Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeJarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent
Photo retouching has become integral to contemporary visual storytelling, enabling users to capture aesthetics and express creativity. While professional tools such as Adobe Lightroom offer powerful capabilities, they demand substantial expertise and manual effort. In contrast, existing AI-based solutions provide automation but often suffer from limited adjustability and poor generalization, failing to meet diverse and personalized editing needs. To bridge this gap, we introduce JarvisArt, a multi-modal large language model (MLLM)-driven agent that understands user intent, mimics the reasoning process of professional artists, and intelligently coordinates over 200 retouching tools within Lightroom. JarvisArt undergoes a two-stage training process: an initial Chain-of-Thought supervised fine-tuning to establish basic reasoning and tool-use skills, followed by Group Relative Policy Optimization for Retouching (GRPO-R) to further enhance its decision-making and tool proficiency. We also propose the Agent-to-Lightroom Protocol to facilitate seamless integration with Lightroom. To evaluate performance, we develop MMArt-Bench, a novel benchmark constructed from real-world user edits. JarvisArt demonstrates user-friendly interaction, superior generalization, and fine-grained control over both global and local adjustments, paving a new avenue for intelligent photo retouching. Notably, it outperforms GPT-4o with a 60% improvement in average pixel-level metrics on MMArt-Bench for content fidelity, while maintaining comparable instruction-following capabilities. Project Page: https://jarvisart.vercel.app/.
PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding
Recent advances in text-to-image generation have made remarkable progress in synthesizing realistic human photos conditioned on given text prompts. However, existing personalized generation methods cannot simultaneously satisfy the requirements of high efficiency, promising identity (ID) fidelity, and flexible text controllability. In this work, we introduce PhotoMaker, an efficient personalized text-to-image generation method, which mainly encodes an arbitrary number of input ID images into a stack ID embedding for preserving ID information. Such an embedding, serving as a unified ID representation, can not only encapsulate the characteristics of the same input ID comprehensively, but also accommodate the characteristics of different IDs for subsequent integration. This paves the way for more intriguing and practically valuable applications. Besides, to drive the training of our PhotoMaker, we propose an ID-oriented data construction pipeline to assemble the training data. Under the nourishment of the dataset constructed through the proposed pipeline, our PhotoMaker demonstrates better ID preservation ability than test-time fine-tuning based methods, yet provides significant speed improvements, high-quality generation results, strong generalization capabilities, and a wide range of applications. Our project page is available at https://photo-maker.github.io/
PhotoVerse: Tuning-Free Image Customization with Text-to-Image Diffusion Models
Personalized text-to-image generation has emerged as a powerful and sought-after tool, empowering users to create customized images based on their specific concepts and prompts. However, existing approaches to personalization encounter multiple challenges, including long tuning times, large storage requirements, the necessity for multiple input images per identity, and limitations in preserving identity and editability. To address these obstacles, we present PhotoVerse, an innovative methodology that incorporates a dual-branch conditioning mechanism in both text and image domains, providing effective control over the image generation process. Furthermore, we introduce facial identity loss as a novel component to enhance the preservation of identity during training. Remarkably, our proposed PhotoVerse eliminates the need for test time tuning and relies solely on a single facial photo of the target identity, significantly reducing the resource cost associated with image generation. After a single training phase, our approach enables generating high-quality images within only a few seconds. Moreover, our method can produce diverse images that encompass various scenes and styles. The extensive evaluation demonstrates the superior performance of our approach, which achieves the dual objectives of preserving identity and facilitating editability. Project page: https://photoverse2d.github.io/
PhotoDoodle: Learning Artistic Image Editing from Few-Shot Pairwise Data
We introduce PhotoDoodle, a novel image editing framework designed to facilitate photo doodling by enabling artists to overlay decorative elements onto photographs. Photo doodling is challenging because the inserted elements must appear seamlessly integrated with the background, requiring realistic blending, perspective alignment, and contextual coherence. Additionally, the background must be preserved without distortion, and the artist's unique style must be captured efficiently from limited training data. These requirements are not addressed by previous methods that primarily focus on global style transfer or regional inpainting. The proposed method, PhotoDoodle, employs a two-stage training strategy. Initially, we train a general-purpose image editing model, OmniEditor, using large-scale data. Subsequently, we fine-tune this model with EditLoRA using a small, artist-curated dataset of before-and-after image pairs to capture distinct editing styles and techniques. To enhance consistency in the generated results, we introduce a positional encoding reuse mechanism. Additionally, we release a PhotoDoodle dataset featuring six high-quality styles. Extensive experiments demonstrate the advanced performance and robustness of our method in customized image editing, opening new possibilities for artistic creation.
Photorealistic Video Generation with Diffusion Models
We present W.A.L.T, a transformer-based approach for photorealistic video generation via diffusion modeling. Our approach has two key design decisions. First, we use a causal encoder to jointly compress images and videos within a unified latent space, enabling training and generation across modalities. Second, for memory and training efficiency, we use a window attention architecture tailored for joint spatial and spatiotemporal generative modeling. Taken together these design decisions enable us to achieve state-of-the-art performance on established video (UCF-101 and Kinetics-600) and image (ImageNet) generation benchmarks without using classifier free guidance. Finally, we also train a cascade of three models for the task of text-to-video generation consisting of a base latent video diffusion model, and two video super-resolution diffusion models to generate videos of 512 times 896 resolution at 8 frames per second.
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have shown strong generative and inpainting capabilities, we find that current models do not sufficiently "understand" the scene shown in a single picture to generate consistent lighting effects (shadows, bright reflections, etc.) while preserving the identity and details of the composited object. We propose using a personalized large diffusion model as guidance to a physically based inverse rendering process. Our method recovers scene lighting and tone-mapping parameters, allowing the photorealistic composition of arbitrary virtual objects in single frames or videos of indoor or outdoor scenes. Our physically based pipeline further enables automatic materials and tone-mapping refinement.
Posterior-Mean Rectified Flow: Towards Minimum MSE Photo-Realistic Image Restoration
Photo-realistic image restoration algorithms are typically evaluated by distortion measures (e.g., PSNR, SSIM) and by perceptual quality measures (e.g., FID, NIQE), where the desire is to attain the lowest possible distortion without compromising on perceptual quality. To achieve this goal, current methods typically attempt to sample from the posterior distribution, or to optimize a weighted sum of a distortion loss (e.g., MSE) and a perceptual quality loss (e.g., GAN). Unlike previous works, this paper is concerned specifically with the optimal estimator that minimizes the MSE under a constraint of perfect perceptual index, namely where the distribution of the reconstructed images is equal to that of the ground-truth ones. A recent theoretical result shows that such an estimator can be constructed by optimally transporting the posterior mean prediction (MMSE estimate) to the distribution of the ground-truth images. Inspired by this result, we introduce Posterior-Mean Rectified Flow (PMRF), a simple yet highly effective algorithm that approximates this optimal estimator. In particular, PMRF first predicts the posterior mean, and then transports the result to a high-quality image using a rectified flow model that approximates the desired optimal transport map. We investigate the theoretical utility of PMRF and demonstrate that it consistently outperforms previous methods on a variety of image restoration tasks.
The Photographer Eye: Teaching Multimodal Large Language Models to See and Critique like Photographers
While editing directly from life, photographers have found it too difficult to see simultaneously both the blue and the sky. Photographer and curator, Szarkowski insightfully revealed one of the notable gaps between general and aesthetic visual understanding: while the former focuses on identifying the factual element in an image (sky), the latter transcends such object identification, viewing it instead as an aesthetic component--a pure color block (blue). Such fundamental distinctions between general (detection, localization, etc.) and aesthetic (color, lighting, composition, etc.) visual understanding present a significant challenge for Multimodal Large Language Models (MLLMs). Although some recent works have made initial explorations, they are often limited to general and basic aesthetic commonsense. As a result, they frequently fall short in real-world scenarios (Fig. 1), which require extensive expertise--including photographic techniques, photo pre/post-processing knowledge, and more, to provide a detailed analysis and description. To fundamentally enhance the aesthetics understanding of MLLMs, we first introduce a novel dataset, PhotoCritique, derived from extensive discussions among professional photographers and enthusiasts, and characterized by the large scale, expertise, and diversity. Then, to better learn visual aesthetics from PhotoCritique, we furthur propose a novel model, PhotoEye, featuring a languageguided multi-view vision fusion mechanism to understand image aesthetics from multiple perspectives. Finally, we present a novel benchmark, PhotoBench, a comprehensive and professional benchmark for aesthetic visual understanding. On existing benchmarks and PhotoBench, our model demonstrates clear advantages over existing models.
PHOENIX: Open-Source Language Adaption for Direct Preference Optimization
Large language models have gained immense importance in recent years and have demonstrated outstanding results in solving various tasks. However, despite these achievements, many questions remain unanswered in the context of large language models. Besides the optimal use of the models for inference and the alignment of the results to the desired specifications, the transfer of models to other languages is still an underdeveloped area of research. The recent publication of models such as Llama-2 and Zephyr has provided new insights into architectural improvements and the use of human feedback. However, insights into adapting these techniques to other languages remain scarce. In this paper, we build on latest improvements and apply the Direct Preference Optimization(DPO) approach to the German language. The model is available at https://huggingface.co/DRXD1000/Phoenix.
Photoswap: Personalized Subject Swapping in Images
In an era where images and visual content dominate our digital landscape, the ability to manipulate and personalize these images has become a necessity. Envision seamlessly substituting a tabby cat lounging on a sunlit window sill in a photograph with your own playful puppy, all while preserving the original charm and composition of the image. We present Photoswap, a novel approach that enables this immersive image editing experience through personalized subject swapping in existing images. Photoswap first learns the visual concept of the subject from reference images and then swaps it into the target image using pre-trained diffusion models in a training-free manner. We establish that a well-conceptualized visual subject can be seamlessly transferred to any image with appropriate self-attention and cross-attention manipulation, maintaining the pose of the swapped subject and the overall coherence of the image. Comprehensive experiments underscore the efficacy and controllability of Photoswap in personalized subject swapping. Furthermore, Photoswap significantly outperforms baseline methods in human ratings across subject swapping, background preservation, and overall quality, revealing its vast application potential, from entertainment to professional editing.
Phoenix-VAD: Streaming Semantic Endpoint Detection for Full-Duplex Speech Interaction
Spoken dialogue models have significantly advanced intelligent human-computer interaction, yet they lack a plug-and-play full-duplex prediction module for semantic endpoint detection, hindering seamless audio interactions. In this paper, we introduce Phoenix-VAD, an LLM-based model that enables streaming semantic endpoint detection. Specifically, Phoenix-VAD leverages the semantic comprehension capability of the LLM and a sliding window training strategy to achieve reliable semantic endpoint detection while supporting streaming inference. Experiments on both semantically complete and incomplete speech scenarios indicate that Phoenix-VAD achieves excellent and competitive performance. Furthermore, this design enables the full-duplex prediction module to be optimized independently of the dialogue model, providing more reliable and flexible support for next-generation human-computer interaction.
Lost in Pronunciation: Detecting Chinese Offensive Language Disguised by Phonetic Cloaking Replacement
Phonetic Cloaking Replacement (PCR), defined as the deliberate use of homophonic or near-homophonic variants to hide toxic intent, has become a major obstacle to Chinese content moderation. While this problem is well-recognized, existing evaluations predominantly rely on rule-based, synthetic perturbations that ignore the creativity of real users. We organize PCR into a four-way surface-form taxonomy and compile \ours, a dataset of 500 naturally occurring, phonetically cloaked offensive posts gathered from the RedNote platform. Benchmarking state-of-the-art LLMs on this dataset exposes a serious weakness: the best model reaches only an F1-score of 0.672, and zero-shot chain-of-thought prompting pushes performance even lower. Guided by error analysis, we revisit a Pinyin-based prompting strategy that earlier studies judged ineffective and show that it recovers much of the lost accuracy. This study offers the first comprehensive taxonomy of Chinese PCR, a realistic benchmark that reveals current detectors' limits, and a lightweight mitigation technique that advances research on robust toxicity detection.
UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation
Photorealistic 3D vehicle models with high controllability are essential for autonomous driving simulation and data augmentation. While handcrafted CAD models provide flexible controllability, free CAD libraries often lack the high-quality materials necessary for photorealistic rendering. Conversely, reconstructed 3D models offer high-fidelity rendering but lack controllability. In this work, we introduce UrbanCAD, a framework that pushes the frontier of the photorealism-controllability trade-off by generating highly controllable and photorealistic 3D vehicle digital twins from a single urban image and a collection of free 3D CAD models and handcrafted materials. These digital twins enable realistic 360-degree rendering, vehicle insertion, material transfer, relighting, and component manipulation such as opening doors and rolling down windows, supporting the construction of long-tail scenarios. To achieve this, we propose a novel pipeline that operates in a retrieval-optimization manner, adapting to observational data while preserving flexible controllability and fine-grained handcrafted details. Furthermore, given multi-view background perspective and fisheye images, we approximate environment lighting using fisheye images and reconstruct the background with 3DGS, enabling the photorealistic insertion of optimized CAD models into rendered novel view backgrounds. Experimental results demonstrate that UrbanCAD outperforms baselines based on reconstruction and retrieval in terms of photorealism. Additionally, we show that various perception models maintain their accuracy when evaluated on UrbanCAD with in-distribution configurations but degrade when applied to realistic out-of-distribution data generated by our method. This suggests that UrbanCAD is a significant advancement in creating photorealistic, safety-critical driving scenarios for downstream applications.
