a strong passowrd is and WHY its important
- why you dont want to get blamed for a company wide breach in your log in name
- password managers, open source options, paid options, when and why to use one.
find and move files
- how to pull files from device to device
- usb drives
- from vault to desktop, to thumb drive, to laptop, to end device
how programs talk to devices and why
how to select and set ethernet port settings
- what interface are you using
- what ip addresses is it set to and how to find that info
- one ip address vs multiple ip addresses per interface
- how to iterate to find a solution
- using the command line, ipconfig
how to set com port interfaces. how to navigate device manager
- what is the device manager and how to get there
- how to interprete info when you see it
what serial communication looks like, baud rates etc.
- what is a baud rate and why its critically importand
- how to diag problems when they arise
- use device manager to determine what com port is active
- when in doublt restart the computer
- dont close the lid when in virtual machine
intermidiate computer skills
what are intermidiat skills and knowledge
- what is a web server
- what is an embeded web interface and what does it do
- how to reach the web interface
- troube shooting teh web interface
- transfering files FTP protocall ans usb
- concepts of flashing and installing firmware
- how configuration and firmware differ
what is a web server
identify what a webserver is and that alot of train components essentially has one.
- web server basics
- web browser differences and that that affects the same webpage
what is an embeded web interface and what does it do
- why do people use web interfaces on devices and what all can they do
- usually a fixed set of scripts that perform actions
- how can it be broken via updates and unintended malfunctions
how to reach the web interface
- connect the internet basics to reach the interface on the device
- liken it to a router, maybe use a router as practice
troube shooting teh web interface
- use the OSI model to troubleshoot component access
transfering files FTP protocall ans usb
concepts of flashing and installing firmware
how configuration and firmware differ
advanced computer skills
linux and more complex computer tech skills. talk about FOSS. free and open source software and how to find it. FOSS. how to find your own and up to date FOSS software tools. talk about what FOSS is.
- what is linux
- what is a shell
- talking via serial and root shell
- typical commands and why to use them
- gathering info like current IP address
- how to set a ip address in shell
- looking at logs ans files
- what embeded systems are and how to interface
what is linux
what is a shell
tcp/ip networking basics
basic ether net network concepts.
- what is a netowrk
- osi layer model
- what is a packet
- describe basic netowrk components
- dhcp principals vs static addressing
- name resolution, this is not directly important
- subnets
- what is a gateway
- what is POE-power over ethernet
what is a network
- explain how a network exists in a house, city and a in a train
- an ip address is like a house address
osi layer model
- breakdown the 5 and 7 layer model
- how the technition can use this
- how to use this concept to diagnose all kinds of problems
what is a packet
- how it seems like a piece of mail and how that relates to the broader picture
describe basic netowrk components
- collection of tubes
- switches, gateways, endpoint devices
dhcp principals vs static addressing
- what it is and how it works
- how to understand why its used and how each netowrk or device needs these settings
name resolution, this is not directly important
- how google.com gets to an ip address
subnets
- how it affects netowrks
- cidr notation
- how it applies to the train
what is a gateway
tcp ip intermidiate
intermediate netowrking skills and knowledge
- how devices talk and how to recognize and classify problems
- how each device's settings interact with each other
- how to talk across subnets
- how to read the lights on a netowrk switch and know what it means
how devices talk and how to recognize and classify problems
- how a string of switches works and how to tell if its a device or a wiring connection
- how to connect in different areas and see the real situation
how each devices settings interact with each other
- how a single misconfiguration can create problems
how to talk across subnets
- talk about interfaces and gateways
- talk about the t4/5 side view interface problem
how to read the lights on a netowrk switch and know what it means
- explain that different devices have different specifics
- explain what they have in common
- explain more precisely how to interpret the lights in different situations
advanced networking skills
this shows and demonstraights advanced skills that require the perevious knowledge.
- ipcongig-windows ifconfig-linux
- ping
- sharkweek, what is and how to use wireshark
- ip scaner, and why
- maping the network on paper and the useage of block diagrams
- nmap--ADVANCED
ipcongig-windows ifconfig-linux
- what is it
- how to interpret the info it gives you
ping
- what is it
- how to interpret the info
sharkweek, what is and how to use wireshark
- what is it
- how to use it
- how to lead the flowing data
ip scanner, and why
- what is it and how to most efficiently use it
maping the network on paper and the useage of block diagrams
- how writting out your results clearly in block format can reveal the problem faster
nmap--ADVANCED
- what is nmap and why would you use it
- how to interpret the info you get from this tool
ethernet wiring diagnosis
this section puts forward the best practices when diagnosing ethernet cable and why to perform tests this way.
