Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization Paper • 2608.16072 • Published 15 days ago • 150
SimWAM: A Simple World Action Model for End-to-End Autonomous Driving Paper • 2608.07468 • Published 25 days ago • 107
Macaron-V1: Towards Open Continual Learning with Self-Improvement and Mixture-of-LoRA Paper • 2608.09819 • Published 22 days ago • 342
Beyond Geometric Complementarity: Coherent Overlap in Sparse Mixture-of-Experts Routing Paper • 2607.28308 • Published Jul 30 • 5
3DZip: Spatial-Aware Feature Diversity-Guided Token Compression for 3D Question Answering Paper • 2608.01185 • Published about 1 month ago • 18
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published Jul 21 • 312
RynnBrain 1.1: Towards More Capable and Generalizable Embodied Foundation Model Paper • 2607.17977 • Published Jul 20 • 198
LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget Paper • 2607.14952 • Published Jul 16 • 212
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published Jul 14 • 131
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published Jul 14 • 235
EgoSteer: A Full-Stack System Towards Steerable Dexterous Manipulation from Egocentric Videos Paper • 2607.09701 • Published Jun 21 • 17
RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation Paper • 2607.06558 • Published Jul 7 • 79
Scenes as Objects, Not Primitives: Instance-Structured 3D Tokenization from Unposed Views Paper • 2606.29513 • Published Jun 28 • 53
MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision Paper • 2606.17162 • Published Jun 15 • 178
DreamX-World 1.0: A General-Purpose Interactive World Model Paper • 2606.16993 • Published Jun 15 • 114
GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors Paper • 2606.05160 • Published Jun 3 • 9
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published May 27 • 433