1 "Pick-and-Pass" as a Hat-Trick Class for First-Principle Memory, Generalizability, and Interpretability Benchmarks Closed drafting or "pick and pass" is a popular game mechanic where each round players select a card or other playable element from their hand and pass the rest to the next player. Games employing closed drafting make for great studies on memory and turn order due to their explicitly calculable memory of other players' hands. In this paper, we establish first-principle benchmarks for studying model-free reinforcement learning algorithms and their comparative ability to learn memory in a popular family of closed drafting games called "Sushi Go Party!", producing state-of-the-art results on this environment along the way. Furthermore, as Sushi Go Party! can be expressed as a set of closely-related games based on the set of cards in play, we quantify the generalizability of reinforcement learning algorithms trained on various sets of cards, establishing key trends between generalized performance and the set distance between the train and evaluation game configurations. Finally, we fit decision rules to interpret the strategy of the learned models and compare them to the ranking preferences of human players, finding intuitive common rules and intriguing new moves. 2 authors · Oct 31, 2023
1 Pap2Pat: Benchmarking Outline-Guided Long-Text Patent Generation with Patent-Paper Pairs Dealing with long and highly complex technical text is a challenge for Large Language Models (LLMs), which still have to unfold their potential in supporting expensive and timeintensive processes like patent drafting. Within patents, the description constitutes more than 90% of the document on average. Yet, its automatic generation remains understudied. When drafting patent applications, patent attorneys typically receive invention reports (IRs), which are usually confidential, hindering research on LLM-supported patent drafting. Often, prepublication research papers serve as IRs. We leverage this duality to build PAP2PAT, an open and realistic benchmark for patent drafting consisting of 1.8k patent-paper pairs describing the same inventions. To address the complex longdocument patent generation task, we propose chunk-based outline-guided generation using the research paper as invention specification. Our extensive evaluation using PAP2PAT and a human case study show that LLMs can effectively leverage information from the paper, but still struggle to provide the necessary level of detail. Fine-tuning leads to more patent-style language, but also to more hallucination. We release our data and code https://github.com/boschresearch/Pap2Pat. 4 authors · Oct 9, 2024
10 Cascade Speculative Drafting for Even Faster LLM Inference Speculative decoding enhances the efficiency of large language models (LLMs) by leveraging a draft model to draft for a larger target model to review. However, drafting in speculative decoding involves slow autoregressive generation and generating tokens of different importance with the same time allocation. These two inefficiencies lead to its suboptimal performance. To address this issue, we introduce Cascade Speculative Drafting (CS. Drafting), a novel approach that employs two types of cascades. The Vertical Cascade eliminates autoregressive generation from neural models. The Horizontal Cascade constitutes efficient time allocation in drafting with its optimality supported by our theoretical analysis. Combining both cascades, our CS. Drafting algorithm has achieved up to 72 percent additional speedup over speculative decoding in our experiments while keeping the same output distribution. 6 authors · Dec 18, 2023 1
- DEL: Context-Aware Dynamic Exit Layer for Efficient Self-Speculative Decoding Speculative Decoding (SD) is a widely used approach to accelerate the inference of large language models (LLMs) without reducing generation quality. It operates by first using a compact model to draft multiple tokens efficiently, followed by parallel verification using the target LLM. This approach leads to faster inference compared to auto-regressive decoding. While there are multiple approaches to create a draft model, one promising approach is to use early-exit methods. These methods draft candidate tokens by using a subset of layers of the primary model and applying the remaining layers for verification, allowing a single model to handle both drafting and verification. While this technique reduces memory usage and computational cost, its performance relies on the choice of the exit layer for drafting and the number of tokens drafted (speculation length) in each SD round. Prior works use hyperparameter exploration to statically select these values. However, our evaluations show that these hyperparameter values are task-specific, and even within a task they are dependent on the current sequence context. We introduce DEL, a plug-and-play method that adaptively selects the exit layer and speculation length during inference. DEL dynamically tracks the token acceptance rate if the tokens are drafted at each layer of an LLM and uses that knowledge to heuristically select the optimal exit layer and speculation length. Our experiments across a broad range of models and downstream tasks show that DEL achieves overall speedups of 2.16timessim2.50times over vanilla auto-regressive decoding and improves upon the state-of-the-art SD methods by up to 0.27times. 4 authors · Apr 7