- how troubleshooting 4TP wiring differs from plain single conductor wiring
- intro to the fluke cable analyzer... read the manual
- tdr time domain reflection. what it means and why its useful
- the resistance function, how specifically it works and why its useful
- why the other tests sre not very useful.. small info
- the scan function and how to use it to your advantage
- lessons learned any types of failures seen
- explain m10 plugs and or ethernet plugs and how to deal with them
Fiber optics
this secion is about fiber optics. i think the new trains will go this direction
- what is fiber optics
- need more info here
board level electronics basics and the technition
how to interpret what a board is doing and not doing by knowing the basic concepts and components.
black box thinking
- how microchips proccess code. repeating lists and waiting
- all devices are going to share the same basic stuff. nothing new under the sun
- opto isolator what input signals mean to a box
- analog vs digital inputs/outputs
- how inputs and outputs directly relate to programming and how to interpret error codes
- command and ack programming methods and you
- netowrk info and direct input. how the WTB and the diagnetowrk and share info. heartbeat signals
inverter and converter technology
inverters
talk about basic inverter technology
- what is an inverter. overview
- different types of inverters, AC-DC like a power brick, DC-AC liek the motor drive, dc-AC,DC like the train power supply
- inverter block components and how they are put togeather and how you can use that in trouble shooting
- how an inverter can output the same with changing input voltages
- what is a clean signal
- basic components of every inverter, input, dc link,
- how all the components work togeather
- the brains of an inverter
converters
talk about converter tech and how its similar and different to inverters.
- different converter types
- how converters and inverters are diff and alike
- how converters are integrated into inverters
fasteners, threads, fastening technologies and fastener locking technologies
talk about the deeper stuff about fasteners. the most important stuuf to convey here is the minimum thread engagemnt rules and the torque stuff.
- find fasteners book and copy most of that
- stainless galling problems
- rules of thread engagemnt, 1xdiam 1.5xdiam 2xdiam
- what fastener stretching looks like and why it happens
- clamping force stuff
- fastener extraction nmethods
- rivits and how to install and remove them servicably
- carroll smiths fasteners book. find used on amazon for $13 and make pdf
metalurgy, basic metal fabrication and basic welding concepts
why having at least the basic knowledges is important to have
- what is metal
- basic strength of materials
- whe safety during fabrication is sooo important
- basic metal fab tools and priciples
- grinding and material removal
- oxy acetylin torch heating, cutting, welding and brazing
- stick welding/li>
- mig welding
- tig welding
what is METAL
- crystaline structure
- it melts and stuff
- what alloys are and why its important
- corrosion and what to do aboot it
basic strength of materials
- elastic vs plastic deformation
- temp vs hardness
- shear, double shear etc
why safety during fabrication is sooo important
- sure lose an eye see if i care
- how grinders will blow apart
- do you ever want to see your wifes tits again
basic metal fab tools and priciples
- various hand grinders
- PLASMA cutter
- files
- hammer
grinding and material removal
welding safety
explain safety equipment and why its important
- helmets, automatic, non adjustable, fixed. pipe welder helmets, shades and why theyre important
- head coverings
- jackets, leather, nylon, please wear sleeves
- gloves, cuffed and non cuffed. thick mig vs thinner gloves, leather work gloves.
- fire extuinguisher... seriously watch for flammable shit
oxy acetylin torch heating, cutting, welding and brazing
- shake hands with danger.. video..
