teaching
At UCD, CEU, Stony Brook and the Vrije Universiteit Amsterdam I have taught courses at both the undergraduate and the graduate level. In addition, I received a teaching certificate at the European University Institute. Evaluations are available upon request:
University College Dublin
- PhD Course Social Science Methodology (Spring 2019, Spring 2020)
- MA Course Automated Text Analysis (Fall 2019, Spring 2021)
- MA Course Research Design (Spring 2019, Fall 2019, Fall 2020)
- BA Course Comparative Politics (Spring 2019, Spring 2020, Spring 2021)
- BA Course Media and Politics (Spring 2020, Fall 2020)
Central European University
- MA Course Automated Text Analysis in Political Science (Spring 2018–2020):Syllabus / Course Materials
Vrije Universiteit
- MA Course Comparative Public Policy and Politics (Spring 2018): Comparative public policy course Syllabus
- BA Course Comparative Political Research (Fall 2015, Fall 2016): Introduction to concepts, content, and conduct of comparative political research to second-year bachelor’s students. Syllabus
Stony Brook University
- MA Course Intermediate Statistics for Public Policy (Fall 2011, Spring 2012): OLS Regression and Violations of Gauss Markov Assumptions. Syllabus
- MA Course Intro to Statistics in Public Policy (Spring 2011): Applied Statistics and Research Methods. Syllabus
- BA Course Politics in the European Union (Spring 2013): Institutions of the European Union and their effect on policy outcomes. Syllabus
- BA Course Comparative Politics (Summer 2011, Summer 2012, Fall 2012): Origins of the State, Comparative Political Economy and Comparative Political Institutions. Syllabus
- BA Course International Relations (Spring 2010, Fall 2010): Strategic Interaction, International Political Economy and International Conflict. Syllabus


fuzz-js is an open source fuzzy string searching library written in JavaScript. It finds imperfect string matches inside a given array of objects.
Type something into the input field below to see it in action! Click on a row for some visualizations on how the match was scored.
npm install --save fuzz-js
The "filter" function filters out entries that do not pass the fuzz test.
{{ codeBlocks.howToUse }}
The "search" function returns additional search information. This includes the key of the matched string, edit distance, and a styled string based on the match ranges.
The "search" function also accepts an options object for customizing the search. To try out different options, go to the "Search Options" tab in the demo above.
{{ codeBlocks.howToUseHard }}
fuse.js is a popular alternative. https://fusejs.io/
Also check out npmtrends for some other alternatives here: https://www.npmtrends.com/elasticlunr-vs-fuse.js-vs-fuzzy-vs-fuzzysearch-vs-lunr
Check it out here! https://github.com/david-wu/fuzz


Note - Not all language versions of Google Earth support all the features described on this page. Learn more here.
You can use the Google Earth Search panel to find places on the globe in the following ways:
This section covers basic search techniques using Google Earth. For more information on searches, see Managing Search Results.
Tip - Follow a tutorial on this subject: Searching for Locations and Businesses or watch the following video.
You can search for specific locations using the Fly To tab in Google Earth. To do this, enter the location in the input box and click on the Search button.
Search button
Each tab of the Search panel displays an example of a search term (see above). Google Earth recognizes the following types of search terms, which you can enter with or without commas.
| Format | Example | |
| City, State | Buffalo, NY | |
| City Country | London England | |
| Number Street City State | 1600 Pennsylvania Ave Washington DC | |
| Zipcode or Postal Code | 90210 | |
| Latitude, Longitude in decimal format |
37.7, -122.2 Note that such coodinates must appear in this order (latitude, longitude). |
|
| Latitude, Longitude in DMS format |
37 25'19.07"N, 122 05'06.24"W or 37 25 19.07 N, 122 05 06.24 W Note that format 37d25'19.07"N, 122d05'06.24"W does not work with Google Earth. Such coodinates must appear in this order (latitude, longitude). |
Your most recent search terms are saved by Google Earth and appear as you enter matching text in the search field. To clear these search terms, click Edit > Clear Search History.
See Managing Search Results for more information.
Certain search terms are not currently recognized as locations in the Fly To tab. These include:
You can search for directory listings using the Find Businesses tab in Google Earth. To do this, enter your search term in the What input box and click on the Search button. The top 10 matching results are displayed in the current view. To target your search over a specific city, enter the name and state of the city in the Where input box. This returns the first 10 results from the center of that city outwards, searching web page information in that region.
You can also search for user-created content.
You can use a number of search methods, including:
When you use the Find Businesses feature, you are using Google Maps search to search a combination of Yellow Page listings along with web page information for that region. For example, you might search Shell Oil and see a result for an investment company with holdings in Shell Oil Co. and whose web site also references the term Shell Oil.
Your search terms for both What and Where are saved in the entry history (indicated by the small black triangle on the right of the search input). When you log out of Google Earth, the last 10 search entries are saved for the next session. This location search history is independent of the location search history for the Fly To search panel.
A Find Businesses search starts in a radius either from the center of the current view, or from the center of the location indicated in the Where input box. So, if you want to search for a movie theater close to a restaurant where you are having dinner, try entering the address of the restaurant in the Where input box when searching the term movie theater.
See Finding Addresses and Locations for example location searches and Managing Search Results for details on results.
You can get and print directions to and from any placemark in the 3D viewer, or any place listed in the search results or available in the Places panel.
Directions are available for a place or listing in the following ways:
The direction route is mapped in the the 3D view with a line indicating the route. See Getting and Printing Directions and Saving Directions for more information on how you can use the results of your directions search.
Note - Direction are not always available for locations that are far from roads.
You can remove the directions from the 3D viewer by clearing the check box next to your directions summary, or by clearing the search results entirely. See Managing Search Results for more details.
Once you have a route displayed in the 3D viewer, you can use the tour feature to "fly" the route in the 3D viewer, and you can save the directions to your My Places folder for later reference.
Select the Route item at the end of the directions listing. Click the Play
Tour button:
The 3D viewer automatically starts the tour from the departure point, oriented in the
correct direction as if you were flying over the route you have marked. The tour follows
the route, stops at the end, and zooms out to encompass the entire route in the 3D
viewer. See Using Tours for more information.
Note - You can also display driving directions in an animated time sequence. To learn more, see Viewing a Timeline.
When you get driving directions between two points, those directions are listed beneath the Search button in a folder that is expanded to show all the turning points along the route. You can save those directions to your My Places folder as follows:
Once you save the directions to your My Places folder, you can edit the folder and its placemarks in the same way you would any place data. See Editing Places and Folders for more information.
The Layers panel holds an extensive list of points of interest (POIs) that you can turn on to display in the 3D viewer wherever you are. This listing includes:
Turn on a POI by checking it in the Layers panel. Turn off a POI by clearing the check box. You can also search for user-created content.
Occasionally, POIs overlap each other. In these cases, click a POI to expand these icons into a star formation. This allows you to click an individual icon.
Note - To view all available POIs or layers, at the top of the Layers panel, beside View, be sure to choose All Layers.
You can interact with points of interest in the following ways:
For more information on points of interest and layers, see Using Layers.
If you are using Google Earth for the first time, this feature is a great introduction. A Sightseeing folder inside the My Places folder contains a number of points of interest already marked on the earth for you to explore. To view them, expand the folder and double-click on one of the entries. The 3D viewer flies to that location.
You can also tour places in the Sightseeing folder as you would any placemark. See Using Tours.
To display the current view in Google Maps in your web browser, do one of the following:
You can search for community maps (KML) created by other Google Earth and Maps users. To do this:
Note - You can view additional user-created content by checking the Google Earth Community layer.
Updated on