- DiffuSpec: Unlocking Diffusion Language Models for Speculative Decoding As large language models (LLMs) scale up, accuracy improves, but the autoregressive (AR) nature of decoding increases latency since each token requires a serial forward pass. Speculative decoding addresses this by employing a fast drafter to propose multi-token drafts, which are then verified in parallel by the target model. However, many deployments still rely on AR drafters, where sequential passes limit wall-clock gains. We revisit the drafting stage and present DiffuSpec, a training-free drop-in framework that uses a pretrained diffusion language model (DLM) to produce multi-token drafts in a single forward pass, while remaining compatible with standard AR verifiers. Because DLM drafts are generated under bidirectional conditioning, parallel per-position candidates form a token lattice in which the locally highest-probability token at each position need not form a causal left-to-right path. Moreover, DLM drafting requires pre-specifying a draft length, inducing a speed-quality trade-off. To address these challenges, we introduce two practical components: (i) a causal-consistency path search (CPS) over this lattice that extracts a left-to-right path aligned with AR verification; and (ii) an adaptive draft-length (ADL) controller that adjusts next proposal size based on recent acceptance feedback and realized generated length. Across benchmarks, DiffuSpec yields up to 3x wall-clock speedup, establishing diffusion-based drafting as a robust alternative to autoregressive drafters for speculative decoding. 7 authors · Sep 28
- DRAFT-ing Architectural Design Decisions using LLMs Architectural Knowledge Management (AKM) is crucial for software development but remains challenging due to the lack of standardization and high manual effort. Architecture Decision Records (ADRs) provide a structured approach to capture Architecture Design Decisions (ADDs), but their adoption is limited due to the manual effort involved and insufficient tool support. Our previous work has shown that Large Language Models (LLMs) can assist in generating ADDs. However, simply prompting the LLM does not produce quality ADDs. Moreover, using third-party LLMs raises privacy concerns, while self-hosting them poses resource challenges. To this end, we experimented with different approaches like few-shot, retrieval-augmented generation (RAG) and fine-tuning to enhance LLM's ability to generate ADDs. Our results show that both techniques improve effectiveness. Building on this, we propose Domain Specific Retreival Augumented Few Shot Fine Tuninng, DRAFT, which combines the strengths of all these three approaches for more effective ADD generation. DRAFT operates in two phases: an offline phase that fine-tunes an LLM on generating ADDs augmented with retrieved examples and an online phase that generates ADDs by leveraging retrieved ADRs and the fine-tuned model. We evaluated DRAFT against existing approaches on a dataset of 4,911 ADRs and various LLMs and analyzed them using automated metrics and human evaluations. Results show DRAFT outperforms all other approaches in effectiveness while maintaining efficiency. Our findings indicate that DRAFT can aid architects in drafting ADDs while addressing privacy and resource constraints. 5 authors · Apr 10
19 Lossless Acceleration of Large Language Models with Hierarchical Drafting based on Temporal Locality in Speculative Decoding Accelerating inference in Large Language Models (LLMs) is critical for real-time interactions, as they have been widely incorporated into real-world services. Speculative decoding, a fully algorithmic solution, has gained attention for improving inference speed by drafting and verifying tokens, thereby generating multiple tokens in a single forward pass. However, current drafting strategies usually require significant fine-tuning or have inconsistent performance across tasks. To address these challenges, we propose Hierarchy Drafting (HD), a novel lossless drafting approach that organizes various token sources into multiple databases in a hierarchical framework based on temporal locality. In the drafting step, HD sequentially accesses multiple databases to obtain draft tokens from the highest to the lowest locality, ensuring consistent acceleration across diverse tasks and minimizing drafting latency. Our experiments on Spec-Bench using LLMs with 7B and 13B parameters demonstrate that HD outperforms existing database drafting methods, achieving robust inference speedups across model sizes, tasks, and temperatures. 9 authors · Feb 8 3
3 VOCABTRIM: Vocabulary Pruning for Efficient Speculative Decoding in LLMs In this paper, we introduce a simple training-free technique to improve the performance of drafter-based speculative decoding (SpD) methods that incorporates language modeling head (LM head) during drafting process. A drafter-based speculative decoding leverages one or more smaller language models, a.k.a. drafters or draft models, to sample a draft sequence or tree consisting of multiple tokens, followed by verification by a base LLM, a target model, accepting a subset as its valid generation. As it is usually considered that the speculative decoding requires one-to-one mapping between vocabularies of the target model and the draft model, it has been natural to share the vocabulary between them, or even share the LM head as in EAGLE or Medusa. We first identify that this draft token sampling scheme inherently contains an unnecessary inference overhead in drafting, especially for some target LLMs with very large vocabularies. Then, we propose a simple technique, VocabTrim, to mitigate the drafting overhead to improve the generation speed in memory-bound environment. VocabTrim reconstructs the drafter LM head to contain only a limited set of tokens, selected by the most frequently sampled from the vocabulary of the target model. While limiting the vocabulary in drafting slightly degrades the acceptance rate, it significantly reduces the drafting latency in memory-bound process which is often the case on edge devices, resulting in higher memory-bound speed up (MBSU). We show that our method can boost the memory-bound speed-up for Llama-3 models on Spec-Bench, specifically by 16% for Llama-3.2-3B-Instruct. 12 authors · Jun 27 1