--- layout: post title: "How do I get my ideas prioritized?" ---
A while ago I was struggling with the question of "how do I get a project prioritized." I had an idea that everyone agreed was good, but it was languishing and other work was getting prioritzed. I talked to a mentor and he gave me a three-step process that I've since found very useful. The process goes something like this
Who is the person who can grant you the authority to do the thing you want to do? Chances are this is a product manager, or someone above you in the management chain. If you can't get a clear answer here that's part of the problem, and you should work with possible decision makers to get one (or a group) appointed. If you can't reach a consensus on a decision maker, escalate and get someone to appoint a decison maker.
You may think you have the most whizz-bang idea under the sun, but if your decision maker doesn't see why it matters to them you won't get very far. Spend time to figure out what matters to your decision maker. You can get a first-pass idea of this by looking at what metrics they track (probably in the form of OKRs), and then you can sit down to talk with voices for a more qualitative understanding.
Time isn't infinite, so if a team starts to do your thing, they won't be doing something else. Figure out roughly how large your idea is, and what would get cut if your team undertakes it. This is a great time to brainstorm ways to figure out to trim your idea down to its simplest form, or figure out how you can align what you want to accomplish with an existing endeavor. Both of these minimize how much work needs to be cut, and will likely make your pitch easier
After you do this, evaluate whether or not your idea will help the decision maker in the axes that they care about. If not, you should probably reconsider your idea, or try to reshape what matters to your decision maker (probably by changing the larger group's metrics)
Present your idea to your decision maker, along with what will be cut, in a succinct format. The format will depend on your context, but the core structure of your message, but it will probably look something like: We are currently doing X. If we start doing Y, then it will help us achieve goals 1 and 2 faster/better/more reliably; this will mean we will need to change Z, but we can safely do that by undertaking these mitigations. I propose we start doing this by taking a step move this forward. Should we take that step?
This probably won't get you an immediate "yes", but you should leave this presentation with a clear action item of how to move forward on your idea, even if that answer is "not now, let's evaluate after 2 months."
A while ago I thought that we should start to invest in building our container infrastructure for our web platform. This would require us to get staffing from our infrastructure team to build something that was reusable across all of our systems. I identified the decision makers as the team lead for our infrastructure team and the manager for our web team.
Next, I figured out what each of them cared about. Our web manager had an OKR around launching our batch API and decreasing the time to create new integrations, and the infrastructure team lead had an OKR around enabling developers to fast feedback on infrastructure changes.
I looked at what we were doing currently. As part of our current integration, we were spending some time doing manual infrastructure configuration. I knew that with Docker we could turn these into ephemeral environments. That would be some upfront costs, but it would make future client integrations faster. It would also mean we could test our infrastructure changes locally by building containers. This aligned with both the web team's KRs, and the infra team's KRs.
Now we had our first three things: we had identified decision makers (web manager + infra team lead), figured out what mattered to them, and figured out the tradeoffs involved in building our idea (slower delivery of current feature, and later delivery of some other features), but still felt that the trade-offs were worth it given our KRs. There was a risk that our containers work would take longer than anticipated, but we'd built a prototype to mitigate some of that, and we always had our quick and dirty original approach if we needed it. Lastly, we had to make the decision.
To do this, I had a meeting with all the stakeholders and wrote a 2-pager detailing the above, and asking for a clear decision: "should we spend 1 month of 2 engineers' time to build this feature using containers?" There was a little bit of back and forth, but eventually we decided "yes, this is what we should do" and we built the thing.
All of the above sounds easy, but it took around 6 weeks of discussions, drafting, prototyping, and refining before we ultimately took a call. Fortunately, by having a clear process, it never felt directionless. This has since been my go-to process for managing new ideas, and I'd recommend it if you're struggling to get your own ideas prioritized.


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public static final class R.layout
extends java.lang.Object
| Constructor and Description |
|---|
R.layout() |
public static final int activity_add_friend
public static final int activity_add_item
public static final int activity_cancel_create_trade
public static final int activity_counter_trade
public static final int activity_create_profile
public static final int activity_decide_trade
public static final int activity_edit_item
public static final int activity_edit_profile
public static final int activity_friend_inventory
public static final int activity_friend_profile
public static final int activity_friends_ntrading
public static final int activity_main
public static final int activity_mine_inventory
public static final int activity_my_inventory
public static final int activity_my_profile
public static final int activity_offer_trade
public static final int activity_search_friend
public static final int activity_search_people
public static final int activity_select_from_friend_inventory
public static final int activity_select_task
public static final int activity_trades
public static final int activity_view_item
public static final int cancelfriendinventorytextview
public static final int cancelmyinventorytextview
public static final int counterfriendlist
public static final int countermylist
public static final int currentofferalisttextview
public static final int decidefrienditemlisttextview
public static final int decidemyitemstextlistview
public static final int friendinventorylistviewtext
public static final int friendselecteditemstext
public static final int list_group
public static final int list_item
public static final int listviewtext
public static final int multiline_spinner_dropdown_item
public static final int myinventorylistviewtext
public static final int myselecteditemstext
public static final int pastofferlisttextview
public static final int tradelistviewtext


{: .-three-column}
{: .-prime}
doctype html
html(lang='en')
h1.class#id(name='hi')
| This is some text, hello there,
= name
- javascript()
div
| Just a div
.search
| A div, with class 'search'
h1 A heading with text
h1= page.title
div.class
div.class1.class2
h1.header
input(type='text' name='q' autofocus)
- var authenticated = true
body(class=authenticated ? 'authed' : 'anon')
See: Attributes
// This comment will appear in the HTML
//- This is a silent comment
//-
Nesting inside a comment creates
a comment block
See: Comments
ul
each user in users
li= user
//- page.pug
extends layout.pug
block title
| hello
block content
| hello
//- layout.pug
title
block title
body
block content
include ./includes/head.pug
include:markdown article.md
See: Includes
p.
This is text that doesn't need to
be prefixed by pipes.
{: data-line=“1”}
script.
// It's great for raw
// JavaScript and stuff
alert('hello')
{: data-line=“1”}
if authenticated
a(href='/logout') Sign out
else
a(href='/login') Sign in
{: data-line=“1,3”}
See: Conditionals
{: .-three-column}
mixin list
ul
···
{: data-line=“1”}
+list
Mixins allow you to create reusable code blocks. See: Mixins
mixin pet(name)
span.pet= name
{: data-line=“1”}
+pet('cat')
See: Mixin attributes
mixin article(title)
article
h2.title= title
block
{: data-line=“1,4”}
+article('hello there')
p Content goes here
See: Mixin blocks


