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Question 1
You enjoy a high quality chat.
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2
3
4
5 (Strongly Agree)
Question 2
Your face isn't the worst.
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5 (Strongly Agree)
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Some have called you "real weird."
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Question 4
Grandma is your biggest fan.

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You currently live in a basement.
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Your middle name is Elmer.
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You've been labeled as a hipster before.
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What's a hipster?
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Question 10
You have all your teeth.
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Class: ActiveModel::Errors
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Forwardable
|
|
|
Instance Chain:
self,
::Enumerable
|
|
| Inherits: | Object |
| Defined in: | activemodel/lib/active_model/errors.rb |
Overview
Provides error related functionalities you can include in your object for handling error messages and interacting with Action View helpers.
A minimal implementation could be:
class Person
# Required dependency for ActiveModel::Errors
extend ActiveModel::Naming
def initialize
@errors = ActiveModel::Errors.new(self)
end
attr_accessor :name
attr_reader :errors
def validate!
errors.add(:name, :blank, message: "cannot be nil") if name.nil?
end
# The following methods are needed to be minimally implemented
def read_attribute_for_validation(attr)
send(attr)
end
def self.human_attribute_name(attr, = {})
attr
end
def self.lookup_ancestors
[self]
end
end
The last three methods are required in your object for Errors
to be able to generate error messages correctly and also handle multiple languages. Of course, if you extend your object with Translation
you will not need to implement the last two. Likewise, using Validations
will handle the validation related methods for you.
The above allows you to do:
person = Person.new
person.validate! # => ["cannot be nil"]
person.errors. # => ["name cannot be nil"]
# etc..
Constant Summary
-
LEGACY_ATTRIBUTES =
private
# File 'activemodel/lib/active_model/errors.rb', line 70[:, :details].freeze
::Enumerable
- Included
INDEX_WITH_DEFAULT
Class Method Summary
-
.new(base) ⇒ Errors
constructor
Pass in the instance of the object that is using the errors object.
Instance Attribute Summary
::Enumerable
- Included
| #many? | Returns |
Instance Method Summary
-
#[](attribute)
When passed a symbol or a name of a method, returns an array of errors for the method.
-
#add(attribute, type = :invalid, **options)
Adds a new error of
type
onattribute
. -
#added?(attribute, type = :invalid, options = {}) ⇒ Boolean
Returns
true
if an error matches providedattribute
andtype
, orfalse
otherwise. -
#as_json(options = nil)
Returns a
::Hash
that can be used as the JSON representation for this object. -
#attribute_names
Returns all error attribute names.
-
#delete(attribute, type = nil, **options)
Delete messages for
key
. -
#details
Returns a
::Hash
of attributes with an array of their error details. -
#each(&block)
Iterates through each error object.
-
#full_message(attribute, message)
Returns a full message for a given attribute.
-
#full_messages
(also: #to_a)
Returns all the full error messages in an array.
-
#full_messages_for(attribute)
Returns all the full error messages for a given attribute in an array.
-
#generate_message(attribute, type = :invalid, options = {})
Translates an error message in its default scope (
activemodel.errors.messages
). - #group_by_attribute
-
#has_key?(attribute)
Alias for #include?.
-
#import(error, override_options = {})
Imports one error Imported errors are wrapped as a
NestedError
, providing access to original error object. -
#include?(attribute) ⇒ Boolean
(also: #has_key?, #key?)
Returns
true
if the error messages include an error for the given keyattribute
,false
otherwise. -
#key?(attribute)
Alias for #include?.
-
#keys
Returns all message keys.
-
#merge!(other)
Merges the errors from
other
, eachError
wrapped asNestedError
. -
#messages
Returns a
::Hash
of attributes with an array of their error messages. -
#messages_for(attribute)
Returns all the error messages for a given attribute in an array.
-
#of_kind?(attribute, type = :invalid) ⇒ Boolean
Returns
true
if an error on the attribute with the given type is present, orfalse
otherwise. -
#slice!(*keys)
Removes all errors except the given keys.
-
#to_a
Alias for #full_messages.
- #to_h
-
#to_hash(full_messages = false)
Returns a
::Hash
of attributes with their error messages. -
#to_xml(options = {})
Returns an xml formatted representation of the
Errors
hash. -
#values
Returns all message values.
-
#where(attribute, type = nil, **options)
Search for errors matching
attribute
,type
oroptions
.
::Enumerable
- Included
| #compact_blank | Returns a new |
| #exclude? | The negative of the |
| #excluding | Returns a copy of the enumerable excluding the specified elements. |
| #including | Returns a new array that includes the passed elements. |
| #index_by | Convert an enumerable to a hash, using the block result as the key and the element as the value. |
| #index_with | Convert an enumerable to a hash, using the element as the key and the block result as the value. |
| #pick | Extract the given key from the first element in the enumerable. |
| #pluck | Extract the given key from each element in the enumerable. |
| #sum | Calculates a sum from the elements. |
| #without | Alias for |
Constructor Details
.new(base) ⇒ Errors
Pass in the instance of the object that is using the errors object.
class Person
def initialize
@errors = ActiveModel::Errors.new(self)
end
end
# File 'activemodel/lib/active_model/errors.rb', line 85
def initialize(base) @base = base @errors = [] end
Instance Attribute Details
#errors (readonly) Also known as: #objects
[ GitHub ]# File 'activemodel/lib/active_model/errors.rb', line 75
attr_reader :errors
#objects (readonly)
Alias for #errors.
# File 'activemodel/lib/active_model/errors.rb', line 76
alias :objects :errors
Instance Method Details
#[](attribute)
# File 'activemodel/lib/active_model/errors.rb', line 207
def [](attribute) DeprecationHandlingMessageArray.new( (attribute), self, attribute) end
#add(attribute, type = :invalid, **options)
Adds a new error of type
on attribute
. More than one error can be added to the same attribute
. If no type
is supplied, :invalid
is assumed.
person.errors.add(:name)
# Adds <#ActiveModel::Error attribute=name, type=invalid>
person.errors.add(:name, :not_implemented, message: "must be implemented")
# Adds <#ActiveModel::Error attribute=name, type=not_implemented,
={:=>"must be implemented"}>
person.errors.
# => {:name=>["is invalid", "must be implemented"]}
If type
is a string, it will be used as error message.
If type
is a symbol, it will be translated using the appropriate scope (see #generate_message).
If type
is a proc, it will be called, allowing for things like Time.now
to be used within an error.
If the :strict
option is set to true
, it will raise StrictValidationFailed
instead of adding the error. :strict
option can also be set to any other exception.
person.errors.add(:name, :invalid, strict: true)
# => ActiveModel::StrictValidationFailed: Name is invalid
person.errors.add(:name, :invalid, strict: NameIsInvalid)
# => NameIsInvalid: Name is invalid
person.errors. # => {}
attribute
should be set to :base
if the error is not directly associated with a single attribute.
person.errors.add(:base, :name_or_email_blank,
message: "either name or email must be present")
person.errors.
# => {:base=>["either name or email must be present"]}
person.errors.details
# => {:base=>[{error: :name_or_email_blank}]}
# File 'activemodel/lib/active_model/errors.rb', line 404
def add(attribute, type = :invalid, ** ) attribute, type, = normalize_arguments(attribute, type, ** ) error = Error.new(@base, attribute, type, ** ) if exception = [:strict] exception = ActiveModel::StrictValidationFailed if exception == true raise exception, error. end @errors.append(error) error end
#added?(attribute, type = :invalid, options = {}) ⇒ Boolean
Returns true
if an error matches provided attribute
and type
, or false
otherwise. type
is treated the same as for #add.
person.errors.add :name, :blank
person.errors.added? :name, :blank # => true
person.errors.added? :name, "can't be blank" # => true
If the error requires options, then it returns true
with the correct options, or false
with incorrect or missing options.
person.errors.add :name, :too_long, { count: 25 }
person.errors.added? :name, :too_long, count: 25 # => true
person.errors.added? :name, "is too long (maximum is 25 characters)" # => true
person.errors.added? :name, :too_long, count: 24 # => false
person.errors.added? :name, :too_long # => false
person.errors.added? :name, "is too long" # => false
#as_json(options = nil)
Returns a ::Hash
that can be used as the JSON representation for this object. You can pass the :full_messages
option. This determines if the json object should contain full messages or not (false by default).
person.errors.as_json # => {:name=>["cannot be nil"]}
person.errors.as_json(full_messages: true) # => {:name=>["name cannot be nil"]}
# File 'activemodel/lib/active_model/errors.rb', line 310
def as_json( = nil) to_hash( && [: ]) end
#attribute_names
# File 'activemodel/lib/active_model/errors.rb', line 284
def attribute_names @errors.map(&:attribute).uniq.freeze end
#delete(attribute, type = nil, **options)
#details
Returns a ::Hash
of attributes with an array of their error details.
Updating this hash would still update errors state for backward compatibility, but this behavior is deprecated.
# File 'activemodel/lib/active_model/errors.rb', line 348
def details hash = group_by_attribute.transform_values do |errors| errors.map(&:details) end DeprecationHandlingDetailsHash.new(hash) end
#each(&block)
Iterates through each error object.
person.errors.add(:name, :too_short, count: 2)
person.errors.each do |error|
# Will yield <#ActiveModel::Error attribute=name, type=too_short,
options={:count=>3}>
end
To be backward compatible with past deprecated hash-like behavior, when block accepts two parameters instead of one, it iterates through each error key, value pair in the error messages hash. Yields the attribute and the error for that attribute. If the attribute has more than one error message, yields once for each error message.
person.errors.add(:name, :blank, message: "can't be blank")
person.errors.each do |attribute, |
# Will yield :name and "can't be blank"
end
person.errors.add(:name, :not_specified, message: "must be specified")
person.errors.each do |attribute, |
# Will yield :name and "can't be blank"
# then yield :name and "must be specified"
end
# File 'activemodel/lib/active_model/errors.rb', line 235
def each(&block) if block.arity <= 1 @errors.each(&block) else ActiveSupport::Deprecation.warn(<<~MSG) Enumerating ActiveModel::Errors as a hash has been deprecated. In Rails 6.1, `errors` is an array of Error objects, therefore it should be accessed by a block with a single block parameter like this: person.errors.each do |error| attribute = error.attribute message = error.message end You are passing a block expecting two parameters, so the old hash behavior is simulated. As this is deprecated, this will result in an ArgumentError in Rails 7.0. MSG @errors. sort { |a, b| a.attribute <=> b.attribute }. each { |error| yield error.attribute, error. } end end
#full_message(attribute, message)
Returns a full message for a given attribute.
person.errors. (:name, 'is invalid') # => "Name is invalid"
# File 'activemodel/lib/active_model/errors.rb', line 513
def (attribute, ) Error. (attribute, , @base) end
#full_messages Also known as: #to_a
Returns all the full error messages in an array.
class Person
validates_presence_of :name, :address, :email
validates_length_of :name, in: 5..30
end
person = Person.create(address: '123 First St.')
person.errors.
# => ["Name is too short (minimum is 5 characters)", "Name can't be blank", "Email can't be blank"]
# File 'activemodel/lib/active_model/errors.rb', line 477
def @errors.map(&: ) end
#full_messages_for(attribute)
Returns all the full error messages for a given attribute in an array.
class Person
validates_presence_of :name, :email
validates_length_of :name, in: 5..30
end
person = Person.create()
person.errors. (:name)
# => ["Name is too short (minimum is 5 characters)", "Name can't be blank"]
# File 'activemodel/lib/active_model/errors.rb', line 492
def (attribute) where(attribute).map(&: ).freeze end
#generate_message(attribute, type = :invalid, options = {})
Translates an error message in its default scope (activemodel.errors.messages
).
Error
messages are first looked up in activemodel.errors.models.MODEL.attributes.ATTRIBUTE.MESSAGE
, if it’s not there, it’s looked up in activemodel.errors.models.MODEL.MESSAGE
and if that is not there also, it returns the translation of the default message (e.g. activemodel.errors.messages.MESSAGE
). The translated model name, translated attribute name and the value are available for interpolation.
When using inheritance in your models, it will check all the inherited models too, but only if the model itself hasn’t been found. Say you have class Admin < User; end
and you wanted the translation for the :blank
error message for the title
attribute, it looks for these translations:
-
activemodel.errors.models.admin.attributes.title.blank
-
activemodel.errors.models.admin.blank
-
activemodel.errors.models.user.attributes.title.blank
-
activemodel.errors.models.user.blank
-
any default you provided through the
options
hash (in theactivemodel.errors
scope) -
activemodel.errors.messages.blank
-
errors.attributes.title.blank
-
errors.messages.blank
# File 'activemodel/lib/active_model/errors.rb', line 541
def (attribute, type = :invalid, = {}) Error. (attribute, type, @base, ) end
#group_by_attribute
# File 'activemodel/lib/active_model/errors.rb', line 359
def group_by_attribute @errors.group_by(&:attribute) end
#has_key?(attribute)
Alias for #include?.
# File 'activemodel/lib/active_model/errors.rb', line 185
alias :has_key? :include?
#import(error, override_options = {})
Imports one error Imported errors are wrapped as a NestedError
, providing access to original error object. If attribute or type needs to be overridden, use override_options
.
override_options - ::Hash
# File 'activemodel/lib/active_model/errors.rb', line 118
def import(error, = {}) [:attribute, :type].each do |key| if .key?(key) [key] = [key].to_sym end end @errors.append(NestedError.new(@base, error, )) end
#include?(attribute) ⇒ Boolean
Also known as: #has_key?, #key?
# File 'activemodel/lib/active_model/errors.rb', line 180
def include?(attribute) @errors.any? { |error| error.match?(attribute.to_sym) } end
#key?(attribute)
Alias for #include?.
# File 'activemodel/lib/active_model/errors.rb', line 186
alias :key? :include?
#keys
# File 'activemodel/lib/active_model/errors.rb', line 273
def keys deprecation_removal_warning(:keys, "errors.attribute_names") keys = @errors.map(&:attribute) keys.uniq! keys.freeze end
#merge!(other)
Merges the errors from other
, each Error
wrapped as NestedError
.
other - The Errors
instance.
Examples
person.errors.merge!(other)
#messages
Returns a ::Hash
of attributes with an array of their error messages.
Updating this hash would still update errors state for backward compatibility, but this behavior is deprecated.
# File 'activemodel/lib/active_model/errors.rb', line 340
def DeprecationHandlingMessageHash.new(self) end
#messages_for(attribute)
Returns all the error messages for a given attribute in an array.
class Person
validates_presence_of :name, :email
validates_length_of :name, in: 5..30
end
person = Person.create()
person.errors. (:name)
# => ["is too short (minimum is 5 characters)", "can't be blank"]
# File 'activemodel/lib/active_model/errors.rb', line 506
def (attribute) where(attribute).map(&: ) end
#of_kind?(attribute, type = :invalid) ⇒ Boolean
Returns true
if an error on the attribute with the given type is present, or false
otherwise. type
is treated the same as for #add.
person.errors.add :age
person.errors.add :name, :too_long, { count: 25 }
person.errors.of_kind? :age # => true
person.errors.of_kind? :name # => false
person.errors.of_kind? :name, :too_long # => true
person.errors.of_kind? :name, "is too long (maximum is 25 characters)" # => true
person.errors.of_kind? :name, :not_too_long # => false
person.errors.of_kind? :name, "is too long" # => false
#slice!(*keys)
#to_a
Alias for #full_messages.
# File 'activemodel/lib/active_model/errors.rb', line 480
alias :to_a :
#to_h
[ GitHub ]# File 'activemodel/lib/active_model/errors.rb', line 326
def to_h ActiveSupport::Deprecation.warn(<<~EOM) ActiveModel::Errors#to_h is deprecated and will be removed in Rails 7.0. Please use `ActiveModel::Errors.to_hash` instead. The values in the hash returned by `ActiveModel::Errors.to_hash` is an array of error messages. EOM to_hash.transform_values { |values| values.last } end
#to_hash(full_messages = false)
Returns a ::Hash
of attributes with their error messages. If #full_messages is true
, it will contain full messages (see #full_message).
person.errors.to_hash # => {:name=>["cannot be nil"]}
person.errors.to_hash(true) # => {:name=>["name cannot be nil"]}
# File 'activemodel/lib/active_model/errors.rb', line 319
def to_hash( = false) = ? : : : group_by_attribute.transform_values do |errors| errors.map(& ) end end
#to_xml(options = {})
Returns an xml formatted representation of the Errors
hash.
person.errors.add(:name, :blank, message: "can't be blank")
person.errors.add(:name, :not_specified, message: "must be specified")
person.errors.to_xml
# =>
# <?xml version=\"1.0\" encoding=\"UTF-8\"?>
# <errors>
# <error>name can't be blank</error>
# <error>name must be specified</error>
# </errors>
#values
# File 'activemodel/lib/active_model/errors.rb', line 264
def values deprecation_removal_warning(:values, "errors.map { |error| error.message }") @errors.map(&: ).freeze end
#where(attribute, type = nil, **options)
Search for errors matching attribute
, type
or options
.
Only supplied params will be matched.
person.errors.where(:name) # => all name errors.
person.errors.where(:name, :too_short) # => all name errors being too short
person.errors.where(:name, :too_short, minimum: 2) # => all name errors being too short and minimum is 2
# File 'activemodel/lib/active_model/errors.rb', line 167
def where(attribute, type = nil, ** ) attribute, type, = normalize_arguments(attribute, type, ** ) @errors.select { |error| error.match?(attribute, type, ** ) } end