Phonetic-assisted Multi-Target Units Modeling for Improving Conformer-Transducer ASR system
Exploiting effective target modeling units is very important and has always been a concern in end-to-end automatic speech recognition (ASR). In this work, we propose a phonetic-assisted multi target units (PMU) modeling approach, to enhance the Conformer-Transducer ASR system in a progressive representation learning manner. Specifically, PMU first uses the pronunciation-assisted subword modeling (PASM) and byte pair encoding (BPE) to produce phonetic-induced and text-induced target units separately; Then, three new frameworks are investigated to enhance the acoustic encoder, including a basic PMU, a paraCTC and a pcaCTC, they integrate the PASM and BPE units at different levels for CTC and transducer multi-task training. Experiments on both LibriSpeech and accented ASR tasks show that, the proposed PMU significantly outperforms the conventional BPE, it reduces the WER of LibriSpeech clean, other, and six accented ASR testsets by relative 12.7%, 6.0% and 7.7%, respectively.
Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding
We present Imagen, a text-to-image diffusion model with an unprecedented degree of photorealism and a deep level of language understanding. Imagen builds on the power of large transformer language models in understanding text and hinges on the strength of diffusion models in high-fidelity image generation. Our key discovery is that generic large language models (e.g. T5), pretrained on text-only corpora, are surprisingly effective at encoding text for image synthesis: increasing the size of the language model in Imagen boosts both sample fidelity and image-text alignment much more than increasing the size of the image diffusion model. Imagen achieves a new state-of-the-art FID score of 7.27 on the COCO dataset, without ever training on COCO, and human raters find Imagen samples to be on par with the COCO data itself in image-text alignment. To assess text-to-image models in greater depth, we introduce DrawBench, a comprehensive and challenging benchmark for text-to-image models. With DrawBench, we compare Imagen with recent methods including VQ-GAN+CLIP, Latent Diffusion Models, and DALL-E 2, and find that human raters prefer Imagen over other models in side-by-side comparisons, both in terms of sample quality and image-text alignment. See https://imagen.research.google/ for an overview of the results.
Photos Are All You Need for Reciprocal Recommendation in Online Dating
Recommender Systems are algorithms that predict a user's preference for an item. Reciprocal Recommenders are a subset of recommender systems, where the items in question are people, and the objective is therefore to predict a bidirectional preference relation. They are used in settings such as online dating services and social networks. In particular, images provided by users are a crucial part of user preference, and one that is not exploited much in the literature. We present a novel method of interpreting user image preference history and using this to make recommendations. We train a recurrent neural network to learn a user's preferences and make predictions of reciprocal preference relations that can be used to make recommendations that satisfy both users. We show that our proposed system achieves an F1 score of 0.87 when using only photographs to produce reciprocal recommendations on a large real world online dating dataset. Our system significantly outperforms on the state of the art in both content-based and collaborative filtering systems.
PhoBERT: Pre-trained language models for Vietnamese
We present PhoBERT with two versions, PhoBERT-base and PhoBERT-large, the first public large-scale monolingual language models pre-trained for Vietnamese. Experimental results show that PhoBERT consistently outperforms the recent best pre-trained multilingual model XLM-R (Conneau et al., 2020) and improves the state-of-the-art in multiple Vietnamese-specific NLP tasks including Part-of-speech tagging, Dependency parsing, Named-entity recognition and Natural language inference. We release PhoBERT to facilitate future research and downstream applications for Vietnamese NLP. Our PhoBERT models are available at https://github.com/VinAIResearch/PhoBERT
Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network
Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method.
PHORECAST: Enabling AI Understanding of Public Health Outreach Across Populations
Understanding how diverse individuals and communities respond to persuasive messaging holds significant potential for advancing personalized and socially aware machine learning. While Large Vision and Language Models (VLMs) offer promise, their ability to emulate nuanced, heterogeneous human responses, particularly in high stakes domains like public health, remains underexplored due in part to the lack of comprehensive, multimodal dataset. We introduce PHORECAST (Public Health Outreach REceptivity and CAmpaign Signal Tracking), a multimodal dataset curated to enable fine-grained prediction of both individuallevel behavioral responses and community-wide engagement patterns to health messaging. This dataset supports tasks in multimodal understanding, response prediction, personalization, and social forecasting, allowing rigorous evaluation of how well modern AI systems can emulate, interpret, and anticipate heterogeneous public sentiment and behavior. By providing a new dataset to enable AI advances for public health, PHORECAST aims to catalyze the development of models that are not only more socially aware but also aligned with the goals of adaptive and inclusive health communication
OLaPh: Optimal Language Phonemizer
Phonemization, the conversion of text into phonemes, is a key step in text-to-speech. Traditional approaches use rule-based transformations and lexicon lookups, while more advanced methods apply preprocessing techniques or neural networks for improved accuracy on out-of-domain vocabulary. However, all systems struggle with names, loanwords, abbreviations, and homographs. This work presents OLaPh (Optimal Language Phonemizer), a framework that combines large lexica, multiple NLP techniques, and compound resolution with a probabilistic scoring function. Evaluations in German and English show improved accuracy over previous approaches, including on a challenging dataset. To further address unresolved cases, we train a large language model on OLaPh-generated data, which achieves even stronger generalization and performance. Together, the framework and LLM improve phonemization consistency and provide a freely available resource for future research.
REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Framework
Photorealism is an important aspect of modern video games since it can shape the player experience and simultaneously impact the immersion, narrative engagement, and visual fidelity. Although recent hardware technological breakthroughs, along with state-of-the-art rendering technologies, have significantly improved the visual realism of video games, achieving true photorealism in dynamic environments at real-time frame rates still remains a major challenge due to the tradeoff between visual quality and performance. In this short paper, we present a novel approach for enhancing the photorealism of rendered game frames using generative adversarial networks. To this end, we propose Real-time photorealism Enhancement in Games via a dual-stage gEnerative Network framework (REGEN), which employs a robust unpaired image-to-image translation model to produce semantically consistent photorealistic frames that transform the problem into a simpler paired image-to-image translation task. This enables training with a lightweight method that can achieve real-time inference time without compromising visual quality. We demonstrate the effectiveness of our framework on Grand Theft Auto V, showing that the approach achieves visual results comparable to the ones produced by the robust unpaired Im2Im method while improving inference speed by 32.14 times. Our findings also indicate that the results outperform the photorealism-enhanced frames produced by directly training a lightweight unpaired Im2Im translation method to translate the video game frames towards the visual characteristics of real-world images. Code, pre-trained models, and demos for this work are available at: https://github.com/stefanos50/REGEN.
Phone physics and the Gateway Arch: Fun with friends and physics at the AAPT Winter Meeting in St. Louis
As a famous landmark and feat of engineering, the Gateway Arch was a popular destination at the 2025 AAPT Winter Meeting in St. Louis. The visit to the observation deck of the Gateway Arch is unique, climbing the steps after exiting the small tram capsules and seeing a floor that continues to slope upward assures that you are in fact at the very top. Everyone in our group excitedly took pictures, pointing out local features like the Dred Scott Courthouse. There were many selfies at the pinnacle, and we discussed how to work them into future questions for our students. During our tram ride to the top observation deck of the arch, we lamented that we should have brought pendula to measure the acceleration due to gravity. You can take physics teachers out of the physics conference, but you apparently can't get us to stop talking about physics teaching. Recognizing that we had accelerometers on our phones we collected data on the descent. The authors wanted to collect more complete measurements and returned two days later to repeat the journey, the results of which we present here. For readers wishing to repeat with their students, or who want to apply more advanced data analysis techniques, the authors have made the raw data, our spreadsheets, and a teacher's guide available.
SA-LUT: Spatial Adaptive 4D Look-Up Table for Photorealistic Style Transfer
Photorealistic style transfer (PST) enables real-world color grading by adapting reference image colors while preserving content structure. Existing methods mainly follow either approaches: generation-based methods that prioritize stylistic fidelity at the cost of content integrity and efficiency, or global color transformation methods such as LUT, which preserve structure but lack local adaptability. To bridge this gap, we propose Spatial Adaptive 4D Look-Up Table (SA-LUT), combining LUT efficiency with neural network adaptability. SA-LUT features: (1) a Style-guided 4D LUT Generator that extracts multi-scale features from the style image to predict a 4D LUT, and (2) a Context Generator using content-style cross-attention to produce a context map. This context map enables spatially-adaptive adjustments, allowing our 4D LUT to apply precise color transformations while preserving structural integrity. To establish a rigorous evaluation framework for photorealistic style transfer, we introduce PST50, the first benchmark specifically designed for PST assessment. Experiments demonstrate that SA-LUT substantially outperforms state-of-the-art methods, achieving a 66.7% reduction in LPIPS score compared to 3D LUT approaches, while maintaining real-time performance at 16 FPS for video stylization. Our code and benchmark are available at https://github.com/Ry3nG/SA-LUT
Phonikud: Hebrew Grapheme-to-Phoneme Conversion for Real-Time Text-to-Speech
Real-time text-to-speech (TTS) for Modern Hebrew is challenging due to the language's orthographic complexity. Existing solutions ignore crucial phonetic features such as stress that remain underspecified even when vowel marks are added. To address these limitations, we introduce Phonikud, a lightweight, open-source Hebrew grapheme-to-phoneme (G2P) system that outputs fully-specified IPA transcriptions. Our approach adapts an existing diacritization model with lightweight adaptors, incurring negligible additional latency. We also contribute the ILSpeech dataset of transcribed Hebrew speech with IPA annotations, serving as a benchmark for Hebrew G2P, as training data for TTS systems, and enabling audio-to-IPA for evaluating TTS performance while capturing important phonetic details. Our results demonstrate that Phonikud G2P conversion more accurately predicts phonemes from Hebrew text compared to prior methods, and that this enables training of effective real-time Hebrew TTS models with superior speed-accuracy trade-offs. We release our code, data, and models at https: //phonikud.github.io.
PhoneLM:an Efficient and Capable Small Language Model Family through Principled Pre-training
The interest in developing small language models (SLM) for on-device deployment is fast growing. However, the existing SLM design hardly considers the device hardware characteristics. Instead, this work presents a simple yet effective principle for SLM design: architecture searching for (near-)optimal runtime efficiency before pre-training. Guided by this principle, we develop PhoneLM SLM family (currently with 0.5B and 1.5B versions), that acheive the state-of-the-art capability-efficiency tradeoff among those with similar parameter size. We fully open-source the code, weights, and training datasets of PhoneLM for reproducibility and transparency, including both base and instructed versions. We also release a finetuned version of PhoneLM capable of accurate Android Intent invocation, and an end-to-end Android demo. All materials are available at https://github.com/UbiquitousLearning/PhoneLM.
From Babble to Words: Pre-Training Language Models on Continuous Streams of Phonemes
Language models are typically trained on large corpora of text in their default orthographic form. However, this is not the only option; representing data as streams of phonemes can offer unique advantages, from deeper insights into phonological language acquisition to improved performance on sound-based tasks. The challenge lies in evaluating the impact of phoneme-based training, as most benchmarks are also orthographic. To address this, we develop a pipeline to convert text datasets into a continuous stream of phonemes. We apply this pipeline to the 100-million-word pre-training dataset from the BabyLM challenge, as well as to standard language and grammatical benchmarks, enabling us to pre-train and evaluate a model using phonemic input representations. Our results show that while phoneme-based training slightly reduces performance on traditional language understanding tasks, it offers valuable analytical and practical benefits.
Coordinate-based Speed of Sound Recovery for Aberration-Corrected Photoacoustic Computed Tomography
Photoacoustic computed tomography (PACT) is a non-invasive imaging modality, similar to ultrasound, with wide-ranging medical applications. Conventional PACT images are degraded by wavefront distortion caused by the heterogeneous speed of sound (SOS) in tissue. Accounting for these effects can improve image quality and provide medically useful information, but measuring the SOS directly is burdensome and the existing joint reconstruction method is computationally expensive. Traditional supervised learning techniques are currently inaccessible in this data-starved domain. In this work, we introduce an efficient, self-supervised joint reconstruction method that recovers SOS and high-quality images for ring array PACT systems. To solve this semi-blind inverse problem, we parametrize the SOS using either a pixel grid or a neural field (NF) and update it directly by backpropagating the gradients through a differentiable imaging forward model. Our method removes SOS aberrations more accurately and 35x faster than the current SOTA. We demonstrate the success of our method quantitatively in simulation and qualitatively on experimentally-collected and in vivo data. Our code and synthetic numerical phantoms are available on our project page: https://lukeli0425.github.io/Coord-SoS-PACT/.
MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo
Photometric stereo typically demands intricate data acquisition setups involving multiple light sources to recover surface normals accurately. In this paper, we propose MERLiN, an attention-based hourglass network that integrates single image-based inverse rendering and relighting within a single unified framework. We evaluate the performance of photometric stereo methods using these relit images and demonstrate how they can circumvent the underlying challenge of complex data acquisition. Our physically-based model is trained on a large synthetic dataset containing complex shapes with spatially varying BRDF and is designed to handle indirect illumination effects to improve material reconstruction and relighting. Through extensive qualitative and quantitative evaluation, we demonstrate that the proposed framework generalizes well to real-world images, achieving high-quality shape, material estimation, and relighting. We assess these synthetically relit images over photometric stereo benchmark methods for their physical correctness and resulting normal estimation accuracy, paving the way towards single-shot photometric stereo through physically-based relighting. This work allows us to address the single image-based inverse rendering problem holistically, applying well to both synthetic and real data and taking a step towards mitigating the challenge of data acquisition in photometric stereo.
Photometric Inverse Rendering: Shading Cues Modeling and Surface Reflectance Regularization
This paper addresses the problem of inverse rendering from photometric images. Existing approaches for this problem suffer from the effects of self-shadows, inter-reflections, and lack of constraints on the surface reflectance, leading to inaccurate decomposition of reflectance and illumination due to the ill-posed nature of inverse rendering. In this work, we propose a new method for neural inverse rendering. Our method jointly optimizes the light source position to account for the self-shadows in images, and computes indirect illumination using a differentiable rendering layer and an importance sampling strategy. To enhance surface reflectance decomposition, we introduce a new regularization by distilling DINO features to foster accurate and consistent material decomposition. Extensive experiments on synthetic and real datasets demonstrate that our method outperforms the state-of-the-art methods in reflectance decomposition.
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents Wild-GS, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. Wild-GS determines the appearance of each 3D Gaussian by their inherent material attributes, global illumination and camera properties per image, and point-level local variance of reflectance. Unlike previous methods that model reference features in image space, Wild-GS explicitly aligns the pixel appearance features to the corresponding local Gaussians by sampling the triplane extracted from the reference image. This novel design effectively transfers the high-frequency detailed appearance of the reference view to 3D space and significantly expedites the training process. Furthermore, 2D visibility maps and depth regularization are leveraged to mitigate the transient effects and constrain the geometry, respectively. Extensive experiments demonstrate that Wild-GS achieves state-of-the-art rendering performance and the highest efficiency in both training and inference among all the existing techniques.
Whistle: Data-Efficient Multilingual and Crosslingual Speech Recognition via Weakly Phonetic Supervision
There exist three approaches for multilingual and crosslingual automatic speech recognition (MCL-ASR) - supervised pretraining with phonetic or graphemic transcription, and self-supervised pretraining. We find that pretraining with phonetic supervision has been underappreciated so far for MCL-ASR, while conceptually it is more advantageous for information sharing between different languages. This paper explores the approach of pretraining with weakly phonetic supervision towards data-efficient MCL-ASR, which is called Whistle. We relax the requirement of gold-standard human-validated phonetic transcripts, and obtain International Phonetic Alphabet (IPA) based transcription by leveraging the LanguageNet grapheme-to-phoneme (G2P) models. We construct a common experimental setup based on the CommonVoice dataset, called CV-Lang10, with 10 seen languages and 2 unseen languages. A set of experiments are conducted on CV-Lang10 to compare, as fair as possible, the three approaches under the common setup for MCL-ASR. Experiments demonstrate the advantages of phoneme-based models (Whistle) for MCL-ASR, in terms of speech recognition for seen languages, crosslingual performance for unseen languages with different amounts of few-shot data, overcoming catastrophic forgetting, and training efficiency. It is found that when training data is more limited, phoneme supervision can achieve better results compared to subword supervision and self-supervision, thereby providing higher data-efficiency. To support reproducibility and promote future research along this direction, we release the code, models and data for the entire pipeline of Whistle at https://github.com/thu-spmi/CAT/tree/master/egs/cv-lang10.
Phonological Level wav2vec2-based Mispronunciation Detection and Diagnosis Method
The automatic identification and analysis of pronunciation errors, known as Mispronunciation Detection and Diagnosis (MDD) plays a crucial role in Computer Aided Pronunciation Learning (CAPL) tools such as Second-Language (L2) learning or speech therapy applications. Existing MDD methods relying on analysing phonemes can only detect categorical errors of phonemes that have an adequate amount of training data to be modelled. With the unpredictable nature of the pronunciation errors of non-native or disordered speakers and the scarcity of training datasets, it is unfeasible to model all types of mispronunciations. Moreover, phoneme-level MDD approaches have a limited ability to provide detailed diagnostic information about the error made. In this paper, we propose a low-level MDD approach based on the detection of speech attribute features. Speech attribute features break down phoneme production into elementary components that are directly related to the articulatory system leading to more formative feedback to the learner. We further propose a multi-label variant of the Connectionist Temporal Classification (CTC) approach to jointly model the non-mutually exclusive speech attributes using a single model. The pre-trained wav2vec2 model was employed as a core model for the speech attribute detector. The proposed method was applied to L2 speech corpora collected from English learners from different native languages. The proposed speech attribute MDD method was further compared to the traditional phoneme-level MDD and achieved a significantly lower False Acceptance Rate (FAR), False Rejection Rate (FRR), and Diagnostic Error Rate (DER) over all speech attributes compared to the phoneme-level equivalent.
PhoGPT: Generative Pre-training for Vietnamese
We open-source a state-of-the-art 7.5B-parameter generative model series named PhoGPT for Vietnamese, which includes the base pre-trained monolingual model PhoGPT-7B5 and its instruction-following variant, PhoGPT-7B5-Instruct. In addition, we also demonstrate its superior performance compared to previous open-source models through a human evaluation experiment. GitHub: https://github.com/VinAIResearch/PhoGPT
SoDaCam: Software-defined Cameras via Single-Photon Imaging
Reinterpretable cameras are defined by their post-processing capabilities that exceed traditional imaging. We present "SoDaCam" that provides reinterpretable cameras at the granularity of photons, from photon-cubes acquired by single-photon devices. Photon-cubes represent the spatio-temporal detections of photons as a sequence of binary frames, at frame-rates as high as 100 kHz. We show that simple transformations of the photon-cube, or photon-cube projections, provide the functionality of numerous imaging systems including: exposure bracketing, flutter shutter cameras, video compressive systems, event cameras, and even cameras that move during exposure. Our photon-cube projections offer the flexibility of being software-defined constructs that are only limited by what is computable, and shot-noise. We exploit this flexibility to provide new capabilities for the emulated cameras. As an added benefit, our projections provide camera-dependent compression of photon-cubes, which we demonstrate using an implementation of our projections on a novel compute architecture that is designed for single-photon imaging.
CNN based Cuneiform Sign Detection Learned from Annotated 3D Renderings and Mapped Photographs with Illumination Augmentation
Motivated by the challenges of the Digital Ancient Near Eastern Studies (DANES) community, we develop digital tools for processing cuneiform script being a 3D script imprinted into clay tablets used for more than three millennia and at least eight major languages. It consists of thousands of characters that have changed over time and space. Photographs are the most common representations usable for machine learning, while ink drawings are prone to interpretation. Best suited 3D datasets that are becoming available. We created and used the HeiCuBeDa and MaiCuBeDa datasets, which consist of around 500 annotated tablets. For our novel OCR-like approach to mixed image data, we provide an additional mapping tool for transferring annotations between 3D renderings and photographs. Our sign localization uses a RepPoints detector to predict the locations of characters as bounding boxes. We use image data from GigaMesh's MSII (curvature, see https://gigamesh.eu) based rendering, Phong-shaded 3D models, and photographs as well as illumination augmentation. The results show that using rendered 3D images for sign detection performs better than other work on photographs. In addition, our approach gives reasonably good results for photographs only, while it is best used for mixed datasets. More importantly, the Phong renderings, and especially the MSII renderings, improve the results on photographs, which is the largest dataset on a global scale.
Photon and neutron production as in-situ diagnostics of proton-boron fusion
Short-pulse, ultra high-intensity lasers have opened new regimes for studying fusion plasmas and creating novel ultra-short ion beams and neutron sources. Diagnosing the plasma in these experiments is important for optimizing the fusion yield but difficult due to the picosecond time scales, 10s of micron-cubed volumes and high densities. We propose to use the yields of photons and neutrons produced by parallel reactions involving the same reactants to diagnose the plasma conditions and predict the yields of specific reactions of interest. In this work, we focus on verifying the yield of the high-interest aneutronic proton-boron fusion reaction ^{11}{B}(p,2α){}^4{He}, which is difficult to measure directly due to the short stopping range of the produced αs in most materials. We identify promising photon-producing reactions for this purpose and compute the ratios of the photon yield to the α yield as a function of plasma parameters. In beam fusion experiments, the {}^{11}{C} yield is an easily-measurable observable to verify the α yield. In light of our results, improving and extending measurements of the cross sections for these parallel reactions are important steps to gaining greater control over these laser-driven fusion plasmas.
Can photonic heterostructures provably outperform single-material geometries?
Recent advances in photonic optimization have enabled calculation of performance bounds for a wide range of electromagnetic objectives, albeit restricted to single-material systems. Motivated by growing theoretical interest and fabrication advances, we present a framework to bound the performance of photonic heterostructures and apply it to investigate maximum absorption characteristics of multilayer films and compact, free-form multi-material scatterers. Limits predict trends seen in topology-optimized geometries -- often coming within factors of two of specific designs -- and may be exploited in conjunction with inverse designs to predict when heterostructures are expected to outperform their optimal single-material counterparts.
Phoenix: Democratizing ChatGPT across Languages
This paper presents our efforts to democratize ChatGPT across language. We release a large language model "Phoenix", achieving competitive performance among open-source English and Chinese models while excelling in languages with limited resources (covering both Latin and non-Latin languages). We believe this work will be beneficial to make ChatGPT more accessible, especially in countries where people cannot use ChatGPT due to restrictions from OpenAI or local goverments. Our data, code, and models are available at https://github.com/FreedomIntelligence/LLMZoo.
Phoneme-Level BERT for Enhanced Prosody of Text-to-Speech with Grapheme Predictions
Large-scale pre-trained language models have been shown to be helpful in improving the naturalness of text-to-speech (TTS) models by enabling them to produce more naturalistic prosodic patterns. However, these models are usually word-level or sup-phoneme-level and jointly trained with phonemes, making them inefficient for the downstream TTS task where only phonemes are needed. In this work, we propose a phoneme-level BERT (PL-BERT) with a pretext task of predicting the corresponding graphemes along with the regular masked phoneme predictions. Subjective evaluations show that our phoneme-level BERT encoder has significantly improved the mean opinion scores (MOS) of rated naturalness of synthesized speech compared with the state-of-the-art (SOTA) StyleTTS baseline on out-of-distribution (OOD) texts.
ColoristaNet for Photorealistic Video Style Transfer
Photorealistic style transfer aims to transfer the artistic style of an image onto an input image or video while keeping photorealism. In this paper, we think it's the summary statistics matching scheme in existing algorithms that leads to unrealistic stylization. To avoid employing the popular Gram loss, we propose a self-supervised style transfer framework, which contains a style removal part and a style restoration part. The style removal network removes the original image styles, and the style restoration network recovers image styles in a supervised manner. Meanwhile, to address the problems in current feature transformation methods, we propose decoupled instance normalization to decompose feature transformation into style whitening and restylization. It works quite well in ColoristaNet and can transfer image styles efficiently while keeping photorealism. To ensure temporal coherency, we also incorporate optical flow methods and ConvLSTM to embed contextual information. Experiments demonstrates that ColoristaNet can achieve better stylization effects when compared with state-of-the-art algorithms.
A crowdsourced dataset of aerial images with annotated solar photovoltaic arrays and installation metadata
Photovoltaic (PV) energy generation plays a crucial role in the energy transition. Small-scale PV installations are deployed at an unprecedented pace, and their integration into the grid can be challenging since public authorities often lack quality data about them. Overhead imagery is increasingly used to improve the knowledge of residential PV installations with machine learning models capable of automatically mapping these installations. However, these models cannot be easily transferred from one region or data source to another due to differences in image acquisition. To address this issue known as domain shift and foster the development of PV array mapping pipelines, we propose a dataset containing aerial images, annotations, and segmentation masks. We provide installation metadata for more than 28,000 installations. We provide ground truth segmentation masks for 13,000 installations, including 7,000 with annotations for two different image providers. Finally, we provide installation metadata that matches the annotation for more than 8,000 installations. Dataset applications include end-to-end PV registry construction, robust PV installations mapping, and analysis of crowdsourced datasets.