Feni1576.github.io
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Package org.drip.xva.netting
Class FundingGroupPath
java.lang.Object
org.drip.xva.netting.FundingGroupPath
- Direct Known Subclasses:
AlbaneseAndersenFundingGroupPath
public abstract class FundingGroupPath
extends java.lang.Object
FundingGroupPath holds up the Strategy Abstract Realizations of the Sequence in a Single Path
Projection Run over Multiple Collateral Groups onto a Single Funding Group - the Purpose being to
calculate Funding Valuation Adjustments. The References are:
- Burgard, C., and M. Kjaer (2014): PDE Representations of Derivatives with Bilateral Counter-party Risk and Funding Costs Journal of Credit Risk 7 (3) 1-19
- Burgard, C., and M. Kjaer (2014): In the Balance Risk 24 (11) 72-75
- Gregory, J. (2009): Being Two-faced over Counter-party Credit Risk Risk 20 (2) 86-90
- Li, B., and Y. Tang (2007): Quantitative Analysis, Derivatives Modeling, and Trading Strategies in the Presence of Counter-party Credit Risk for the Fixed Income Market World Scientific Publishing Singapore
- Piterbarg, V. (2010): Funding Beyond Discounting: Collateral Agreements and Derivatives Pricing Risk 21 (2) 97-102
- Module = Portfolio Core Module
- Library = XVA Analytics Library
- Project = Valuation Adjustments that account for Collateral, CC Credit/Debt and Funding Overhead
- Package = Credit/Debt/Funding Netting Groups
- Author:
- Lakshmi Krishnamurthy
-
Method Summary
Modifier and Type Method Description double
bilateralCollateralAdjustment()
Compute Path Bilateral Collateral Value Adjustmentdouble
bilateralCreditAdjustment()
Compute Path Bilateral Credit Value Adjustmentdouble
bilateralDebtAdjustment()
Compute Path Bilateral Debt Value Adjustmentdouble
bilateralFundingDebtAdjustment()
Compute Path Bilateral Funding Debt Adjustmentdouble
bilateralFundingValueAdjustment()
Compute Path Bilateral Funding Value Adjustmentdouble
bilateralFundingValueSpread01()
Compute Path Bilateral Funding Value Spread 01double
contraAssetDebtAdjustment()
Compute Path Contra-Asset Debt Adjustmentdouble
contraLiabilityCreditAdjustment()
Compute Path Contra-Liability Credit AdjustmentCreditDebtGroupPath[]
creditDebtGroupPathArray()
Retrieve the Array of CreditDebtGroupPathabstract double
fundingBenefitAdjustment()
Compute Path Funding Benefit Adjustmentabstract double
fundingCostAdjustment()
Compute Path Funding Cost Adjustmentabstract double
fundingDebtAdjustment()
Compute Path Funding Debt Adjustmentabstract double
fundingValueAdjustment()
Compute Path Funding Value AdjustmentMarketPath
marketPath()
Retrieve the Market Pathdouble[]
periodBilateralFundingDebtAdjustment()
Compute Period-wise Path Bilateral Funding Debt Adjustmentdouble[]
periodBilateralFundingValueAdjustment()
Compute Period-wise Bilateral Path Funding Value Adjustmentdouble[]
periodBilateralFundingValueSpread01()
Compute Period Bilateral Funding Value Spread 01abstract double[]
periodFundingBenefitAdjustment()
Compute Period-wise Path Funding Benefit Adjustmentabstract double[]
periodFundingCostAdjustment()
Compute Period-wise Path Funding Cost Adjustmentabstract double[]
periodFundingDebtAdjustment()
Compute Period-wise Path Funding Debt Adjustmentabstract double[]
periodFundingValueAdjustment()
Compute Period-wise Path Funding Value Adjustmentdouble[]
periodSymmetricFundingValueAdjustment()
Compute Period-wise Path Symmetric Funding Value Adjustmentdouble[]
periodSymmetricFundingValueSpread01()
Compute Period Symmetric Funding Value Spread 01double[]
periodUnilateralFundingDebtAdjustment()
Compute Period-wise Path Unilateral Funding Debt Adjustmentdouble[]
periodUnilateralFundingValueAdjustment()
Compute Period-wise Unilateral Path Funding Value Adjustmentdouble[]
periodUnilateralFundingValueSpread01()
Compute Period Unilateral Funding Value Spread 01double
symmetricFundingValueAdjustment()
Compute Path Symmetric Funding Value Adjustmentdouble
symmetricFundingValueSpread01()
Compute Path Symmetric Funding Value Spread 01double
unilateralCollateralAdjustment()
Compute Path Unilateral Collateral Value Adjustmentdouble
unilateralCreditAdjustment()
Compute Path Unilateral Credit Value Adjustmentdouble
unilateralDebtAdjustment()
Compute Path Unilateral Debt Value Adjustmentdouble
unilateralFundingDebtAdjustment()
Compute Path Unilateral Funding Debt Adjustmentdouble
unilateralFundingValueAdjustment()
Compute Path Unilateral Funding Value Adjustmentdouble
unilateralFundingValueSpread01()
Compute Path Unilateral Funding Value Spread 01double[]
vertexCollateralizedExposure()
Compute Vertex Path Collateralized Exposuredouble[]
vertexCollateralizedExposurePV()
Compute Vertex Path Collateralized Exposure PVdouble[]
vertexCollateralizedNegativeExposure()
Compute Vertex Path Collateralized Negative Exposuredouble[]
vertexCollateralizedNegativeExposurePV()
Compute Vertex Path Collateralized Negative Exposure PVdouble[]
vertexCollateralizedPositiveExposure()
Compute Vertex Path Collateralized Positive Exposuredouble[]
vertexCollateralizedPositiveExposurePV()
Compute Vertex Path Collateralized Positive Exposure PVJulianDate[]
vertexDates()
Retrieve the Array of the Vertex Anchor Datesdouble[]
vertexFundingExposure()
Compute Vertex Path Funding Exposuredouble[]
vertexFundingExposurePV()
Compute Vertex Path Funding Exposure PVdouble[]
vertexUncollateralizedExposure()
Compute Vertex Path Uncollateralized Exposuredouble[]
vertexUncollateralizedExposurePV()
Compute Vertex Path Uncollateralized Exposure PVdouble[]
vertexUncollateralizedNegativeExposure()
Compute Vertex Path Uncollateralized Negative Exposuredouble[]
vertexUncollateralizedNegativeExposurePV()
Compute Vertex Path Uncollateralized Negative Exposure PVdouble[]
vertexUncollateralizedPositiveExposure()
Compute Vertex Path Uncollateralized Positive Exposuredouble[]
vertexUncollateralizedPositiveExposurePV()
Compute Vertex Path Uncollateralized Positive Exposure PVMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Method Details
-
creditDebtGroupPathArray
Retrieve the Array of CreditDebtGroupPath- Returns:
- The Array of CreditDebtGroupPath
-
marketPath
Retrieve the Market Path- Returns:
- The Market Path
-
vertexDates
Retrieve the Array of the Vertex Anchor Dates- Returns:
- The Array of the Vertex Anchor Dates
-
symmetricFundingValueSpread01
public double symmetricFundingValueSpread01()Compute Path Symmetric Funding Value Spread 01- Returns:
- The Path Symmetric Funding Value Spread 01
-
unilateralFundingValueSpread01
public double unilateralFundingValueSpread01()Compute Path Unilateral Funding Value Spread 01- Returns:
- The Path Unilateral Funding Value Spread 01
-
bilateralFundingValueSpread01
public double bilateralFundingValueSpread01()Compute Path Bilateral Funding Value Spread 01- Returns:
- The Path Bilateral Funding Value Spread 01
-
periodSymmetricFundingValueSpread01
public double[] periodSymmetricFundingValueSpread01()Compute Period Symmetric Funding Value Spread 01- Returns:
- The Period Symmetric Funding Value Spread 01
-
periodUnilateralFundingValueSpread01
public double[] periodUnilateralFundingValueSpread01()Compute Period Unilateral Funding Value Spread 01- Returns:
- The Period Unilateral Funding Value Spread 01
-
periodBilateralFundingValueSpread01
public double[] periodBilateralFundingValueSpread01()Compute Period Bilateral Funding Value Spread 01- Returns:
- The Period Bilateral Funding Value Spread 01
-
symmetricFundingValueAdjustment
public double symmetricFundingValueAdjustment()Compute Path Symmetric Funding Value Adjustment- Returns:
- The Path Symmetric Funding Value Adjustment
-
unilateralFundingValueAdjustment
public double unilateralFundingValueAdjustment()Compute Path Unilateral Funding Value Adjustment- Returns:
- The Path Unilateral Funding Value Adjustment
-
bilateralFundingValueAdjustment
public double bilateralFundingValueAdjustment()Compute Path Bilateral Funding Value Adjustment- Returns:
- The Path Bilateral Funding Value Adjustment
-
unilateralFundingDebtAdjustment
public double unilateralFundingDebtAdjustment()Compute Path Unilateral Funding Debt Adjustment- Returns:
- The Path Unilateral Funding Debt Adjustment
-
bilateralFundingDebtAdjustment
public double bilateralFundingDebtAdjustment()Compute Path Bilateral Funding Debt Adjustment- Returns:
- The Path Bilateral Funding Debt Adjustment
-
vertexCollateralizedExposure
public double[] vertexCollateralizedExposure()Compute Vertex Path Collateralized Exposure- Returns:
- The Vertex Path Collateralized Exposure
-
vertexCollateralizedExposurePV
public double[] vertexCollateralizedExposurePV()Compute Vertex Path Collateralized Exposure PV- Returns:
- The Vertex Path Collateralized Exposure PV
-
vertexCollateralizedPositiveExposure
public double[] vertexCollateralizedPositiveExposure()Compute Vertex Path Collateralized Positive Exposure- Returns:
- The Vertex Path Collateralized Positive Exposure
-
vertexCollateralizedPositiveExposurePV
public double[] vertexCollateralizedPositiveExposurePV()Compute Vertex Path Collateralized Positive Exposure PV- Returns:
- The Vertex Path Collateralized Positive Exposure PV
-
vertexCollateralizedNegativeExposure
public double[] vertexCollateralizedNegativeExposure()Compute Vertex Path Collateralized Negative Exposure- Returns:
- The Vertex Path Collateralized Negative Exposure
-
vertexCollateralizedNegativeExposurePV
public double[] vertexCollateralizedNegativeExposurePV()Compute Vertex Path Collateralized Negative Exposure PV- Returns:
- The Vertex Path Collateralized Negative Exposure PV
-
vertexUncollateralizedExposure
public double[] vertexUncollateralizedExposure()Compute Vertex Path Uncollateralized Exposure- Returns:
- The Vertex Path Uncollateralized Exposure
-
vertexUncollateralizedExposurePV
public double[] vertexUncollateralizedExposurePV()Compute Vertex Path Uncollateralized Exposure PV- Returns:
- The Vertex Path Uncollateralized Exposure PV
-
vertexUncollateralizedPositiveExposure
public double[] vertexUncollateralizedPositiveExposure()Compute Vertex Path Uncollateralized Positive Exposure- Returns:
- The Vertex Path Uncollateralized Positive Exposure
-
vertexUncollateralizedPositiveExposurePV
public double[] vertexUncollateralizedPositiveExposurePV()Compute Vertex Path Uncollateralized Positive Exposure PV- Returns:
- The Vertex Path Uncollateralized Positive Exposure PV
-
vertexUncollateralizedNegativeExposure
public double[] vertexUncollateralizedNegativeExposure()Compute Vertex Path Uncollateralized Negative Exposure- Returns:
- The Vertex Path Uncollateralized Negative Exposure
-
vertexUncollateralizedNegativeExposurePV
public double[] vertexUncollateralizedNegativeExposurePV()Compute Vertex Path Uncollateralized Negative Exposure PV- Returns:
- The Vertex Path Uncollateralized Negative Exposure PV
-
vertexFundingExposure
public double[] vertexFundingExposure()Compute Vertex Path Funding Exposure- Returns:
- The Vertex Path Funding Exposure
-
vertexFundingExposurePV
public double[] vertexFundingExposurePV()Compute Vertex Path Funding Exposure PV- Returns:
- The Vertex Path Funding Exposure PV
-
periodSymmetricFundingValueAdjustment
public double[] periodSymmetricFundingValueAdjustment()Compute Period-wise Path Symmetric Funding Value Adjustment- Returns:
- The Period-wise Path Symmetric Funding Value Adjustment
-
periodUnilateralFundingValueAdjustment
public double[] periodUnilateralFundingValueAdjustment()Compute Period-wise Unilateral Path Funding Value Adjustment- Returns:
- The Period-wise Unilateral Path Funding Value Adjustment
-
periodBilateralFundingValueAdjustment
public double[] periodBilateralFundingValueAdjustment()Compute Period-wise Bilateral Path Funding Value Adjustment- Returns:
- The Period-wise Bilateral Path Funding Value Adjustment
-
periodUnilateralFundingDebtAdjustment
public double[] periodUnilateralFundingDebtAdjustment()Compute Period-wise Path Unilateral Funding Debt Adjustment- Returns:
- The Period-wise Path Unilateral Funding Debt Adjustment
-
periodBilateralFundingDebtAdjustment
public double[] periodBilateralFundingDebtAdjustment()Compute Period-wise Path Bilateral Funding Debt Adjustment- Returns:
- The Period-wise Path Bilateral Funding Debt Adjustment
-
unilateralCreditAdjustment
public double unilateralCreditAdjustment()Compute Path Unilateral Credit Value Adjustment- Returns:
- The Path Unilateral Credit Value Adjustment
-
bilateralCreditAdjustment
public double bilateralCreditAdjustment()Compute Path Bilateral Credit Value Adjustment- Returns:
- The Path Bilateral Credit Value Adjustment
-
contraLiabilityCreditAdjustment
public double contraLiabilityCreditAdjustment()Compute Path Contra-Liability Credit Adjustment- Returns:
- The Path Contra-Liability Credit Adjustment
-
unilateralDebtAdjustment
public double unilateralDebtAdjustment()Compute Path Unilateral Debt Value Adjustment- Returns:
- The Path Unilateral Debt Value Adjustment
-
bilateralDebtAdjustment
public double bilateralDebtAdjustment()Compute Path Bilateral Debt Value Adjustment- Returns:
- The Path Bilateral Credit Value Adjustment
-
contraAssetDebtAdjustment
public double contraAssetDebtAdjustment()Compute Path Contra-Asset Debt Adjustment- Returns:
- The Path Contra-Asset Debt Adjustment
-
unilateralCollateralAdjustment
public double unilateralCollateralAdjustment()Compute Path Unilateral Collateral Value Adjustment- Returns:
- The Path Unilateral Collateral Value Adjustment
-
bilateralCollateralAdjustment
public double bilateralCollateralAdjustment()Compute Path Bilateral Collateral Value Adjustment- Returns:
- The Path Bilateral Collateral Value Adjustment
-
fundingValueAdjustment
public abstract double fundingValueAdjustment()Compute Path Funding Value Adjustment- Returns:
- The Path Funding Value Adjustment
-
fundingDebtAdjustment
public abstract double fundingDebtAdjustment()Compute Path Funding Debt Adjustment- Returns:
- The Path Funding Debt Adjustment
-
fundingCostAdjustment
public abstract double fundingCostAdjustment()Compute Path Funding Cost Adjustment- Returns:
- The Path Funding Cost Adjustment
-
fundingBenefitAdjustment
public abstract double fundingBenefitAdjustment()Compute Path Funding Benefit Adjustment- Returns:
- The Path Funding Benefit Adjustment
-
periodFundingValueAdjustment
public abstract double[] periodFundingValueAdjustment()Compute Period-wise Path Funding Value Adjustment- Returns:
- The Period-wise Path Funding Value Adjustment
-
periodFundingDebtAdjustment
public abstract double[] periodFundingDebtAdjustment()Compute Period-wise Path Funding Debt Adjustment- Returns:
- The Period-wise Path Funding Debt Adjustment
-
periodFundingCostAdjustment
public abstract double[] periodFundingCostAdjustment()Compute Period-wise Path Funding Cost Adjustment- Returns:
- The Period-wise Path Funding Cost Adjustment
-
periodFundingBenefitAdjustment
public abstract double[] periodFundingBenefitAdjustment()Compute Period-wise Path Funding Benefit Adjustment- Returns:
- The Period-wise Path Funding Benefit Adjustment
-


