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Upload 3DRAG-Bench dataset

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  1. LICENSE +21 -0
  2. README.md +20 -15
  3. assets/{Anchor → anchor}/dataset_input_clean.json +0 -0
  4. assets/{Anchor → anchor}/model.glb +0 -0
  5. assets/{baby_bathtub__kompacka → baby_bathtub_kompacka}/dataset_input_clean.json +0 -0
  6. assets/{baby_bathtub__kompacka → baby_bathtub_kompacka}/model.glb +0 -0
  7. assets/{Backpack → backpack}/dataset_input_clean.json +0 -0
  8. assets/{Backpack → backpack}/model.glb +0 -0
  9. assets/{Badminton Racket → badminton_racket}/dataset_input_clean.json +0 -0
  10. assets/{Badminton Racket → badminton_racket}/model.glb +0 -0
  11. assets/{BBQ → bbq}/dataset_input_clean.json +0 -0
  12. assets/{BBQ → bbq}/model.glb +0 -0
  13. assets/{Black_hat → black_hat}/dataset_input_clean.json +0 -0
  14. assets/{Black_hat → black_hat}/model.glb +0 -0
  15. assets/{Ceiling_Fan → ceiling_fan}/dataset_input_clean.json +0 -0
  16. assets/{Ceiling_Fan → ceiling_fan}/model.glb +0 -0
  17. assets/{Chick → chick}/dataset_input_clean.json +0 -0
  18. assets/{Chick → chick}/model.glb +0 -0
  19. assets/{ColtPython → colt_python}/dataset_input_clean.json +0 -0
  20. assets/{ColtPython → colt_python}/model.glb +0 -0
  21. assets/{Corinthian Helmet → corinthian_helmet}/dataset_input_clean.json +0 -0
  22. assets/{Corinthian Helmet → corinthian_helmet}/model.glb +0 -0
  23. assets/{Decorative Chicken Ornament → decorative_chicken_ornament}/dataset_input_clean.json +0 -0
  24. assets/{Decorative Chicken Ornament → decorative_chicken_ornament}/model.glb +0 -0
  25. assets/{Digital Camera → digital_camera}/dataset_input_clean.json +0 -0
  26. assets/{Digital Camera → digital_camera}/model.glb +0 -0
  27. assets/{Enamel_Kettle → enamel_kettle}/dataset_input_clean.json +0 -0
  28. assets/{Enamel_Kettle → enamel_kettle}/model.glb +0 -0
  29. assets/{Fighter Aircraft → fighter_aircraft}/dataset_input_clean.json +0 -0
  30. assets/{Fighter Aircraft → fighter_aircraft}/model.glb +0 -0
  31. assets/{Fish Sculpture → fish_sculpture}/dataset_input_clean.json +0 -0
  32. assets/{Fish Sculpture → fish_sculpture}/model.glb +0 -0
  33. assets/{Goat_bust → goat_bust}/dataset_input_clean.json +0 -0
  34. assets/{Goat_bust → goat_bust}/model.glb +0 -0
  35. assets/{Hallandale_Chair → hallandale_chair}/dataset_input_clean.json +0 -0
  36. assets/{Hallandale_Chair → hallandale_chair}/model.glb +0 -0
  37. assets/{Japanese_Torii_Gate → japanese_torii_gate}/dataset_input_clean.json +0 -0
  38. assets/{Japanese_Torii_Gate → japanese_torii_gate}/model.glb +0 -0
  39. assets/{Jeff The Land Shark → jeff_the_land_shark}/dataset_input_clean.json +0 -0
  40. assets/{Jeff The Land Shark → jeff_the_land_shark}/model.glb +0 -0
  41. assets/{LEM Piston Stool → lem_piston_stool}/dataset_input_clean.json +0 -0
  42. assets/{LEM Piston Stool → lem_piston_stool}/model.glb +0 -0
  43. assets/{Microscope → microscope}/dataset_input_clean.json +0 -0
  44. assets/{Microscope → microscope}/model.glb +0 -0
  45. assets/{Old_Chair → old_chair}/dataset_input_clean.json +0 -0
  46. assets/{Old_Chair → old_chair}/model.glb +0 -0
  47. assets/{orbiter_space_shuttle_ov-103_discovery → orbiter_space_shuttle_ov_103_discovery}/dataset_input_clean.json +0 -0
  48. assets/{orbiter_space_shuttle_ov-103_discovery → orbiter_space_shuttle_ov_103_discovery}/model.glb +0 -0
  49. assets/{POWER DRILLER → power_driller}/dataset_input_clean.json +0 -0
  50. assets/{POWER DRILLER → power_driller}/model.glb +0 -0
LICENSE ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ MIT License
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+
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+ Copyright (c) 2026 3DRAG Authors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
README.md CHANGED
@@ -1,12 +1,13 @@
1
  ---
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- pretty_name: DragEdit GLB Assets
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- license: other
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  tags:
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  - 3d
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  - glb
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  - mesh
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  - editable-3d
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- - drag-editing
 