You can execute hook methods around Aurora API Client methods when they are called by the Aurora Command Line commands.
Explaining how hooks work is a bit tricky because of some indirection about what they apply to. Basically, a hook is code that executes when a particular Aurora Client API method runs, letting you extend the method’s actions. The hook executes on the client side, specifically on the machine executing Aurora commands.
The catch is that hooks are associated with Aurora Client API methods, which users don’t directly call.  Since which hooks run depend on which Client API methods get called, you will need to know which Command Line commands call which API methods. Later on, there is a table showing the various associations.
Terminology Note: From now on, “method(s)” refer to Client API methods, and “command(s)” refer to Command Line commands.
Hooks have three basic types, differing by when they run with respect to their associated method.
pre_<method_name>
: When its associated method is called, the pre_
hook executes first, then the called method. If the pre_
hook fails, the method never runs. Later code that expected the method to succeed may be affected by this, and result in terminating the Aurora client.
Note that a pre_
hook can error-trap internally so it does not
return False
. Designers/contributors of new pre_
hooks should
consider whether or not to error-trap them. You can error trap at the
highest level very generally and always pass the pre_
hook by
returning True
. For example:
def pre_create(...): do_something() # if do_something fails with an exception, the create_job is not attempted! return True # However... def pre_create(...): try: do_something() # may cause exception except Exception: # generic error trap will catch it pass # and ignore the exception return True # create_job will run in any case!
post_<method_name>
: A post_
hook executes after its associated method successfully finishes running. If it fails, the already executed method is unaffected. A post_
hook’s error is trapped, and any later operations are unaffected.
err_<method_name>
: Executes only when its associated method returns a status other than OK or throws an exception. If an err_
hook fails, the already executed method is unaffected. An err_
hook’s error is trapped, and any later operations are unaffected.
A command with pre_
, post_
, and err_
hooks defined and activated for its called method executes in the following order when the method successfully executes:
pre_
method hook runspost_
method hook runsThe following is what happens when, for the same command and hooks, the method associated with the command suffers an error and does not successfully finish executing:
pre_
method hook runserr_
method hook runserr_
method does not end the command execution)Note that the post_
and err_
hooks for the same method can never both run for a single execution of that method.
You can associate pre_
, post_
, and err_
hooks with the following methods. Since you do not directly interact with the methods, but rather the Aurora Command Line commands that call them, for each method we also list the command(s) that can call the method. Note that a different method or methods may be called by a command depending on how the command’s other code executes. Similarly, multiple commands can call the same method. We also list the methods' argument signatures, which are used by their associated hooks.
| Aurora Client API Method | Client API Method Argument Signature | Aurora Command Line Command |
|---|---|---|
cancel_update |
self , job_key |
cancel_update |
create_job |
self , config |
create , runtask |
restart |
self , job_key , shards , update_config , health_check_interval_seconds |
restart |
update_job |
self , config , health_check_interval_seconds=3 , shards=None |
update |
kill_job |
self , job_key , shards=None |
kill |
Some specific examples:
pre_create_job
executes when a create_job
method is called, and before the create_job
method itself executes.
post_cancel_update
executes after a cancel_update
method has successfully finished running.
err_kill_job
executes when the kill_job
method is called, but doesn’t successfully finish running.
By default, hooks are inactive. If you do not want to use hooks, you do not need to make any changes to your code. If you do want to use hooks, you will need to alter your .aurora
config file to activate them both for the configuration as a whole as well as for individual Job
s. And, of course, you will need to define in your config file what happens when a particular hook executes.
You can define a top-level hooks
variable in any .aurora
config file. hooks
is a list of all objects that define hooks used by Job
s defined in that config file. If you do not want to define any hooks for a configuration, hooks
is optional.
hooks = [Object_with_defined_hooks1, Object_with_defined_hooks2]
Be careful when assembling a config file using include
on multiple smaller config files. If there are multiple files that assign a value to hooks
, only the last assignment made will stick. For example, if x.aurora
has hooks = [a, b, c]
and y.aurora
has hooks = [d, e, f]
and z.aurora
has, in this order, include x.aurora
and include y.aurora
, the hooks
value will be [d, e, f]
.
Also, for any Job
that you want to use hooks with, its Job
definition in the .aurora
config file must set an enable_hooks
flag to True
(it defaults to False
). By default, hooks are disabled and you must enable them for Job
s of your choice.
To summarize, to use hooks for a particular job, you must both activate hooks for your config file as a whole, and for that job. Activating hooks only for individual jobs won’t work, nor will only activating hooks for your config file as a whole. You must also specify the hooks' defining object in the hooks
variable.
Recall that .aurora
config files are written in Pystachio. So the following turns on hooks for production jobs at cluster1 and cluster2, but leaves them off for similar jobs with a defined user role. Of course, you also need to list the objects that define the hooks in your config file’s hooks
variable.
jobs = [ Job(enable_hooks = True, cluster = c, env = 'prod') for c in ('cluster1', 'cluster2') ] jobs.extend( Job(cluster = c, env = 'prod', role = getpass.getuser()) for c in ('cluster1', 'cluster2')) # Hooks disabled for these jobs
All Aurora Command Line commands now accept an .aurora
config file as an optional parameter (some, of course, accept it as a required parameter). Whenever a command has a .aurora
file parameter, any hooks specified and activated in the .aurora
file can be used. For example:
aurora restart cluster1/role/env/app myapp.aurora
The command activates any hooks specified and activated in myapp.aurora
. For the restart
command, that is the only thing the myapp.aurora
parameter does. So, if the command was the following, since there is no .aurora
config file to specify any hooks, no hooks on the restart
command can run.
aurora restart cluster1/role/env/app
Any object defined in the .aurora
config file can define hook methods. You should define your hook methods within a class, and then use the class name as a value in the hooks
list in your config file.
Note that you can define other methods in the class that its hook methods can call; all the logic of a hook does not have to be in its definition.
The following example defines a class containing a pre_kill_job
hook definition that calls another method defined in the class.
# Defines a method pre_kill_job class KillConfirmer(object): def confirm(self, msg): return raw_input(msg).lower() == 'yes' def pre_kill_job(self, job_key, shards=None): shards = ('shards %s' % shards) if shards is not None else 'all shards' return self.confirm('Are you sure you want to kill %s (%s)? (yes/no): ' % (job_key, shards))
pre_
methods have the signature:
pre_<API method name>(self, <associated method's signature>)
pre_
methods have the same signature as their associated method, with the addition of self
as the first parameter. See the chart above for the mapping of parameters to methods. When writing pre_
methods, you can use the *
and **
syntax to designate that all unspecified parameters are passed in a list to the *
ed variable and all named parameters with values are passed as name/value pairs to the **
ed variable.
If this method returns False, the API command call aborts.
err_
methods have the signature:
err_<API method name>(self, exc, <associated method's signature>)
err_
methods have the same signature as their associated method, with the addition of a first parameter self
and a second parameter exc
. exc
is either a result with responseCode other than ResponseCode.OK
or an Exception
. See the chart above for the mapping of parameters to methods. When writing err
_ methods, you can use the *
and **
syntax to designate that all unspecified parameters are passed in a list to the *
ed variable and all named parameters with values are passed as name/value pairs to the **
ed variable.
err_
method return codes are ignored.
post_
methods have the signature:
post_<API method name>(self, result, <associated method signature>)
post_
method parameters are self
, then result
, followed by the same parameter signature as their associated method. result
is the result of the associated method call. See the chart above for the mapping of parameters to methods. When writing post_
methods, you can use the *
and **
syntax to designate that all unspecified arguments are passed in a list to the *
ed parameter and all unspecified named arguments with values are passed as name/value pairs to the **
ed parameter.
post_
method return codes are ignored.
There are five Aurora API Methods which any of the three hook types can attach to. Thus, there are 15 possible hook/method combinations for a single .aurora
config file. Say that you define pre_
and post_
hooks for the restart
method. That leaves 13 undefined hook/method combinations; err_restart
and the 3 pre_
, post_
, and err_
hooks for each of the other 4 hookable methods. You can define what happens when any of these otherwise undefined 13 hooks execute via a generic hook, whose signature is:
generic_hook(self, hook_config, event, method_name, result_or_err, args*, kw**)
where:
hook_config
is a named tuple of config
(the Pystashio config
object) and job_key
.
event
is one of pre
, err
, or post
, indicating which type of hook the genetic hook is standing in for. For example, assume no specific hooks were defined for the restart
API command. If generic_hook
is defined and activated, and restart
is called, generic_hook
will effectively run as pre_restart
, post_restart
, and err_restart
. You can use a selection statement on this value so that generic_hook
will act differently based on whether it is standing in for a pre_
, post_
, or err_
hook.
method_name
is the Client API method name whose execution is causing this execution of the generic_hook
.
args*
, kw**
are the API method arguments and keyword arguments respectively.
result_or_err
is a tri-state parameter taking one of these three values:
pre_
hooksresult
for post_
nooksexc
for err_
hooksExample:
# Overrides the standard do-nothing generic_hook by adding a log writing operation. from twitter.common import log class Logger(object): '''Adds to the log every time a hookable API method is called''' def generic_hook(self, hook_config, event, method_name, result_or_err, *args, **kw) log.info('%s: %s_%s of %s' % (self.__class__.__name__, event, method_name, hook_config.job_key))
.aurora
config file, add a hooks
variable. Note that you may want to define a .aurora
file only for hook definitions and then include this file in multiple other config files that you want to use the same hooks.hooks = []
hooks
variable, list all objects that define hooks used by Job
s defined in this config:hooks = [Object_hook_definer1, Object_hook_definer2]
For each job that uses hooks in this config file, add enable_hooks = True
to the Job
definition. Note that this is necessary even if you only want to use the generic hook.
Write your pre_
, post_
, and err_
hook definitions as part of an object definition in your .aurora
config file.
If desired, write your generic_hook
definition as part of an object definition in your .aurora
config file. Remember, the object must be listed as a member of hooks
.
If your Aurora command line command does not otherwise take an .aurora
config file argument, add the appropriate .aurora
file as an argument in order to define and activate the configuration’s hooks.


--- layout: page title: About header-img: "img/about-bg.png" ---
Mechanical engineer with over a decade of experience in space systems. I'm looking to change careers into the wonderful world of coding.


Asynchronus Java Script
Hi There My name is usama and This file is only for web server
google
google


Select a data source:
Earthquakes
Seattle 911 calls
Seattle Building Permits
Max number of records to fetch:
Go get it!


Lets Configure
API Key
(required)
Bamboo HR API Key
Subdomain
(required)
<subdomain>.bamboohr.com
Projects
(required)
{% for project in projects %}
{{ project.name }}
{% endfor %}
Display Fields
(required)
Displayed Fields
{% for field in selected_fields %}
{{ field | titleize }}
{% endfor %}
Unused Fields
{% for field in fields %}
{{ field | titleize}}
{% endfor %}


A great option if you want to get more exposure for your bot! Just fill in this form, and we will review it as soon as possible!
Make sure all the information above is correct before submitting! Good luck!


Hello. I'm gosoccerboy5. You can call me, well, gosoccerboy5 (unless you know my real name, which would be creepy).
I started my coding journey in 2015, on a website you may know, called Scratch. Back then, I was little. It was really my brother who introduced me to Scratch and thus coding.
I loved Scratch a whole lot, and I played a lot with it, along with my friends. However, I didn't really get into coding until around 5 years on Scratch, where I decided to get off my butt and try new things. I already had a Khan Academy account, so I started taking Khan Academy's Javascript/processing.js courses. It was the best choice of my life CS career up until then.
Obviously, that was far from the whole of Javascript. I was also constantly learning from other sources on the web. After a while, I decided to take Khan Academy's manipulating the DOM courses. Next best choice of my CS career so far. That really opened my eyes up to Javascript and programming - it was no longer a toy, but a powerful tool that could be used to build large things.
Since then, I've recently learned a whole lot, such as new programming languages with different concepts, and using Github which will no doubt be a large factor in my CS career.
Written by me, gosoccerboy5, on April 22, 2021.


Welcome to greener grass
Find where the grass is greener
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Search from more than 100 brands to find what to buy
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Check our sources at the bottom of a card. We make mistakes too sometimes.
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Ampol
Signatory to the Australian Packaging Covenant, a voluntary agreement to encourage waste minimisation.
This company entered into an enforceable undertaking with the NSW Environment Protection Authority on 30 March 2015 to provide $120,000 to a number of local environmental programs. This resulted from a water pollution incident at the Kurnell refinery (which now operates as a fuel terminal) on 24 March 2014 when oily water was discharged into Botany Bay. It would seem Caltex got off lightly, as earlier reports said they faced fines of up to $2 million.
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What is the best new plugin/software of 2019?
by MusicRadarWhat is the best new plugin/software of 2019?
There are so many superb plugins and bits of music-making software released each year that picking a single 'best of 2019' is perhaps impossible. That said, there are always stand-out examples - those that have solved problems or stimulated creativity - and these deserve shouting about.
Here we ask you to browse our shortlist of the top performing new software and let us know which you feel is most worthy of recognition and, perhaps, that title of best new plugin/software of 2019.
Want to vote in our other Best of music tech 2019 categories? You can do that here. Voting closes at midnight on 4 December 2019.