../src/lowrisc_ip_flash_ctrl_0.1/rtl/flash_phy_rd.sv Cov: 95.5%
1: // Copyright lowRISC contributors.
2: // Licensed under the Apache License, Version 2.0, see LICENSE for details.
3: // SPDX-License-Identifier: Apache-2.0
4: //
5: // Flash Phy Read Module
6: //
7: // This module implements the flash phy read pipeline.
8: // The read pipeline consists of read buffers, the actual flash read stage, the
9: // descrambling stage, and finally the response.
10: //
11: // Note this module backpressures the front end, but cannot handle any back end
12: // back pressuring at the response stage. It is thus assumed it will tell the
13: // upstream to stop issuing instructions, however once issued, the upstream will
14: // always accept the response.
15:
16: module flash_phy_rd import flash_phy_pkg::*; (
17: input clk_i,
18: input rst_ni,
19:
20: // interface with arbitration unit
21: input req_i,
22: input prog_i,
23: input pg_erase_i,
24: input bk_erase_i,
25: input [BankAddrW-1:0] addr_i,
26: output logic rdy_o,
27: output logic data_valid_o,
28: output logic [BusWidth-1:0] data_o,
29: output logic idle_o, // the entire read pipeline is idle
30:
31: // interface to actual flash primitive
32: output logic req_o,
33: input ack_i,
34: input [DataWidth-1:0] data_i
35: );
36:
37: /////////////////////////////////
38: // Read buffers
39: /////////////////////////////////
40:
41: // A buffer allocate is invoked when a new transaction arrives.
42: // Alloc only happens if the new transaction does not match an existing entry.
43: logic [NumBuf-1:0] alloc;
44:
45: // A buffer update is invoked after the completion of the de-scramble stage.
46: // This updates the buffer that was allocated when a new transaction was initiated.
47: logic [NumBuf-1:0] update;
48:
49: rd_buf_t read_buf [NumBuf];
50: logic [NumBuf-1:0] buf_invalid;
51: logic [NumBuf-1:0] buf_valid;
52: logic [NumBuf-1:0] buf_wip;
53:
54: // The new transaction matches an already allocated buffer.
55: // The buffer may be valid or work in progress.
56: logic [NumBuf-1:0] buf_match;
57: logic no_match;
58:
59: // There is a stateful operation aimed at valid buffer, that buffer must be flushed
60: logic [NumBuf-1:0] data_hazard;
61:
62: // The next buffer allocated is determined in the following way:
63: // If there is an invalid buffer, use that lowest one
64: // If there are no invalid buffers, pick a valid buffer
65: // Work in progress buffer is NEVER replaced.
66: // There should only be one work in progress buffer at a time
67: logic [NumBuf-1:0] buf_invalid_alloc;
68: logic [NumBuf-1:0] buf_valid_alloc;
69: logic [NumBuf-1:0] buf_alloc;
70:
71: for (genvar i = 0; i < NumBuf; i++) begin: gen_buf_states
72: assign buf_valid[i] = read_buf[i].attr == Valid;
73: assign buf_wip[i] = read_buf[i].attr == Wip;
74: assign buf_invalid[i] = read_buf[i].attr == Invalid;
75: end
76:
77: assign buf_invalid_alloc[0] = buf_invalid[0];
78: for (genvar i = 1; i < NumBuf; i++) begin: gen_inv_alloc_bufs
79: assign buf_invalid_alloc[i] = buf_invalid[i] & ~|buf_invalid_alloc[i-1:0];
80: end
81:
82: // a prim arbiter is used to somewhat fairly select among the valid buffers
83: logic [1:0] dummy_data [NumBuf];
84: for (genvar i = 0; i < NumBuf; i++) begin: gen_dummy
85: assign dummy_data[i] = '0;
86: end
87:
88: // using prim arbiter tree since it supports per cycle arbitration instead of
89: // winner lock
90: prim_arbiter_tree #(
91: .N(NumBuf),
92: .Lock(0),
93: .DW(2)
94: ) i_valid_random (
95: .clk_i,
96: .rst_ni,
97: .req_i(buf_valid),
98: .data_i(dummy_data),
99: .gnt_o(buf_valid_alloc),
100: .idx_o(),
101: .valid_o(),
102: .data_o(),
103: .ready_i(req_i & rdy_o)
104: );
105:
106: // which buffer to allocate upon a new transaction
107: assign buf_alloc = |buf_invalid_alloc ? buf_invalid_alloc : buf_valid_alloc;
108:
109: // do not attempt to generate match unless the transaction is relevant
110: for (genvar i = 0; i < NumBuf; i++) begin: gen_buf_match
111: assign buf_match[i] = req_i & (buf_valid[i] | buf_wip[i]) &
112: read_buf[i].addr == addr_i[BankAddrW-1:LsbAddrBit];
113:
114: // A data hazard should never happen to a wip buffer because it implies
115: // that a read is in progress, so a hazard operation cannot start.
116: // If bank erase, all buffers must be flushed.
117: // If page erase, only if the buffer lands in the same page.
118: // If program, only if it's the same flash word.
119: assign data_hazard[i] = buf_valid[i] &
120: (bk_erase_i |
121: (prog_i & read_buf[i].addr == addr_i[BankAddrW-1:LsbAddrBit]) |
122: (pg_erase_i & read_buf[i].addr[FlashWordsW +: PageW] ==
123: addr_i[WordW +: PageW]));
124:
125: end
126:
127: assign no_match = ~|buf_match;
128:
129: // if new request does not match anything, allocate
130: assign alloc = no_match ? {NumBuf{req_i}} & buf_alloc : '0;
131:
132: // read buffers
133: // allocate sets state to Wip
134: // update sets state to valid
135: // wipe sets state to invalid - this comes from prog
136: for (genvar i = 0; i < NumBuf; i++) begin: gen_bufs
137: flash_phy_rd_buffers i_rd_buf (
138: .clk_i,
139: .rst_ni,
140: .alloc_i(rdy_o & alloc[i]),
141: .update_i(update[i]),
142: .wipe_i(data_hazard[i]),
143: .addr_i(addr_i[BankAddrW-1:LsbAddrBit]),
144: .data_i(data_i),
145: .out_o(read_buf[i])
146: );
147: end
148:
149: /////////////////////////////////
150: // Flash read stage
151: /////////////////////////////////
152:
153: // Flash read stage determines if the transactions are accepted.
154: //
155: // The response fifo is written to when a transaction initiates a flash read OR when a match
156: // is hit. The information written is just the allocated buffer that would have satisifed the
157: // transaction, as well as bits that indiate which part of the buffer is the right return data
158: //
159: // This allows a hit transaction to match in-order, and unblock later transactions to begin
160: // reading from the flash primitive
161:
162: rsp_fifo_entry_t rsp_fifo_wdata, rsp_fifo_rdata;
163: logic rsp_fifo_rdy;
164: logic rsp_fifo_vld;
165:
166: // whether there is an ongoing read to flash
167: // stage is idle when a transaction is ongoing, and the cycle when a response comes from
168: // the flash primitive
169: logic rd_stage_idle;
170: logic rd_busy;
171: logic rd_done;
172: logic [NumBuf-1:0] alloc_q;
173:
174: assign rd_done = rd_busy & ack_i;
175:
176: // if buffer allocated, that is the return source
177: // if buffer matched, that is the return source
178: assign rsp_fifo_wdata.buf_sel = |alloc ? buf_alloc : buf_match;
179:
180: // If width is the same, word_sel is unused
181: if (WidthMultiple == 1) begin : gen_single_word_sel
182: assign rsp_fifo_wdata.word_sel = '0;
183: end else begin : gen_word_sel
184: assign rsp_fifo_wdata.word_sel = addr_i[0 +: LsbAddrBit];
185: end
186:
187: // response order FIFO
188: prim_fifo_sync #(
189: .Width (RspOrderFifoWidth),
190: .Pass (0),
191: .Depth (RspOrderDepth)
192: ) i_rsp_order_fifo (
193: .clk_i,
194: .rst_ni,
195: .clr_i (1'b0),
196: .wvalid (req_i && rdy_o),
197: .wready (rsp_fifo_rdy),
198: .wdata (rsp_fifo_wdata),
199: .depth (),
200: .rvalid (rsp_fifo_vld),
201: .rready (data_valid_o), // pop when a match has been found
202: .rdata (rsp_fifo_rdata)
203: );
204:
205: always_ff @(posedge clk_i or negedge rst_ni) begin
206: if (!rst_ni) begin
207: rd_busy <= 1'b0;
208: alloc_q <= '0;
209: end else if (req_o) begin
210: // read only becomes busy if a buffer is allocated and read
211: rd_busy <= 1'b1;
212: alloc_q <= alloc;
213: end else if (rd_done) begin
214: rd_busy <= 1'b0;
215: end
216: end
217:
218: // this stage is idle whenever there is not an ongoing read, or if there is
219: // but the ack has returned
220: assign rd_stage_idle = !rd_busy | ack_i;
221:
222: // if no buffers matched, accept only if read state is idle and there is space
223: // if buffer is matched, accept as long as there is space in the rsp fifo
224: assign rdy_o = no_match ? rd_stage_idle & rsp_fifo_rdy : rsp_fifo_rdy;
225:
226: // issue a transaction to flash
227: assign req_o = req_i & rdy_o & no_match;
228:
229: /////////////////////////////////
230: // De-scrambling stage
231: /////////////////////////////////
232:
233: // nothing here yet
234:
235:
236: /////////////////////////////////
237: // Response
238: /////////////////////////////////
239:
240: logic flash_rsp_match;
241: logic [NumBuf-1:0] buf_rsp_match;
242: logic [DataWidth-1:0] buf_rsp_data;
243:
244: // update buffers
245: assign update = rd_done ? alloc_q : '0;
246:
247: // match in flash response when allocated buffer is the same as top of response fifo
248: assign flash_rsp_match = rsp_fifo_vld & rd_done & (rsp_fifo_rdata.buf_sel == alloc_q);
249:
250: // match in buf response when there is a valie buffer that is the same as top of response fifo
251: for (genvar i = 0; i < NumBuf; i++) begin: gen_buf_rsp_match
252: assign buf_rsp_match[i] = rsp_fifo_vld & (rsp_fifo_rdata.buf_sel[i] & buf_valid[i]);
253: end
254:
255: // select among the buffers
256: always_comb begin
257: buf_rsp_data = data_i;
258: for (int i = 0; i < NumBuf; i++) begin
259: if (buf_rsp_match[i]) begin
260: buf_rsp_data = read_buf[i].data;
261: end
262: end
263: end
264:
265: if (WidthMultiple == 1) begin : gen_width_one_rd
266: // When multiple is 1, just pass the read through directly
267: logic unused_word_sel;
268: assign data_o = |buf_rsp_match ? buf_rsp_data : data_i;
269: assign unused_word_sel = rsp_fifo_rdata.word_sel;
270:
271: end else begin : gen_rd
272: // Re-arrange data into packed array to pick the correct one
273: logic [WidthMultiple-1:0][BusWidth-1:0] bus_words_packed;
274: assign bus_words_packed = |buf_rsp_match ? buf_rsp_data : data_i;
275: assign data_o = bus_words_packed[rsp_fifo_rdata.word_sel];
276:
277: end
278:
279: assign data_valid_o = flash_rsp_match | |buf_rsp_match;
280:
281:
282: // the entire read pipeline is idle when there are no responses to return
283: assign idle_o = ~rsp_fifo_vld;
284:
285: /////////////////////////////////
286: // Assertions
287: /////////////////////////////////
288:
289: // The buffers are flip flop based, do not allow too many of them
290: `ASSERT_INIT(MaxBufs_A, NumBuf <= 8)
291:
292: // match should happen only to 1 buffer
293: `ASSERT(OneHotMatch_A, $onehot0(buf_match))
294:
295: // allocate should happen only to 1 buffer at time
296: `ASSERT(OneHotAlloc_A, $onehot0(alloc))
297:
298: // update should happen only to 1 buffer at time
299: `ASSERT(OneHotUpdate_A, $onehot0(update))
300:
301: // alloc and update should be mutually exclusive for a buffer
302: `ASSERT(ExclusiveOps_A, (alloc & update) == 0 )
303:
304: // valid and wip are mutually exclusive
305: `ASSERT(ExclusiveState_A, (buf_valid & buf_wip) == 0)
306:
307: // data_hazard and wip should be mutually exclusive
308: `ASSERT(ExclusiveProgHazard_A, (data_hazard & buf_wip) == 0)
309:
310: // unless the pipeline is idle, we should not have non-read trasnactions
311: `ASSERT(IdleCheck_A, !idle_o |-> {prog_i,pg_erase_i,bk_erase_i} == '0)
312:
313:
314: endmodule // flash_phy_core
315:


Preparation time
less than 30 mins
Cooking time
1 to 2 hours
Serves
Serves 8-10
Dietary
This recipe makes twice as much lemon curd as you need, but you can store the rest in a sterilized jar in the fridge for up to a week.
Preheat the oven to 190C/170C Fan/Gas 5. Grease and line a 30x24cm/12x9½in Swiss roll tin with baking paper.
For the roulade, place a large heatproof bowl over a pan of gently simmering water. Add the eggs and sugar to the bowl and, using an electric mixer, beat for 3–4 minutes, or until doubled in size. Take off the heat and continue to beat for another 4–5 minutes on a medium to high speed.
Using a large metal spoon, fold in the flour in three batches making sure it is all incorporated. Fold in the melted butter in the same way.
Gently pour the mixture into the prepared tin and spread evenly using a spatula. Bake for 10 minutes or until just firm and lightly golden-brown.
Dust a large baking sheet with icing sugar and carefully turn the roulade out. Carefully peel away the baking paper used to line the tin. Starting at a short end, fold the edge of the paper over the cake. Roll the cake up into the paper. Allow the roulade to cool completely while rolled.
For the filling, first make a curd. In a saucepan, heat the sugar, lemon juice, lemon zest and butter over a medium heat. Stir as the butter melts and when combined stir in the cornflour. Keep stirring, using a hand whisk, for another 2–3 minutes. Take off the heat and stir in the beaten eggs. Return to a low heat and keep stirring until the curd is thickened and leaves a trail on the surface when the whisk is removed (about 15–20 minutes). Leave to cool and set.
For the cream, beat the cream and icing sugar together until soft peaks form when the whisk is removed. Transfer to the fridge to chill.
Once the roulade is cool, unroll it and spread with a generous layer of whipped cream (keep any remaining cream for the decoration). Top with a layer of curd and sliced strawberries. Tightly re-roll the roulade and place on a serving plate.
Spread the remaining cream over the roulade and score with a fork. Scatter with grated white chocolate and pistachio crumbs and top with the strawberries.