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2.3 Profile creation by wizard
2.5 Directory selection filter
4.8.5 Difference determination of files
5. Starting from other applications
To synchronize files between a PC/NAS and Android. It can be synchronized in one direction to the target from the master. Three Synchronization methods are available.（mirror, move, copies）
It is also possible synchronization of the SD Card and internal storage.*1
Can start the synchronization by external application (Tasker, AutoMagic etc) or SMBSync schedule. Please refer to the Starting from other applications for interface with an external application.
Mirror
If master and target files are different, to copied files from master to the target directory. To delete target files and directories if does not exist in the master.
Move
If master and target files are different, to copied files from master to the target directory. To delete the master directories and files copied to the target.
However, the master and target same name, same file modification time and file size, to delete the file on the master without copying files.
Copy
If master and target files are different, to copied files from master to the target directory. However, the same file modification time and file size with the same name does not copy the master and target.
If the determination is satisfied and the differential file one of the following three conditions.
File does not exist
Different file sizes
Different over when last updated 3 seconds
*1: Android application-specific directory only can be synchronized in 4.4. Android 4.4 can be synchronized with an earlier and 5.0 All In the following directory.
If you have the wrong setting, move or mirror will delete the file, and copy will override the existing file. Please make sure to use a test folder for test run.
In order to synchronize the three profiles are required.
Local profile is specifies the local profile directory of Android.
Remote profiles is specifies the directory server, such as the SMB NAS/PC.
Synchronization profile is defined a Remote/Local profile to the master/target.
Synchronization is performed for each synchronization profile. Order to synchronize is the order in which they appear in the Profiles tab. (This is in ascending order of the name of the synchronization profile)
Example of profile
The above shows the profile to synchronize files from a folder on the NAS PC and Android devices that are connected by WiFi.
SYNC1 that synchronization in the mirror jpg files of the Local /mnt/sdcard/DCIM/DIR-PC from a folder on your PC.
SYNC2 that synchronization in the mirror jpg files of the Local /mnt/sdcard/DCIM/DIR-NAS from a folder on your NAS.
2.1 How to create a profile
There is a way that you create by starting the wizard or to create a separate profile.
2.2 Create profile by type
2.2.1 Create Local Profile
The long click the profile name line of the profile tab, select Add from the context menu of the local profile.
To activate the profile.
To activate the profile when checked.
Profile name
Specify profile name.
The profile name is must be unique (SYNC=A1 and LOCAL=A1 are not allowed).
Mount point
Select local mount point.
Listing
Show local directory list.
(It appears you can select the directory list by pressing the button, after clicking on the directory “select here” you can enter and press)
Directory
Specify local directory.
2.2.2 Create Remote Profile
The long click the first line of the profile tab, select Add from the context menu of the remote profile.
To activate the profile.
To activate the profile when checked.
Profile name
Specify profile name.
Search remote server
To scan the network for find the remote server
Server name/Address
To specify remote server name or IP address
Use port number
Specify if the port number of the standard is not available. The standard port number is 139/tcp and 445/tcp.
Use remote host userid and password
It specifies whether to use the user ID / password.
User name
To specify userid for host.
Password
To specify password for host.
Logon
Logon to specified remote host.
Show list(Share)
Show share name for host.
(Selectable share name will be displayed when you press the listing button, click the share name, and then press the OK)
Show list (Directory)
Show directory list for host.
(Selectable directory will be displayed when you press the listing button, click the directory, and then press the OK)
Directory
To specify directory for host.
2.2.3 Create synch profile
The long click the first line of the profile tab, select Add from the context menu of the synchronization profile.
*1: You can edit the profile when you tap the button.
To activate the profile.
To activate the profile when checked.
Profile name
Specify profile name.
Master profile
To specify master profile. You can edit the selected profile by pressing the button on the left edge.
Target profile
To specify target profile. You can edit the selected profile by pressing the button on the left edge.
Master and target need to be a combination of local and remote or local and local. For example, if you select a remote master and a combination of targeted local.
Sync option
To select sync method(Mirror, copy or move).
Filter(File)
See “File select filter”
Filter(Directory)
See “Directory select filter”
Process file and directories immediately bellow master directory
It processes the files and directories that exist in the directory specified by the master profile when you check. (The checkbox is checked the default)
It handles only the presence directory to the directory specified in the master profile if you have not checked.
Sync a subdirectory
Sync the subdirectory if you check.
Confirm before override copy or delete
It will display a confirmation dialog when you want to overwrite and delete the file if you have checked.
Do not reset remote file last modified time by local file last modified time
Is not normally used
Please enable if SmbFile#setLastModified() to fail due to the limitation of the remote.
As a result, the difference determination of local and remote files is determined by the file size and the file exists.
Obtain the last modified date and time of the local file as SMBSync
Is not normally used
To maintain last modified time of local file by the proprietary SMBSync(Do not use Java File#setLastModified()).
To retry if a network error occurs during sync
Retry the sync only error on the remote side. Retry is done up to three times, is carried out after 30 seconds from the error occurred retry each.
Sync a empty directory
Sync the empty directory if you check.(Create a empty directory on the target)
Sync a hidden directory
Sync the hidden directory if you check.( The name of the hidden directory starts from "." In Android, since it is represented by a bit in the directory and not the name of the directory on Samba and Windows, the directory that was created will not be in a hidden directory)
Sync a hidden file
Sync the hidden file if you check.( The name of the hidden file begins with "." In Android, since it is represented by a bit in the directory and not the name of the file with Samba and Windows, the file that is created will not be hidden files)
2.3 Profile creation by wizard
2.3.1 General
Sync direction
To choose from among the local-to-remote, local-to-local or remote-to-local.
Profile name
To specifies the base name for the profile. Prefix, starting from AG is attached to each profile, but can be changed.
Process all files
If you checked, you want to process all the files. If it is not checked, to be processed only file format that you check the following.
If you select a file format other than those listed below, please use the file selection filter of synchronization information and check "Process all files."
Image files
Audio files
Video files
2.3.2 Master
Profile name
To specifies the master profile name. Prefix, starting from AGM-L- or AGM-R- is attached to each profile, but can be changed.
Mount point
Select local mount point.
Listing
Show local directory list.
(It appears you can select the directory list by pressing the button, after clicking on the directory “select here” you can enter and press)
Directory
Specify local directory.
2.3.3 Target
Profile name
To specifies the master profile name. Prefix, starting from AGT-L- or AGT-R- is attached to each profile, but can be changed.
Search remote server
To scan the network for find the remote server
Server Name/Address
To specify the remote server name or IP address
Use remote host userid and password
It specifies whether to use the user ID / password.
User name
To specify userid for host.
Password
To specify password for host.
Logon
Logon to specified remote host.
Show list (Share)
Show share name for host.
(Selectable share name will be displayed when you press the listing button, click the share name, and then press the OK)
Share
To specify share name.
Show list (Directory)
Show directory list for host.
(Selectable directory will be displayed when you press the listing button, click the directory, and then press the OK)
Directory
To specify directory for host.
2.3.4 Sync
Profile name
To specifies the sync profile name. Prefix, starting from AG-S- is attached to each profile, but can be changed.
Sync option
To select sync method(Mirror, copy or move).
Filter(File)
Filter(Directory)
Process file and directories immediately bellow master directory
It processes the files and directories that exist in the directory specified by the master profile when you check. (The checkbox is checked the default)
It handles only the presence directory to the directory specified in the master profile if you have not checked.
Sync a subdirectory
Sync the subdirectory if you check.
Confirm before override copy or delete
It will display a confirmation dialog when you want to overwrite and delete the file if you have checked.
Do not use last modified time for determine file difference by remote file.
Maintaining Last Modified local files without using SmbFile# setLastModified().
(To determine the file size and the presence or absence of file difference detection)
Obtain the last modified date and time of the local file as SMBSync
Maintaining Last Modified local files without using Java File# setLastModified().
To retry if a network error occurs during sync
Retry the sync only error on the remote side. Retry is done up to three times, is carried out after 30 seconds from the error occurred retry each.
Sync a empty directory
Sync the empty directory if you check.(Create a empty directory on the target)
Sync a hidden directory
Sync the hidden directory if you check.( The name of the hidden directory starts from "." In Android, since it is represented by a bit in the directory and not the name of the directory on Samba and Windows, the directory that was created will not be in a hidden directory)
Sync a hidden file
Sync the hidden file if you check.( The name of the hidden file begins with "." In Android, since it is represented by a bit in the directory and not the name of the file with Samba and Windows, the file that is created will not be hidden files)
2.4 File selection filter
File selection filter is used to select the files you want to synchronize.
You can choose the selection and exclusion. If you enter both the selection and exclusion is a priority excluded.
If you enter two or more filters to select the file under the conditions OR.
Delete
To delete the file filter
Include/Exclude
Specifies the exclusion filters or filter selection.