Jedi Validate
Lightweight form validation component.
User Details
Name:
Number:
Date:
Phone:
Phone #2:
E-mail:
File (html, css, txt):
Option 1
Option 2
Option 3
Check it:
Send
Text area
Text:
Send
Select
select:
1
2
3
multiple:
1
2
3
Send
Fields with same name like phone[]
Phone:
Phone #2:
Send
Depended field
Validate phone:
Phone:
Send
Complicated depended fields
First
Second
Third
Send


The webprogrammer "Bobbzorzen"
This is a page about the webprogrammer Leopold "Bobbzorzen" Olsson.
Bobbzorzen or "Bobba" as he is also refered to as, is a webprogramming student currently on his second year of his bachelours degree at the university of BTH.
Bobba is a big fan of computers and IT in general.
On his spare time he usually wanders along the internet in search of interesting and entertaining material to partake in.
But this is not all that he does with his time.
He also spends a good deal of it as a teaching assistant in some of the courses that he has already completed.
Before Bobbzorzen started at the Bachelors program at BTH he finished a three year long education in IT with a focus on network administration and network security.
During his frist year of this education he got to try out some programming in a languag called Pascal.
It did not take long for him to develop a fondness to programming even if all he could do at this time was change a few colors in a terminal and compute a few numbers.
This led him to take several other programming courses.
First of these other programming courses was a basic webdevelopment course where he was first introduced to the magics that is html, css and php.
He quickly excelled at this class and soon took over the roll of helping his fellow classmates with their work whilst the teacher sat at his desk drinking coffe.
This is also where he found his love of teaching, the joy he found in helping others with such an exciting subject as webbprogramming made his day.
In paralell with this course he took a database course that focused on the use of mysql in conjuction with php.
This opened up a whole new world of webprogramming and Bobbzorzen saw that the posibilities where endless.
in his third year of the education he also studied some actionscript and made a few flash based games and took a course specificly in game programming but found that nothing could compare to the glorious ease and flexibility given in webbprogramming.
This realisation was the key factor to his wish to attend the webbprogramming program at BTH so that he could further his knowledge of his favorite subject.
At his first year at the program he soon figured out how little he actually knew since he had within the first weeks already passed the knowledge he brought from his 3 previous years and was learning new and exciting things every day. He here picked up the basics in both C++ and Java programming and got a much greater understanding of the underlying mechanics of programming.
At the begining of his second year Bobbzorzen got a part time job grading the new first graders assignments in courses he had already passed aswell as helping them during lab sessions. A great oppertunity combining his two great ambitions, programming and teaching.
During the end of his second year he got yet another part time job at a small software company situated next to the campus.
At this job he got to work with Javascript and Python and several frameworks related to these two languages.
This was a hectic time since he had full time studies with a major project and 2 part time jobs which ment that he went to schol at about 8 every morning only to return home at 8 in the evening.
This brings us up to date where he is currently in his third and final year at BTH and is taking 4 courses, this Javascript course, the python counterpart aswell as two campus courses, one is a course on Programming in the UNIX environment the other is an introductory security course.
Hope that was atleast 15 lines ;) if not you can read my booklist: GoodReads


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This is a trickjump tutorial created by (in alphabetical order) Aciz, Aesop, Anita, Hazz, Ryven and Zero with help from Cufffs, Sageone and Winner
pracmap
1/10
The goal of this tutorial is to teach the very basics of strafejumping that is a crucial part of every trickjumpers knowledge.
Strafejump is a way to jump further than with a regular jump. It allows players to move from one place to another much faster. Trickjumping in Wolfenstein: Enemy Territory is essentially based on it. It is caused by a bug in the game engine. The bug will be discussed later in the strafejumping theory section.
Basically a player can perform a strafejump just by pressing a strafe key (W or A) while moving forward just before jumping. This will easily improve the speed gain by 15 %. Normally when a player sprints and jumps, the maximum horizontal speed will be 352 units per second. Just by holding a strafe key while jumping normally you can reach speeds of over 400 units per second.
Strafejumping without mouse movement allows players gain some additional speed. By adding correct mouse movement it is possible to gain speed increases of over 70 %. A properly performed circle strafe jump where the player turns slightly over 90 degrees can easily reach horizontal speeds of 600 units per second meaning you can jump a lot further. The turning is in key role when trying to reach higher speeds (and longer jumps) but even minor turns will further increase speed gain.
When a player wants to perform a circle strafe jump, they should perform a regular strafejump and additionally start turning to the strafejump direction just before hitting the jump key. The turning should continue as long as the player is in the air. If you stop turning beforehand, the acceleration will stop. Because you are turning to gain speed, you must start a circle strafe jump by going at another direction (e.g. 90 or more degrees to the left or right). Right before you jump you should quickly turn around 90 degrees and while you are in the air you should move mouse slowly to that direction. This is demonstrated in the video below.
See also: pmove_fixed
This tutorial aims to teach you how to jump overbounce jumps. It will cover the OB detector, sticky, "regular" overbounce and "vertical" overbounce.
Overbounce is simply a speed boost you get when hitting a platform at certain speeds, so essentially when falling from certain heights. It can be used to to perform tricks that would otherwise be impossible, so it's good to know how it's done.
OB heights can be calculated, but trickjumpers don't have to worry about that. In etjump there's
something called an overbounce detector which can be enabled with the cvar etj_drawOB "1"
.
The OB detector is there to show you when you can overbounce. It does this by showing you 3 different letters: F, J and B, which are short for Fall, Jump and Below.
F (Fall) shows when you are aiming at a surface that will give you an overbounce if you simply fall there from where you are now. It will take into account your vertical speed, so it works while you're in the air, as well.
B (Below) works very much like F, but instead of showing up when you aim at a surface that will give you an overbounce, it shows when such a surface is directly under you. You can imagine it drawing a straight line from your feet to the ground. It will only work when you're in the air (or holding on to a ladder).
J (Jump) indicates Jump OB heights. When you're standing on a surface and pointing at a surface, it will show if jumping from your current surface to the one you're pointing at will give you an overbounce.
Often when you fall from a small overbounce height, which is common, you will "have a sticky" afterwards. This will prevent you from doing most overbounce jumps.
The OB detector will show you if you have a sticky, if you aim at the surface you're standing on. It will show either FJ or just F. You can get rid of the sticky by jumping while standing still, either twice or just once depending on whether you had FJ or F. Remember to save after jumping or you will have to do it again the next time you load.
Some overbounce jumps require you to have a sticky, but those are less common. The heights for sticky overbounce jumps are different from the non-sticky ones.
This type of overbounce is simple. You just delay pressing space as you hit a surface.
When falling to a slick (icy) surface, you will simply get a boost and keep the additional speed even if you don't jump at all.
A vertical overbounce (VOB) allows you bounce up(not directly) with the speed you gain from your fall. There are a few conditions that have to be met, though:
+strafe
and move your mouseBefore you start attempting VOB jumps, you will need to bind +strafe
. Bind it to any key you
like, but use a key that you can easily reach.
There are also a few cvars you might find useful:
etj_drawSpeed2
m_side
m_forward
Setting your etj_drawSpeed2
to 1
will show you a speedometer that you can use to
verify that your horizontal speed is 0 UPS.
m_side
and m_forward
change your mouse sensitivity when using +strafe. Some people
choose to set their m_side
to 0
, so that they can only bounce backwards and
forwards. If you find you're constantly bouncing too low, either move your mouse slower or lower
your m_forward
, or both.
To do a vertical overbounce:
+strafe
button when hitting the surface, and move your mouse to the direction
you want to go.If you move your mouse slower, you will bounce higher with less horizontal speed. If you move your mouse faster, you will bounce lower but with higher horizontal speed. Whether or not you use sprint changes the set of speeds you are able to get from the bounce.
Gaining speed after a vertical overbounce is done the same way as usual.


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| PREV CLASS NEXT CLASS FRAMES NO FRAMES | DETAIL: CONSTRUCTORS | METHODS | FIELDS |
Changed from non-abstract to abstract.
| Changed Constructors | ||
LogicalExpressionPlan ) |
Change in type from (LogicalExpressionPlan, List ) to LogicalExpressionPlan . |
@param plan logical plan corresponding the filter's comparison condition |
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Expression getExpression(LogicalExpression ) |
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Expression getPColCondition() |
@return the condition on partition columns extracted from filter |
| Added Methods | |
LogicalExpression addToFilterPlan(LogicalExpression ) |
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KeyState checkPushDown(ProjectExpression ) |
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KeyState checkPushDown(BinaryExpression ) |
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KeyState checkPushDown(LogicalExpression ) |
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KeyState checkPushDown(UnaryExpression ) |
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Expression getExpression(BinaryExpression, |
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Expression getExpression(UnaryExpression, |
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Expression getExpression(LogicalExpression ) |
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Expression getPushDownExpression() |
@return the push condition from the filter |
boolean isSupportedOpType(BinaryExpression ) |
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boolean isSupportedOpType(UnaryExpression ) |
| Added Fields | |
Log LOG |
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LogicalExpression filterExpr |
Final filterExpr after we are done |
Expression pushdownExpr |
@{code Expression} to pushdown |
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| PREV CLASS NEXT CLASS FRAMES NO FRAMES |


--- title: Alerts section: Components ---
A fixed positioned container for placing alerts on the top right corner of the page. This component can generally be placed anywhere on the page.
An absolute positioned container for placing alerts on the top right corner relative to
.alert-container
. Use this to create sticky positioned alerts with javascript, modifying the CSS propertytransform: translateY();
ormargin-top
whenscrollY
reaches a specific threshold. This component should generally be placed at the top of the page for sticky alerts aligned at the top.
Use the class
lead
inside of an alert to make the beginning of your message stand out.Use the class
alert-link
to style a link inside your alert.Use the class
alert-btn
to specifically style abtn
inside your alert.
Must have nestedcontainer
orcontainer-fluid
inalert-fluid
.
A list of alerts.