- ave's shake hands with danger
- the orginal MC shake yo hands
- identify the different tank valves and why its important, cga 680, 580,etc. list the specific regulator requirements
- tank care and handling and how not to make a missle
- how to treat the equipment and keep it in good condition and why its soo damn important
- different types of FLAME
- hvac brazing specific considerations
- every tip has a flow rate and pressure requirements
- every hose length has an associated pressure prop at flow rate
- every tank size has a maximum flow rate. if exceeded the acetelyne will violently exscape from the acetone. possibly getting acetone in the line to the torch or worse.
stick welding
- intro to self sheilding welding practices
mig welding
- equipment identifacation
- equipment maintainance
- basic welding considerations
- aluminum spool wire feed
- self sheilding wire
- using self sheilded and gas sheilding
- gas sheilding concepts and why its important
tig welding
- what tig welding is
- AC vs DC welding
- tig welding equipment
- machines and hand held units
- watercooled torch setups
- gas cups and lenses
- tig welding equipment maintainance
- gas sheilding and cup considerations
- basic tig welding methods
- welding hardened rod
hvac learning
this section is to get you familiar with hvac system basics. when you have the basics down you can start to wrap your head around the advacned concepts and the move on to diagnosis.
- absolute basics
- relate basics to the train unit, basic train hvac functions
- introduce and talk about the main hvac components, evap soil, cond. coil, TXV, window, compressors, liquid tanks, suction tanks etc
- talk about each device in depth
- talk about pressures in the system, hooking up a guage set and reading them
- advanced guage set skills
- introduce the vacuum pump, refridgerant machine and talk about their uses and specific maintainances
- vacuum, moisture, micron units and levels
- evacuating and charging
- compressor oil levels and adding and removing oil from a system
- the handling, storage and moving of refridgerant
- refridgerant disposal
- AC 3ph motors
hvac diagnosis
- when there is a problem
- ruling stuff in and out
- leak finding. nitrogen pressure testing, vacuum testing. pressure and leak finding suds. big leaks small, leaks
brazing
beyond the safety stuff there are important topics to know before your braze on a hvac system
review cylinder safety here too. keep the bulk in the oxy acetyline area and reference to it
- importance of nitrogen purging and sheilding
- dealing with copper tubing
- why hvac tubing is thicker that water line tubing
- brazing torch intro and maintainances
- brazing tubing basics
- brazing copper tubing practices


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For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.
For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.


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Knowledge Graphs are gaining in popularity; their ability to merge and connect information from different domains has many applications. However, although the technology has been around for a while, it still does not present interfaces that are easy to use and understand. This workshop aims at bringing HCI and KG communities together to discuss how HCI methods could help identify and overcome the issues that keep Knowledge Graphs from better user interfaces.
Practical information
THE WORKSHOP IS CANCELED. WE APOLOGIZE FOR THE INCONVENIENCE.
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connectwise-manage-sdk
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Quantity
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:
WarehouseReference
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Bin
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:
WarehouseBinReference
Globals
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Purchase
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Line
Item
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backordered
Flag
canceled
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internal
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packing
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Generated using
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Oh man. I’ve been hoping for this.
For many years, I’ve been using a Mardown+Dropbox-based system for daily notes, particularly for business-related journaling (I guess you could call it that).
Notational Velocity, nvAlt, and more recently The Archive have been my workhorses on macOS, with 1Writer and other Dropbox-enabled apps on the iOS side. It has been a great system.
I imagine I’d use Drafts for iOS more than I do if it were not for this.
I’ve obviously used various client apps over time, so iCloud sync vs Dropbox is probably the key factor for me to consider once this is released. (Unless Drafts adopts Dropbox support as part of the move to Mac, of course — though I’d be surprised if it did.)


We rode in silence for a while, the Haohua Luxury Chariot flying along the curves of the interstate as all the other cars obediently changed lanes to let us through. I had seen people pull access stunts before, like changing the music in a club or turning off the lights in a restaurant, but what she had done was outright sorcery. She had taken control of the elevator, the car, the drone, the other cars on the highway, all within seconds. She must have had control of all the security cameras to plan our escape. Every one of these was a hardened system. The drone was a DOD system, the hardest of systems. But she had based it like child's play.
Sitting there in the car, I felt like I was coming down off a high. It wasn't a good feeling. I was sitting in a van with a mass murderer of unspeakable power. And I had helped her, given her the access she needed to pull her stunts.  But she had also just killed dozens of cops, maybe over a hundred. Men with families. Fuck, my life was over. I had helped her. That was a death sentence right there. We would become the most wanted people in the country. How did I get caught up in this?
I looked over at her tiny, skeletal body. So frail and weak. I could pick her up and chuck her out the back of the van and end this whole escapade. But then what? Face the death penalty? She had to be my best chance at getting away.  She was a killer, that was for sure. Utterly ruthless.