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  size_categories:
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  - n<1K
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  configs:
@@ -17,9 +18,9 @@ configs:
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  path: metadata.csv
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  ---
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- # DragEdit GLB Assets
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- This dataset contains 93 curated 3D object assets for DragEdit-style 3D editing experiments.
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  Each object is stored as a GLB mesh together with a cleaned editing specification.
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  ## Dataset Structure
@@ -27,11 +28,11 @@ Each object is stored as a GLB mesh together with a cleaned editing specificatio
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  ```text
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  .
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  +-- README.md
 
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  +-- .gitattributes
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  +-- metadata.csv
 
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  `-- assets/
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- +-- manifest.json
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- +-- validation_report.json
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  `-- <asset_name>/
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  +-- model.glb
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  `-- dataset_input_clean.json
@@ -41,17 +42,16 @@ Each object is stored as a GLB mesh together with a cleaned editing specificatio
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  - `assets/<asset_name>/model.glb`: GLB asset file.
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  - `assets/<asset_name>/dataset_input_clean.json`: editing specification with handle points, target points, and confirmed editable regions.
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- - `assets/manifest.json`: collection-level generation and filtering metadata, filtered to the assets included in this release.
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- - `assets/validation_report.json`: validation report for selected samples, filtered to the assets included in this release.
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  - `metadata.csv`: tabular index for the dataset viewer and programmatic loading.
 
47
 
48
  ## Dataset Summary
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50
  - Number of assets: 93
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  - Number of GLB files: 93
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- - Number of JSON metadata files: 95
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  - Total GLB size: 138,149,824 bytes
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- - Total repository data size at preparation time: 138,266,491 bytes
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  - Largest GLB: 8,080,936 bytes
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  - Smallest GLB: 598,460 bytes
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@@ -59,12 +59,13 @@ Each object is stored as a GLB mesh together with a cleaned editing specificatio
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  `metadata.csv` contains one row per asset:
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- - `asset_name`: object directory name.
 
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  - `model_path`: relative path to the GLB file.
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  - `metadata_path`: relative path to the cleaned editing JSON file.
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  - `glb_bytes`: GLB file size in bytes.
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  - `glb_sha256`: SHA-256 checksum for integrity checks.
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- - `source`: source subset recorded in `validation_report.json`.
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  - `n_components`: number of editable components.
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  - `chosen_type`: selected editable-region representation.
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  - `validation_iou`: validation IoU recorded by the collection pipeline.
@@ -73,6 +74,10 @@ Each object is stored as a GLB mesh together with a cleaned editing specificatio
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  - `n_cubes_center`: number of confirmed center-format cube regions.
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  - `n_cubes_corner`: number of confirmed corner-format cube regions.
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  ## Loading
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  ```python
@@ -94,8 +99,8 @@ metadata_path = Path(row["metadata_path"])
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95
  ## License
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- The license is currently set to `other` as a release placeholder. Before making the repository public, verify the upstream rights for the GLB assets and replace this field with the intended Hugging Face license identifier, such as `cc-by-4.0`, `cc0-1.0`, or another license you are authorized to use.
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99
  ## Citation
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101
- If you use this dataset, please cite the associated DragEdit project or paper if applicable.
 
