Getting started
which will in turn install npm, which is used to manage all your dependencies.which will in turn install npm, which is used to manage all your dependencies.which will in turn install npm, which is used to manage all your dependencies.which will in turn install npm, which is used to manage all your dependencies. which will in turn install npm, which is used to manage all your dependencies. which will in turn install npm, which is used to manage all your dependencies. which will in turn install npm, which is used to manage all your dependencies. which will in turn install npm, which is used to manage all your dependencies.
structure-of-a-project
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configuration
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security
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routes
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models
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templates
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localization
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grunt-tasks
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faq
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examples
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recommended-patterns
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{% extends "layout.html" %} {% block page_title %} Previous partner {% endblock %} {% block content %} {% include "../includes/phase_banner_alpha.html" %} Previous partner Have you had a partner in the last 6 months? A partner is a person you are married to or a person you live with as if you are married to them. Yes No Previous partner's full name {% include "../includes/help.html" %} {% endblock %}
A partner is a person you are married to or a person you live with as if you are married to them.


Snoddys Blog
Hey everyone! Welcome to my foundations blog site, you will find all my blog links below:
Sprint 1 Technical Blog
Sprint 2 Technical Blog
Sprint 3 Technical Blog
Sprint 4 Technical Blog
Sprint 5 Technical Blog
Sprint 1 Cultural Blog
Sprint 2 Cultural Blog
Sprint 3 Cultural Blog
Sprint 4 Cultural Blog
Sprint 5 Cultural Blog