A message from her appeared on my set.
srry bout all that. had to hurry
Sorry? That was rich. I asked her where we were going.
upstate NY
"What's there?"
our objective
"What's our objective?"
a way to defeat Q. hard to explain
I wondered if she was insane. She was responsive and lucid, but she was also capable of murder. She would probably get rid of me as soon as she could.
"So you want me to come with you?"
id like it. i need physical help.
 The whole world is going to be looking for us."
no they wont
"You don't think so? This isn't the feedrealm. They take kills pretty seriously in the real world."
i do too. but theyll b too busy to look for us
"Busy with what?"
Q
"What's Q going to do?"
u will find out. ~4 mins
"Just tell me."
 My thoughts were racing. I wondered why they didn't just flag our car or shut down the highway. I guess she was busy working her black magic on the police and transportation systems. Who knew what she was capable of? Was she really one of the Bred? A grown-up child soldier?
It was illegal to hook children into long-term feeds, but I had heard stories about China and the FRN connecting infants, trying to create people who were utterly at one with the internet. According to the tales, the children all died. So they tried older children, but they all turned into drooling skullbaskets. For some reason, the brain needs a certain level of maturity before it can withstand a long-term feed without resulting in total madness. Even then, it results in near-total madness.
I figured Karen was another child abuse case. But she wasn't just some feed casualty. Her mind worked. Worked well. Whoever had made her had done the forbidden, and they had done it successfully.
But why did I have to get involved in all this? I had just gotten my specialist license. After getting out of the Marines and just drifting around for years, I was finally hitting my stride.  Was it possible that she had hacked so far into infraspace that she could read minds?
There was a passing flash of light, like sunlight glancing off some car, then everything around us started to get brighter and brighter, like the sun had just come out from behind a cloud. But there weren't any clouds in the sky. The light was coming from behind us, bouncing off the other cars, creating a painful glare. I almost turned around, but then I realized what Karen had said. I closed my eyes against the brightness, and the insides of my eyelids glowed red like I was lying on the beach. After a few seconds, the light dimmed and seemed to return to normal. I opened my eyes, blinked a few times and turned around.
A few miles behind us, the entire city of Atlanta had disappeared behind a megalithic wall of dark roiling smoke. I felt my mouth falling open. I leaned down to look up at the sky behind us. The giant wall of smoke was just the base of a monstrous black tree of ash that rose miles into the sky, growing larger and larger, looming over the world.
Then we were hit by a blast that rattled me right down to the roots of my teeth.  The blast turned into long horrifying roar. The van wobbled and shuddered as awful groaning sounds passed through the metal. Eventually, the van's steering systems righted us, and slowly the roar passed.
That must have been the blast wave. Of a nuclear detonation. That had just destroyed Atlanta.
I unbuckled my seat and crawled to the back window and pressed my face against the glass. The tree of smoke was still growing over us, becoming ever more massive. I just stared in silence. Slowly it changed from one awful form to another until it became a vague gray pillar in the far distance.
I'm not sure how long I spent watching it. I know that by the time I looked away, I was crying.


| I l@ve RuBoard |
7.19 The BaseHTTPServer ModuleThis is a basic framework for HTTP servers, built on top of the SocketServer framework. Example 7-36 generates a random message each time you reload the page. The path variable contains the current URL, which you can use to generate different contents for different URLs (as it stands, the script returns an error page for anything but the root path). Example 7-36. Using the BaseHTTPServer ModuleFile: basehttpserver-example-1.py import BaseHTTPServer import cgi, random, sys MESSAGES = [ "That's as maybe, it's still a frog.", "Albatross! Albatross! Albatross!", "It's Wolfgang Amadeus Mozart.", "A pink form from Reading.", "Hello people, and welcome to 'It's a Tree.'" "I simply stare at the brick and it goes to sleep.", ] class Handler(BaseHTTPServer.BaseHTTPRequestHandler): def do_GET(self): if self.path != "/": self.send_error(404, "File not found") return self.send_response(200) self.send_header("Content-type", "text/html") self.end_headers() try: # redirect stdout to client stdout = sys.stdout sys.stdout = self.wfile self.makepage() finally: sys.stdout = stdout # restore def makepage(self): # generate a random message tagline = random.choice(MESSAGES) print "" print "" print "
Today's quote: " print "%s" % cgi.escape(tagline) print "" print "" PORT = 8000 httpd = BaseHTTPServer.HTTPServer(("", PORT), Handler) print "serving at port", PORT httpd.serve_forever() See the SimpleHTTPServer and CGIHTTPServer modules for more extensive HTTP frameworks. |
| I l@ve RuBoard |


Ghidrah, the Three-Headed Monster (1966) m.