Any glitches, press F5 to refresh the page
Welcome! Why the big paws? Please wait for this round to finish
douchebag, ()
http://www.freesfx.co.uk
Stella crypto:


Apple Announces Special App-Focused Event to Be Held on December 2 in NYC
by Omar SohailApple has ended up doing some unexpected things in 2019. Firstly, when people thought that the company would hold dedicated events for the AirPods Pro and the 16-inch MacBook Pro, all we got was a soft launch, despite the two products being completely different than their predecessors. Now, the California-based giant has announced a special app-focused event that will be held on December 2. Any guesses what could be announced during the event?
The December 2 special event will most likely focus on apps, and possibly a little bit on the software front. According to Lance Ulanoff, the tagline of the event is ‘Loved by millions. Created by the best’. Apple was reportedly sending out media invitations to select outlets to visit New York City in an event ‘honoring our favorite apps and games of 2019’. As you can tell, the event invite includes a gold-plated App Store app icon, with additional text added, thus confirming that the focus will be converging on apps.
Spotify Investors Bail Out After Amazon Drops A Huge Music Streaming Announcement
It’s not confirmed if Apple will be making other announcements besides its central focus on apps and games, but we wouldn’t be surprised if it does. Since we’re on the subject of apps, it’s possible the company provides us a little teaser on how its ARM-powered Mac of the future will be able to run apps made for macOS while running an A-series SoC inside a notebook. One again, we’re not saying such an announcement will happen, but we’ll keep our fingers crossed for something fresh and exciting.
It should be noted that Apple routinely announces a variety of apps in its yearly ‘Best of’ roundups. Just like the previous occasions, it’s possible that the technology giant does the same thing this year, only this time, we’re getting a dedicated event for it. Like always, we’ll be here providing timely coverage of the event, so stay tuned for more updates in the future.
Products mentioned in this post
The links above are affiliate links. As an Amazon Associate, Wccftech.com may earn from qualifying purchases.


CHAPLIN A film review by Mark R. Leeper Copyright 1993 Mark R. Leeper
Capsule review: A very long overdue cinematic tribute to one of the great screen comics of all time. CHAPLIN may spend too little time on some chapters of Chaplin's life and too much time on others, but it still manages to be funny where it needs to be and also manages some historic sweep. Rating: +2 (-4 to +4).
In 1931 Charlie Chaplin invited Albert Einstein to see a private screening of Chaplin's new CITY LIGHTS. When passersby cheered the two men, Chaplin turned to Einstein and said, "The people are applauding you because none of them understands you and applauding me because everybody understands me." Getting an understanding of a good, simple man was Richard Attenborough's goal in CHAPLIN much as it was in his GANDHI. CHAPLIN is, of course, a long overdue cinematic tribute to the man most easily pointed to as the greatest screen comic of all time. In 144 minutes Attenborough attempts to cover the entire career of Chaplin from about age four to age eighty-three. Eighty is a lot to cover. This leads to some problems with pacing in which some periods are covered much too quickly and others, less interesting, are shown in too much detail.
The biography is told mostly in flashback that opens with the Chaplin family's grinding poverty in London at the end of the 19th Century. Charlie's mother supports the two of them and Charlie's older brother by a failing career singing in music halls. When she is no longer young enough to please an audience, Charlie finds he has some talent in front of an audience, but not enough talent to earn what it would take to keep his family together, nor enough to keep himself out of the workhouse. In his suffering and despair the film makes only too clear the roots of Chaplin's bittersweet comedy. The film tracks his music hall career, his first love, and his trip to America to try to prosper. It is, perhaps, a weakness of the screenplay by William Boyd, Bryan Forbes, and William Goldman that Chaplin is so incredibly understandable and so obviously a product of this early existence. His efforts to ease suffering and his womanizing all seem to come from attempts to recapture what little was good in his youth and to help others avoid the suffering he had experienced.
The scene shifts to America with Dan Aykroyd playing an extremely vulgar Mack Sennett. There Chaplin invents his tramp character. (The film takes some liberties here. The tramp actually first showed up in a humorous documentary about a children's auto race. Supposedly a funny-looking observer keeps walking in front of the camera. Within two years that funny little pest would be one of the most famous people in the world.) After all that Charlie has been through it would be nice to see how he reacts as success starts coming to him. What should have been the most exciting part of the film was covered in two or three scenes in which Chaplin goes from being a clever new comic to "the most famous man in the world."
Now scandalously rich, as perhaps the screen's first real star and certainly the first superstar, Charlie tries to make everything that went wrong in his youth now go right, only to find that dream impossible. The film traces the rest of his career, his many marriages, and his friendship with Douglas Fairbanks (whose natural flamboyance actor Kevin Kline can only barely reflect). Particularly interesting is the discussion over how to make the transition to sound and why Chaplin insisted on making what were essentially silent films well into the sound era. Also we see why he made THE GREAT DICTATOR and why he insisted it would be the final film for his tramp. Chaplin's conflict with J. Edgar Hoover also gets attention.
Attenborough's Chaplin is every bit as tragic as the character he played. Robert Downey, Jr., plays him as a man of terrible self-doubts, a man who can have a room full of admiring fans and if one drunk does not like him, he will fall into depression. He is a man who had many dreams and of them the only one that came true was his wish for success.
CHAPLIN is one of those films where major stars are satisfied with small roles just to part of the tribute. Among them are Anthony Hopkins, Penelope Ann Miller, James Woods, and Robert Stephens. Geraldine Chaplin plays her own grandmother, Hannah Chaplin. Downey is surprisingly satisfying as Chaplin. One does not really expect Downey to make Chaplin's slapstick funny for a 1990s audience. Downey appears to be fully up to the physical demands of Chaplin's humor and somehow manages to make silent film gags still very funny. In make-up he really looks like Chaplin's tramp. (Of course, people have different ideas of exactly what the tramp looks like. Once when Chaplin was in Monte Carlo they were having a Charlie Chaplin look-a-like contest. He entered the contest incognito but was only able to cop third place.) Playing an older Chaplin, however, Downey's make-up lets him down. Also, a segment of the film shot in the style of a Keystone Cops film does not work well.
It is very difficult in judging a tribute film to separate the quality of the film itself from the appropriateness of the tribute. If one likes what Malcolm X or Gandhi stood for, it is difficult not to like their biographical films more for that reason. However, even if it is just Robert Downey, Jr., playing Chaplin, he can kick a bully with a panache and a class that Jean-Claude Van Damme or Steven Segal can barely even dream of. With that warning about my subjectivity, I will rate this one a +2 on the -4 to +4 scale.
Mark R. Leeper att!mtgzfs3!leeper<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


The LatticeMico32 processor is a high-performance 32-bit microprocessor optimized for Lattice Semiconductor field-programmable gate arrays.
*If the processor manual fails to open, see the note at the bottom of this page.
|
Version |
Description |
|
3.10 |
Register file can now use EBR or Distributed RAM. |
|
3.9 |
Support added for MachXO2 family of devices. Added a fast application download mechanism for large software binaries. |
|
3.8 |
Added feature to dynamically switch EBA to DEBA via an input pin 'at_debug'. Fixed bug that identified the wrong instruction on a data bus error. |
|
3.7 |
Fixed bug with inline memories larger than 64 Kbytes. |
|
3.6 |
Fixed the issue of the processor locking up when Instruction Cache is not used. |
|
3.5 |
Support added to allow Inline Memories to be generated as non-power-of-two, as long as they are a multiple of 1024 bytes |
|
3.4 |
Updated to support ispLEVER 7.2 SP1. |
|
3.3 |
Updated to support ispLEVER 7.2. Added Inline Memory to support on-chip memory connected through a local bus. |
|
3.2 |
Updated to support ispLEVER 7.1 SP1 Added Memory Type to instruction cache and data cache. |
|
3.1 |
Updated to support ispLEVER 7.1. Added static predictor to improve the behavior of branches. Added support for optionally mapping the register file to EBRs (on-chip memory). Added support for selecting between distributed RAM and EBRs (pseudo-dual port or true-dual port) for instruction and data caches. |
|
3.0 (7.0 SP2) |
Updated to support ispLEVER 7.0 SP2. Fixed incorrect handling of data cache miss in the presence of an instruction cache miss. |
|
1.0 |
Initial version. |
|
Parameter |
Description |
|
Instance Name |
Specifies the name of the LatticeMico32 processor. Alphanumeric values and underscores are supported. The default is LM32. |
|
Settings |
|
|
Select EBRs or Distributed RAMs for Register File |
Select between using embedded block RAMs or Distributed RAMs for the register file. |
|
Enable Divide |
Enables the divide and modulus instructions (divu, modu). |
|
Enable Sign Extend |
Enables the sign-extension instructions (sextb, sexth). |
|
Location of Exception Handlers |
Specifies the default value for the vector table. This can be changed by updating the EBA control register or status register. This address must be aligned to a 256-byte boundary, since the hardware ignores the least-significant byte. Unpredictable behavior occurs when the exception base address and the exception vectors are not aligned on a 256-byte boundary. |
|
Multiplier Settings |
|
|
Enable Multiplier |
Enables the multiply instructions (mul, muli). |
|
Enable Pipelined Multiplier (DSP Block if available) |
Enables the multiplier using the DSP block, if available. |
|
Enable Multicycle (LUT-based, 32 cycles) Multiplier |
Enables the multiplier using LUTs. |
|
Instruction Cache |
|
|
Instruction Cache Enabled |
Determines whether an instruction cache is implemented. |
|
Number of Sets |
Specifies the number of sets in the instruction cache. Supported values are 128, 256, 512, 1024. |
|
Set Associativity |
Specifies the associativity of the instruction cache. Supported values are 1, 2. |
|
Bytes/Cache Line |
Specifies the number of bytes per instruction cache line. Supported values are 4, 8, 16. |
|
Memory Type |
Determines the FPGA resource to be used to implement the instruction cache. The decision can be left to the synthesis tool (Auto), or you can select from the following options:
|
|
Debug Setting |
|
|
Enable Debug Interface |
Includes the debugger stub in the CPU, which is required for debugging. |
|
Fast Application Download H/W |
Enable a 16-entry FIFO in the debug core to speed up the download of large applications. |
|
# of H/W Watchpoint Registers |
Specifies the number of hardware watchpoint registers to be used in the debugging process. |
|
Enable Debugging Code in Flash or ROM |
Enables you to set hardware breakpoints in read-only memory. |
|
# of H/W Breakpoint Registers |
Specifies the number of hardware breakpoint registers to be used in the debugging process. |
|
Enable PC Trace |
Enables the Program Counter Trace feature, which enables you to run the program trace during debug to find items in your C or C++ Code during debug, such as breakpoints and exceptions. Refer to Help > Help Contents > C/C++ SPE and Debug > Concepts > Program Counter Trace for more information on Program Counter Trace. |
|
Trace Depth |
Enables you to specify the depth of the Program Counter Trace buffer. Refer to Help > Help Contents > C/C++ SPE and Debug > Concepts > Program Counter Trace for more information on Program Counter Trace. |
|
Enable Dynamic Mapping of Exception Handlers to Debugger |
This option gives the designer the ability to dynamically change EBA to debug stub by asserting an LM32 GPIO pin named at_debug. This pin is exposed to the design only when this option is enabled. Allowable values are 0 = EBA and 1 = DEBA. |
|
Shifter Settings |
|
|
Enable Piplined Barrel Shifter |
Enables the barrel shifter to be pipelined. The barrel shifter is implemented to perform a shift operation in three cycles. |
|
Enable Multicycle Barrel Shifter (up to 32 cycles) |
Enables multi-cycle shift operation for the barrel shifter. The barrel shifter is implemented to shift one bit per cycle and take thirty-two cycles to complete. |
|
Data Cache |
|
|
Data Cache Enabled |
Determines whether a data cache is implemented. |
|
Number of Sets |
Specifies the number of sets in the data cache. Supported values are 128, 256, 512, 1024. |
|
Set Associativity |
Specifies the associativity of the data cache. Supported values are 1, 2. |
|
Bytes/Cache Line |
Specifies the number of bytes per data cache line. Supported values are 4, 8, 16. |
|
Memory Type |
Determines the FPGA resource to be used to implement the data cache. The decision can be left to the synthesis tool (Auto), or you can select from the following options:
|
|
Parameter |
Description |
|
Instruction Inline Memory |
|
|
Enable |
Enables the instruction inline memory |
|
Instance Name |
Specifics the name of the instruction inline memory. Alphanumeric values and underscores are supported. The default is Instruction_IM. |
|
Base Address |
Specifies the base address for the instruction inline memory. The default is 0x10000000. |
|
Size of Memory in Bytes |
Specifies the size of the instruction inline memory. |
|
Memory File |
|
|
Initialization File Name |
Specifies the name of the memory initialization file for instruction inline memory. |
|
File Format |
Specifies the format of the memory initialization file: hex or binary. |
|
Data Inline Memory |
|
|
Enabled |
Enables the data inline memory. |
|
Instance Name |
Specifies the name of the data inline memory. Alphanumeric values and underscores are supported. The default is Data_IM. |
|
Base Address |
Specifies the base address for the data inline memory. The default is 0x20000000. |
|
Size of Memory in Bytes |
Specifies the size of the data inline memory. |
|
Memory File |
|
|
Initialization File Name |
Specifies the name of the memory initialization file for data inline memory. |
|
File Format |
Specifies the format of the memory initialization file: hex or binary. |
For the revision history of the component RTL files, refer to the header of each component Verilog source file.
Note: If the processor manual fails to open, click on the Available Components toolbar, and then click the note button.