Add
Added as a filter content input to the filter box.
Filter
Please input such as DSC *.JPG. Please do not enter the directory selection filters with regular expressions.
Example of specifying file filter
Specify following two filters.
1. “FILE*.*” as inclusion
2. “FILE*.JPG” as exclusion
File to be processed will be FIIL-2.mpg FIILE01.TXT, and FIILE02.TXT.
2.5 Directory selection filter
Directory selection filter is used to select the directories you want to synchronize.(You can choose the selection and exclusion. Exclusion takes precedence If you enter both the selection and exclusion filters.)
If you enter two or more filters to select the file under the conditions OR.
Delete
To delete the directory filter
Include/Exclude
Specifies the exclusion filters or filter selection.
Directory listing
Show the directory list.
Add
Added as a filter content input to the filter box.
Filter
A filter value. Please input such as DIR* or DIR-A. Please do not enter the file selection filters with regular expressions.
List of directory
Add a filter by checking the check box on the right, and press the Add button.
Example of specifying directory filter(#1)
The above is a representation of how files and directories are included to /DIR-A is specified DIR filter in the case of unchecked “Handling files and directories master directory” is to be selected.
The results are processed DIR-AB, only DIR-AC is selected.
Example of specifying directory filter(#2)
The above is a representation of how the directories and files that are included to /DIR-A is specified DIR filter in the case of Checked “Handling files and directories master directory” is to be selected.
The results are processed only file FILE-01.TXT DIR-AB, and DIR-AC is selected.
This is a list of the profile. You can do perform sync of valid sync profile, Edit Profile, delete, enable, disable, and add a profile.
You can edit the profile and tap the name of the profile. It also can be operated by pressing the button at the bottom.
Sync valid sync all profiles
Start profile creation wizard
Add local profile
Add remote profile
Add sync profile
Select all profiles
All or selected icon and the screen switches to the selection mode by long click the profile name. Press the done or return key to the basic display mode.
You can switch the selection and non-selection when you tap the check box on the right. You can also switch If the user taps the profile name.
Sync selected valid sync profile
To active selected profile
To inactive selected profile
To copy selected profile(Disabled when multiple selected)
To rename selected profile(Disabled when multiple selected)
To delete selected profile
Select all profiles
Unselect all items
Display synchronization results and error message.
Disable auto scroll(Tap to enable auto scroll)
Enable auto scroll(Tap to disable auto scaroll)
Move to to
Move to bottom
Clear message
Show sync result history.
Log is displayed when the log file is saved when you tap the history if logging is enabled.
Move to top
Move to bottom
Select all items
All or selected icon and the screen switches to the selection mode by pressing and holding the history. Press the key to return to the basic display mode.
Move to top
Move to bottom
Delete selected history
Copy selected history to clipboard
Select all items
Unselect all items
To start sync.
To schedule sync.
Enable scheduler
If checked, enable schedule.
Schedule timing
Schedule can be specified following
Every hours(Ex. Sync start at every hours and xx minutes)
Every day(Ex. Sync start at xx:xx every day)
Day of week(Ex. Sync start at xx:xx Monday and Friday)
Interval (for example, run 10 minutes from the terminal is reboot, the increments every 5 minutes)
Application will be terminated after sync task end
Run in the background
Sync all active sync profile
If not checked, you can edit sync profile list.
Edit sync list
To show edit screen.
To turn on the Wi-Fi when sync started
Delay time
Start the SMBSync specified time after you turn on the Wi-Fi has elapsed.
To turn off the Wi-Fi when sync ended
To select sync profile
Show active profile only
Displays all profiles If unchecked.
Log file display application selection screen is displayed when you select, select the application, please view.
Writes profile to the file.
Load the profile from the file.
Delete or send a log file..
Load the profile from the file.
Configure the following items.
Synchronization
User interface
Log
MediaScanner option
How to determine files that have been update
SMB settings
Miscellaneous
4.8.1 Synchronization
Wireless LAN option
Specify the conditions under which to run the synchronization state of the wireless LAN.
Synchronization can be used when Wireless LAN is disabled.
Synchronization can be used when Wireless LAN is enabled and access point was not connected.
Synchronization can be used when Wireless LAN is enabled and access point was connected.
Sync task Auto start
Synchronization of all the active profile after the application starts.
Auto termination(If “Sync task Auto start” is enabled)
Exit the application after the end of automatic synchronization.
Background execution(If “Sync task Auto start” is enabled)
If enabled, Application was run in the background.(Show home screen after application started)
Error process option
Ignore errors that occur during synchronization.
Screen lock
To specify the screen off option of running synchronization. (Screen will turn off by pressing the power button, regardless of the specification.)
Allow the screen off during sync
Disallow the screen off during sync
Disallow the screen off when you start the synchronization when the screen is on.
Wi-Fi lock
If checked, acquire Wi-Fi lock during synchronization.
Keep the remote destination file
If enable, Keep destination file until file copy was ended(Contents of the file will not be changed if the copy is aborted).
Keep the local destination file
If enable, Keep destination file until file copy was ended(Contents of the file will not be changed if the copy is aborted).
4.8.2 User interface
Alternate UI
Show/hide debug message
If enabled, show debug message at message tab.
Suppress mixed mount point name
If enabled, Suppress mixed mount point name warning message.
Background termination notification
4.8.3 Log
Message logging option
Decide how to save log messages to a file.
No
It with the date (log-yyyy_mm_dd.txt) in the file name, (create the file if it does not exist)
Log file generation
Log
Determine the type of messages written to the log message.
Log message directory
Determine the message log file directory. (Default is /mnt/sdcard/SMBSync)
Scan for Non-media file
Specify that you want to scan in the Media Scanner to copy at the end of the non media files.
Scan for external storage
Specify that you want to scan in the Media Scanner to copy at the end of the external media to SD-CARD, such as USB.
4.8.5 Difference determination of files
Allowable value of last modified
Specifies the number of seconds the difference between remote and local file last modification time of a file and the difference. (Default is 3 seconds)
MediaStore file last modification time
About the file (such as Music folder or DCIM), select the handling of media files store the last modification time.
Determine the difference in only the last modification time
Determine the difference in time and last update time + time zone last updated
Do not use the last modified file time
If the file’s last modification time of the media file store folder by restarting the terminal rewritten to be copied each time, please try the (Do not use the last modified file time).
4.8.6 SMB Settings
jcifs.smb.lmCompatibility
Specify JCIFS LMcompatibility.(Initial value:0)
jcifs.smb.client.useExtendedSecurity
Specify JCIFS ExtendedSecurity.(Initial : Not checked)
SMB performance
Select the performance class(Low, Medium, High etc).
Please select the SMB tuning parameters in order to specify the details.
SMB tuning parameters
Not used.
4.8.7 Miscellaneous
Exit cleanly
You can not specify currently.
Add or remove the mount point of the local file to be used in the management of local files by SMBSync. (Please do not use is usually)
This menu item is displayed when you are managing the last update time of the local file in SMBSync. (Please do not use is usually)
To initialize the last update time of local files, the results all the files are copied when next sync executed.
To reset the last update time of local files. Assume there is no difference in the last update time of local and remote files, to avoid all the files copy when next sync executed.
Kill the SMBSync.
You can specify the parameters at startup. Setting will take effect If you do not specify.
Value that is specified in the StartupParms is take effect when you specified at the same time such as AutoStart / AutoTerm with StartupParms.
To enable or disable the automatic synchronization regardless of the setting.
Type:boolean
Value:true=To enabled automatic synchronization
If AutoStart is specified, To enable or disable the automatic termination regardless of the setting.
Type:boolean
Value:true=To enabled automatic termination
If AutoStart is specified, To enable or disable the background execution regardless of the setting.
Type:boolean
Value:true=To enabled background execution
If AutoStart is specified, you can specify the profile to be synchronized.
When it is ready to profile is not selected an invalid profile and profile that does not exist, all valid profile will be synchronized.
Type:String[]
Value:Valid sync profile name
Specified in one of the four options above. Each option is specified, separated by commas.
Type:String
Value:”true/false,true/false,true/false,SyncProf”
Item1:AutoStart=true or false
Item2:AutoTerm=true or false
Item3:Background=true or false
Item4: A comma-separated the profile name of the SyncProfile
例：StartupParms=”true,false,true,SPROF1,S-PROF2”
(AutoStart is Enabled、AutoTerm is Disabled、Background is Enabled, Sync profile is SPROF1 and S-PROF2)
Action:
android.intent.action.MAIN
Cat:
Launcher
Extra:
Specify your StartupParms
Package:
com.sentaroh.android.SMBSync
Target:
Activity
The following code sample to start SMBSync from Activity.
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
protected void onResume() {
super.onResume();
PackageManager pm = getPackageManager();
Intent in=pm.getLaunchIntentForPackage("com.sentaroh.android.SMBSync");
in.setAction(Intent.ACTION_MAIN);
in.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
in.putExtra("AutoStart", true);
in.putExtra("AutoTerm", true);
in.putExtra("Background", true);
String[] prof=new String[] {"S-PGMS","S-Pictures"};
in.putExtra("SyncProfile", prof);
startActivity(in);
}
}
To provides a profile for the synchronization of the three types.
Remote to local by mirror(S- DOWNLOAD-MY-PICTURE)
Local to local by mirror(S-BACKUP-TO-USB-MEMORY)
Local to remote by mirror(S-BACKUP-MY-PICTURE)
To assume share files via SMB / Samba and PC / NAS in Wi-Fi. Sample profile IP address is <IP_ADDRESS> assumed, please change the IP address for your environment.
It is assumed in the following file sharing settings on the remote side, please change the remote profile(R-SAMP-UPLOAD and R-SAMP-DOWNLOAD) to suit the environment of the user.
UserID : TESTUSER
Password : PSWD
Share Name : SHARE
Directory : \Android\Picture and \Android\DCIM*1
*1 You must have been created \Android\Picture, \Android\DCIM will be created in the sample