QUIZ
LIZAR SCHOOL
LIZAR SCHOOL QUIZ
Answer the following questions and get your results ASAP!!
Fill in the correct answer
What is JavaScript
A programming language used to make a webpage.
A programming language used to style webpages.
A programming language used to make webpages interactive.
What is a variable?
Container for storing variables
Programming language
Datatype
What is a method?
Programming language.
A string.
An action taken on something.
Which is the modulo operator?
%
+
*
What does the % operator do?
Find the percentage.
Divide by 100.
Divide by a given number and give the remainder.
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Again, Edo State Polytechnic Expels Two Students For Having Sex In Classroom
by Faderera FaladeJust recently, a 300level female student at Babcock University was expelled from the university, after her sex tape got leaked on social media.
Just while the public is recovering from that news, another has occurred in Edo State Polytechnic.
Naija News learnt that two students of the Edo State Polytechnic have also been expelled after they were reportedly caught having sex in a lecture room.
See a notification letter below:


This course focuses on foundations, techniques, and algorithms for information extraction, modeling and integration. Topics covered include semantic web (RDF, OWL, SPARQL), linked data and services, mash-ups, theory of data integration, schema mappings, record/entity linkage, data cleaning, source modeling, and information extraction. The class will be run as a lecture course with lots of student participation and significant hands-on experience. Here's a typical copy of the syllabus.


