The undergraduate curriculum exposes students to digital imaging, computer programming, web design, digital video, animation, interactivity, gaming, installation, simulation, information visualization and special topics in emerging technologies and art forms.
The undergraduate curriculum exposes students to digital imaging, computer programming, web design, digital video, animation, interactivity, gaming, installation, simulation, information visualization and special topics in emerging technologies and art forms. With a focus on transdisciplinary practice, students are required to take elective courses in the School of Art and Art History and strongly encouraged to avail themselves of the rich selection of elective courses in the many other disciplines.