Photon-Starved Scene Inference using Single Photon Cameras
Scene understanding under low-light conditions is a challenging problem. This is due to the small number of photons captured by the camera and the resulting low signal-to-noise ratio (SNR). Single-photon cameras (SPCs) are an emerging sensing modality that are capable of capturing images with high sensitivity. Despite having minimal read-noise, images captured by SPCs in photon-starved conditions still suffer from strong shot noise, preventing reliable scene inference. We propose photon scale-space a collection of high-SNR images spanning a wide range of photons-per-pixel (PPP) levels (but same scene content) as guides to train inference model on low photon flux images. We develop training techniques that push images with different illumination levels closer to each other in feature representation space. The key idea is that having a spectrum of different brightness levels during training enables effective guidance, and increases robustness to shot noise even in extreme noise cases. Based on the proposed approach, we demonstrate, via simulations and real experiments with a SPAD camera, high-performance on various inference tasks such as image classification and monocular depth estimation under ultra low-light, down to < 1 PPP.
PhotoChat: A Human-Human Dialogue Dataset with Photo Sharing Behavior for Joint Image-Text Modeling
We present a new human-human dialogue dataset - PhotoChat, the first dataset that casts light on the photo sharing behavior in onlin emessaging. PhotoChat contains 12k dialogues, each of which is paired with a user photo that is shared during the conversation. Based on this dataset, we propose two tasks to facilitate research on image-text modeling: a photo-sharing intent prediction task that predicts whether one intends to share a photo in the next conversation turn, and a photo retrieval task that retrieves the most relevant photo according to the dialogue context. In addition, for both tasks, we provide baseline models using the state-of-the-art models and report their benchmark performances. The best image retrieval model achieves 10.4% recall@1 (out of 1000 candidates) and the best photo intent prediction model achieves 58.1% F1 score, indicating that the dataset presents interesting yet challenging real-world problems. We are releasing PhotoChat to facilitate future research work among the community.
Photonic Differential Privacy with Direct Feedback Alignment
Optical Processing Units (OPUs) -- low-power photonic chips dedicated to large scale random projections -- have been used in previous work to train deep neural networks using Direct Feedback Alignment (DFA), an effective alternative to backpropagation. Here, we demonstrate how to leverage the intrinsic noise of optical random projections to build a differentially private DFA mechanism, making OPUs a solution of choice to provide a private-by-design training. We provide a theoretical analysis of our adaptive privacy mechanism, carefully measuring how the noise of optical random projections propagates in the process and gives rise to provable Differential Privacy. Finally, we conduct experiments demonstrating the ability of our learning procedure to achieve solid end-task performance.
Blueprint for a Scalable Photonic Fault-Tolerant Quantum Computer
Photonics is the platform of choice to build a modular, easy-to-network quantum computer operating at room temperature. However, no concrete architecture has been presented so far that exploits both the advantages of qubits encoded into states of light and the modern tools for their generation. Here we propose such a design for a scalable and fault-tolerant photonic quantum computer informed by the latest developments in theory and technology. Central to our architecture is the generation and manipulation of three-dimensional hybrid resource states comprising both bosonic qubits and squeezed vacuum states. The proposal enables exploiting state-of-the-art procedures for the non-deterministic generation of bosonic qubits combined with the strengths of continuous-variable quantum computation, namely the implementation of Clifford gates using easy-to-generate squeezed states. Moreover, the architecture is based on two-dimensional integrated photonic chips used to produce a qubit cluster state in one temporal and two spatial dimensions. By reducing the experimental challenges as compared to existing architectures and by enabling room-temperature quantum computation, our design opens the door to scalable fabrication and operation, which may allow photonics to leap-frog other platforms on the path to a quantum computer with millions of qubits.
Photometric Data-driven Classification of Type Ia Supernovae in the Open Supernova Catalog
We propose a novel approach for a machine-learning-based detection of the type Ia supernovae using photometric information. Unlike other approaches, only real observation data is used during training. Despite being trained on a relatively small sample, the method shows good results on real data from the Open Supernovae Catalog. We also investigate model transfer from the PLAsTiCC simulations train dataset to real data application, and the reverse, and find the performance significantly decreases in both cases, highlighting the existing differences between simulated and real data.
Phoneme Boundary Detection using Learnable Segmental Features
Phoneme boundary detection plays an essential first step for a variety of speech processing applications such as speaker diarization, speech science, keyword spotting, etc. In this work, we propose a neural architecture coupled with a parameterized structured loss function to learn segmental representations for the task of phoneme boundary detection. First, we evaluated our model when the spoken phonemes were not given as input. Results on the TIMIT and Buckeye corpora suggest that the proposed model is superior to the baseline models and reaches state-of-the-art performance in terms of F1 and R-value. We further explore the use of phonetic transcription as additional supervision and show this yields minor improvements in performance but substantially better convergence rates. We additionally evaluate the model on a Hebrew corpus and demonstrate such phonetic supervision can be beneficial in a multi-lingual setting.
Photorealistic Material Editing Through Direct Image Manipulation
Creating photorealistic materials for light transport algorithms requires carefully fine-tuning a set of material properties to achieve a desired artistic effect. This is typically a lengthy process that involves a trained artist with specialized knowledge. In this work, we present a technique that aims to empower novice and intermediate-level users to synthesize high-quality photorealistic materials by only requiring basic image processing knowledge. In the proposed workflow, the user starts with an input image and applies a few intuitive transforms (e.g., colorization, image inpainting) within a 2D image editor of their choice, and in the next step, our technique produces a photorealistic result that approximates this target image. Our method combines the advantages of a neural network-augmented optimizer and an encoder neural network to produce high-quality output results within 30 seconds. We also demonstrate that it is resilient against poorly-edited target images and propose a simple extension to predict image sequences with a strict time budget of 1-2 seconds per image.
Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks
Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and generation of training data for gaze estimation require redirecting the gaze, without distorting the appearance of the area surrounding the eye and while producing photo-realistic images. Existing methods lack the ability to generate perceptually plausible images. In this work, we present a novel method to alleviate this problem by leveraging generative adversarial training to synthesize an eye image conditioned on a target gaze direction. Our method ensures perceptual similarity and consistency of synthesized images to the real images. Furthermore, a gaze estimation loss is used to control the gaze direction accurately. To attain high-quality images, we incorporate perceptual and cycle consistency losses into our architecture. In extensive evaluations we show that the proposed method outperforms state-of-the-art approaches in terms of both image quality and redirection precision. Finally, we show that generated images can bring significant improvement for the gaze estimation task if used to augment real training data.
Photorealistic Style Transfer via Wavelet Transforms
Recent style transfer models have provided promising artistic results. However, given a photograph as a reference style, existing methods are limited by spatial distortions or unrealistic artifacts, which should not happen in real photographs. We introduce a theoretically sound correction to the network architecture that remarkably enhances photorealism and faithfully transfers the style. The key ingredient of our method is wavelet transforms that naturally fits in deep networks. We propose a wavelet corrected transfer based on whitening and coloring transforms (WCT^2) that allows features to preserve their structural information and statistical properties of VGG feature space during stylization. This is the first and the only end-to-end model that can stylize a 1024times1024 resolution image in 4.7 seconds, giving a pleasing and photorealistic quality without any post-processing. Last but not least, our model provides a stable video stylization without temporal constraints. Our code, generated images, and pre-trained models are all available at https://github.com/ClovaAI/WCT2.
A Closed-form Solution to Photorealistic Image Stylization
Photorealistic image stylization concerns transferring style of a reference photo to a content photo with the constraint that the stylized photo should remain photorealistic. While several photorealistic image stylization methods exist, they tend to generate spatially inconsistent stylizations with noticeable artifacts. In this paper, we propose a method to address these issues. The proposed method consists of a stylization step and a smoothing step. While the stylization step transfers the style of the reference photo to the content photo, the smoothing step ensures spatially consistent stylizations. Each of the steps has a closed-form solution and can be computed efficiently. We conduct extensive experimental validations. The results show that the proposed method generates photorealistic stylization outputs that are more preferred by human subjects as compared to those by the competing methods while running much faster. Source code and additional results are available at https://github.com/NVIDIA/FastPhotoStyle .
Beyond Face Rotation: Global and Local Perception GAN for Photorealistic and Identity Preserving Frontal View Synthesis
Photorealistic frontal view synthesis from a single face image has a wide range of applications in the field of face recognition. Although data-driven deep learning methods have been proposed to address this problem by seeking solutions from ample face data, this problem is still challenging because it is intrinsically ill-posed. This paper proposes a Two-Pathway Generative Adversarial Network (TP-GAN) for photorealistic frontal view synthesis by simultaneously perceiving global structures and local details. Four landmark located patch networks are proposed to attend to local textures in addition to the commonly used global encoder-decoder network. Except for the novel architecture, we make this ill-posed problem well constrained by introducing a combination of adversarial loss, symmetry loss and identity preserving loss. The combined loss function leverages both frontal face distribution and pre-trained discriminative deep face models to guide an identity preserving inference of frontal views from profiles. Different from previous deep learning methods that mainly rely on intermediate features for recognition, our method directly leverages the synthesized identity preserving image for downstream tasks like face recognition and attribution estimation. Experimental results demonstrate that our method not only presents compelling perceptual results but also outperforms state-of-the-art results on large pose face recognition.
All photonic quantum repeaters
Quantum communication holds promise for unconditionally secure transmission of secret messages and faithful transfer of unknown quantum states. Photons appear to be the medium of choice for quantum communication. Owing to photon losses, robust quantum communication over long lossy channels requires quantum repeaters. It is widely believed that a necessary and highly demanding requirement for quantum repeaters is the existence of matter quantum memories at the repeater nodes. Here we show that such a requirement is, in fact, unnecessary by introducing the concept of all photonic quantum repeaters based on flying qubits. As an example of the realization of this concept, we present a protocol based on photonic cluster state machine guns and a loss-tolerant measurement equipped with local high-speed active feedforwards. We show that, with such an all photonic quantum repeater, the communication efficiency still scales polynomially with the channel distance. Our result paves a new route toward quantum repeaters with efficient single-photon sources rather than matter quantum memories.
Photoemission "experiments" on holographic superconductors
We study the effects of a superconducting condensate on holographic Fermi surfaces. With a suitable coupling between the fermion and the condensate, there are stable quasiparticles with a gap. We find some similarities with the phenomenology of the cuprates: in systems whose normal state is a non-Fermi liquid with no stable quasiparticles, a stable quasiparticle peak appears in the condensed phase.
Generative Photomontage
Text-to-image models are powerful tools for image creation. However, the generation process is akin to a dice roll and makes it difficult to achieve a single image that captures everything a user wants. In this paper, we propose a framework for creating the desired image by compositing it from various parts of generated images, in essence forming a Generative Photomontage. Given a stack of images generated by ControlNet using the same input condition and different seeds, we let users select desired parts from the generated results using a brush stroke interface. We introduce a novel technique that takes in the user's brush strokes, segments the generated images using a graph-based optimization in diffusion feature space, and then composites the segmented regions via a new feature-space blending method. Our method faithfully preserves the user-selected regions while compositing them harmoniously. We demonstrate that our flexible framework can be used for many applications, including generating new appearance combinations, fixing incorrect shapes and artifacts, and improving prompt alignment. We show compelling results for each application and demonstrate that our method outperforms existing image blending methods and various baselines.
pOps: Photo-Inspired Diffusion Operators
Text-guided image generation enables the creation of visual content from textual descriptions. However, certain visual concepts cannot be effectively conveyed through language alone. This has sparked a renewed interest in utilizing the CLIP image embedding space for more visually-oriented tasks through methods such as IP-Adapter. Interestingly, the CLIP image embedding space has been shown to be semantically meaningful, where linear operations within this space yield semantically meaningful results. Yet, the specific meaning of these operations can vary unpredictably across different images. To harness this potential, we introduce pOps, a framework that trains specific semantic operators directly on CLIP image embeddings. Each pOps operator is built upon a pretrained Diffusion Prior model. While the Diffusion Prior model was originally trained to map between text embeddings and image embeddings, we demonstrate that it can be tuned to accommodate new input conditions, resulting in a diffusion operator. Working directly over image embeddings not only improves our ability to learn semantic operations but also allows us to directly use a textual CLIP loss as an additional supervision when needed. We show that pOps can be used to learn a variety of photo-inspired operators with distinct semantic meanings, highlighting the semantic diversity and potential of our proposed approach.