| DOSE: |
20 mg |
oral |
2C-C |
(capsule) |
Iíve been pursuing lately the gentler 2C-X compounds, namely 2C-C and 2C-D. Having tried 2C-I (which provided body load and stimulation but not much mind-space alteration at all), 2C-E (an excellent psychedelic, but a little bit long lasting for what I am usually trying to accomplish), as well as 2C-T-2 (which was a positive experience, but I will not continue to explore the sulfuric compounds because of their MAOI action).
I am in search for something that is gentle on the body and shorter in duration to enable mellower, glowing, analytical, and lucid experiences. I have not been able to get a hold of 2C-D yet (almost), and this was my second experience with 2C-C. My previous experience with it (at 20mg orally) was clouded with alcohol consumption.
I decided to try 20mg orally to establish my reaction to the drug and to note its effects.
Here goes:
T-1hr: A large steak was eaten, and two beers were consumed with the meal.
T+0: Swallowed 20mg +/- 1mg wrapped in tissue. Mindset: lethargic (maybe from beers or from sleeping all day).
T+35min: Slightly anxious. First alert. I feel slightly warm and my body feels slightly euphoric. I am fixing minor things in my car outside. Outside temperature is perfect.
T+50min: I feel slowed down and chilled out. Still warmer than when I was before the alert.
T+65min: Slight dry mouth, slight jaw tension. Body feels good. Great side effect profile! Still coming up slowly, probably due to a slightly full stomach.
T+1.5hr: Feels like Iím stoned from weed, but with mental clarity. Body feels euphoric and, like weed, makes me more aware of physical sensations (including discomforting ones, like aches). Absolutely no visuals, OEV or CEV, but mind-space is altered and I feel like I blend right in with my friends who are socializing with me in the living room (they are smoking lots of weed). I have no anxiety at this point. Still only a Plus 1, unfortunately.
T+3hr: Feels like Iím coming down already, although I wasnít feeling much in the first place. Appetite is good. Ate Ramen noodles and after that, I seemed to be at baseline.
Conclusion:
For me, 20mg orally barely had an effect. However, I feel that with a completely empty stomach, the effects may be greater (almost a ++), although probably short lived. If I were to take something in a public setting (ďmuseum levelĒ), I would probably take 25mg on an empty stomach. Next trial will be 30mg orally on an empty stomach. A 50% increase might even bring it to a +++.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


>>
<<
Usr
Pri
JfC
LJ
Phr
Dic
Voc
!:
Help
Primer
Fork
A train of three verbs is a fork and is evaluated as follows:
(f g h) y evaluates as (f y) g (h y)
x (f g h) y evaluates as (x f y) g (x h y)
A simple example of a fork is the sequence of three verbs +/ % # . The / adverb takes its left argument + and returns a verb, so there is a sequence of three verbs. Let's examine the use of this fork monadically.
(f g h) y evaluates as (f y) g (h y)
(+/ % #) y evaluates as (+/ y) % (# y)
This can be read as: sum over the argument divided by the count of the argument. This is the definition of the mean or average.
(+/ % #) 5 9 12
8.66667
(+/ % #) i.9
4
You can now define mean as a fork with +/ % # .
mean =. +/ % #
mean i.9
4
>>
<<
Usr
Pri
JfC
LJ
Phr
Dic
Voc
!:
Help
Primer


The Basel problem regards one of my favorite infinite series.
It asks what is the value of $$ \sum_{k=1}^{\infty} \frac{1}{k^2} \:. $$ Of course we now know the answer to be $\frac{\pi^2}{6}$, but this problem stumped many mathematicians back in the day. Euler was the first to propose the correct solution, but it took many years later until his argument was made rigourous. $ \newcommand{\norm}[1]{\lVert #1 \rVert} \newcommand{\abs}[1]{| #1 |} \newcommand{\R}{\mathbb{R}} \newcommand{\Z}{\mathbb{Z}} \newcommand{\ind}{\mathbf{1}} \newcommand{\ip}[2]{\langle #1, #2 \rangle} $
I think one of the cleanest proofs (in the sense of the least amount of calculations needed) is based on a very simple Fourier series argument, which I will describe in this post. I like this proof because it demonstrates the power of Fourier analysis on a very concrete problem.
We will work with the function space $L^2([0, 1])$. Consider the function $L^2([0, 1]) \ni f : [0, 1] \longrightarrow \R$ defined as $f(x) = 1/2 - x$. The Fourier coefficients of $f$ are given by $$ \widehat{f}(k) = \int_0^1 f(x) e^{-2\pi j k x} \; dx \:,\: k \in \Z \:. $$ Immediate we can see that $\widehat{f}(0) = 0$, and a simple integration by parts argument yields that $$ \widehat{f}(k) = \frac{1}{2\pi j k} \:, \: k \neq 0, k \in \Z \:. $$
Now comes the fun part. The essential fact about Fourier series on $L^2([0, 1])$ is that the characters $$ \{ \phi_k(x) = e^{-2\pi j k x} : k \in \Z \} $$ form an orthonormal basis for $L^2([0, 1])$. Hence, Parseval's identity gives us that $$ \norm{ f }_{L^2([0,1])}^2 = \sum_{k \in \Z} \abs{\ip{f}{\phi_k}_{L^2([0,1])}}^2 = \sum_{k\in Z} \abs{\widehat{f}(k)}^2 = \frac{2}{4\pi^2} \sum_{k=1}^{\infty} \frac{1}{k^2} \:. $$ This is the essential step: the term we want appears on the right hand side, and to finish the argument we just need to compute the norm of $f$. But this is another straightforward integral $$ \norm{f}^2_{L^2([0,1])} = \int_0^1 (1/2-x)^2 \; dx = \frac{1}{12} \:. $$ Now it is just a matter of algebra. $$ \frac{1}{12} = \frac{2}{4\pi^2} \sum_{k=1}^{\infty} \frac{1}{k^2} \Longrightarrow \sum_{k=1}^{\infty} \frac{1}{k^2} = \frac{\pi^2}{6} \:. $$ And there we have it.
P.S. The proof presented here is well known, but the particular instance of $f$ and orthonormal basis chosen is from Folland's Real Analysis, Chapter 8. Actually, Folland regards $f$ as a periodic function mapping the torus $\mathbb{T} = \R / \Z$ into $\R$, but the approach above is identical.
P.P.S. Thanks to Mark Dominus for pointing out to me that Basel is a name of a city in Switzerland, and not the name of a person as I had originally thought.


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X =
TRIANGLE[ 0 ][ 2 ]
Angles in a triangle add up to 180 degrees.
We know two angles of the triangle.
The third angle is 180 minus the other two.
It is 180 - TRIANGLE[ 0 ][ 0 ] - TRIANGLE[ 0 ][ 1 ] = TRIANGLE[ 0 ][ 2 ]
X =
TRIANGLE[ 0 ][ 2 ]
Angles in a triangle add up to 180 degrees.
Because this triangle has two sides equal, it also has two angles equal (it is an isosceles triangle).
We can rewrite A + B + C = 180
into A + A + C = 180, 2A + C = 180
The angles that are on the base (the unique side) are equal, and the angle between the equal sides is unique.
We know a base angle, which means that there is another angle equal to it, so we have two angles equal to TRIANGLE[ 0 ][ 0 ]
Using our equation, we get 2 \cdot TRIANGLE[ 0 ][ 0 ] + X = 180,2 * TRIANGLE[ 0 ][ 0 ] + C = 180
X = 180 - 2 * TRIANGLE[ 0 ][ 0 ]
X = 180 - 2 * TRIANGLE[ 0 ][ 0 ]
X =
TRIANGLE[ 0 ][ 0 ]
Angles in a triangle add up to 180 degrees.
Because this triangle has two sides equal, it also has two angles equal (it is an isosceles triangle).
We can rewrite A + B + C = 180
into A + A + C = 180, 2A + C = 180
The angles that are on the base (the unique side) are equal, and the angle between the equal sides is unique.
We know the unique angle, which means that the other two angles are equal.
Therefore the angle we are looking for is A
Using our equation, we get 2X + TRIANGLE[ 0 ][ 2 ] = 180
2X = 180 - TRIANGLE[ 0 ][ 2 ]
2X = 180 - TRIANGLE[ 0 ][ 2 ]
X = \dfrac{ 180 - TRIANGLE[ 0 ][ 2 ] }{ 2 }
X = TRIANGLE[ 0 ][ 0 ]
X =
TRIANGLE[ 0 ][ 0 ]
Angles in a triangle add up to 180 degrees.
Because this triangle has two sides equal, it also has two angles equal (it is an isosceles triangle).
The angles that are on the base (the unique) side are equal, and the angle between the equal sides is unique.
We know that one base angle is TRIANGLE[ 0 ][ 0 ], and the angle we are looking for is also on the base.
Therefore the angle we are looking for is also TRIANGLE[ 0 ][ 0 ].