|
Gephi Toolkit Javadoc | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface DynamicController
This controller maintains the dynamic models, one per Workspace
.
It is a service and can therefore be found in Lookup:
DynamicController dc = Lookup.getDefault().lookup(DynamicController.class);
| Method Summary | |
|---|---|
void |
addModelListener(DynamicModelListener listener)
Adds listener to the listeners of this model. |
DynamicModel |
getModel()
Returns the dynamic model for the current workspace, or null if
the project is empty. |
DynamicModel |
getModel(Workspace workspace)
Returns the dynamic model for the given workspace . |
void |
removeModelListener(DynamicModelListener listener)
Removes listener to the listeners of this model. |
void |
setEstimator(Estimator estimator)
Sets the current ESTIMATOR used to get values from
DynamicType . |
void |
setEstimator(Estimator estimator,
Workspace workspace)
Sets the current ESTIMATOR used to get values from
DynamicType . |
void |
setNumberEstimator(Estimator estimator)
Sets the current number ESTIMATOR used to get values from
DynamicType . |
void |
setNumberEstimator(Estimator estimator,
Workspace workspace)
Sets the current number ESTIMATOR used to get values from
DynamicType . |
void |
setTimeFormat(DynamicModel.TimeFormat timeFormat)
Sets the current time format. |
void |
setTimeFormat(DynamicModel.TimeFormat timeFormat,
Workspace workspace)
Sets the current time format. |
void |
setVisibleInterval(double low,
double high)
Sets the time interval wrapped by the DynamicGraph of the current
workspace. |
void |
setVisibleInterval(TimeInterval interval)
Sets the time interval wrapped by the DynamicGraph of the current
workspace. |
| Method Detail |
|---|
DynamicModel getModel()
null
if
the project is empty.
DynamicModel getModel(Workspace workspace)
workspace
.
workspace
- the workspace that dynamic model is to be returned
workspace
's dynamic model.void setVisibleInterval(TimeInterval interval)
DynamicGraph
of the current
workspace.
interval
- an object to get endpoints fromvoid setVisibleInterval(double low, double high)
DynamicGraph
of the current
workspace.
low
- the left endpointhigh
- the right endpointvoid setTimeFormat(DynamicModel.TimeFormat timeFormat)
timeFormat
- the time format that is to be set as currentvoid setTimeFormat(DynamicModel.TimeFormat timeFormat, Workspace workspace)
timeFormat
- the time format that is to be set as currentworkspace
- the workspace to get the modelvoid setEstimator(Estimator estimator)
ESTIMATOR
used to get values from
DynamicType
. Default is Estimator.FIRST
.
estimator
- the estimator that is to be setvoid setEstimator(Estimator estimator, Workspace workspace)
ESTIMATOR
used to get values from
DynamicType
. Default is Estimator.FIRST
.
estimator
- the estimator that is to be setworkspace
- the workspace to get the modelvoid setNumberEstimator(Estimator estimator)
ESTIMATOR
used to get values from
DynamicType
. Default is Estimator.AVERAGE
.
estimator
- the number estimator that is to be setvoid setNumberEstimator(Estimator estimator, Workspace workspace)
ESTIMATOR
used to get values from
DynamicType
. Default is Estimator.AVERAGE
.
estimator
- the number estimator that is to be setworkspace
- the workspace to get the modelvoid addModelListener(DynamicModelListener listener)
listener
to the listeners of this model. It receives events
when model is changed.
listener
- the listener that is to be addedvoid removeModelListener(DynamicModelListener listener)
listener
to the listeners of this model.
listener
- the listener that is to be removed
|
Gephi Toolkit Javadoc | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one or more | |
| 3 | * contributor license agreements. See the NOTICE file distributed with | |
| 4 | * this work for additional information regarding copyright ownership. | |
| 5 | * The ASF licenses this file to You under the Apache License, Version 2.0 | |
| 6 | * (the "License"); you may not use this file except in compliance with | |
| 7 | * the License. You may obtain a copy of the License at | |
| 8 | * | |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 | * | |
| 11 | * Unless required by applicable law or agreed to in writing, software | |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 | * See the License for the specific language governing permissions and | |
| 15 | * limitations under the License. | |
| 16 | */ | |
| 17 | ||
| 18 | package org.apache.commons.math3.analysis.function; | |
| 19 | ||
| 20 | import org.apache.commons.math3.analysis.FunctionUtils; | |
| 21 | import org.apache.commons.math3.analysis.UnivariateFunction; | |
| 22 | import org.apache.commons.math3.analysis.DifferentiableUnivariateFunction; | |
| 23 | import org.apache.commons.math3.analysis.differentiation.DerivativeStructure; | |
| 24 | import org.apache.commons.math3.analysis.differentiation.UnivariateDifferentiableFunction; | |
| 25 | import org.apache.commons.math3.util.FastMath; | |
| 26 | ||
| 27 | /** | |
| 28 | * Cube root function. | |
| 29 | * | |
| 30 | * @since 3.0 | |
| 31 | * @version $Id$ | |
| 32 | */ | |
| 33 | public class Cbrt implements UnivariateDifferentiableFunction, DifferentiableUnivariateFunction { | |
| 34 | /** {@inheritDoc} */ | |
| 35 | public double value(double x) { | |
| 36 |
1
1. value : replaced return of double value with -(x + 1) for org/apache/commons/math3/analysis/function/Cbrt::value → SURVIVED |
return FastMath.cbrt(x); |
| 37 | } | |
| 38 | ||
| 39 | /** {@inheritDoc} | |
| 40 | * @deprecated as of 3.1, replaced by {@link #value(DerivativeStructure)} | |
| 41 | */ | |
| 42 | @Deprecated | |
| 43 | public UnivariateFunction derivative() { | |
| 44 |
1
1. derivative : mutated return of Object value for org/apache/commons/math3/analysis/function/Cbrt::derivative to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return FunctionUtils.toDifferentiableUnivariateFunction(this).derivative(); |
| 45 | } | |
| 46 | ||
| 47 | /** {@inheritDoc} | |
| 48 | * @since 3.1 | |
| 49 | */ | |
| 50 | public DerivativeStructure value(final DerivativeStructure t) { | |
| 51 |
1
1. value : mutated return of Object value for org/apache/commons/math3/analysis/function/Cbrt::value to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return t.cbrt(); |
| 52 | } | |
| 53 | ||
| 54 | } | |
Mutations | ||
| 36 |
1.1 |
|
| 44 |
1.1 |
|
| 51 |
1.1 |


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Library by Harshad Sharma based on Jekyll Themes


| DOSE: |
2 tablets |
oral |
Melatonin |
|
| |
1 tablet |
oral |
Vitamins / Supplements |
(pill / tablet) |
| |
500 mg |
oral |
Vitamin C |
|
Two days ago, I took six pills of melatonin, one hour before going to sleep. I had a lot of vivid dreams. The morning after I had a slight headache and pain in my joints - perhaps because my sleep was very deep, and I slept almost all night in the same position.
Yesterday, also approximately one hour before going to bed, I took two pills of melatonin, one pill of vitamin E + selenium, and 500mg of vitamin C. I had a lot of very vivid and amazing dreams.
I dreamt that I was going to visit a psychiatrist in a hospital, many times over a longer period of days. I can't remember why I started visiting the doctor in the first place, but I have a feeling that it was by advice of my parents.
After a couple of sessions with the psychiatrist, he started being more and more serious and concerned about my mental health - and in my eyes, he was becoming more and more frightening, evil, and noxious. He was administering drugs to me, sedating and washing my brains. I was helpless, lying in a bed in his lab with some three to five - one of them was my brother - other patients.
I was trying to escape from the mad scientist, but without success. Once I succeeded to get away somehow - it was a long and exhausting runaway. I was walking on wet streets, with torn clothes and shoes. But 'they' somehow caught me back to the madman. I was lying again in a bed that was rotating on some weird device, sedated by drugs and closely inspected by the ugly psycho.
But then, I somehow got enough will and energy. I got up and seize him by his throat. It was like the final liberation, like 'I will take my freedom and kill you'. A strange energy filled my soul, I was capable of doing and taking what belonged to me - my freedom, my sanity, my soul. I jammed hard his neck down and torn him, broke him - killed him.
Finally I found the freedom of my psyche - a clear sky - and now my soul can fly, free from any constraints.
When I woke up, I cried. Many times.
Because life is wonderful, mysterious.
We can really fly. The spirit is our sky and our eye.
You Are Freedom. Fly! You Are Freedom. Fly!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


@(user: User) @main("Boop", user) {
This is why we can't have nice things.
Someday this page may get rebuilt, but I wouldn't hold your breath.


This page contains webassembly and javascript content, please enable javascript in your browser.
Maintenance Optimization
Summary
Interventions
Days
Resources
Scenarios


title = "Meetings" url = "/meetings" layout = "one_column" description = "Meetings and courses of interest to CSZ members" is_hidden = 0 [editable column_middle] file = "meetings/column_middle.htm" == {% put header %}


--- layout: page title: Join Us permalink: /join/ ---
Anyone can join the eslcc. The eslcc abides by the Hacker Ethics, which states that
Hackers should be judged by their hacking, not bogus criteria such as degrees, age, race, or position.
However, a reasonably advanced understanding of computer technology is to be expected.
Please fill out the form below. You may be asked to log in with your Office 365 account.


Rangamati Water Front Resort
Every People feel by heart to be with nature they find tranquility and rhythm of life. Unfortunately many of us are deprived from the touch of nature. For the sake of activities related to our business, profession and education,
we had to choose urban life where we struggle.Rangamati Waterfront Resort is a tranquil and unique resort in Gazipore 45 k.m away from Dhaka City. It allows you to unwind yourself in serene luxury, comfort and sophistication.
Meridian Hotel
Amenities:
Top amenities
Free Internet
Free Parking
Restaurant
Bar/Lounge
Breakfast included
Room Service
Room amenities:
Air Conditioning
Refrigerator in room
Minibar
Rangamati Water Front Resort
Hotel Green Castle offers accommodation in Rāngāmāti.
There is a 24-hour front desk at the property.
The hotel also offers car hire.
Rooms here are a bit of a mixed bag – the fan-only rooms are well-priced but very small, while the air-conditioned ones are very large and have balconies over the lake. All in all, fair but uninspiring.