DaMo: Data Mixing Optimizer in Fine-tuning Multimodal LLMs for Mobile Phone Agents
Mobile Phone Agents (MPAs) have emerged as a promising research direction due to their broad applicability across diverse scenarios. While Multimodal Large Language Models (MLLMs) serve as the foundation for MPAs, their effectiveness in handling multiple mobile phone tasks simultaneously remains limited. Although multitask supervised fine-tuning (SFT) is widely adopted for multitask learning, existing approaches struggle to determine optimal training data compositions for peak performance. To address this challenge, we propose DaMo (Data Mixture Optimizer) - a novel solution employing a trainable network that predicts optimal data mixtures by forecasting downstream task performance for any given dataset ratio. To support comprehensive evaluation, we introduce PhoneAgentBench, the first specialized benchmark to evaluate MLLMs on multimodal mobile phone tasks, comprising 1235 QA pairs spanning diverse real-world industrial mobile application scenarios. Demonstrating strong predictive capability (R^2=0.81) in small-scale pilot experiments, DaMo efficiently extrapolates optimal data mixing configurations. Our results show DaMo achieves a 3.38% performance improvement on PhoneAgentBench compared to alternative methods. Furthermore, extensive experiments across established benchmarks including BFCL-v3, MME-Reasoning, MME-Perception, and OCRBench reveal DaMo's superior generalization, outperforming other approaches by 2.57% in terms of average score. When used solely for MLLM optimization on the BFCL-v3 task, DaMo improves the metrics by 12.47% than other methods. Notably, DaMo maintains robust scalability, preserving its effectiveness when applied to other model architectures. The code and dataset are available at https://github.com/OPPO-Mente-Lab/DaMo.git
SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance
Powered by large-scale text-to-image generation models, text-to-3D avatar generation has made promising progress. However, most methods fail to produce photorealistic results, limited by imprecise geometry and low-quality appearance. Towards more practical avatar generation, we present SEEAvatar, a method for generating photorealistic 3D avatars from text with SElf-Evolving constraints for decoupled geometry and appearance. For geometry, we propose to constrain the optimized avatar in a decent global shape with a template avatar. The template avatar is initialized with human prior and can be updated by the optimized avatar periodically as an evolving template, which enables more flexible shape generation. Besides, the geometry is also constrained by the static human prior in local parts like face and hands to maintain the delicate structures. For appearance generation, we use diffusion model enhanced by prompt engineering to guide a physically based rendering pipeline to generate realistic textures. The lightness constraint is applied on the albedo texture to suppress incorrect lighting effect. Experiments show that our method outperforms previous methods on both global and local geometry and appearance quality by a large margin. Since our method can produce high-quality meshes and textures, such assets can be directly applied in classic graphics pipeline for realistic rendering under any lighting condition. Project page at: https://seeavatar3d.github.io.
Infinite Photorealistic Worlds using Procedural Generation
We introduce Infinigen, a procedural generator of photorealistic 3D scenes of the natural world. Infinigen is entirely procedural: every asset, from shape to texture, is generated from scratch via randomized mathematical rules, using no external source and allowing infinite variation and composition. Infinigen offers broad coverage of objects and scenes in the natural world including plants, animals, terrains, and natural phenomena such as fire, cloud, rain, and snow. Infinigen can be used to generate unlimited, diverse training data for a wide range of computer vision tasks including object detection, semantic segmentation, optical flow, and 3D reconstruction. We expect Infinigen to be a useful resource for computer vision research and beyond. Please visit https://infinigen.org for videos, code and pre-generated data.
Bridging the Gap: Studio-like Avatar Creation from a Monocular Phone Capture
Creating photorealistic avatars for individuals traditionally involves extensive capture sessions with complex and expensive studio devices like the LightStage system. While recent strides in neural representations have enabled the generation of photorealistic and animatable 3D avatars from quick phone scans, they have the capture-time lighting baked-in, lack facial details and have missing regions in areas such as the back of the ears. Thus, they lag in quality compared to studio-captured avatars. In this paper, we propose a method that bridges this gap by generating studio-like illuminated texture maps from short, monocular phone captures. We do this by parameterizing the phone texture maps using the W^+ space of a StyleGAN2, enabling near-perfect reconstruction. Then, we finetune a StyleGAN2 by sampling in the W^+ parameterized space using a very small set of studio-captured textures as an adversarial training signal. To further enhance the realism and accuracy of facial details, we super-resolve the output of the StyleGAN2 using carefully designed diffusion model that is guided by image gradients of the phone-captured texture map. Once trained, our method excels at producing studio-like facial texture maps from casual monocular smartphone videos. Demonstrating its capabilities, we showcase the generation of photorealistic, uniformly lit, complete avatars from monocular phone captures. http://shahrukhathar.github.io/2024/07/22/Bridging.html{The project page can be found here.}
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally require complete video sequences for offline training and are not capable of real-time rendering. To address these constraints, we introduce 3DGStream, a method designed for efficient FVV streaming of real-world dynamic scenes. Our method achieves fast on-the-fly per-frame reconstruction within 12 seconds and real-time rendering at 200 FPS. Specifically, we utilize 3D Gaussians (3DGs) to represent the scene. Instead of the na\"ive approach of directly optimizing 3DGs per-frame, we employ a compact Neural Transformation Cache (NTC) to model the translations and rotations of 3DGs, markedly reducing the training time and storage required for each FVV frame. Furthermore, we propose an adaptive 3DG addition strategy to handle emerging objects in dynamic scenes. Experiments demonstrate that 3DGStream achieves competitive performance in terms of rendering speed, image quality, training time, and model storage when compared with state-of-the-art methods.
PICTURE: PhotorealistIC virtual Try-on from UnconstRained dEsigns
In this paper, we propose a novel virtual try-on from unconstrained designs (ucVTON) task to enable photorealistic synthesis of personalized composite clothing on input human images. Unlike prior arts constrained by specific input types, our method allows flexible specification of style (text or image) and texture (full garment, cropped sections, or texture patches) conditions. To address the entanglement challenge when using full garment images as conditions, we develop a two-stage pipeline with explicit disentanglement of style and texture. In the first stage, we generate a human parsing map reflecting the desired style conditioned on the input. In the second stage, we composite textures onto the parsing map areas based on the texture input. To represent complex and non-stationary textures that have never been achieved in previous fashion editing works, we first propose extracting hierarchical and balanced CLIP features and applying position encoding in VTON. Experiments demonstrate superior synthesis quality and personalization enabled by our method. The flexible control over style and texture mixing brings virtual try-on to a new level of user experience for online shopping and fashion design.
PSHuman: Photorealistic Single-view Human Reconstruction using Cross-Scale Diffusion
Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the problem and sophisticated clothing topology with self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling detailed and identity-preserved novel-view generation without any geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models like SMPL-X, which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multi-view normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experimental results and quantitative evaluations on CAPE and THuman2.1 datasets demonstrate PSHumans superiority in geometry details, texture fidelity, and generalization capability.
CAD: Photorealistic 3D Generation via Adversarial Distillation
The increased demand for 3D data in AR/VR, robotics and gaming applications, gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS) algorithm to optimize a 3D representation such that the rendered image maintains a high likelihood as evaluated by a pre-trained diffusion model. However, finding a correct mode in the high-dimensional distribution produced by the diffusion model is challenging and often leads to issues such as over-saturation, over-smoothing, and Janus-like artifacts. In this paper, we propose a novel learning paradigm for 3D synthesis that utilizes pre-trained diffusion models. Instead of focusing on mode-seeking, our method directly models the distribution discrepancy between multi-view renderings and diffusion priors in an adversarial manner, which unlocks the generation of high-fidelity and photorealistic 3D content, conditioned on a single image and prompt. Moreover, by harnessing the latent space of GANs and expressive diffusion model priors, our method facilitates a wide variety of 3D applications including single-view reconstruction, high diversity generation and continuous 3D interpolation in the open domain. The experiments demonstrate the superiority of our pipeline compared to previous works in terms of generation quality and diversity.
PWESuite: Phonetic Word Embeddings and Tasks They Facilitate
Word embeddings that map words into a fixed-dimensional vector space are the backbone of modern NLP. Most word embedding methods encode semantic information. However, phonetic information, which is important for some tasks, is often overlooked. In this work, we develop several novel methods which leverage articulatory features to build phonetically informed word embeddings, and present a set of phonetic word embeddings to encourage their community development, evaluation and use. While several methods for learning phonetic word embeddings already exist, there is a lack of consistency in evaluating their effectiveness. Thus, we also proposes several ways to evaluate both intrinsic aspects of phonetic word embeddings, such as word retrieval and correlation with sound similarity, and extrinsic performances, such as rhyme and cognate detection and sound analogies. We hope that our suite of tasks will promote reproducibility and provide direction for future research on phonetic word embeddings.
Neural Photometry-guided Visual Attribute Transfer
We present a deep learning-based method for propagating spatially-varying visual material attributes (e.g. texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the material taken under multiple illuminations and a dedicated data augmentation policy, making the transfer robust to novel illumination conditions and affine deformations. Our model relies on a supervised image-to-image translation framework and is agnostic to the transferred domain; we showcase a semantic segmentation, a normal map, and a stylization. Following an image analogies approach, the method only requires the training data to contain the same visual structures as the input guidance. Our approach works at interactive rates, making it suitable for material edit applications. We thoroughly evaluate our learning methodology in a controlled setup providing quantitative measures of performance. Last, we demonstrate that training the model on a single material is enough to generalize to materials of the same type without the need for massive datasets.
PAST: Phonetic-Acoustic Speech Tokenizer
We present PAST, a novel end-to-end framework that jointly models phonetic information alongside signal reconstruction, eliminating the need for external pretrained models. Unlike previous approaches that rely on pretrained self-supervised models, PAST employs supervised phonetic data, directly integrating domain knowledge into the tokenization process via auxiliary tasks. Additionally, we introduce a streamable, causal variant of PAST, enabling real-time speech applications. Results demonstrate that PAST surpasses existing evaluated baseline tokenizers across common evaluation metrics, including phonetic representation and speech reconstruction. Notably, PAST also achieves superior performance when serving as a speech representation for speech language models, further highlighting its effectiveness as a foundation for spoken language generation. To foster further research, we release the full implementation. For code, model checkpoints, and samples see: https://pages.cs.huji.ac.il/adiyoss-lab/PAST
Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis
Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a particular camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the generator will not be able to interpret and generate scene-consistent images. This limitation not only hinders the adoption of generative tools in photography applications but also exemplifies a broader issue of bridging the gap between the data-driven models and the physical world. In this paper, we introduce the concept of Generative Photography, a framework designed to control camera intrinsic settings during content generation. The core innovation of this work are the concepts of Dimensionality Lifting and Contrastive Camera Learning, which achieve continuous and consistent transitions for different camera settings. Experimental results show that our method produces significantly more scene-consistent photorealistic images than state-of-the-art models such as Stable Diffusion 3 and FLUX.
Prompting with Phonemes: Enhancing LLM Multilinguality for non-Latin Script Languages
Multilingual LLMs have achieved remarkable benchmark performance, but we find they continue to underperform on non-Latin script languages across contemporary LLM families. This discrepancy arises from the fact that LLMs are pretrained with orthographic scripts, which are dominated by Latin characters that obscure their shared phonology with non-Latin scripts. We propose leveraging phonemic transcriptions as complementary signals to induce script-invariant representations. Our study demonstrates that integrating phonemic signals improves performance across both non-Latin and Latin languages, with a particularly significant impact on closing the performance gap between the two. Through detailed experiments, we show that phonemic and orthographic scripts retrieve distinct examples for in-context learning (ICL). This motivates our proposed Mixed-ICL retrieval strategy, where further aggregation leads to our significant performance improvements for both Latin script languages (up to 12.6%) and non-Latin script languages (up to 15.1%) compared to randomized ICL retrieval.
SG-GS: Photo-realistic Animatable Human Avatars with Semantically-Guided Gaussian Splatting
Reconstructing photo-realistic animatable human avatars from monocular videos remains challenging in computer vision and graphics. Recently, methods using 3D Gaussians to represent the human body have emerged, offering faster optimization and real-time rendering. However, due to ignoring the crucial role of human body semantic information which represents the intrinsic structure and connections within the human body, they fail to achieve fine-detail reconstruction of dynamic human avatars. To address this issue, we propose SG-GS, which uses semantics-embedded 3D Gaussians, skeleton-driven rigid deformation, and non-rigid cloth dynamics deformation to create photo-realistic animatable human avatars from monocular videos. We then design a Semantic Human-Body Annotator (SHA) which utilizes SMPL's semantic prior for efficient body part semantic labeling. The generated labels are used to guide the optimization of Gaussian semantic attributes. To address the limited receptive field of point-level MLPs for local features, we also propose a 3D network that integrates geometric and semantic associations for human avatar deformation. We further implement three key strategies to enhance the semantic accuracy of 3D Gaussians and rendering quality: semantic projection with 2D regularization, semantic-guided density regularization and semantic-aware regularization with neighborhood consistency. Extensive experiments demonstrate that SG-GS achieves state-of-the-art geometry and appearance reconstruction performance.
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are rigged to a parametric morphable face model. This combination facilitates photorealistic rendering while allowing for precise animation control via the underlying parametric model, e.g., through expression transfer from a driving sequence or by manually changing the morphable model parameters. We parameterize each splat by a local coordinate frame of a triangle and optimize for explicit displacement offset to obtain a more accurate geometric representation. During avatar reconstruction, we jointly optimize for the morphable model parameters and Gaussian splat parameters in an end-to-end fashion. We demonstrate the animation capabilities of our photorealistic avatar in several challenging scenarios. For instance, we show reenactments from a driving video, where our method outperforms existing works by a significant margin.