I’ve been trying to improve my typography skills. The other day, I stumbled on this excerpt from Art & Fear:
The ceramics teacher announced on opening day that he was dividing the class into two groups. All those on the left side of the studio, he said, would be graded solely on the quantity of work they produced, all those on the right solely on its quality. His procedure was simple: on the final day of class he would bring in his bathroom scales and weigh the work of the ‘quantity’ group: fifty pound of pots rated an ‘A’, forty pounds a ‘B’, and so on. Those being graded on ‘quality’, however, needed to produce only one pot—albeit a perfect one—to get an ‘A’.
Well, came grading time and a curious fact emerged: the works of highest quality were all produced by the group being graded for quantity. It seems that while the ‘quantity’ group was busily churning out piles of work—and learning from their mistakes—the ‘quality’ group had sat theorizing about perfection, and in the end had little more to show for their efforts than grandiose theories and a pile of dead clay.
And then the light-bulb moment
I realized I’d been pressuring myself to deliver the ‘best’, and instead of practicing, I'd been spinning my wheels trying to figure out what ‘best’ meant. Hunting for a definitive, objective definition of something so subjective trapped me in analysis-paralysis. It made me wonder:
- What was I trying to gain by all this research and analysis?
- What was actually keeping me from making more?
- How could I break those barriers down?
That tricky brain of mine
I could say that I was just a perfectionist, that I just cared too much, that I sweated the details or whatever, but the reality of the situation was, I was scared of looking dumb and scared of being bad. I knew how much I didn't know, and was afraid of wearing it on my sleeve.
I tricked myself into believing this excessive research and studying was necessary. Really, I just wanted to feel productive without actually doing or risking anything.
Breaking the cycle
So, here we are. I’m typesetting this text 100 different ways, while timing myself. More than just typography practice, I want to train myself to be honest with my abilities and comfortable with the process of growth.
By repeating the process over and over, in a short time window, I’m pushing against my natural inclinations. No spending days and days picking the right typeface. No endless cyles of tweaking. Typeset, evaluate, move on. To paraphrase my boss: “It’s a gift to not think much.”
Some numbers
| Total Compositions | 100 |
| Total Typefaces Used | 78 |
| Average Compositions | 5/25 min. |
| Mode Compositions | 5/25 min. |


Bubble Sort
- Bubble sort has worst case and average case
complexity O(n^2)
- It is not practical when N is large
- Best case complexity is O(n), when list is already
sorted
Insertion Sort
- Insertion sort has worst case and average case
complexity O(n^2)
- Works best with small data sets or data sets that
are already mostly sorted
- Best case performance when list is mostly sorted is
O(n) comparisons, O(1) swaps
Selection Sort
- Selection sort has worst case and average case
complexity 0(n^2)
- It performs poorly on large data sets and it
generally performs worse than insertion sort
- Best case performance is O(n^2), but it can have
performance advantage over other more complicated
algorithms when auxiliary memory is limited
Merge Sort
- Merge sort's worst case and average case complexity
is 0(n log n)
- Typical best case complexity is 0(n log n), but
natural variant is 0(n)
Quick Sort
- worst complexity
- best complexity


MacDown
Hello there! I’m MacDown, the open source Markdown editor for OS X.
Let me introduce myself.
Markdown and I
Markdown is a plain text formatting syntax created by John Gruber, aiming to provide a easy-to-read and feasible markup. The original Markdown syntax specification can be found here.
MacDown is created as a simple-to-use editor for Markdown documents. I render your Markdown contents real-time into HTML, and display them in a preview panel.
I support all the original Markdown syntaxes. But I can do so much more! Various popular but non-standard syntaxes can be turned on/off from the Markdown preference pane.
You can specify extra HTML rendering options through the Rendering preference pane.
You can customize the editor window to you liking in the Editor preferences pane:
You can configure various application (that’s me!) behaviors in the General preference pane.
The Basics
Before I tell you about all the extra syntaxes and capabilities I have, I’ll introduce you to the basics of standard markdown. If you already know markdown, and want to jump straight to learning about the fancier things I can do, I suggest you skip to the Markdown preference pane. Lets jump right in.
Line Breaks
To force a line break, put two spaces and a newline (return) at the end of the line.
These lines won’t break
These lines
will break
Strong and Emphasize
Strong: **Strong**
or __Strong__
(Command-B)
Emphasize: *Emphasize*
or _Emphasize_
1 (Command-I)
Headers (like this one!)
Header 1 ========
Header 2 ——–
or
# Header 1 ## Header 2 ### Header 3 #### Header 4 ##### Header 5 ###### Header 6
Links and Email
#### Inline
Just put angle brackets around an email and it becomes clickable<EMAIL_ADDRESS><EMAIL_ADDRESS>Same thing with urls: http://macdown.uranusjr.com
` http://macdown.uranusjr.com`
Perhaps you want to some link text like this: Macdown Website
[Macdown Website](http://macdown.uranusjr.com "Title")
(The title is optional)
Reference style
Sometimes it looks too messy to include big long urls inline, or you want to keep all your urls together.
Make a link [a link][arbitrary_id]
then on it’s own line anywhere else in the file:
[arbitrary_id]: http://macdown.uranusjr.com "Title"
If the link text itself would make a good id, you can link like this [like this][]
, then on it’s own line anywhere else in the file:
[like this]: http://macdown.uranusjr.com
Images
#### Inline
![Alt Image Text](path/or/url/to.jpg "Optional Title")
#### Reference style
![Alt Image Text][image-id]
on it’s own line elsewhere:
[image-id]: path/or/url/to.jpg "Optional Title"
Lists
- Lists must be preceded by a blank line (or block element)
- Unordered lists start each item with a
*
-
works too- Indent a level to make a nested list
- Ordered lists are supported.
- Start each item (number-period-space) like
1.
- It doesn’t matter what number you use, I will render them sequentially
- So you might want to start each line with
1.
and let me sort it out
- Indent a level to make a nested list
Here is the code:
* Lists must be preceded by a blank line (or block element)
* Unordered lists start each item with a `*`
- `-` works too
* Indent a level to make a nested list
1. Ordered lists are supported.
2. Start each item (number-period-space) like `1. `
42. It doesn't matter what number you use, I will render them sequentially
1. So you might want to start each line with `1.` and let me sort it out
Block Quote
Angle brackets
>
are used for block quotes.
Technically not every line needs to start with a>
as long as there are no empty lines between paragraphs.
Looks kinda ugly though. > Block quotes can be nested.
> > Multiple LevelsMost markdown syntaxes work inside block quotes.
- Lists
- Links
- Etc.
Here is the code:
> Angle brackets `>` are used for block quotes.
Technically not every line needs to start with a `>` as long as
there are no empty lines between paragraphs.
> Looks kinda ugly though.
> > Block quotes can be nested.
> > > Multiple Levels
>
> Most markdown syntaxes work inside block quotes.
>
> * Lists
> * [Links][arbitrary_id]
> * Etc.
Inline Code
Inline code
is indicated by surrounding it with backticks:
`Inline code`
If your code has `backticks`
that need to be displayed, you can use double backticks:
``Code with `backticks` ``
(mind the spaces preceding the final set of backticks)
Block Code
If you indent at least four spaces or one tab, I’ll display a code block.
print(‘This is a code block’) print(‘The block must be preceded by a blank line’) print(‘Then indent at least 4 spaces or 1 tab’) print(‘Nesting does nothing. Your code is displayed Literally’)
I also know how to do something called Fenced Code Blocks which I will tell you about later.
Horizontal Rules
If you type three asterisks ***
or three dashes ---
on a line, I’ll display a horizontal rule:
The Markdown Preference Pane
This is where I keep all preferences related to how I parse markdown into html.
Document Formatting
The Smartypants extension automatically transforms straight quotes ("
and '
) in your text into typographer’s quotes (“
, ”
, ‘
, and ’
) according to the context. Very useful if you’re a typography freak like I am. Quote and Smartypants are syntactically incompatible. If both are enabled, Quote takes precedence.
Block Formatting
Table
This is a table:
| First Header | Second Header |
|---|---|
| Content Cell | Content Cell |
| Content Cell | Content Cell |
You can align cell contents with syntax like this:
| Left Aligned | Center Aligned | Right Aligned |
|---|---|---|
| col 3 is | some wordy text | $1600 |
| col 2 is | centered | $12 |
| zebra stripes | are neat | $1 |
The left- and right-most pipes (|
) are only aesthetic, and can be omitted. The spaces don’t matter, either. Alignment depends solely on :
marks.
Fenced Code Block
This is a fenced code block:
print('Hello world!')
You can also use waves (~
) instead of back ticks (`
):
print('Hello world!')
You can add an optional language ID at the end of the first line. The language ID will only be used to highlight the code inside if you tick the Enable highlighting in code blocks option. This is what happens if you enable it:
I support many popular languages as well as some generic syntax descriptions that can be used if your language of choice is not supported. See relevant sections on the official site for a full list of supported syntaxes.
Inline Formatting
The following is a list of optional inline markups supported:
| Option name | Markup | Result if enabled |
|---|---|---|
| Intra-word emphasis | So A*maz*ing | So Amazing |
| Strikethrough | ~~Much wow~~ | |
| Underline 2 | _So doge_ | So doge |
| Quote 3 | "Such editor" | Such editor |
| Highlight | ==So good== | So good |
| Superscript | hoge\^(fuga) | hogefuga |
| Autolink | http://t.co | http://t.co |
| Footnotes | [\^4] and [\^4]: | 4 and footnote 4 |
The Rendering Preference Pane
This is where I keep preferences relating to how I render and style the parsed markdown in the preview window.
CSS
You can choose different css files for me to use to render your html. You can even customize or add your own custom css files.
Syntax Highlighting
You have already seen how I can syntax highlight your fenced code blocks. See the Fenced Code Block section if you haven’t! You can also choose different themes for syntax highlighting.
TeX-like Math Syntax
I can also render TeX-like math syntaxes, if you allow me to.5 I can do inline math like this: \( 1 + 1 \) or this (in MathML): , and block math:
\[ A^T_S = B \]
or (in MathML)
Task List Syntax
- [x] I can render checkbox list syntax
- [x] I support nesting
- [x] I support ordered and unordered lists
- [ ] I don’t support clicking checkboxes directly in the html window
Jekyll front-matter
If you like, I can display Jekyll front-matter in a nice table. Just make sure you put the front-matter at the very beginning of the file, and fence it with ---
. For example:
---
title: "Macdown is my friend"
date: 2014-06-06 20:00:00
---
Render newline literally
Normally I require you to put two spaces and a newline (aka return) at the end of a line in order to create a line break. If you like, I can render a newline any time you end a line with a newline. However, if you enable this, markdown that looks lovely when I render it might look pretty funky when you let some other program render it.
The General Preferences Pane
This is where I keep preferences related to application behavior.
The General Preferences Pane allows you to tell me how you want me to behave. For example, do you want me to make sure there is a document open when I launch? You can also tell me if I should constantly update the preview window as you type, or wait for you to hit command-R
instead. Maybe you prefer your editor window on the right? Or to see the word-count as you type. This is also the place to tell me if you are interested in pre-releases of me, or just want to stick to better-tested official releases.
The Editor Preference Pane
This is where I keep preferences related to the behavior and styling of the editing window.
Styling
My editor provides syntax highlighting. You can edit the base font and the coloring/sizing theme. I provided some default themes (courtesy of Mou’s creator, Chen Luo) if you don’t know where to start.
You can also edit, or even add new themes if you want to! Just click the Reveal button, and start moving things around. Remember to use the correct file extension (.styles
), though. I’m picky about that.
I offer auto-completion and other functions to ease your editing experience.
Hack On
That’s about it. Thanks for listening. I’ll be quiet from now on (unless there’s an update about the app—I’ll remind you for that!).
Happy writing!
-
If Underlines is turned on,
_this notation_
will render as underlined instead of emphasized ↩ -
If Underline is disabled
_this_
will be rendered as emphasized instead of being underlined. ↩ -
Quote replaces literal
"
characters with html<q>
tags. Quote and Smartypants are syntactically incompatible. If both are enabled, Quote takes precedence. Note that Quote is different from blockquote, which is part of standard Markdown. ↩ -
You don’t have to use a number. Arbitrary things like
[^footy note4]
and[^footy note4]:
will also work. But they will render as numbered footnotes. Also, no need to keep your footnotes in order, I will sort out the order for you so they appear in the same order they were referenced in the text body. You can even keep some footnotes near where you referenced them, and collect others at the bottom of the file in the traditional place for footnotes. ↩ -
Internet connection required. ↩