1
  ---
2
+ pretty_name: 3DRAG-Bench
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+ license: mit
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  tags:
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  - 3d
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  - glb
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  - mesh
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  - editable-3d
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+ - 3drag
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+ - 3d-editing
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  size_categories:
12
  - n<1K
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  configs:
 
18
  path: metadata.csv
19
  ---
20
 
21
+ # 3DRAG-Bench
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23
+ This dataset contains 93 curated 3D object assets for 3DRAG 3D editing experiments.
24
  Each object is stored as a GLB mesh together with a cleaned editing specification.
25
 
26
  ## Dataset Structure
 
28
  ```text
29
  .
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  +-- README.md
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+ +-- LICENSE
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  +-- .gitattributes
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  +-- metadata.csv
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+ +-- name_mapping.csv
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  `-- assets/
 
 
36
  `-- <asset_name>/
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  +-- model.glb
38
  `-- dataset_input_clean.json
 
42
 
43
  - `assets/<asset_name>/model.glb`: GLB asset file.
44
  - `assets/<asset_name>/dataset_input_clean.json`: editing specification with handle points, target points, and confirmed editable regions.
 
 
45
  - `metadata.csv`: tabular index for the dataset viewer and programmatic loading.
46
+ - `name_mapping.csv`: mapping from original object names to normalized asset names.
47
 
48
  ## Dataset Summary
49
 
50
  - Number of assets: 93
51
  - Number of GLB files: 93
52
+ - Number of JSON metadata files: 93
53
  - Total GLB size: 138,149,824 bytes
54
+ - Total asset directory size at preparation time: 138,216,607 bytes
55
  - Largest GLB: 8,080,936 bytes
56
  - Smallest GLB: 598,460 bytes
57
 
 
59
 
60
  `metadata.csv` contains one row per asset:
61
 
62
+ - `asset_name`: normalized object directory name using lowercase snake_case.
63
+ - `original_asset_name`: original object name before normalization.
64
  - `model_path`: relative path to the GLB file.
65
  - `metadata_path`: relative path to the cleaned editing JSON file.
66
  - `glb_bytes`: GLB file size in bytes.
67
  - `glb_sha256`: SHA-256 checksum for integrity checks.
68
+ - `source`: source subset recorded during collection.
69
  - `n_components`: number of editable components.
70
  - `chosen_type`: selected editable-region representation.
71
  - `validation_iou`: validation IoU recorded by the collection pipeline.
 
74
  - `n_cubes_center`: number of confirmed center-format cube regions.
75
  - `n_cubes_corner`: number of confirmed corner-format cube regions.
76
 
77
+ ## Naming
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+
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+ Asset directories are normalized to lowercase snake_case. The original object names are preserved in `original_asset_name` in `metadata.csv` and in `name_mapping.csv`.
80
+
81
  ## Loading
82
 
83
  ```python
 
99
 
100
  ## License
101
 
102
+ This dataset is released under the MIT License. See `LICENSE` for details.
103
 