Multiple-photon disambiguation on stripline-anode Micro-Channel Plates
Large-Area Picosecond Photo-Detectors (LAPPDs) show great potential for expanding the performance envelope of Micro-Channel Plates (MCPs) to areas of up to 20 x 20 cm and larger. Such scaling introduces new challenges, including how to meet the electronics readout burden of ever larger area MCPs. One solution is to replace the traditional grid anode used for readout with a microwave stripline anode, thus allowing the channel count to scale with MCP width rather than area. However, stripline anodes introduce new issues not commonly dealt with in grid-anodes, especially as their length increases. One of these issues is the near simultaneous arrival of multiple photons on the detector, creating possible confusion about how to reconstruct their arrival times and positions. We propose a maximum a posteriori solution to the problem and verify its performance in simulated scintillator and water-Cherenkov detectors.
TwinOR: Photorealistic Digital Twins of Dynamic Operating Rooms for Embodied AI Research
Developing embodied AI for intelligent surgical systems requires safe, controllable environments for continual learning and evaluation. However, safety regulations and operational constraints in operating rooms (ORs) limit embodied agents from freely perceiving and interacting in realistic settings. Digital twins provide high-fidelity, risk-free environments for exploration and training. How we may create photorealistic and dynamic digital representations of ORs that capture relevant spatial, visual, and behavioral complexity remains unclear. We introduce TwinOR, a framework for constructing photorealistic, dynamic digital twins of ORs for embodied AI research. The system reconstructs static geometry from pre-scan videos and continuously models human and equipment motion through multi-view perception of OR activities. The static and dynamic components are fused into an immersive 3D environment that supports controllable simulation and embodied exploration. The proposed framework reconstructs complete OR geometry with centimeter level accuracy while preserving dynamic interaction across surgical workflows, enabling realistic renderings and a virtual playground for embodied AI systems. In our experiments, TwinOR simulates stereo and monocular sensor streams for geometry understanding and visual localization tasks. Models such as FoundationStereo and ORB-SLAM3 on TwinOR-synthesized data achieve performance within their reported accuracy on real indoor datasets, demonstrating that TwinOR provides sensor-level realism sufficient for perception and localization challenges. By establishing a real-to-sim pipeline for constructing dynamic, photorealistic digital twins of OR environments, TwinOR enables the safe, scalable, and data-efficient development and benchmarking of embodied AI, ultimately accelerating the deployment of embodied AI from sim-to-real.
CUPE: Contextless Universal Phoneme Encoder for Language-Agnostic Speech Processing
Universal phoneme recognition typically requires analyzing long speech segments and language-specific patterns. Many speech processing tasks require pure phoneme representations free from contextual influence, which motivated our development of CUPE - a lightweight model that captures key phoneme features in just 120 milliseconds, about one phoneme's length. CUPE processes short, fixed-width windows independently and, despite fewer parameters than current approaches, achieves competitive cross-lingual performance by learning fundamental acoustic patterns common to all languages. Our extensive evaluation through supervised and self-supervised training on diverse languages, including zero-shot tests on the UCLA Phonetic Corpus, demonstrates strong cross-lingual generalization and reveals that effective universal speech processing is possible through modeling basic acoustic patterns within phoneme-length windows.
MMP-2K: A Benchmark Multi-Labeled Macro Photography Image Quality Assessment Database
Macro photography (MP) is a specialized field of photography that captures objects at an extremely close range, revealing tiny details. Although an accurate macro photography image quality assessment (MPIQA) metric can benefit macro photograph capturing, which is vital in some domains such as scientific research and medical applications, the lack of MPIQA data limits the development of MPIQA metrics. To address this limitation, we conducted a large-scale MPIQA study. Specifically, to ensure diversity both in content and quality, we sampled 2,000 MP images from 15,700 MP images, collected from three public image websites. For each MP image, 17 (out of 21 after outlier removal) quality ratings and a detailed quality report of distortion magnitudes, types, and positions are gathered by a lab study. The images, quality ratings, and quality reports form our novel multi-labeled MPIQA database, MMP-2k. Experimental results showed that the state-of-the-art generic IQA metrics underperform on MP images. The database and supplementary materials are available at https://github.com/Future-IQA/MMP-2k.
Label-efficient Single Photon Images Classification via Active Learning
Single-photon LiDAR achieves high-precision 3D imaging in extreme environments through quantum-level photon detection technology. Current research primarily focuses on reconstructing 3D scenes from sparse photon events, whereas the semantic interpretation of single-photon images remains underexplored, due to high annotation costs and inefficient labeling strategies. This paper presents the first active learning framework for single-photon image classification. The core contribution is an imaging condition-aware sampling strategy that integrates synthetic augmentation to model variability across imaging conditions. By identifying samples where the model is both uncertain and sensitive to these conditions, the proposed method selectively annotates only the most informative examples. Experiments on both synthetic and real-world datasets show that our approach outperforms all baselines and achieves high classification accuracy with significantly fewer labeled samples. Specifically, our approach achieves 97% accuracy on synthetic single-photon data using only 1.5% labeled samples. On real-world data, we maintain 90.63% accuracy with just 8% labeled samples, which is 4.51% higher than the best-performing baseline. This illustrates that active learning enables the same level of classification performance on single-photon images as on classical images, opening doors to large-scale integration of single-photon data in real-world applications.
Bokehlicious: Photorealistic Bokeh Rendering with Controllable Apertures
Bokeh rendering methods play a key role in creating the visually appealing, softly blurred backgrounds seen in professional photography. While recent learning-based approaches show promising results, generating realistic Bokeh with variable strength remains challenging. Existing methods require additional inputs and suffer from unrealistic Bokeh reproduction due to reliance on synthetic data. In this work, we propose Bokehlicious, a highly efficient network that provides intuitive control over Bokeh strength through an Aperture-Aware Attention mechanism, mimicking the physical lens aperture. To further address the lack of high-quality real-world data, we present RealBokeh, a novel dataset featuring 23,000 high-resolution (24-MP) images captured by professional photographers, covering diverse scenes with varied aperture and focal length settings. Evaluations on both our new RealBokeh and established Bokeh rendering benchmarks show that Bokehlicious consistently outperforms SOTA methods while significantly reducing computational cost and exhibiting strong zero-shot generalization. Our method and dataset further extend to defocus deblurring, achieving competitive results on the RealDOF benchmark. Our code and data can be found at https://github.com/TimSeizinger/Bokehlicious
Producing population-level estimates of internal displacement in Ukraine using GPS mobile phone data
Nearly 110 million people are forcibly displaced people worldwide. However, estimating the scale and patterns of internally displaced persons in real time, and developing appropriate policy responses, remain hindered by traditional data streams. They are infrequently updated, costly and slow. Mobile phone location data can overcome these limitations, but only represent a population segment. Drawing on an anonymised large-scale, high-frequency dataset of locations from 25 million mobile devices, we propose an approach to leverage mobile phone data and produce population-level estimates of internal displacement. We use this approach to quantify the extent, pace and geographic patterns of internal displacement in Ukraine during the early stages of the Russian invasion in 2022. Our results produce reliable population-level estimates, enabling real-time monitoring of internal displacement at detailed spatio-temporal resolutions. Accurate estimations are crucial to support timely and effective humanitarian and disaster management responses, prioritising resources where they are most needed.
Solar System Elemental Abundances from the Solar Photosphere and CI-Chondrites
Solar photospheric abundances and CI-chondrite compositions are reviewed and updated to obtain representative solar system abundances of the elements and their isotopes. The new photospheric abundances obtained here lead to higher solar metallicity. Full 3D NLTE photospheric analyses are only available for 11 elements. A quality index for analyses is introduced. For several elements, uncertainties remain large. Protosolar mass fractions are H (X = 0.7060), He (Y = 0.2753), and for metals Li to U (Z = 0.0187). The protosolar (C+N)/H agrees within 13% with the ratio for the solar core from the Borexino experiment. Elemental abundances in CI-chondrites were screened by analytical methods, sample sizes, and evaluated using concentration frequency distributions. Aqueously mobile elements (e.g., alkalis, alkaline earths, etc.) often deviate from normal distributions indicating mobilization and/or sequestration into carbonates, phosphates, and sulfates. Revised CI-chondrite abundances of non-volatile elements are similar to earlier estimates. The moderately volatile elements F and Sb are higher than before, as are C, Br and I, whereas the CI-abundances of Hg and N are now significantly lower. The solar system nuclide distribution curves of s-process elements agree within 4% with s-process predictions of Galactic chemical evolution models. P-process nuclide distributions are assessed. No obvious correlation of CI-chondritic to solar elemental abundance ratios with condensation temperatures is observed, nor is there one for ratios of CI-chondrites/solar wind abundances.
RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
We introduce RMAvatar, a novel human avatar representation with Gaussian splatting embedded on mesh to learn clothed avatar from a monocular video. We utilize the explicit mesh geometry to represent motion and shape of a virtual human and implicit appearance rendering with Gaussian Splatting. Our method consists of two main modules: Gaussian initialization module and Gaussian rectification module. We embed Gaussians into triangular faces and control their motion through the mesh, which ensures low-frequency motion and surface deformation of the avatar. Due to the limitations of LBS formula, the human skeleton is hard to control complex non-rigid transformations. We then design a pose-related Gaussian rectification module to learn fine-detailed non-rigid deformations, further improving the realism and expressiveness of the avatar. We conduct extensive experiments on public datasets, RMAvatar shows state-of-the-art performance on both rendering quality and quantitative evaluations. Please see our project page at https://rm-avatar.github.io.
\texttt{Pz Cats}: Photometric redshift catalogs based on DES Y3 BAO sample
The photometric redshift estimation (photo-z) has been developed over the years with various methods. In this work, we analyse four different photo-z estimators using the Dark Energy Survey Y3 BAO Sample: ANNz2, BPZ, ENF, and DNF. Unlike what is usually found in the literature, we investigate the possibility of selecting the best galaxies according to their redshift Probability Distribution Function (PDF). We selected 25,760 galaxies from four different spectroscopic surveys and cross-matched them with the photo-z sample. These galaxies served to understand the redshift bias and its 68th percentile sigma_{68}. We found that within a range of 0.79<z_p<0.85 there is the lowest sigma for all the estimators we analysed. DNF has the biggest absolute value of the bias (sigma), while ENF, ANNz2 and BPZ lose precision for a redshift range below 0.7 and higher than 0.9. If one wants to pick the best galaxies by removing the bins with the worst bias, one will find that ANNz2 is the most robust algorithm for all chosen criteria. When selecting the best PDFs, the resulting sub-samples gave BPZ with more selected objects. ANNz2 shows better precision, ENF has the worst selection of Gaussian PDFs, with very few galaxies left for an LSS study. We also showed that even though the PDFs are smooth, there are catastrophic redshift results. Lastly, DNF is the worst in precision but with sufficient galaxies for cosmological analysis. We also selected galaxies whose PDFs have only secondary peaks not bigger than 30\% of the main peak height, called Small Peaks. For these sub-samples, ANNz2 outperformed the other algorithms. We will make all catalogs publicly available through the package Pz Cats.
PRM: Photometric Stereo based Large Reconstruction Model
We propose PRM, a novel photometric stereo based large reconstruction model to reconstruct high-quality meshes with fine-grained local details. Unlike previous large reconstruction models that prepare images under fixed and simple lighting as both input and supervision, PRM renders photometric stereo images by varying materials and lighting for the purposes, which not only improves the precise local details by providing rich photometric cues but also increases the model robustness to variations in the appearance of input images. To offer enhanced flexibility of images rendering, we incorporate a real-time physically-based rendering (PBR) method and mesh rasterization for online images rendering. Moreover, in employing an explicit mesh as our 3D representation, PRM ensures the application of differentiable PBR, which supports the utilization of multiple photometric supervisions and better models the specular color for high-quality geometry optimization. Our PRM leverages photometric stereo images to achieve high-quality reconstructions with fine-grained local details, even amidst sophisticated image appearances. Extensive experiments demonstrate that PRM significantly outperforms other models.
INRetouch: Context Aware Implicit Neural Representation for Photography Retouching
Professional photo editing remains challenging, requiring extensive knowledge of imaging pipelines and significant expertise. With the ubiquity of smartphone photography, there is an increasing demand for accessible yet sophisticated image editing solutions. While recent deep learning approaches, particularly style transfer methods, have attempted to automate this process, they often struggle with output fidelity, editing control, and complex retouching capabilities. We propose a novel retouch transfer approach that learns from professional edits through before-after image pairs, enabling precise replication of complex editing operations. To facilitate this research direction, we introduce a comprehensive Photo Retouching Dataset comprising 100,000 high-quality images edited using over 170 professional Adobe Lightroom presets. We develop a context-aware Implicit Neural Representation that learns to apply edits adaptively based on image content and context, requiring no pretraining and capable of learning from a single example. Our method extracts implicit transformations from reference edits and adaptively applies them to new images. Through extensive evaluation, we demonstrate that our approach not only surpasses existing methods in photo retouching but also enhances performance in related image reconstruction tasks like Gamut Mapping and Raw Reconstruction. By bridging the gap between professional editing capabilities and automated solutions, our work presents a significant step toward making sophisticated photo editing more accessible while maintaining high-fidelity results. Check the Project Page at https://omaralezaby.github.io/inretouch for more Results and information about Code and Dataset availability.