Tomorrow is a geometric family ranging from a neutral Thin weight to a vibrant contrast-based Black. It is an excellent fit for small sizes and big headlines. Easy to read and hard to forget.
The Tomorrow project is led by Just in Type, a type design foundry based in Brazil. To contribute, see github.com/MonicaRizzolli/Tomorrow


Class Level
Json Level Data
Properties
| Improve this Doc View SourceUnityBgColor
| Type | Description |
|---|---|
| UnityEngine.Color | Background color of the level (same as |
UnityBgPivot
| Type | Description |
|---|---|
| UnityEngine.Vector2 | Background image pivot (0-1) |
UnityPxSize
| Type | Description |
|---|---|
| UnityEngine.Vector2Int | Size of the level in pixels |
UnityWorldCoord
| Type | Description |
|---|---|
| UnityEngine.Vector2Int | World coordinate in pixels |
Methods
| Improve this Doc View SourceFromJson(String)
Used for deserializing ".ldtkl" files.
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | json | The LDtk json string to deserialize. |
Returns
| Type | Description |
|---|---|
| Level | The deserialized level. |
GetNextNeighbour(WorldLayout)
Gets the next level in a linear level sequence. Only valid for LinearHorizontal and LinearVertical layouts. Returns null if this is the last level.
Parameters
| Type | Name | Description |
|---|---|---|
| LDtkUnity.WorldLayout | worldLayout | The current world layout being used. |
Returns
| Type | Description |
|---|---|
| Level | The previous neighbor. |
GetPreviousNeighbour(WorldLayout)
Gets the previous level in a linear level sequence. Only valid for LinearHorizontal and LinearVertical layouts. Returns null if this is the first level.
Parameters
| Type | Name | Description |
|---|---|---|
| LDtkUnity.WorldLayout | worldLayout | The current world layout being used. |
Returns
| Type | Description |
|---|---|
| Level | The previous neighbor. |
UnityWorldSpaceBounds(Int32)
A Rect of the level's bounds in Unity's world space.
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | pixelsPerUnit | Main pixels per unit. |
Returns
| Type | Description |
|---|---|
| UnityEngine.Rect | World space bounds of this level. |
UnityWorldSpaceCoord(Int32)
A special Vector2 position that solves where the layer's position should be in Unity's world space based off of LDtk's top-left origin
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | pixelsPerUnit | Main pixels per unit. |
Returns
| Type | Description |
|---|---|
| UnityEngine.Vector2 | The bottom left corner of the level's position in world space. |


We think think finding your dream job should be easy and fun.
Droom takes out the complexity of finding and applying to jobs by matching the right candidate to the right jobs. Its so easy you can do it in your sleep.
Job hunters: sign up, fill out your resume profile, and select which industries you want to be placed with.
Companies: sign up, fill out your company profile, post your job posting, and prepare to meet qualified applicants!
We'll start passing you potential matches:
If you dont feel they fit, simply swipe to the left and we'll give you another match!
Like what you see? swipe to the right and see if you match!
You're now able to contact your future, set up interviews, or anthing else you have in mind.
With your personal profile you can update information at anytime via web, mobile phone, or tablet!
or filled your job posting? You can delete the posting at anytime.
Coming Soon: Updating your profile is even easier when you link your LinkedIn account.


Runtime
public struct Runtime : Decodable, Equatable
This class represents a simctl runtime. In Xcode, a runtime is a pair of an OS and its version, for example iOS 12.1
-
Runtime platform.
- iOS: iOS
- watchOS: watchOS
- tvOS: tvOS descriptiontvOS
Declaration
Swift
public enum Platform : String
-
The path where the runtime bundle is. Example: /Applications/Xcode.app/Contents/Developer/Platforms/WatchOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/watchOS.simruntime
Declaration
Swift
public let bundlePath: String?
-
If the runtime is not available, this string includes a description of explaining why it’s not available.
Declaration
Swift
public let availabilityError: String?
-
The build version of the runtime. Example: 16R591
Declaration
Swift
public let buildVersion: String
-
Describes the availability of the runtime.\ Example: (available)
Declaration
Swift
public let availability: String
-
True when the runtime is available.
Declaration
Swift
public let isAvailable: Bool?
-
Uniquely identifies the runtime. Example: com.apple.CoreSimulator.SimRuntime.watchOS-5-1
Declaration
Swift
public let identifier: String
-
Runtime version. Example: 5.1
Declaration
Swift
public let version: String
-
Runtime name. Example: watchOS 5.1
Declaration
Swift
public let name: String
-
Returns the runtime platform.
Declaration
Swift
public var platform: Platform { get }
-
Compares two runtimes returning true if the two runtimes are equal.
Declaration
Swift
public static func == (lhs: Runtime, rhs: Runtime) -> Bool
Parameters
lhs
First runtime to be compared.
rhs
Runtime to be compared with.
Return Value
True if the two runtimes are the same.
-
Returns the lit of runtimes from the system.
Throws
A SimulatorError if the runtimes cannot be fetched.Declaration
Swift
public static func list() throws -> [Runtime]
Return Value
List of runtimes.
-
Returns the latest runtime of a given platform. This is useful, for example, to determine the latest available runtime we can run our tests on.
Throws
An error if the list of runtimes cannot be obtained.Declaration
Swift
public static func latest(platform: Platform) throws -> Runtime?
Parameters
platform
Platform whose latest runtime will be obtained.
Return Value
Latest available runtime.