{% include head.html %}
{% include nav.html %} {% include header.html %} {% include call-to-action.html %} {% include services.html %} {% include feature.html %} {% include contact.html %} {% include scripts.html %}


Johnny Vegas (born 1970-09-05[ref]) has appeared in 97 episodes between 2000-2019. Johnny Vegas on IMDB. Johnny Vegas on Wikipedia. Johnny Vegas on Chortle.
| 2000 | 2001 | 2002 | 2003 | 2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 |


{{ product_selector(products, product) }}
{{ category_filter() }}
{{ title }}
-
{% for key, name in overview_modes %}
- {{ name }} {% endfor %}
{% extends "base.html" %} {% from "includes/common_macros.html" import for_contributors_sidebar %} {% from "dashboards/includes/macros.html" import product_selector %} {% from "dashboards/includes/macros.html" import category_filter with context %} {% set title = 'Knowledge Base Overview' %} {% set scripts = ('wiki', 'wiki.dashboard') %} {% set styles = ('kbdashboards',) %} {% set crumbs = [(url(main_dash_view), main_dash_title), (None, title)] %} {# TODO: Move required dashboard scripts out of wiki.js into their own #} {% block content %}


The dive into ruby classes continues as we learn about some of the inherent properties of ruby classes and how you can use them to design a better program. Ruby is structured in such a way to limit the amount of re-coding that actually needs to be done when building new classes. If you create a new class (child) from an existing class (parent), there are two main ways to make the parent methods available to the child class without too much work. One is inheritance and the other is composition. I will first start with inheritance, include some examples, and then move onto composition.
Inheritance
As I mentioned before, ruby was created to make it easy for us programmers to do what we need to do. When we want to create a new class, we can inherit the library of parent methods if coded properly. That way, we do not have to re-code these methods in our new class if that is what we want.
Here we are simply defining our Parent class, which happens to be the parent, and our Child class, which is the child. Only one method is defined, and it is in the parent class; but we try to call jimmy_jr.display, so what will happen? If you run this code, the output would look something like this:
The first line is from calling jim.display. The second line is from calling jimmy_jr.display. As you can see, even though the display method is not defined in the child class, it actually inherits it from the parent class. Using the Child < Parent notation creates this link, and then you can use any of the parent methods with the child class. But now there is some concern because our display method outputs something that is not necessarily true with our child class. How do we get around this? If we want to change what the display method calls for the child class, then we need to define a different display method within the child class.
Now, our output will look a little different. When jimmy_jr.display gets called, we first look to see if display is defined at the child-level, and this time we actually find it. At this point, we are no longer inheriting from the parent class even though there is a Parent.display also defined.
So with some quick examples, we can see how inheritance between classes work and how to break that inheritance. Again, it is designed this way to reduce the amount of work that is needed when building a new class.
Composition
Another path that can be taken to minimize duplicate work is to design the child classes in such a way that you are actually defining the child class as a "class-of-a-class" within the initialize method. This is known as composition. Doing it this way, there is no longer a parent involved, so let us change our classes around a bit.
I did some combining to go over both situations that I did in the inheritance way of doing things. First, I would like to point out the different of notation to link the two classes. Instead of the Little_brother class being a direct descendant of Big_brother, we create an instance of Big_brother in the initialize method of Little_brother. This is the step where we now have access to all the methods of Big_brother in Little_brother. Let us look at the output:
The taunt method in Little_brother can then just be called from our instance of @bro, which is where it is actually defined. For the fight method, it is defined in each class so we get the class-specific output. I will also present an alternate method of linking Little_brother to Big_brother that will yield the same exact results.
Overall, I have not been exposed too much to either of these ways to be a more efficient coder, but I am glad since it will be something I will now be able to take advantage of when the situation presents itself. I tried to do some research on when to use one over the other, but it is left rather open-ended. It seems to be just style preferences, but I did get some insight:
- Inheritance: If there is a common theme of the classes that are being created.
- Composition: When there are pieces of code that you want to bring together, but are not necessarily related to each other.
I am still not sure if I have a preference, but we will see what comes to my mind first when I am forced to tackle these kinds of situations.


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play-with-go.dev covers the various subcommands of the go command, staticcheck and many other tools that will make writing Go programs that much easier and fun!
{{ post.excerpt }}
{{post.difficulty}}.
{% assign words = post.content | strip_html | number_of_words %} {{ words | divided_by: 180 | plus: 1 | times: 2 }} min read.


Deploying Qt WebEngine Applications
The way to package and deploy applications varies between operating systems. For Windows and macOS, windeployqt and macdeployqt automate the steps to generate a stand-alone application package.
When manually deploying applications that depend on Qt WebEngine, all the files that are required to run the application have to be included: libraries, QML imports, plugins, and translations.
For more information, see Deploying Qt Applications.
Target Platforms
Qt WebEngine does try to support all Supported Platforms of Qt. However, due to different requirements of Chromium this is not always possible. Known limitations are:
- Qt WebEngine currently supports only Windows, Linux, and macOS.
- On Windows, Qt WebEngine only supports Windows Vista or newer as target platform. Due to use of newer API in Chromium, Windows XP is not supported. WinRT is not supported, either.
Deploying Applications Manually
When manually deploying applications that depend on Qt WebEngine, the following files might have to be deployed:
- Libraries
- QML imports
- Qt WebEngine process
- Resources
- Translations
- Audio and video codecs
Deploying Libraries
The following libraries must be deployed with applications that depend on Qt WebEngine:
- QtWebEngineCore library
- QtWebEngineWidgets or QtWebEngine libraries, depending on application type
Deploying QML Imports
If Qt Quick integration is used in the application, the QtWebEngine import directory needs to be deployed.
Deploying Qt WebEngine Processes
Qt WebEngine takes advantage of the multi-process model that the Chromium project offers. The multi-process model requires that the Qt WebEngine Process executable be deployed alongside your application.
The WebEngine process is executed for each QWebEngineView or WebEngineView instance. For example, a browser application with two tabs open should have two separate instances of the process running. This is a common approach used by most modern web engines to provide a stable browsing experience.
At runtime, Qt WebEngine looks for the QtWebEngineProcess
executable in the directory that QLibraryInfo::location(QLibraryInfo::LibraryExecutablesPath) returns. For Qt installations, this is QTDIR/libexec
(Linux) or QTDIR\bin
(Windows). The path can be changed by defining a qt.conf
file, for example. Alternatively, an executable path can be set as a value of the QTWEBENGINEPROCESS_PATH
environment variable. On macOS, Qt WebEngine looks for the executable in .app/Helpers/QtWebEngineProcess
.
Deploying Resources
Qt WebEngine requires the following resource files:
qtwebengine_resources.pak
contains the resources needed by Chromium.qtwebengine_devtools_resources.pak
contains tools for remote debugging.qtwebengine_resources_100p.pak
contains images suitable for low resolution displays.qtwebengine_resources_200p.pak
contains images suitable for high DPI displays.icudtl.dat
provides support for International Components for Unicode (ICU). It is the Chromium version of ICU, which is not needed if Qt WebEngine was configured to use the system ICU.
Resources are searched from the following locations:
- On Linux and Windows: the
resources
directory in the directory specified by QLibraryInfo::location(QLibraryInfo::DataPath) - On macOS:
.app/Content/Resources
Translations
Locale data (such as en-US.pak
) is searched form the following locations:
- On macOS:
.app/Content/Resources
- On Linux and Windows:
qtwebengine_locales
directory in the directory specified by QLibraryInfo::location(QLibraryInfo::TranslationsPath)


“Uddhaṁ pādatalā amma,
adho ve kesamatthakā;
Paccavekkhassumaṁ kāyaṁ,
asuciṁ pūtigandhikaṁ.
My dear mother, I examined this body,
up from the soles of the feet,
and down from the tips of the hairs,
so impure and foul-smelling.
Evaṁ viharamānāya,
sabbo rāgo samūhato;
Pariḷāho samucchinno,
sītibhūtāmhi nibbutā”ti.
Meditating like this,
all my lust is eradicated.
The fever of passion is cut off,
I’m cooled and quenched.
… Abhayamātā therī ….