{% extends "base.html" %} {% block content %}
Django is pretty awesome.
Bootstrap is cooler than ice.
jQuery makes JavaScript smile.
GitHub keeps our code warm.


All Files
{{ x.fileName }}
{{ x.text }}
Download
Open
File
New
Save
Upload
Edit
Cut
Copy
Paste
Upload File
Upload :
Open
Create New File
File Name :


Function to spawn 2 command blocks with an oak button on top of each
This code will spawn a command blocks for Fuel and Bombs and place a command button on each
The homework is to call the function again for the blue team so that they also have command blocks available
Then test the code and confirm that it is behaving properly


--- layout: archive title: Zulip Chat Archive permalink: /stream/116395-maths/topic/non-archimedean.20rings.html ---
A topological ring is non-archimedean if every open neighbourhood of 0 contains an open subgroup. Do we have non-archimedean rings in mathlib? @Patrick Massot @Patrick Massot did you need these for ring completion?
interesting concept. Pretty sure it's not in mathlib
quibble: isn't that a property of topological groups?
/me renames nonarchimedean_ring.lean to nonarchimedean_group.lean
also doesn't nonarchimedean mean at least two other things, even if you put "ring"/"group" at the end?
yup
there are a lot of people who aren't Archimedes
it's pretty grim notation to be honest
and there are nonarchimedean norms, nonarchimedean valuations, and two areas called nonarchimedean analysis
two?
I think so
I once met someone who said "do you know something about nonarchimedean analysis?" and I said "yes, I'm kind of an expert in that"
and then they asked me a bunch of questions I couldn't understand at all
and it turned out that they meant another kind of nonarchimedean analysis
I'm not sure I can find anything online about the other kinds. The kind I know something about is Banach spaces over fields complete with respect to a non-trivial nonarchimedean norm, like the p-adic numbers
that well known nonarchimedean ring
From googling it looks like the only people who care about nonarchimedean rings in this sense also care about Huber rings and perfectoid spaces, so maybe it's best staying in the perfectoid project
wiki doesn't have an entry on it that I can find
/me renames nonarchimedean_group.lean to nonarchimedean_ring.lean
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


This is the page where I will host all my Bellevue College Prog 109 assignments and sites.
PROG109 Assignments
M01 - Module Webpage
Artifact #1 - Create a Resume
M02 - Module Webpage
M03 - Module Webpage
Artifact #2 - Create a Chessboard
M04 - Module Webpage
M05 - Module Webpage
Artifact #3 - Create a Rhombus
M06 - Module Webpage
M07 - Module Webpage
M08 - Module Webpage
Artifact #4 - Validate Contact Form


Comments
! This is a comment
Strings
"foo 'bar' baz"
'foo ''bar'' baz'
''
ITALICS_'This is in italics'
"test &
! Some "tricky comment" here
&test"
Numbers
473
+56
-101
21_2
21_SHORT
1976354279568241_8
B'01110'
B"010"
O'047'
O"642"
Z'F41A'
Z"00BC"
-12.78
+1.6E3
2.1
-16.E4_8
0.45E-4
10.93E7_QUAD
.123
3E4
Full example
MODULE MOD1
TYPE INITIALIZED_TYPE
INTEGER :: I = 1 ! Default initialization
END TYPE INITIALIZED_TYPE
SAVE :: SAVED1, SAVED2
INTEGER :: SAVED1, UNSAVED1
TYPE(INITIALIZED_TYPE) :: SAVED2, UNSAVED2
ALLOCATABLE :: SAVED1(:), SAVED2(:), UNSAVED1(:), UNSAVED2(:)
END MODULE MOD1
PROGRAM MAIN
CALL SUB1 ! The values returned by the ALLOCATED intrinsic calls
! in the PRINT statement are:
! .FALSE., .FALSE., .FALSE., and .FALSE.
! Module MOD1 is used, and its variables are allocated.
! After return from the subroutine, whether the variables
! which were not specified with the SAVE attribute
! retain their allocation status is processor dependent.
CALL SUB1 ! The values returned by the first two ALLOCATED intrinsic
! calls in the PRINT statement are:
! .TRUE., .TRUE.
! The values returned by the second two ALLOCATED
! intrinsic calls in the PRINT statement are
! processor dependent and each could be either
! .TRUE. or .FALSE.
CONTAINS
SUBROUTINE SUB1
USE MOD1 ! Brings in saved and not saved variables.
PRINT *, ALLOCATED(SAVED1), ALLOCATED(SAVED2), &
ALLOCATED(UNSAVED1), ALLOCATED(UNSAVED2)
IF (.NOT. ALLOCATED(SAVED1)) ALLOCATE(SAVED1(10))
IF (.NOT. ALLOCATED(SAVED2)) ALLOCATE(SAVED2(10))
IF (.NOT. ALLOCATED(UNSAVED1)) ALLOCATE(UNSAVED1(10))
IF (.NOT. ALLOCATED(UNSAVED2)) ALLOCATE(UNSAVED2(10))
END SUBROUTINE SUB1
END PROGRAM MAIN


The Kaladesh Inventors' Fair, a celebration of innovation and ingenuity, was a ruse.
For decades, Kaladesh was in the throes of an inventors' renaissance. The governing Consulate fostered innovation and optimism. But then, at the pinnacle of this era of creativity, the Consulate cracked down, confiscating inventions and detaining many genius inventors.
The Consulate claims their actions were for the safety of the citizens, but it has become apparent that the Planeswalker Tezzeret looms behind much of the aggression. A divide is forming between the Consulate and the inventors. Where once there was a shared spirit of innovation, now there is discontent and revolt. The renegades are rising...


{% extends "layout_with_help.html" %} {% block pageTitle %} NRS Diagnostic Prototype {% endblock %} {% block header %} {{ govukHeader() }} {% endblock %} {% block beforeContent %} Back {% endblock %} {% block content %}
Before starting this lesson, are you confident in the topics below? If not, then please click on the link(s) provided which will take you to the relevant lesson.
If you are confident in these topics then please progress with the lesson.


Javascript
This week we've been learning about Javascript. It's been very different to the design and UX focus that we've had before, so at first it's easy to miss why we should learn it. In this article I'll attempt to explain why Javascript is so widely used, what sets it apart from the rest, and also why it's not the best in some things.
Why is Javascript so popular?
JS is a scripting language, which essentially means that you (the user of a program) only get a bunch of text, and a javascript file is really very little more than this. Your browser or whatever interpreter you use (for example node) then parses the instructions from it, meaning that it is a front end language that uses the user's computer, and does not rely on the computing power of a server somewhere. This is generally a good thing, as when you work more with back-end stuff you don't want everything to come from a server- many hands make lighter work. It also runs very quickly for a scripting language, which is an advantage it has over many other scripting languages, such as python.
Apart from this, JS is quite friendly to those who code. It has a hugely extensive library, and more people out there know javascript than pretty much anything else. It's not going, away by the looks of things. This comes with a lot of good support, so if you're stuck on anything you can be guaranteed that the solution's out there, a google search away. With all this comes the fact that it's not THAT complicated as far as languages go (or so I'm told).
It's not all roses though. JS finds itself under quite a lot of scrutiny. Despite being pretty good at what it does, it's not perfect. In fact, prbably the main reason it is so popular is not because it's amazing; rather that it's popularity has reached a critical mass- it's all over the internet, supported by virtually all browsers on virually all platforms. The main technical problems people have with JS are quite specific and usually semantic. For example, it is apparently not good with bitwise operators. However, that's something I struggle to understand, so it's not quite fair for me to judge it too much on that point.