| Interface | Description |
|---|---|
| ContentTypeMatcher<E> |
Matches content type of uploaded files, similar to
PatternMatcher |
| IteratorGenerator.Converter |
Interface for converting each separated token into an Object of choice.
|
| ObjectFactoryDestroyable |
An interface to be implemented by any ObjectFactory implementation
if it requires shutdown hook whenever an ObjectFactory is to be
destroyed.
|
| ServletContextAware | Deprecated
please use
ServletContextAware instead |
| SubsetIteratorFilter.Decider |
A decider determines if the given element should be added to the list or not.
|
| Class | Description |
|---|---|
| AppendIteratorFilter |
A bean that takes several iterators and outputs them in sequence
|
| AttributeMap |
A Map that holds 4 levels of scope.
|
| ComponentUtils |
Various static methods used with components
|
| ContainUtil |
ContainUtil will check if object 1 contains object 2. |
| Counter |
A bean that can be used to keep track of a counter.
|
| DateFormatter |
A bean that can be used to format dates
FIXME: remove or use to format Dates
|
| DefaultContentTypeMatcher | |
| FastByteArrayOutputStream |
A speedy implementation of ByteArrayOutputStream.
|
| InvocationSessionStore |
InvocationSessionStore
|
| IteratorFilterSupport |
A base class for iterator filters
|
| IteratorFilterSupport.EnumerationIterator | |
| IteratorGenerator |
A bean that generates an iterator filled with a given object depending on the count,
separator and converter defined.
|
| ListEntry |
Entry in a list.
|
| MakeIterator |
MakeIterator.
|
| MergeIteratorFilter |
A bean that takes several iterators and outputs the merge of them.
|
| PrefixTrie |
Quickly matches a prefix to an object.
|
| RegexPatternMatcher |
Allows regular expressions to be used in action names.
|
| RegexPatternMatcherExpression |
Holds a compiled expression to match URLs
|
| SortIteratorFilter |
A bean that takes a source and comparator then attempt to sort the source
utilizing the comparator.
|
| StrutsTestCaseHelper |
Generic test setup methods to be used with any unit testing framework.
|
| StrutsTypeConverter | |
| StrutsUtil |
Struts base utility class, for use in Velocity and Freemarker templates
|
| SubsetIteratorFilter |
A bean that takes an iterator and outputs a subset of it.
|
| TabbedPane |
A bean that helps implement a tabbed pane
FIXME: use it remove
|
| TextProviderHelper |
Helper methods to access text from TextProviders
|
| Timer |
A bean that can be used to time execution of pages
FIXME: remove?
|
| TokenHelper |
TokenHelper
|
| URLBean |
A bean that can generate a URL.
|
| URLDecoderUtil |
URLDecoderUtil serves as a facade for a correct URL decoding implementation.
|
Copyright © 2000–2020 Apache Software Foundation. All rights reserved.


{% extends "base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% from "security/_macros.html" import render_field_with_errors, render_field %} {% block page_content %}


Master Felix:
I used to have the pride of a Knight. I sacrificed it to save my family.
Did Sedrick tell you I was the one who gave up everything and left?
My wife has since died, and now my daughter is very sick.
"What's wrong?"


Drake Paid Homage To DJ Screw & Houston On "November 18th"
It's only appropriate.
by Aron A.November 18th
Drake
Editor Rating: THROWBACK
User Rating: very hottttt - 91% (11)
As today marks November 18th, it felt only appropriate to bring back Drake's tribute to Houston and chopped-n-screwed culture on his breakout mixtape, So Far Gone. Serving as one of the many highlights off of the project, Drake's Toronto-isms blended with the slowed-down sounds of the regional chopped-and-screwed genre made this a record in Drizzy's catalog that withstood the test of time. Drake takes the muddy sounds of chopped-and-screwed by sampling Screw's "November 18th" while mixing his rap-sing flow and turning it into a whole new vibe.
November 16th marked the nineteen year anniversary since the passing of DJ Screw. He pioneered the chopped-and-screwed style in the early 90s and within his time, he was able to create five studio albums and over 300 mixtapes. Even though he isn't here to see it today, his impact transcended his time and has clearly influenced some of the biggest artists in the world.
Quotable Lyrics
And I'm telling you, I'm as cold as windows down in the winter
And I be riding rims if my tires any thinner
Airport stunting, flying charters overseas
Full of Dom Perignon and the water for the D's


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Core.php
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I’m pretty skeptical of IoT in general, so faintly embarrassing how much I’m enjoying this Bluetooth enabled, app-connected auto-heating mug I was given for Christmas. ☕
2/1/2022, 11:07:07 PM
Favs: 11
Retweets: 1
link--- layout: tweet ---
I’m pretty skeptical of IoT in general, so faintly embarrassing how much I’m enjoying this Bluetooth enabled, app-connected auto-heating mug I was given for Christmas. ☕
2/1/2022, 11:07:07 PM
Favs: 11
Retweets: 1
link


--- layout: post status: publish published: true title: Addison is Mos Def - Episode 8.29 author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 11912 wordpress_url: http://ivyenvy.com/?p=11912 date: '2016-06-15 22:35:47 +0000' date_gmt: '2016-06-16 03:35:47 +0000' categories: - Podcast tags: [] comments: [] ---
Thanks for downloading the 407th episode of The Ivy Envy Podcast, we spend discuss the Cubs' series loss to the Nationals in Washington. While a series loss can be discouraging, we share why the loss doesn't concern us and could actually help the team in the post-season.
We also look at Addison Russell's sophomore season. While his overall (offensive and defensive) numbers have dropped a bit, there are some explanations and some are rather curious.
We read a few listener comments, one of which gets us back on the topic of the Cubs radio broadcast.


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Second slide details.
Third slide details.
Fourth slide details.


Go! - Don't be late
First one out of the starting gate
Run! - Be on time
First one to cross the finish line
Swim ahead of the school
If you have to, cheat
If you never slow down
You'll never be beat
If you lose in life
It's because you lagged
Keep up with the traffic
Or you'll get dragged down
Beneath the wheel


