MaartenBussler 's Collections
ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Real Image
Paper
• 2310.17994
• Published
• 8
Adaptive Shells for Efficient Neural Radiance Field Rendering
Paper
• 2311.10091
• Published
• 19
One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View
Generation and 3D Diffusion
Paper
• 2311.07885
• Published
• 40
Drivable 3D Gaussian Avatars
Paper
• 2311.08581
• Published
• 47
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Paper
• 2312.00451
• Published
• 12
PyNeRF: Pyramidal Neural Radiance Fields
Paper
• 2312.00252
• Published
• 11
Mosaic-SDF for 3D Generative Models
Paper
• 2312.09222
• Published
• 17
SHAP-EDITOR: Instruction-guided Latent 3D Editing in Seconds
Paper
• 2312.09246
• Published
• 8
VolumeDiffusion: Flexible Text-to-3D Generation with Efficient
Volumetric Encoder
Paper
• 2312.11459
• Published
• 6
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image
using Latent Video Diffusion
Paper
• 2403.12008
• Published
• 20
Shape of Motion: 4D Reconstruction from a Single Video
Paper
• 2407.13764
• Published
• 20
VideoGameBunny: Towards vision assistants for video games
Paper
• 2407.15295
• Published
• 23
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Paper
• 2408.03822
• Published
• 14
LEOPARD : A Vision Language Model For Text-Rich Multi-Image Tasks
Paper
• 2410.01744
• Published
• 27
3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and
Box-Focused Sampling for 3D Object Detection
Paper
• 2410.01647
• Published
• 31
CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature
Paper
• 2601.03319
• Published
• 53