filmcritic.com presents a features story from staff member Max Messier. You can find the story also at http://filmcritic.com/misc/emporium.nsf/95a45e26914c25ff862562bb006a85f2/2289acc767a96663882569770017ab83?OpenDocument
One on One with Mr. Hauser An interview by Max Messier Copyright 2000 filmcritic.com Filmcritic.com
Cole Hauser is one of those low profile actors that's been surfing around Hollywood for the past ten years, working with high profile directors like John Singleton, Richard Linklater, Gus Van Sant, and Stephen Fears. Hauser has been seen in small parts in such films as Dazed and Confused, School Ties, Good Will Hunting, Higher Learning, and The Hi-Lo Country. But in his newest role as 'Johns' in the film Pitch Black, just released on DVD, Hauser shows that he can be a leading man just as well as a supporting player.
We recently spoke with Hauser about his involvement in the Pitch Black project, his relationship with his father (Wings Hauser, whom he did not meet until age 11), the purpose of his film career, and if Joel Schumacher still has the gumption to shoot a successful feature film. (Hauser also appears in Schumacher's Tigerland, in theaters now.)
How did you get involved with the Pitch Black project? What type of things interested you in the role of Johns?
Initially when I got involved with the project it was pretty early. I talked to David Twohy about the role and then he screen tested me. So, I went in and screen tested for the role over a couple days. It wasn't an easy process but I read with a bunch of different actresses and actors.
What really interested me most about the project was the hero-to-villain metamorphosis - the different colors the character plays. I think in the DVD you will see more of those colors than in the theatrical release because it wasn't explained completely -- regarding the relationship with Vin Diesel's character Riddick. The DVD version better displayd the evolution of my character Johns from hero to villain. The character gave me the chance to play the heroic role by getting all of the people off of the planet... and then he turns evil by wanting to save his own self by killing a child.
What was the experience like working with David Twohy?
It was good. He's a great director to work with. He supported pretty much everything I did and he gave me a lot of freedom to make the character the way I envisioned. He was a good supporter of the actors and their own personal intentions for their roles.
So he is more of an actor's director than a technical director?
Definitely. He's kind of a quiet guy when you first meet him and he's kind of shy, though he gets his points across where he wants them to get across for the most part. He hired us and saw that talent within us actors and gave us the freedom to do our own thing. We (the actors) rehearsed a lot before we actually filmed so there was pretty much nothing to talk about during the actual shooting day.
He does fall under the role of an actor's director but he's also a technical director. He's got a vision because he wrote the movie as well, and you could pick his mind to find out what his idea for a certain scene would be. It was a benefit to have the writer and director there during the filming.
What was the best experience you had making the film?
Learning to use all of those weapons and looking like a professional mercenary.  I think every young boy loves that as a kid. An additional positive experience I had was visiting Australia and exposing myself to that part of the world.
Did Vin Diesel and you partake in training exercises for all of your combat scenes?
Vin and I worked hard on all of our action scenes because we didn't want them to look like any ordinary fight scene. The character of Riddick (Vin Diesel) is much stronger than my character Johns and is much faster -- like a cat. We wanted to make it as real as we could so we tried some new things out. The last scene between the characters of Riddick and Johns is pretty extensive, using the training we received. All the action scenes in the film I performed on my own, without a stunt double.
Where you satisfied with the final product of Pitch Black?
Yes I was very satisfied with the final product. It's always a bit scary to see what ends up in the final cut because of all of the reactions you must have to the sounds and creatures around you when there is really nothing there. You are always a bit hesitant during the first screening because you want the looks, the special effects, and the sound effects to all look authentic.
Overall, the film is a solid sci-fi piece that wasn't done for a lot of money but appears to be a big-budget production. We succeeded in our acting and in our shock value as well as the visual effects.
When I was over in Europe, the response was tremendous -- better than the American audiences. The Germans, the Austrians, the Swiss, and the French just loved the movie. The entertainment factor of the film was very strongly recognized over there and the simple storyline provided a broad universal appeal for those audiences.
What were the main catalysts for your desire to be an actor?
Initially I got into the business to do drama. I never really thought I would be doing sci-fi films. It's like that old Warner Bros quote "Educate, enlighten, and entertain." My belief is that if I can achieve that level of entertainment by making the audience happy or sad or angry, then I have succeeded as an actor and have done my job. The profits and the fame as an actor will eventually surface but first and foremost comes the work as an actor.
I grew up watching Marlon Brando, Christopher Walken, Robert de Niro, and Al Pacino and even Robert Duvall and was impressed by their caliber of work.
Tell me a little about your experience working with Robert Duvall on your latest film A Shot at Glory and lessons you took from him.
One of the main things I learned is that he comes to work prepared everyday and he still cares about what he is doing after 45 years of an acting career. He doesn't take a day off at all and I respect that because leading actors in films owe it to the audience to give 110% of their efforts towards the production of the film.
When you were growing up, did your father Wings Hauser's acting career propel you to take on the profession of an actor or was it an independent choice? I am aware that you didn't meet your father until you were 11.
When I was growing up, I never really knew my father. I didn't get know my father until I was about 14 years old. When I was talking to him as a young actor starting out, I singled out great performances of his and talked to him about the business and how he was able to reach those performances and it gave me confidence to take on more challenging roles. It was difficult though, when I was young, because growing up away from a father figure, you develop your own ways of taking care of yourself. When the father figure comes back into your life and tries to guide you and tell you what to do, it's a little weird and hard to handle at times.
To be honest, I would like to have a completely different career than his. He portrayed pretty much the heavy characters -- the tough guy, the bad guy. He did a great job in those roles but I enjoy playing the hero as much as playing the bad guy. The bad guy roles are much more intriguing to an actor because you get to play a whole bunch of different levels and be able to showcase your talent as an actor. Sometimes the leads and the supporting characters are the most boring people in a film and the adversary is a challenge to successfully portray.
I haven't spoken to him in a long time but I love him to death and hope he is having a good time wherever he is.
For your newest film, Tigerland, you worked under the direction of Joel Schumacher. I've never been a fan of his work at all and was interested in what you learned working with him and your general impression of him as a director.
It was great working with him. He's a dear man and is very genuine and a good-hearted person. His directing career has produced good stuff and other stuff that in the eyes of the public and media has failed. With this movie, he casts some amazing young actors that will probably be on the forefront of the next wave of leading mean in the next five to ten years. He did a wonderful job of giving the actors the freedom to express themselves and their characters motivations. In my part as Sergeant Cota, he gave me as much freedom as I've ever had from a director. He even let me write a scene for the movie, which ended up making the final cut of the film. I haven't one thing negative to say about Mr. Schumacher.
---
http://www.amazon.com/exec/obidos/redirect?tag=filmcriticcom&path=subst/video/sellers/amazon-top-100-dvd.html Movie Fiends: Check out Amazon.com's Top 100 Hot DVDs!
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Class ExtendedFileInfo
Provides an encapsulated implementation of the standard .NET
, and the
SHGetFileInfo
API method.
Inheritance
System.Object
ExtendedFileInfo
Assembly: Cadru.IO.dll
Syntax
public sealed class ExtendedFileInfo : object
Constructors
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ExtendedFileInfo(String)
Initializes a new instance of the ExtendedFileInfo
class, which acts as a wrapper for a file path.
Declaration
public ExtendedFileInfo(string fileName)
Parameters
| Type |
Name |
Description |
| System.String |
fileName |
The fully qualified name of the new file, or the relative file name.
|
Properties
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Attributes
Declaration
public FileAttributes Attributes { get; set; }
Property Value
| Type |
Description |
| FileAttributes |
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Declaration
public string? Comments { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
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CompanyName
Declaration
public string? CompanyName { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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CreateTimeUtc
Declaration
public DateTime CreateTimeUtc { get; }
Property Value
| Type |
Description |
| DateTime |
|
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CreationTime
Declaration
public DateTime CreationTime { get; set; }
Property Value
| Type |
Description |
| DateTime |
|
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Directory
Declaration
public DirectoryInfo Directory { get; }
Property Value
| Type |
Description |
| DirectoryInfo |
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DirectoryName
Declaration
public string DirectoryName { get; }
Property Value
| Type |
Description |
| System.String |
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ExecutableType