Introduction
What is going on here?
The screen:
bottom line,
top line,
rest of the screen
Commands
Rooms
Fighting
Objects:
weapons,
armor,
scrolls,
potions,
staves and wands,
rings,
food
Options:
setting options,
option list
Scoring
Credits
You have just finished your years as a student at the local fighter's guild. After much practice and sweat you have finally completed your training and are ready to embark upon a perilous adventure. As a test of your skills, the local guildmasters have sent you into the Dungeons of Doom. Your task is to return with the Amulet of Yendor. Your reward for the completion of this task will be a full membership in the local guild. In addition, you are allowed to keep all the loot you bring back from the dungeons.
In preparation for your journey, you are given an enchanted mace, a bow, and a quiver of arrows taken from a dragon's hoard in the far off Dark Mountains. You are also outfitted with elf-crafted armor and given enough food to reach the dungeons.
You set out on your way to the dungeons and after several days of uneventful travel, you see the ancient ruins that mark the entrance to the Dungeons of Doom. It is late at night, so you make camp at the entrance and spend the night sleeping under the open skies.
You have just begun a game of rogue. Your goal is to grab as much treasure as you can, find the Amulet of Yendor, and get out of the Dungeons of Doom alive. On the screen, a map of where you have been and what you have seen on the current dungeon level is kept. As you explore more of the level, it appears on the screen in front of you.
Commands in rogue are all one or two keystrokes and the results of your commands are displayed graphically on the screen. A minimum screen size of 24 lines by 80 columns is required. If the screen is larger, only the 24x80 section will be used for the map.
In order to understand what is going on in rogue you have to first get some grasp of what rogue is doing with the screen. Figure 1 is a sample of what a rogue screen might look like.
------------ |..........+<EMAIL_ADDRESS>|....B.....| |..........| -----+------ Level: 1 Gold: 0 Hp: 12(12) Str: 16(16) Arm: 4 Exp: 1/0 Figure 1
At the bottom line of the screen are a few pieces of cryptic information describing your current status. Here is an explanation of what these things mean:
| Level | This number indicates how deep you have gone in the dungeon. It starts at one and goes up as you go deeper into the dungeon. |
| Gold | The number of gold pieces you have managed to find and keep with you so far. |
| Hp | Your current and maximum health points. Health points indicate how much damage you can take before you die. The more you get hit in a fight, the lower they get. You can regain health points by resting. The number in parentheses is the maximum number your health points can reach. |
| Str | Your current strength and maximum ever strength. This can be any integer less than or equal to 99, or greater than or equal to 1. The higher the number, the stronger you are. The number in the parentheses is the maximum strength you have attained so far this game. |
| Arm | Your current armor protection. This number indicates how effective your armor is in stopping blows from unfriendly creatures. The higher this number is, the more effective the armor. |
| Exp | These two numbers give your current experience level and experience points. As you do things, you gain experience points. At certain experience point totals, you gain an experience level. The more experienced you are, the better you are able to fight and to withstand magical attacks. |
The top line of the screen is reserved for printing messages that describe things that are impossible to represent visually. If you see a "--More--" on the top line, this means that rogue wants to print another message on the screen, but it wants to make certain that you have read the one that is there first. To read the next message, just type a space.
The rest of the screen is the map of the level as you have explored it so far. Each symbol on the screen represents something. Below is a list of what the original rogue symbols mean. Rogue Clone IV can be configured to draw fancier maps with the PCgraphics option.
| @ | This symbol represents you, the adventurer. |
| -| | These symbols represent the walls of rooms. |
| + | A door to/from a room. |
| . | The floor of a room. |
| # | The floor of a passage between rooms. |
| * | A pile or pot of gold. |
| ) | A weapon of some sort. |
| ] | A piece of armor. |
| ! | A flask containing a magic potion. |
| ? | A piece of paper, usually a magic scroll. |
| = | A ring with magic properties |
| / | A magical staff or wand |
| ^ | A trap, watch out for these. |
| % | A staircase to other levels |
| : | A piece of food. |
| A-Z | The uppercase letters represent the various inhabitants of the Dungeons of Doom. Watch out, they can be nasty and vicious. |
Commands are given to rogue by typing one or two characters. Most commands can be preceded by a count to repeat them (e.g. typing '10s' will do ten searches). Commands for which counts make no sense have the count ignored. To cancel a count or a prefix, type <ESC>. The list of commands is rather long, but it can be read at any time during the game with the '?' command. Here it is for reference, with a short explanation of each command.
| ? | The help command. Asks for a character to give help on. If you type a '*', it will list all the commands, otherwise it will explain what the character you typed does. |
| / | This is the "What is that on the screen?" command. A '/' followed by any character that you see on the level, will tell you what that character is. For instance, typing '/@' will tell you that the '@' symbol represents you, the player. |
| <SCROLL LOCK> | Toggle Fast Play mode. As well as the keys described below, you may use the directional keys on the numeric keypad to move around. In Fast Play mode these keys make you run instead of walk. Use the <SHIFT> or <CTRL> keys when you want to move just one space. |
| h H ^H | Move left. You move one space to the left. If you use upper case 'H', you will continue to move left until you run into something. This works for all movement commands (e.g. 'L' means run in direction 'l'). If you use the '<CTRL>-h', you will continue moving in the specified direction until you pass something interesting or run into a wall. You should experiment with this, since it is a very useful command, but very difficult to describe. This also works for all movement commands. |
| j | Move down. |
| k | Move up. |
| l | Move right. |
| y | Move diagonally up and left. |
| u | Move diagonally up and right. |
| b | Move diagonally down and left. |
| n | Move diagonally down and right. |
| t | Throw an object. This is a prefix command. When followed with a direction it throws an object in the specified direction. (e.g. type 'th' to throw something to the left.) |
| f | Fight until someone dies. When followed with a direction this will force you to fight the creature in that direction until either you or it bites the big one. |
| m | Move onto something without picking it up. This will move you one space in the direction you specify and, if there is an object there you can pick up, it won't do it. |
| z | Zap prefix. Point a staff or wand in a given direction and fire it. Even non-directional staves must be pointed in some direction to be used. |
| ^ | Identify trap command. If a trap is on your map and you can't remember what type it is, you can get rogue to remind you by getting next to it and typing '^' followed by the direction that would move you on top of it. |
| s | Search for traps and secret doors. Examine each space immediately adjacent to you for the existence of a trap or secret door. There is a large chance that even if there is something there, you won't find it, so you might have to search a while before you find something. |
| > | Climb down a staircase to the next level. Not surprisingly, this can only be done if you are standing on staircase. |
| < | Climb up a staircase to the level above. This can't be done without the Amulet of Yendor in your possession. |
| . | Rest. This is the "do nothing" command. This is good for waiting and healing. |
| , | Pick up something.  List what you are carrying in your pack. |
| I | Selective inventory. Tells you what a single item in your pack is. |
| q | Quaff one of the potions you are carrying. |
| r | Read one of the scrolls in your pack. |
| e | Eat food from your pack. |
| w | Wield a weapon. Take a weapon out of your pack and carry it for use in combat, replacing the one you are currently using (if any). |
| W | Wear armor. You can only wear one suit of armor at a time. |
| T | Take armor off. You can't remove armor that is cursed. |
| P | Put on a ring. You can wear only two rings at a time (one on each hand). If you aren't wearing any rings, this command will ask you which hand you want to wear it on, otherwise, it will place it on the unused hand. |
| R | Remove a ring. If you are only wearing one ring, this command takes it off. If you are wearing two, it will ask you which one you wish to remove. |
| d | Drop an object. Take something out of your pack and leave it lying on the floor. Only one object can occupy each space. You cannot drop a cursed object at all if you are wielding or wearing it. |
| c | Call an object something. If you have a type of object in your pack which you wish to remember something about, you can use the call command to give a name to that type of object. This is usually used when you figure out what a potion, scroll, ring, or staff is after you pick it up but before it is truly identified. Each type of scroll and potion will become identified after its first use. |
| o | Examine and set options. This command is further explained in the section on options. |
| ^R | Redraws the screen. Useful if spurious messages or transmission errors have messed up the display. |
| ^P | Print last message. Useful when a message disappears before you can read it. Consecutive repetitions of this command will reveal the last five messages. |
| <ESC> | Cancel a command, prefix, or count. |
| ! | Escape to a shell for some commands. |
| Q | Quit. Leave the game. |
| S | Save the current game in a file. Caveat: Rogue removes the save file as soon as you
start up a restored game. This is to prevent people from saving a game just
before a dangerous position and then restarting it if they die. To restore a
saved game, supply the same player name when asked "Who are you?" or give the
file name as an argument to rogue, as in
C:\>rogue save_file |
| v | Prints the program version number. |
| ) | Print the weapon you are currently wielding |
| ] | Print the armor you are currently wearing |
| = | Print the rings you are currently wearing |
| & | Save a copy of the screen into the file SCREEN.TXT. |
| ^A | Show your real and effective average health point raises. In the cryptic line that is displayed, R-Hp is the average increase to your maximum health points from gaining experience levels. E-Hp is the average increase per experience level including other changes to your maximum health points. The number of "other" health points you have gained (!) and lost (V) is also shown. |
Rooms in the dungeons are lit as you enter them. Upon leaving a room, all monsters inside the room are erased from the screen. In the darkness of a corridor, you can only see one space in all directions around you.
If you see a monster and you wish to fight it, just attempt to run into it. Many times a monster you find will mind its own business unless you attack it. It is often the case that discretion is the better part of valor.
When you find something in the dungeon, it is common to want to pick the object up. This is accomplished in rogue by walking over the object (unless you use the 'm' prefix. If you are carrying too many things, the program will tell you and it won't pick up the object, otherwise it will add it to your pack and tell you what you just picked up.
Many of the commands that operate on objects must prompt you to find out which object you want to use. You can type '*' to get a list of the logical choices. Sometimes, however, you don't want to see that list, but instead you want to see the list of your scrolls, potions, weapons, or whatever. In these cases you can type one of ?!=:/)] to see a menu of your scrolls, potions, rings, foods, wands, weapons or armor respectively. This is especially useful when you know you want to drop a particular item, a scroll for example, but you don't want to pick it from the entire list, just from your collection of scrolls. If you change your mind and don't want to do that command after all, just type an <ESC> and the command will be aborted.
Some objects, like armor and weapons, are easily differentiated. Others, like scrolls and potions, are given labels which vary according to type. During a game, any two of the same kind of object with the same label are the same type. However, the labels will vary from game to game.
When you use one of these labeled objects, its effect may be obvious. Potions or scrolls will become identified at this point, but not other items. If you want to call these other items something so you will recognize them later, you can use the "call" command.
Some weapons, like arrows, come in bunches, but most come one at a time. In order to use a weapon, you must wield it. To fire an arrow out of a bow, you must first wield the bow, then throw the arrow. You can only wield one weapon at a time, but you can't change weapons if the one you are currently wielding is cursed. The commands to use weapons are 'w' (wield) and 't' (throw).
There are various sorts of armor lying around in the dungeon. Some of it is enchanted, some is cursed, and some is just normal. Different armor types have different armor protection. The higher the armor protection, the more protection the armor affords against the blows of monsters. Here is a list of the various armor types and their normal armor protection:
| Type | Protection |
|---|---|
| None | 0 |
| Leather armor | 2 |
| Ring mail | 3 |
| Scale mail | 4 |
| Chain mail | 5 |
| Banded mail / Splint mail | 6 |
| Plate mail | 7 |
If a piece of armor is enchanted, its armor protection will be higher than normal. If a suit of armor is cursed, its armor protection will be lower, and you will not be able to remove it. However, not all armor with a protection that is lower than normal is cursed.
The commands to use armor are 'W' (wear) and 'T' (take off).
Scrolls come with titles in an unknown tongue. After you read a scroll, it disappears from your pack. The command to use a scroll is 'r' (read).
Potions are labeled by the color of the liquid inside the flask. They disappear after being quaffed. The command to use a potion is 'q' (quaff).
Staves and wands do the same kinds of things. Staves are identified by a type of wood; wands by a type of metal or bone. They are generally things you want to do to something over a long distance, so you must point them at what you wish to affect to use them. Some staves are not affected by the direction they are pointed, though. Staves come with multiple magic charges, the number being random, and when they are used up, the staff is just a piece of wood or metal.
The command to use a wand or staff is 'z' (zap)
Rings are very useful items, since they are relatively permanent magic, unlike the usually fleeting effects of potions, scrolls, and staves. Of course, the bad rings are also more powerful. Most rings also cause you to use up food more rapidly, the rate varying with the type of ring. Rings are differentiated by their stone settings. The commands to use rings are 'P' (put on) and 'R' (remove).
Food is necessary to keep you going. If you go too long without eating you will faint, and eventually die of starvation. The command to use food is 'e' (eat).
Due to variations in personal tastes and conceptions of the way rogue should do things, there are a set of options you can set that cause rogue to behave in various different ways.
There are two ways to set the options. The first is with the 'o' command of rogue; the second is with the ROGUEOPTS environment variable.
When you type 'o' in rogue, it clears the screen and displays the current settings for all the options. It then places the cursor by the value of the first option and waits for you to type. You can type an <ENTER> which means to go to the next option, a '-' which means to go to the previous option, an <ESC> which means to return to the game, or you can give the option a value. For boolean options this merely involves typing 't' for true or 'f' for false. For string options, type the new value followed by an <ENTER>.
The ROGUEOPTS variable is a string containing a comma separated list of initial values for the various options.  Thus to set up an environment variable so that jump is on, passgo is off, and the name is set to "Blue Meanie", use the command
C:\>set ROGUEOPTS=jump,nopassgo,name:Blue Meanie
Here is a list of the options and an explanation of what each one is for. The default value for each is enclosed in square brackets. For character string options, input over forty characters will be ignored.
| jump | [ nojump ] If this option is set, running moves will not be displayed until you reach the end of the move. This saves considerable cpu and display time. |
| passgo | [ nopassgo ] Follow turnings in passageways. If you run in a passage and you run into stone or a wall, rogue will see if it can turn to the right or left. If it can only turn one way, it will turn that way. If it can turn either or neither, it will stop. This algorithm can sometimes lead to slightly confusing occurrences which is why it defaults to nopassgo. |
| skull | [ skull ] Print out a skull or tombstone at the end if you get killed. The tomb option does the same thing. |
| color | [ color ] Use pretty colors when drawing the map. |
| PCgraphics | [ PCgraphics ] Use extended ASCII characters, just like IBM PC rogue. |
| beep | [ nobeep ] Use the terminal bell. |
| name | [ Rodney ] This is the name of your character. It is used if you get on the top ten scorer's list. |
| fruit | [ slime-mold ] This should hold the name of a fruit that you enjoy eating. It is basically a whimsey that rogue uses in a couple of places. |
Rogue maintains a list of the top scoring people or scores on your machine. If you score higher than someone else on this list, or better your previous score on the list, you will be inserted in the proper place under your current name.
 If, however, you get killed in the Dungeons of Doom, your body is forwarded to your next-of-kin, along with 90% of your gold; ten percent of your gold is kept by the Dungeons' wizard as a fee. This should make you consider whether you want to take one last hit at that monster and possibly live, or quit and thus stop with whatever you have. If you quit, you do get all your gold, but if you swing and live, you might find more.
If you just want to see what the current top players/games list is, you can type
C:\>rogue -s
Rogue was originally conceived of by Glenn Wichman and Michael Toy. Ken Arnold and Michael Toy then smoothed out the user interface and added jillions of new features. Soon Jon Lane joined the rogue team and adapted the game for the IBM PC. Together, these four made several versions of rogue for various computer systems and sold them commercially.
Timothy Stoehr wrote rogue 5.3 clone versions I and II and donated them to The University of California, Berkeley. The folks at Berkeley started distributing rogue 5.3 clone version III with the BSD UNIX® operating system when standard rogue stopped being freely available. UNIX is a registered trademark of The Open Group in the United States and other countries.
Much later, Michael Lehotay adapted rogue clone for DOS and released it as DOS Rogue Clone. Nick Straguzzi added support for colors and IBM PC graphics, and the two of them released Rogue Clone IV for DOS and Windows. Rogue Clone IV retained its version numbers from DOS Rogue Clone and started with version 2.1.


