behavior
cloning
gaming
agent

Staggered vs, Realtime demonstration

#5
by ErikaFurudo2 - opened

Using the built-in debugging features I can showcase why the AI seems to get dumber when turning off the artificial staggering (asynchronous, nonrealtime)

(env 60, realtime == $false)

(env 30, realtime == $false)

(env 60, realtime==$true)

How do we deactivate the artificial staggering? I wanna try it myself because its not very playable with 5-10 fps. I got it working with ps2 emulator and played with the AI budokai tenkaichi 3 in 1p vs 2p mode. I made it work faster changing the emulation speed to like 2000x so it was almost at normal speed.

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