Gets the type of executable that this instance of FileVersionInfo describes.
Declaration
public ExecutableType ExecutableType { get; }
Property Value
| Type |
Description |
| ExecutableType |
The type of executable of the file described by this instance of FileVersionInfo.
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Exists
Declaration
public bool Exists { get; }
Property Value
| Type |
Description |
| System.Boolean |
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Extension
Declaration
public string Extension { get; }
Property Value
| Type |
Description |
| System.String |
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FileBuildPart
Declaration
public int? FileBuildPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
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FileDescription
Declaration
public string? FileDescription { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
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FileMajorPart
Declaration
public int? FileMajorPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
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FileMinorPart
Declaration
public int? FileMinorPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
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FileName
Declaration
public string? FileName { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
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FileOwner
Gets the Windows owner associated with the file.
Declaration
public string? FileOwner { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
A string representing the owner of the file or
null if the owner cannot be determined.
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FilePrivatePart
Declaration
public int? FilePrivatePart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
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FileType
Declaration
public string FileType { get; }
Property Value
| Type |
Description |
| System.String |
The type of the file as displayed by the Shell.
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FileVersion
Declaration
public string? FileVersion { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
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FullName
Declaration
public string? FullName { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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InternalName
Declaration
public string? InternalName { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
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IsDebug
Declaration
public bool? IsDebug { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Boolean> |
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IsPatched
Declaration
public bool? IsPatched { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Boolean> |
|
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IsPreRelease
Declaration
public bool? IsPreRelease { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Boolean> |
|
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IsPrivateBuild
Declaration
public bool? IsPrivateBuild { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Boolean> |
|
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IsReadOnly
Declaration
public bool IsReadOnly { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
|
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IsSpecialBuild
Declaration
public bool? IsSpecialBuild { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Boolean> |
|
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Language
Declaration
public string? Language { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
|
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LastAccessTime
Declaration
public DateTime LastAccessTime { get; }
Property Value
| Type |
Description |
| DateTime |
|
|
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View Source
LastAccessTimeUtc
Declaration
public DateTime LastAccessTimeUtc { get; }
Property Value
| Type |
Description |
| DateTime |
|
|
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View Source
LastWriteTime
Declaration
public DateTime LastWriteTime { get; }
Property Value
| Type |
Description |
| DateTime |
|
|
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View Source
LastWriteTimUtc
Declaration
public DateTime LastWriteTimUtc { get; }
Property Value
| Type |
Description |
| DateTime |
|
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View Source
LegalCopyright
Declaration
public string? LegalCopyright { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
|
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LegalTrademarks
Declaration
public string? LegalTrademarks { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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Length
Declaration
public long Length { get; }
Property Value
| Type |
Description |
| System.Int64 |
|
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Name
Declaration
public string Name { get; }
Property Value
| Type |
Description |
| System.String |
|
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OriginalFilename
Declaration
public string? OriginalFilename { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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View Source
PrivateBuild
Declaration
public string? PrivateBuild { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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View Source
ProductBuildPart
Declaration
public int? ProductBuildPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
|
|
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View Source
ProductMajorPart
Declaration
public int? ProductMajorPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
|
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ProductMinorPart
Declaration
public int? ProductMinorPart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
|
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ProductName
Declaration
public string? ProductName { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
|
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View Source
ProductPrivatePart
Declaration
public int? ProductPrivatePart { get; }
Property Value
| Type |
Description |
| System.Nullable<System.Int32> |
|
|
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View Source
ProductVersion
Declaration
public string? ProductVersion { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
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View Source
SpecialBuild
Declaration
public string? SpecialBuild { get; }
Property Value
| Type |
Description |
| System.Nullable<System.String> |
|
Methods
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AppendText()
Declaration
public StreamWriter AppendText()
Returns
| Type |
Description |
| StreamWriter |
|
|
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CopyTo(String)
Declaration
public FileInfo CopyTo(string destinationFileName)
Parameters
| Type |
Name |
Description |
| System.String |
destinationFileName |
|
Returns
| Type |
Description |
| FileInfo |
|
|
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CopyTo(String, Boolean)
Declaration
public FileInfo CopyTo(string destinationFileName, bool overwrite)
Parameters
| Type |
Name |
Description |
| System.String |
destinationFileName |
|
| System.Boolean |
overwrite |
|
Returns
| Type |
Description |
| FileInfo |
|
|
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Create()
Declaration
public FileStream Create()
Returns
| Type |
Description |
| FileStream |
|
|
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Delete()
Declaration
|
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GetAccessControl()
Gets a object that encapsulates the
access control list (ACL) entries for the file described by the
current ExtendedFileInfo object.
Declaration
public FileSecurity GetAccessControl()
Returns
| Type |
Description |
| FileSecurity |
A object that encapsulates the access
control rules for the current file.
|
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GetAccessControl(AccessControlSections)
Gets a object that encapsulates the
access control list (ACL) entries for the file described by the
current ExtendedFileInfo object.
Declaration
public FileSecurity GetAccessControl(AccessControlSections includeSections)
Parameters
| Type |
Name |
Description |
| AccessControlSections |
includeSections |
One of the values that specifies
which group of access control entries to retrieve.
|
Returns
| Type |
Description |
| FileSecurity |
A object that encapsulates the access
control rules for the current file.
|
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MoveTo(String)
Declaration
public void MoveTo(string destinationFileName)
Parameters
| Type |
Name |
Description |
| System.String |
destinationFileName |
|
|
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Open(FileMode)
Declaration
public FileStream Open(FileMode mode)
Parameters
| Type |
Name |
Description |
| FileMode |
mode |
|
Returns
| Type |
Description |
| FileStream |
|
|
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Open(FileMode, FileAccess)
Declaration
public FileStream Open(FileMode mode, FileAccess access)
Parameters
| Type |
Name |
Description |
| FileMode |
mode |
|
| FileAccess |
access |
|
Returns
| Type |
Description |
| FileStream |
|
|
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Open(FileMode, FileAccess, FileShare)
Declaration
public FileStream Open(FileMode mode, FileAccess access, FileShare share)
Parameters
| Type |
Name |
Description |
| FileMode |
mode |
|
| FileAccess |
access |
|
| FileShare |
share |
|
Returns
| Type |
Description |
| FileStream |
|
|
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OpenRead()
Declaration
public FileStream OpenRead()
Returns
| Type |
Description |
| FileStream |
|
|
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OpenText()
Declaration
public StreamReader OpenText()
Returns
| Type |
Description |
| StreamReader |
|
|
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OpenWrite()
Declaration
public FileStream OpenWrite()
Returns
| Type |
Description |
| FileStream |
|
|
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Refresh()
Declaration
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SetAccessControl(FileSecurity)
Applies access control list (ACL) entries described by a
FileSecurity object to the file described by the current FileInfo object.
Declaration
public void SetAccessControl(FileSecurity fileSecurity)
Parameters
| Type |
Name |
Description |
| FileSecurity |
fileSecurity |
A FileSecurity object that describes an access control list (ACL)
entry to apply to the current file.
|
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ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Extension Methods