R2I-rPPG: A Robust Region of Interest Selection Method for Remote Photoplethysmography to Extract Heart Rate
The COVID-19 pandemic has underscored the need for low-cost, scalable approaches to measuring contactless vital signs, either during initial triage at a healthcare facility or virtual telemedicine visits. Remote photoplethysmography (rPPG) can accurately estimate heart rate (HR) when applied to close-up videos of healthy volunteers in well-lit laboratory settings. However, results from such highly optimized laboratory studies may not be readily translated to healthcare settings. One significant barrier to the practical application of rPPG in health care is the accurate localization of the region of interest (ROI). Clinical or telemedicine visits may involve sub-optimal lighting, movement artifacts, variable camera angle, and subject distance. This paper presents an rPPG ROI selection method based on 3D facial landmarks and patient head yaw angle. We then demonstrate the robustness of this ROI selection method when coupled to the Plane-Orthogonal-to-Skin (POS) rPPG method when applied to videos of patients presenting to an Emergency Department for respiratory complaints. Our results demonstrate the effectiveness of our proposed approach in improving the accuracy and robustness of rPPG in a challenging clinical environment.
TalkMosaic: Interactive PhotoMosaic with Multi-modal LLM Q&A Interactions
We use images of cars of a wide range of varieties to compose an image of an animal such as a bird or a lion for the theme of environmental protection to maximize the information about cars in a single composed image and to raise the awareness about environmental challenges. We present a novel way of image interaction with an artistically-composed photomosaic image, in which a simple operation of "click and display" is used to demonstrate the interactive switch between a tile image in a photomosaic image and the corresponding original car image, which will be automatically saved on the Desktop. We build a multimodal custom GPT named TalkMosaic by incorporating car images information and the related knowledge to ChatGPT. By uploading the original car image to TalkMosaic, we can ask questions about the given car image and get the corresponding answers efficiently and effectively such as where to buy the tire in the car image that satisfies high environmental standards. We give an in-depth analysis on how to speed up the inference of multimodal LLM using sparse attention and quantization techniques with presented probabilistic FlashAttention (PrFlashAttention) and Staircase Adaptive Quantization (SAQ) methods. The implemented prototype demonstrates the feasibility and effectiveness of the presented approach.
NeuroNCAP: Photorealistic Closed-loop Safety Testing for Autonomous Driving
We present a versatile NeRF-based simulator for testing autonomous driving (AD) software systems, designed with a focus on sensor-realistic closed-loop evaluation and the creation of safety-critical scenarios. The simulator learns from sequences of real-world driving sensor data and enables reconfigurations and renderings of new, unseen scenarios. In this work, we use our simulator to test the responses of AD models to safety-critical scenarios inspired by the European New Car Assessment Programme (Euro NCAP). Our evaluation reveals that, while state-of-the-art end-to-end planners excel in nominal driving scenarios in an open-loop setting, they exhibit critical flaws when navigating our safety-critical scenarios in a closed-loop setting. This highlights the need for advancements in the safety and real-world usability of end-to-end planners. By publicly releasing our simulator and scenarios as an easy-to-run evaluation suite, we invite the research community to explore, refine, and validate their AD models in controlled, yet highly configurable and challenging sensor-realistic environments. Code and instructions can be found at https://github.com/atonderski/neuro-ncap
Dynamical Model of $J/Ψ$ photo-production on the nucleon
A dynamical model based on a phenomenological charm quark-nucleon(c-N) potential v_{cN} and the Pomeron-exchange mechanism is constructed to investigate the J/Psi photo-production on the nucleon from threshold to invariant mass W=300 GeV. The J/Psi-N potential,V_{J/Psi N}(r),is constructed by folding v_{cN} into the wavefunction Phi_{J/Psi}(cc) of J/Psi within a Constituent Quark Model(CQM) of Ref.[43]. A photo-production amplitude is also generated by v_{cN} by a cc-loop integration over the gammarightarrow cc vertex function and Phi_{J/Psi}(cc). No commonly used Vector Meson Dominance assumption is used to define this photo-production amplitude which is needed to describe the data near the threshold. The potential v_{cN}(r) is parameterized in a form such that the predicted V_{J/Psi N}(r) at large distances has the same Yukawa potential form extracted from a Lattice QCD(LQCD) calculation of Ref.[18]. The parameters of v_{cN} are determined by fitting the total cross section data of JLab by performing calculations that include J/Psi-N final state interactions(FSI). The resulting differential cross sections are found in good agreements with the data. It is shown that the FSI effects dominate the cross section in the very near threshold region, allowing for sensitive testing of the predicted J/Psi-N scattering amplitudes. By imposing the constraints of J/Psi-N potential extracted from the LQCD calculation, we have obtained three J/Psi-N potentials which fit the JLab data equally well. The resulting J/Psi-N scattering lengths are in the range of a=(-0.05 fm sim -0.25 fm). With the determined v_{cN}(r) and the wavefunctions generated from the same CQM, the constructed model is used to predict the cross sections of photo-production of eta_c(1S) and Psi(2S) mesons for future experimental tests.
Panoramas from Photons
Scene reconstruction in the presence of high-speed motion and low illumination is important in many applications such as augmented and virtual reality, drone navigation, and autonomous robotics. Traditional motion estimation techniques fail in such conditions, suffering from too much blur in the presence of high-speed motion and strong noise in low-light conditions. Single-photon cameras have recently emerged as a promising technology capable of capturing hundreds of thousands of photon frames per second thanks to their high speed and extreme sensitivity. Unfortunately, traditional computer vision techniques are not well suited for dealing with the binary-valued photon data captured by these cameras because these are corrupted by extreme Poisson noise. Here we present a method capable of estimating extreme scene motion under challenging conditions, such as low light or high dynamic range, from a sequence of high-speed image frames such as those captured by a single-photon camera. Our method relies on iteratively improving a motion estimate by grouping and aggregating frames after-the-fact, in a stratified manner. We demonstrate the creation of high-quality panoramas under fast motion and extremely low light, and super-resolution results using a custom single-photon camera prototype. For code and supplemental material see our https://wisionlab.com/project/panoramas-from-photons/{project webpage}.
PUG: Photorealistic and Semantically Controllable Synthetic Data for Representation Learning
Synthetic image datasets offer unmatched advantages for designing and evaluating deep neural networks: they make it possible to (i) render as many data samples as needed, (ii) precisely control each scene and yield granular ground truth labels (and captions), (iii) precisely control distribution shifts between training and testing to isolate variables of interest for sound experimentation. Despite such promise, the use of synthetic image data is still limited -- and often played down -- mainly due to their lack of realism. Most works therefore rely on datasets of real images, which have often been scraped from public images on the internet, and may have issues with regards to privacy, bias, and copyright, while offering little control over how objects precisely appear. In this work, we present a path to democratize the use of photorealistic synthetic data: we develop a new generation of interactive environments for representation learning research, that offer both controllability and realism. We use the Unreal Engine, a powerful game engine well known in the entertainment industry, to produce PUG (Photorealistic Unreal Graphics) environments and datasets for representation learning. In this paper, we demonstrate the potential of PUG to enable more rigorous evaluations of vision models.
Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatar
Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial regions (e.g., mouth interior, eyes, hair/beard), resulting in unrealistic and blurry results. In this paper, we propose {\fullname} ({\name}), a method that adopts the neural point representation as well as the neural volume rendering process and discards the predefined connectivity and hard correspondence imposed by mesh-based approaches. Specifically, the neural points are strategically constrained around the surface of the target expression via a high-resolution UV displacement map, achieving increased modeling capacity and more accurate control. We introduce three technical innovations to improve the rendering and training efficiency: a patch-wise depth-guided (shading point) sampling strategy, a lightweight radiance decoding process, and a Grid-Error-Patch (GEP) ray sampling strategy during training. By design, our {\name} is better equipped to handle topologically changing regions and thin structures while also ensuring accurate expression control when animating avatars. Experiments conducted on three subjects from the Multiface dataset demonstrate the effectiveness of our designs, outperforming previous state-of-the-art methods, especially in handling challenging facial regions.
Disentangled Phonetic Representation for Chinese Spelling Correction
Chinese Spelling Correction (CSC) aims to detect and correct erroneous characters in Chinese texts. Although efforts have been made to introduce phonetic information (Hanyu Pinyin) in this task, they typically merge phonetic representations with character representations, which tends to weaken the representation effect of normal texts. In this work, we propose to disentangle the two types of features to allow for direct interaction between textual and phonetic information. To learn useful phonetic representations, we introduce a pinyin-to-character objective to ask the model to predict the correct characters based solely on phonetic information, where a separation mask is imposed to disable attention from phonetic input to text. To avoid overfitting the phonetics, we further design a self-distillation module to ensure that semantic information plays a major role in the prediction. Extensive experiments on three CSC benchmarks demonstrate the superiority of our method in using phonetic information.
Isotopic effects in molecular attosecond photoelectron interferometry
Isotopic substitution in molecular systems can affect fundamental molecular properties including the energy position and spacing of electronic, vibrational and rotational levels, thus modifying the dynamics associated to their coherent superposition. In extreme ultraviolet spectroscopy, the photoelectron leaving the molecule after the absorption of a single photon can trigger an ultrafast nuclear motion in the cation, which can lead, eventually, to molecular fragmentation. This dynamics depends on the mass of the constituents of the cation, thus showing, in general, a significant isotopic dependence. In time-resolved attosecond photoelectron interferometry, the absorption of the extreme ultraviolet photon is accompanied by the exchange of an additional quantum of energy (typically in the infrared spectral range) with the photoelectron-photoion system, offering the opportunity to investigate in time the influence of isotopic substitution on the characteristics of the photoionisation dynamics. Here we show that attosecond photoelectron interferometry is sensitive to isotopic substitution by investigating the two-color photoionisation spectra measured in a mixture of methane (CH_4) and deuteromethane (CD_4). The isotopic dependence manifests itself in the modification of the amplitude and contrast of the oscillations of the photoelectron peaks generated in the two-color field with the two isotopologues. The observed effects are interpreted considering the differences in the time evolution of the nuclear autocorrelation functions in the two molecules.
Two-photon driven Kerr quantum oscillator with multiple spectral degeneracies
Kerr nonlinear oscillators driven by a two-photon process are promising systems to encode quantum information and to ensure a hardware-efficient scaling towards fault-tolerant quantum computation. In this paper, we show that an extra control parameter, the detuning of the two-photon drive with respect to the oscillator resonance, plays a crucial role in the properties of the defined qubit. At specific values of this detuning, we benefit from strong symmetries in the system, leading to multiple degeneracies in the spectrum of the effective confinement Hamiltonian. Overall, these degeneracies lead to a stronger suppression of bit-flip errors. We also study the combination of such Hamiltonian confinement with colored dissipation to suppress leakage outside of the bosonic code space. We show that the additional degeneracies allow us to perform fast and high-fidelity gates while preserving a strong suppression of bit-flip errors.
Speaker Anonymization with Phonetic Intermediate Representations
In this work, we propose a speaker anonymization pipeline that leverages high quality automatic speech recognition and synthesis systems to generate speech conditioned on phonetic transcriptions and anonymized speaker embeddings. Using phones as the intermediate representation ensures near complete elimination of speaker identity information from the input while preserving the original phonetic content as much as possible. Our experimental results on LibriSpeech and VCTK corpora reveal two key findings: 1) although automatic speech recognition produces imperfect transcriptions, our neural speech synthesis system can handle such errors, making our system feasible and robust, and 2) combining speaker embeddings from different resources is beneficial and their appropriate normalization is crucial. Overall, our final best system outperforms significantly the baselines provided in the Voice Privacy Challenge 2020 in terms of privacy robustness against a lazy-informed attacker while maintaining high intelligibility and naturalness of the anonymized speech.
Common Phone: A Multilingual Dataset for Robust Acoustic Modelling
Current state of the art acoustic models can easily comprise more than 100 million parameters. This growing complexity demands larger training datasets to maintain a decent generalization of the final decision function. An ideal dataset is not necessarily large in size, but large with respect to the amount of unique speakers, utilized hardware and varying recording conditions. This enables a machine learning model to explore as much of the domain-specific input space as possible during parameter estimation. This work introduces Common Phone, a gender-balanced, multilingual corpus recorded from more than 11.000 contributors via Mozilla's Common Voice project. It comprises around 116 hours of speech enriched with automatically generated phonetic segmentation. A Wav2Vec 2.0 acoustic model was trained with the Common Phone to perform phonetic symbol recognition and validate the quality of the generated phonetic annotation. The architecture achieved a PER of 18.1 % on the entire test set, computed with all 101 unique phonetic symbols, showing slight differences between the individual languages. We conclude that Common Phone provides sufficient variability and reliable phonetic annotation to help bridging the gap between research and application of acoustic models.