If you've never seen any of the monster movies made in Japan by the Toho studios during the 50s and 60s, then you might as well jump off the deep end with this offering by Ishirio Honda, their most popular director. You won't believe what you're seeing. Ghidrah is a hydra-like creature that breathes lightning and decides to wreak havoc on Japan because...well, he's a monster. In the meantime, and because six heads are better than three, old favorites Godzilla, Rodan, and Mothra (all from previous films in the series) also join in the fray, although this time around their scenery-chewing - all bug-eyed expressions and double-takes - easily exceeds their usual scenery-stamping.
I won't recount the plot (believe me, it's better this way) except to point out that it is worth waiting through the disjointed first half, which jumps between different story elements and concentrates more on the human actors than the monsters, to get to the hysterical combat scenes in the second half (Godzilla keeps screeching throughout the chaos like an enraged dolphin!). Like other films in the series, GHIDRAH's characters are predominantly scientists or journalists (and there's usually a ship's captain that gets done in fairly early). The 'scientific' dialogue is just as nonsensical here as in other Toho films, and is made even sillier by the cartoon-character voices that the actors have had dubbed over them. By the time GHIDRAH was being made it was pretty obvious that the studios were targeting kids as a major part of their audience - at least that seems to be the case in the English-language versions. It's pretty hard to mesh the juvenile elements of the production with the busy plot, which cuts between a princess who appears to be have been abducted by aliens, scientists exploring a volcano, a group of assassins, and a comeback tour for Mothra's tiny priestesses - but all of this is forgotten as soon as the monsters meet in the no-holds-barred finale.
The most noteworthy aspect of GHIDRAH, however, is that it marked the point where Godzilla stopped being a monster and became a hero. Godzilla, who once represented the destructive force of the atomic bomb, sheds his image of fear and vengeance and instead becomes a figure to whom the Japanese turn for protection. This has obvious parallels with the way that Japan's economy went into turnaround after WWII and set the country on the way to becoming an influential world power. Ten years after Godzilla's first appearance it no longer became necessary for him to replay the devastation of Hiroshima and Nagasaki.  GHIDRAH is also a lot of fun. This may be the best fight between four Japanese monsters I've ever seen. It must surely win the prize for the most alternative titles - it was up to eleven the last time I looked.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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The 6th IEEE International Workshop on High-Performance Big Data and Cloud Computing
In conjunction with The 34th IEEE International Parallel and Distributed Processing Symposium (IPDPS 2020)
In Hilton New Orleans Riverside, New Orleans, Louisiana USA, May 18th, 2020
News: Due to COVID-19, HPBDC 2020 will be held online on May 18th, 9:00 AM EST. You can join the online event through this link. The program can be found here.
Managing and processing large volumes of data, or Big Data, and gaining meaningful insights is a significant challenge facing the parallel and distributed computing community. This has significant impact in a wide range of domains including health care, bio-medical research, Internet search, finance and business informatics, and scientific computing. As data-gathering technologies and data sources witness an explosion in the amount of input data, it is expected that in the future massive quantities of data in the order of hundreds or thousands of petabytes will need to be processed. Thus, it is critical that data-intensive computing middleware (such as Hadoop, Spark, Flink, etc.) to process such data are diligently designed, with high performance and scalability, in order to meet the growing demands of such Big Data applications.
The explosive growth of Big Data has caused many industrial firms to adopt High Performance Computing (HPC) technologies to meet the requirements of huge amount of data to be processed and stored. The convergence of HPC, Big Data, and Deep Learning is becoming the next game-changing business opportunity. Apache Hadoop, Spark, gRPC/TensorFlow, and Memcached are becoming standard building blocks in handling Big Data oriented processing and mining.
Modern HPC bare-metal systems and Cloud Computing platforms have been fueled with the advances in multi-/many-core architectures, RDMA-enabled networking, NVRAMs, and NVMe-SSDs during the last decade. However, Big Data and Deep Learning middleware (such as Hadoop, Spark, Flink, and gRPC) have not embraced such technologies fully. These disparities are taking HPC, Big Data, and Deep Learning into divergent trajectories.