Games
Javascript Based Games
Most games here are a work in progress and they are also playable. they are being developed by Justice Ndou as Open Source Projects, Github Links for each game will be made available below.
Tetris
Our Tetris game is being developed using Javascript, CSS3,HTML5 Canvass, The game is being developed by Justice Ndou and its a work in progress.
Development Roadmap
- Stages
- Sounds
Ping Pong
this Game will eventually be evolved into brick breaker
Vanilla Javascript, HTML5 Canvass, and CSS3 Project when finished this game will become brick breaker but for now we can just call it Pong for lack of a better wordDevelopment Roadmap
- Develop into Breakout
>
Pacman
Classic Pacman Game with Sounds and Everything
Pacman was recreated using Vanilla Javascript, HTML5 and CSS3Development Roadmap
- Online Game Play
- Enhanced AI Engine based on Tensorflow js
Checkers
A reproduction of the Classic Checkers game using a modern neural network approach as a game engine
Languages
Like some of the Games here the AI Engine still needs some work.
- Javascript
- CSS3
- HTML5
Development Roadmap
- Online Game Play with friends
- Tensorflow JS AI Engine
Chess
A classic game of chess implemented with Javascript, CSS3, and HTML5
an Ongoing Chess Project meant to be played with friends online and also against an AI.Chess Development Road Map
- AI engine based on Tensorflow JS
- Online Game Play
Snake
A javascript p5.js based game plus CSS and HTML5.
Snake Development Roadmap
- Multiple Stages
- Sounds