Enhancing Photorealism Enhancement
We present an approach to enhancing the realism of synthetic images. The images are enhanced by a convolutional network that leverages intermediate representations produced by conventional rendering pipelines. The network is trained via a novel adversarial objective, which provides strong supervision at multiple perceptual levels. We analyze scene layout distributions in commonly used datasets and find that they differ in important ways. We hypothesize that this is one of the causes of strong artifacts that can be observed in the results of many prior methods. To address this we propose a new strategy for sampling image patches during training. We also introduce multiple architectural improvements in the deep network modules used for photorealism enhancement. We confirm the benefits of our contributions in controlled experiments and report substantial gains in stability and realism in comparison to recent image-to-image translation methods and a variety of other baselines.
More Photos are All You Need: Semi-Supervised Learning for Fine-Grained Sketch Based Image Retrieval
A fundamental challenge faced by existing Fine-Grained Sketch-Based Image Retrieval (FG-SBIR) models is the data scarcity -- model performances are largely bottlenecked by the lack of sketch-photo pairs. Whilst the number of photos can be easily scaled, each corresponding sketch still needs to be individually produced. In this paper, we aim to mitigate such an upper-bound on sketch data, and study whether unlabelled photos alone (of which they are many) can be cultivated for performances gain. In particular, we introduce a novel semi-supervised framework for cross-modal retrieval that can additionally leverage large-scale unlabelled photos to account for data scarcity. At the centre of our semi-supervision design is a sequential photo-to-sketch generation model that aims to generate paired sketches for unlabelled photos. Importantly, we further introduce a discriminator guided mechanism to guide against unfaithful generation, together with a distillation loss based regularizer to provide tolerance against noisy training samples. Last but not least, we treat generation and retrieval as two conjugate problems, where a joint learning procedure is devised for each module to mutually benefit from each other. Extensive experiments show that our semi-supervised model yields significant performance boost over the state-of-the-art supervised alternatives, as well as existing methods that can exploit unlabelled photos for FG-SBIR.
Old Photo Restoration via Deep Latent Space Translation
We propose to restore old photos that suffer from severe degradation through a deep learning approach. Unlike conventional restoration tasks that can be solved through supervised learning, the degradation in real photos is complex and the domain gap between synthetic images and real old photos makes the network fail to generalize. Therefore, we propose a novel triplet domain translation network by leveraging real photos along with massive synthetic image pairs. Specifically, we train two variational autoencoders (VAEs) to respectively transform old photos and clean photos into two latent spaces. And the translation between these two latent spaces is learned with synthetic paired data. This translation generalizes well to real photos because the domain gap is closed in the compact latent space. Besides, to address multiple degradations mixed in one old photo, we design a global branch with apartial nonlocal block targeting to the structured defects, such as scratches and dust spots, and a local branch targeting to the unstructured defects, such as noises and blurriness. Two branches are fused in the latent space, leading to improved capability to restore old photos from multiple defects. Furthermore, we apply another face refinement network to recover fine details of faces in the old photos, thus ultimately generating photos with enhanced perceptual quality. With comprehensive experiments, the proposed pipeline demonstrates superior performance over state-of-the-art methods as well as existing commercial tools in terms of visual quality for old photos restoration.
The Phong Surface: Efficient 3D Model Fitting using Lifted Optimization
Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-mounted devices. Indeed, for devices such as HoloLens 2 where the CPU and GPU are left available for applications, multiple tracking subsystems are required to run on a continuous, real-time basis while sharing a single Digital Signal Processor. To solve model-fitting problems for HoloLens 2 hand tracking, where the computational budget is approximately 100 times smaller than an iPhone 7, we introduce a new surface model: the `Phong surface'. Using ideas from computer graphics, the Phong surface describes the same 3D shape as a triangulated mesh model, but with continuous surface normals which enable the use of lifting-based optimization, providing significant efficiency gains over ICP-based methods. We show that Phong surfaces retain the convergence benefits of smoother surface models, while triangle meshes do not.
Two-photon interference: the Hong-Ou-Mandel effect
Nearly 30 years ago, two-photon interference was observed, marking the beginning of a new quantum era. Indeed, two-photon interference has no classical analogue, giving it a distinct advantage for a range of applications. The peculiarities of quantum physics may now be used to our advantage to outperform classical computations, securely communicate information, simulate highly complex physical systems and increase the sensitivity of precise measurements. This separation from classical to quantum physics has motivated physicists to study two-particle interference for both fermionic and bosonic quantum objects. So far, two-particle interference has been observed with massive particles, among others, such as electrons and atoms, in addition to plasmons, demonstrating the extent of this effect to larger and more complex quantum systems. A wide array of novel applications to this quantum effect is to be expected in the future. This review will thus cover the progress and applications of two-photon (two-particle) interference over the last three decades.
Semantic Photo Manipulation with a Generative Image Prior
Despite the recent success of GANs in synthesizing images conditioned on inputs such as a user sketch, text, or semantic labels, manipulating the high-level attributes of an existing natural photograph with GANs is challenging for two reasons. First, it is hard for GANs to precisely reproduce an input image. Second, after manipulation, the newly synthesized pixels often do not fit the original image. In this paper, we address these issues by adapting the image prior learned by GANs to image statistics of an individual image. Our method can accurately reconstruct the input image and synthesize new content, consistent with the appearance of the input image. We demonstrate our interactive system on several semantic image editing tasks, including synthesizing new objects consistent with background, removing unwanted objects, and changing the appearance of an object. Quantitative and qualitative comparisons against several existing methods demonstrate the effectiveness of our method.
3D Photography using Context-aware Layered Depth Inpainting
We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a Layered Depth Image with explicit pixel connectivity as underlying representation, and present a learning-based inpainting model that synthesizes new local color-and-depth content into the occluded region in a spatial context-aware manner. The resulting 3D photos can be efficiently rendered with motion parallax using standard graphics engines. We validate the effectiveness of our method on a wide range of challenging everyday scenes and show fewer artifacts compared with the state of the arts.
Learning Multi-Scale Photo Exposure Correction
Capturing photographs with wrong exposures remains a major source of errors in camera-based imaging. Exposure problems are categorized as either: (i) overexposed, where the camera exposure was too long, resulting in bright and washed-out image regions, or (ii) underexposed, where the exposure was too short, resulting in dark regions. Both under- and overexposure greatly reduce the contrast and visual appeal of an image. Prior work mainly focuses on underexposed images or general image enhancement. In contrast, our proposed method targets both over- and underexposure errors in photographs. We formulate the exposure correction problem as two main sub-problems: (i) color enhancement and (ii) detail enhancement. Accordingly, we propose a coarse-to-fine deep neural network (DNN) model, trainable in an end-to-end manner, that addresses each sub-problem separately. A key aspect of our solution is a new dataset of over 24,000 images exhibiting the broadest range of exposure values to date with a corresponding properly exposed image. Our method achieves results on par with existing state-of-the-art methods on underexposed images and yields significant improvements for images suffering from overexposure errors.
Towards Photo-Realistic Virtual Try-On by Adaptively Generating$\leftrightarrow$Preserving Image Content
Image visual try-on aims at transferring a target clothing image onto a reference person, and has become a hot topic in recent years. Prior arts usually focus on preserving the character of a clothing image (e.g. texture, logo, embroidery) when warping it to arbitrary human pose. However, it remains a big challenge to generate photo-realistic try-on images when large occlusions and human poses are presented in the reference person. To address this issue, we propose a novel visual try-on network, namely Adaptive Content Generating and Preserving Network (ACGPN). In particular, ACGPN first predicts semantic layout of the reference image that will be changed after try-on (e.g. long sleeve shirtrightarrowarm, armrightarrowjacket), and then determines whether its image content needs to be generated or preserved according to the predicted semantic layout, leading to photo-realistic try-on and rich clothing details. ACGPN generally involves three major modules. First, a semantic layout generation module utilizes semantic segmentation of the reference image to progressively predict the desired semantic layout after try-on. Second, a clothes warping module warps clothing images according to the generated semantic layout, where a second-order difference constraint is introduced to stabilize the warping process during training. Third, an inpainting module for content fusion integrates all information (e.g. reference image, semantic layout, warped clothes) to adaptively produce each semantic part of human body. In comparison to the state-of-the-art methods, ACGPN can generate photo-realistic images with much better perceptual quality and richer fine-details.
Detecting Photoshopped Faces by Scripting Photoshop
Most malicious photo manipulations are created using standard image editing tools, such as Adobe Photoshop. We present a method for detecting one very popular Photoshop manipulation -- image warping applied to human faces -- using a model trained entirely using fake images that were automatically generated by scripting Photoshop itself. We show that our model outperforms humans at the task of recognizing manipulated images, can predict the specific location of edits, and in some cases can be used to "undo" a manipulation to reconstruct the original, unedited image. We demonstrate that the system can be successfully applied to real, artist-created image manipulations.
First Cosmology Results Using Type Ia Supernovae From the Dark Energy Survey: Photometric Pipeline and Light Curve Data Release
We present griz light curves of 251 Type Ia Supernovae (SNe Ia) from the first 3 years of the Dark Energy Survey Supernova Program's (DES-SN) spectroscopically classified sample. The photometric pipeline described in this paper produces the calibrated fluxes and associated uncertainties used in the cosmological parameter analysis (Brout et al. 2018-SYS, DES Collaboration et al. 2018) by employing a scene modeling approach that simultaneously forward models a variable transient flux and temporally constant host galaxy. We inject artificial point sources onto DECam images to test the accuracy of our photometric method. Upon comparison of input and measured artificial supernova fluxes, we find flux biases peak at 3 mmag. We require corrections to our photometric uncertainties as a function of host galaxy surface brightness at the transient location, similar to that seen by the DES Difference Imaging Pipeline used to discover transients. The public release of the light curves can be found at https://des.ncsa.illinois.edu/releases/sn.
The Photometric LSST Astronomical Time-series Classification Challenge (PLAsTiCC): Data set
The Photometric LSST Astronomical Time Series Classification Challenge (PLAsTiCC) is an open data challenge to classify simulated astronomical time-series data in preparation for observations from the Large Synoptic Survey Telescope (LSST), which will achieve first light in 2019 and commence its 10-year main survey in 2022. LSST will revolutionize our understanding of the changing sky, discovering and measuring millions of time-varying objects. In this challenge, we pose the question: how well can we classify objects in the sky that vary in brightness from simulated LSST time-series data, with all its challenges of non-representativity? In this note we explain the need for a data challenge to help classify such astronomical sources and describe the PLAsTiCC data set and Kaggle data challenge, noting that while the references are provided for context, they are not needed to participate in the challenge.
Comparing phonemes and visemes with DNN-based lipreading
There is debate if phoneme or viseme units are the most effective for a lipreading system. Some studies use phoneme units even though phonemes describe unique short sounds; other studies tried to improve lipreading accuracy by focusing on visemes with varying results. We compare the performance of a lipreading system by modeling visual speech using either 13 viseme or 38 phoneme units. We report the accuracy of our system at both word and unit levels. The evaluation task is large vocabulary continuous speech using the TCD-TIMIT corpus. We complete our visual speech modeling via hybrid DNN-HMMs and our visual speech decoder is a Weighted Finite-State Transducer (WFST). We use DCT and Eigenlips as a representation of mouth ROI image. The phoneme lipreading system word accuracy outperforms the viseme based system word accuracy. However, the phoneme system achieved lower accuracy at the unit level which shows the importance of the dictionary for decoding classification outputs into words.
PlaNet - Photo Geolocation with Convolutional Neural Networks
Is it possible to build a system to determine the location where a photo was taken using just its pixels? In general, the problem seems exceptionally difficult: it is trivial to construct situations where no location can be inferred. Yet images often contain informative cues such as landmarks, weather patterns, vegetation, road markings, and architectural details, which in combination may allow one to determine an approximate location and occasionally an exact location. Websites such as GeoGuessr and View from your Window suggest that humans are relatively good at integrating these cues to geolocate images, especially en-masse. In computer vision, the photo geolocation problem is usually approached using image retrieval methods. In contrast, we pose the problem as one of classification by subdividing the surface of the earth into thousands of multi-scale geographic cells, and train a deep network using millions of geotagged images. While previous approaches only recognize landmarks or perform approximate matching using global image descriptors, our model is able to use and integrate multiple visible cues. We show that the resulting model, called PlaNet, outperforms previous approaches and even attains superhuman levels of accuracy in some cases. Moreover, we extend our model to photo albums by combining it with a long short-term memory (LSTM) architecture. By learning to exploit temporal coherence to geolocate uncertain photos, we demonstrate that this model achieves a 50% performance improvement over the single-image model.
A photonic cluster state machine gun
We present a method to convert certain single photon sources into devices capable of emitting large strings of photonic cluster state in a controlled and pulsed "on demand" manner. Such sources would greatly reduce the resources required to achieve linear optical quantum computation. Standard spin errors, such as dephasing, are shown to affect only 1 or 2 of the emitted photons at a time. This allows for the use of standard fault tolerance techniques, and shows that the photonic machine gun can be fired for arbitrarily long times. Using realistic parameters for current quantum dot sources, we conclude high entangled-photon emission rates are achievable, with Pauli-error rates per photon of less than 0.2%. For quantum dot sources the method has the added advantage of alleviating the problematic issues of obtaining identical photons from independent, non-identical quantum dots, and of exciton dephasing.