104
  ## Citation
105
 
106
+ If you use this dataset, please cite the associated 3DRAG project or paper if applicable.
assets/{Anchor → anchor}/dataset_input_clean.json RENAMED
File without changes
assets/{Anchor → anchor}/model.glb RENAMED
File without changes
assets/{baby_bathtub__kompacka → baby_bathtub_kompacka}/dataset_input_clean.json RENAMED
File without changes
assets/{baby_bathtub__kompacka → baby_bathtub_kompacka}/model.glb RENAMED
File without changes
assets/{Backpack → backpack}/dataset_input_clean.json RENAMED
File without changes
assets/{Backpack → backpack}/model.glb RENAMED
File without changes
assets/{Badminton Racket → badminton_racket}/dataset_input_clean.json RENAMED
File without changes
assets/{Badminton Racket → badminton_racket}/model.glb RENAMED
File without changes
assets/{BBQ → bbq}/dataset_input_clean.json RENAMED
File without changes
assets/{BBQ → bbq}/model.glb RENAMED
File without changes
assets/{Black_hat → black_hat}/dataset_input_clean.json RENAMED
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assets/{Black_hat → black_hat}/model.glb RENAMED
File without changes
assets/{Ceiling_Fan → ceiling_fan}/dataset_input_clean.json RENAMED
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assets/{Ceiling_Fan → ceiling_fan}/model.glb RENAMED
File without changes
assets/{Chick → chick}/dataset_input_clean.json RENAMED
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assets/{Chick → chick}/model.glb RENAMED
File without changes
assets/{ColtPython → colt_python}/dataset_input_clean.json RENAMED
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assets/{ColtPython → colt_python}/model.glb RENAMED
File without changes
assets/{Corinthian Helmet → corinthian_helmet}/dataset_input_clean.json RENAMED
File without changes
assets/{Corinthian Helmet → corinthian_helmet}/model.glb RENAMED
File without changes
assets/{Decorative Chicken Ornament → decorative_chicken_ornament}/dataset_input_clean.json RENAMED
File without changes
assets/{Decorative Chicken Ornament → decorative_chicken_ornament}/model.glb RENAMED
File without changes
assets/{Digital Camera → digital_camera}/dataset_input_clean.json RENAMED
File without changes
assets/{Digital Camera → digital_camera}/model.glb RENAMED
File without changes
assets/{Enamel_Kettle → enamel_kettle}/dataset_input_clean.json RENAMED
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assets/{Enamel_Kettle → enamel_kettle}/model.glb RENAMED
File without changes
assets/{Fighter Aircraft → fighter_aircraft}/dataset_input_clean.json RENAMED
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assets/{Fighter Aircraft → fighter_aircraft}/model.glb RENAMED
File without changes
assets/{Fish Sculpture → fish_sculpture}/dataset_input_clean.json RENAMED
File without changes
assets/{Fish Sculpture → fish_sculpture}/model.glb RENAMED
File without changes
assets/{Goat_bust → goat_bust}/dataset_input_clean.json RENAMED
File without changes
assets/{Goat_bust → goat_bust}/model.glb RENAMED
File without changes
assets/{Hallandale_Chair → hallandale_chair}/dataset_input_clean.json RENAMED
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assets/{Hallandale_Chair → hallandale_chair}/model.glb RENAMED
File without changes
assets/{Japanese_Torii_Gate → japanese_torii_gate}/dataset_input_clean.json RENAMED
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assets/{Japanese_Torii_Gate → japanese_torii_gate}/model.glb RENAMED
File without changes
assets/{Jeff The Land Shark → jeff_the_land_shark}/dataset_input_clean.json RENAMED
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assets/{Jeff The Land Shark → jeff_the_land_shark}/model.glb RENAMED
File without changes
assets/{LEM Piston Stool → lem_piston_stool}/dataset_input_clean.json RENAMED
File without changes
assets/{LEM Piston Stool → lem_piston_stool}/model.glb RENAMED
File without changes
assets/{Microscope → microscope}/dataset_input_clean.json RENAMED
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assets/{Microscope → microscope}/model.glb RENAMED
File without changes
assets/{Old_Chair → old_chair}/dataset_input_clean.json RENAMED
File without changes
assets/{Old_Chair → old_chair}/model.glb RENAMED
File without changes
assets/{orbiter_space_shuttle_ov-103_discovery → orbiter_space_shuttle_ov_103_discovery}/dataset_input_clean.json RENAMED
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assets/{orbiter_space_shuttle_ov-103_discovery → orbiter_space_shuttle_ov_103_discovery}/model.glb RENAMED
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assets/{POWER DRILLER → power_driller}/dataset_input_clean.json RENAMED
File without changes
assets/{POWER DRILLER → power_driller}/model.glb RENAMED
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