{% extends "courses/base_course.html" %} {% load i18n compress %} {% block nav-course-drglearning %}class="active"{% endblock %} {% block mainclass %}drglearning{% endblock %} {% block content %}
{% blocktrans %} If you have already played Dr. Glearning, in your Android, iPhone, iPad or browser, you can use the same account. Just go to home page, then 'Settings' → 'Export User', and copy and paste that code in the next input box: {% endblocktrans %}
{% blocktrans %} But, if you have never played Dr. Glearning before, just click on the next button: {% endblocktrans %}
{% trans "Nope, I've never played before" %}


Replaces all repositories for an organization secret when the visibility
for repository access is set to selected
. The visibility is set when you Create or update an organization secret. You must authenticate using an access token with the admin:org
scope to use this endpoint. GitHub Apps must have the secrets
organization permission to use this endpoint.
PUT /orgs/:org/actions/secrets/:secret_name/repositories
| Name | Type | Description |
|---|---|---|
selected_repository_ids |
array of integers |
An array of repository ids that can access the organization secret. You can only provide a list of repository ids when the visibility is set to selected . You can add and remove individual repositories using the Set selected repositories for an organization secret and Remove selected repository from an organization secret endpoints. |
{
"selected_repository_ids": [
64780797
]
}
Status: 204 No Content


This screen allows you to configure the tags that are added by the passive scanner.
You can add, modify and remove the tags via the appropriate buttons.For example, a tag could be defined as follows:
| Field | Value | Note |
|---|---|---|
| Name: | Test | |
| Tag: | $1-SOMETAG | |
| Response Body Regex: | (\d{3}) | Find strings of 3 numbers, using a capturing group (round brackets). |
| UI Overview | for an overview of the user interface | |
| Options dialogs | for details of the other Options dialog screens |