---
title: Machine Learning On Big Series
subTitle: The first state-of-the-art platform for time series analysis
---
{% include head.html %}
{% include navbar.html %}
{% include_relative _pages/product/flow/header.html%}
{% include_relative _pages/product/flow/flow.html%}
{% include cta.html %}
{% include khiva.html %}
{% include footer.html %}
{% include js.html %}


The Amazing Budget Helper
Add Employee
Submit
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{% extends "landing/base.html" %}{% load compress %}{% load i18n %} {% block content %}
Your password has been set.


Before Change
.values_list("organism_index__salmon_version", flat=True)\
.distinct())
if len(salmon_versions) <= 1:
// only apply this command on experiments that have more than one salmon version applied on their samples
return
latest_salmon_version = salmon_versions[0]
// find the samples that were not processed with `latest_salmon_version` and trigger new processor jobs for them
newest_computational_results = ComputationalResult.objects.all()\
.filter(
samples=OuterRef("id"),
processor__name=ProcessorEnum.SALMON_QUANT.value["name"]
)\
.order_by("-created_at")
samples = experiment.samples.all().annotate(
salmon_version=Subquery(newest_computational_results.values("organism_index__salmon_version")[:1])
)\
After Change
logger = get_and_configure_logger(__name__)
def update_salmon_versions(experiment: Experiment):
quant_results = get_quant_results_for_experiment(experiment)\
.order_by("-organism_index__created_at")\
.prefetch_related("organism_index")\
.prefetch_related("samples__original_files")


func UnmarshalCommand(raw []byte) (*token.Command, error)
UnmarshalCommand unmarshal token.Command messages
type ACLProvider interface { // CheckACL checks access control for the resource for the given channel. // idinfo is an object such as []*common.SignedData from which // an id can be extracted for testing against a policy CheckACL(resName string, channelID string, idinfo interface{}) error }
type ACLResources struct { IssueTokens string TransferTokens string ListTokens string }
CapabilityChecker is used to check whether or not a channel supports token functions.
type CapabilityChecker interface { FabToken(channelId string) (bool, error) }
An Issuer creates token import requests.
type Issuer interface { // Issue creates an import request transaction. RequestImport(tokensToIssue []*token.TokenToIssue) (*token.TokenTransaction, error) // RequestExpectation allows indirect import based on the expectation. // It creates a token transaction with the outputs as specified in the expectation. RequestExpectation(request *token.ExpectationRequest) (*token.TokenTransaction, error) }
Manager implements token/server/TMSManager interface TODO: it will be updated after lscc-baased tms configuration is available
type Manager struct { LedgerManager ledger.LedgerManager }
func (manager *Manager) GetIssuer(channel string, privateCredential, publicCredential []byte) (Issuer, error)
For now it returns a plain issuer. After lscc-based tms configuration is available, it will be updated to return an issuer configured for the specific channel
func (manager *Manager) GetTransactor(channel string, privateCredential, publicCredential []byte) (Transactor, error)
GetTransactor returns a Transactor bound to the passed channel and whose credential is the tuple (privateCredential, publicCredential).
A Marshaler is responsible for marshaling and signging command responses.
type Marshaler interface { MarshalCommandResponse(command []byte, responsePayload interface{}) (*token.SignedCommandResponse, error) }
PeerLedgerManager implements the LedgerManager interface by using the peer infrastructure
type PeerLedgerManager struct { }
func (*PeerLedgerManager) GetLedgerReader(channel string) (ledger.LedgerReader, error)
PolicyBasedAccessControl implements token command access control functions.
type PolicyBasedAccessControl struct { ACLProvider ACLProvider ACLResources *ACLResources }
func (ac *PolicyBasedAccessControl) Check(sc *token.SignedCommand, c *token.Command) error
A PolicyChecker is responsible for performing policy based access control checks related to token commands.
type PolicyChecker interface { Check(sc *token.SignedCommand, c *token.Command) error }
A Provider is responslble for processing token commands.
type Prover struct { CapabilityChecker CapabilityChecker Marshaler Marshaler PolicyChecker PolicyChecker TMSManager TMSManager }
func NewProver(policyChecker PolicyChecker, signingIdentity SignerIdentity) (*Prover, error)
NewProver creates a Prover
func (s *Prover) ListUnspentTokens(ctxt context.Context, header *token.Header, listRequest *token.ListRequest) (*token.CommandResponse_UnspentTokens, error)
func (s *Prover) MarshalErrorResponse(command []byte, e error) (*token.SignedCommandResponse, error)
func (s *Prover) ProcessCommand(ctx context.Context, sc *token.SignedCommand) (*token.SignedCommandResponse, error)
func (s *Prover) RequestApprove(ctx context.Context, header *token.Header, request *token.ApproveRequest) (*token.CommandResponse_TokenTransaction, error)
func (s *Prover) RequestExpectation(ctx context.Context, header *token.Header, request *token.ExpectationRequest) (*token.CommandResponse_TokenTransaction, error)
RequestExpectation gets an issuer or transactor and creates a token transaction response for import, transfer or redemption.
func (s *Prover) RequestImport(ctx context.Context, header *token.Header, requestImport *token.ImportRequest) (*token.CommandResponse_TokenTransaction, error)
func (s *Prover) RequestRedeem(ctx context.Context, header *token.Header, request *token.RedeemRequest) (*token.CommandResponse_TokenTransaction, error)
func (s *Prover) RequestTransfer(ctx context.Context, header *token.Header, request *token.TransferRequest) (*token.CommandResponse_TokenTransaction, error)
func (s *Prover) RequestTransferFrom(ctx context.Context, header *token.Header, request *token.TransferRequest) (*token.CommandResponse_TokenTransaction, error)
func (s *Prover) ValidateHeader(header *token.Header) error
ResponseMarshaler produces token.SignedCommandResponse
type ResponseMarshaler struct { Signer Signer Creator []byte Time TimeFunc }
func NewResponseMarshaler(signerID SignerIdentity) (*ResponseMarshaler, error)
func (s *ResponseMarshaler) MarshalCommandResponse(command []byte, responsePayload interface{}) (*token.SignedCommandResponse, error)
type Signer interface { // Sign signs the given payload and returns a signature Sign([]byte) ([]byte, error) }
SignerIdentity signs messages and serializes its public identity to bytes
type SignerIdentity interface { Signer // Serialize returns a byte representation of this identity which is used to verify // messages signed by this SignerIdentity Serialize() ([]byte, error) }
type TMSManager interface { // GetIssuer returns an Issuer bound to the passed channel and whose credential // is the tuple (privateCredential, publicCredential). GetIssuer(channel string, privateCredential, publicCredential []byte) (Issuer, error) // GetTransactor returns a Transactor bound to the passed channel and whose credential // is the tuple (privateCredential, publicCredential). GetTransactor(channel string, privateCredential, publicCredential []byte) (Transactor, error) }
type TimeFunc func() time.Time
TokenCapabilityChecker implements CapabilityChecker interface
type TokenCapabilityChecker struct { PeerOps peer.Operations }
func (c *TokenCapabilityChecker) FabToken(channelId string) (bool, error)
Transactor allows to operate on issued tokens
type Transactor interface { // RequestTransfer Create data associated to the transfer of a token assuming // an application-level identity. The inTokens bytes are the identifiers // of the outputs, the details of which need to be looked up from the ledger. RequestTransfer(request *token.TransferRequest) (*token.TokenTransaction, error) // RequestRedeem allows the redemption of the tokens in the input tokenIds // It queries the ledger to read detail for each token id. // It creates a token transaction with an output for redeemed tokens and // possibly another output to transfer the remaining tokens, if any, to the creator RequestRedeem(request *token.RedeemRequest) (*token.TokenTransaction, error) // ListTokens returns a slice of unspent tokens owned by this transactor ListTokens() (*token.UnspentTokens, error) // RequestApprove creates a token transaction that includes the data necessary // for approve RequestApprove(request *token.ApproveRequest) (*token.TokenTransaction, error) // RequestTransferFrom creates a token transaction that includes the data necessary // for transferring the tokens of a third party that previsouly delegated the transfer // via an approve request RequestTransferFrom(request *token.TransferRequest) (*token.TokenTransaction, error) // RequestExpectation allows indirect transfer based on the expectation. // It creates a token transaction with the outputs as specified in the expectation. RequestExpectation(request *token.ExpectationRequest) (*token.TokenTransaction, error) // Done releases any resources held by this transactor Done() }


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COME SAY HI!
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ABOUT SECTION
ABOUT US
That's the question that sparked Viet Nom Nom, a Vietnamese food startup just launched by Northwestern Kellogg alum Noah Bleicher. His aim is to combine the fast-casual food style of Chipotle with fresh, healthy dishes from another side of the world, targeting the new generation of health-conscious foodies on the go. While in an entrepreneurship workshop, Bleicher and his fellow business school students bemoaned the fact that the only options for quick, cheap food are usually laden with fat, sugar, and salt. "Why, if you're driving home late at night, can you only get McDonalds?  he said.
ABOUT OUR FOOD
Viet Nom Nom was built on the philosophy that fast food can also be good food. We believe Vietnamese cuisine provides the best example of combining fresh, healthy ingredients with complex and delicious flavors. Vietnamese food uses many raw, unprocessed vegetables and herbs, which maintains both natural flavors and the nutrition content that you’d otherwise lose through cooking. The proteins we use are never fried but instead always grilled or baked, which allows the true flavors to come out and not be hidden by a heavy, unhealthy batter. Fresh, flavorful, filling. These are the words that encapsulate Viet Nom Nom’s menu and mission with our food. We want you to be able to taste the freshness, feel healthier for eating it, and be satisfied throughout your day. At Viet Nom Nom, we believe in “feel-good-food” and want to share the deliciousness with you!
CATERING SECTION
We cater events like...
- Work Events
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- Parties
- Baby Showers
- Graduation Parties
- Weddings


IIn 1938 DC published the first Superman story in Action Comics no. 1. The massive commercial success of that character was responsible for creating the costumed superhero genre, which has been a mainstay for the comic book industry ever since. DC introduced many superheroes throughout the so-called Golden Age of comics, most notably Batman (1939) and Wonder Woman (1941).
We figured we might as well throw our hats into the ring since these Marvel vs DC debates aren't ending any time soon. Today, we're going to compare ten of Marvel and DC's strongest characters by category, compare their feats, and then choose a definitive winner. Since most of these characters have decades of continuity behind them, we'll compare the modern versions of our combatants - with the express intent of excluding as much excess continuity as possible. With all that out of the way, let's get ready to rumble!