In the last blog I introduced a small example to show how Automator work. In this blog I'm gonna give another example to illustrate it more deeply.
This example is: Save and Clean the Desktop.
Save and Clean the Desktop
Most of the Mac users prefer to own an empty elegant Desktop.
However sometimes it is unavoidable to put some temporary files on your Desktop, such as when illustrating an example to your colleague, or some important files that you do not want to forget, or even some screen shot. And in some cases, we are not sure if those files can be deleted because we may use the files again in the near future.
So absolutely we need a mechanism to help us save the files and clean the Desktop automatically.
Before we start, I'll briefly introduce you how this machanism do. I'll build it as a service that you can use this service in any application. Once you click on this service, the Desktop will be cleaned and the files will be saved in a folder named after the current time. This folder would be saved in the location: Documents/History_Desktops/.
So let's begin.
Open Automator.
Choose File->New. Choose service.
This time we select no input in any application because we want to clean the Desktop whenever we want.
Then search New Folder and drag the New Folder to the right.
After that we need to generate a folder name automatically based on the current time. Click on the Variables and search today.
Then drag the Today's date to the Name blank field in the New Folder action on the right.
Use the same method to search and drag Current Time variable to the blank field after Today's date. Then right click the two elements to edit the format as Custom format...(if you do not choose Custom format..., this workflow may not work properly).
Because we want this generated folder to be put into the path: Documents/History_Desktops, we need to new a folder called History_Desktops in Documents manually. So head to your Documents folder and new a folder called History_Desktops there.
After that, back to your Automator and select this created folder in where field(you should choose other to locate your History_Desktops folder).
Then you will get one like this.
Then click Actions on the left and search set value, and drag the Set Value of Variable to the right. In the Drop-down menu of Variable in Set Value of Variable, choose New variable... and name it as Destination. Then you have set up your saving location.
It is time to wrap all files on the Desktop and move them into this destination.
Search get value and drag Get Value of Variable to the right. But you need to right click on this action to select Ignore Input because getting content in Desktop has no relationship with the last step.
Click on Variables on the left and search path, then drag the variable Path into the Drop-down menu in the action Get Value of Variable.
Click on the second button at the bottom main area, you will get variable panel(shown in image1). Then double click on the Path variable and change it to Desktop, remenber to use the Drop-down menu to select Desktop too(shown in image2).
Highlight a path.
Then select Action on the left and search get folder contents. Drag Get Folder Contents to the right and put it after Get Value of Variable.
After that, search move finder items, and drag the Move Finder Items to the right. Drag the destination variable to the Drop-down menu in Move Finder Items action.
Save it(I saved it as Save and Clean up Desktop).
Now let's test it.
In any application, you just need to click on the App name on the top bar and choose Services->Save and Clean up Desktop.
Now your Desktop has been cleaned up and all the files have been saved into Documents/History_Desktops!
Finally
The last example will show up in the next blog. If you are interested in Automator, try it yourself!
There is no requirement to programming experience, but it will save you a lot of time.
Anyway, it's cool right?
P.S. Wish Automator makes your life better.
(Please use this link to share: http://zhuxinqi.space/blog/macwithautomator2.html)
(转载请注明出处)


| Class | Description |
|---|---|
| AStruct |
AStruct is an InPUT structure element that combines the common information
from SParam and SChoice, in order to increase code reuse.
|
| InPUTConstructor |
An internal representation of a constructor, which is a wrapper of the reflect.constructor class, including the information from the
InPUT mapping descriptors.
|
| NParam |
A concrete implementation of a parameter, which represents numerical values,
given their definition ranges and their evaluation engine.
|
| Param<AGenerator extends IValueGenerator> |
A parameter is an abstract meta description of all InPUT relevant aspects
that are represented by parameter definitions, spanning e.g.
|
| ParamStore |
a The data-structure that manages all parameter related activities in InPUT.
|
| SChoice |
A structural choice element can in principle be seen as a new root to a new
parameter space definition, as it represents a choice for its parameter,
possibly introducing multiple new sub-parameters.
|
| SParam |
The concrete implementation of complex parameter meta definitions, being an extended wrapper to the SParam entry in DesignSpace.xsl.
|


Our world is on the fast track becoming digitalized. Music, books, art, photographs, communication, movies, and VIDEO GAMES. Video games are very quickly becoming digitalized. Is it for the better? Who knows, but there is a very interesting trend that I've noticed for the past few years. Less and less hard copies of video games are making it to store shelves, but the online video game platform, Steam, doesn't seem to be hindered at all. Now there could be a multitude of reasons why digital game distribution is more successful and viable in today's world. One, there is virtually unlimited supply: all companies have to do is make a copy of the game at no expense and sell it to a consumer. Two, it's easier for consumers to just download a game from home than go to their choice retailer and buy a hard copy. This switch can be seen in the lowering revenue of hard copy video games in the US and the growing popularity of Steam.
As you can see, hard copy revenue in the US peaks in 2008 with 12 billion dollars in revenue! Although, this is also the year Steam becomes very popular. Due to a massive overhaul of the user interface and Steam Store library, users note that Steam is actually easy and fun to use (whereas before, they were displeased with the entire service). A large influx of new users join steam and partake in the digital distribution focused market and as Steam gets more users, less people buy hard copies of video games. Therefore, I can confidently say that the popularity of online distribution platforms like Steam, Origin, Uplay, and GoG.com is the one of the main reasons the revenue in US hard copy sales are plummeting.


I'm not a strong researcher but curious about all new technology, especially in android development. With little help from coffee and snacks. :)
Facilitator in Indosat Ooredoo Digital Camp for Kotlin Android Developer Expert (KADE) class. Indosat Ooredoo Digital Camp (IDCamp) is a scholarship program from Indosat Ooredoo to produce young Indonesian developers/programmers who are ready to compete in the digital economy. https://idcamp.indosatooredoo.com
Facilitate study group participant to learn about Android application development using Kotlin through offline meeting
Simple library to simplify viewbinding delegation in your Android Application. See more »
Far far away, between two mountains, far from the nation's capital, in the small town.
Kediri, East Java, Indonesia


{% extends 'base.html' %} {% block content %}
Words not allowed to describe this city:
{% for word in city.tabooWords_as_list %} {{ word }} {% endfor %}If you don't know this city please click this button BEFORE you submit the first hint. It will disappear after the game started.
Unknown CityYour score is .
5 Best Players Ever :


The animal that takes the crown for longest distance covered in one year
A grey wolf in Mongolia roamed more than 7,000 kilometres in a single year, but caribou boast the longest annual migration.
Which land animal has the longest migration? Biologists have long suspected that caribou journey the farthest on their annual round trip, but hard evidence was lacking.
Kyle Joly at the Gates of the Arctic National Park & Preserve in Fairbanks, Alaska, and an international team of researchers who track mammals decided to settle the question by pooling their own findings and data collected by other scientists. They found that caribou (Rangifer tarandus) do indeed migrate the farthest between their summer and winter ranges, with some herds covering more than 1,200 kilometres in a round trip. Caribou beat wildebeest, bison, pronghorns, Mongolian gazelles and Burchell’s zebras for the title of the mammal with the longest migration.
But the prize for most kilometres covered in a year went to another mammal: the grey wolf (Canis lupus). The absolute champion was a male from Mongolia that covered a jaw-dropping 7,247 km in a single year. In general, predators covered more ground than their prey.
Sadly, human manipulation of landscapes has broken or truncated many ancient migrations. The researchers call for the conservation of these epic animal journeys, as well as the species that undertake them.


HOME ALONE [Probable Spoilers] A film review by Jaye Mathisen Copyright 1990 Jaye Mathisen
Summary: A young boy's family forgets to take him on their vacation to Paris. Thrills and spills abound as we follow Kevin around the house, doing all the things he's ever wanted to do. Of course, there's the obligatory bad guy who's vanquished in the end.
I wasn't expecting much going to this film. How funny can it be to watch some wild child and his antics around the house while his parents are gone? The answer is: Not very. Oh sure, there are some funny moments, and some of the situations are amusing, but this is definitely a movie that appeals to younger people than me.
The biggest problems with the film are all the contrived things that appear throughout the show. There are also some odd asides that have to be chalked up to "let's get a laugh," rather than some real need. The plot is all too predictable, and while there is occasionally some inspiring camera work, young Macauly Culkin doesn't really have what it takes to carry a whole movie yet. Yes, he's funny, and he has some great bits, but as a whole, he just didn't pack it.
I should mention that as a "grown-up," I didn't really get a kick out of it, but if the gales of hysterical laughter coming from about every child in the theater are any clue, this movie has gobs and gobs of appeal to the much younger crowd. Perhaps they can relate better to some of Kevin's family problems which appeared out of nowhere.
Rating: Take your kids to it, but if you don't have any, or can't get ahold of some, then skip this one. It's not trash, it's just not great. 2 stars (**) on the old 1 to 4 star scale.
.
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