Module for download file (use stream methods)
Requires
- module:fs
- module:url
- module:http
- module:https
- module:path
Namespaces
Methods
(async, inner) ReceiveFile(url, options, callback) → {Promise.<string>}
File download function
Parameters:
| Name | Type | Description |
|---|---|---|
url |
string | file download link |
options |
ReceiveFileSettings | download settings object |
callback |
ReceiveFileCallback | if not set, promise will be returned |
Returns:
path - path where the file was downloaded
- Type
- Promise.<string>
Type Definitions
ReceiveFileCallback(err, path)
ReceiveFile Callback Function, if not set, promise will be returned
Parameters:
| Name | Type | Description |
|---|---|---|
err |
Error | if the request completed with an error, or undefined |
path |
string | if the request is successful, or undefined |


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6. Chimera filtering¶
Introduction¶
Chimeras generally arise during PCR when two strands of DNA that are not in fact the correct mirrors of one another become annealed together. This can create ASVs where different parts of the sequence come from different true sources. We remove these with a clever algorithm, UCHIME denovo, that (simply) searches all of the ASVs against one another, looking for subregions that match, not just matches over the complete length of the ASVs. Where a sequence has two or more parts that match to two or more different ASVs that are more common, this sequence is thought to likely be a chimera. Like UNOISE, this algorithm is implemented in both the USEARCH and VSEARCH software (see the denoising tutorial for a discussion about USEARCH and VSEARCH.
Software and data
The input data for this tutorial is a FASTA file comprising unique sequences (ASVs). If you’re following along step-by-step, this was produced in the previous tutorial. Alternatively, the file 8_mbc_transpass.fasta
within the sectionB archive can be used as example data.
This tutorial uses the VSEARCH software.
Performing chimera filtering¶
For a complex algorithm, chimera filtering is very easy to implement, as it doesn’t generally require much in the way of parametric tuning (i.e. fiddling with arbitrary thresholds).
vsearch --uchime3_denovo input.fasta --nonchimeras output.fasta
It’s that simple, and in the vast majority of cases this will work really well. There is an alternate version of UCHIME that compares against a reference collection rather than doing de novo detection against other ASVs in the dataset. This version may be much more accurate, since rather than assuming that the more frequent ASV is the correct one, it has a set of known correct sequences. However, it requires a very comprehensive reference set, which is rarely possible in metabarcoding. Generally, the assumption that more frequent ASVs are more likely to be correct holds true, and the de novo approach is completely fine.
Next steps¶
We have completed our main filtering pipeline, and the ASVs that remain after chimera filtering are our best estimates of the true biological sequences in our dataset. We will be using this file for many of the other sections, so make sure you name it clearly so you can get to it later.
In the next section, ASVs, OTUs and read mapping we’ll discuss two of the most common next steps for a set of ASVs: delimiting the ASVs into OTUs, and mapping the reads onto the ASVs or OTUs to get counts of reads per ASV/OTU per sample.
The next section discusses using ASVs without OTU delimitation. This is a completely legitimate approach that lets us examine population-level patterns of community ecology. You may want to read the discussion and explore the alternative filtering strategy available using metaMATE, examined in this extension: Extension: metaMATE.


(or Elizabeth, it really doesn't matter)
Liz(Elizabeth) was born in New Hampshire, but she doesn't know much about it, so don't ask!
When she was 3, her family moved to California, which is essentially where she grew-up. The problem with California, however, is the darned sun. Elizabeth doesn't tan, ever, not even slightly!
Fed up with sunburns, she moved to Seattle, Washington! A mystical place rumored to be covered in clouds...
Elizabeth's education has mostly been along the lines of "drop a child in the deep end of the pool and see if it swims".
We've yet to see if this will stick.
Time will tell.
Elizabeth apparently loves messing around with computers enough to take classes that teach her to mess with them more.
Whether complete strangers will trust her with their websites is questionable, currently she likes fiddling with the organization of what will never be seen anyways.
Things Liz can do:
So many things! A suprising amount of stuff can be done inside. Safe, away from the rays of the sun...
and now...
Coding!


Touch typing to hit without looking at the keyboard is fast! fun! cool!
Position the index finger of the right hand at "J" position, middle finger at "K", ring finger at "L".
Type quickly J, K or L that displays randomly.
Can you hit 10 times without mistakes? The target time is 8 seconds!
After you cleared it, let's add the alphabet characters gradually.
Position the index finger of the left hand at "F".
Can you give out 8-second record with "FJKL"?
The middle finger of the left hand at "D", the ring finger at "S" and the little finger at "A".
This is the home position of the touch typing!
Try it!
1. Let's give out 8-second record with "ASDFJKL"
2. Let's add "H" that press with the index finger of the right hand
3. Let's add "G" that press with the index finger of the left hand
4. Let's add "ZXCVBNM" located at bottom of keyboard
5. Let's add "QWERTYUIOP" located at top of keyboard
6. Let's give out 8-second record with all alphabet
Key assignment table of each finger


I set goals for myself for a couple of reasons. When I set a goal and write it down its no longer a dream, its something
I work for everyday until a get it. When I set a goal it keeps me hungry to achieve it. I think everyone should get in the
habit of setting goals. One of your first goals could be to graduate this course.


Brings the eChannelling on your door step
Sahana Medicare has partnered with eChannelling to create the smartest way to channel your doctor in our dispensary. Book an appointment with over 20 specialized doctors in just 3 taps.


How to Order
Cupcakes
Classic Cupcakes
Minimum order of 12 cupcakes
Please choose from our flavour menu
12 cupcakes : choice of 2 flavours
18 cupcakes : choice of 3 flavours
24 cupcakes : choice of 4 flavours
For a higher quantity order, kindly contact us directly
Even quantities of flavours
Customised Cupcakes
Buttercream Flowers, Cartoon figures, Themed Cupcakes, etc
Minimum order of 12 cupcakes
(Vanilla or Chocolate)
Choice of filling : Nutella, Speculoos, White Chocolate
Vanilla buttercream
Packaging
Buying cupcakes for a special person and have a message to tell them?
All boxes of cupcakes comes with a personalised gift tag.
Just send us the person’s name and your message to that person and we will convey that message for you!
Bakesales
We launch new/current flavours for our bakesales.
Follow us
@amebakes on Instagram for occasional mass bakesales/flash bakesales. Details will be included in the various posts.


'Steel'
Starring: Shaquille O'Neal, Annabeth Gish, Judd Nelson and Richard Roundtree
Synopsis: Shaq plays an army tech who works on high tech non-lethal weapons. He quits when an accident injures a buddy played by Annabeth Gish, but then goes home and notices his high tech weaponry appearing in local street gangs. He invents an anti-terrorist suit of armor and dubs himself, "Steel".
Opinion: Shaq's acting has gotten a whole lot better. In this movie, he even does a better acting job than George Klooney did on Batman. The movie is better than Batman, and the plot is also better than Batman, with less distractions. But keep in mind this is not a big budget movie with big name actors and effects. It has the feel of a made for TV, tongue-in-cheek, made for kids, film. For example, everyone in the film is pretty wholesome, with family type situations and no swearing. There are some inside jokes such as Shaq being unable to hit a free throw, and Richard Roundtree (he played a supercop named "Shaft" a few decades ago) commenting on the "Shaft" of a weapon. Not bad as a made for kids film.
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Related links: index of all rec.arts.movies.reviews reviews


sandisk
Businessmodel of SanDisk
Customer Segments
SanDisk has a segmented market business model, with customer groups having slightly different needs:
- Consumers - Individuals whose primary uses for storage include imaging, gaming, and audio/video.
- Businesses – Enterprises with large-scale needs whose sizes range from small businesses to advanced data centers.
- OEMs - Designers and manufacturers who create products for consumers and businesses. In 2015 sales from SanDisk’s top 10 direct customers and licensees accounted for 44% of its overall revenue. Apple alone accounted for 14%.
Value Proposition
SanDisk offers three primary value propositions: accessibility, performance, and brand/status.
The company makes its products available in a broad range of capacities, form factors, and performance levels. Its enterprise SSD solutions comprise all top storage interface protocols, including Serial ATA (SATA), Serial Attached SCSI (SAS), and Peripheral Component Interconnect Express (PCIe). Its client computing SSDs can be used in a standalone format (without a hard drive) or in a dual-drive configuration (with a hard drive) or in hybrid drives that contain the SSD and a hard drive. Client SSDs are available in custom and industry-standard form factors. These many options make SanDisk’s product lines accessible to a wider variety of customers.
The company has launched many innovations that have led to stronger performance in its products. For example, it introduced Multi-Level Cell (MLC) technology, which uses two bits of data per flash memory cell to double the “density” of memory chips. It also unveiled X3 NAND, which stores three bits per cell to provide 20% more memory chips-per-wafer. In general, SanDisks’ solutions have expanded flash memory capacity by 30,000 times while minimizing its cost by 50,000 times.
The company has a strong, well-established brand. It is trusted by customers due to its long history (over 25 years). Its products are found in many leading data centers worldwide and in hundreds of thousands of stores. It has also received recognition due to its performance and success. From 2012 to 2014, Thomson Reuters identified it as one of the “Top 100 Global Innovators”. In addition, IEEE Spectrum has stated that it has one of the most robust patent portfolios globally.
Channels
SanDisk has two main sales channels:
Commercial – Sales made directly and through distributors to system integrators, OEMs, and value-added resellers who embed, integrate, or bundle SanDisk’s storage solutions.
Retail – Sales made directly and through distributors to office superstores, consumer electronics chains, mobile phone stores, Internet retailers, mass merchants, mail-order and catalog companies, supermarkets, convenience stores, drug stores, and kiosks in numerous locations.
The company also promotes its products on its website, social media pages, at events such as conferences and summits, and through advertising.
Customer Relationships
SanDisk’s customer relationship is primarily of a self-service nature. Customers utilize its products while having limited interaction with employees. The company’s website provides detailed answers to many frequently answered questions. That said, there is a community component in the form of an online forum and a personal assistance component in the form of phone, e-mail, and live chat support.
Key Activities
SanDisk’s business model entails designing and developing its storage solutions. Manufacturing is left to third-parties.
Key Partners
SanDisk works with a wide variety of partners to produce its products. Most of the company’s products consist of NAND flash memory combined with firmware and a controller. These parts are manufactured by third parties – flash memory supplies by Toshiba Corporation and controllers and firmware by third party foundries. The company’s other partners include mobile network operators, operating system vendors, system integrators, design firms, application developers, and chipset providers.
Key Resources
SanDisk’s main resource is its engineering team. Other important human resources include its sales/marketing and customer support staff. The company places a high priority on intellectual property – as of the end of 2015, it owned or had rights to over 3,550 U.S. patents and over 2,250 foreign patents. In addition, it had over 1,300 patent applications pending.
Cost Structure
SanDisk has a cost-driven structure, aiming to minimize expenses through low-price value propositions. Its biggest cost driver is research and development, a fixed expense. Other major drivers are in the areas of sales/marketing and administration, also fixed costs.
Revenue Streams
SanDisk has two revenue streams. It generates revenues through the sales of its products in the Commercial and Retail channels. It also obtains license and royalty revenue through its intellectual property.