Student Bio
David Daniels
I'm a dad. I live nearby. I like rock climbing. My wife is cool.
Contact Info
Email:
Github:
dvdkrstndnls
Portfolio:
coming soon


Tools Used
HTML
CSS
Responsive Design
Flexbox
Tech Stack
Project Details
Goal: Create a functional website adhering to mock-ups and all feature requirements.
Role: Built a responsive website using HTML, CSS, responsive design and flexbox to match provided mock-ups.
Features: Used clean code and comments allowing other team members an easy to follow code for quick future updates and troubleshooting, used iframes to incorporate location features, and used flexbox for a fluid responsive design.
Challenges: The client wanted specific views for mobile, tablet, and desktop versions. By having the client provide mock-ups of each view, I was able to match the mock-ups by using flexbox and implementing responsive design.


AliPay Fintech is the most important business unit for it can bring a lot revenue to the company. While we found out that the new user experience of AliPay have a lot to do to improve the user experience as well as the business metrics.
UX team
1. The swipe rate is low, and the decay is significant. The card swipe rates are 8.17%, 4.79%, 3.42%, 2.64% respectively. An average of 1.5 cards are swiped per user.
2. High uniformity is required for the cards, with minimal variations. They heavily rely on copywriting to distinguish between different cards.
3. There is limited operational space. After the new card goes live, the optimization is mainly achieved through card placement (placing it as the first card). Given the existing operational and design rules, the optimization space is constrained.
1. More imaginative design expressions are needed to better showcase and convey the value propositions of different products and services.
2. A more imaginative operational space is required, with increased placement for operational copywriting. Atmosphere cards are used to attract attention.
3. A more imaginative page container is needed, where card content changes based on the user's scrolling gestures. The information should be more narrative and unfold in a more engaging and intriguing manner.


Changes approved at Bolton skip hire site despite local health fears
A local councillor says Lostock Skip Hire is linked to a spate of coughs, skin irritation and asthma
by Joseph Timan, Local Democracy ReporterPlans for a new access road and office at a skip hire site near Bolton have been given the go-ahead despite complaints from neighbours.
Lostock Skip Hire in Star Lane was granted permission for the proposal after councillors said the changes would improve conditions for residents.
But Horwich town councillor David Grant told the committee that recent work at the site had resulted in two children being admitted to hospital with breathing difficulties.
He said: “Last year residents started to complain of coughs, skin irritations exasperated asthmatic conditions.”
Cllr Grant said that the health problems the residents suffered could be linked to the company being given permission by the Environment Agency to increase its waste processing from 19k tonnes to 56k tonnes.
He also raised concerns about flooding, privacy and lighting.
Cllr Elaine Sherrington said she had sympathy for the residents but noted that the land was designated for that type of use.

Cllr Sean Hornby said there were some valid objections but also said that drainage would be better as a result of the changes.
He urged the council to make sure that the new access road is not used by heavy goods vehicles.
Cllr Bob Allen said that Lostock Skip Hire has been located in the area for much longer than many of the new properties that surrounds it.
He said: “Buyers of houses adjacent to a skip yard should be aware.”
The plans were approved.


Hair Band Trivia!
Who Sang These Lyrics?
Kids of the 80's...you know you love them!
Answer all correctly within 30 seconds to win!
START
Time Remaining:
30
Song #1: "Ricky was a young boy, he had a heart of stone, lived 9 to 5 and he worked his fingers to the bone..."
Twisted Sister
Skid Row
Slaughter
Poison
Song #2: "Went to a party last Saturday night, I didn't get laid, I got in a fight...uh huh, it ain't no big thing..."
Pat Benetar
Samantha Fox
Lita Ford
Joan Jett
Song #3: "We both lie silently still in the dead of the night, and through we both lie close together, we feel miles apart inside..."
Poison
Motley Crue
Def Leppard
Warrant
Song #4: "I'm hot, sticky sweet - from my head, to my feet yeah..."
Poison
Motley Crue
Def Leppard
Warrant
Song #4: "If you got the money, honey we got your disease..."
Quiet Riot
Guns n' Roses
Scorpions
Ratt
Your Results!
Correct:
Incorrect:


Laad Bazaar is a very old market popular for bangles. It is located on one of the four major thoroughfares emerging from the historic Charminar. In a more than one-kilometer long shopping strip, there are many shops selling bangles, wedding related items and saris.  They provide great recreation and facilitates that long-pending fam-jam. Hyderabad is one of the biggest and tech-forward cities of Telangana. A vacation spot for many tourists and the residence of many Telugu film stars, Hyderabad has always been perceived to be one of the poshest cities in Telangana and Andhra Pradesh. The other parts of the state like Pochampally Gadwal, Kothakota, Naryanpet are famous for saris. The Pochampally Ikkat saris are world famous. Many modern outlets for silk saris and ethnic wear are also housed in Hyderabad. Cheriyal village, in Jangaon district, is famous for its paintings and Pemberthi village is for brassware. Nirmal is famous for paintings, toys, furniture and bidriware is for Hyderabad. Silver filigree of Karimnagar, dokra metal crafts of Adilabad are the other interesting souvenirs for shopping in the state.


Restaurant 1 title
Restaurant 1 address
Ratings: ★★★★☆
Price point: $$
Family friendly? Yes
Noisy? Loud
Nearby? 5 mi
Alcohol? Yes
Parking? Yes
Vegetarian? No
Wait time? 15 mins
Restaurant 2 title
Restaurant 2 address
Ratings: ★★☆☆☆
Price point: $$$
Family friendly? No
Noisy? Average
Nearby? 5 mi
Alcohol? No
Parking? Yes
Vegetarian? No
Wait time? 10 mins
I want at least a 3 star restaurant that has booze and is loud so I can get LITTTTTTT.


--- layout: help title: Meld - Help ---
One of the best uses of Meld is to resolve conflicts that occur while merging different branches.
For example, when using Git, git mergetool will start a 'merge helper'; Meld is one such helper. If you want to make git mergetool use Meld by default, you can add
[merge] tool = meld
to .git/gitconfig. See the git mergetool manual for details.


|
| static constexpr auto | VELOCITY_SCALE_FACTOR = 1000 |
| | body{X,Y,W} are multiplied by this value before being sent over the radio and must be then divided by this value on the receiving side. More...
|
| |
◆ bodyW
| int16_t rtp::ControlMessage::bodyW |
◆ bodyX
| int16_t rtp::ControlMessage::bodyX |
◆ bodyY
| int16_t rtp::ControlMessage::bodyY |
◆ dribbler
| int8_t rtp::ControlMessage::dribbler |
◆ kickStrength
| uint8_t rtp::ControlMessage::kickStrength |
◆ shootMode
| unsigned rtp::ControlMessage::shootMode |
◆ song
| unsigned rtp::ControlMessage::song |
◆ triggerMode
| unsigned rtp::ControlMessage::triggerMode |
◆ VELOCITY_SCALE_FACTOR
| constexpr auto rtp::ControlMessage::VELOCITY_SCALE_FACTOR = 1000 |
|
static |
body{X,Y,W} are multiplied by this value before being sent over the radio and must be then divided by this value on the receiving side.
This is to avoid loss of precision when sending float velocity values across the air as ints.
The documentation for this struct was generated from the following file:
- robot/lib/robocup-fshare/include/rc-fshare/rtp.hpp