Parsing and Iterating BSON Documents
BSON documents are lazily parsed as necessary. To begin parsing a BSON document, use one of the provided Libbson functions to create a new bson_t from existing data such as bson_new_from_data(). This will make a copy of the data so that additional mutations may occur to the BSON document.
If you only want to parse a BSON document and have no need to mutate it, you may use bson_init_static() to avoid making a copy of the data.
bson_t *b; b = bson_new_from_data (my_data, my_data_len); if (!b) { fprintf (stderr, "The specified length embedded in <my_data> did not match <my_data_len>\n"); return; } bson_destroy (b);
Only two checks are performed when creating a new bson_t from an existing buffer. First, the document must begin with the buffer lenght, matching what was expected by the caller. Second, the document must end with the expected trailing \0 byte.
To parse the document further we use a bson_iter_t to iterate the elements within the document. Let's print all of the field names in the document.
bson_t *b; bson_iter_t iter; if ((b = bson_new_from_data (my_data, my_data_len))) { if (bson_iter_init (&iter, b)) { while (bson_iter_next (&iter)) { printf ("Found element key: \"%s\"\n", bson_iter_key (&iter)); } } bson_destroy (b); }
Converting a document to JSON uses a bson_iter_t and bson_visitor_t to iterate all fields of a BSON document recursively and generate a UTF-8 encoded JSON string.
bson_t *b; char *json; if ((b = bson_new_from_data (my_data, my_data_len))) { if ((json = bson_as_json (b, NULL))) { printf ("%s\n", json); bson_free (json); } bson_destroy (b); }
Recursing into Sub-Documents
Libbson provides convenient sub-iterators to dive down into a sub-document or sub-array. Below is an example that will dive into a sub-document named "foo" and print it's field names.
bson_iter_t iter; bson_iter_t *child; char *json; if (bson_iter_init_find (&iter, doc, "foo") && BSON_ITER_HOLDS_DOCUMENT (&iter) && bson_iter_recurse (&iter, &child)) { while (bson_iter_next (&child)) { printf ("Found sub-key of \"foo\" named \"%s\"\n", bson_iter_key (&child)); } }
Finding Fields using Dot Notation
Using the bson_iter_recurse() function exemplified above, bson_iter_find_descendant() can find a field for you using the MongoDB style path notation such as "foo.bar.0.baz".
Let's create a document like {"foo": {"bar": [{"baz: 1}]}} and locate the "baz" field.
bson_t *b; bson_iter_t iter; bson_iter_t baz; b = BCON_NEW ("foo", "{", "bar", "[", "{", "baz", BCON_INT32 (1), "}", "]", "}"); if (bson_iter_init (&iter, b) && bson_iter_find_descendant (&iter, "foo.bar.0.baz", &baz) && BSON_ITER_HOLDS_INT32 (&baz)) { printf ("baz = %d\n", bson_iter_int32 (&baz)); } bson_destroy (b);
Validating a BSON Document
If all you want to do is validate that a BSON document is valid, you can use bson_validate().
size_t err_offset; if (!bson_validate (doc, BSON_VALIDATE_NONE, &err_offset)) { fprintf (stderr, "The document failed to validate at offset: %u\n", (unsigned)err_offset); }
See the bson_validate() documentation for more information and examples.


Vi stands for Unix Visual Editor. It is a CLI (terminal) command that allows for the editing of files within the command line itself.
vi is a full screen editor that comes with two modes of operation:
This tutorial will teach the very basics of vi. You will learn the basic commands and knowledge needed to read from, write to, and operate on files.


WITNESS LIST
Licensing & Administrative Procedures Committee
May 1, 2017 - 2:00 PM or upon final adjourn./recess
For:
Boyer, David (Self)
Dickson, Don (Self)
Wark, Tom (National Association of Wine Retailers)
Against:
Donley, Rick (The Beer Alliance of Texas)
Lively, Lance (Texas Package Stores Association)
Lively, Lance (Texas Package Stores Association)
Steen, Alan (Southern Glazers Wine and Spirits)
Registering, but not testifying:
For:
Cahn, Adam (Cahnman's Musings)
Geary, Michael (Texas Conservative Coalition)
Parkinson, Thomas (Self)
Against:
Bennett, Joey (Texas Hospitality Association)
Davis, Doug (Wholesale Beer Distributors of Texas)
Keith, Austin (Texas Package Stores Association)
McGarry, Mignon (Republic National Distributing Company)
Spilman, Tom (Wholesale Beer Distributors of Texas)
On:
Graham, Thomas (Texas Alcoholic Beverage Commission)
Harrison, Amy (Texas Alcoholic Beverage Commission)
Jones, Dexter (Texas Alcoholic Beverage Commission)
For:
Badger, Steven (Self)
Green, Holly (Self)
Green, Holly (Self)
Johnson McDonald, Sherri (Self; RCAT/NTRCA)
Against:
Carson, Keith (Self)
Hartman, Jon (Self; Hartman Roofing)
Isett, Carl (Self; Texas Independent Roofing Contractors Association)
Kornmeyer, Nick (Self)
Mancillas, Marco (U.S. Hispanic Contractors Association)
Rimann, J.D. (Texas Public Policy Foundation)
Simon, Daniel (Self)
Uribe, Hector (Tirca,)
1
WITNESS LIST
Against:
Uribe, Hector (Self; Texas independent roofing contractors assosiation, Austin roofing
contractors assosiation)
Registering, but not testifying:
For:
Burns, Sarah (Self; Roofing Contractors Association of Texas)
Calderon, Fernando (Self)
Cross, Charles (Self; North Texas Roofing Contractors Association)
Custable, Dave (Self)
Dickens, Joe (Self)
Garcia, Michelle (Self)
McCraw, John (Lin) (Texas Trial Lawyers Association)
McDonald, Bob (Self)
Pinder, Bryan (Self)
Posey, Jake (Texas Association of Public Insurance Adjusters (TAPIA))
Ramon, Paul (Self)
Ratliff, Thomas (American Insurance Association)
Ross, Susan (State Farm Insurance)
Sneed, Daron (Self)
Strama, Keith (Self; Texas Surplus Lines Association)
Thompson, Jay (Afact)
Tipps, Mary (Texans for Lawsuit Reform)
Vermaire Fox, Karen (Self)
Wendell, Ware (Texas Watch)
Woods, Joe (Property Casualty Insurers Assiciation of America (PCI))
Yarbrough, Brian (Nationwide)
Against:
Conner, Jason (Self)
Conner, Jonathan A. (Self)
Conner, Jonathan O. (Self; Texas Independent Roofing Contractors Association (TIRCA))
Craton, Robert (Self)
Dardar, Rebecca (Self)
Johnson-carson, Julie (Self)
Mills, Morgan (Self)
MOran, PAtrick (Self)
Murdock, James (Self)
Neale, Kristina (Self)
Pearson, Samantha (Self)
Pearson, Stacy (Self; Tirca)
Puente, Frank (Self; U.S. Hispanic Contractors Association)
Ripp, Kathy (Self)
Rodriguez, Joe (Self)
Rodriguez, Rodrigo (Self)
Sepeda, Richard (Self)
2
WITNESS LIST
Against:
Vega, Cassandra (Self)
On:
Francis, Brian (Texas Department of Licensing and Regulation)
Matetich, Joe (OPIC)
Powell, Mike (Secretary of State)
For:
Vallhonrat, Charles (Self; Texas Craft Brewers Guild)
On:
Harrison, Amy (Texas Alcoholic Beverage Commission)
Registering, but not testifying:
For:
Galligan, Robert (Self)
Lamb, Jon (Self; Texas Craft Brewers Guild)
Parkinson, Thomas (Self)
Wallace, Caroline (Self; Texas craft brewers guild)
Against:
McGarry, Mignon (Republic National Distributing Company)
Steen, Alan (Southern Glazers Wine and Spirits)
For:
Hyatt, Cindy (Self; Tcra)
Myers, David (Self; Texas Association of the Deaf)
Riley, Whitney (Texas court reporters association)
Registering, but not testifying:
For:
Guzman, Monica (Texas Court Reporters Association)
Lemke, Michelle (Self; Texas Court Reporters Association)
Nunley, Teri (Self)
Parkinson, Thomas (Self)
Sympson, Cindy (TCRA)
For:
Barnett, Kelley (Self; National kitchen and bath association)
Pumarejo, Shea (Self; National Kitchen and Bath Association)
Rimann, J.D. (Texas Public Policy Foundation)
Against:
Evans, Ray (Self)
3
WITNESS LIST
Registering, but not testifying:
For:
Aponte, Stephanie (Self)
Barnett, David (Self)
Cahn, Adam (Cahnman's Musings)
Combs, Garrett (Self)
Geary, Michael (Texas Conservative Coalition)
Holligan, Karrie (Self)
King, James E (Self)
King, Lillian (Self)
Morrison, Michael (Self)
Parkinson, Thomas (Self)
Risman, Julie (Self)
Schouest, Leigh (Self)
Stout, Debra (Self)
Against:
Vining, Donna (Texas Association for Interior Design)
On:
Hildebrand, Julie (Texas Board of Architectural Examiners)
4


The market assumptions behind the Black–Scholes formula for pricing European options are as follows:
- The volatility of the underlying assets is constant over time
- The underlying asset price follows the lognormal distribution, this means that the log-returns of stock prices are normally distributed
- The underlying asset can be traded continuously
- The underlying stock does not pay dividends during the option's life. But the basic Black-Scholes model was later adjusted for dividends, here we demonstrate the later version with dividend yields.
- There are no transaction costs or taxes
- All securities are perfectly divisible, meaning that it is possible to buy any fraction of a share
- The risk-free rate of interest, r, is constant and the same for all maturities


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