International Workshop on High-Performance Big Data, Deep Learning, and Cloud Computing (HPBDC), aims to bring HPC, Big Data processing, Deep Learning, and Cloud Computing into a convergent trajectory. The workshop provides a forum for scientists and engineers in academia and industry to present their latest research findings in major and emerging topics for 'HPC + Big Data + Deep Learning over HPC Clusters and Clouds'.
HPBDC 2020 will be held in conjunction with the 34th IEEE International Parallel and Distributed Processing Symposium (IPDPS 2020), New Orleans, Louisiana USA, May 2020.
HPBDC 2020 welcomes original submissions in a range of areas, including but not limited to:
Papers should present original research. As the fields of Big Data, Deep Learning, and Cloud Computing span many disciplines, papers should provide sufficient background material to make them accessible to the broader community. One outstanding paper will be selected for the Best Paper Award.
All submissions should follow the IEEE standard 8.5” x 11” two-column format. The workshop will accept traditional research papers (8-10 pages) for in-depth topics and short papers (4-8 pages) for works in progress on hot topics.
All the papers should be submitted through HPBDC@Linklings.
All papers will be carefully reviewed by at least three reviewers. Papers should not be submitted in parallel to any other conference or journal.
The proceedings of this workshop will be published together with the proceedings of other IPDPS 2020 workshops by the IEEE Computer Society Press. Proceedings of the workshops are distributed at the conference and are submitted for inclusion in the IEEE Xplore Digital Library after the conference. At least one of the authors of each accepted paper must register as a participant of the workshop and present the paper at the workshop, in order to have the paper published in the proceedings.
Please check the main conference website.
Abstract submission (optional) deadline :
Paper submission deadline :
Acceptance notification :
Camera-Ready deadline :
Workshop :
January 16th, 2020 Anywhere on Earth
February 1st, 2020
February 14th, 2020 Anywhere on Earth
March 5th, 2020
March 15th, 2020
May 2020
The workshop does not have a separate registration. All attendees need to register with the main conference. Details about registration and hotel can be found on the main conference website.
Please check the main conference website.


Custom convertors for specific types, and supporting classes.
To activate a converter, the following entry has to appear in faces-config.xml:
<converter> <converter-for-class>FqcnofTargetType</converter-for-class> <converter-class>be.peopleware.jsf_I.convert.ConverterClassName</converter-class> </converter>
More converters for value types can be found in ppw-value.


_Thursday_ no stars (out of ****)
In a recent article for the _Chicago_Sun-Times_, Roger Ebert commented, "It's pretty hard to offend me, but a film named _Thursday_ crossed the line at the Toronto Film Festival earlier this month. Watching it, I felt outrage. I saw a movie so reprehensible I couldn't rationalize it using the standard critical language about style, genre or irony. The people associated with it should be ashamed of themselves."
I echo Ebert's sentiments, but from a different angle. There is a lot of violence, sex, and various other forms of bad behavior on display in first time writer-director Skip Woods's low-budget thriller. But the graphic nature of _Thursday_ is not what upset me; it was the content behind the mayhem--or, rather, the lack thereof. There's absolutely no substance to Woods's script beyond the setup: a "reformed" ex-drug dealer (Thomas Jane) who has his quiet Houston household violently thrown upside down after his still-in-the-biz ex-partner (Aaron Eckhart, who should have known better) arrives for a stay. What follows are random, plotless acts of violence and nastiness, such as various bloody shooting deaths; grisly body disposals; and, most notoriously, an Amazonian femme fatale (Paulina Porizkova) wearing a jacket reading "CUNT" who openly masturbates and later rapes the main character. This criticism may sound hypocritical from someone who completely bought into the sick sensibility of _Very_Bad_Things_, but there writer-director Peter Berg had an actual story to work with, and the borderline offensive shocks naturally emerged from that narrative. Woods, on the other hand, hails from the school of film that believes that shock value in and of itself equals hipness.
Michael Dequina
<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Mr. Brown's Movie Site: http://welcome.to/mrbrown
CompuServe Hollywood Hotline: http://www.HollywoodHotline.com
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