// Functions are everywhere, and in this language, they are very flexible.
// This is an introduction to the basics of how functions are made and used.
// First, we need to understand what exactly a function is.
// The most basic function returns the same thing every time.
// This function just returns the number 5:
myFunction = fn: 5;
// To call this function, we can do this:
myFunction();
// Now for something more useful...
// We can use parameters to make our function work for us.
// This is a function that returns whatever you give it:
doNothing = fn x: x;
doNothing(5); // Returns the number 5
// We can also use several parameters.
// This function adds the two numbers you give it:
add = fn (a, b): a + b;
add(1, 2); // Returns 3
// What if you don't want to put in all of the parameters?
// Use the `?` character as a placeholder:
add(1, ?);
// This is called partial application, and it can be very useful.
addOne = add(1, ?); // Returns fn b: 1 + b
addOne(2); // Returns 3
// You can put the placeholder anywhere:
otherAddOne = add(?, 1); // Returns fn a: a + 1
// Note how the functions addOne and otherAddOne are different,
// even though they behave the same way mathematically.
// The placeholder simply ignores the parameter it is placed on.
// There is also one more thing to know,
// instead of putting placeholders last, you can ignore the parameters:
addOne = add(1); // Returns fn b: 1 + b
// That's all fine and dandy, but what can you actually use it for?
// Let's make a function that doubles every item in an array of numbers:
double = fn n: 2*n;
doubleArray = map(double); // Or map(double, ?)
doubleArray([1, 2, 3]); // Returns [2, 4, 6]
// Now for something a little more complicated.
// This finds the sum of all the multiples of 3 or 5 below 1000:
multiples = fn n: (n % 3 == 0) || (n % 5 == 0);
reduce(add, 0, filter(multiples, [0..999]));
// That kinda sucks, you can barely tell what's happening...
// How can we call these functions in a way that makes more sense?
[0..999] ->
filter(multiples) ->
reduce(add, 0);
// So now we can see the flow of data easily,
// the flow arrow, `->`, puts the value to the left of it into
// the function to the right of it. This is the alternative way of calling functions.
// Asynchronicity is just a bit different from javascript
// These four expressions will simply evaluate in order, as if synchronous
res = fetchSomeJSON;
res -> console.log;
res -> process -> postJSON;
res -> doSomethingElse;
// We can call any function asynchronously by prefixing with the `go` keyword.
// This will call the functions in the same order as before,
// but there will be no waiting for the functions to return before moving on.
go doWhatever();
go doThisToo();
// Asynchronous behavior is designed to be almost invisible.
// This essentially means that `await` is always implied when you access
// an asynchronous return value. You will never have to interact with a promise.
/* JS:
async function http(url) {
const res = await fetch(url); return res.json(); }
// You can only use `await` within an async function
async wrapperFunction() { const json = await http(apiURL); }
*/
// DeltaZero equivalent:
http = fn url: fetch(url).json();
json = apiURL -> http;
// The one quirk is that if and match are special,
// We can write them like functions, but they are more
// accurately language constructs.
// This is the most basic use of if:
if { thisIsTrue: doThis(); };
// There is no need to say `then`, `else if`, or `else`:
if {
thisIsTrue: doThis();
elseIfThisIsTrue: thenThis();
defaultToThis();
};
// Nesting works just what you would expect:
if {
maybe: if {
false: this;
true: that;
};
this: that;
that;
};
// This is what `match` looks like:
match thisValue withThis: doThis();
// Here's an more extended example:
price = match fruit {
"Oranges": 0.59;
"Apples": 0.32;
"Bananas": 0.48;
"Cherries": 3;
"Mangoes", "Papayas": 2.79;
`Sorry, we are out of ${fruit}.` -> fail;
};
// Now realize that `if` is equivalent to `match true`.
// Could this also apply to functions?
// Of course, check out this factorial function:
factorial = fn: match args {
0: 1;
n: n * factorial(n-1);
};
// Or more usefully:
factorial = fn {
0: 1;
n: n * factorial(n-1);
};
// Function guards automatically match and assign to parameters.
// This computes the greatest common denominator using Euclid's algorithm.
gcd = fn {
(a, 0): a;
(a, b): gcd(b, a%b);
};
// Normal Strings
"Normal, single line string surrounded by double quotes";
'Normal, single line string surrounded by single quotes';
// Template Strings
`2 + 2 = ${2 + 2}`;
`This is a
multi-line
string`;